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Team Nekokan feat. Amaoto Junca - Kokoro no Kara (TV size)

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Total Posts
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Topic Starter
Mikkuri
This beatmap was submitted using in-game submission on 3 กันยายน 2555 at 22:43:56

Artist: Team Nekokan feat. Amaoto Junca
Title: Kokoro no Kara (TV Size)
Source: Kokoro Connect
Tags: ending silver link No_Gu
BPM: 87
Filesize: 3472kb
Play Time: 01:26
Difficulties Available:
  1. Easy (1.79 stars, 89 notes)
  2. Hard (4.72 stars, 207 notes)
  3. Normal (3.66 stars, 121 notes)
  4. TaiGu (3.51 stars, 178 notes)
  5. Taiko (4.83 stars, 303 notes)
Download: Team Nekokan feat. Amaoto Junca - Kokoro no Kara (TV Size)
Download: Team Nekokan feat. Amaoto Junca - Kokoro no Kara (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
___8th Beatmap___

Easy - 100%
Normal - 100%
Hard - 100%
TaiGu (Taiko Muzukashii) - 100% by No_Gu
Taiko (Taiko Oni) - 100%

Kokoro Connect >_<

~Very big thx for No_Gu for your diff & KinomiCandy for your BG~ :D
bossandy
IRC mod Taiko xD
17:22 0OoMickeyoO0: : yo, Can you check my taiko o.o?
17:25 bossandy: : ohoh
17:30 bossandy: : I can
17:31 0OoMickeyoO0: : oh thx <33
17:31 0OoMickeyoO0: : http://osu.ppy.sh/s/57451
17:31 0OoMickeyoO0: : just irc check lol
17:31 bossandy: : ok
17:31 bossandy: : DLing
17:32 bossandy: : I made a GD for mafia :D but it is opening :D this is ending xD
17:32 0OoMickeyoO0: : yay \:D/
17:32 0OoMickeyoO0: : did you watch kokoro connect?
17:33 0OoMickeyoO0: : <33
17:33 bossandy: : I start read novel :D
17:33 bossandy: : I bought it already
17:33 bossandy: : xD
17:33 0OoMickeyoO0: : :OOO
17:33 0OoMickeyoO0: : wowwow
17:33 0OoMickeyoO0: : That's great
17:33 bossandy: : xDD
17:37 bossandy: : This Taiko is made by you , right :D?
17:37 0OoMickeyoO0: : ah yes
17:37 bossandy: : :D
17:38 bossandy: : More Taiko mapper!
17:38 bossandy: : xDD
17:38 0OoMickeyoO0: : :O
17:38 *0OoMickeyoO0 is listening to (Horie Yui - Coloring)[http://osu.ppy.sh/s/45144]
17:38 0OoMickeyoO0: : I mapped taiko this
17:38 0OoMickeyoO0: : wanna test? xD
17:39 bossandy: : when I moded this IRC
17:39 bossandy: : xDD
17:39 0OoMickeyoO0: : lolxD
17:40 bossandy: : Maybe use N 70% volume instead of S 100%?
17:40 bossandy: : I can't hear hitsounds somply
17:40 bossandy: : simply*
17:40 0OoMickeyoO0: : ok~
17:41 bossandy: : 00:04:809 - add a note sounds better imo
17:42 bossandy: : 00:10:326 - same
17:42 0OoMickeyoO0: : ah, ok~
17:42 bossandy: : 00:11:188 (42) - D sounds better and follow the music more :3
17:43 bossandy: : BPM is low , so I think add D or K on 1/4 beat is okay
17:43 0OoMickeyoO0: : oh, I see
17:43 bossandy: : ^_^
17:43 0OoMickeyoO0: : so I can add DON on 1/4 ?
17:44 bossandy: : sure
17:45 bossandy: : I think low BPM   is ok
17:45 0OoMickeyoO0: : is ok
17:45 bossandy: : xD
17:45 0OoMickeyoO0: : lool
17:45 bossandy: : 00:15:843 - note here again
17:46 bossandy: : 00:20:498 (75) - d can follow the pitch more
17:46 0OoMickeyoO0: : yes, but I
17:46 0OoMickeyoO0: : do same as last part
17:46 0OoMickeyoO0: : 01:25:671 (117,118,119) -
17:46 0OoMickeyoO0: : or change both?
17:47 bossandy: : change both I think
17:47 bossandy: : 01:26:705 (117) - d
17:47 0OoMickeyoO0: : k
17:47 0OoMickeyoO0: : *ok
17:49 bossandy: : 00:27:223 (98,99,100) - ddd
17:50 bossandy: : sounds better to me , but player may think this is boring
17:50 bossandy: : so it's up to you :3
17:50 0OoMickeyoO0: : 00:26:705 (98,99,100) - dkd is ok
17:50 0OoMickeyoO0: : dk d kd
17:50 bossandy: : ohoh
17:50 bossandy: : sounds good too :D
17:50 bossandy: : 00:31:533 (113) - d~
17:51 bossandy: : 00:34:119 (122) - k to follow the vocal :3
17:51 bossandy: : 00:38:429 (136) - d , follow vocal too
17:52 0OoMickeyoO0: : no both~ 136 ok
17:52 bossandy: : 00:42:395 (150,151) - dk~
17:52 bossandy: : it's okay
17:52 bossandy: : ::3
17:53 bossandy: : 00:43:257 (152) - I may delete this note
17:53 bossandy: : since there is nothing in the music
17:53 0OoMickeyoO0: : ohoh
17:53 0OoMickeyoO0: : kk
17:54 bossandy: : 00:48:085 (161) - D ?
17:54 bossandy: : K sounds a bit odd for me
17:55 0OoMickeyoO0: : ok D all~
17:55 0OoMickeyoO0: : 00:47:050 (163,164,165) - D D D
17:55 bossandy: : okok!
17:55 bossandy: : 00:59:981 - Add a note ?
17:56 0OoMickeyoO0: : nono
17:56 bossandy: : okok
17:56 0OoMickeyoO0: : but 01:00:326 is ok
17:57 bossandy: : oh!
17:57 bossandy: : sounds nice :3
17:57 0OoMickeyoO0: : with vocal xD
17:57 bossandy: : yaya~
17:58 bossandy: : 01:10:154 (54,55,56,57) - kkkd or kdkd ?
17:58 bossandy: : follow vocal
17:58 0OoMickeyoO0: : dd kd
17:58 bossandy: : haha
17:58 0OoMickeyoO0: : I don't follow vocal too mush~
17:59 bossandy: : okok
17:59 0OoMickeyoO0: : *much~
18:01 bossandy: : 01:15:671 (77) - k?
18:01 bossandy: : =it's up to you :3
18:01 0OoMickeyoO0: : ahno~
18:02 bossandy: : I think that's all >w<
18:02 0OoMickeyoO0: : yay \:D/
18:02 0OoMickeyoO0: : time to celebrate www
18:02 bossandy: : letter box during break
18:02 *0OoMickeyoO0 run
18:02 bossandy: : select out
18:03 bossandy: : moew~
18:03 0OoMickeyoO0: : It doesn't has a break so It's not important~
18:03 0OoMickeyoO0: : let it be lol
18:03 bossandy: : but taiko diff shouldn't have it
18:03 bossandy: : >_<
18:03 0OoMickeyoO0: : savelog & post on the thread >w
18:03 0OoMickeyoO0: : oh I see
18:03 bossandy: : because it is unused while playing :D
18:04 0OoMickeyoO0: : so remove it all diff xDD
18:04 bossandy: : xD
18:04 0OoMickeyoO0: : ok upload
18:04 bossandy: : ^_^

