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Jin - Children Record [Osu|Taiko]

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Topic Starter
tutuhaha
This beatmap was submitted using in-game submission on 2012年11月17日 at 21:50:23

Artist: Jin
Title: Children Record
Source: Vocaloid
Tags: vocaloid3 spboxer3 IA
BPM: 210
Filesize: 20450kb
Play Time: 02:57
Difficulties Available:
  1. Easy (1.84 stars, 126 notes)
  2. Hard (4.77 stars, 370 notes)
  3. Insane (5 stars, 575 notes)
  4. Normal (3.15 stars, 169 notes)
  5. Record (4.89 stars, 682 notes)
  6. Sp3's Taiko (4.83 stars, 1106 notes)
Download: Jin - Children Record
Download: Jin - Children Record (no video)
Information: Scores/Beatmap Listing
---------------
Normal: 100%
Hard: 100%
Sp3's Taiko:100%
Insane: 100%
Record: 100%
-----------------------------------
IA - Summertime Record
IA - Yuukei Yesterday
IA - Lost Time Memories
IA - Yobanashi deceive
IA - Souzou Forest
IA - Kisaragi Attention
IA - Outer Science
wmfchris
/me slaps 22haha
Scorpiour
/me slaps wmfchris
Topic Starter
tutuhaha

wmfchris wrote:

/me slaps 22haha
你你你你你
你还有人性么!!!!!!!!!!!!!!!!
看看蝎子多好人!!!!!!!!
spboxer3
...跪地板
Topic Starter
tutuhaha
噢哟这么一看这时间我发现我今天只睡了5小时还是5.5小时
太可悲了._.
No_Gu
video here : http://puu.sh/MhjE
Jin又开始了。。。
Topic Starter
tutuhaha

No_Gu wrote:

video here : http://puu.sh/MhjE
Jin又开始了。。。
多谢多谢
这首蛮带感就是easy太恶心
wmfchris
~

[Taiko]
00:22:358 - end with a k sounds better?
00:54:287 - 這幾句連接身不太好 特別是00:55:096 (3) - 這個接回去vocal
02:22:215 - 還是不要用slider把好吵 spinner能提早完事好一點

- 1/6 4連太鬼畜了還是移走把
- 加taiko BG 現在的斬了頭不好看
- 和上一首一樣 略太鬼畜
Topic Starter
tutuhaha

wmfchris wrote:

~

[Taiko]
00:22:358 - end with a k sounds better?
00:54:287 - 這幾句連接身不太好 特別是00:55:096 (3) - 這個接回去vocal
02:22:215 - 還是不要用slider把好吵 spinner能提早完事好一點

- 1/6 4連太鬼畜了還是移走把
- 加taiko BG 現在的斬了頭不好看
- 和上一首一樣 略太鬼畜
哎!
你..哎我有找你mod太鼓么O口O?!.................
嘛不管怎么样,谢谢了
spboxer3

wmfchris wrote:

~

[Taiko]
00:22:358 - end with a k sounds better?
00:54:287 - 這幾句連接身不太好 特別是00:55:096 (3) - 這個接回去vocal
02:22:215 - 還是不要用slider把好吵 spinner能提早完事好一點
^全改

- 1/6 4連太鬼畜了還是移走把
- 加taiko BG 現在的斬了頭不好看
- 和上一首一樣 略太鬼畜
Taiko BG 2ha說要找kana做

thx for mod~
sherrie__fay
[General]
  1. beat snap divisior为什么是1/3..resnap不会出问题吗喂?
  2. 删书签._.
  3. BG吃色真的太重了嘛..(打滚
[Insane]
  1. wocao都210BPM了还AR8玩谁呢
  2. 00:21:429 (4) - NC
  3. 00:25:715 - +break
  4. 02:22:287 (2) - 这个note的位置往屏幕中心放,效果会很拔群
  5. 02:24:430 - spinner消音
  6. 02:48:429 (3,4) - ctrl+R
  7. 02:48:858 (2,3,4) - 这里可以尝试做成十字跳即1-3-4-2的顺序
[Record]
  1. 00:25:715 - break
  2. 01:09:287 (2) - 还是stack在1和4的交叉处吧 这个234摆得超别扭的但是一时我又想不出来什么其他的更好的办法
  3. 01:10:430 (2) - ^
  4. 02:24:430 - spinner消音
[Hard]
  1. AR+1
  2. 00:25:715 - break
  3. 02:22:358 (1) - spinner消音
N和E难度都在02:22:358 (1) - spinner消音【这个spinner听着特别聋
还有就是懒得mod音效 曲子太吵了
ssssssssssssssss
easy
挺好

