forum

KOTOKO - Kaede no Michi, Guitar no Kanaderu Oka de

posted
Total Posts
86
show more
69653863

From our queue \( ^_^)/

Red mods means must be fixed. Mods with question marks are only suggestion.

hi darknessangel .w.)/

[General]
  1. Song bitrate 320 kbps which leads to 11.7 mb filesize. Please reduce it into 128kbps which has smaller filesize but same quality .w.)b
[Easy Collab]
  1. You're using a kick sound for soft-hitwhistle right?
  2. 00:18:465 (4) - Remove whistle from slider end
  3. 00:27:541 (3) - Rotate from selection centre -15 degree? for better flow .w.
  4. 00:54:263 (2) - will be better if changed into a slider that starts from 00:54:011 - 00:54:263 - . Also this one has better polarity
  5. 01:02:835 (1) - Hmm... bad flow here, rotate from selection centre -153 degree? So you could make a blanket here and the flow's better
  6. 01:18:969 (1) - Place this on x:308 y:88 instead? A stack here is not really readable for newbies imo
  7. 01:43:171 (1,2,3) - Bad polarity here (i mean, the spacing between notes here doesn't really provide much information for polarity change, hence might cause the players to hit the note too early/too late) how about combining these notes into a slider with one reverse?
  8. 01:47:204 (1,2,3) - Confusing! Arrange these better plz
  9. 02:15:944 - Add note here so polarity won't get ruined
  10. 02:17:457 (1) - O.o what shape is this? besides, add something like regular soft-hitwhistle on the end, a muted end here just unfitting
  11. 02:27:036 (2,3) - If you could, please unstack these since it ruined flow. Changing this will break the slider bow art though, but I know that you could rearrange the sliders into another shape and keep the flow smooth .w.)b
  12. 02:38:381 (2) - If you could make the slidertick here more audible it'll be great and followed the music better
  13. 02:45:188 (1) - Why low volume finish here? Just keep the volume as the way before please
  14. 02:47:709 (5) - Not symmetric here ._.
  15. 02:59:809 (5) - NC
  16. 03:04:599 (1) - Instead of adding note here, why don't you just expand the spinner until here. It'll follow the music better imo
  17. 03:18:465 - Add note here for better polarity plz
  18. 03:35:356 (2) - Remove clap from end and change it into finish or regular soft-whistle
  19. 03:37:625 (3) - Add regular soft-hitwhistle here?
  20. 04:11:406 (3) - Remove the redpoint please >< it'll make the slider-cut looks better
  21. 04:14:431 (1) - imo if placed like this, players might hit the reverse (not the slider start), especially with FL. Re-move please
  22. 04:37:625 (1,2,1) - Confusing especially because overlap. How about a slider from 04:37:625 - 04:38:129 and with one reverse?
Nice job here :3 who made this? I forgot lol ohai kevin and bossandy :D/

[Mickey's Normal]
  1. Some notes seems spaced too short, please recheck the notes' spaces
  2. 00:22:499 (1,2,3,4) - Breaks pattern. Please keep using triplets here.
  3. 01:14:431 (6) - Move to x:104 y:188 plz for better flow
  4. 02:00:062 (2) - Move 3 grid to the left?
  5. 03:06:868 (2,3,4) - Unstack please
  6. 03:15:440 (3,1) - Try to move 3 a little bit to the left
  7. 04:12:919 (5) - Add whistle on slider end?
O.o nice diff here mickey, good job!

