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AiRI - Dreamer (TV Size)

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Topic Starter
Andrea
Finally fixed everything after some hours, I'm dead now x_x
Colin Hou
bubbled
Topic Starter
Andrea
Thanks a lot for all the help Colin :)
lolcubes
[Saten's Normal]
  1. OD+1.
  2. 01:03:125 (1) - Unfortunately this will have to get changed, preferably into 2 hitcircles. The reason is because the slider starts too late, should be where the spinner ends in other diffs, and since moving the slider there would cause it to be unsnapped, hitcircles may be a better idea.
[Sekai's Easy]
  1. OD+1.
  2. 00:43:118 (2,3) - This type of a rhythm is highly unsuitable for an easy. What I suggest here is that you end your slider at 00:43:653 and you remove your circle 3 and start a slider at it's spot instead. The timeline should look something like this. This actually enhances your rhythm, and makes it easier to play too.
  3. 00:52:754 (6) - This sounds bad. Also looks confusing with all those tick sounds. I have a suggestion though. First, make the slider shorter so it repeats on white ticks. Next, add a circle at 00:54:183 to preserve the rhythm, and add a clap there. The timeline should look something like this.
  4. 01:19:196 (3) - This is also very weird and awkward. I suggest that you remove the repeat completely. Next, add a hitcircle at 01:20:267. This will make your rhythm more consistent and fitting to the song and will remove the awkward comboing you would have here. Also put a new combo on this new circle you would place here.
  5. 01:20:982 - Once you change the above, you should add a circle here so you don't break the rhythm going.
  6. 01:23:125 - Add a circle here perhaps? It keeps the rhythm going.
[Taiko]
  1. 00:11:499 (2,3,4,1) - Consider changing this because these are the only 1/6 in the map. So inconsistent with the rest of the map.
That's all.
Suimya
Thanks lolcubes :3

http://puu.sh/Nazc
Aurele
q.q ...
Topic Starter
Andrea
All fixed, thank you cubes! <3
lolcubes
Well here you go then.
[CSGA]Ar3sgice
congrats :D
Darksonic
Gratzzz \oooo/
Aurele
Gratz Andrea ~
Topic Starter
Andrea
Thanks everyone!
Kurokami
I want to play. *.*

But my osu! is just not working. o.o

EDIT: I forgot so say, gratz. :3
YTYuyu
Yay Tari Tari <3. congratz on the rank Andrea-sama ;)
Dark_Ai
nothing else to expect..
Inamaru

Dark_Ai wrote:

nothing else to expect..
fufufu~
Kuria

Dark_Ai wrote:

nothing else to expect..
so much truth
anyway, grats andrea :3
Snowy Dream
> < Congrats~~!
Inamaru
oh god...

[Kurai's CTB]

  1. Unfortunately this diff has 2 huge problems
  2. Some jumps are unexpeted. The reason? ar9. Please you must fix this (ar8 is perfect)
  3. And the second one is the rhythm, but unfortunately i can't help you for this (and this is just my opinion)
Also: I suggest you to put circle size to normal (is more fun and enjoyable to play)

Sorry but i have to unrank this map.
Also: If someone of the CTB community could help/mod this map, this would be really appreciated.
And sorry for my poor english but i'm bit tired right now.

This diff has only 3 ctb mods... wow
pieguyn
IMO the CTB diff is fine. Some jumps might be unexpected, but it's very helpful if you know that every 1/1 is a jump (so if there's a pause just move to the other end of the screen) and AR9 plays better for such a jumpy map than AR8. Please just rerank it, there's no problem ><
Inamaru

pieguy1372 wrote:

