About the new combo bug...
^see? The new combo isn't set,even if there's actually a New combo!
Epic drawing skillz \o/
^see? The new combo isn't set,even if there's actually a New combo!
Epic drawing skillz \o/
Lol yeah, you never actually finished 5 WotA because you won earlierKite wrote:
i miss 5x gunblade builds
Thanks kevincela-kevincela- wrote:
[Kei&Snep's HUE HUE HUE]
- 00:23:114 (7) - If you listen clearly,you'll notice that the singer's voice here is 1/8 late,so make this slider longer by 1/8 to match it completely. done
- 00:52:725 (6,7) - CTRL+R on each of them? Imho,in this way the entire pattern will flow better. mm i ctrl+r (8) (im not sure, im not writing this while i change stuff. i changed everything already and right now im trying to remember what stuff did i changed and which not lol
- 01:30:947 (5) - CTRL+R here? I think this flows better than the actual setting. yeah much better
Thanks~Kyshiro wrote:
Kei&Snep's HUE HUE HUE:
00:19:725 (6,7) - Could be a better blanket i improved it a bit i guess
00:22:836 (6,7,8) - Doesn't really fit the vocals like this, how about http://puu.sh/10GUk , This is a note, followed by 2x a 1/1 slider, followed by a note sounds alright now, because kevincela helped me with this part already.
00:49:614 (7,8) - Structurally this doesn't play/sound right, As this is mapped to the vocals, slider (8) should start where note (7) is right now, and there should be a note after it on 00:50:169 - ok done. fuck i had to remap this part. lol
00:57:392 (2,3,4,5) - Feels as if this is just forced in here, doesn't fit with the music it fits the vocals and the instrumental at the same time o.o
01:34:836 (1,2,3,4) - ^ ^
232,260,66503,6,0,B|260:216|260:164|216:120|156:120,1,191.999994140625,12|0note: fixed some spacing and some more stacks. try to apply code and see
312,268,66836,2,0,B|308:220|276:171|220:172|172:204,1,191.999994140625,8|0
372,224,67169,2,0,B|344:180|292:172|236:202|232:261,1,191.999994140625,8|8
188,324,67503,1,0
120,360,67614,1,0
36,344,67725,1,8
72,264,67836,1,0
Thanks Bakari, updated!-Bakari- wrote:
Satan brought me here ~.~
don't expect anything from me. don't like song ;_;
[General]
tickrate 1 is enough, imo. I don't like TR 1 for long sliders on this song ><
combo 6, 7 and 8 are gray. if you fail any map in multiplayer you will get the same colour >.< it's confusing to play (lower userrating in future? :<) (try to use same colours but make them less bright? example) lol no, gray combos are only used in "slow" parts where the BG turns gray, idk how you didn't notice this?
[Satan's HUE]
WTF satan? XD
OD nd HP Drain - 7 (to make it more playable - all diffs) Nah, OD 7 is too low and this beatmap doesnt have complex rhythms that would require lower OD. And about hp... will consider it
i guess you can rename it to [HUE] because this diff is obv yours. ppl will know it because you are creator ;_;
01:06:503 (1,2,3) - stacks'n'blankets here, please Donecode & screenshot01:32:169 - circle here to follow vocals? Nope, it wouldn't follow the vocals o.o... or at least.. doesn't seem nice to me232,260,66503,6,0,B|260:216|260:164|216:120|156:120,1,191.999994140625,12|0note: fixed some spacing and some more stacks. try to apply code and see
312,268,66836,2,0,B|308:220|276:171|220:172|172:204,1,191.999994140625,8|0
372,224,67169,2,0,B|344:180|292:172|236:202|232:261,1,191.999994140625,8|8
188,324,67503,1,0
120,360,67614,1,0
36,344,67725,1,8
72,264,67836,1,0
01:35:947 - ^ (note: not ovemap but following vocals >.<) This one yes
01:38:280 - circle to follow background music. yep
02:33:614 (1) - and many-many-many-many same sliders should end 1/4 earlier. orz (check it with 25% playback rate, please) It's done on purpose? That's why i silenced the slider ends lol
02:55:058 (1) - remove spinner in the end? it doesn't fits here anyway (same for [HUE HUE HUE]) Yes it does
[Triple HUE]
00:11:725 (2,3) - appears too fast and i can't see where slider actually starts >.< (screenshot) Hm if someone else says so i'll change it
01:15:503 (1) - (and same for HUE) why don't you try t put break here? ~.~ it will looks better here :/ Nope! The reason why we put this big spinner is because there are no breaks so this is the only 'break' you'll have from so much crazyness
02:19:058 (5) - any reasons for this jump? (excpt: it looks good) if no - make jump distance a bit lower. just thinking >.< Well it's the same as the previous kiai and the drums go in 2 "waves", first one has 4 beats and second one (starting at that note you pointed out) has 5 beats.