[alacat]
  1. Rename into alacat's Hard? .w.)b
  2. 00:21:490 (2,3,4) - O.o this is a very strange placement, even for experienced players. Try a slider with reverse instead or make these circles form a triangle.
  3. 00:27:793 (6,7) - Spacing?
  4. 00:34:347 (5,6) - It'll follow music better if you could combine these into one slider
  5. 00:36:616 (1,2) - Confusing spacing and bad jump. Rearrange please
  6. 00:38:129 (3,4) - Bad flow, unstack please
  7. 00:39:389 (7) - Move into x:272 y:292 for better flow?
  8. 00:40:146 (9) - Spacing. and unstack please
  9. 00:52:751 (1,2,3,4) - how about http://puu.sh/1t1kL ?
  10. 01:01:322 (1) - Remove clap from slider start please, unfitting with the music
  11. 01:05:356 (5) - Add whistle on end?
  12. 01:09:389 (5) - ^
  13. 01:16:952 (5) - Add whistle on start?
  14. 01:21:490 (5) - Add whistle on end?
  15. 01:24:767 (4,5) - unstack plz
  16. 01:46:449 (6,7) - spacing ._.
  17. 01:48:213 (3,4,5,6) - Confusing! Rearrange plz
  18. 01:59:809 (4) - Move into x:44 y:156 for better flow
  19. 02:04:347 (3,4) - bad flow, unstack please.
  20. 02:10:146 (7,8,9) - Unstack these. Pretty bad flow
  21. 02:24:263 (6) - Add whistle?
  22. 02:43:423 (4,5) - Unstack please.
  23. 02:48:213 (3) - Remove reverse please (end this slider on 02:48:465 - )
  24. 02:58:801 (1) - unecessary spinner that breaks pattern flow. I strongly suggest you to change this into a slider or a note, but please not spinner.
  25. 03:05:860 (1,3) - These straight slider are just... unfitting your current patterns here, try curving them .w.
  26. 03:14:683 (2,3) - Unstack pelase.
  27. 03:20:482 (6,7) - This jump breaks flow pretty much ><
  28. 03:24:515 (6,7) - Pretty confusing spacing since 03:24:011 (4,5) - doesn't like this
  29. 03:35:860 (4) - Remove reverse please
  30. 04:21:490 (9,10,11) - If you could make these jumpy, it'll be more fun and fits the music imo
Nice diff alacat :3

[DN Angel]
  1. O.o why is diff using 1/6? owait, i think this 1/6 snapper works better imo. then why don't you tell other mappers to use 1/6 too?
  2. CS4 works better, seriously. CS5 just feels too much
  3. 00:27:541 (5) - Remove whistle from start to follow music better?
  4. 00:33:591 (2,3) - unstack please
  5. 00:38:129 (3,4) - ^
  6. 00:39:893 (1,2,3,1,2,3,4,5,6,7) - The placement here is truly random and very confusing. Try using more sliders here or try rearranging these notes
  7. 00:44:936 (2) - Remove whistle since it doesn't fit with the song
  8. 01:57:288 - Add note here please >< feels awkward without it
  9. 01:59:305 (1,2,1,2,1,2,1,2,1) - Another confusing notes. Rearrange these, for the sake of the players
  10. 02:22:246 (2,3) - If you could make this slider curved, it'll be better imo
  11. 02:27:036 (4,5) - Just... make this real straight. I don't know what is this called, 0.1337 degree rotation? lol jk
  12. 02:33:591 (2,3) - Not paralleling correctly. Fix 02:34:347 (3) -
  13. 03:00:566 (1,3,5) - Stack these, seriously. If you don't, the flow's gonna get seriously ruined here
  14. 03:15:944 (1,2,3,4) - Make these form a diamond shape please, it'll works better .w.)b
  15. 03:36:364 (5) - Remove this. Doesn't follow music imo
  16. 03:55:020 (2,1,1) - Confusing!
  17. 04:20:230 (1,2,3,4,5,6,7,8,9) - Another confusing notes. Rearrange these
  18. 04:32:583 (5,1) - Stack please
That's all DNAngel :3)b

also, nice map DNAngel, good luck! :3/
alacat
Mikkuri

inverness wrote:

[Mickey's Normal]
  1. Some notes seems spaced too short, please recheck the notes' spaces I know, some spacing is 0.6x. just a bit, because I keep the flow
  2. 00:22:499 (1,2,3,4) - Breaks pattern. Please keep using triplets here. ok~
  3. 01:14:431 (6) - Move to x:104 y:188 plz for better flow no, but fixed more flow at next slider :3
  4. 02:00:062 (2) - Move 3 grid to the left? no, but fixed more flow :D
  5. 03:06:868 (2,3,4) - Unstack please ok~
  6. 03:15:440 (3,1) - Try to move 3 a little bit to the left It's ok
  7. 04:12:919 (5) - Add whistle on slider end? no :3
O.o nice diff here mickey, good job! thanks \:D/
http://puu.sh/1t2Bq
Topic Starter
DarknessAngel
@inverness :
thanks for mod ~ :)
all diffs updated ~
cirno-_old
My 100th post :)

Easy and normal both seem good to me.

Hard
04:20:482 (7) - NC?