This song is awesome !!!
Good Luck with ranked , Mickey ~ >w<b
mercury2004
Some Simple mod

SPOILER
20:24 *0OoMickeyoO0 is listening to (Team Nekokan feat. Amaoto Junca - Kokoro no Kara (TV
20:24 0OoMickeyoO0: : เพิ่งซับมิต
20:24 mercury2004: : ?
20:24 0OoMickeyoO0: : ว่าง check ปะ
20:24 mercury2004: : เอามาเลย
20:24 mercury2004: : กดไม่ได้อันข้างบน
20:24 0OoMickeyoO0: : http://osu.ppy.sh/s/57451
20:28 mercury2004: : นี่ใช้ custom fin?
20:29 0OoMickeyoO0: : NO
20:29 0OoMickeyoO0: : จะให้เปลี่ยนหรอ
20:29 mercury2004: : 00:22:223 (1) - ทำไมมันออฟไกลจับง
20:31 0OoMickeyoO0: : ?
20:31 mercury2004: : เหมือนเสียงเบส กับฟืน
20:31 mercury2004: : มันจะไม่ตรงกัน
20:32 mercury2004: : 01:16:705 (7,8,9,10,1) - วางแบบอื่นได้มะ
20:32 0OoMickeyoO0: : บ่
20:33 mercury2004: : วางแบบธรรมดา รูปห้าเหลี่ยมก็ได้นะ
20:33 mercury2004: : จริงๆมันไม่มีอะไรหรอก มันก็ดีอยู่แล้ว
20:33 0OoMickeyoO0: : 01:17:395 (1,2,3,4,5,6,7,8,1,2,3,4,5,6) -
20:33 0OoMickeyoO0: : symmetric อยู่อะ
20:33 0OoMickeyoO0: : ไม่อยากแก้เท่าไหร่ lol
20:34 0OoMickeyoO0: : ชอบอะไรเป๊ะๆ
20:34 mercury2004: : พูดถึงในแง่ gameplay ไง
20:34 mercury2004: : มันจะหนุกกว่า
20:34 0OoMickeyoO0: : 00:19:464 (1,1) -
20:34 0OoMickeyoO0: : อ่าฮะ
20:34 0OoMickeyoO0: : 00:19:464 (1) -
20:34 0OoMickeyoO0: : 01:25:671 (1) -
20:35 0OoMickeyoO0: : 2 อันนี้กด ctrl + H ก็เป๊ะ
20:35 mercury2004: : จริงๆแค่อยากจะบอกว่า 01:16:705 (7,8,9,10,1) - มันซ้อน 5 ตัวหมด รู้สึกเรียบไป เท่านั้นล่ะ
20:37 0OoMickeyoO0: : พี่กุ้กคิดพาทใหม่ให้หน่อยดิ ตรงนั้นอะ
20:37 0OoMickeyoO0: : ให้ 1 อยู่กับที่
20:40 0OoMickeyoO0: : ได้ละ
20:40 0OoMickeyoO0: : ไม่ต่างกันเลย =_=
20:41 mercury2004: : มันต้องมีโดด ถ้าไม่ขยับ 1
20:41 mercury2004: : จริงๆ มันไม่ต้องเปลี่ยนก็ได้
20:41 0OoMickeyoO0: : ทำเป็นเหมือนอันอื่นละ
20:41 0OoMickeyoO0: : คงจะไม่สังเกตกันแล้วมั้ง
suzutsukikanade
U are awesome \o/
Topic Starter
Mikkuri

