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Helblinde - Houkago Can Can Time

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Total Posts
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Topic Starter
Marcin
This beatmap was submitted using in-game submission on 9 grudnia 2012 at 11:41:21

Artist: Helblinde
Title: Houkago Can Can Time
Source: K-On!! Movie
Tags: k-on!! movie marcin19962
BPM: 200
Filesize: 4935kb
Play Time: 02:46
Difficulties Available:
  1. Hard (4,91 stars, 378 notes)
  2. Insane (5 stars, 494 notes)
  3. Normal (2,68 stars, 151 notes)
Download: Helblinde - Houkago Can Can Time
Information: Scores/Beatmap Listing
---------------
YAY NEXT MAP WHICH I'LL PROBABLY ABADON
My fucking 10 hour mapping marathon is done, please mod it... please....
Easy - Not sure if I should make easy for this.If you are intrested in making easy, shot me PM with *.osu file
Insane - Done
Normal - Done.
Hard -Done <3
Storyboard done by myself
Storyboard fix, redownload after 08/11
Ready to mod /o/
-Napoleon-
MY MOD YAYAYAYAY! o3o
Insane:
00:19:820 (2,3) - Unsnapped
00:21:170 (2,3,4)- ^
00:26:270 (6,7,8,9) - Not the best way to jump try a symmetrical jump should look very better!
00:27:920 (1,2,3,4) - Don't change the clap but, every time there's a clap sound add a whistle too
00:31:820 (2) - Unsnapped
00:44:720 (5) - Align with the end of this slider: 00:44:120 (3) should look better
00:45:620 (2) - Unsnapped
00:50:870 (3) - Align ends looks better
01:03:920 (1,2) - Unsnapped
01:12:920 (2) - ^
01:18:020 (6) - Align end looks better
01:18:920 (2) - Unsnapped
01:26:720 (1,2,3,4) - Align everything
01:29:120 (6,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,1,2,3,4,5) - Do a different stream (there's a useful tool to do that using sliders) and DON'T OVERUSE CLAP HITSOUND O.O
01:53:120 - 02:10:970 - Remap everything without x2 slider speed

:o Not the best map I ever saw You need to train your mapping skills :o
Topic Starter
Marcin
Well it's my first try to map something serious. But thanks
Done almost everything, except last one, DON'T BREAK MY DREAMS...
mintong89
can i do taiko maps???? :?
Topic Starter
Marcin
Sure,
riffy
BAKARI - K-on REMIXES MODDING TIME pm request i mean >.</

NC = New Combo

[General]
use same tags for all diffs
disable countdown for all diffs?
try to use 1024x768 bg?


[Easy]
first beatmap? good job.
Try to avoid overlaps and
00:34:220 (4) - try to put nc here. i think it fits here (btw, i think it's better to avoid (+6 on circles. confusing for beginners)
00:38:420 (1) - too far from center. after spinner put notes closer to playfield center. beginners are spinning around center and they're kinda slow.
00:48:320 (6,1) - move nc from (1) to (6) sounds much better. (follow vocals)
00:53:120 (1) - toooooooooooooooooooooooooo loooooooooooooooooooooooong spinner ;_;
01:08:720 (1) - you can hitsound spinner's end. use finish here!
01:12:320 (1) - it's a bug. Put New Combo here!
01:25:520 (6) - NC here for same reason as 00:34:220 (4)
01:27:320 (1,2,3) - too many reverses on slider are kinda stress for new players. can you map it in another way? ;_;
02:06:920 (1,1) - overlapped with 300s. maybe place them in another positions?
02:31:520 (4) - kiai must starts with new combo!
02:44:720 (1) - tl:ds too long : didn't spin ;_; (same suggestion as 00:53:120 (1))
02:23:720 (4) - see 00:34:220 (4)
02:43:220 (5) - oh no, reverse arrow is covered with slider (and slider's hitburst) it's unrankable! ;_; try to make reverse arrow visible (and New Combo here, btw)
02:44:720 (1) - same as 00:53:120 (1)

check your comboing. it's better to avoid big numbers on circles (but also: Do not overuse new combos :3)