Honestly, I couldn't find anything in insane either. If I was to find anything more than this it would be very nitpicky stuff just to force my mod through. I apologize for this short mod, but I really think this is great. Combos are done correctly, I like the combo colors, and the hitsounds are good. This is a song I think that shouldn't be flooded with hitsounds and I think you guys did a good job on that.

This is kind of a long song and maybe if you have the background change once or twice to something else, that would spice it up a bit. Other than that, I can't think of much.

Oh one thing on insane. I think AR7 is pretty low. Well, it is for me. Not sure if you intend it on staying on AR7, but I think AR8, or even 9 would be better. Just preference I guess.

Good job :)
Quilt
hi~

Normal
SPOILER
00:22:499 (1,2) - hm. add 1/2 slider (1 reverse)

00:23:507 (3,4) - ^
alaかっと's Hard

SPOILER
00:13:423 (3) - add whistel (ここからはすべてwhistelです

00:14:431 (4) - ^

00:16:448 (1) - ^

00:17:457 (3) - ^

00:18:465 (5) - ^

00:19:473 (6) - add whistel

00:20:482 (1) - add whistel on head

00:21:490 (2) - add whistel

00:22:499 (5) - add whistel on head

00:23:507 (6) - ^

00:30:566 (6) - ^

00:31:070 (7) - add whistel on slider tail

00:31:826 (9) - ^

00:33:339 (2) - add whistel

00:34:347 (5) - add whistel on slider tail

00:38:381 (4) - ^

00:36:616 (1,2) - add whistel on slider heads

00:40:398 (1) - tail

00:45:188 (2) - tail

00:46:700 (7) - head

00:47:457 (8) - add whistel

00:48:465 (10) - ^

00:48:717 (1) - head

00:49:473 (2) - add whistel

00:52:751 (1) - ^

00:53:507 (4) - head

00:54:767 (7) - ^

00:55:524 (8) - ^

00:56:784 (1,2) - add whistel on heads

01:47:709 (2) - tail

01:49:221 (7) - head

01:49:978 (8) - add it

01:50:734 (10) - tail

01:51:994 (2) - add whistel

01:53:759 (5) - tail

01:54:515 (7) - add whistel

01:55:272 (1) - head

01:56:028 (2) - ^

01:57:036 (4) - tail

02:03:843 (2) - ^

02:05:356 (5) - head

02:06:364 (7) - tail

02:07:877 (1) - ^

02:12:162 (4) - head

02:13:423 (6) - ^

02:15:440 (1) - ^

02:16:196 (2) - ^

03:06:868 (3) - head

03:07:877 (4) - ^

03:08:885 (6) - ^

03:09:893 (1) - ^

03:11:910 (4) - head and tail

03:13:927 (1) - head

03:15:944 (4,5) - add whistel

03:16:952 (7) - head and tail

03:18:717 (2) - head

03:19:978 (4,5) - add whistel

03:22:751 (2) - tail

03:24:011 (4,5) - add whistel

03:25:020 (8) - head and tail

03:26:280 (1) - head

03:26:784 (2) - tail

03:27:793 (4) - reverse and tail

03:30:062 (1) - head

03:32:078 (4) - ^

03:34:095 (1) - head and tail

03:35:356 (2) - add whistel

03:35:860 (4) - reverse and tail

わざと抜いてるんだったらごめんね

that's all hmm.good map!!

sorry i couldnt find more problem point ...

good luck~~
alacat
ty modding :3

http://puu.sh/1tkNM
Topic Starter
DarknessAngel
@cirno- and Quilt :

Thanks for mod ~ :)



updated bakacat's diff ~

EDIT : ops ! I forgot to change mp3 file.
now it is changed and fix offeset because of it ~
Saten
Yo~

[General]
You should stick with the kiai fountains on the choruses only imo. I don't get that special feeling from those

[DNA]
AR 8 would be nice for the hardest difficulty imo. alacat is using 7 already which would make more sense if you used 8 on this one
00:12:453 (1) - Finish on start
01:45:479 (1,2,3) - this is actually 1/6, not sure if you wanna use it. but the bpm is pretty low anyway
02:35:647 (1,2,3,4,5,6) - I find this pattern neat 03:20:773 (8) - finish on start
03:38:042 - snap the break to 03:38:168 -
04:20:269 (1,2,3,4,5,6,7,8,9) - This patter plays neat as well (I hope you can see, (8) is there (4) is and (9) is at the centre) 04:37:664 (5,6) - Reverse this? (Ctrl+G) I think forth and back plays really good imo

