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Maeda Tatsuyuki - Flying Battery Zone Act 2 [Osu|Taiko]

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R e d
[R e d's Easy]

00:04:980 (1,2,3,4) - delete the claps in the end and better add whistle in the start of all sliders. fix
00:11:380 (1,2,3,4) - ^ .. to follow a pattern. fix
00:17:780 (1,2,3,4) - ^ .. make a green timeline in 00:17:780 and put Normal hitsounds and put other in 00:20:980
and make the hitsounds soft again. fix
00:23:780 (4,1,2,3) - ^ .. make a green timeline in 00:24:180 and put Normal hitsounds fix
00:23:780 (4) - if you make ^ , here put whistle in the end. fix
00:44:980 (1,2,3,4) - same of 00:04:980 . fix
00:51:380 (1,2,3,4) - same of 00:04:980 . fix
00:57:780 (1,2,3,4) - same of 00:17:780 , timelines in 00:57:780 & 01:00:980 i have no hitsounds 00:57:780 (1,2,3,4) so its useless timeline
01:04:180 (5,1,2,3) - same of 00:23:780 , timeline in 01:04:180 . fix

all is to follow a new pattern and sound better i agree^^
thanks mod o/
Zexion
Need help on making the MP3 end more neatly? It takes a minute to do that, I can do it easily if you need to, just contact me. (you could send me the mp3 and tell me where do you want it to fade away)

Btw. Your map is pretty awesome.
Topic Starter
Pereira006

Zexion_Vi wrote:

Need help on making the MP3 end more neatly? It takes a minute to do that, I can do it easily if you need to, just contact me. (you could send me the mp3 and tell me where do you want it to fade away)

Btw. Your map is pretty awesome.
the end is quickly over that impossiblu fade out need musica externd minute that can be fade out. i guess just teach me me in-game or pm how make fade out.

thank you checking my map
Crimmi
Sorry about the delay, I fixed all of the stuff, I hope :)

SPOILER
osu file format v9

[General]
AudioFilename: Sonic Knuckles Music Flying Battery Zone Act 2.mp3
AudioLeadIn: 0
PreviewTime: 26980
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 1780,4980,8180,11380,14580,17780,20980,24180,27380,41780,44980,48180,51380,54580,57780,60980,64180,67380,81780
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 16

[Metadata]
Title:Flying Battery Zone Act 2
Artist:Masato Nakamura
Creator:Pereira006
Version:Crimmi's Normal
Source:Sonic & Knuckles
Tags:eggman tails team sega genesis mega drive collection darkdunskin Crimmi Red

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:3
SliderMultiplier:1.1
SliderTickRate:2

[Events]
//Background and Video events
0,0,"0.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
180,400,4,2,0,100,1,0
4980,-100,4,1,0,100,0,0
8180,-100,4,2,0,100,0,0
11380,-100,4,1,0,100,0,0
14580,-100,4,2,0,100,0,0
17780,-100,4,1,0,100,0,0
20980,-100,4,2,0,100,0,0
24180,-100,4,1,0,70,0,0
27380,-100,4,1,0,70,0,1
41780,-100,4,2,0,100,0,0
44980,-100,4,1,0,70,0,0
48180,-100,4,2,0,100,0,0
51380,-100,4,1,0,70,0,0
54580,-100,4,2,0,100,0,0
57780,-100,4,1,0,70,0,0
60980,-100,4,2,0,100,0,0
64180,-100,4,1,0,70,0,0
67380,-100,4,1,0,70,0,1
81780,-100,4,2,0,100,0,0


[Colours]
Combo1 : 253,253,253
Combo2 : 140,210,255
Combo3 : 255,55,65

[HitObjects]
64,192,1780,2,0,B|128:192|128:192|192:160|192:160|288:160,1,220,4|0
416,160,2980,1,8
320,64,3380,1,0
192,64,3780,1,8
96,160,4180,1,0
192,256,4580,1,8
320,256,4980,6,0,B|320:192|320:192|368:128|368:128|368:48,1,220,4|4
256,128,6180,1,0
144,52,6580,2,0,B|144:128|144:128|192:192|192:192|192:256,1,220,4|4
256,368,7780,1,0
384,368,8180,5,4
320,256,8580,1,8
192,256,8980,1,0
128,368,9380,1,8
192,256,9780,2,0,B|144:144,2,110,0|8|0
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192,256,12980,2,0,B|160:208|160:208|112:192|112:192|80:128,2,165,4|0|8
320,256,14580,6,0,B|368:256|368:256|432:240,2,110,4|8|0
320,128,15780,1,2
192,192,16180,2,0,B|128:192|128:192|80:160,2,110,0|8|0
192,64,17380,1,2
320,64,17780,5,4
384,320,18580,1,4
128,320,19380,1,4
192,64,20180,1,4
256,176,20580,1,8
320,64,20980,6,0,B|384:64|384:64|432:96,2,110,4|8|0
256,176,22180,1,2
192,64,22580,2,0,B|128:64|128:64|80:96,2,110,0|8|0
256,176,23780,1,8
160,176,24180,2,0,B|144:255|256:367|384:239|347:161,1,330,4|0
336,32,25780,2,0,B|256:48|256:48|176:32,2,165,4|4|4
320,160,27380,6,0,B|320:272,1,110,4|8
192,272,28180,2,0,B|192:144,1,110,0|2
192,32,28980,1,0
320,32,29380,1,8
448,32,29780,2,0,B|448:96|368:128,1,110,0|2
256,128,30580,2,0,B|192:128|192:128|160:96|160:96|96:96,2,165,0|2|0
384,128,32180,6,2,B|384:192|352:240,1,110
224,240,32980,2,0,B|112:240,1,110,2|2
192,112,33780,6,0,B|256:112|256:112|288:80|288:80|352:80,2,165,4|2|0
48,112,35380,2,0,B|48:176|48:176|80:208|80:208|80:288,2,165,0|2|0
176,192,36980,5,2
300,264,37380,1,8
372,139,37780,1,2
248,67,38180,1,8
256,192,38580,12,4,40980
464,192,41780,5,4
320,192,42180,1,8
400,64,42580,1,0
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32,192,44180,1,0
176,192,44580,1,8
176,192,44980,6,0,B|176:320,1,110,4|0
320,304,45780,2,0,B|320:176,1,110,4|0
338,54,46580,2,0,B|256:32|256:32|160:64,2,165,0|0|0
480,48,48180,5,4
368,128,48580,1,8
256,224,48980,1,0
144,128,49380,1,8
32,48,49780,5,0
32,192,50180,1,8
128,304,50580,1,0
256,224,50980,1,8
368,304,51380,6,0,B|400:256|384:192,1,110,4|0
256,224,52180,2,0,B|256:112,1,110,4|0
128,64,52980,2,0,B|128:112|128:112|96:160|96:160|96:224,2,165,4|0|0
256,128,54580,6,0,B|320:128|320:128|384:144,3,110,4|8|0|8
256,224,56180,2,0,B|192:224|192:224|144:208,3,110,0|8|0|8
16,208,57780,5,4
96,96,58180,1,2
176,208,58580,1,4
256,96,58980,1,2
336,208,59380,2,0,B|384:176|384:176|384:128|384:128|448:80,2,165
352,352,60980,6,0,B|288:352|288:352|240:336,1,110,4|8
96,336,61780,2,0,B|96:288|96:288|144:224,1,110,0|8
224,128,62580,1,0
368,128,62980,1,8
288,256,63380,1,0
432,256,63780,1,8
288,256,64180,6,0,B|208:256|160:288,1,110,4|2
48,320,64980,2,0,B|48:256|80:208,1,110,4|2
192,144,65780,2,0,B|96:144|48:64,2,165,4|4|4
336,144,67380,6,0,B|320:80|272:48,2,110,4|8|0
336,288,68580,1,2
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256,368,69380,1,8
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288,208,71380,2,0,B|256:96,1,110,0|2
400,64,72180,1,4
416,208,72580,1,2
320,96,72980,1,4
336,240,73380,1,2
240,128,73780,6,0,B|192:160|112:160,1,110,4|8
48,272,74580,2,0,B|112:240|176:240,1,110,0|2
240,336,75380,2,0,B|256:272|240:224,1,110,0|8
352,144,76180,2,0,B|336:208|350:252,1,110,0|2
480,192,76980,2,0,B|432:80,1,110,0|8
304,64,77780,2,0,B|192:112,1,110,0|2
64,144,78580,5,6
96,288,78980,1,2
240,256,79380,1,2
208,112,79780,1,2
256,192,80180,12,4,81780
Mercurial