[Insane]
in general not that bad. i'll point out only really UNRANKABLE and problem stuff
some beats are missed (00:50:120 - example) check your map again and fix missed beats? :3
many notes are really unreadable. maybe try to make you flow a bit..a bit more readable
00:42:470 (6) - hidden reverse arrow (overlapped with 300) - unrankable ;_;
02:18:620 (7) - ^

~~~~~~~~~~~~~~~~~
mad diff isn't finished yet. and you told me to skip it.
more mods. more mods! i want to see this map ranked. AND I WILL EAT YOU IF YOU WON'T GET THIS MAP RANKED

Star for now. <3
azu-nyan-nyan-nyan
R e d
Small mod

[Geral]

For ranking the bg must be 1024x768 or 800x600 ;o

[Easy]


slider tick 0,5
slider speed is too high for begginers Imo (its a easy anyway)

In my opinion this song dont need(but can have) a easy diff. maybe turn this Easy to a Normal diff (if so let it with same slider speed and stuff^^)


i think maybe a new combo to this slider 00:27:920 will be great

00:43:820 create 2 sliders or something to avoid this long slider. :o it sounds weird to me

00:48:320 new combo , and 00:49:820 for the (2) of the this combo

00:57:020 seems better to spinner end here.

[Insane]

nothing that i can do about insane xD

02:11:120 i just have to say that this stream is really troll, Spacing + curves lool



Good luck
Topic Starter
Marcin

-Bakari- wrote:

BAKARI - K-on REMIXES MODDING TIME pm request i mean >.</

NC = New Combo

[General]
use same tags for all diffs oops
disable countdown for all diffs? Yeah i thought about that just forget.
try to use 1024x768 bg? IT'S ALMOST THE SAME AS USED NOW ;_; meh i'll resize it coz i love it.


[Easy]
first beatmap? good job. Mapping this was BOOORRIIING
Try to avoid overlaps and I know, but ... nvm.
00:34:220 (4) - try to put nc here. i think it fits here (btw, i think it's better to avoid (+6 on circles. confusing for beginners) Done in other way
00:38:420 (1) - too far from center. after spinner put notes closer to playfield center. beginners are spinning around center and they're kinda slow. Fixed
00:48:320 (6,1) - move nc from (1) to (6) sounds much better. (follow vocals) Done
00:53:120 (1) - toooooooooooooooooooooooooo loooooooooooooooooooooooong spinner ;_; I know ;_; shortened it a bit
01:08:720 (1) - you can hitsound spinner's end. use finish here! Hitsounds weren't done :c
01:12:320 (1) - it's a bug. Put New Combo here! WHY SO BUGGY
01:25:520 (6) - NC here for same reason as 00:34:220 (4) Fixed
01:27:320 (1,2,3) - too many reverses on slider are kinda stress for new players. can you map it in another way? ;_; Changed a bit, hope you like it now ;_; but i don't see other way, or reverse arrows, or spamming hits - both will be difficulty
02:06:920 (1,1) - overlapped with 300s. maybe place them in another positions? Done
02:31:520 (4) - kiai must starts with new combo! SOORRYY fixed
02:44:720 (1) - tl:ds too long : didn't spin ;_; (same suggestion as 00:53:120 (1)) tl;ds shortened
02:23:720 (4) - see 00:34:220 (4) Fixed
02:43:220 (5) - oh no, reverse arrow is covered with slider (and slider's hitburst) it's unrankable! ;_; try to make reverse arrow visible (and New Combo here, btw) FIXED (i thought that i won't do anything unrankable... :c)
02:44:720 (1) - same as 00:53:120 (1) Done

check your comboing. it's better to avoid big numbers on circles (but also: Do not overuse new combos :3) I know :3 I will recheck combos after ending normal / hard

[Insane]
in general not that bad. i'll point out only really UNRANKABLE and problem stuff NOT BAD? NOT FREAKING BAD? IT'S MASTERPIECE IT TOOK MY WHOLE DAY
some beats are missed (00:50:120 - example) check your map again and fix missed beats? :3Alright
many notes are really unreadable. maybe try to make you flow a bit..a bit more readable.... :okay:
00:42:470 (6) - hidden reverse arrow (overlapped with 300) - unrankable ;_; Fixed
02:18:620 (7) - ^ Fixed

~~~~~~~~~~~~~~~~~
mad diff isn't finished yet. and you told me to skip it.
more mods. more mods! i want to see this map ranked. AND I WILL EAT YOU IF YOU WON'T GET THIS MAP RANKED DON'T EAT ME PLEASE.... And I'll get this ranked :) (First ranked map GO)

Star for now. <3<3
azu-nyan-nyan-nyan <3 azu-nyan

R e d wrote:

Small mod : okayface :

[Geral]

For ranking the bg must be 1024x768 or 800x600 ;o NEXT

[Easy]


slider tick 0,5
Actually 1,0 fits perfectly, tick on white beat which i only mapped here. I'll stay on 1,0 until someone else say the same
slider speed is too high for begginers Imo (its a easy anyway)
Really? It's freaking 200 bpm, Slow sliders doesn't fit here.Even for newbies. I'll stay until someone else mention it either

In my opinion this song dont need(but can have) a easy diff. maybe turn this Easy to a Normal diff (if so let it with same slider speed and stuff^^) I thought about that.... LATER, but newbies <3 techno and those kind of songs, so i think it should be here


i think maybe a new combo to this slider 00:27:920 will be great Ok

00:43:820 create 2 sliders or something to avoid this long slider. :o it sounds weird to me
Sorry i'll stay - it's still easy.
00:48:320 new combo , and 00:49:820 for the (2) of the this combo
Already mentioned by -bakari-
00:57:020 seems better to spinner end here.
Okay :3
[Insane]

nothing that i can do about insane xD

02:11:120 i just have to say that this stream is really troll, Spacing + curves lool
FREEDOM DIVE STREAM BIATCH, i'll change to 0,8 spacing



Good luck Thanks :3
MORE MODS, MOREEEE, and guest hard ;_; because i don't know how to start mapping with it, but I'll try.
Cristian
I need to mod this. It's a reminder.
Topic Starter
Marcin
I need your mod. just reminding
GreyWarrior
Hi, from #modreqs

[General]

Be more consistent with ur spacing and don't overlap

[Normal]

It's better if u use snap divisor1/4 Quarter beats , just avoid to use blue lines

00:15:920 - End this on 00:18:320
00:29:420 (2) - Move to 00:29:120
00:30:620 (3) - Move to 00:30:320
00:31:820 (4) - Move to 00:31:520
01:17:720 - Add a note
01:20:120 - ^
01:36:020 - ^


[Hard]

AR - 1
Better if u use DS1.0x
00:26:720 (1,2,3,4,5,6,7,8) - Don't overlap -w-
00:51:770 - Move to 00:51:920
00:53:720 (4) - Spacing
00:58:520 (2) - End this on 00:58:820
01:13:220 (5) - Spacing
02:38:120 (1) - Spacing

