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Picrazo's Modding Queue [Standard + Taiko] |NM CLOSED|M4M OPEN|

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Topic Starter
Picrazo

Stoats wrote:

can I get a nm plz? https://osu.ppy.sh/beatmapsets/999008#osu/2089385

00:12:644, 00:22:244: Those 1/4 Sliders don't really seem to fit with the music of the song so much.
A single slider or two spaced circles would go well in place of that.

00:42:044: I love the stream, but the jump to the next section is a bit large and sudden. I would bring the first Hitcircle of the new combo to the end of that stream.

00:55:394, 01:02:894: The distance between this circle and the next may confuse people of when the next not is supposed to be hit. Try and find a good space to keep a reasonable distance between those circles, like the distances throughout the map.

Very nice map!
BluGalaxian
Can I pls get a nm on my set of 2 difficulties? https://osu.ppy.sh/beatmapsets/885982#osu/1852163
Topic Starter
Picrazo
MyLonelyAlpaca - </emotional>

MyLonelyAlpaca wrote:

nm please, thank you! https://osu.ppy.sh/beatmapsets/998070#osu/2088442
(its a map pack, but you dont need to view all diffs)

01:40:208: Try and use different colors to give clues to your changing slider velocities.

00:12:277: I know it's probably hard to do so with not much going on in this part of the song, but try not to focus on just the vocals for your gameplay

00:56:587: Making weird shapes for long sliders look absolutely cool, but try and spread out the movement of the sliders here.

01:18:139: Try to fit the rhythm of the percussion at this point of the song, it seems that's the most prominent voice in this segment.

One more thing, try and sync your new combos with the music.

Cool map!

BluGalaxian - Golden Riverbank

Your mapping could use a bit of practice, but this is definitely a start.

Your notes do not seem to line up with the song directly. Try snapping your first timing point to 00:00:000
There's little flow in the shaping of your gameplay. Try and put more 8th and swinging 16th rhythms into your map just so each hit isn't so sudden.

Normal


00:38:012: I would not recommend bringing the slider velocities down that low.
00:27:512: This break time seems to just be an empty space where you can put many more notes in.
Try to keep the slider velocities similar throughout the song in this difficulty, since it is a pretty calm song, and there's not too much going on, dramatic changes in the velocity just seem unnecessary.
I would consider using Distance Snap for this sort of difficulty, just to keep your Hitcricles even.

Hard


00:38:012, 00:46:012, 01:06:012: Try making simpler, slower shapes for these sliders.
Same with the normal, dramatic changes in the velocity seems out of place.
MyLonelyAlpaca
Thank you for the thoughts, i changed a few things in your favor, https://osu.ppy.sh/beatmapsets/998070#osu/2088442
If you aren't too busy the "Crucial" difficulty could use some criticism, Thanks so much
Topic Starter
Picrazo
MyLonelyAlpaca - </emotional>

Crucial




  1. At the beginning of the map, where things haven't started getting built up yet, try using smaller jumps and a slower slider velocity. Also, I see you established a pattern at 00:06:415, which I thought was pretty neat, so I would use a similar technique for the entire intro.
  2. 00:21:242 - Try not to land a repeating slider on the downbeat, because then you have your repeating sliders that are supposed to be leading to the stream on the 1/2 bar, which is a bit awkward to do in a stream. Also, at the beginning of that stream, you can use a new combo, it fits with the song.
  3. 00:16:070, 00:17:449, 00:18:829 - It was a bit hard to read when the approaching slider was supposed to move. Try splitting the stacks up a bit so it's not in place for the entire combo.
  4. 00:34:001 - Make sure your distance snapping matches your slider velocity if that's what you were going for here, otherwise, I'd spread the notes out a little more dramatically.
  5. 01:29:173 - This slider is causing your buildup sliders to start on the 1/2 beat, making this a bit hard to read for gameplay. I would cut this slider to a single hit or make it much shorter.
  6. 01:40:208 - This part could use some combo changes to go with the complexity of the music, as well as the complexity of your sliders and your spacing differences between the notes in this section.
  7. Try this: Next time you go in to check out your map, go ahead and play it. Ask yourself these questions.
    -How does the cursor movement feel?
    -Do my fingers/clicks go along with the music?
    -Would I be able to read a good portion of this map on the first try?
    -Could I tell if that slider was going to be at that speed?
    -Does my map have direction with the music?
    These are questions I ask myself honestly, and they help me every now and then. Think about these when you go into edit again.
GOD82028
radar
Hey uh just wanted to let you know that this way of modding is pretty odd and forum based modding has been kinda ruled out by the "discussion" (modding v2) system.

