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Tatsh feat. Ayane - Kakusei -Fractional Vision-

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jamxx
taihen omatase desu...orz

Easy
00:31:782 (2) - 1grid up,終点finish
00:42:497 (3,1) - New combo入れ替えたほうがスライダー二本ずつでいいかもしれないです
01:19:254 (2) - 終点finish(曲にあっていると思うので)
01:48:430 (4) - (2)と同じ高さに置くか、(2)(3)(4)で三角形にするといいかも
01:59:639 (1,2,3) - (3)をx:124 y:168に持って行くともっと綺麗な三角形になります
02:02:276 (1,2,3) - こっちもコピペで

Melo's Normal

一点だけ…orz
01:19:254 (3) - ここも折り返すと01:18:759 (2) - と並んでカッコいいかなと思いました

wring's Hard
00:12:181 (4) - new combo
01:42:001 (4,5,6) - stack leniencyの関係で(4)がスコアバーに被っているので移動した方がいいかもです

Insane
00:19:994 (7) - 始点whistle(ここまで定期的についてる場所なので無いのは違和感がありました)
00:20:931 (9) - whistle削除
00:46:453 (7) - 好みの問題ですが、提案 http://puu.sh/1e4J4
01:12:825 (3) - スコア表示と被ってるので下げるといいかもです(01:12:661 (2,3,4) - これ全部まとめてCtrl+Shift+R?)
01:48:759 (8,9,10) - こっちも~
Topic Starter
Takos

jamxx wrote:

taihen omatase desu...orz

Easy
00:31:782 (2) - 1grid up,終点finish
00:42:497 (3,1) - New combo入れ替えたほうがスライダー二本ずつでいいかもしれないです no
01:19:254 (2) - 終点finish(曲にあっていると思うので)
01:48:430 (4) - (2)と同じ高さに置くか、(2)(3)(4)で三角形にするといいかも
01:59:639 (1,2,3) - (3)をx:124 y:168に持って行くともっと綺麗な三角形になります
02:02:276 (1,2,3) - こっちもコピペで


Insane
00:19:994 (7) - 始点whistle(ここまで定期的についてる場所なので無いのは違和感がありました)
00:20:931 (9) - whistle削除
00:46:453 (7) - 好みの問題ですが、提案 http://puu.sh/1e4J4 no
01:12:825 (3) - スコア表示と被ってるので下げるといいかもです(01:12:661 (2,3,4) - これ全部まとめてCtrl+Shift+R?)
01:48:759 (8,9,10) - こっちも~
Most of them fixed, thanks for modding!
Colin Hou
by request~

[Insane]
  1. 00:18:431 (5) - kind of curved too much, or you can try let there be no straight part?
  2. 00:19:681 (6) - new combo
  3. 00:36:068 (4,5,6,1,2,3,4,5,6,7,8,9,10) - the drums in the music makes this part sound not so good. you can clearly hear 00:36:315 but there is no note. try get something to cover it.
  4. 01:13:485 (1) - this sounds to be 3/4+1/4
  5. 01:17:935 (4,5,6,7,8,9,10) - seems you totally ignored the actual rhythm here? it can be good in some place but not here in my opinion.
  6. 01:42:496 - a bit odd to see a re-KIAI happend here, do as normal and apply to all diffs.
  7. 02:04:749 - end the KIAI here? appoly to other diffs if you take this advance.
  8. 02:08:210 - a triple here
  9. 02:09:199 - ^ maybe, but I'd suggest remap to a stream part.
[wring's Hard]
  1. AR8 is much easier for me, the spacing tricks and stacking are hard to play as AR7
  2. 00:21:244 (3) - sounds off here, start the spinner earlier? or find a better timing x_x, I tried but
  3. 01:14:144 - 'd better place something here
  4. 01:19:254 (1,2,3) - stack or jump.
  5. 02:10:518 (1) - map this with reverse-sliders and notes.
[Normal]
  1. video is not applied to this diff.
  2. 02:04:254 (5) - new combo
  3. add 1 final spinner as in other diffs?
[Timing]
  1. 1st bpm 96.2 offset nochange.
  2. 2nd/3rd red-seciton -4ms
try handle the stream parts better :3
Topic Starter
Takos