Pereira006 wrote:

Zexion_Vi wrote:

Need help on making the MP3 end more neatly? It takes a minute to do that, I can do it easily if you need to, just contact me. (you could send me the mp3 and tell me where do you want it to fade away)

Btw. Your map is pretty awesome.
the end is quickly over that impossiblu fade out need musica externd minute that can be fade out. i guess just teach me me in-game or pm how make fade out.

thank you checking my map
Actually, that is quite easy, I'll bring you a mp3 like that.
Rotte
hi~ :)
my English is not well.....
i'm useless :o

:arrow: General

like this green line http://puu.sh/12HRp,if you make this no sounds,adjust STR


:arrow: Insane
00:14:580 (1,2,3,4) - this slider is not well plesae modded it for example:http://puu.sh/12HOj
00:20:980 (1,2,3,4) - ^
00:46:380 (10) - NC
00:46:580 (1) - delete NC
00:54:580 (1,2,3,4) - this slider is not well plesae modded it for example:http://puu.sh/12HOj
01:00:980 (1,2,3,4) - ^


:arrow: Hard

00:03:480 (1) - Move back to the blue line
00:14:580 (1,2,3) - According to http://puu.sh/12I2S to mod
00:20:980 (1,2,3) - 3 Move back to the blue line
00:22:180 (2) - this note is not fit this music
00:49:880 (1) - Move back to the blue line this: http://puu.sh/12IiG
00:56:180 (3) - ^
01:00:980 (1,2,3) - must be modded according to http://puu.sh/12HY9


:arrow: Crumi's Normal

i think this diff you are better use some slider

00:02:980 (2,3,4,5,6) - this notes not fit music
00:08:980 (3,4) - listen music, music’s diff is easer ,so this note is not fit.

:arrow: R e d's Easy

no problem


that's all
:)
Kei
Hi!

[General]
  1. There's inconsistency in Kiai times. Please fix it (Crimmi's diff has a different kiai than the other diffs).
  2. Maybe consider adding "R e d" to tags, since you added it without spacings between letters (Red) and his username is written correctly as "R e d".
  3. Consider adding fade out effect to the end of the mp3 because right now, the end of the song sounds a bit weird and awful imo.
[R e d's Easy]
  1. 00:01:780 (1,2,3,4) - You added way too much consecutive notes for a Easy diff. Please consider deleting 00:02:980 (3) and making larger 00:02:180 (2) (end it where (3) was).
  2. 00:10:180 (4,5) - Same thing here ^ consider deleting 00:10:980 (5) and making larger 00:10:180 (4) (end it here (5) was).
  3. 00:14:580 (1,2,3) - This pattern looks messy imo. Please try to copy 00:14:580 (1) shape, then press ctrl+j, and after that, press ctrl+r. Afterwards, try placing it like this:
  4. 00:22:580 (3) - A bit nazi: move this slider a tad to the right. The pattern looks much better if you do that.
  5. http://puu.sh/12ioR
  6. 00:30:980 (3) - ^ a tad down this time:
  7. It's really ugly how 00:33:780 (1) gets a bit covered up by 00:32:180 (1). Please move away any of those 2 sliders to avoid it:
  8. 00:38:180 (3) - Kinda nazi again.. please consider moving this note to x:288 y:148 to make the pattern and notes placement more clean.
  9. 00:42:180 (2,3,4) - Way too much consecutive notes. I highly suggest you to delete (3), and then replace (2) and (4) with a slider to make this kind of parts more easier and appropiate for beginners.
  10. 00:44:980 (1,2,3) - More messy patterns :o Please try out this pattern or make another one by yourself more.. prettier:
  11. 00:56:180 (3) - Ahmm and again, try moving this slider a tad up (x132 y76 if possible) to make this pattern looks more clean. You should end up with something like this:
  12. 00:57:780 (1,2,3,4) - Add some whistles to these notes. This sounds way too empty and monotonous without hitsounds. Perhaps to (1), (3) and (4)?
  13. 01:02:580 (3) - Uhm this slider shape looks kinda random like this. How about moving it?:
  14. 01:04:180 (5,1) - The space between these 2 notes ruin the flow. Consider filling up this space with a long slider or something you preffer more.