suzutsukikanade wrote:

U are awesome \o/
U are lied \o/
riffy
hi-hi~

!summon Bakamodding :3

[General]
tags: gudbye silver link. (gudbye new No_Gu's username and silver link is studio which created this anime)
your mp3 is unrankable. please use lower bitrate (128kbps - 192 kpbs / yours is 320kbps)
use same tick rate for all diffs (1 for all diffs?) (or use tick rate 2 for TaiGu)

[Easy]
i'm finally see really well constructed Easy with cool hitsounds. <3
00:56:360 (1) - kinda unsure about this one. but if you start it 1/2 later it follows vovals closer

[TaiGu]
nothing special. clear taiko diff

[Normal]
slow song AR and OD - 1?
00:09:636 (2) - start on stronger beat? (00:09:464 - i think it feels way better)

[Taiko]
cute and balanced diff <3

[Hard]
yay~ clear :3

~~~~~~~~~~~~~~~~~~~~~

Good job. Here's my heart. <3 (and star :3)
Topic Starter
Mikkuri

-Bakari- wrote:

hi-hi~

!summon Bakamodding :3

[General]
tags: gudbye silver link. (gudbye new No_Gu's username and silver link is studio which created this anime) He will change his name back so.. add only silver link
your mp3 is unrankable. please use lower bitrate (128kbps - 192 kpbs / yours is 320kbps) soon
use same tick rate for all diffs (1 for all diffs?) (or use tick rate 2 for TaiGu) fixed~

[Easy]
i'm finally see really well constructed Easy with cool hitsounds. <3 yay! <3
00:56:360 (1) - kinda unsure about this one. but if you start it 1/2 later it follows vovals closer no, I don't lol

[TaiGu]
nothing special. clear taiko diff

[Normal]
slow song AR and OD - 1? ok~
00:09:636 (2) - start on stronger beat? (00:09:464 - i think it feels way better) ah no~ I place a notes where hitsound is :3

[Taiko]
cute and balanced diff <3

[Hard]
yay~ clear :3

~~~~~~~~~~~~~~~~~~~~~

Good job. Here's my heart. <3 (and star :3)
thanks for modding & star ><~
IchiGUN
Hi 0OoMickeyoO0 :D
my m4m

  • General
    ● encode mp3 as -Bakari- says
===========================
  • Easy
    >Settings
    ● Good
    >Mapping
    ● Good
    >Hitsounds
    ● Good
    __________________
    Everything looks goodd :)
===========================
  • Normal
    >Settings
    ● Good!
    >Mapping
    ● 00:35:326 (4) - nazi - move on x:63 y:102 spacing 1.00...looks more accuracy ^^
    >Hitsounds
    ● Good
    ___________________
    It's really nice again....hmmm...I need to find more problems in Hard :lol:
===========================
  • Hard

    >Settings
    ● Good
    >Mapping
    ● 00:19:464 (1) - this jump a little confused, maybe change distance on 1.00? (for example 01:25:326 (6,7,1) - you not use jump)
    ● 00:58:085 (1) - distance looks a little strange, maybe need to move 00:57:567 (6) - on x:216 y:160 (1.44 * 1.44)
    ● 00:59:636 (4,5) - move on x:360 y:312...spacing 1.02*0.99 looks better
    >Hitsounds
    ● Good
    ___________________
    Awesome diff's :oops:
===========================

So, it's a relly good map. Good luck and Starrrrr ;)
p.s. video size 1.5 mb o.o How you do it?
Topic Starter
Mikkuri

IchiGUN wrote:

Hi 0OoMickeyoO0 :D
my m4m

  • General
    ● encode mp3 as -Bakari- says yesyes xD
===========================
  • Easy
    >Settings
    ● Good
    >Mapping
    ● Good
    >Hitsounds
    ● Good
    __________________
    Everything looks goodd :)
===========================
  • Normal
    >Settings
    ● Good!
    >Mapping
    ● 00:35:326 (4) - nazi - move on x:63 y:102 spacing 1.00...looks more accuracy ^^ ok~
    >Hitsounds
    ● Good
    ___________________
    It's really nice again....hmmm...I need to find more problems in Hard :lol:
===========================
  • Hard