Colin Hou wrote:

by request~

[Insane]
  1. 00:18:431 (5) - kind of curved too much, or you can try let there be no straight part? made it curved, i made it look awkward on purpose
  2. 00:19:681 (6) - new combo fixed
  3. 00:36:068 (4,5,6,1,2,3,4,5,6,7,8,9,10) - the drums in the music makes this part sound not so good. you can clearly hear 00:36:315 but there is no note. try get something to cover it. added the note at the place you pointed out, but didn't really change the streams
  4. 01:13:485 (1) - this sounds to be 3/4+1/4 fixed
  5. 01:17:935 (4,5,6,7,8,9,10) - seems you totally ignored the actual rhythm here? it can be good in some place but not here in my opinion. ah I think I'm following the percussions for this part, am I wrong? :?
  6. 01:42:496 - a bit odd to see a re-KIAI happend here, do as normal and apply to all diffs. fixed for the other diffs as well
  7. 02:04:749 - end the KIAI here? appoly to other diffs if you take this advance. ^
  8. 02:08:210 - a triple here ok
  9. 02:09:199 - ^ maybe, but I'd suggest remap to a stream part. nah, I want to keep the jumps :D
[Timing]
  1. 1st bpm 96.2 offset nochange.
  2. 2nd/3rd red-seciton -4ms
    Both fixed
try handle the stream parts better :3
Thank you very much, it was a really helpful mod.

To Melophobia and wring
Please Re-DL the mapset, thank you


Edit: Updated all diffs
Melophobia
Thanks for your mod, Colin. But as for newcombo, It will be inconsistent with the rest of this difficulty just because i stuck to the current pattern (2downbeats). Therefore i think i shouldn't. And as for the last spinner, I don't want it just because I personally dislike long spinners and consecutive spinners are not that great imo. Since Takos has already fixed the video problem, So no changes made here. But I would still appreciate your mod :3
wring

Colin Hou wrote:

[wring's Hard]
  1. AR8 is much easier for me, the spacing tricks and stacking are hard to play as AR7 ok
  2. 00:21:244 (3) - sounds off here, start the spinner earlier? or find a better timing x_x, I tried but It is very suitable for me because that is just liven up part.
  3. 01:14:144 - 'd better place something here no
  4. 01:19:254 (1,2,3) - stack or jump. jump is not good for me, and if I put stack them, these would slide to lower right. It will look bad.
  5. 02:10:518 (1) - map this with reverse-sliders and notes.I do, but i think it's needless......
thanks mod :)
Suzully
From my modding queue.

[General]

  • [Metadata]
    Title:Kakusei -Fractional Vision-
    TitleUnicode:覚醒 -Fractional Vision-
    Artist:Tatsh feat. Ayane
    ArtistUnicode:Tatsh feat. 彩音
    修正してね。

    From 00:26:998 to 00:37:136, I strongly recommend you to use soft-hitsound(volume 80%?) except where the guitar sounds and where you put a stream at the end. A normal-one is too loud and it makes harder for player to hear the music so it's worryed about playing gets prevented.
[Easy]
  1. 00:19:965 (x) - Remove a break.
  2. 00:21:212 (1) - Don't put at the same time.
  3. 01:27:986 (1) - Why not put on 01:27:821 as well as 01:22:547 (1).
  4. 01:33:261 (1) - ^
  5. 01:38:536 (1) - ^
  6. 02:04:909 (1) - ^
  7. 02:12:904 (1) - Start on 02:12:986. 1/4 beat break doesn't make sense on the easy diff.
[wring's Hard]

  • Set the KIAI end at the same point as other diffs.
  1. 00:27:658 (3,4,5) - Player should get confused a bit since they don't follow the music well(there's some sound at 00:27:822 in the back).
  2. 00:47:108 (3,4,5,6) - The hitsound sounds kinda too loud here. Turn the volume down a bit.
  3. 01:25:514 (1,2) - Seems a bit confusing to me. How about this one?
  4. 02:11:832 (1,2,3,4) - なんかすげぇなここ
[Insane]