    Try fixin up the rest of the diff by yourself having in mind those points listed above. :D
[Crimmi's Normal]
  1. 00:44:980 (1) - Your hitfinishes volume here sound much low than at 00:12:980 (2). Sounds better if you decrease the volume of the finishes at 00:12:980 (2) too.
  2. 00:46:580 (3) - According to your previous pattern 00:12:980 (2), here's missing a finish. I suggest you to add it for consistency.
  3. 01:19:380 (3) - Fits and sound much more with the music if you remove this whistle. Try it out.

    There's not really much I can say about this difficulty. It's not of my personal taste. Simple patterns, symmetry, idk o.o i find it okay..
[Hard]
  1. 00:15:780 (2,3) - This pattern looks weird ;-; please try to make pretty patterns with slider shapes. How about like this?:
  2. 00:17:180 (4,5,6) - So many notes stacked ruins the flow and feels boring to play. Unstacking would be much better so I suggest you to do it.
  3. 00:17:780 (1,2,3,4,5,6,7) - For consistency, you should add finishes like you did previously at 00:11:380 (1,2,1,2). Also, you should add nc to 00:19:380 (4) like you did before too.
  4. 00:22:180 (2) - This sldier looks very.. uhm out of place where it is placed. Try to make it more curved to make a little blanket with the previous slider end, like this?:
  5. 00:23:580 (4,5,6) - And again, stacking notes like this isn't fun imo :?
  6. 00:24:180 (1,2,3,4,5,6,7,8) - Again. You didn't added finishes like you did at 00:11:380 (1,2,1,2). Please add them and also add nc to 00:25:780 (4) for consistency too, becasue you added nc like that in your previous patterns.
  7. 00:26:780 (6) - Due to the change of melody, a nc here would fit perfectly. Please consider adding it.
  8. 00:28:780 (4,5) - That pause between these two sliders ruins the flow imo. I suggest you to add a repeat to (4) to fill up that space and to keep the good flow.
  9. 00:30:180 (7,8,9,10,11) - Ok this is toooo much stacking. Please unstack these notes! it is not fun to click so much notes at the same place. :l Ah and also consider adding nc to (7) due to the change of melody.
  10. 00:36:580 (3,4,5) - ^ in this case you just stacked 3, but it still boring imo :c
  11. 00:35:180 (1) - This nc is inconsistent with your previous patterns because you didnt added nc like this before (00:30:180 (7,8,9,10,11)) so please remove it. I strongly suggest you to do it. If you do this and also follow my previous nc suggestions, add nc to 00:36:580 (5) for consistency.
  12. 00:52:980 (1) - According to your hitfinish pattern, here's a missing hitfinish.
  13. 00:57:780 (1,2,3,4,5,6,7) - ^ same here, but you didn't added finishes in this whole pattern
  14. 00:59:180 (3) - And also according to your nc pattern you should add here a nc like you were doing before with your previous patterns for consistency.
  15. 01:03:580 (4,5,6) - Moar stacking :c unstacking notes makes the player feel better and also makes the player enjoy more the map because they'll have to move more the cursor around the screen.
  16. 01:04:180 (1,2,3,4,5,6,7,8) - Missing finishes and combo at 01:05:780 (4) again.
  17. 01:06:780 (6) - Due to the change of melody, i suggest you to add nc here.
  18. 01:08:780 (4,5) - Again, this empty space kinda ruins the flow. Consider adding a repeat to (4) to fill up that space.
  19. 01:10:180 (7) - Due to the change of melody again, I suggest you to add a nc here. Also, again, way too much stacked and boring notes. Consider unstacking for a better flow. did you copypasted the previous kiai...?
  20. 01:15:180 (1,2,3,1) - 2 completely inconsistent nc. Please remove them. In your previous patterns you didn't added nc like this. Try to keep them consistent to make the map more solid.
  21. 01:16:580 (2) - If you followed my nc suggestions, also add nc here.

    Just try to keep stuff consistent to make the map more solid. I don't like those storyboarded hitsounds :c
[Insane]
  1. 00:14:580 (1) - This slider looks very ugly tbh. Please make it more pretty and curved, like this?:
  2. 00:17:780 (1,2,3,4,5,6,7,8,1,2) - Here's a clear lack of hitsounds. You didn't added finishes like you did at 00:11:580 (2,3,4,5,6,7,8,9,10,11,1).
  3. 00:19:380 (4) - Missing nc.. you didnt' added nc like you did at ^

    And the list goes on.... please fix those things by yourself. They're the same erros like in the hard diff. I don't want to write everything again.

  4. 00:22:480 (4) - Another.. weird slider. Consider making it more curved, like this:
  5. 00:30:180 (4) - Due to the change of melody, I suggest you to add a nc here. Fits with the music imo.
  6. 00:36:580 (4) - ^
  7. 01:10:180 (4) - ^
  8. 01:16:580 (4) - ^ this is also to avoid those high combo numbers (10, 11, 12.. 13..).
  9. 01:18:380 (8) - I think it feels better in therms of flow if you move this note up instead of leaving it down here:

    Good. :D I don't like very much your stacks. In this case, they're much better the way you stacked notes than how you did in your hard. Other than that, good diff.
That's it. Good luck!
Topic Starter
Pereira006

-[NYAN]- wrote:

hi~ :)
my English is not well.....
i'm useless :o

:arrow: General

like this green line http://puu.sh/12HRp,if you make this no sounds,adjust STR i did increassing some


:arrow: Insane
00:14:580 (1,2,3,4) - this slider is not well plesae modded it for example:http://puu.sh/12HOj [/color]
00:20:980 (1,2,3,4) - ^ ^ no
00:46:380 (10) - NC no, i don't the drums is strong that not fit
00:46:580 (1) - delete NC no
00:54:580 (1,2,3,4) - this slider is not well plesae modded it for example:http://puu.sh/12HOj explained before
01:00:980 (1,2,3,4) - ^ ^


:arrow: Hard

00:03:480 (1) - Move back to the blue line huuh that not fit melody i don't wanna put drums i wanna follow melody and guitar listen 25%
00:14:580 (1,2,3) - According to http://puu.sh/12I2S to mod no, my is fit very well
00:20:980 (1,2,3) - 3 Move back to the blue line no, sense
00:22:180 (2) - this note is not fit this music is fit is follow melody
00:49:880 (1) - Move back to the blue line this: http://puu.sh/12IiG no
00:56:180 (3) - ^ no
01:00:980 (1,2,3) - must be modded according to http://puu.sh/12HY9 no
I'm sorry only 1 fix, but keep it mod :D thank you mod
Topic Starter
Pereira006

Kei wrote:

Hi!

