Thanks Bakari, updated!
-Bakari- wrote:Satan brought me here ~.~
don't expect anything from me. don't like song ;_;
tickrate 1 is enough, imo. I don't like TR 1 for long sliders on this song ><
combo 6, 7 and 8 are gray. if you fail any map in multiplayer you will get the same colour >.< it's confusing to play (lower userrating in future? :<) (try to use same colours but make them less bright? example) lol no, gray combos are only used in "slow" parts where the BG turns gray, idk how you didn't notice this?
WTF satan? XD
OD nd HP Drain - 7 (to make it more playable - all diffs) Nah, OD 7 is too low and this beatmap doesnt have complex rhythms that would require lower OD. And about hp... will consider it
i guess you can rename it to [HUE] because this diff is obv yours. ppl will know it because you are creator ;_;
01:06:503 (1,2,3) - stacks'n'blankets here, please Done01:32:169 - circle here to follow vocals? Nope, it wouldn't follow the vocals o.o... or at least.. doesn't seem nice to me232,260,66503,6,0,B|260:216|260:164|216:120|156:120,1,191.999994140625,12|0note: fixed some spacing and some more stacks. try to apply code and see
01:35:947 - ^ (note: not ovemap but following vocals >.<) This one yes
01:38:280 - circle to follow background music. yep
02:33:614 (1) - and many-many-many-many same sliders should end 1/4 earlier. orz (check it with 25% playback rate, please) It's done on purpose? That's why i silenced the slider ends lol
02:55:058 (1) - remove spinner in the end? it doesn't fits here anyway (same for [HUE HUE HUE]) Yes it does
00:11:725 (2,3) - appears too fast and i can't see where slider actually starts >.< (screenshot) Hm if someone else says so i'll change it
01:15:503 (1) - (and same for HUE) why don't you try t put break here? ~.~ it will looks better here :/ Nope! The reason why we put this big spinner is because there are no breaks so this is the only 'break' you'll have from so much crazyness
02:19:058 (5) - any reasons for this jump? (excpt: it looks good) if no - make jump distance a bit lower. just thinking >.< Well it's the same as the previous kiai and the drums go in 2 "waves", first one has 4 beats and second one (starting at that note you pointed out) has 5 beats.