normal
00:36:858 (1,2,3) - 这个地方人声的音节比较密集,所以00:38:144 (3) - 这个长滑条的设置就显得怪,拆开会比较好。而且这之前你的谱面基本都是跟随贝斯的,节奏比较固定,00:36:858 (1,2,3) -这里你的节奏突然改变了一下,也许你是换了一个跟随方式,但是对于新手来说想找到到底要跟随什么是比较困难的
01:37:572 (2) - 这个长滑条也有点怪,感觉本来应该是note比较密集的地方被一个滑条带过了orz

hard
也挺好

下面两个难度对我来说有点难,我尽力而为吧

insane
00:21:429 (4) - 加new combo?
00:47:144 (1,2,3,1,2) - 这一段打起来觉得怪怪的,把00:46:001 (1) - 00:48:287 (1) - 00:50:572 (1) - 这样的滑条延长半拍会比较好,因为这样做的话与下一个note距离就变成了半拍,打起来会有一中粘连感,和这个慢段对应得很好。如果觉得音效怪的话可以试试把这些滑条末尾音量调小些
02:48:144 (1,2,3,4,1,2,3) - 我去这是要逆天吗,在02:48:429 (3) - ,02:49:001 (3) - 加newcombo提示吧
02:57:858 (4) - 建议加new combo用作提示,02:58:144 (6) - 也是

record
00:42:287 (2) - 用默认皮肤的话会遮挡得比较厉害,


好图给星=w=
Konei
Cool and kawaii song and genius mapping like always :)

Star desu~ :)
Arnold0
From Let me TRY to mod your maps
As said in my queue I'm a newbie modder so my mod might be bad.

Sorry for the message in my queue, I don't know what appened yesterday but tooday I can mod it without problems o_O

[General]
You putted BPM at 210 but right BPM is 105 I belive.
I've modded without changing it since you just putted it 2x higher than it would be.

[Easy]
01:30:858 - Add a slider which ends at 01:31:144 -
01:34:144 (1) - End at 01:35:287 -
01:42:858 - Add a note

[Normal]
00:43:430 - Add a note here ?
02:39:001 - Add a slider which ends at 02:39:572 -

[Hard]
00:29:287 - Add note?
01:46:287 - Add note?
02:18:572 - Add note?

[Record]
00:17:430 - Add note
02:39:144 (3) - Move to 02:39:287 -
02:39:430 - Add note
02:39:572 - Add note
Realy too fast for me *_*

[Insane]
00:17:430 - Add note
02:39:287 - Add note
02:39:430 - Add note
02:39:572 - Add note

Yes, I realy don't know what appened yesterday since your beatmap is nice so sorry for that :O
Good luck with ranking :)
Licnect
HI 中文MOD可以吧~?

一些建議~

[Easy]
01:32:858 (3) - 這個Slider尾巴拉到 01:33:715 聽起來比較不怪

[Normal]
00:19:858 (3) - 這好像有點超出畫面 沒影響的話可以無視
01:15:858 (1) - 這滑條可以移動到 01:15:715 紅線這空的感覺怪怪 加個Note也行
02:51:430 這邊如上 能加就加 沒辦法就無視030

[Hard]
01:33:715 這邊加個東西好像比較不怪

[Record]
有些三連打可以不用放 聽起來怪怪

[Insane]
沒問題

完整度很高 做圖經驗很老道 沒啥魚刺可以挑-3-
希望建議幫的上忙 :)
Leorda
Yo


[Easy]
00:36:858 (1,2) - Extend the slider to red tick for (1) and remove (2) for following vocal
00:38:144 (3) - Move to 00:38:001 for following vocal
01:32:858 (3) - Shorten to 01:33:430 for following vocal


[Normal]
* AR +1?