[General]
  1. There's inconsistency in Kiai times. Please fix it (Crimmi's diff has a different kiai than the other diffs). the crimmi is guest let's see he respond
  2. Maybe consider adding "R e d" to tags, since you added it without spacings between letters (Red) and his username is written correctly as "R e d".ho yeah
  3. Consider adding fade out effect to the end of the mp3 because right now, the end of the song sounds a bit weird and awful imo. mercurial will do it so i will wait
[Hard]
  1. 00:15:780 (2,3) - This pattern looks weird ;-; please try to make pretty patterns with slider shapes. How about like this?: fix that my owm, too more curve and spacing
  2. 00:17:180 (4,5,6) - So many notes stacked ruins the flow and feels boring to play. Unstacking would be much better so I suggest you to do it. no, because i do it unstack and test play that complety harder more, i wanna stack because the newbie can pass and SS first try or second (i did ask lot my friend
  3. 00:17:780 (1,2,3,4,5,6,7) - For consistency, you should add finishes like you did previously at 00:11:380 (1,2,1,2). Also, you should add nc to 00:19:380 (4) like you did before too.fix that
  4. 00:22:180 (2) - This sldier looks very.. uhm out of place where it is placed. Try to make it more curved to make a little blanket with the previous slider end, like this?:fix that
  5. 00:23:580 (4,5,6) - And again, stacking notes like this isn't fun imo :? keep it, same explained before, that flow i don't is broke, is still nice flow keep it
  6. 00:24:180 (1,2,3,4,5,6,7,8) - Again. You didn't added finishes like you did at 00:11:380 (1,2,1,2). Please add them and also add nc to 00:25:780 (4) for consistency too, becasue you added nc like that in your previous patterns.fix that
  7. 00:26:780 (6) - Due to the change of melody, a nc here would fit perfectly. Please consider adding it.no i wanna keep it color continue that don't sense put nc in my imo
  8. 00:28:780 (4,5) - That pause between these two sliders ruins the flow imo. I suggest you to add a repeat to (4) to fill up that space and to keep the good flow. you right, fix and more easier
  9. 00:30:180 (7,8,9,10,11) - Ok this is toooo much stacking. Please unstack these notes! it is not fun to click so much notes at the same place. :l Ah and also consider adding nc to (7) due to the change of melody.this is lot notes , unstacks is really harder like insane, keep it stack and flow is still nice in my imo
  10. 00:36:580 (3,4,5) - ^ in this case you just stacked 3, but it still boring imo :c no
  11. 00:35:180 (1) - This nc is inconsistent with your previous patterns because you didnt added nc like this before (00:30:180 (7,8,9,10,11)) so please remove it. I strongly suggest you to do it. If you do this and also follow my previous nc suggestions, add nc to 00:36:580 (5) for consistency. fix that
  12. 00:52:980 (1) - According to your hitfinish pattern, here's a missing hitfinish. ups
  13. 00:57:780 (1,2,3,4,5,6,7) - ^ same here, but you didn't added finishes in this whole pattern fix that
  14. 00:59:180 (3) - And also according to your nc pattern you should add here a nc like you were doing before with your previous patterns for consistency.
  15. 01:03:580 (4,5,6) - Moar stacking :c unstacking notes makes the player feel better and also makes the player enjoy more the map because they'll have to move more the cursor around the screen keep it.
  16. 01:04:180 (1,2,3,4,5,6,7,8) - Missing finishes and combo at 01:05:780 (4) again. fix that
  17. 01:06:780 (6) - Due to the change of melody, i suggest you to add nc here. no
  18. 01:08:780 (4,5) - Again, this empty space kinda ruins the flow. Consider adding a repeat to (4) to fill up that space. fix that , more easier
  19. 01:10:180 (7) - Due to the change of melody again, I suggest you to add a nc here. Also, again, way too much stacked and boring notes. Consider unstacking for a better flow. did you copypasted the previous kiai...? no, at 01:08:980 that melody start higher and this i feel melody is still continue, keep it sorru, also yes is copy-past if you read my first post and still fine, because i don't wanna lost melody and guitar
  20. 01:15:180 (1,2,3,1) - 2 completely inconsistent nc. Please remove them. In your previous patterns you didn't added nc like this. Try to keep them consistent to make the map more solid.no keep it.
  21. 01:16:580 (2) - If you followed my nc suggestions, also add nc here.no

    Just try to keep stuff consistent to make the map more solid. I don't like those storyboarded hitsounds :c
i like hitsound SB :(

[Insane]
  1. 00:14:580 (1) - This slider looks very ugly tbh. Please make it more pretty and curved, like this?: fix that
  2. 00:17:780 (1,2,3,4,5,6,7,8,1,2) - Here's a clear lack of hitsounds. You didn't added finishes like you did at 00:11:580 (2,3,4,5,6,7,8,9,10,11,1).fix that
  3. 00:19:380 (4) - Missing nc.. you didnt' added nc like you did at ^ yes

    And the list goes on.... please fix those things by yourself. They're the same erros like in the hard diff. I don't want to write everything again.

    fix more consistent,hitsound,curve and etc... that you explained and my owm

  4. 00:22:480 (4) - Another.. weird slider. Consider making it more curved, like this:i still is consistent curve, i did curve better this and then rotato and fix spacing so i see is still is nive curve
  5. 00:30:180 (4) - Due to the change of melody, I suggest you to add a nc here. Fits with the music imo. no , same explained in hard, that melody feel like is continue, keep it
  6. 00:36:580 (4) - ^ ^ no
  7. 01:10:180 (4) - ^ ^ no
  8. 01:16:580 (4) - ^ this is also to avoid those high combo numbers (10, 11, 12.. 13..).^ no
  9. 01:18:380 (8) - I think it feels better in therms of flow if you move this note up instead of leaving it down here: you right, fixed that

    Good. :D I don't like very much your stacks. In this case, they're much better the way you stacked notes than how you did in your hard. Other than that, good diff.
that stack is really aswome i feel is lot fun in my owm feel i wanna keep it, that just 2 second try and get SS or first try SS that lot fun, keep it

That's it. Good luck!
Thank big big mod that really help :D i like very much big mod than tiny mod lmao :megusta: i hope i will you req again my map

EDIT: aff double post -.- also put my owm star 4x hueaheuhauehauehauhea

EDIT 2: RE-DOWNLOAD THE TAG CHANGE uheuhehueh
R e d

Kei wrote:

Hi!