IMO the CTB diff is fine. Some jumps might be unexpected, but it's very helpful if you know that every 1/1 is a jump (so if there's a pause just move to the other end of the screen) and AR9 plays better for such a jumpy map than AR8. Please just rerank it, there's no problem ><
#ctb
SPOILER
05:05 *Inamaru is watching (AiRI - Dreamer (TV Size))[http://osu.ppy.sh/s/55494] [Kurai's CTB] <CatchTheBeat> |Autoplay|
05:05 Inamaru: : ... why ar9 ...
05:05 sephwin: : ...
05:05 sephwin: : wat
05:05 sephwin: : leme dl dat
05:06 sephwin: : airman
05:06 Inamaru: : some jump are crazy, i mean, "ok" but.. with ar9 IMO is pretty bad...
05:14 *sephwin is playing (AiRI - Dreamer (TV Size))[http://osu.ppy.sh/s/55494] [Kurai's CTB] <CatchTheBeat>
05:14 sephwin: : wat
05:22 sephwin: : no one playing this map
05:22 sephwin: : lol
05:22 sephwin: : man firetruck this
05:23 VelperK: : yeah firetruck it
05:24 VelperK: : hi all btw
05:24 VelperK: : =w=
05:24 urs4chan: : Velp ( 0 w <)/
05:24 sephwin: : try that velp
05:25 VelperK: : the what
05:25 sephwin: : the map i was playing
05:25 *sephwin is playing (AiRI - Dreamer (TV Size))[http://osu.ppy.sh/s/55494] [Kurai's CTB] <CatchTheBeat>
05:25 sephwin: : this velp
05:26 sephwin: : terribad ctb map
05:27 sephwin: : seriously.
05:28 Inamaru: : sephwin: that map IMO has a bad ar9 and rhytm
05:28 Inamaru: : ar 8 with normal circle, would be better
05:28 sephwin: : THIS IS TIRING AS SHIT
05:28 Inamaru: : and probably today i will unrank that beatmap
05:29 sephwin: : its risky to pause as well
05:29 Inamaru: : but i'm not sure, i have to talk with deif first
05:29 sephwin: : deif or spec
05:30 VelperK: : talk to drafura
05:30 VelperK: : orz
05:30 Inamaru: : drafura?
05:31 Drafura: : ?
05:31 Inamaru: : Drafura: imo that map would be better with ar8 and normal circle
05:31 Inamaru: : but that's just my opinion
05:31 Drafura: : didn't even heard of this map
05:31 Drafura: : wait a sec plz
05:31 sephwin: : >pause
05:31 sephwin: : >misses
05:31 Inamaru: : well, "surprise" ?
05:31 sephwin: : :okay:
05:32 sephwin: : oh and Inamaru thats what makes it terribad
05:32 Inamaru: : mmh? what?
05:33 sephwin: : bad timing and ar
05:33 VelperK: : not my type of map
05:33 sephwin: : yeah its just really terribad.
05:33 Inamaru: : terribad = ? D:
05:34 sephwin: : terrible+bad
05:34 Drafura: : 176 bpm is okay for AR9 imo
05:34 Drafura: : and for AR8 too
05:34 Inamaru: : Drafura: the problem is not the bpm
05:34 sephwin: : tv size
05:34 Inamaru: : some jumps are unexpeted
05:34 Inamaru: : with that ar
05:34 Inamaru: : for this IMO is bad
05:34 Drafura: : yup this is true
05:34 Drafura: : this needed more mods
05:35 Drafura: : we are so few ctb modders ><
05:35 Inamaru: : go for the unrank then
05:36 Drafura: : 2 mods for ctb diff on the thread
05:36 Drafura: : and one is only HS
05:36 Drafura: : ....
05:36 urs4chan: : HS ?
05:37 Drafura: : hit sounds
05:37 urs4chan: : oh :D
05:37 Drafura: : we just need more modders
05:38 Drafura: : I'm actually modding Talent shredder..... i don't think i'm going to mod it right after unrank Inamaru
05:38 Inamaru: : Drafura: don't worry take your time
05:38 Drafura: : 4h modding and counting on talent shredder ><
05:38 *Drafura going back to work*
OzzyOzrock
Not on the beatmaps page www
Darksonic
Scores will be there after re-rank really?
Inamaru

Darksonic wrote:

Scores will be there after re-rank really?

i'm not sure, but i guess no
pieguyn
it's just a hard CTB diff, I can play it fine orz... if anything, it would be 100x worse with AR8 and CS5. Even AR8 and CS4 is almost impossible to follow for me because it's too slow. As long as you keep in mind to move to the other side of the screen when there's a pause, it plays fine. And I can't see anything wrong with the rhythm..

EDIT: just leave this here
the point is, there's nothing objectively wrong (I could hit all the "unintuitive" 1/1 jumps). From what I can see, it was unranked mostly because it doesn't fit some people's style. But, I think this can at least prove that it works just fine, for some at least.
Topic Starter
Andrea
I feel sorry for Kurai but, removed CTB difficulty.

Waiting on rerank ;_;
Inamaru

Andrea wrote:

I feel sorry for Kurai but, removed CTB difficulty.

Waiting on rerank ;_;
let me say one thing, you're an idiot.
whymeman
What in the......

You know, you could have just gave Kurai some time to do some adjustments than to rush a rank. :|
L_P

whymeman wrote:

What in the......

You know, you could have just gave Kurai some time to do some adjustments than to rush a rank. :|
Seph
not really surprised with speedranked maps.
Topic Starter
Andrea
I'm really sorry guys I just raged since the day started in not a good way, added back the CTB difficulty and fixed the AR.

Hope everything will gets sorted out soon.

And also, sorry to everyone for the trouble.
Drafura
Dear god.......
Vish024
Oh dearie me....
Mismagius

Inamaru wrote:

Andrea wrote:

I feel sorry for Kurai but, removed CTB difficulty.

Waiting on rerank ;_;
let me say one thing, you're an idiot.
post of the thread



but no; really, did anyone check the CTB diff with extreme caution and actually.. modded it? What I see is a ton of rushed mod4mod posts.
Nevermind. People actually DID see the diff and thought it was fine. I seriously wonder why do people notice these things only after ranking..
Mercurial

Blue Dragon wrote:

Nevermind. People actually DID see the diff and thought it was fine. I seriously wonder why do people notice these things only after ranking..
Because Speedrank.

Also, I need to learn clearly how to mod CTB since more help is really needed.
yeahyeahyeahhh
Diffs by guest mappers:
Kurai
Samah
Saten
Sekai
Sp3
Vicho's

Diffs by Actually mapper:
Insane

LMFAO, has it really come to this? Stop being lazy and getting fast ranks. Make your own maps and make them of quality. Is at least TWO diffs from the mapper too hard? Oh my.
Topic Starter
Andrea
Please don't go off-topic and try to give some help instead for improve the CTB difficulty.

How many difficulties I made on this map doesn't matter right now.

To the others: Same as well, please try to help me instead of creating more useless drama, I'd like to avoid that, thanks.
yeahyeahyeahhh
Just disappointed this coming out of you. From a mapper on his 158th map I'd expect more quality. Guess quantity is of the importance here.
YodaSnipe
Apricot.
Topic Starter
Andrea

yeahyeahyeahhh wrote:

Just disappointed this coming out of you. From a mapper on his 158th map I'd expect more quality. Guess quantity is of the importance here.
I'll try to fulfill your expectations next time, then.

Now please let's end the discussion here.
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