Mapping Tools

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Creamy Candy
thx
Nagabi
I haven't tried it yet but for me, it may kill joys in mapping
GaiMocCu
nice !
hypercyte
this looks rly cool 👀
Hantrik
Thank you OliBomby! Very cool!
Fadednova
When I inevitably want to start making maps this will be useful, thanks!
Takashi
OMG THANKS
HootOwlStar
nice!
Renumi
dude
Yoges
Can you add:

-Linearity tools
Specifically tools for co-linearity between objects and perfect parallel slider creation relative to other sliders? I do this A LOT in my maps. The only way to achieve this is with bullshit slider scaling or slider drawing by lining up your new slider to an already existing "god slider" that every straight in your map is trying to stay parallel to. I don't use just 1 but I'll use 2 perpendiculars and then and mirrored version of those perpendiculars to increase visual complexity. It's not as complicated as I'm making it sound just look at a few of my maps and it sticks out like a sore thumb. It's just needlessly tedious to achieve something so simple right now in the current editor.

-Perfect blanketing tools
Another thing I also do this map is a great example. I'll move a single redundant hitcircle around in the timeline to create layers and layers of perfectly blanketed curved sliders overlapping each other (by using the approach circle of the circle and the hitcircle itself) and delete the circle when I'm done. A tool that would just let me pick a point on the play field, select a slider, click blanket and then drag the slider around to a position of content with it being perfectly blanketed to the selected point would be godsend.

You can imagine how flexible these 2 tools would be and how quickly you can create more structural depth in maps with a lot of the needless tediousness eliminated.
Topic Starter
OliBomby

Yoges wrote:

Can you add:

-Linearity tools
Specifically tools for co-linearity between objects and perfect parallel slider creation relative to other sliders? I do this A LOT in my maps. The only way to achieve this is with bullshit slider scaling or slider drawing by lining up your new slider to an already existing "god slider" that every straight in your map is trying to stay parallel to. I don't use just 1 but I'll use 2 perpendiculars and then and mirrored version of those perpendiculars to increase visual complexity. It's not as complicated as I'm making it sound just look at a few of my maps and it sticks out like a sore thumb. It's just needlessly tedious to achieve something so simple right now in the current editor.

-Perfect blanketing tools
Another thing I also do this map is a great example. I'll move a single redundant hitcircle around in the timeline to create layers and layers of perfectly blanketed curved sliders overlapping each other (by using the approach circle of the circle and the hitcircle itself) and delete the circle when I'm done. A tool that would just let me pick a point on the play field, select a slider, click blanket and then drag the slider around to a position of content with it being perfectly blanketed to the selected point would be godsend.

You can imagine how flexible these 2 tools would be and how quickly you can create more structural depth in maps with a lot of the needless tediousness eliminated.
Yeah I was planning to make a tool that handles all of this. It's what I meant with "Tool that helps you make perfect patterns while mapping". It's gonna help you make symmetries and object relations by snapping your mouse to lines and points. There's gonna be a list of geometries that you can activate and it will probably have blankets and parallel things aswell.
SeeNaRee
we dont deserve u
oSumAtrIX
I love what you plan with sliders <3 thank you so much
nazaa123
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lewski
the program won't start after the latest update

things I've tried:

- installing in appdata
- installing in program files x86
- installing in program files
- installing in a different folder
- installing on a different drive
- downloading and unpacking the zipped version

I've tried to run the program both with and without admin privileges in each scenario, and every time, the program just appears suspended in Task Manager for a few seconds and disappears.

Anyone know a fix?
Topic Starter
OliBomby

lewski wrote:

the program won't start after the latest update

things I've tried:

- installing in appdata
- installing in program files x86
- installing in program files
- installing in a different folder
- installing on a different drive
- downloading and unpacking the zipped version

I've tried to run the program both with and without admin privileges in each scenario, and every time, the program just appears suspended in Task Manager for a few seconds and disappears.

Anyone know a fix?
Due to a little oversight in the latest update the program crashed on startup for new users. A fix will be here ASAP.
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