[R e d's Easy]
  1. 00:01:780 (1,2,3,4) - You added way too much consecutive notes for a Easy diff. Please consider deleting 00:02:980 (3) and making larger 00:02:180 (2) (end it where (3) was). dont seems right to me. i really feel a circle in 00:02:980! and its not too much for a easy diff.
  2. 00:10:180 (4,5) - Same thing here ^ consider deleting 00:10:980 (5) and making larger 00:10:180 (4) (end it here (5) was). right!! fix
  3. 00:14:580 (1,2,3) - This pattern looks messy imo. Please try to copy 00:14:580 (1) shape, then press ctrl+j, and after that, press ctrl+r. Afterwards, try placing it like this: fix
  4. 00:22:580 (3) - A bit nazi: move this slider a tad to the right. The pattern looks much better if you do that. fix
  5. http://puu.sh/12ioR
  6. 00:30:980 (3) - ^ a tad down this time: fix
  7. It's really ugly how 00:33:780 (1) gets a bit covered up by 00:32:180 (1). Please move away any of those 2 sliders to avoid it: fix
  8. 00:38:180 (3) - Kinda nazi again.. please consider moving this note to x:288 y:148 to make the pattern and notes placement more clean. i see no pattern in that o.O anyway i change the pattern for the 00:38:180 (3) end in the middle, also i add slider in 00:35:380 (2) seems now perfect to me ;o
  9. 00:42:180 (2,3,4) - Way too much consecutive notes. I highly suggest you to delete (3), and then replace (2) and (4) with a slider to make this kind of parts more easier and appropiate for beginners. hum i did it with 2 sliders
  10. 00:44:980 (1,2,3) - More messy patterns :o Please try out this pattern or make another one by yourself more.. prettier: fix
  11. 00:56:180 (3) - Ahmm and again, try moving this slider a tad up (x132 y76 if possible) to make this pattern looks more clean. You should end up with something like this: fix
  12. 00:57:780 (1,2,3,4) - Add some whistles to these notes. This sounds way too empty and monotonous without hitsounds. Perhaps to (1), (3) and (4)?fix
  13. 01:02:580 (3) - Uhm this slider shape looks kinda random like this. How about moving it?: fix
  14. 01:04:180 (5,1) - The space between these 2 notes ruin the flow. Consider filling up this space with a long slider or something you preffer more.
    fix
    Try fixin up the rest of the diff by yourself having in mind those points listed above. :D fix



That's it. Good luck!
Crimmi

Kei wrote:

Hi!

[General]
  1. There's inconsistency in Kiai times. Please fix it (Crimmi's diff has a different kiai than the other diffs).
Because I used spinners.

[Crimmi's Normal]
  1. 00:44:980 (1) - Your hitfinishes volume here sound much low than at 00:12:980 (2). Sounds better if you decrease the volume of the finishes at 00:12:980 (2) too. Ah, crap i forgot about that
  2. 00:46:580 (3) - According to your previous pattern 00:12:980 (2), here's missing a finish. I suggest you to add it for consistency. Done.
  3. 01:19:380 (3) - Fits and sound much more with the music if you remove this whistle. Try it out. Done.

    There's not really much I can say about this difficulty. It's not of my personal taste. Simple patterns, symmetry, idk o.o i find it okay..
SPOILER
osu file format v9

[General]
AudioFilename: Sonic Knuckles Music Flying Battery Zone Act 2.mp3
AudioLeadIn: 0
PreviewTime: 26980
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 1780,4980,8180,11380,14580,17780,20980,24180,27380,41780,44980,48180,51380,54580,57780,60980,64180,67380,80980
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 16

[Metadata]
Title:Flying Battery Zone Act 2
Artist:Masato Nakamura
Creator:Pereira006
Version:Crimmi's Normal
Source:Sonic & Knuckles
Tags:eggman tails team sega genesis mega drive collection darkdunskin Crimmi R e d

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:3
SliderMultiplier:1.1
SliderTickRate:2

[Events]
//Background and Video events
0,0,"0.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
180,400,4,2,0,100,1,0
4980,-100,4,1,0,70,0,0
8180,-100,4,2,0,100,0,0
11380,-100,4,1,0,70,0,0
14580,-100,4,2,0,100,0,0
17780,-100,4,1,0,70,0,0
20980,-100,4,2,0,100,0,0
24180,-100,4,1,0,70,0,0
27380,-100,4,1,0,70,0,1
40980,-100,4,1,0,70,0,0
41780,-100,4,2,0,100,0,0
44980,-100,4,1,0,70,0,0
48180,-100,4,2,0,100,0,0
51380,-100,4,1,0,70,0,0
54580,-100,4,2,0,100,0,0
57780,-100,4,1,0,70,0,0
60980,-100,4,2,0,100,0,0
64180,-100,4,1,0,70,0,0
67380,-100,4,1,0,70,0,1
80980,-100,4,2,0,100,0,0


[Colours]
Combo1 : 253,253,253
Combo2 : 140,210,255
Combo3 : 255,55,65

[HitObjects]
64,192,1780,2,0,B|128:192|128:192|192:160|192:160|288:160,1,220,4|0
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320,256,8580,1,8
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320,256,14580,6,0,B|368:256|368:256|432:240,2,110,4|8|0
320,128,15780,1,2
192,192,16180,2,0,B|128:192|128:192|80:160,2,110,0|8|0
192,64,17380,1,2
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256,176,22180,1,2
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176,192,36980,5,2
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176,192,44980,6,0,B|176:320,1,110,4|0
320,304,45780,2,0,B|320:176,1,110,4|0
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240,256,79380,1,0
208,112,79780,1,2
256,192,80180,12,4,81780
Konei
Uhm, sorry.

I'm just here to tell you I can't mod this map.
It's to pro for my current modding experience, so I just wish you good luck for rank =w=
Topic Starter
Pereira006

Konei wrote:

Uhm, sorry.

I'm just here to tell you I can't mod this map.
It's to pro for my current modding experience, so I just wish you good luck for rank =w=
:(, thank

also where link @Crimmi ?
Crimmi

Pereira006 wrote:

Konei wrote:

Uhm, sorry.