    >Settings
    ● Good
    >Mapping
    ● 00:19:464 (1) - this jump a little confused, maybe change distance on 1.00? (for example 01:25:326 (6,7,1) - you not use jump) 01:25:326 (6,7,1) I change this to jump then xD
    ● 00:58:085 (1) - distance looks a little strange, maybe need to move 00:57:567 (6) - on x:216 y:160 (1.44 * 1.44) ok~
    ● 00:59:636 (4,5) - move on x:360 y:312...spacing 1.02*0.99 looks better ok~
    >Hitsounds
    ● Good
    ___________________
    Awesome diff's :oops:
===========================

So, it's a relly good map. Good luck and Starrrrr ;) thanks~ xD
p.s. video size 1.5 mb o.o How you do it? I'm editing a video with Avidemux lol viewtopic.php?f=56&t=58235
IchiGUN

0OoMickeyoO0 wrote:

I'm editing a video with Avidemux lol viewtopic.php?f=56&t=58235
Oh, thank you ;)
KinomiCandy
Let's do this.

Decided to mod this since I was bored.

[Generals]
Black: Just suggestions, you can use it or not.
Blue: Highly recommending to fix, but unnecessary.
Red: You need to change this.
  1. Mickey's Taiko have 1.90 SV. According to the Taiko Guidelines, you should only change your offset to 1.40 or 1.60 SV.
    Since this beatmap is under 100 BPM, you can have the SV to 1.90. (Even tho' I'd put it at 1.60) Your choice, desu ~
[Taiko]

00:18:257(70) -There's a finish here, add a K (Big kat)
01:15:843(80) - There's a finish here, add a K (Big kat)
01:24:464(112) - Again, add a K because there's a finish here.

[TaiGu]

00:16:705(42) - Finish here, please at D or K (Big don or kat)
01:15:843(149) - Finish here, please at D or K (Big don or kat)

Sorry for the small mod, but since it's a map under 100 BPM, it's pretty much easy to follow the drums. Nice taiko both of you, but I have
a feeling where No_Gu's Muzukashii is kind of too hard and too easy at the same time. I don't know, might just be me being silly now and sleepy or it's really true.

Nice taiko, there aren't really any problems (besides from Mickey's SV). Good luck! ;)
Here, have a star. I don't need it in any map (and you wanted a star), so have it.
Melophobia
As requested

[General]
there's no no-video link here, because you had uploaded the mapset from taiko diff. try fullsubmission once again
http://puu.sh/Xqwg
since this song is calm and relaxing, set lead-in 2500ms? the current one is a bit fast imo

[Easy]
* since you are using so many symmetrical patterns, i'd suggest to reduce newcombos for better looking (for example, 00:11:188 (1,2,1) - dont look great cuz they have different color)
00:41:533 (1) - i dont think clap at the beginning sounds that great according to the music. it's better to remove it
apply this to other diffs too if you agree o.o
00:52:567 (1) - finish for the beginning and claps for the repeat and end? it'll fit the music very well
01:25:671 (1,1) - since the spinner will appear so suddenly, it may be confusing for biginners.
it would be better to remove a repeat from the slider and start the spinner at 01:26:705 - instead

[Normal]
00:22:223 (1,2,3) - awkward pattern.. try something like this?
http://osu.ppy.sh/ss/409357
00:24:981 (1,2,3,4) - sorry for nazi mod but 1grid up and right to avoid overlaping?
http://puu.sh/XqNN

[Hard]
00:26:360 (4) - compared with the next slider, this one is a bit messy ;_;
01:10:326 (3) - whistle here
01:24:119 - maybe whistle sounds nice here, and Normal diff has it
01:25:498 (6) - move abit left like 01:24:636 (4) -

that's all really. nice map indeed
Topic Starter
Mikkuri

Melophobia wrote:

As requested

[General]
there's no no-video link here, because you had uploaded the mapset from taiko diff. try fullsubmission once again this will fixed after the mod~
http://puu.sh/Xqwg
since this song is calm and relaxing, set lead-in 2500ms? the current one is a bit fast imo It's ok imo

[Easy]
* since you are using so many symmetrical patterns, i'd suggest to reduce newcombos for better looking (for example, 00:11:188 (1,2,1) - dont look great cuz they have different color) ok~
00:41:533 (1) - i dont think clap at the beginning sounds that great according to the music. it's better to remove it
apply this to other diffs too if you agree o.o nono xD
00:52:567 (1) - finish for the beginning and claps for the repeat and end? it'll fit the music very well no change about hitsound :D
01:25:671 (1,1) - since the spinner will appear so suddenly, it may be confusing for biginners.
it would be better to remove a repeat from the slider and start the spinner at 01:26:705 - instead That's great :D

[Normal]
00:22:223 (1,2,3) - awkward pattern.. try something like this? oh yes~
http://osu.ppy.sh/ss/409357
00:24:981 (1,2,3,4) - sorry for nazi mod but 1grid up and right to avoid overlaping? Fixed!
http://puu.sh/XqNN