00:36:858 (1,2) - Extend the slider to red tick for (1) and remove (2) for following vocal
00:58:144 (3) - Move to X:136 and Y:108 for alligning the pattern (nazi)
01:14:715 (3) - I don't think clap in repeating slider is necessary
01:32:858 (3) - Shorten to red tick?
02:09:287 - Add note here?


[Hard]
01:33:858 (1) - These pauses feels awkward for me....
02:57:572 (4,1) - Swap new combo?


Good luck!
JudgeTheDude
Hi, from my modding queue

[General]
Put the Offset at 17572

[Normal]
02:13:572 (2) - Put it at x:336 y:112

[Hard]
01:17:430 Put a note here

Good luck with rankings ^^
NeoRainier
M4M :3
Get ready for a wall of text!

Standard Modding Colours:

Blue = hitsounds
Green = patterns
Orange = New Combo
Purple = rhythm changes
Black = general

[Easy]

00:36:858 (1,2,3,4) - i think that the 2 is unnecessary and that you should go with the slider, like THIS (watch out the timeline)
00:41:144 (4) - add a clap here
00:41:287 (1) - move this at 00:41:430 (change the top of this slider from clap -> empty)
00:42:144 (2) - and this at 00:42:287 (2) -
00:43:287 (1,2) - delete these 2 sliders and replace them with:

  • # 00:43:715 (1) - a slider with a hitsound (clap)===(clap) that ends at 00:44:287
    # 00:44:858 (2) - a slider with a hitsound (clap)===(clap) that ends at 00:45:430
00:45:572 (1) - move it to 00:46:001 and reduce the length, repeat at 00:46:858 end at 00:47:715 (the top of this slider as a finish)
00:50:144 (2) - end this at 00:50:572 instead of 00:50:715
01:31:287 (2) - start this at 01:31:715 and make it end at 01:32:572
01:32:858 (3) - i messed up with the editor lol, but this slider should be at this time
01:34:144 (1) - and this should start at 01:34:001 and end at 01:35:144

01:35:858 (2,3,4) - rewrite this part like in the screenshot: (the (3) has a repeat)

01:36:215 -> delete this inherited point, it's better keeping all claps for every tick
01:39:001 (1) - Now i've got a serious problem, with the new pattern there's something to do with the spacing: you can invert horizontally, but you'll have to do it on EVERYTHING until the break; maybe you can try changing the pattern of the first combo >01:39:001 (1,2,3) -<

-----------------------------------------------------------------------------------------------------------------------------------------------------

[Normal]

00:37:858 (2,3) - instead of doing beat+slider, go for slider + beat:
  • # slider starting at 00:37:858 and ending at 00:38:858 (HS: top empty and end clap)
    # beat at 00:39:144 (HS: empty)
00:38:358 & 00:38:501: remove these two inherited parts
00:43:572 (3,4,1) - i've got a different idea for this part, check the screenshots :3

^NOTE: check out the new inherited parts -> http://puu.sh/PJUN

00:45:144 (1) - end of this as a finish
00:46:715 (2) - maybe NC here? Due to the big rhythm distance

00:57:001 (1) -make it end at 00:57:430 and put the end of this slider as a Finish
01:33:858 (4,1) - instead of this, put a unique slider that ends at 01:34:572

01:36:144 (7,1,2) - Change this part as in the screenshot
^NOTE: check out the new inherited parts -> http://puu.sh/PKa0

01:44:430 (2) - move to 01:44:572, then shorten it until his repeat is at 01:44:858
02:22:215 (1) - i don't know if it's ok making it start from a blue tick, maybe it's better moving it to 02:22:287?

-----------------------------------------------------------------------------------------------------------------------------------------------------

[Hard]

00:47:715 (4) - instead of a single slider, shorten it to 00:48:001 and add a beat in 00:48:144 (5) - (HS: slider should be (clap)===(clap) and the (5) empty)
01:12:287 (4,5) - how about doubling the (5), like in the figure (i also moved the (4) to fix the spacing)
01:13:001 (6) - head clap, end empty
01:13:287 (1) - remove NC
01:13:572 (3) - add NC

01:18:715 (2) - something feel strange while playing with the tick sounding as a clap, maybe is better leaving N:C1
01:40:858 (1,2,3,4) - a suggestion for a different rhythm choice:

01:45:429 (1,2,3) - move the 3 at 01:46:287 and then put this 01:46:430 (4) - and this 01:46:572 (5) - (3-4-5 = empty-clap-empty)
02:57:715 (1) - remove NC
(optional) 02:57:858 (2) - add NC

-----------------------------------------------------------------------------------------------------------------------------------------------------

[Insane]

00:29:430 (1,2,3,4) - even if the rhythm is low they're coming out from nowhere, change it with a more spreaded pattern or two mini sliders
00:35:144 (1,2,3,4) - ^
02:22:358 (1) - same problem as [Normal]
02:54:858 (1,2,3,4) - really hard to read at the 1st attempt, raise the the distance of (3,4) or change pattern
02:56:001 (1,2,3,4) - ^


-----------------------------------------------------------------------------------------------------------------------------------------------------

Record

00:23:715 (3,4) - follow the spacing
00:24:858 (3,4) - ^

00:41:215 (4) - move it in X:376 Y:64
00:41:287 (5) - move it in X:352 Y:60

00:44:858 (1,2,3,4,5,6,7) - adjust this part properly:
  • # set spacing at x0,7
    # put 00:45:215 (2) - in X:388 Y:40 & 00:45:287 (3) - in X:392 Y:60
    # 00:45:430 (4) - in X:376 Y:156
    # 00:45:572 (5) - rotate by 13° and put in X:312 Y:248
    # put 00:45:787 (6) - in X:212 Y:276 & 00:45:858 (7) - in X:188 Y:264


===================================================================================

Taiko Modding Colours:

Red = this should be changed
Orange = suggesting a single/double colour change, also Finish Notes
Green = suggesting an alternative pattern,beat positioning
Black = general

Sp3's Taiko

from 00:18:715 (2) - to 00:21:858 (1) - , it's better keeping the d d k d d d instead of the d d d d d d
00:38:430 (1,2,1,2,1,2,1,2,1,1,2,1) - - change this k kd d kkddk ddk -> k k ddd k ddk ddk
01:06:072 (1) - move this at 01:06:001 and delete 01:06:144 (1) -
01:10:001 (2) - from k to d
01:16:072 (2) - move this at 01:16:001
01:16:286 (1) - move this at 01:16:358 and make it a kat
01:17:072 (3) - move this at 01:17:001
01:19:358 (3) - & 01:19:572 (1) - delete
01:19:430 (1) - from d -> k
01:43:287 (1) - move this at 01:43:430 and make it a don
02:41:786 (3) - move this at 02:41:715 and make it a kat
02:41:858 (1) - move this at 02:41:930
Lizbeth
Hi~

[Insane]
00:31:358 - There's no sound here in the song, I dont think you should end this slider here...
00:46:001 - 00:59:858 - This section was really awkward to play for me, don't know what would other think, but the slow down and the sliders starting on red ticks, like (00:47:144 (1), threw me off a lot.
01:02:358 - Same thing I mentioned before, there's no sound here in the music, I know mappers do that to add more variety to the rhythm, but sometimes is just looks overmapped, especially on high BPM maps like this. But that's just my opinion, and I noticed you have plenty of these in the entire diff, so you decide what to do. ^^'
01:38:572 (1,2) - In the beginning of the map you have a pattern like this, but is separated by beat: 00:27:715 (1,2). Having this separated by half beat but with same distance in chart might turn confusing.
That's all.

[Record]
00:17:572 (1,2) - damn it! totally couldn't see that coming, are you sure you want to keep this jump at the very beginning? @_@
01:54:715 (1,2,3,4,5,6,7) - not sure not sure ><~ Wish I could play this map to notice if this is really readable. I guess I'll ask some test players later.

[Normal]
00:28:858 (3) - end on next white tick?
00:33:430 (3) - ^

[Easy]
00:28:858 (2) - end on next white tick
00:34:572 (1) - same
01:31:287 (2) - I think this slider should start at: 01:31:572
01:32:858 (3) - end this here: 01:33:430
01:37:001 (3) - I think this doesn't fit, try to do something else.