I'm just here to tell you I can't mod this map.
It's to pro for my current modding experience, so I just wish you good luck for rank =w=
:(, thank

also where link @Crimmi ?
Look at my previous post.
LunarSakuya
hi

General
Audio lead-in for Taikos and standard are different. Idk if that matters lol

R e d's Easy
00:36:580 (1) - Start with a single note instead of slider http://osu.ppy.sh/ss/426506
00:45:780 (2) - Delete finish at beginning, you didn't have it in the previous patterns
01:04:180 (5) - NC, delete NC on the next note

Crimmi's Normal
00:16:180 (3) - Replace by copy & pasting (1)? or the other way around
00:23:780 (4) - Whistle instead of clap, like 00:17:380 (4) -
00:24:180 (5) - NC

Hard
00:01:780 (2) - NC
00:16:180 (3) - Start slider on 00:16:080 to match the tune?
00:22:580 (3) - ^
00:30:580 (6,7,8) - Make some sliders or something, the stack feels a bit long
00:41:780 (2) - NC
01:10:580 (6,7,8) - same as before, maybe use slider

Insane
00:01:780 (5) - NC, consistency with 00:08:180 (1) -
00:35:280 - add a note to follow the music? if yes, maybe you can stack like this http://osu.ppy.sh/ss/426618
00:41:780 (5) - NC

Nice!! xD GL
R e d

LunarSakuya wrote:

hi

R e d's Easy
00:36:580 (1) - Start with a single note instead of slider http://osu.ppy.sh/ss/426506 why? No ;o sounds better to me in my way
00:45:780 (2) - Delete finish at beginning, you didn't have it in the previous patterns yess fix
01:04:180 (5) - NC, delete NC on the next note yess fix


Nice!! xD GL
DakeDekaane
As I expected, a nice song and mapset for me~

I'm sorry, or I couldn't help or this is almost near perfect, good luck~
Topic Starter
Pereira006

LunarSakuya wrote:

hi

General
Audio lead-in for Taikos and standard are different. Idk if that matters lol

the taiko is guest and standard is fine not need add audio lead-in look not like is harder but somoene sayd this agian i will change that

Hard
00:01:780 (2) - NC yes you right
00:16:180 (3) - Start slider on 00:16:080 to match the tune? yes that true but blue tick is really hard by test in diff hard
00:22:580 (3) - ^ ^
00:30:580 (6,7,8) - Make some sliders or something, the stack feels a bit long no the notes is fit very well i keep it
00:41:780 (2) - NC yes
01:10:580 (6,7,8) - same as before, maybe use slider no same explained before

Insane
00:01:780 (5) - NC, consistency with 00:08:180 (1) - fix to consistency my diff hard
00:35:280 - add a note to follow the music? if yes, maybe you can stack like this http://osu.ppy.sh/ss/426618 no
00:41:780 (5) - NC yes

Nice!! xD GL
Thank you mod :D

DakeDekaane wrote:

As I expected, a nice song and mapset for me~

I'm sorry, or I couldn't help or this is almost near perfect, good luck~
again ? :( i believe one day you mod will help my map
anyway, thank checking and star
JudgeTheDude
Hi, from my modding queue.

Nothing weird found, good job ^^

Good luck for rank.
Topic Starter
Pereira006

JudgeTheDude wrote:

Hi, from my modding queue.

Nothing weird found, good job ^^

Good luck for rank.
okay :(, thank checking
Hyguys
Mod4Mod
Suggestion
Error

I really like this map , if i had a kudosu i would star it
but i don't have ;_;

[R e d's Easy]
00:24:980 (1) - Put normal whistle here, or a soft clap to combine with the 00:25:780 (2,3) -
besides that nice difficulty

[Crimmi's Normal]
nice difficulty

[Oni]
00:34:580 (44,45,46,47,48) - if possible , make this ddkkd
or ddkdd
[Hard]
00:30:580 (6) - New Combo
00:36:980 (5) - ^
01:09:380 (2) - Normal whistle
01:10:580 (6) - New combo
01:16:980 (4) - ^
01:16:980 (6) - ^^

[Insane]
00:19:980 (3) - Finish on the start of slider
00:26:380 (4) - ^ On the end of the slider
00:30:580 (6) - New combo
00:36:980 (6) - ^
01:10:580 (6) - ^^
01:16:980 (6) - ^^^
R e d

Hyguys wrote:

Mod4Mod
Suggestion
Error


[R e d's Easy]
00:24:980 (1) - Put normal whistle here, or a soft clap to combine with the 00:25:780 (2,3) -
besides that nice difficulty

Denied because i want player feel the soft hitsound at 00:24:980. And the claps start at White big tick in 00:25:780

But really thanks for suggestion! Thank you !!
Topic Starter
Pereira006
everthing fix new combo and whistle expect finis in insane
also taiko will keep it he tell me that he still more enjoy

thank you mod :D and update
Dangaard
Cool map. The audio file ends so abruptly, a fade out would be quite fitting for a looping song like this.
00:15:680 (3) - this felt a bit weird on Insane, I think instead of the blue tick at the beginning of this slider, you should map to the white tick in the middle 00:15:780
Topic Starter
Pereira006

Dangaard wrote:

Cool map. The audio file ends so abruptly, a fade out would be quite fitting for a looping song like this.
00:15:680 (3) - this felt a bit weird on Insane, I think instead of the blue tick at the beginning of this slider, you should map to the white tick in the middle 00:15:780
Fixed slider change to white tick because melody is really strong than i did blue tick and add note on blue tick that make sense lot for me because is here weak drums and melody and another part fixed like this to keep consistency and add hitsound and nc lmao

also i konw fade out will fit more this but i don't konw how make fade out... i konw only cut :/

Thank checking and i hope someone explain how make or give mp3 with fade out
Crimmi

Pereira006 wrote:

Dangaard wrote:

Cool map. The audio file ends so abruptly, a fade out would be quite fitting for a looping song like this.
00:15:680 (3) - this felt a bit weird on Insane, I think instead of the blue tick at the beginning of this slider, you should map to the white tick in the middle 00:15:780
Fixed slider change to white tick because melody is really strong than i did blue tick and add note on blue tick that make sense lot for me because is here weak drums and melody and another part fixed like this to keep consistency and add hitsound and nc lmao

also i konw fade out will fit more this but i don't konw how make fade out... i konw only cut :/

Thank checking and i hope someone explain how make or give mp3 with fade out
check this http://downloads.khinsider.com/game-sou ... -act-2.mp3
Topic Starter
Pereira006

Crimmi wrote:

check this http://downloads.khinsider.com/game-sou ... -act-2.mp3
i check this i don't like
i will keep my mp3 is feel good like dubstep lmao

Re-Download ! Mp3 has better quality with fade out thank by R e d

Re-download pls because mp3 change
MusashiX4
Hey, I just want to correct some information about the song itself.