[Hard]
00:26:360 (4) - compared with the next slider, this one is a bit messy ;_; idk ._.
01:10:326 (3) - whistle here forgot, baka me >< Added
01:24:119 - maybe whistle sounds nice here, and Normal diff has it forgot again =_= bakabaka me orz Added
01:25:498 (6) - move abit left like 01:24:636 (4) - I've copy from 00:18:774 (5,6,1) - so no~

that's all really. nice map indeed
Thanks for modding & star~
zeroclover
General

offset - 8ms (you can ignore this, im sure = =)
+500ms for audiolead



Hard


00:19:283 (6) - move close to (1), its too suddenly for easy listening song
00:26:870 (5) - give more spacing, so i can feel (1) jump later, its fit to the song

overall already fine

Normal

still not sure about stream on normal
example : 00:33:249 (1,2,3) - pretty hard to read for newbies

Easy

fine


~~
im modding with feeling when playing..
only that i can found
Topic Starter
Mikkuri

zeroclover wrote:

General

offset - 8ms (you can ignore this, im sure = =) I'm not sure orz
+500ms for audiolead Melophobia said about audiolead too, so.. fixed :D



Hard


00:19:283 (6) - move close to (1), its too suddenly for easy listening song I think it's ok, so not fixed~
00:26:870 (5) - give more spacing, so i can feel (1) jump later, its fit to the song ^ same

overall already fine

Normal

still not sure about stream on normal
example : 00:33:249 (1,2,3) - pretty hard to read for newbies If I'm a newbie, I'm going to play [Easy] first :o

Easy

fine


~~
im modding with feeling when playing..
only that i can found
Thanks for modding~
MMzz
[Hard]

00:24:981 (1,2,3) - This is the only thing I don't like about this diff. I really think you should follow the vocals instead of the drums here because the vocals are more powerful and noticable. I did this. http://puu.sh/Xuch I deleted 3 and added two notes to resemble the vocal notes. You don't have to do this, just a suggestion~

[Normal]

00:27:740 (4) - Not sure if this is good placement because a beginner isn't going to think of back-tracking in the map, they will expect everything be very visible and straight forward. So maybe move this?
01:00:154 (4) - 4 beat kickbacks are also bad for beginners because they aren't going to expect the 4th repeat because they can't see it. (This usually works with longer sliders because they can see the repeat arrow) So maybe tilt this upwards a little and just make it a 3 beat? http://puu.sh/Xuih

[Easy]

Good easy~ =w=b

[Taiko]

OD and HP Drain 6.
Really good taiko, for once I can agree with a SV higher than 1.4 because of the BPM.

[TaiGu]

00:20:671 (51) - Move this note back to the red tick to fit the instrument sound there, it will lead back into the drum beat better than what you have and won't sound/feel unsnapped.



Good mapset have a star~
Topic Starter
Mikkuri

MMzz wrote:

[Hard]

00:24:981 (1,2,3) - This is the only thing I don't like about this diff. I really think you should follow the vocals instead of the drums here because the vocals are more powerful and noticable. I did this. http://puu.sh/Xuch I deleted 3 and added two notes to resemble the vocal notes. You don't have to do this, just a suggestion~ fixed~

[Normal]

00:27:740 (4) - Not sure if this is good placement because a beginner isn't going to think of back-tracking in the map, they will expect everything be very visible and straight forward. So maybe move this? okay ._.
01:00:154 (4) - 4 beat kickbacks are also bad for beginners because they aren't going to expect the 4th repeat because they can't see it. (This usually works with longer sliders because they can see the repeat arrow) So maybe tilt this upwards a little and just make it a 3 beat? http://puu.sh/Xuih 2 beat with 2 circles is ok :3

[Easy]

Good easy~ =w=b thanks =w=b

[Taiko]

OD and HP Drain 6. ok
Really good taiko, for once I can agree with a SV higher than 1.4 because of the BPM.


Good mapset have a star~
thanks for modding & star~ :D
No_Gu

MMzz wrote:

[TaiGu]

00:20:671 (51) - Move this note back to the red tick to fit the instrument sound there, it will lead back into the drum beat better than what you have and won't sound/feel unsnapped.you can hear one fingersnap if you remove this note

KinomiCandy wrote:

[TaiGu]

00:16:705(42) - Finish here, please at D or K (Big don or kat)D or K can't appear after 1/4 if I remembered clearly
01:15:843(149) - Finish here, please at D or K (Big don or kat)^
R e v i v e
From modding queue >.<

Great song & sweet drum Mickey :>


Easy

01:09:119 (1) - Forget whistle. ;w;

TaiGu

00:20:671 (51) - Maybe move forward red line ? (for suitable vocal)

Normal

01:00:498 (5) - Not clap and whistle here ?

Hard

00:24:809 (9) - Whistle here?
00:34:464 (3) - End of slider add whistle?
00:38:429 (8) - Start of slider add whistle?

Taiko

Maybe use SV 1.6 ?