[alacat]
wut, you forgot to resnap on this difficulty
03:01:865 (1) - clap
03:38:042 - snap the break to 03:38:168 -

[Mickey]
resnap notes lol
Please use AR 5. Also, I find low spacing harder than high spacing. Most will press the notes too fast. The way you use 0,5x on those is really weird imo lol
02:57:832 (1,2,3) - you shouldn't stack when your usual pattern doesn't include them
03:38:042 - snap the break to 03:38:168 -
04:29:596 (5,6,7,1) - this isn't very friendly, since the spacing is lower that the slider velocity here. And you made a straight light which doesn't make it any better.

[Easy Collab]
resnap..
00:24:554 - this break make no sense lol
04:37:664 (1,2,1) - did you have to make a weird finale? lol. incoming rage-quit~


That's all from me
Good Luck!
Topic Starter
DarknessAngel

Saten wrote:

Yo~

[General]
You should stick with the kiai fountains on the choruses only imo. I don't get that special feeling from those //I think they are good...):

[DNA]
AR 8 would be nice for the hardest difficulty imo. alacat is using 7 already which would make more sense if you used 8 on this one
//AR8 doesn't match the song,even the map.
00:12:453 (1) - Finish on start //og I forgot this,added
01:45:479 (1,2,3) - this is actually 1/6, not sure if you wanna use it. but the bpm is pretty low anyway //uh,I know it is 1/6,but there are beats on 1/4,too.
02:35:647 (1,2,3,4,5,6) - I find this pattern neat //fixed
03:20:773 (8) - finish on start //although there is the symbal,I think it doesn't fit very well...
after considering,added for the symbal.

03:38:042 - snap the break to 03:38:168 - //oh well,fixed
04:20:269 (1,2,3,4,5,6,7,8,9) - This patter plays neat as well (I hope you can see, (8) is there (4) is and (9) is at the centre) //wanna keep the pattern,seems good for me.
04:37:664 (5,6) - Reverse this? (Ctrl+G) I think forth and back plays really good imo //k

[alacat]
wut, you forgot to resnap on this difficulty
03:38:042 - snap the break to 03:38:168 -
//they are my fault,I fixed them by myself because of offset changed.

[Mickey]
resnap notes lol
Please use AR 5. Also, I find low spacing harder than high spacing. Most will press the notes too fast. The way you use 0,5x on those is really weird imo lol
03:38:042 - snap the break to 03:38:168 -

//they are my fault,I fixed them by myself because of offset changed.

[Easy Collab]
resnap.. resnapped
Thank for mod ~ :)
alacat
Thanks saten :3

all fixed ~

http://puu.sh/1tzE6
Mikkuri

Quilt wrote:

Normal
SPOILER
00:22:499 (1,2) - hm. add 1/2 slider (1 reverse)

00:23:507 (3,4) - ^
Fixed all~

Saten wrote:

[Mickey]
resnap notes lol k
Please use AR 5. Also, I find low spacing harder than high spacing. Most will press the notes too fast. The way you use 0,5x on those is really weird imo lol no change xD
02:57:832 (1,2,3) - you shouldn't stack when your usual pattern doesn't include them k fixed
03:38:042 - snap the break to 03:38:168 - ok
04:29:596 (5,6,7,1) - this isn't very friendly, since the spacing is lower that the slider velocity here. And you made a straight light which doesn't make it any better.oh ok~
tttthanks http://puu.sh/1tJWm
Topic Starter
DarknessAngel
updated H and N ~
Lita_old_1
Nice!!!!!!!!!! Kotoko~


Good Luck 三☆
Topic Starter
DarknessAngel

Yusura Sakurae wrote:

Nice!!!!!!!!!! Kotoko~


Good Luck 三☆
thanks for star and support ~ :)
ToGlette
Hi from my modding queue...

but seriously I can't find something to mod. I am a newbie modder after all XP

but I prepared some so give no kds if you find it unhelpful!

[Easy Collab]

01:47:748(2) - nazi: align this to make parallel with 1 and 3.

[alacat]

00:27:832(6) - following the spacing looks better imo or make 7 stick with 8 so it will look similar to patter at the back
01:46:487(6) - same as above
03:24:806(7) - following the spacing looks better imo
03:35:647(3) - nazi: 2 grids down

[Mickey's Normal]

01:29:848(2) - how about making this a curved slider similar with 1 and 3?