~
Topic Starter
tutuhaha

Lizbeth wrote:

Hi~ <3~

[Insane]
00:31:358 - There's no sound here in the song, I dont think you should end this slider here... a small tail, I want to stress it ^ ^
00:46:001 - 00:59:858 - This section was really awkward to play for me, don't know what would other think, but the slow down and the sliders starting on red ticks, like (00:47:144 (1), threw me off a lot. slow rhythm begin on 00:46:001 Orz...and 00:59:858 part is little faster Orz..
01:02:358 - Same thing I mentioned before, there's no sound here in the music, I know mappers do that to add more variety to the rhythm, but sometimes is just looks overmapped, especially on high BPM maps like this. But that's just my opinion, and I noticed you have plenty of these in the entire diff, so you decide what to do. ^^' I make sure it well be more fun ^^"...no overmapped Orz...
01:38:572 (1,2) - In the beginning of the map you have a pattern like this, but is separated by beat: 00:27:715 (1,2). Having this separated by half beat but with same distance in chart might turn confusing. This part rhythm is very obvious, I believe it is not difficult to read or play ^ ^....
That's all.

[Record]
00:17:572 (1,2) - damn it! totally couldn't see that coming, are you sure you want to keep this jump at the very beginning? @_@ @_@....I find some test player they like this way..
01:54:715 (1,2,3,4,5,6,7) - not sure not sure ><~ Wish I could play this map to notice if this is really readable. I guess I'll ask some test players later. when I find some test player I make sure they can read it and play very well <3~

[Normal]
00:28:858 (3) - end on next white tick? not feel very well Orz
00:33:430 (3) - ^FIX~

[Easy]
00:28:858 (2) - end on next white tick not feel very well Orz
00:34:572 (1) - same not feel very well Orz
01:31:287 (2) - I think this slider should start at: 01:31:572 FIX~
01:32:858 (3) - end this here: 01:33:430 FIX~
01:37:001 (3) - I think this doesn't fit, try to do something else.I try it more time but now this way is more easy to read and play Orz

~Thanks~
-Baby Strawberry-
Hi 2ha~
抱歉来太晚了。。。

Insane
SPOILER
02:49:001 (3) - 要不放这里?
好难。。。。

Record
SPOILER
01:28:572 (1,2,3,4,5,6) - 改成这样会不会好玩
更难!QAQ

Hard
SPOILER
00:47:001 (2,3,4) - 好乱的赶脚。。。一会跟鼓一会跟vocal。。。
其实还是没找出啥东西。。。

Normal
SPOILER
还是没找出东西,但是就是感觉一些部分的节奏我抓不到,比如说这样的00:41:858 (1,2,3,4) -

Easy
SPOILER
一样的,这里我也是抓不到节奏00:36:858 (1,2,3) -
00:42:144 (2) - 这里感觉也off了。。。
01:31:287 (2) - 这里开头也是。。。
好吧这样的好多。。。应该是风格这样吧。。。OJZ

图没找出问题,但是这节奏我是没能理解。。。 :o
继续加油~
Colin Hou
[General]
  1. a taiko bg? a poor guy's head is hit for over thousand times
[Insane]
  1. SV too low
  2. 00:17:430 - add one note
  3. 01:12:287 (1,2,3,4) - let the drums be the beginning instead of the ending or reverse-point.
  4. and too much focused on vocal which doesn't fit an Insane diff. such as 00:32:715, 00:33:287, 01:00:715. won't list more.
[Record]
  1. 00:17:430 - add note
  2. 00:44:430 (1,2,3,1) - curse the track and less spacing
  3. 01:03:001 (1) - soft or volume down for the ending
  4. 02:05:572 (1,2,3,4) - stream here?
  5. 02:07:858 - add note
  6. 02:10:144 - ^
  7. 02:39:072 (2) - remove
[Normal]
  1. 00:27:715 (1) - sliderticks too loud and confusing. try the default one but with low volume. this happened everywhere so I won't list more. also in Easy
Topic Starter
tutuhaha

Colin Hou wrote:

[General]
  1. a taiko bg? a poor guy's head is hit for over thousand times
FIX

[Insane]
  1. SV too low 玩的时候没什么大问题,当初设定时候觉得再高就和record一样了
  2. 00:17:430 - add one note K
  3. 01:12:287 (1,2,3,4) - let the drums be the beginning instead of the ending or reverse-point.K
  4. and too much focused on vocal which doesn't fit an Insane diff. such as 00:32:715, 00:33:287, 01:00:715. won't list more.
没问题

