Kei is a bit unsure about the state of this map. I'll mod it to clean her doubts [General:]
• The
Offset is wrong.. I think that Kei abuse a bit with this (-20). After some tests, I could find that the correct offset is
415 (-10 on Current). You must fix that..
*Note: I modded your map with your offset, so fix the mod first and then fix the offset.•
Slider Tick Rate: Hmm.. in 2 sounds really annoying in BASIC and MEDIUM (especially in BASIC) and is not really necessary in HARD because you didn't use a lot of 1/1 Sliders. So, in this map.. Slider Tick Rate 1 fits better in this song.
• The
Difficulty Spread is not the best here, The Names are not really coherent with the difficulty itself. I suggest you to replace the Names, Like this:
BASIC (should be an Easy, but this diff. is not an Easy) rename it to
MEDIUMMEDIUM (would be a Normal or Normal + in some case, but this diff is definetly a Hard) rename it to
HARDHARD to keep the REFLEC BEAT names, rename it to
EXTRA• I think that Taiko diffs. should have the word taiko in somewhere. I'd add Taiko in Both diff. Names (Yia's
Taiko Oni and
Taiko Muzukashii).. because I always try finding taiko difficulties putting the word Taiko. If you don't want to do that, add Taiko in Tags at least
[BASIC:]
• 00:07:282 (4) - This Slider doesn't look that good, the blanket is not the best either. I suggest you to use the New (well not that new xD) Slider tool to make this Slider better. Try doing something like this (here you will have the Screenshoot, and in a code the Spacing fixed between (2,3,4):
Screenshoot + Code116,84,7282,2,0,P|232:56|281:165,1,260,4|0,0:0|0:0,0:0:0:0:
136,348,8653,5,4,0:0:0:0:
376,348,9339,1,4,0:0:0:0:
256,148,10025,2,0,B|256:204|256:204|252:208|252:208|260:208|260:208|256:212|256:212|256:268,2,130,4|4|4,0:0|0:0|0:0,0:0:0:0:
• 00:10:025 (3) - Sounds better if the Slider beginning has a Soft Finish instead of a Normal Finish
• 00:10:882
(Break) - Move the Inis Break to 00:11:396. Will give a better emphasize in the song.
• 00:15:853
(x) - Add a Note here, feels empty this section since you have a Break - 2 Notes - Break (again) pattern, in addition this note follow properly the music
• 00:22:367 (1) - Instead of your hitsound pattern, add a Normal Finish in this Note
• 00:23:053 (2,3,4) - This pattern doesn't flow that good. It is a simple thing to increase the flow here, just do a Flip Vertically (Ctrl+J) in (3), and then move this Slider (3) to
x:176 y:92. The pattern will look like here:
• 00:33:167
(Break) - Move the inis break till 00:33:339
• 00:41:567 (1) - Add a Whistle at Slider beginning and Slider end
• 00:42:939 (2,3,1,2,3) - This pattern looks preety messy and non-fluent. Try fixing this pattern with my Code (and Screenshoot too)..
Screenshoot + Code256,112,42939,2,0,B|256:168|256:168|252:172|252:172|260:172|260:172|256:176|256:176|256:232,2,130,0|0|0,0:0|0:0|0:0,0:0:0:0:
140,92,43967,1,12,0:0:0:0:
64,180,44310,6,0,P|88:240|148:264,1,130,4|0,0:0|0:0,0:0:0:0:
256,232,44996,2,0,B|256:297,2,65,2|0|2,0:0|0:0|0:0,0:0:0:0:
372,240,45682,1,2,0:0:0:0:
• 00:46:367 (1) - Add a Whistle at the Slider beginning and Slider end.
• 00:51:167 (3) - Whistle at the end
• 00:55:282 (1) - The comboing looks weird here, I'd add a New Combo here
• 01:02:825 (1) - This New Combo is useless here, so, Remove it from here
• 01:07:625 (3,4,1) - Actually this pattern can have a better flow and can be more esthetic in my opinion. Would be better if you do a Blanket between (3,4) instead of (3,1), well in general I'd like to see something like here:
Screenshoot + Code204,304,67625,2,0,P|156:340|80:340,2,130
228,188,68653,1,0,0:0:0:0:
120,232,68996,6,0,B|140:84|284:52,1,260,0|0,0:0|0:0,0:0:0:0:
• 01:11:396 (3,1) - *Nazi* For a perfect blanket move this Note (3) to
x:304 y:184 and the Slider (1) to
x:400 y:120 • 01:14:139 (4,1,2,3,4) - In some way, this pattern flows bad and in addition looks preety messy. Try doing a pattern like this:
• 01:18:596 (2,1) - The end of both Sliders are not stacked properly. I'd stack them properly long-winded
• 01:28:538 (2) -
Unsnapped Slider. It is just 1ms but all the Snapping mistakes are unrankable as far as I know, so this need to be fixed.