~~~~~~~~~~~~~~~~~~~~~~~~~~~
sorry ;_;
Thanks a lot! I'll wait for Kei's response on the SBDoodley wrote:
Okay, sorry for a late mod.
I can't play super Insane maps, nor can I mod them that well so I can't judge whether or not they're actually playable (I'm sure you and your collaborator are able to FC it) so I won't be able to mod it as thoroughly. Sorry! I mod cosmetics more often anyway.
General
Punch me in the dick for saying this, but you should have an easier difficulty whether or not it's for approval. It's more fair to the new players, regardless that it's approval, because they wouldn't be able to play their favorite songs just because there isn't a difficulty easy enough for them. Approval will cycle out anyway with the addition of Performance Points. Oh D: Actually, I only had the difficult one before, but I decided to add the easier one and hey, it's not THAT hard, i know only few people could do it but I don't want to add an easier one now
I don't really like the preview point. Preview points are interesting given that, say, you could random on this map and you would hear "I LIKE MY WEAPONS HOW I LIKE MY MUSIC..." which is something you would hear every time I click the map. I think it would work well at 00:46:836 (yes, generic chorus preview point, but it's easily the best place to put a preview point because the chorus is what everyone remembers in a song) Okie changed, but a bit earlier so you can hear the chorus start
Combo Colors
Combo color 2 could be brighter.
I recommend using this as a combo color (lightning)
Wow I wasn't confident about the previous combo either, this seems a lot better thanks, added it but a bit darker.
Storyboard and Skin Elements
That's my Kei's department xD
Snep's HUE
01:50:392 - New combo? Yep
02:34:947 (3,4,1) - This overlap is too extreme between several notes and sliders. Really, you should avoid overlapping everything... Do you think so? o.o I think it's quite readable! ><
00:28:280 (1,2,3) - Is there any reason for this extreme jump? Each is separated 3.04x the distance snap, at about 223 milliseconds to reach the next note. That's a little extreme for something that's not really deserving of such an extreme jump... Decreased
Kei&Snap's HUE HUE HUE
No problems that I can see.
Very cool map, and very well designed. Fun to watch. Do think of the players who are not able to play high difficulty maps, however.
Jayce Piltover wrote:
Well, I had no idea they had a mordekaiser song... Guess I missed it in the songs of the summoner crap... Anyway.
[Snep's HUE]
00:09:169 (7) - Keep it straight like the other sliders, it doesn't flow very well Done
00:16:058 (6) - Reverse Nope it flows well like this :3
00:16:280 (7) - ^
00:17:614 (1) - Remove NC Nope because of the drum line - it is like this
00:18:058 (2) - NC
01:00:503 (6) - ^ Hmmm I don't really think this one would be good for NC because of the drum line and also consistency with other kiais :/
Kei&Snep's HUE HUE HUE]
00:36:614 (5,6) - If you're trying to make a diamond, these 2 are off. Right D: fixed
WELL. That song was pretty interesting. Did they win the Song competition? Anyway, amazing map, uhm. I realized that this was approval a little too late, so you probably could throw out my suggestions.. But yeah, good job! And good luck on your map.
Thanks a lot!Stefan wrote:
I really think about to change a bit to the NA Server, since many people of osu! play there. D:
Anyway, now to the Mod:
[General]
Why does it takes a bit when I want to play a Diff? It's like there is a Audio Lead-In for it, even you didn't do that. :O It's because the SB starts before the song so there is empty space..