[D.N.Angel]

01:22:792(2) - nazi: how about placing this note at coordinate x:257 y:106?

I think that's all I can pick up. Sorry for brief modding and good luck!
alacat
no change , but Thanks for modding :)
Topic Starter
DarknessAngel

ToGlette wrote:

[D.N.Angel]

01:22:792(2) - nazi: how about placing this note at coordinate x:257 y:106?
fixed !
thanks for mod ~ :)
Mikkuri
no change & thanks for modding :D
Arnold0
From Let me TRY to mod your maps
As said in my queue I'm a newbie modder so my mod might be bad.

[General]
Nothing :)

[Collab Easy]
00:24:302 - Add a spinner here which ends at 00:26:067 - . If you do be sure of removing 00:24:554 (1) -
00:24:806 - (If you don't do previous) The break here is too short and not realy usefull, remove ?
00:34:134 (3,4) - Don't stack, new players will read better the (4) slider which start on red tick if they are not stacked I think
01:48:504 - Start a slider here which ends where actual (3) is
01:52:538 - Start a slider here which ends where actual (2) is
01:58:588 - Start a slider here which ends where actual (4) is
02:15:983 - Add a note here follow vocal better I think
03:18:756 (2) - end at 03:19:764 ?
04:37:664 (1,2,1) - This is maybe a little hard for an easy diff, maybe you can just do a slider which start here and end at 04:38:672 - ?

[Mickey's Normal]
00:22:538 (3) - No reverse arrow using same end as now.
00:27:075 - There is a thing in the music here, add note ?
00:27:832 (2,3) - The finish sound loud, maybe reduce volume?
01:16:991 (3) - Replace with a slider which ends at next red tick, it folow the vocal better I think
01:17:496 (4) - ^
01:18:000 (5) - ^
01:45:731 - There is a thing in the music here, add note ?
02:20:017 (1) - New Combo since it's after a spinner
02:35:647 (3) - Replace with a slider which ends at next red tick, it folow the vocal better I think
02:36:151 (4) - ^
02:36:655 (5) - ^
02:47:496 (3) - Remove this note (Sliders folow better vocals without it IMO)
04:20:521 (3) - Replace with a slider which ends at next red tick, it folow the vocal better I think
04:21:025 (4) - ^
04:21:529 (5) - ^

[alacat]
02:19:512 (5) - Makes this a slider which ends at 02:19:764 -
02:48:252 (3) - No reverse arrow (ends at 02:48:504 - )

[D.N.Angel]
The grid is size 1 ? o_O (Looks like you used smaller while mapping, so idk why I've go grid level 1 in my editor for this diff)
00:32:369 (1) - NC
00:33:126 (3) - Remove NC
00:48:756 (2) - This slider don't looks great (Maybe try to make the 2nd point higher in the grid ?)

Good luck with you map ;)
Mikkuri

Arnold0 wrote:

[Mickey's Normal]
00:22:538 (3) - No reverse arrow using same end as now. what do you mean? lol
00:27:075 - There is a thing in the music here, add note ? no~ I keep a space when spin is finish
00:27:832 (2,3) - The finish sound loud, maybe reduce volume? It's ok :D
01:16:991 (3) - Replace with a slider which ends at next red tick, it folow the vocal better I think I don't know, This follow is good but I think it's too hard :(
01:17:496 (4) - ^
01:18:000 (5) - ^
01:45:731 - There is a thing in the music here, add note ? same as above
02:20:017 (1) - New Combo since it's after a spinnermy mistake xD Fixed~
02:35:647 (3) - Replace with a slider which ends at next red tick, it folow the vocal better I think same as above
02:36:151 (4) - ^
02:36:655 (5) - ^
02:47:496 (3) - Remove this note (Sliders folow better vocals without it IMO) yeah, okay~
04:20:521 (3) - Replace with a slider which ends at next red tick, it folow the vocal better I think same as above
04:21:025 (4) - ^
04:21:529 (5) - ^
http://puu.sh/1xP4m
HelloSCV
From my queue

SPOILER
Easy Collab
skipped sorry ;(

Mickey's Normal
04:08:168 (4) - how about ctrl + J? flows better
02:00:605 (3,4) - whistle and clap?

alacat
Nothing to say

D.N.Angel
03:12:201 (2) - remove slider's whistle , instead add on start?
04:01:865 (3) - add whistle?
04:06:151 (3) - add finish?

just some suggestion :P hope you like it~
Topic Starter
DarknessAngel
normal updated ~
Mikkuri
no change and thx for modding~
Frostmourne
Hi D.N ! , sorry for taking this so long orz..

