ZZHBOY wrote:
恭喜rank
ZZHBOY wrote:
恭喜rank
yay bubbled >.< thanks for the work you've done for the map and help me improve, really thanks :3Teara wrote:
I'm looking at it now.. (Finally!)
All seems good. But I did ask around, most think its fine. But like Graven said, hard is really easy compared to Insane.
If you do change hard, I'll re-bubble for you.
changed the last kiai time for all diffs 暴打01Zero__wind wrote:
As you adjusted the last spinner in all diffs according to Garven's mod
so I think you also need to extend the last kiai's ending time accordingly to make sense?
Thanks for the recheck and I fixed them all o.ojonathanlfj wrote:
alright time to fulfill makar's request from a while back!
[General]
01:15:900 - set the preview time here, right now you hear this cut off "a" in the vocals when you select this song, which doesn't sound very cool. Make sure to do this on all diffs including taikos!
also do consider what Zero__wind said in the post above
[Easy]
00:32:713 (2) - forgot clap on start?
01:53:153 (4,1) - i'd try to alight this into a straight line for aesthetic purposes
02:00:735 (4) - put a finish on the end? fits pretty well
03:09:966 (1) - angle it like this will make the flow better here: 03:15:241 (3) - forgot NC
[Normal]
01:11:285 (1) - clap on the end here
01:15:900 (1,2) - these would sound better if you used the soft sample set, or lower the volume further more since there is no instrument playing in the background here
02:15:900 (1,2) - try perfectly center this, would give out a really cool effect
02:51:505 (1) - should have normal sample start here since its the down beat which makes more sense than starting at 02:51:834 (2)
03:09:307 (1) - players will likely let go of this early since they are too used to the single repeat sliders, might want to map this like 01:18:538 (1,2)
[Hard]
00:47:549 (5) - NC here to keep consistent with 00:58:098 (1)
00:50:516 (4) - forgot NC here also
01:37:659 (1) - end this spinner at 01:39:637, because thats where the drum roll begins which leads a nice transition onto 01:40:296 (1)
02:45:900 (1) - see if you can move this a bit further from 02:45:241 (5,6), currently its a bit easy to misread as 1/1 rhythm due to the shorter distance from the previous circles
02:58:757 (1) - clap on start?
[Insane]
00:32:713 (7) - forgot a clap here
00:46:230 (1) - tbh this new combo here confused me a bit since the pattern looked the same (and then 00:46:724 (4,5,1) hits all of a sudden), so its best if you remove NC here, NC at 00:46:724 (4), then remove NC at 00:46:889 (1). Also you missed a clap on 00:46:560 (3)
01:31:395 (9) - clap
01:34:032 (2) - lots of missing claps lol
01:37:741 (1) - same as Hard
01:55:543 - this next stack played a bit weird, i slowed it down and realized there should be a circle here to catch the drums, so you can do this: 02:37:658 (1,2,3,4) - these are slightly overlapping, but 02:38:977 (1,2,3,4) aren't, so you should try to keep the spacing there more consistent (either both have overlaps or both doesnt)
03:09:142 (5) - i found this jump a bit hard to hit, consider moving it somewhere here to reduce the spacing a bit: 03:11:450 (2) - clap on repeat
03:17:053 (2) - start the NC here instead of 03:16:889 (1), makes the patterns more coherent imo
well thats about all, if you have any questions feel free to ask in game
ZZHBOY wrote:
恭喜rank
好想打爆你们两个啊 ;w; 完蛋我现在心情好棒 怀疑明天考试满分615915887 wrote:
ZZHBOY wrote:
恭喜rank
615915887 wrote:
ZZHBOY wrote:
恭喜rank
Oracle wrote:
恭喜rank
EDIT:我来送1分Oracle wrote:
恭喜rank
<3 moe meiikyuumeiikyuu wrote:
<3