[HUE]
00:20:614 - I think it it fits well with the Music if you add a Circle here. http://puu.sh/14eUN <- Just an example. I don't like that D:
00:22:280 (2) - IMO the Middle part sounds awkward for me. You should not set here at 00:22:447 something. Checked at slow motion and it sounds good
01:38:836 (2) - Same here as above. Same~~
01:43:169 (5) - I would set NC here. No because the voice changes at my current NC, not there
01:49:947 (5) - The End sounds extremly strange and partly out of beat. I would remove 01:50:392 (1) and extend this Slider to this time. Actually I don't agree with that because the most intuitive thing is this i thiiiiiiiiiiiiiiiiiiiiiiiiink and also it follows the drum line
02:18:169 (4,5,6) - The Stacks feels unnatural to play, I suggest to unstack it, if possible. Unnatural o.o? I like it and flows well imo
[HUEHUEHUEHUEHUEHUEHUEHUEHUE]
00:04:503 (2,3) - The Jump is a bit far.. I would reduce it for.. like 1/4 of now? Done
02:14:392 (2,4) - Can you move them like that?: http://puu.sh/14fd4 Done
02:55:003 (1) - I perfer that you should also end the Spinner like in the Diff before. Uhmm no because.. xD as this diff has a higher OD, the spinner in auto can't reach 1k bonus and that is unrankable, in "HUE" it does reach 1k so i did this
That's all what I could find. I hope this gets ranked even if I can't play such Diffs. orz
Snepif wrote:
Stefan wrote:
Why does it takes a bit when I want to play a Diff? It's like there is a Audio Lead-In for it, even you didn't do that. :O It's because the SB starts before the song so there is empty space..
I don't think it matters if you know me or not lol, anyways, I found this map by searching for some good unapproved maps.Snepif wrote:
LOL who are you? also this is old so it can be approved because it was uploaded before the rule.. also can be considered as a special case as far as I know.
And btw who are you again~? random butthurt appears!
Actually, in some parts the song sounds more like 135 BPM instead of 270, so It wouldn't be hard to map easier diffs. Sure, you would skip some notes, but if you can't make a good sounding Normal only for that reason, you srsly lack creativity. U say it would be a waste. Explain, what would be wasted?Kei wrote:
Who are you.~
This song has very high BPM. The song you mapped for Approval is just a common song with 174BPM which can be perfectly for ranking. I'm not sure if you realize that this song is very fast and you can't map a easy or a normal difficulty with it. It's just too fast. It would sound bad because by doing that you have to skip 90% of the sounds. That is totally a waste. That's why this map can be considered as a special case, like my Snep<3 said. This song needs to be mapped for approval. It's not a excuse to make a hard map for approval.
lolwat, it has nothing to do with immaturity, I just want people to accept the rules. I would consider getting angry, insulting someone, and then deciding to ignore every post you don't like because you're being asked to follow the rules much more immature.Snepif wrote:
And... even if BATs tell me this must go for ranking, ill just map the other diffs patiently. No need to comment on other's maps, aite? I smell immaturity.
Enough :3 only reading mod/feedback posts!! /me wants MAT ;_;
The whole song. Mapping just 10% of all the mappable stuff of the song is just baaaaaaad.Zarerion wrote:
you can't make a good sounding Normal only for that reason, you srsly lack creativity. U say it would be a waste. Explain, what would be wasted?
Does someone actually care about this? I don't think so. If mappers actually cared about this, someone could mapped easier diffs for their approval maps, but clearly, nobody does. The only reason which people is starting to map easier diffs is because the rule is being enforced. This map was submitted before the rule was stablished, so we have a chance to leave the mapset as it is. We are going to ask a BAT if this map can be approved or not. If it can't, we will try to map easier difficulties. Ah and btw, Snep is not being immature. We just don't like your attitude towards us. It is not like you're a XAT or something to tell us what to do, or whats wrong/right.Zarerion wrote:
I think it would be rather a waste not to let beginners enjoy this song too.
map easier diffsSnepif wrote:
I'll ignore your posts because I don't want to get my thread locked and also you don't decide anything, as I said before, I'll wait for XATs opinions.
If you think your map is challenging in a special way (as per the previous "approved" category) please approach a BAT about special treatmentMaybe my map could fit into that category, idk