General
seems fine !

Easy Collab
AR-1 HP-1 OD-1 , I find it too fast for the easiest diff on this AR,and also Normal diff uses the same AR here
03:35:395 (2) - shouldn't end the slider with clap , sounds a bit strange
04:20:521 (5) - this quite long , maybe new combo here ? to separate them into slider group and single note group

Mickey's Normal
... ไม่มีว่ะ -_-"

alacat
00:41:949 - maybe add a note here ? on this note 00:42:201 (5) - with whistle, I think it sounds good and intuitive for this part , the current I find it quite empty
01:46:991 (8) - quite nazi, move up 1 grid to form 1.10x consistent with 00:28:084 (7,8,1) -
03:35:647 (3) - clap here? sounds empty and looks inconsistent
04:16:991 (5) - eh.. whistle at the end of this slider please (last point) I think it sounds very well with the way you added before
04:25:059 (5) - ^

D.N.Angel
this seems perfect to me , good job DN :D (enjoyed with DT well)

star here, good luck :D
Sure
By the way, you can write the title in Japanese now, can't you?
楓の道、ギターの奏でる丘で


EDIT : And "UZU-MAKI" is the album title, it should go into tags, not into source.
Topic Starter
DarknessAngel

ykcarrot wrote:

By the way, you can write the title in Japanese now, can't you?
楓の道、ギターの奏でる丘で


EDIT : And "UZU-MAKI" is the album title, it should go into tags, not into source.
all fixed,you deserve a kd xD
thank you,carrot ~ :)

Frostmourne wrote:

Hi D.N ! , sorry for taking this so long orz..

General
seems fine !

D.N.Angel
this seems perfect to me , good job DN :D (enjoyed with DT well)

star here, good luck :D
thanks for mod and star,frost ~ ></


HelloSCV wrote:

From my queue

D.N.Angel
03:12:201 (2) - remove slider's whistle , instead add on start? //ohhhh fixed lol
04:01:865 (3) - add whistle? //added it at other place.
04:06:151 (3) - add finish? //it doesn't make sense.

just some suggestion :P hope you like it~

thanks for mod ~ :)

Arnold0 wrote:

[D.N.Angel]
The grid is size 1 ? o_O (Looks like you used smaller while mapping, so idk why I've go grid level 1 in my editor for this diff)
//it means mappers map without grid snap xD.
00:32:369 (1) - NC
00:33:126 (3) - Remove NC //it is wired lol
00:48:756 (2) - This slider don't looks great (Maybe try to make the 2nd point higher in the grid ?) //k.

Good luck with you map ;)
thanks for mod ~ :)
Pokie
看見Easy collab以為眼花了 XD
Topic Starter
DarknessAngel

Pokie wrote:

看見Easy collab以為眼花了 XD
什麼難度都能Collab不稀奇了啊LOL !!
bossandy
Are we the first Collab for Easy? xDD
Mikkuri

Frostmourne wrote:

Mickey's Normal
... ไม่มีว่ะ -_-"
ไม่มีได้ไง -_-"
alacat
Thanks frost \^^/

http://puu.sh/1ywNl
Topic Starter
DarknessAngel
Hard updated ~
Curisu
液 \K姐/

Future Gadget Lab Week 6 #2

..............这也能collab!?
[Easy]
00:19:008 - imo remove whis
00:47:748 (3,4,1) - triangle nazi
01:13:966 (3) - spacing
01:18:000 - remove whis ; +fin
02:02:874 - remove clap
02:17:496 (1) - ...it stands for a heart?
02:33:630 (1,2,3,4) - square nazi
02:37:159 - vol-10

[Mickey]
00:27:832 - vol-10
02:36:655 (5) - imo normal-finish is better
03:23:546 (4) - rotate 11° CW ; 03:24:554 (1) - <
03:36:151 (1) - +fin

[alaneko~!]
00:15:227 (6) - +whis
00:26:823 (2,3,4) - 1/6 is better?
00:50:773 - ...follow vocal? imo +circle lol
01:04:386 (3,4) - make a longer jump / use common spacing plz
02:28:084 (5) - ctrl+G
02:44:218 (6) - 03:20:773 - vol-5~8