00:28:085 (101,102,103,104) - ddkk ?
01:00:498 (20) - k?
01:03:429 (31) - ^
01:13:257 (68) - ^
01:19:981 (95) - ^


I hope this map get rank soon :)

Good Luck.
Topic Starter
Mikkuri

R e v i v e wrote:

From modding queue >.<

Great song & sweet drum Mickey :>


Easy

01:09:119 (1) - Forget whistle. ;w; oh yeah sorry lol. added

Normal

01:00:498 (5) - Not clap and whistle here ? just clap xD

Hard

00:24:809 (9) - Whistle here? yeah, I forgot lol. added
00:34:464 (3) - End of slider add whistle? no~
00:38:429 (8) - Start of slider add whistle? ^

Taiko

Maybe use SV 1.6 ? no. It's tooooooooo slow :P

00:28:085 (101,102,103,104) - ddkk ?ok
01:00:498 (20) - k? ok~
01:03:429 (31) - ^ ^
01:13:257 (68) - ^ ^
01:19:981 (95) - ^ ^


I hope this map get rank soon :) me too xD

Good Luck.
thanks for modding~ :D
[CSGA]Ar3sgice
hi~


General

  1. add "nyanyannya" in tags because it's the composer and lyric writer
Hard

  1. 00:57:567 (6) - spacing a little close since it's 1/4 o.o? http://osu.ppy.sh/ss/410787
  2. 01:16:360 (6) - finish .?
  3. 01:25:498 (6) - put here? looks better o.o http://osu.ppy.sh/ss/410747
Normal

  1. 00:33:257 (1,2) - move (1) up a little and move (2) here.? http://osu.ppy.sh/ss/410790
  2. 01:16:188 - add something o.o?
  3. 01:16:878 (4) - can remove this one if u add note ^
Easy

  1. 00:17:912 (3) - I think the end sounds weird o.o remove clap .?
  2. 00:39:464 (1) - make it symmetrical with (4) o.o
nice map, have a star~

Good luck~
Topic Starter
Mikkuri

[CSGA]Ar3sgice wrote:

hi~


General

  1. add "nyanyannya" in tags because it's the composer and lyric writer o.o?
Hard

  1. 00:57:567 (6) - spacing a little close since it's 1/4 o.o? http://osu.ppy.sh/ss/410787 no~
  2. 01:16:360 (6) - finish .? why lol
  3. 01:25:498 (6) - put here? looks better o.o http://osu.ppy.sh/ss/410747 I've copied from 00:18:774 (5,6,1) - so no~
Normal

  1. 00:33:257 (1,2) - move (1) up a little and move (2) here.? http://osu.ppy.sh/ss/410790 okay~
  2. 01:16:188 - add something o.o? no~
  3. 01:16:878 (4) - can remove this one if u add note ^^
Easy

  1. 00:17:912 (3) - I think the end sounds weird o.o remove clap .? no change about hitsound lol
  2. 00:39:464 (1) - make it symmetrical with (4) o.o fixed~
nice map, have a star~

Good luck~
thanks for modding & star~ xD
grumd
— Overall
I'm just curious why that BG is halfly white? o_o That's strange, I suggest you to find something different.
Anyway, very good mapset, I like it. Starrd
i even can pass both taikos yaaay

Hard

— Overall
Some 1/4 are placed too far from the previous objects. Most of them are fine, but some are confusing. I will mention them in Mapping section.

— Mapping
  1. 00:19:464 (1) - This jump is very unexpected. Even moving it one grid right and down would make this better. You remember how I've missed on my first try on both sliders like this. Btw the same says AIMod :3
  2. 01:25:671 (1) - The second one like that. As above, moving one grid could work, but not exactly. I wish I could see something like this with these two sliders:
  3. 00:26:878 (5,1) - Hm, strange thing. This is playable, but really looks strange. Why you don't use 1.0x here?
  4. 00:47:050 (1,2,3) - Try this pattern, you did it before and it looks much better (I like how sliders flow like a wave)
  5. 00:57:050 (5,6,1) - Well, again. How this part is so special that you use increased spacing for 1/4?
  6. 00:58:602 - Pretty loud vocal sound! You must place something here. And here's an illustration of possible fix for two suggestions above (decreased AR to make it clear):
  7. 01:05:671 (7,8,1) - Make all the spacings the same please
  8. 01:12:567 (2) - Just move this note to 01:12:395, you'll see that it fits better.
Normal

— Mapping
  1. 00:17:912 - Starting a slider at the blue tick (offbeat) is not a good idea imo, esp. in Normal. This is possibly fine, but I still recommend to place slider end at the blue tick but, slider start at the white one as much as possible. That would make the rhythm a bit easier.
    Nice, nothing else to say.
Easy

— Mapping
  1. 00:17:912 (3) - The same thing as in Normal, but here I HIGHLY suggest to change the pattern. As for easy, it is too weird to play. Try to keep slider starts at white ticks in Easy diffs.
  2. 00:22:912 (1) - Nope. This is too far from the center and too fast appearing after the spinner. Give players some recovery after the spinner, or at least move this note like that
  3. 01:24:119 (2) - Same thing with blue tick
TaiGu

  1. 00:08:085 - add a kat here? There're many similar places, I suggest you to look the map through. Some triples would fit, at least I enjoy playing the map with them more. Doubles are too offbeat for me.
Taiko
  1. 00:36:878 - Changing this to kat feels more intuitive for me.
  2. Try using 2.0-2.1 SV because I don't like how big notes touch the usual ones lolol
AIBat stuff:
AIBat says you should add a new combo manually at 00:22:567 in Hard :s
Topic Starter
Mikkuri

grumd wrote:

— Overall
I'm just curious why that BG is halfly white? o_o That's strange, I suggest you to find something different. I can't find another BG :<
Anyway, very good mapset, I like it. Starrd yay \:D/
i even can pass both taikos yaaay

Hard

— Overall
Some 1/4 are placed too far from the previous objects. Most of them are fine, but some are confusing. I will mention them in Mapping section.