  • Speaking of how to place quick triples, I felt they're kinda crowded. For example, 00:52:217 (1,2,3), and 00:58:810 (4,5,6,7,8,9), 01:11:832 (5,6,7) などなど. I think it's better to make the wider space between them like 01:06:063 (3,4,5,6,7,8,9) and 01:09:525 (1,5,1,5,1). If looks crowded, the gameplay gets worse too; especially if there are many streams in the map as this. Can you do something for them?
  1. 00:36:229 (5,6,1,2,3,4,5,6,7,8,9,10) - I felt something wrong. Let's try the below.
  2. 00:49:086 (4) - There's no sound in the back. Just remove this and start the next stream from 00:49:251.
  3. 00:54:030 (5,6,7,8) - Shouldn't they be like this? One is put on the red line and the other is on the white line, that doesn't fit well and the gameplay isn't that good.
  4. 01:04:085 (5,1) - To follow a finish sound and the music.
  5. 01:06:887 (1,4,1) - Can you replace some of them with a 1/1 beat-length slider as well as other parts? 1/2のリズムで音が続いていると作業感がやや強い.
  6. 01:14:470 (5) - Consider to place this a bit further from next (1)? Make a space more between this and the next, so feels better when playing.
  7. 01:41:008 (8,1) - I felt weird here. The note pattern you put started on (1) but the music sounds started on (8).
  8. 01:48:096 (2,3,4,5,6,7,8,9,10) - Looks crowded. Let's make some space between each triple.
  9. 01:56:832 (6) - Add a new combo.
  10. 02:03:426 (2,1,2,3) - ふむ...it's easy to make player mislead here imo. Try to do Ctrl+G on (1,2) and stack (3) with (1), then player is gonna be able to read a break after 02:03:426 (2).
  11. 02:10:184 (1,2,3,4,5,6,7) - Turn the vulume down a bit, and they should be like below to follow the music.
Get more mods, then let me know.
Topic Starter
Takos

Suzully wrote:

From my modding queue.

[General]

  • [Metadata]
    Title:Kakusei -Fractional Vision-
    TitleUnicode:覚醒 -Fractional Vision-
    Artist:Tatsh feat. Ayane
    ArtistUnicode:Tatsh feat. 彩音
    修正してね。
    全てローマ字に統一しました、修正ってそういうことかしら・・・

    From 00:26:998 to 00:37:136, I strongly recommend you to use soft-hitsound(volume 80%?) except where the guitar sounds and where you put a stream at the end. A normal-one is too loud and it makes harder for player to hear the music so it's worryed about playing gets prevented.
    fixed for Easy and Insane
[Easy]
  1. 00:19:965 (x) - Remove a break.
  2. 00:21:212 (1) - Don't put at the same time.
  3. 01:27:986 (1) - Why not put on 01:27:821 as well as 01:22:547 (1).
  4. 01:33:261 (1) - ^
  5. 01:38:536 (1) - ^
  6. 02:04:909 (1) - ^
  7. 02:12:904 (1) - Start on 02:12:986. 1/4 beat break doesn't make sense on the easy diff.
    All fixed
[Insane]

  • Speaking of how to place quick triples, I felt they're kinda crowded. For example, 00:52:217 (1,2,3), and 00:58:810 (4,5,6,7,8,9), 01:11:832 (5,6,7) などなど. I think it's better to make the wider space between them like 01:06:063 (3,4,5,6,7,8,9) and 01:09:525 (1,5,1,5,1). If looks crowded, the gameplay gets worse too; especially if there are many streams in the map as this. Can you do something for them?
    It may look too compressed, but I think the stream looks better this way.
  1. 00:36:229 (5,6,1,2,3,4,5,6,7,8,9,10) - I felt something wrong. Let's try the below.

    fixed
  2. 00:49:086 (4) - There's no sound in the back. Just remove this and start the next stream from 00:49:251. ok
  3. 00:54:030 (5,6,7,8) - Shouldn't they be like this? One is put on the red line and the other is on the white line, that doesn't fit well and the gameplay isn't that good.