You can find this by going to their maps link and then clicking <- this button

This makes it a lot easier for mappers to look at your feedback and also allows you to get kudosu for it so you can display your modding activity

just letting you know in case you didnt know already.. goodluck with the queue!
Topic Starter
Picrazo

radar wrote:

Hey uh just wanted to let you know that this way of modding is pretty odd and forum based modding has been kinda ruled out by the "discussion" (modding v2) system.

You can find this by going to their maps link and then clicking <- this button

This makes it a lot easier for mappers to look at your feedback and also allows you to get kudosu for it so you can display your modding activity

just letting you know in case you didnt know already.. goodluck with the queue!

Thank you so much for this information! I had a feeling I was doing something weird..
GOD82028, https://osu.ppy.sh/beatmapsets/996309/discussion/-/generalAll
Gorge Watinton
[-Evil-]
Topic Starter
Picrazo
Corrupt23
Topic Starter
Picrazo
Corrupt23
Is this still open?
If it is, can you recheck my map, NM:
https://osu.ppy.sh/beatmapsets/999123#osu/2089580

Thanks again!
Jeff Fuchsional
NM
https://osu.ppy.sh/beatmapsets/1031848#osu/2157953
Beatmap Pack and mod both diffs please
Topic Starter
Picrazo
Finished for Corrupt23 and Russian Dictator
Poii
Yuemiao
Hio~ NM plz~~><

Beatmap Link: https://osu.ppy.sh/beatmapsets/1018896

Thanks in advance~!
hakashii
uhh, M4M req
https://osu.ppy.sh/beatmapsets/998875#osu/2149951

prefer forum PM though
ty in advance
SlenderMen
Привет!You can NM ?
https://osu.ppy.sh/beatmapsets/1007412#taiko/2108530
Thanks in advance!
Topic Starter
Picrazo
Finished for Poii and Yuemiao.

Finished for SlenderMen.

Hakashii, I accept your M4M request.
Yasuho
Could I get a nm please? It's taiko: https://osu.ppy.sh/beatmapsets/1031913#taiko/2157849
Would be great if you could check all 3 diffs since the song is only 40 seconds long.
Thanks in advance! <3
Topic Starter
Picrazo
Finished for MyAngelLain.
nexusqi
Hi NM request please!

https://osu.ppy.sh/beatmapsets/1012262#osu/2150821

It's a std WIP set, but the top diff is finished + fully hitsounded

Thanks!
Topic Starter
Picrazo
Finished for NexusIQ.
[R]
NM for taiko map
https://osu.ppy.sh/beatmapsets/1018567#taiko/2131481
appreciate any kind suggestion

Thanks !!
The Sisko
NM STD please
https://osu.ppy.sh/beatmapsets/1018298#osu/2131005

There are 2 diffs but you can do the Hard diff if you don't wanna mod both
Bot
Topic Starter
Picrazo
Finished for [R] and The Sisko
UMofuwMofuU
https://osu.ppy.sh/beatmapsets/1009971#osu/2114940

[STD] nm or m4m you choose (pm me if m4m)

thanks <3
Topic Starter
Picrazo
Finished for Bot and UMofuwMofuU.
Yasuho
Thank you for your mod on my map
I added the stuff you told me to, and also mapped a new diff.
Would be great if you'd check it again <3
https://osu.ppy.sh/beatmapsets/1031913#taiko/2159317
Thanks again!
Topic Starter
Picrazo

MyAngelLain wrote:

Thank you for your mod on my map
I added the stuff you told me to, and also mapped a new diff.
Would be great if you'd check it again <3
https://osu.ppy.sh/beatmapsets/1031913#taiko/2159317
Thanks again!


I will surely check it again! Thank you.
Naverlyn
NM taiko map please~

Map Link: https://osu.ppy.sh/beatmapsets/1024585#taiko/2143093

thank you.
Nerova Riuz GX
STD NM
https://osu.ppy.sh/beatmapsets/917159

thanks in advance.
Hoshikuz
Topic Starter
Picrazo
Finished Naverlyn and Nerova Riuz GX.
Rubiha
Winberhouls
Hello and this is a M4M request:
  • My map:
  1. Title: My Heart
  2. Artist: Different Heaven & EH!DE
  3. Difficulties: Insane (4,75 stars, 358 notes) : Hard (3,71 stars, 245 notes)
  4. Link: https://osu.ppy.sh/beatmapsets/1024599#osu/2143123


The map i'll mod:
Emoji - Pegboard Nerds https://osu.ppy.sh/beatmapsets/1010800#osu/2115863
Topic Starter
Picrazo
Finished for Hoshikuz and Rubiha.

Winberhouls, I accept your request! I will let you know when I finish modding your map!
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