— Mapping
  1. 00:19:464 (1) - This jump is very unexpected. Even moving it one grid right and down would make this better. You remember how I've missed on my first try on both sliders like this. Btw the same says AIMod :3 fixed
  2. 01:25:671 (1) - The second one like that. As above, moving one grid could work, but not exactly. I wish I could see something like this with these two sliders: ^
  3. 00:26:878 (5,1) - Hm, strange thing. This is playable, but really looks strange. Why you don't use 1.0x here? ok ._.
  4. 00:47:050 (1,2,3) - Try this pattern, you did it before and it looks much better (I like how sliders flow like a wave) no.
  5. 00:57:050 (5,6,1) - Well, again. How this part is so special that you use increased spacing for 1/4? okay fixed ._.
  6. 00:58:602 - Pretty loud vocal sound! You must place something here. And here's an illustration of possible fix for two suggestions above (decreased AR to make it clear): okay ._.
  7. 01:05:671 (7,8,1) - Make all the spacings the same please fixed~
  8. 01:12:567 (2) - Just move this note to 01:12:395, you'll see that it fits better. added note


Normal

— Mapping
  1. 00:17:912 - Starting a slider at the blue tick (offbeat) is not a good idea imo, esp. in Normal. This is possibly fine, but I still recommend to place slider end at the blue tick but, slider start at the white one as much as possible. That would make the rhythm a bit easier. no~
    Nice, nothing else to say.
Easy

— Mapping
  1. 00:17:912 (3) - The same thing as in Normal, but here I HIGHLY suggest to change the pattern. As for easy, it is too weird to play. Try to keep slider starts at white ticks in Easy diffs. fixed :D
  2. 00:22:912 (1) - Nope. This is too far from the center and too fast appearing after the spinner. Give players some recovery after the spinner, or at least move this note like that okay ._.
  3. 01:24:119 (2) - Same thing with blue tick fixed :D
Taiko
  1. 00:36:878 - Changing this to kat feels more intuitive for me.
  2. Try using 2.0-2.1 SV because I don't like how big notes touch the usual ones lolol okay, using 2.10 xD
AIBat stuff:
AIBat says you should add a new combo manually at 00:22:567 in Hard :s how can I forgot this!? and yeah, Added :D
Thanks for modding & star~
Fumika

suzutsukikanade wrote:

U are awesome \o/
เดี๋ยวม็อดทีหลัง \o/
Topic Starter
Mikkuri

Netsukawa wrote:

เดี๋ยวม็อดทีหลัง \o/
ดาวล่ะจ๊ะ? =v=
Fumika
เพลงช้า Drain เยอะไม่ดีนะ D:

[General]

  1. Add "nogu" in tags ? เหมือนชื่อลุงอาร์มอะ _
[Taiko]

  1. แนะนำว่าให้ใช้ 1.6 ดีกว่านะ เพราะเขาน่าจะมีกฏอยู่ว่า 1.4 or 1.6 หรือว่ามัน recommend หว่า
  2. 00:05:326 (19) - k
  3. 00:11:188 (42) - K ?
  4. 00:16:360 (61) - k ?
  5. 00:18:257 (68) - k
  6. 00:21:016 (76,77,78,79,80) - k dkkd ?
  7. 00:24:981 (91) - ลบ ?
  8. 00:28:602 (104) - d ?
  9. 00:29:464 (107) - k ?
  10. 00:34:636 (125) - add k ?
  11. 00:45:326 (158) - add d
  12. 00:50:843 (173) - ^
  13. 00:53:602 (184) - Highly recommend to change it to slider http://osu.ppy.sh/ss/415552
  14. 01:00:843 (206) - d
  15. 01:06:360 (227) - d
  16. 01:08:774 (235) - k ?
  17. 01:11:877 (247) - d ?
  18. 01:13:257 (252) - k ?
  19. 01:14:636 (258) - ^ ?
  20. 01:15:843 (264) - ^ ?
  21. 01:17:395 (270) - D
  22. 01:19:981 (279) - k ?
  23. 01:26:705 (303) - d
[TaiGu]

  1. 00:18:257 (45) - I'd prefer k =A=
  2. 00:20:498 (51) - add d and delete 00:20:671 (52) -
  3. 00:36:705 (69,70) - add k k , considering from 00:33:947 (64,65)
  4. 00:39:464 (74) - k ^
  5. 00:43:602 (80) - add k ?
  6. 01:06:016 (131) - ^
  7. 01:26:705 (180) - d ?
Nice Taiko Muzukashii ><