[D.N.Angel]
Master of grid 1没开grid啊lolMaster of grid ∞
AR+1
00:22:790 (1,3) - 末尾hitsounds有点空
02:58:588 (3) - 还是grid2拉上去好一点这里太低
03:20:773 (8) - ctrl+G
alacat
ty for modding ~ almost fixed :3

http://puu.sh/1znMw
Topic Starter
DarknessAngel

Curisu wrote:

液 \K姐/ //>///<

[D.N.Angel]
Master of grid 1没开grid啊lolMaster of grid ∞ // lol
AR+1
00:22:790 (1,3) - 末尾hitsounds有点空 //也沒東西可加了..lol
02:58:588 (3) - 还是grid2拉上去好一点这里太低 //這note剛好擺在滑條中間沒必要動呢:O
03:20:773 (8) - ctrl+G //...真的嗎 ? =.=你試試
抱歉那麼晚回><
我想說找多一點mod再一起回復的
沒想到那麼久還找不到=.=
謝謝mod ~ :)


Hard updated.
Mikkuri
no change~
Sonnyc
Hi^^ Sorry for the long delay.. I was on an exam period

Easy Collab:

-- It would be nice if you can make some storyboards...

00:44:722 (1) - Putting the forth spot 1 grid down will make a better shape, imo..
01:19:512 (2) - It will be nice if you can make the distance consistently.. (Actually keeping will be also ok)
02:06:907 (4) - Delete the Whistle at the end? I feel it a bit odd
02:17:496 (1) - Putting the 8th spot 1 grid down will make a more symmetry heart

Mickey's Normal:

-- Why did you pulled the Break time at 03:52:916?

00:53:546 (2) - (260,64)? To make 0.52x...
00:55:563 (5) - 1 Grid down? Similar reason
02:57:832 (1,2,3) - Making them more a line?
03:21:277 (5) - I see reasons for using Finish at (4) and (1), but not here.. Consider deleting it
04:19:260 (2,3) - 1 Grid Right and down : This will make a consistent distance and more smoother pattern

alacat:

00:46:739 (7) - 1 Grid Right?
01:01:361 (1) - Finishes at this slider doesn't sound well for me.. Instead add a clap at the end
02:33:630 (1) - Stack properly?
03:20:773 (7) - Delete Finish at the end

D.N.Angel:

01:14:975 (1) - Delete NC? Maybe there are your intentions to not make players confuse with anti-jumps, but I think deleting will be better
02:20:521 (1,1) - ^
02:46:235 (1) - ^
02:47:243 (1) - ^
03:55:563 (1) - ^
04:06:151 (3) - 1 Grid Right for space consistency?

Really nice map :)
Star ★~
B2IN
Hi~ DarknessAngel :3
nice mapset !
i will just give you some suggestion.

[General]
fine
[alacat]
00:29:092 (2,4) - remove whistle ? that sounds better.o.o
00:41:949 - you should add note. same as 00:41:193 (2,3)
00:46:739 (7) - remove whislte.
[D.N.Angel]
01:57:327 - you should add note with whistle. that sounds better.
02:28:084 (5) - If you use 1/2 beat instead of this, have more fun. also add note here 02:27:832

Gl ~ star KOTOKO!
nimi
Hey! Sorry about the delay... I've been a little lazy ><

[Easy]
00:24:554 (1) - replane finish for a whistle?
01:51:277 (1) - I'd add a repeat on this slider. sounds nicer
03:38:168 (4) - remove finish? this sounds better being quiet imo
asdasd you really should make a SB to show the mappers changing. if the problem is being lazy/not being able to do it, I'll be glad to help :>

[Mickey's Normal]
03:01:865 (1) - this is just a suggestion but this spinner is soo long x_x I'd make it shorter by adding a 1/2 slider at this point and moving the spinner to 03:02:622 (1) - , but if you wanna keep it it's understandable :)
04:34:638 (1) - boooring

[alacat]
04:34:638 (1) - add a note?
03:24:302 (5,6,7) - I'd make this pattern a bit different. the jump on (7) seems kinda random to me, so I'd place the notes like this instead http://puu.sh/1Cnih (7 is where 5 is). it plays better imo
really random jumps :c

thaat's all. again, sorry for taking so long to mod this. Good luck :)
show more
Please sign in to reply.

New reply