[Record]
  1. 00:17:430 - add note K
  2. 00:44:430 (1,2,3,1) - curse the track and less spacing=_=||K
  3. 01:03:001 (1) - soft or volume down for the ending K
  4. 02:05:572 (1,2,3,4) - stream here?K
  5. 02:07:858 - add note跟歌词,有停顿,玩起来也OK
  6. 02:10:144 - ^^
  7. 02:39:072 (2) - remove K
[Normal]
  1. 00:27:715 (1) - sliderticks too loud and confusing. try the default one but with low volume. this happened everywhere so I won't list more. also in Easy K
Kiddo-Kun
Day without homework = MOD TIME MOFO~

[Easy]

• 00:36:858 (1,2,3,4) - This does not fit the song at hand very well. Delete (2) and move 00:38:144 (3) - back so that it starts on 00:38:001 and ends on 00:39:144. Then, move (4) forward to the next red tick on 00:39:715. Here is a picture for reference.
• 00:41:287 (1,2,1,2) - Just like above, these 4 sliders don't match the music and don't play well. Try doing this.
• 01:34:144 (1,2,3,4,5,1,2,3,1,2,3) - Pretty much the same as above. Re-arrange the notes so that is follows the music better.

[Normal]

• 00:36:858 (1,2,3) - Same problem with Easy occurs here. The beats just don't fit the music and throws the player off. To fix this, I suggest re-arranging like so.
• 01:32:858 (3) - End this slider on 01:33:430 - to fit the lyrics.
• 01:34:144 (1) - Start this slider on 01:34:001 - and end it on 01:34:572 -. That way it will fit the music.
• 01:36:429 (1,2,1,2,1,2,3,4,1,2,3) - I feel like a broken record. Rehashing myself, this part doesn't really match the music and that makes it really hard to play.

[Hard]

• 00:55:430 (1,2,3) - I find these sliders unintuitive since it throws the players off with the inconsistent repeats. I think you should change the pattern up like so.

[Record]
* Tick rate 2 because of the sudden slow downs.

[Insane]
* Again, tick rate two

• 00:20:572 (2) - Turn this slider so that it faces 00:20:858 (1) - and rightly flows better. Kinda odd the way it is.
• 00:29:430 (1,2,3,4) - Hrm, this anti jump does not work and it's not like you use often in the map, so re-map it.
• 00:35:144 (1,2,3,4) - ^

Overall, this is a good map and I'm quite impressed. Although, it's a little rough around the edges. I suggest you fix those up before moving ahead. Star for now.
Kiiwa
萌萌哈哈
Topic Starter
tutuhaha

Kiiwa wrote:

萌萌哈哈
WHO TEACH YOU!!!!!!!!!!

Kiddo-Kun wrote:

Day without homework = MOD TIME MOFO~ <3~

[Easy]

• 00:36:858 (1,2,3,4) - This does not fit the song at hand very well. Delete (2) and move 00:38:144 (3) - back so that it starts on 00:38:001 and ends on 00:39:144. Then, move (4) forward to the next red tick on 00:39:715. Here is a picture for reference. FIX~
• 00:41:287 (1,2,1,2) - Just like above, these 4 sliders don't match the music and don't play well. Try doing this. FIX~
• 01:34:144 (1,2,3,4,5,1,2,3,1,2,3) - Pretty much the same as above. Re-arrange the notes so that is follows the music better. FIX~

[Normal]

• 00:36:858 (1,2,3) - Same problem with Easy occurs here. The beats just don't fit the music and throws the player off. To fix this, I suggest re-arranging like so. I dont think it follow the music :L...no change
• 01:32:858 (3) - End this slider on 01:33:430 - to fit the lyrics. FIX~
• 01:34:144 (1) - Start this slider on 01:34:001 - and end it on 01:34:572 -. That way it will fit the music. FIX~
• 01:36:429 (1,2,1,2,1,2,3,4,1,2,3) - I feel like a broken record. Rehashing myself, this part doesn't really match the music and that makes it really hard to play. FIX~

[Hard]

• 00:55:430 (1,2,3) - I find these sliders unintuitive since it throws the players off with the inconsistent repeats. I think you should change the pattern up like so. I dont think it follow the music :L...no change