No_Gu
http://puu.sh/ZzSz
Net is hentai owob
Topic Starter
Mikkuri

Netsukawa wrote:

เพลงช้า Drain เยอะไม่ดีนะ D: ww

[General]

  1. Add "nogu" in tags ? เหมือนชื่อลุงอาร์มอะ _ เหมือนเน็ทจะใช้อยู่คนเดียวนะ add nogu ใน tags เนี่ย 5555 NO
[Taiko]

  1. แนะนำว่าให้ใช้ 1.6 ดีกว่านะ เพราะเขาน่าจะมีกฏอยู่ว่า 1.4 or 1.6 หรือว่ามัน recommend หว่า ย้อนไปอ่านที่แซมกับอาทบอกไว้ดิ 55
  2. 00:05:326 (19) - k
  3. 00:11:188 (42) - K ?
  4. 00:16:360 (61) - k ?
  5. 00:18:257 (68) - k
  6. 00:21:016 (76,77,78,79,80) - k dkkd ?
  7. 00:24:981 (91) - ลบ ?
  8. 00:28:602 (104) - d ?
  9. 00:29:464 (107) - k ?
  10. 00:34:636 (125) - add k ?
  11. 00:45:326 (158) - add d
  12. 00:50:843 (173) - ^
  13. 00:53:602 (184) - Highly recommend to change it to slider http://osu.ppy.sh/ss/415552
  14. 01:00:843 (206) - d
  15. 01:06:360 (227) - d
  16. 01:08:774 (235) - k ?
  17. 01:11:877 (247) - d ?
  18. 01:13:257 (252) - k ?
  19. 01:14:636 (258) - ^ ?
  20. 01:15:843 (264) - ^ ?
  21. 01:17:395 (270) - D
  22. 01:19:981 (279) - k ?
  23. 01:26:705 (303) - d
Thanks for modding & star :D

gudbye wrote:

http://puu.sh/ZzSz
Net is hentai owob Netsuhentai //run
And uploaded!
Fumika
ทีลุงอาร์มยัง S_i_R_i_R_u เป็น Siriru เลยเเล้วทำไม No_Gu ไม่ Nogu บ้างอะ /me pokes gudbye

Edit : ลุงเปลี่ยนชื่อเเล้ว ;w; Cyril Scarlet
Edit2 : แกก็ใช้ sv 1.6 เหอะ ขอร้อง ;w;
JudgeTheDude
Hi, from my modding queue.

[General]
Little suggestion: try to change your combo colors so they match with the Video Background. IDK why you chose green, it doesn't fit with the video's colors.

Nothing to say for Easy/Normal/Hard
I didn't mod Taiko because I can't.

Good luck~
Topic Starter
Mikkuri

JudgeTheDude wrote:

Hi, from my modding queue.

[General]
Little suggestion: try to change your combo colors so they match with the Video Background. IDK why you chose green, it doesn't fit with the video's colors. I don't know what colors to chose lol no change~

Nothing to say for Easy/Normal/Hard
I didn't mod Taiko because I can't.

Good luck~
Thanks for your suggestion~
MMzz
Did a remod over IRC. Puush is down for me so here is a pastebin. http://pastebin.com/YEYfqg2S

Good luck!
Topic Starter
Mikkuri

MMzz wrote:

Did a remod over IRC. Puush is down for me so here is a pastebin. http://pastebin.com/YEYfqg2S

Good luck!
yay! ~~ :)
R e v i v e
bubble กันไวจริง =[]='
Fumika
มิก Speed Ranking =w= //เผ่น
grumd
A little recheck, so just few issues with rhythms. Pls apply them with BAT mod.
Hard:
00:34:464 (3,4) - make it like that, it follows the guitar very good. guitar is a good choice since no vocals sound here: http://osu.ppy.sh/ss/419758
00:32:223 (4) - placing a triple fits guitar better http://osu.ppy.sh/ss/419759
00:48:429 - try this rhythm: http://osu.ppy.sh/ss/419761 it follows much stuff at once so i'm doubt if it's really better
00:52:050 - add a note please, vocals are obvious enough here and it really sounds good

just that, i'd be grateful if these fixes were included in final ranked version of this diff
Topic Starter
Mikkuri

grumd wrote:

A little recheck, so just few issues with rhythms. Pls apply them with BAT mod.
Hard:
00:34:464 (3,4) - make it like that, it follows the guitar very good. guitar is a good choice since no vocals sound here: http://osu.ppy.sh/ss/419758 can't place a clap at 00:35:326 but I fixed to something else
00:32:223 (4) - placing a triple fits guitar better http://osu.ppy.sh/ss/419759 It's fit already imo
00:48:429 - try this rhythm: http://osu.ppy.sh/ss/419761 it follows much stuff at once so i'm doubt if it's really better I like this pattern better http://osu.ppy.sh/ss/420447
00:52:050 - add a note please, vocals are obvious enough here and it really sounds good fixed to 2 1/4 sliders :D http://osu.ppy.sh/ss/420450

just that, i'd be grateful if these fixes were included in final ranked version of this diff
MMzz
gogo
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