The composer is not Masato Nakamura, but (I believe) Howard Drossin. There's a chance that it may be Jun Senoue as there were multiple composers for Sonic & Knuckles, but I've been led to believe that it's Howard Drossin.
Topic Starter
Pereira006

MusashiX4 wrote:

Hey, I just want to correct some information about the song itself.

The composer is not Masato Nakamura, but (I believe) Howard Drossin. There's a chance that it may be Jun Senoue as there were multiple composers for Sonic & Knuckles, but I've been led to believe that it's Howard Drossin.
Hooo.... i read now wiki about masato and Howard. Masato did 2 game OST only and howard have more wooow. I didn't that !
Thank checking ! when i home I will fix that to howard Drossin but i read too Jun. well that hard find artist lmao but i will change to Howard Drossin when i home.

Thank checking :D
cmn_891127
Hi, Pereira006~ Sorry for delay:3

[R e d's Easy]
00:13:780 (4) - move right 1 grid and up 3 grids
00:49:380 (3,1) - why not stack it?~

[Crimmi's Normal]
00:46:580 (3) - you should use more precise gild level
01:17:780 (6,4) - make the tail of (6) complete cover (4)

[Hard]
00:15:780 (2) - 00:22:180 (2) - 00:55:780 (2) - 01:02:180 (2) - really strange, you can add a reverse
00:27:380 (1,2,3) - I think this pattern is not fit the rhythm here
SPOILER
http://osu.ppy.sh/ss/435934

[Insane]
00:16:080 (1) - 00:56:080 (1) - short the slider, and add a note before slider
00:27:380 (1,2,3) - like [Hard]

Good Luck, Pereira006~
Mercurial

Pereira006 wrote:

MusashiX4 wrote:

Hey, I just want to correct some information about the song itself.

The composer is not Masato Nakamura, but (I believe) Howard Drossin. There's a chance that it may be Jun Senoue as there were multiple composers for Sonic & Knuckles, but I've been led to believe that it's Howard Drossin.
Hooo.... i read now wiki about masato and Howard. Masato did 2 game OST only and howard have more wooow. I didn't that !
Thank checking ! when i home I will fix that to howard Drossin but i read too Jun. well that hard find artist lmao but i will change to Howard Drossin when i home.

Thank checking :D
I think that he deserves a Kudosu for his work :)
Topic Starter
Pereira006

cmn_891127 wrote:

Hi, Pereira006~ Sorry for delay:3 that's fine lol

[Hard]
00:15:780 (2) - 00:22:180 (2) - 00:55:780 (2) - 01:02:180 (2) - really strange, you can add a reverse you right and that fit too and is more easy now
00:27:380 (1,2,3) - I think this pattern is not fit the rhythm here i don't think the (1) melody like is HIGH UP at the end slider was like HIGH DOWM i mean melody that complety because the start melody start high at the end star down then stop melod (2) is like new melody then (3) again high melody that complety fit my patterns i feel is hard explain but my patterns still fit most better, sorry keep it is hard explain because my eng is stupid
SPOILER
http://osu.ppy.sh/ss/435934

[Insane]
00:16:080 (1) - 00:56:080 (1) - short the slider, and add a note before slider The melody is really strong than drums weak that I wanna keep it, sorry keep it
00:27:380 (1,2,3) - like [Hard] Same explained in hard

Good Luck, Pereira006~
I most follow melody,guitar etc.. than drums

Thank mod ^^ and star

Mercurial wrote:

I think that he deserves a Kudosu for his work :)
ho well lol ok

I NEED MOD TAIKO :(
R e d

cmn_891127 wrote:

Hi, Pereira006~ Sorry for delay:3

[R e d's Easy]
00:13:780 (4) - move right 1 grid and up 3 grids i just can do that with distance snap off ;o with it on i can up 3 grids but i cant move1 to right. Also i dont think thats wrong or somening. sorry
00:49:380 (3,1) - why not stack it?~ this is easy, i think stack notes are a "little" hard for bigginers


thanks for mod !


Good Luck, Pereira006~
XK2238
Dropping this here because I love the song >> Here's an Inner Oni for you. http://puu.sh/18bLX

Only add it if you want.
Topic Starter
Pereira006

XK2238 wrote:

Dropping this here because I love the song >> Here's an Inner Oni for you. http://puu.sh/18bLX

Only add it if you want.
I'm sorry i won't accpeted any diff taiko, sorry but i will put first post link, and thank
DaxMasterix
TataTaiko Mod at Request ~ oAo...

General:

  1. Why not.. Add 4 Colours.. 2 Oranges.. and 2 Skyblues.. And put NCs in the respective Hitsounds.. This always is better for the convenience of the Future Mods in yours diffs.... Is more Comfortable For all the Taiko Modders..
  2. Audio +10 to the Muzukashii and the Oni?
Dunskin's Muzukashii:
  1. 00:07:180 (23) - This need be a ''d''.. For continue the pattern in 00:05:580 (16).
  2. 00:13:780 (24) - This need be a ''k'' for the same Reason in 00:12:180 (17) ...
  3. 00:19:980 (25) - Yes.. This need be a ''d'' for the same Reason in 00:18:380 (18)... ~ :33
  4. 00:26:580 (26) - Yes.. This need be a ''k'' =w=
  5. 00:37:580 (15,16,17) - Oh no.. Don't add MixedTriplets in Muzukashiis.. change the pattern to ''ddd''
  6. 00:38:580 (21,22,23) - ^The same.. Change this to ''kkk''
  7. 00:47:180 (23) - This need be a ''d'' You know why :33
  8. 00:53:780 (24) - This need be a ''k'' You know why x33
  9. 00:59:980 (25) - This need be a ''d'' You know why :33
  10. 01:06:580 (26) - This need be a ''k'' You know why x33
  11. 01:17:580 (15,16,17) - Yeah.. really.. Don't add MixedTriplets in Muzukashiis..Is not good o3o.. Change this pattern to ''ddd''.
  12. 01:18:580 (21,22,23) - Eyup.. Change this to ''kkk''.
Dunskin's Oni:
  1. 00:01:780 (1) - ''d''
  2. 00:08:180 (1) - ''d''
  3. 00:29:480 (15) - ''d''
Okay.. Good Diffs~ was funny..
Good luck in the rank :)
DarkDunskin