    fixed
  4. 01:04:085 (5,1) - To follow a finish sound and the music.

    ok
  5. 01:06:887 (1,4,1) - Can you replace some of them with a 1/1 beat-length slider as well as other parts? 1/2のリズムで音が続いていると作業感がやや強い. replaced with some notes and triples
  6. 01:14:470 (5) - Consider to place this a bit further from next (1)? Make a space more between this and the next, so feels better when playing. used wider spacing
  7. 01:41:008 (8,1) - I felt weird here. The note pattern you put started on (1) but the music sounds started on (8). added a note to make a triple there
  8. 01:48:096 (2,3,4,5,6,7,8,9,10) - Looks crowded. Let's make some space between each triple.
  9. 01:56:832 (6) - Add a new combo. fixed
  10. 02:03:426 (2,1,2,3) - ふむ...it's easy to make player mislead here imo. Try to do Ctrl+G on (1,2) and stack (3) with (1), then player is gonna be able to read a break after 02:03:426 (2). fixed
  11. 02:10:184 (1,2,3,4,5,6,7) - Turn the vulume down a bit, and they should be like below to follow the music.

    ok

Get more mods, then let me know.
Thank you for mod Suzully!
wring

Suzully wrote:

[wring's Hard]

  • Set the KIAI end at the same point as other diffs. ok
  1. 00:27:658 (3,4,5) - Player should get confused a bit since they don't follow the music well(there's some sound at 00:27:822 in the back). hmm....I intend to be non-mapping some sounds, but ok I added one note and replaced somewhere. I hope this pattern not to be confused.
  2. 00:47:108 (3,4,5,6) - The hitsound sounds kinda too loud here. Turn the volume down a bit. ok
  3. 01:25:514 (1,2) - Seems a bit confusing to me. How about this one? added no jumping return slider
  4. 02:11:832 (1,2,3,4) - なんかすげぇなここ (◞≼ ⌒ ≽◟◞౪◟◞≼ ⌒ ≽◟)
rui
from modreqs PM
In my mod. You can ignore me
久しぶりすぎるmodでろくなことかけてないかも・・・

[Melo's Normal]
最初の部分簡単にしようとしてるのはわかるけど、違和感を持ちました。
音取りの提案
00:06:867 (2) - http://puu.sh/1rrGU
00:09:362 (4) - 同様に
00:12:169 (1) - http://puu.sh/1rrIE
00:18:718 (3) - 00:18:406から始めて00:19:965までの方があってると思う
ここまで直すとレートは0.08上がる(3.79)けどそのぐらいなら問題ないと思います。

00:20:589 (x) - add note?

[wring's Hard]
00:42:163 (x) - 00:44:636 (3)を一つ前の白線に移すか add note ここの音抜きはだいぶやりにくく、今までの流れからdistance2.0ジャンプと勘違いするので音を入れることを強く推奨
02:11:832 (1,2,3,4) - ここやばい :o

[Insane]
00:31:119 (1,2,3,4,5,1) - ここは(1,2) (3,4,5,1)に分かれているので四角で一緒にするのはなんかもったいない気がした。http://puu.sh/1rqVl これはイメージだから配置はシンプルだけど(1,2)と(3,4(図では黄色の 1.2))で同じ軌道を通ってそのまま大きなジャンプに持っていく配置とか面白いかなと思った。俺の趣味だけど
01:09:854 (5) - gridが1ずつずれてるので座標(290,39)に (nazi)
01:10:349 (5) - 同様に
01:12:080 (x) - add note
01:14:799 (1) - 01:13:481 (1,2) - のように音をとるならここも青線で切って白線にadd noteの方が統一感あっていいかも
02:09:442 (x) - add note

以上です
Topic Starter
Takos

rui wrote:

[Insane]
00:31:119 (1,2,3,4,5,1) - ここは(1,2) (3,4,5,1)に分かれているので四角で一緒にするのはなんかもったいない気がした。http://puu.sh/1rqVl これはイメージだから配置はシンプルだけど(1,2)と(3,4(図では黄色の 1.2))で同じ軌道を通ってそのまま大きなジャンプに持っていく配置とか面白いかなと思った。俺の趣味だけど 採用しました!
01:09:854 (5) - gridが1ずつずれてるので座標(290,39)に (nazi) fixed
01:10:349 (5) - 同様に ^
01:12:080 (x) - add note ok
01:14:799 (1) - 01:13:481 (1,2) - のように音をとるならここも青線で切って白線にadd noteの方が統一感あっていいかもremoved note instead
02:09:442 (x) - add note ok

以上です
ruiさんmodありがとうございました!
wring

rui wrote:

[wring's Hard]
00:42:163 (x) - 00:44:636 (3)を一つ前の白線に移すか add note ここの音抜きはだいぶやりにくく、今までの流れからdistance2.0ジャンプと勘違いするので音を入れることを強く推奨 音抜きはよくわかりませんが(逆にあると自分自身では違和感)、流れで勘違いはないと思います。なのでno change
02:11:832 (1,2,3,4) - ここやばい :o ☜-(ΘLΘ)-☞
thanks
terametis
m4m

Black = suggestion.  Blue = suggetion, but important thing for me. Red = Error Element.
These are all suggestions. so you will be able to reject them without reason.

[Insane]
  1. 00:13:728 (4) - ここから歌詞ではなくバックの音で取っているのでNC置いたほうがかっこいいとおもいます
  2. 00:09:362 (4) - ↑を変更する場合、ここにもNCを置いたほうがパターン的にいいと思います
  3. 00:38:207 (3,4,5,1) - 00:39:526 (1,2,3,4,5) - だと5連打の形で置いているので、どちらかを変更してパターンを統一してみてもいいかもしれません。このままでもぜんぜんいいと思います!
  4. 00:48:262 (1,2,3) - 流れが止まっている部分で歌詞もないので、DSx1.0以下の小さいジャンプで置いたほうが感覚的だと思います。
  5. 01:10:019 (1) - NC削除 歌詞の伸ばしている部分を5連打ストリームで置いているので、NCはおかしいと思います。
  6. 01:10:514 (1) - ^   
  7. 01:19:744 (2) - Overmappedだとおもいます。こんなかんじで置いてみてはどうでしょうか 
  8. 01:41:008 (1) - こんなかんじの音取りはどうでしょうか
  9. 01:41:832 (7) - add clap
  10. 01:57:327 (2),01:57:986 (4) このふたつにclapが付いてないのは意図的でしょうか?
[wring's Hard]
  1. この難易度には動画が設定されていません。他の難易度と同じように設定してください。
    map is awesome <3
[Melo's Normal]
  1. 00:44:306 (1) - ボーカルの伸ばしの開始が00:44:471にあるので、少し違和感があります。適当にここらへんの音取りいじってみてはどうでしょうか。単純にスピナーの開始を00:44:471にしても良いと思います。
  2. 01:29:964 (5) - リバーススライダーが今までの流れにあっていない気がします。こんなかんじの音取りに変えてみてはどうでしょうか。配置はてきとう
  3. 01:36:887 (3) - clapがないのは意図的でしょうか?
[Easy]
  1. 00:19:965 (1) - NCをつけないほうがかっこいいと思います
  2. 00:21:212 (2) - remove whistle. いままでのパートで後ろのピアノの音にwhistleを置いてないので、ここも置かないほうがいいと思います。
  3. 00:57:657 (1,2,3) - こんなかんじで置いてみてはどうでしょうか。
    152,212,57657,6,0,B|153:266|153:266|188:301,1,105,4|4,0:0|0:0,0:0:0
    324,304,58810,2,0,B|360:268|360:268|384:208|368:144,1,175,4|8,0:0|0:0,0:0:0
    256,76,60294,2,0,B|256:190,1,105,2|2,0:0|0:0,0:0:0
  4. 01:38:371 (1,2) - スライダーの終わりにclapがついていないのは意図的でしょうか?
  5. 01:45:129 (1) - ^
  6. 01:53:041 (2) - ^
以上です!
Ranked期待してます!
Topic Starter
Takos

terametis wrote:

[Insane]
  1. 00:13:728 (4) - ここから歌詞ではなくバックの音で取っているのでNC置いたほうがかっこいいとおもいます んーno changeで!
  2. 00:09:362 (4) - ↑を変更する場合、ここにもNCを置いたほうがパターン的にいいと思います ^
  3. 00:38:207 (3,4,5,1) - 00:39:526 (1,2,3,4,5) - だと5連打の形で置いているので、どちらかを変更してパターンを統一してみてもいいかもしれません。このままでもぜんぜんいいと思います! 意図的です、このままにしておきます
  4. 00:48:262 (1,2,3) - 流れが止まっている部分で歌詞もないので、DSx1.0以下の小さいジャンプで置いたほうが感覚的だと思います。そうですね、fixed
  5. 01:10:019 (1) - NC削除 歌詞の伸ばしている部分を5連打ストリームで置いているので、NCはおかしいと思います。 fixed
  6. 01:10:514 (1) - ^   
  7. 01:19:744 (2) - Overmappedだとおもいます。こんなかんじで置いてみてはどうでしょうか  覚醒しました
  8. 01:41:008 (1) - こんなかんじの音取りはどうでしょうか ok
  9. 01:41:832 (7) - add clap 採用しました!
  10. 01:57:327 (2),01:57:986 (4) このふたつにclapが付いてないのは意図的でしょうか? 付け忘れてました
[Easy]
  1. 00:19:965 (1) - NCをつけないほうがかっこいいと思います fixed
  2. 00:21:212 (2) - remove whistle. いままでのパートで後ろのピアノの音にwhistleを置いてないので、ここも置かないほうがいいと思います。 fixed
  3. 00:57:657 (1,2,3) - こんなかんじで置いてみてはどうでしょうか。採用!
    152,212,57657,6,0,B|153:266|153:266|188:301,1,105,4|4,0:0|0:0,0:0:0
    324,304,58810,2,0,B|360:268|360:268|384:208|368:144,1,175,4|8,0:0|0:0,0:0:0
    256,76,60294,2,0,B|256:190,1,105,2|2,0:0|0:0,0:0:0
  4. 01:38:371 (1,2) - スライダーの終わりにclapがついていないのは意図的でしょうか? 付け忘れです、修正しました
  5. 01:45:129 (1) - ^ ^
  6. 01:53:041 (2) - ^ ^
以上です!
Ranked期待してます!
Melophobia
http://puu.sh/1Ec06

I didn't change much because my rhythm is based on instruments. thanks for modding~
Suzully
遅くなってすまんね
Niva
Oh, I remember modding this map long ago xD
Just mentioning few things here:

  1. Suggestion, consider adding whistle to all diffs' last spinner (the instrument is still heard there, therefore a whistle sounds cute and fitting~)
  2. 02:04:745 (1) - Easy : 02:04:745 (1) - This slider definitely can be made better... Umm idk, I tried something like this:
    SPOILER
    215,281,124745,6,0,B|261:256|254:220|261:184|209:151|209:151|155:121|166:84|158:52|204:21,1,315,4|4,0:0|0:0,0:0:0
    If you used that slider you might want to make (3) encircling that slider (feel free to use your own variation though~)
  3. wring's Hard : 01:20:074 snap the inherit section to 1/4 before (spinner's start) - 80% to 55% difference is quite noticeable here actually o.o
  4. wring's Hard : 02:11:832 (1) - Remove clap on slider's end, 02:12:409 (3) - Remove clap on slider's start (umm I'm trying to apply my Taiko sounding knowledge here, it works VERY well actually :3)
Also I still have the video problem on Melo's diff:

//Background and Video events
0,0,"SINCLIENT_OP.jpg"

Re-add the video? xD
Topic Starter
Takos

Niva wrote:

Oh, I remember modding this map long ago xD
Just mentioning few things here:

  1. Suggestion, consider adding whistle to all diffs' last spinner (the instrument is still heard there, therefore a whistle sounds cute and fitting~) i don't think it's a significant sound to add whistle, so no~
  2. 02:04:745 (1) - Easy : 02:04:745 (1) - This slider definitely can be made better... Umm idk, I tried something like this:
    SPOILER
    215,281,124745,6,0,B|261:256|254:220|261:184|209:151|209:151|155:121|166:84|158:52|204:21,1,315,4|4,0:0|0:0,0:0:0
    If you used that slider you might want to make (3) encircling that slider (feel free to use your own variation though~) changed as you suggested :D
  3. wring's Hard : 01:20:074 snap the inherit section to 1/4 before (spinner's start) - 80% to 55% difference is quite noticeable here actually o.o
  4. wring's Hard : 02:11:832 (1) - Remove clap on slider's end, 02:12:409 (3) - Remove clap on slider's start (umm I'm trying to apply my Taiko sounding knowledge here, it works VERY well actually :3)
Also I still have the video problem on Melo's diff:

//Background and Video events
0,0,"SINCLIENT_OP.jpg"

Re-add the video? xD fixed this
Edit: Updated wring's diff
wring

Niva wrote:

Oh, I remember modding this map long ago xD
Just mentioning few things here:

  1. Suggestion, consider adding whistle to all diffs' last spinner (the instrument is still heard there, therefore a whistle sounds cute and fitting~)
  2. 02:04:745 (1) - Easy : 02:04:745 (1) - This slider definitely can be made better... Umm idk, I tried something like this:
    SPOILER
    215,281,124745,6,0,B|261:256|254:220|261:184|209:151|209:151|155:121|166:84|158:52|204:21,1,315,4|4,0:0|0:0,0:0:0
    If you used that slider you might want to make (3) encircling that slider (feel free to use your own variation though~)
  3. wring's Hard : 01:20:074 snap the inherit section to 1/4 before (spinner's start) - 80% to 55% difference is quite noticeable here actually o.o ok
  4. wring's Hard : 02:11:832 (1) - Remove clap on slider's end, 02:12:409 (3) - Remove clap on slider's start (umm I'm trying to apply my Taiko sounding knowledge here, it works VERY well actually :3) ok
Also I still have the video problem on Melo's diff:

//Background and Video events
0,0,"SINCLIENT_OP.jpg"

Re-add the video? xD
Thanks Niva <3
Niva
Umm, idk what happened, but after I redownloaded this time wring's hard is missing the video o.o


(btw I already asked around, and it seems on the chorus your metronome is already correct, the song just uses a lot of finishes 1/2 before the white line~)

-----------------------------------------------

EDIT : Rechecked, all good now~
I want to rank it, but not really sure (since the video bug happened twice)... I'll leave it to another BAT to check, sorry Takos >_<

Rebubbled ~
Topic Starter
Takos

Niva wrote:

Umm, idk what happened, but after I redownloaded this time wring's hard is missing the video o.o


(btw I already asked around, and it seems on the chorus your metronome is already correct, the song just uses a lot of finishes 1/2 before the white line~)
fixed, don't know why the videos go missing all the time :?
Hysteresis_old
Hi~Takos^.^ ranked楽しみにしてるよ、ふぁいとー!

star (o ̄∇ ̄o)っ 三☆
Topic Starter
Takos

Hysteresis wrote:

Hi~Takos^.^ ranked楽しみにしてるよ、ふぁいとー!

star (o ̄∇ ̄o)っ 三☆
Thanks for star~ :D
Frostmourne
hehehehehhehe

shoot more star :D
glgl Takos !
ztrot
video worked fine for me i even re-downloaded twice so looks great ranked~
NewRulerNA
gratz~ :3
Melophobia
ome-
Pokie
おめでとう( ´▽`)
alacat
omedeto~~ :)
Rare
ピェーAA略
joro_old
おめでとうございます :)
S o r d a
おめ~
wring
ocomet!
Suzully
漫才まってます
fusya
おめでとーです!
Hysteresis_old
おめでとう!
Topic Starter
Takos
>ztrot
Thank you for checking! :D

>NewRulerNA, Melophobia, Pokie, alacat, Rare, joro, S o r d a, wring, Suzully, fusya_vant, Hysteresis
Thank you ~ 8-)
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