[Insane]

00:19:520 (1,2,3,4,5,6) - Spacing, use DS pls
00:50:420 (1) - Spacing , use DS pls
02:25:670 (1,2,3,4,5,6) - Overlap

That's all just use DS all the time . Very nice SB and good luck with ranking.
Topic Starter
Marcin

kratozjc wrote:

Hi, from #modreqs

[General]

Be more consistent with ur spacing and don't overlap

[Normal]

It's better if u use snap divisor1/4 Quarter beats , just avoid to use red lines

00:15:920 - End this on 00:18:320 Done
00:29:420 (2) - Move to 00:29:120 Done
00:30:620 (3) - Move to 00:30:320 Done
00:31:820 (4) - Move to 00:31:520 Done
01:17:720 - Add a note Done
01:20:120 - ^ Done
01:36:020 - ^ Done


[Hard]

AR - 1 Done
Better if u use DS1.0x Used 1,2x instead, 1,0x is too small for hard, and would be the same as normal :c
00:26:720 (1,2,3,4,5,6,7,8) - Don't overlap -w- Done, make other pattern \o/
00:51:770 - Move to 00:51:920 Done
00:53:720 (4) - SpacingDone
00:58:520 (2) - End this on 00:58:820 ??? there is no note on 520
01:13:220 (5) - Spacing [color=#800000Done[/color]
02:38:120 (1) - SpacingYou are supposed to not move your mouse while holding this slider so no changes

[Insane]

00:19:520 (1,2,3,4,5,6) - Spacing, use DS pls Done
00:50:420 (1) - Spacing , use DS pls Done
02:25:670 (1,2,3,4,5,6) - OverlapNo changes, it's insane, i can use overlap here, and it fits pretty well.

That's all just use DS all the time . Very nice SB and good luck with ranking.
Genesis Rose
Normal
Wow, a LOT of spinners in this map, this can easily wear down newer players.
00:33:620 (5) - Add another circle on the next white beat, it flows so much better and doesnt increase the difficulty by too much.
00:47:720 (5) - Slider is really close to the next slider and doesnt look very good, should be moved.
00:53:120 (1) - Spinner starts 8 ticks before the "whoosh" sound that you map after the break and ends 3 ticks earlier than the same sound.
01:33:620 (1) - Kai time and SB flash should begin "at downbeat before this note" instead of at (2).
01:49:520 (1) - Spinner again starts early and ends early.
02:37:820 (5) - Overlap
02:40:520 (7,1) - Why is kai time stopped and then restarted here?
A LOT of kai time is used in this map where it doesn't need to be (Example, use kai from (01:53:120 (1) -) to (02:11:120 (1) -) only).

Hard
00:25:220 (8) - Spacing, there is no reason to have a 1.7x jump here at all.
00:35:720 (1,2,3,4,5) - This pattern is a bit difficult for hard and there is again, no reason for the jumps.
01:53:120 (1) - Really? 1.5x speed on 1.4sv on a 200 bpm map for hard? This entire section needs to be remapped for 1.25x for consistency with normal...
02:41:720 (1,2,3,4) - BLANKET THIS PLEASE!! This is probably the ugliest thing in this map. (No offense it just looks horrible!)
After the SV issue is fixed (PMed you about this) I will re-mod hard.

Insane
01:03:770 (8) - Hides return arrow without an easily identifiable pattern.
01:07:370 (2) - There are 3 sounds here, you didnt map the one on the white tick at 01:07:520
01:08:870 (7) - ^
01:54:020 (3) - DS is off, easily noticed.
01:55:520 (7) - Needs to be tweaked, right side is stretched by a small amount. (Symmetrical slider issue)
02:07:370 (2) - Map white tick before this circle with a circle, this is a triple.
02:11:120 (1,2,3,4,5,6,7,8,9,10,11,12,13) - Harshly spaced deathstream, very very hard to hit, maybe reduce the ds on this stream to .4x

There are a couple more places where there are doubles instead of triples in this map but I didnt point them all out. Please hunt them down.



Great flash storyboard but one problem:
Maps that use repetitive strobes, pulsing images, or flashing colors in the storyboard must use the epilepsy warning. There is one built-into the editor, which will display a visual warning at the beginning of the map and also mark the map's online thumbnail with a warning icon. Also, it helps to make a note of the flashing/strobes/etc. in the map's thread. This warning is absolutely needed so that players with epilepsy can avoid any danger.
Other than those issues I love this map and would love to see it improved.
Topic Starter
Marcin

There wrote:

Normal
Wow, a LOT of spinners in this map, this can easily wear down newer players.
00:33:620 (5) - Add another circle on the next white beat, it flows so much better and doesnt increase the difficulty by too much.
00:47:720 (5) - Slider is really close to the next slider and doesnt look very good, should be moved.
00:53:120 (1) - Spinner starts 8 ticks before the "whoosh" sound that you map after the break and ends 3 ticks earlier than the same sound.
01:33:620 (1) - Kai time and SB flash should begin "at downbeat before this note" instead of at (2).
01:49:520 (1) - Spinner again starts early and ends early.
02:37:820 (5) - Overlap
02:40:520 (7,1) - Why is kai time stopped and then restarted here?
A LOT of kai time is used in this map where it doesn't need to be (Example, use kai from (01:53:120 (1) -) to (02:11:120 (1) -) only).