DaxMasterix wrote:

Dunskin's Muzukashii:
  1. 00:07:180 (23) - This need be a ''d''.. For continue the pattern in 00:05:580 (16).
  2. 00:13:780 (24) - This need be a ''k'' for the same Reason in 00:12:180 (17) ... Fixed
  3. 00:19:980 (25) - Yes.. This need be a ''d'' for the same Reason in 00:18:380 (18)... ~ :33 Fixed
  4. 00:26:580 (26) - Yes.. This need be a ''k'' =w= Fixed
  5. 00:37:580 (15,16,17) - Oh no.. Don't add MixedTriplets in Muzukashiis.. change the pattern to ''ddd'' Fixed
  6. 00:38:580 (21,22,23) - ^The same.. Change this to ''kkk'' Fixed
  7. 00:47:180 (23) - This need be a ''d'' You know why :33 Fixed
  8. 00:53:780 (24) - This need be a ''k'' You know why x33 Fixed
  9. 00:59:980 (25) - This need be a ''d'' You know why :33 Fixed
  10. 01:06:580 (26) - This need be a ''k'' You know why x33 Fixed
  11. 01:17:580 (15,16,17) - Yeah.. really.. Don't add MixedTriplets in Muzukashiis..Is not good o3o.. Change this pattern to ''ddd''. [/color]
  12. 01:18:580 (21,22,23) - Eyup.. Change this to ''kkk''. Fixed
Dunskin's Oni:
  1. 00:01:780 (1) - ''d'' Fixed
  2. 00:08:180 (1) - ''d'' Fixed
  3. 00:29:480 (15) - ''d''
Nope
So here's the Update: http://puu.sh/18O26

Thx for your mod~
Topic Starter
Pereira006
update, more mod taiko pls :(
Meru
hello o/
mod request from our queue

sorry for the very late modding because I was really busy with school lately lol

[Taiko diff]
  1. I can't mod taiko, but... it is recommended to set audio-led in to 2000ms
[General]
  1. I'm sure the offset shouldn't 180, try 210 (the most accurate that I get) moreover when I playtested it I got under 5ms early (sometimes 0ms lol) here is the proof I can SS it with 210 offset xP http://osu.ppy.sh/ss/445309
  2. If you do that (changes the offset) then you should re-snap all the green ticks~
  3. Are you sure that R e d is new mapper? xD it looks good to me
  4. Consider adding 500~1000ms for every std diff for give some time to prepare
[R e d's Easy]
  1. The star rating is 2.92 which is too high for me (yeah no one forbid that lol) but it is not recommended to have a high star rating in Easy diff, you can attach some notes/slider into a slider, something like that (this is only my opinion~ but your mapping style is good enough in Easy no problem actually xD)
  2. 00:51:810 (4,2) - If it possible, try avoids overlap even it's just a little~ http://osu.ppy.sh/ss/445231
  3. The star difference with Normal is 0.09... I think you can still reduce it
[Crimmi's Normal]
  1. Placement objects in this diff is similiar with an Easy one, no wonder the difference star rating is 0.09
  2. I guess stack are not for with Easy/Normal diff because some people still can't predict and it would surprising though with a low AR
  3. 01:08:610 (2,3,4,5,6) - Pattern like this is quite confusing in Normal, move it somewhere or attach them into slider maybe?
  4. 01:12:210 (3) - Perhaps NC? to keep the number of combos not goes too high
  5. 00:48:210 (1,2,3,4,1,2,3,4) the spacing is quite high IMO
[Hard]
  1. 00:54:610 - if you're using osu! skin default the slider will looks like this... http://puu.sh/19nCq The slider's line touch the slider's head, I mean can you find other way to make a better/cool slider?
  2. 01:13:010 - add finish! o.o
  3. 01:15:210 (1) - move this NC to (2), it follows downbeat
  4. 01:15:810 (3) - also remove this NC this as well
[Insane]
  1. 00:27:410 - Perhaps you can add 1 special color to notify changes of SV from this part
  2. 00:03:410 (1,2) - a bit overmap I think? it was not following the rhythm I think, maybe replace (1) with (2) and extend it a little till white tick
  3. 00:43:410 (1,2) - ^
  4. 00:09:810 (1,2) - ^
  5. FOund nothing else *-*
overall it was a good map to me.. so~
good luck~
Topic Starter
Pereira006

Matoryoshika wrote:

hello o/
mod request from our queue

sorry for the very late modding because I was really busy with school lately lol that's okay, school can be hard aff

[General]
  1. I'm sure the offset shouldn't 180, try 210 (the most accurate that I get) moreover when I playtested it I got under 5ms early (sometimes 0ms lol) here is the proof I can SS it with 210 offset xP http://osu.ppy.sh/ss/445309 pretty much better you right fixed
  2. If you do that (changes the offset) then you should re-snap all the green ticks~ lol ok
  3. Are you sure that R e d is new mapper? xD it looks good to me haha thank by teacher lmao
  4. Consider adding 500~1000ms for every std diff for give some time to prepare 1000 better
[Hard]
  1. 00:54:610 - if you're using osu! skin default the slider will looks like this... http://puu.sh/19nCq The slider's line touch the slider's head, I mean can you find other way to make a better/cool slider? that rally fine i use skin default too when i editer but change shape slider little
  2. 01:13:010 - add finish! o.o no sorry, the melody feel like is continue
  3. 01:15:210 (1) - move this NC to (2), it follows downbeat yes
  4. 01:15:810 (3) - also remove this NC this as wellyes
[Insane]
  1. 00:27:410 - Perhaps you can add 1 special color to notify changes of SV from this part no sorry, i prefer keep it normal combo color that really good
  2. 00:03:410 (1,2) - a bit overmap I think? it was not following the rhythm I think, maybe replace (1) with (2) and extend it a little till white tick no, (1) is drums (2) start guitar that pretty much follow music i keep it
  3. 00:43:410 (1,2) - ^ ^ same
  4. 00:09:810 (1,2) - ^ ^ same
  5. FOund nothing else *-*
overall it was a good map to me.. so~
good luck~
About Star rating is uselsess in my opinion
The easy have spacing so easy and test play sooo easy too that can really SS first try and Normal have spacing higher than easy that is really is normal so is fine because they are gues diff and test play is really fine

Thank you mod and star :D

I will update when other diff is finish
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