[Record]
* Tick rate 2 because of the sudden slow downs. FIX~

[Insane]
* Again, tick rate two FIX~

• 00:20:572 (2) - Turn this slider so that it faces 00:20:858 (1) - and rightly flows better. Kinda odd the way it is. FIX~
• 00:29:430 (1,2,3,4) - Hrm, this anti jump does not work and it's not like you use often in the map, so re-map it. FIX~
• 00:35:144 (1,2,3,4) - ^ FIX~

Overall, this is a good map and I'm quite impressed. Although, it's a little rough around the edges. I suggest you fix those up before moving ahead. Star for now.
Jarby
02:40:144 - Please add an uninherited section here on all difficulties to reset the metronome. Will not affect timing, but it is necessary for the pulse to be correct on the menu.

Er, that's all. I'll bubble after.
Topic Starter
tutuhaha

Jarby wrote:

02:40:144 - Please add an uninherited section here on all difficulties to reset the metronome. Will not affect timing, but it is necessary for the pulse to be correct on the menu.

Er, that's all. I'll bubble after.
FIX~Thank you
Jarby
Everything is in order. Record is way beyond me, so please check it thoroughly for problems that I may not be aware are problems, next modder.
Topic Starter
tutuhaha
Thank you~
[Yue]
bubbled forever ;__;
SapphireGhost
It's been too long. Not a lot to say here other than some design comments.

Record
- It's a good map for the most part, but I feel like the map could have been a bit neater/more structured. Still not bad.
00:36:858 (3,4) - Increase the spacing between (3) and (4) here, otherwise it looks too small.
01:16:144 (4,5,6) - Looks better if the sliders don't overlap.
01:40:858 (1,2,3,4,5,6) - This pattern is very unreadable with Hidden, try to move (3,4,5,6) so you can see them more.
01:46:715 to 02:06:144 - Nicely mapped, probably the best part.
02:47:144 (2,3,4) - (3) needs more space between (2) and (4) so it's clear when to hit them.

Insane seems alright, I don't have any problems with it.

Hard
00:17:572 (1,2) - I guess it's not so bad, but because of the low Approach Rate this is hard to read (mostly with Hidden).
02:57:858 (2,3) - For the last jump, I think this is a bit too much, more like 2.0x spacing is better.

Normal
- Good, just remove the overlap in some places:
00:37:858 (2,3) -
00:45:572 (1,2,3) -
02:07:287 (3,1,2) -

Easy
01:51:287 (2,1,2) - Lastly, remove the overlap here.

That's it, just poke me when you're done.
Topic Starter
tutuhaha

SapphireGhost wrote:

It's been too long. Not a lot to say here other than some design comments.

Record
- It's a good map for the most part, but I feel like the map could have been a bit neater/more structured. Still not bad.
00:36:858 (3,4) - Increase the spacing between (3) and (4) here, otherwise it looks too small. FIX~
01:16:144 (4,5,6) - Looks better if the sliders don't overlap. sorry but not enough space Orz///
01:40:858 (1,2,3,4,5,6) - This pattern is very unreadable with Hidden, try to move (3,4,5,6) so you can see them more. FIX~
01:46:715 to 02:06:144 - Nicely mapped, probably the best part. Thank you
02:47:144 (2,3,4) - (3) needs more space between (2) and (4) so it's clear when to hit them. FIX~

Insane seems alright, I don't have any problems with it.

Hard
00:17:572 (1,2) - I guess it's not so bad, but because of the low Approach Rate this is hard to read (mostly with Hidden).FIX~
02:57:858 (2,3) - For the last jump, I think this is a bit too much, more like 2.0x spacing is better.FIX~

Normal
- Good, just remove the overlap in some places:
00:37:858 (2,3) -
00:45:572 (1,2,3) -
02:07:287 (3,1,2) -
FIX~
Easy
01:51:287 (2,1,2) - Lastly, remove the overlap here.
FIX~
That's it, just poke me when you're done.
Thank you~
SapphireGhost

Maybe I should stop adding these things since I'm clearly running out of fonts and they take too much time to make. Either way, I'm just glad to rank another Kagerou Project song so enjoy your 30th ranked map! (so many)
Flask
恭喜0v0
B2IN
gratz~
nanaz0r
Finally<3

congrats!
hoLysoup
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