Hard
00:25:220 (8) - Spacing, there is no reason to have a 1.7x jump here at all.
00:35:720 (1,2,3,4,5) - This pattern is a bit difficult for hard and there is again, no reason for the jumps.
01:53:120 (1) - Really? 1.5x speed on 1.4sv on a 200 bpm map for hard? This entire section needs to be remapped for 1.25x for consistency with normal...
02:41:720 (1,2,3,4) - BLANKET THIS PLEASE!! This is probably the ugliest thing in this map. (No offense it just looks horrible!)
After the SV issue is fixed (PMed you about this) I will re-mod hard.

Insane
01:03:770 (8) - Hides return arrow without an easily identifiable pattern.
01:07:370 (2) - There are 3 sounds here, you didnt map the one on the white tick at 01:07:520
01:08:870 (7) - ^
01:54:020 (3) - DS is off, easily noticed.
01:55:520 (7) - Needs to be tweaked, right side is stretched by a small amount. (Symmetrical slider issue)
02:07:370 (2) - Map white tick before this circle with a circle, this is a triple.
02:11:120 (1,2,3,4,5,6,7,8,9,10,11,12,13) - Harshly spaced deathstream, very very hard to hit, maybe reduce the ds on this stream to .4x

There are a couple more places where there are doubles instead of triples in this map but I didnt point them all out. Please hunt them down.



Great flash storyboard but one problem:
Maps that use repetitive strobes, pulsing images, or flashing colors in the storyboard must use the epilepsy warning. There is one built-into the editor, which will display a visual warning at the beginning of the map and also mark the map's online thumbnail with a warning icon. Also, it helps to make a note of the flashing/strobes/etc. in the map's thread. This warning is absolutely needed so that players with epilepsy can avoid any danger.
Other than those issues I love this map and would love to see it improved.
Told about what changed on IRC
crabovan
Hey, Marcin \°υ°/

General

BG MUST be 1024x768 or 800x600, otherwise MATs/BATs will f__k your brainswear. Here is corrected version of BG. Also, SB elements 1 and 2.
Also, you are MUST turn on epilepsy warning.

Insane

0.5x DS? :O

00:20:420 (4,5,6) - Square jumps? No, thanks you. Make better something like triangle.
00:23:570 (7,1) - 7 overlap 1. Remake 00:23:270 (5,6,7,8) with another angle.
00:23:870 (1,2,3) - For me this part have bad flow. Maybe make this?
00:38:120 (3,4) - WHAAAT? Make this slider part of stream.
00:50:720 (2,3,4,5,6) - This part confuse me. Move slider closer to 4 (for example).
01:13:520 (1,2,3,4,5,6,7) - Do a heptagon.
01:29:195 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,1,2,3,4,5) - Make few stream-sliders (short-repeatable). Also, do way of this stream more smoothly.
01:41:870 (5) - Move away from 01:41:720 (4).
01:46:220 (2,3,4,5,6) - Add claps to red tick.
01:48:320 (1) - Add claps on first repeat and in the end.
01:49:520 (1,2) - Add claps to red tick.
02:05:120 (9) and 02:09:920 (3) - Too strange sliders. Make this sliders 2 times shorter with repeat and more beautiful.
02:15:920 (1,2,3,1,2,3,1,2,3,1,2) - Again square jumps. :c Make something original from this (zig-zags or 2 stars).
02:21:920 - Kan-kan <3
02:39:320 (1,2,3,4) - This part VERY confuse me. Make jumps more tied with DS. Like in 02:39:920 (1,2,3,4,5).
02:41:720 (1,2,3,4,5,6) - Remake with perfect symmetry, okay?
02:44:120 (1,2,3,4,5,6) - Make a hexagon.

That's all now. :c
Map is good, music is awesome. But your map need your attention more than mods. Use DS more often.
Topic Starter
Marcin

crabovan wrote:

Hey, Marcin \°υ°/

General

BG MUST be 1024x768 or 800x600, otherwise MATs/BATs will f__k your brainswear. Here is corrected version of BG. Also, SB elements 1 and 2.
Also, you are MUST turn on epilepsy warning.

Insane

0.5x DS? :O

00:20:420 (4,5,6) - Square jumps? No, thanks you. Make better something like triangle. done
00:23:570 (7,1) - 7 overlap 1. Remake 00:23:270 (5,6,7,8) with another angle. done
00:23:870 (1,2,3) - For me this part have bad flow. Maybe make this? done
00:38:120 (3,4) - WHAAAT? Make this slider part of stream. done
00:50:720 (2,3,4,5,6) - This part confuse me. Move slider closer to 4 (for example). done
01:13:520 (1,2,3,4,5,6,7) - Do a heptagon done
01:29:195 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,1,2,3,4,5) - Make few stream-sliders (short-repeatable). Also, do way of this stream more smoothly. done hopefuly
01:41:870 (5) - Move away from 01:41:720 (4). no it was supposed to be stacked
01:46:220 (2,3,4,5,6) - Add claps to red tick. done
01:48:320 (1) - Add claps on first repeat and in the end. done
01:49:520 (1,2) - Add claps to red tick. done in other way
02:05:120 (9) and 02:09:920 (3) - Too strange sliders. Make this sliders 2 times shorter with repeat and more beautiful. I like them ;_;
02:15:920 (1,2,3,1,2,3,1,2,3,1,2) - Again square jumps. :c Make something original from this (zig-zags or 2 stars). they're not square !!!!!!
02:21:920 - Kan-kan <3 <3
02:39:320 (1,2,3,4) - This part VERY confuse me. Make jumps more tied with DS. Like in 02:39:920 (1,2,3,4,5). it's supposed - smaller jump up, down , jump up , down, jump left , right, smaller jump left, right, so NO until someone else mention it either
02:41:720 (1,2,3,4,5,6) - Remake with perfect symmetry, okay? done
02:44:120 (1,2,3,4,5,6) - Make a hexagon. done