• 01:34:367 (2) - For a better flow, you have to do a Flip Horizontally in this Slider (Ctrl+G) and then move it to
x:144 y:344• 01:39:167 (1) - The Finish in this Note sound low, Hmm.. I'd increase the volume here till 80%
- Hmm.. Well is not that bad, but sincerely this need some more mods before to be Ranked :/.[MEDIUM:]
•
Settings:--> I'd increase the HP Drain Rate by 1 Tick (HD+1)
• 00:06:253
(x) - This sounds pretty empty here, If I were you I'd add a Reverse Arrow in the Slider (1).
• 00:09:682 (4) - Hmm.. Add a finish here.
• 00:13:453 (4,1) - Would be better if you avoid this ugly overlap. Try moving (1) to
x:320 y:236 and the Next Note (2) to
x:376 y:288• 00:22:196
(x) - A Note here is pretty necessary, add it please
• 00:26:482 (1,2) - Unstack these Objects please, flow better because you don't have stacked Notes in the map in general
• 00:29:053
(x) - I really think that a Note is necessary here
• 00:30:425
(x) - (^)
• 00:40:710 (4) - I think that the Whistle fits better at the Slider end instead of the beginning
• 00:41:567 (2) - And.. Add a Whistle at the Slider beginning here
• 00:44:310 (1) - Add a Finish here to emphasize the cymbals
• 00:57:167 (2) - For a better flow, move this Note to
x:232 y:200• 01:02:825 (1) - Let me fix your comboing here, actually it looks a bit weird here. Remove the New Combo in this Note, it is not following the music properly.
• 01:03:167 (5) - To make your comboing constant, Remove the Reverse Arrow in this Slider and add a Note instead. After that add a New Combo in this New note (placed in 01:03:510 ofc).
• 01:17:910 (3) - Actually this Slider is not following properly the music, in my opinion you don't need to use 1/2 patterns in this section. Try doing something like this to keep the symetry:
• 01:19:282 (6) - Same as above about the Rhythm.
• 01:20:653 (3,5) - (^)
• 01:23:396 (3,6) - (^). You have to re-arrange a bit the Notes placements, to do the pattern look correct
• 01:35:053 (6) - Hmm.. Add a New Combo here?
- This diff looks much better than BASIC, should be good to go imo [HARD:]
• 00:02:653
(x) - Hmm.. Sounds empty. Add a Note, pls
• 00:06:082 (2,3) - *Nazi! xD* This blanket can be better with the new Slider tool. Try doing something like this:
• 00:08:996 (2) - Bad flow here, try using a pattern like this:
• 00:13:110 (3,4,5,6,7,8) - Sorry, but this flow bad! If you do something a pattern like this, you won't have to do a lot of changes. Use this code if you want to fix the flow in this pattern
Screenshoot + Code296,300,13110,1,2,0:0:0:0:
292,332,13196,1,0,0:0:0:0:
312,360,13281,1,0,0:0:0:0:
344,372,13367,1,0,0:0:0:0:
376,364,13453,1,2,0:0:0:0:
432,300,13625,1,0,0:0:0:0:
• 00:15:510 (1) - Stack these Note in
x:248 y:228 instead
• 00:15:583 (2,3,4) - Could you explain me why you use 0.8x in spacing between these diffs? In general you use 1.0x, so would be better if you keep that consistent
• 00:21:339 (2,3,4) - (^)
• 00:27:510 (6,1) - Instead of a simple stack, I find a better playability if you use a little jump between these Notes, I'd use 1.5x spacing between these Notes
• 00:28:882 (5,6,1) - For a better playability (as I said before), use 1.0x distance between (5,6) and then increase it to 1.5x between (6,1)
• 00:39:510 (4,5,6) - I think that the Stack will flow better if it is between (5,6) instead of (4,5)
• 00:53:225 (1) - I feel this New Combo unnecessary, because if it is a stream it supposed to be following the same thing always. Anyways is up to you if you decide to change it or not, because the combo become long
• 01:08:567 (4) - This note is just overmapping here, Remove it please.
• 01:12:767 (2,2) - This doesn't flow really good, I think that it is better if you swap the position of these Notes, I mean.. try doing something like this:
• 01:21:853 (2,3,4) - This is technically wrong, the spacing is exactly the same but the distance (in the spacing) between (2,3) is 1/2 and between (3,4) is 1/1. Between these 3 notes use always 1.5x in spacing.
• 01:36:425
(T) - Explain me the usage of a higher Slider Velocity, because is really unnecessary. So, just use 1.0x in this section too.
Last thing:
Add a Spinner (at least) for a variety in the Score- This difficulty is lack of flow in general, can be much better in this point of view.Both Taiko difficulties looks fine technically, so I don't have problem with them actually.Well, that's all that I have for now. I'm a bit tired, such a long mod for a bubbled map
This needs more mods before to be consider for the Rank.
Anyways, Try searching 4 more mods and call me back then.
Popping this for now!