That's all now. :c
Map is good, music is awesome. But your map need your attention more than mods. Use DS more often.
BeatofIke
I was expecting milky sliderz part 2 XD
AdRon Zh3Ro
Everytime i download it, it shows only a "not yet submited" map. Full-submit it and i may look into it later.
Lizellota
Oh hi~ i'm from #modreqs
Just suggestions~
[General]

00:00:320 - offset maybe start here..i think >< if not, ignore~
As told to you crabovan - BG must be 1024*748 if you added new BG, please do a full-submit
SB file must be 640*480 resize please

[Insane]

00:19:520 - add finish?
00:24:320 - ^
00:29:120 (5) - ^
00:33:920 (4) - ^
00:38:120 (3) - New Combo or replace the stream please ><
01:12:320 - finish
01:20:270 (2) - Unrankable
01:21:470 (2) - ^
01:33:920 - finish
01:34:220 ~ 01:45:920 - where are claps? D:
01:57:920 (9) - not so beautiful ._.
02:05:120 (9) - omg ^
02:19:145 (1,2,3,4,5) - 1 tick left
02:23:345 (3) - maybe start at 02:23:420 - ?
02:24:545 (6) - start at 02:24:620

[Hard]

Too difficult for hard diff ><

[Normal]

Please remove Countdown >.>

Thats all for now. GL~
Topic Starter
Marcin

Lizellota wrote:

Oh hi~ i'm from #modreqs
Just suggestions~
[General]

00:00:320 - offset maybe start here..i think >< if not, ignore~ Downbeat is set fine, offset either so Ignoring.
As told to you crabovan - BG must be 1024*748 if you added new BG, please do a full-submit
SB file must be 640*480 resize please

[Insane]

00:19:520 - add finish? Done
00:24:320 - ^ Done
00:29:120 (5) - ^ Done
00:33:920 (4) - ^Done
00:38:120 (3) - New Combo or replace the stream please >< Done <NC>
01:12:320 - finish Done
01:20:270 (2) - Unrankable I KNEW IT... changed :)
01:21:470 (2) - ^ Done
01:33:920 - finish Done
01:34:220 ~ 01:45:920 - where are claps? D: THEY'RE GONE \:D/, i'll add them later
01:57:920 (9) - not so beautiful ._. I know ;_; alright i'll look for better one
02:05:120 (9) - omg ^^
02:19:145 (1,2,3,4,5) - 1 tick left Done
02:23:345 (3) - maybe start at 02:23:420 - ? It doesn't sound well when moved so i'll leave it as it is until someone else will say same
02:24:545 (6) - start at 02:24:620 ^

[Hard]

Too difficult for hard diff >< I DARE YOU, I DOUBLE DARE YOU... i'll try to make it more easy >.>

[Normal]

Please remove Countdown >.>
Done
Thats all for now. GL~ Thanks
About BG and Storyboard images:
Background images must be at a maximum of 1024x768 pixels. Although 1024x768 is recommended, most background ratios that are 4:3 should also work reasonably well (for example, 800x600). Using an image with a different ratio is fine, but will result in letterboxing (black bars at the top/bottom of the screen).
Storyboard images must be at a reasonable size for their usage. For most uses (e.g. full-screen images), the maximum is 800x600 pixels, although 640x480 is highly preferred. The editor is 640x480 at default, so there's really no need to use anything larger for full-screen purposes.
Resizing them will make them look BAD, so i won't do it until someone tell me it's unrankable.
Phish_old
hey :) you postet in my queue...
i like this song ^^ was mapping it myself a few days ago, but just for my own entertainment, not going to submit it ;D

General:
> there are 2 BG.jpg files in your SB Folder, they are completely the same. it's enough to use just one File, you can use the file for all events!
> Set your Preview Point here 01:53:120 - pls ;_; this part is so awesooomee :'D
> why is there an extra difficulty called raster's mad in your map? it is not in your mapset, it is in the folder but does not belong to the other 3 diffs...

[Normal]
> you definitly need hitsounds, you didn't use any hitsounds in your map
> you messed up some slidershapes :x they look ugly..
00:40:820 (3) - mirror this one? would look better
00:43:820 (2) - you can do this one better, make it symmetrical
01:21:020 (8) - this one is moe moe too :c
01:38:120 (1) - it's just ugly and unfitting D: please make the slider ending 01:38:720 - here and find a better shape, also set circles 01:39:020 - here and 01:39:320 - here after that.
01:42:620 (1) - delete note and adjust spacing after
02:37:820 (5,2) - this overlapping is not good for a normal diff
02:39:620 (4,7) - ^

[Hard]
> You definitly like stacking and overlapping ;_; this is kinda messing up this difficulty on some parts... but you will need a higher AR, i suggest AR7 or 8!!
00:22:520 (3,4) - does not look nice, you can perfectly stack the ends of the sliders with each other or change it so no slider touches each other.
00:24:320 (4,7,8) - overlapping -_- change it please
00:26:420 (4,5) - ^
00:27:470 (6,7,1,2,3) - ^
00:27:470 (6,7,1,2,3) - please replace it with something else, there is many overlapping and it doesn't look nice neither is it fun to play or anything, just a circle line, done in an ugly way :x
00:27:920 (1,2,3,4) - too much claps x.x maybe just the sliderends clapping plz
00:39:020 (2) - this is some kind of lazyness slider again. it looks like it took you 2,4 sek. to place it
make it more like this:
SPOILER
before:

after:

^ i forgot the reverse arrow on my beautiful slider x3 keep that reverse arrow, i just forgot it!
00:40:520 (6,7,1) - this is some strange spacing for a hard diff, you do x1,2 and then instantly x0,6... please change this somehow ;_; maybe remap this part or something...
00:54:170 (7) - this is hurting in my eyes ;_; it just looks so... messy...
01:35:720 (5) - please not
01:53:120 (1) - what the hell went wrong with that sliderbody?
01:55:520 (5) - ;_; sliderforms are always a long discussion... some ppl think it is creativity.. other people think it looks like an accident...
02:06:920 (1,2,3,1,2,3) - this overlapping is unrankable i guess, just move 02:06:920 (1,2,3) - 5smallgrids left and 02:08:120 (1,2,3) - 5smallgrids right.
02:09:320 (1,2) - just delete that and find something else, you have to adjust spacing anyways if you did the last ^ point.
02:30:920 (1,1,1) - delete nc pls
i guess this mapset needs much work and veeeryyy much modding until its perfect ;_;

[Insane]
> overlapping and slidershapes are big problems in this diff also :x
00:22:670 (3,4,5,6,7,8) - please spread this out somehow, it's just mapping objects over and over each other again, and its overlapping so harrrd ;_;
00:43:220 (1,2) - find something else please
00:45:170 (1) - ^
01:02:420 (1,2,1,2,3,4,5,6,7,8,1,2,3,4,1) - this does not fit and is strange to play, please just keep the cirlce - minislider thingy for that part!
01:29:195 (1) - pls do not begin the stream under the hitburst from other circles, overlapping!
01:29:945 (2,3,4) - this is just an example, there is moe moe spacing in this stream! please use tiny grid for streams, otherwise it will turn out with messed up streamspacing which is moe!
01:31:220 (1,2,3,4,5) - please don't clapspam the end, it would sound better if you just keep the normal rythym like before!
01:57:920 (9,1) - why this antijump? it feels ugly to play.
02:09:920 (3) - w-..wtf?
02:23:345 (3) - this just cant start on a blue tick, it's just wrong..
02:24:545 (6) - ^
02:35:720 (9,10) - - 1smallgrid left
02:38:120 (4) - 1 more reverse arrow


ooh ma gosh im finished ;_; i guess you will still need maaaany modding
but i like the song very much and i wish you best luck :D never give up! hope my mod helped!!
Topic Starter
Marcin

Dick wrote:

hey :) you postet in my queue... On 4 slots on max 3 :D
i like this song ^^ was mapping it myself a few days ago, but just for my own entertainment, not going to submit it ;D Mmmkay

General:
> there are 2 BG.jpg files in your SB Folder, they are completely the same. it's enough to use just one File, you can use the file for all events! Second one is named bright, and is a little brighter to fit pulsing,
> Set your Preview Point here 01:53:120 - pls ;_; this part is so awesooomee :'D I wasn't sure where to set it THAANKS :D
> why is there an extra difficulty called raster's mad in your map? it is not in your mapset, it is in the folder but does not belong to the other 3 diffs...
Forgot to delete ;_;
[Normal]
> you definitly need hitsounds, you didn't use any hitsounds in your map Okay, later :D
> you messed up some slidershapes :x they look ugly.. YOUR UGLY LOOKS UGLY... hopefuly fixed
00:40:820 (3) - mirror this one? would look better
00:43:820 (2) - you can do this one better, make it symmetrical
01:21:020 (8) - this one is moe moe too :c
01:38:120 (1) - it's just ugly and unfitting D: please make the slider ending 01:38:720 - here and find a better shape, also set circles 01:39:020 - here and 01:39:320 - here after that.
01:42:620 (1) - delete note and adjust spacing after
02:37:820 (5,2) - this overlapping is not good for a normal diff
02:39:620 (4,7) - ^
All above done

[Hard]
> You definitly like stacking and overlapping ;_; this is kinda messing up this difficulty on some parts... but you will need a higher AR, i suggest AR7 or 8!! ARGH I TRIED TO LOWER STAR RATING ;_;
00:22:520 (3,4) - does not look nice, you can perfectly stack the ends of the sliders with each other or change it so no slider touches each other.
00:24:320 (4,7,8) - overlapping -_- change it please
00:26:420 (4,5) - ^
00:27:470 (6,7,1,2,3) - ^
00:27:470 (6,7,1,2,3) - please replace it with something else, there is many overlapping and it doesn't look nice neither is it fun to play or anything, just a circle line, done in an ugly way :x
00:27:920 (1,2,3,4) - too much claps x.x maybe just the sliderends clapping plz
00:39:020 (2) - this is some kind of lazyness slider again. it looks like it took you 2,4 sek. to place it
make it more like this:
SPOILER
before:

after:

^ i forgot the reverse arrow on my beautiful slider x3 keep that reverse arrow, i just forgot it!
00:40:520 (6,7,1) - this is some strange spacing for a hard diff, you do x1,2 and then instantly x0,6... please change this somehow ;_; maybe remap this part or something...
00:54:170 (7) - this is hurting in my eyes ;_; it just looks so... messy...
01:35:720 (5) - please not
01:53:120 (1) - what the hell went wrong with that sliderbody?
01:55:520 (5) - ;_; sliderforms are always a long discussion... some ppl think it is creativity.. other people think it looks like an accident...
02:06:920 (1,2,3,1,2,3) - this overlapping is unrankable i guess, just move 02:06:920 (1,2,3) - 5smallgrids left and 02:08:120 (1,2,3) - 5smallgrids right.
02:09:320 (1,2) - just delete that and find something else, you have to adjust spacing anyways if you did the last ^ point.
02:30:920 (1,1,1) - delete nc pls
i guess this mapset needs much work and veeeryyy much modding until its perfect ;_;
Done all above...
[Insane]
> overlapping and slidershapes are big problems in this diff also :x THAT'S INSANE RIGHT?
00:22:670 (3,4,5,6,7,8) - please spread this out somehow, it's just mapping objects over and over each other again, and its overlapping so harrrd ;_; IF someone else mention it either i'll consider it.
00:43:220 (1,2) - find something else please Probably done
00:45:170 (1) - ^ ^
01:02:420 (1,2,1,2,3,4,5,6,7,8,1,2,3,4,1) - this does not fit and is strange to play, please just keep the cirlce - minislider thingy for that part! Eh i'll change later this, need to think about how to make it, but it was fitting that bep in background...
01:29:195 (1) - pls do not begin the stream under the hitburst from other circles, overlapping!FIXED OMG
01:29:945 (2,3,4) - this is just an example, there is moe moe spacing in this stream! please use tiny grid for streams, otherwise it will turn out with messed up streamspacing which is moe! Oh i forgot to change spacing on this while remaking...
01:31:220 (1,2,3,4,5) - please don't clapspam the end, it would sound better if you just keep the normal rythym like before!Okaay
01:57:920 (9,1) - why this antijump? it feels ugly to play.Forgot to space it ;_;
02:09:920 (3) - w-..wtf?WHY EVERYONE, I'm Still thinking about other sharps... :/
02:23:345 (3) - this just cant start on a blue tick, it's just wrong.. OH DONE FINALLY found the rhythm \:D/
02:24:545 (6) - ^ ^
02:35:720 (9,10) - - 1smallgrid left Done
02:38:120 (4) - 1 more reverse arrow Done


ooh ma gosh im finished ;_; i guess you will still need maaaany modding THIS IS MY 1st MAP... I know I need more mods D:
but i like the song very much and i wish you best luck :D never give up! hope my mod helped!!Thaanks, it help so much
Cristian
I'm late and making this post again becouse this crap of navegator MAKE A BUG.
[Insane]
00:42:020 (5,6) - Don't like the sliders
00:42:020 (5,6) - Why don't you move it like this huh? http://osu.ppy.sh/ss/412325
00:51:170 (4,5) - Confused, separe the note ploxxxxx
00:52:070 (9) - Other slider pls
01:30:695 (3,4,5,6) - Bad movement? move the notes like should be, i don't like this order
01:40:970 (9,10) - Separe it pls
02:02:570 (3) - What is this silder?, please, make another one
02:03:770 (6) - Same on this
02:09:920 (3) - o-o?
02:23:420 (3) - This slider don't even
02:24:620 (6) - ^
02:25:670 (1,2,3,4,5,6,7,8) - More spacing?

I see sometimes it change the rhythm some times and when it changes, it is more easy, could be the same style?
Like this 01:17:120 - 01:26:720 - i hope there's more notes but hah.
And also this 00:57:920 It change the style in this 01:02:420

[Hard]
00:36:170 (4,5) - I got confused
00:38:195 (4) - Too many retourns, reduce it
00:42:470 (5,6,7) - More spacing pls
00:54:170 (7) - Put it more body to this slider, look's dead
00:54:170 (7) - I see actually almost the same on the insane map
01:29:120 (1,2,3) - Hmm, make it better, you know can do it
02:45:020 (3,4,5,6,7,8,9) - More separe it?

[Normal]
00:38:420 (1) - You better start the note here 00:38:720
00:40:820 (3) - Same here
00:48:320 (1) - Can you do it best slider?
00:50:420 (3) - ^
00:53:120 (1) - Long spinner D:
02:00:020 (5) - Reduce this

[ End]
What? 02:21:920 cool :3
Genesis Rose
[Normal]
Great map.
02:36:620 (1,2,3,4,5) - Can be hard to read by newer players.


[Hard]
--General changes--
AR8 please. It looks much nicer. (Dont worry about star rating for hard)
Wheres the break in this difficulty?
--Mod--
00:26:420 (4,5,1,2,3,4,5,6) - This overlap is bad for hard.
00:28:820 (4) - Hidden by overlap.
00:31:370 (1,2,3,4,5) - ^
00:58:220 (1,2,3,1,2,1,2,1,2,3,1,2,1,2,1,2) - This needs to be redone. Its really hard to follow.
01:40:070 (6,1) - Pretty brutal jump for a stream section.

[Insane]
00:23:720 (8,1) - Bad jump
00:33:470 (1,2,3,4) - Very fast jump for a standard insane.
01:07:220 (1,2,3,4,5,6) - Try to keep doubles like this touching.
01:46:220 (2,3,4) - Good time to use a jump and you dont. These notes are too close together!
02:09:920 (3) - You can do better than this :)


I can see a "Hard Beatmap" trend going here so I wont bug you about how difficult it is. High BPM songs are usually difficult. Don't let anyone tell you otherwise.
Topic Starter
Marcin
Do you see that it's graveyarded map? But, well, meh i'll apply mod and ungraveyard.
Lou-kun
Red: Not Needed That Much
Purple: Important
~~~~~~~~~~~~~~~~

A really good beatmap but it needs:

Normal:


Slower the overall difficulty.]

Add you'r own Skin!

Make a Taiko/Ctb/Osu!Mania oni.



Keep my comments in mind ^_^
Topic Starter
Marcin
Let's try again in getting this ranked, mod posts go!
DakeDekaane
Hi, from #modreqs o/

As this is from K-ON! mod time:3

[General]

What about deleting the last slider in all diffs and map instead? I want to click moar can can :c
Will you map after the spinner?, because your SB keeps the map playing until 03:11:345 o3o?

[Normal]

No ofense, but I thought it was an Easy from the start until 01:22:220, add more notes in the 1st and 3rd beats and some in half beats, also increase the Approach Rate by 1, AR 4 is too slow for a song with 200 BPM.

01:24:620 - Try this for not being too repetitive with the sliders.

01:27:320 - ^

01:59:420 - This fits more with the vocals and avoids too many repeats in the sliders, which can be hard to handle in a Normal


awa long combos, but idk how to handle it ;o;


I liked the can can part <3

[Hard]

Same HP Drain and Overall Difficulty as Normal? Weird, increase at least by 1 both.

Too hard for a deeper look, sorry.

[Insane]

01:57:020 (8) - Move this down to avoid the overlap with the previous note, in my opinion this overlap looks bad
02:02:120 - Try this rhythm pattern :3


Nice song and good luck, can I make a diff? (not Easy, a Hard one)
Cristian
Just saying this
[Insane]
01:07:220 (1,2,3,4,5,6,7) - This part is confusing with the slider.
Topic Starter
Marcin

Cristian wrote:

Just saying this
[Insane]
01:07:220 (1,2,3,4,5,6,7) - This part is confusing with the slider.
I know, I'll try to find something else, or I'll just make a break here.

DakeDekaane wrote:

Hi, from #modreqs o/

As this is from K-ON! mod time:3

[General]

What about deleting the last slider in all diffs and map instead? I want to click moar can can :c In Insane i think i'll delete (and you probably mean Spinner)
Will you map after the spinner?, because your SB keeps the map playing until 03:11:345 o3o? But It's same rhythm all the time, after spinner :(, it'd be boring

[Normal]

No ofense, but I thought it was an Easy from the start until 01:22:220, add more notes in the 1st and 3rd beats and some in half beats, also increase the Approach Rate by 1, AR 4 is too slow for a song with 200 BPM. I'll Add more beats tomorrow, Today I've no time... i'll just check mods
Changed AR


01:24:620 - Try this for not being too repetitive with the sliders.

I think I've made it good.
01:27:320 - ^

Here I've made something different than that - The repetitive slider is supposed to replace 1/4 stream.
01:59:420 - This fits more with the vocals and avoids too many repeats in the sliders, which can be hard to handle in a Normal

Well, Done in other way.

awa long combos, but idk how to handle it ;o;
IF YOU CAN'T HELP ME, DON'T MIND THEM XD

I liked the can can part <3
me 2 <3
[Hard]

Same HP Drain and Overall Difficulty as Normal? Weird, increase at least by 1 both.

Too hard for a deeper look, sorry.
If you really can make hard hard, not pseudo-insane hard on 200 bpm, then shot me pm, or post here your difficulty and I'll be more than happy to replace it.
[Insane]

01:57:020 (8) - Move this down to avoid the overlap with the previous note, in my opinion this overlap looks bad Done
02:02:120 - Try this rhythm pattern :3

No, because it was supposed to follow vocal this time <But if someone else mention it, i'll use your pattern>

Nice song and good luck, can I make a diff? (not Easy, a Hard one)If you really can make hard hard, not pseudo-insane hard on 200 bpm, then shot me pm, or post here your difficulty and I'll be more than happy to replace it.
CrestRising
I personally think the flashing is irritating and just worsens the gameplay.

[Normal:]

  • Just in general, I found it odd that barely any circles/sliders are on the first beats of the measures (the big white ticks).
    00:20:720 (2) This slider is way too long and just seems awkward. You should take out the repeat.
    00:43:820 (2) This slider is too long. You may want to consider cutting it in half.
    01:49:520 (3) You might want to just straighten this slider out.
    02:11:120 (1) What's up with this circle? You could of just made a spinner at 02:10:220
    02:44:720 (1) I think this spinner is badly placed. It'll make more sense if it started at around 02:45:920 or so.
[Hard:]

  • 00:26:870 (1, 2,3,4,5,6,7,8) Personally, I don't think this looks very nice.
    00:32:720 (1,2) This is a very weird overlap. You might want to consider spacing it out.
    00:36:320 (5) This is pretty hard to read with a low AR rate like this.
    00:49:370 (4,5) Why don't you just stack these on top of 6?
    01:08:720 (1) The spinner should end on the white tick just ahead.
    01:13:220 (5) This would make much more sense as a circle instead of a slider.
[Insane:]

  • 00:33:920 (4) A bit nazi, but it doesn't line up horizontally with 2.
    01:02:420 (1,2,1,2,3,4,5,6,7,8) You have inconsistent spacing patterns. You should either stack them all in twos or space them all out.
    02:02:420 (2) It would be better if the repeat was taken off of this slider.
    02:03:770 (6) ^
    02:25:670 (1,2,3,4,5,6,7,8) This isn't spaced out nicely. You should make it neater.
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