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IA - Nisemono Chuuihou

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Topic Starter
Star Stream
This beatmap was submitted using in-game submission on 2014년 11월 28일 금요일 at 오후 1:32:09

Artist: IA
Title: Nisemono Chuuihou
Source: 150p
Tags: Vocaloid Vocaloid3 winber1 RLC
BPM: 260
Filesize: 4282kb
Play Time: 03:36
Difficulties Available:
  1. Death Collab (6.3 stars, 891 notes)
  2. Insane (4.39 stars, 713 notes)
  3. Stefan's Easy (1.36 stars, 129 notes)
  4. Winber1's Normal (2.45 stars, 315 notes)
Download: IA - Nisemono Chuuihou
Information: Scores/Beatmap Listing
---------------
IA - Nisemono Chuuihou
For Rank
Stefan's Easy - Stefan
Winber1's Normal - winber1
Hard -
Insane - RLC
Death Collab - winber1 and Star Stream


Shino's Taiko link : http://www.mediafire.com/?3f76kckkj6fapgw

7.26 - added hitsounds
7.29 - changed BG
8.13 - added Collab name tags SB
14.11.28 - Remapped Death Collab
winber1
BOOOOOOOOOM!

edit: oh wait, i forgot to add my name to tags lol. and i'm too lazy to reupload. can you add it for me?

also there are no hitsounds. I'm not really sure what I will do with the hitsounds and also idk if you are going to add any custom ones
Torein 13rd
So fast but fun :D
rrtyui
oh yeah :D test~
Particularly difficult to following~

00:11:147 (1,2,3,1,2,3) - Difficult to hit
00:18:531 (1,2,3,1,2,3,1) - This arrangement is very difficult to recognize in the fast bpm...
00:22:224 (1,2,3,1,2,3,1) - ^
00:36:993 (1,2,3,4) - Difficult to see?
00:38:493 (5,6) - CTRL+R?
01:26:599 (1,2,3,4) - Difficult to hit
03:14:574 (1,2,3,4,1,2,3,4) - Difficult to hit
03:28:552 (1,2,3,4) - Difficult to hit?
03:30:385 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - oh yeah hahaha


wow bpm!!!! :)
Suimya

Star Stream wrote:

Children, seniors or pregnants are not allowed to play this map.
LOL Baka Star xD
winber1
The only thing i changed for now is

00:18:531 (1,2,3,1,2,3,1) - This arrangement is very difficult to recognize in the fast bpm...
00:22:224 (1,2,3,1,2,3,1) - ^

The first suggestion... well I really don't see why it's hard to hit at all.
And the other suggestion for me... well meh, don't really feel like changing that part. I kinda like having the death in that section :< I was talking with Star Stream about remapping that section, but I'm still hesitant.

But for now: here's the small update http://puu.sh/LGSH
BeatofIke
OMG D:
jieusieu
awesome collab xD
HelloSCV
Hi~ From my Queue
Almost Modding is Suggestion so you can ignore this

SPOILER
00:38:377 (4) - add clap end of slider
00:43:454 (2) - ^
01:06:154 (1) - add clap start of slider
01:09:265 (1) - delete NC?
01:17:154 (4,7) - add whistle?
02:24:648 (4) - change to 1/2 slider?
02:53:949 (1) - add finish on start of slider?
03:20:666 (2,4,5) - add clap?

OMG
lololol Crazy song xDD
star! x5
tiper
Hey~


  • maybe AR-1? 10 AR on the 260bpm map? it is REALLY INSANE
    00:16:800 (2,1) - too hard antijump
    00:18:531 (1,2,3) - can you make a larger spacing? 00:19:224 (1,2,3,4) - i think that it can be taken as 1\2 beats
    00:18:877 (1,2,3) - ^
    00:22:224 (1,2,3,1,2,3) - ^
    00:29:608 (1,2) - please do form of this sliders more pretty
    00:37:916 (1,4) - this isn`t a good overlap, seriously
    01:35:242 (1,2) - why this part is empty?
    01:47:656 (1) - this sounds good

    01:51:587 (4) - replace it to 328:153
    01:53:449 (1,2,3) -
    03:18:886 (3,4) - replace (3) and (4)
grumd

tiper wrote:

maybe AR-1? 10 AR on the 260bpm map? it is REALLY INSANE
I see an idiot. 260bpm is impossible to read on AR9.
alsrnjs357
good!
alsrnjs357
good
Reimu-Desu
Wishy
Already told you but the mp3 sounds really bad (or either the song sounds just like that).
Dungeon
gooooooood! it's fun!



I finished very hard xD so fast!
Wishy
Replay please!
Dungeon
Poggo
Hi from my mod Q.

I have nothing to tell about this map. It's map just for fun, and i'm not want mod it sorry.
winber1
http://puu.sh/MjrQ

made very minor hitsounding changes and changed the end just a tiny bit. Honestly I think it should be fine despite some of the askljhfalkh squares

People can still beat it :3
Aqo

winber1 wrote:

People can still beat it :3
winber you're crazy that ending is insane it makes ranked insanes with DT look like easy with HT

fun map

;;btw you guys changed the BG image... maybe instead of just one BG actually give this an actual SB with different BGs + fade transition and some black/white flashing on impact notes? This song has many "parts" and a SB would fit it a lot. example: 00:26:262 fade into black, then slowly fade into the original brighter BG for this slow section, 00:40:685 fade into white across 2-9 and then return to BG image, 00:56:377 fast BG image again after black flash during 1-2 before it, different BG for the break that starts at 01:17:710, then 01:31:710 screen fade into white during 6 and then other BG, 01:58:000 put some some of fullscreen blur as well as a circle ripple originating from this note... etc.
Dunno if you guys like SBs or play with them tho
winber1
Now with the fun spoiler implemented, usually not lol, just because I don't need to. Also, for a map like this, an SB probably wouldn't be the best idea (at least for the players sake). Also mesucks at SBing, and pro SBers probably would not want to SB this :x

It's still Star Stream's ultimate decision tho, cuz I really don't care to be honest.

Tho I guess we do need something to show which parts we mapped.
Topic Starter
Star Stream
Yeah. If I SB it with any effect, It would be harder than current one.
Maybe I'll show players the partition and BPM(It would help players to play well because there're so many red-lines imo)
winber1
no one is going to read the BPM at the end LOL, they'd be paying too much attention trying to not die.
Topic Starter
Star Stream
I meant the 260-320 sections lol
winber1
I just realized wasn't it like 5am in the morning when you responded to this...? y u up so early (or late ._.)

so we should probably storyboard at least out names on which parts we mapped. I can at least make that for you if you want, but not really sure about font and stuff. I'll probably end up failing and finding some retarded font that no ones likes.
Cygnus
First off, you guys might want to ask some BAT or MAT about the BPM thing. 840 BPM is just too fast for osu! logo to pulse during song selection and on menu. You might want to cut those down in half like what Blue Dragon did on his beatmap Big Black. On the other hand, this map is very promising and well-made. (:

Death Collab
  1. Not really sure with your OD. +1 would be better imo.

  2. 00:16:339 (2) - Do not stack this with the previous slider end, doesn't play good. I think stacking this with the note on 00:16:685 would be better.

  3. 00:21:531 (2) - Would be better if you manual stack this slider too like the stack you did on the previous sliders.

  4. 00:38:839 (1,2) - There's nothing wrong here but I gotta be honest that this kind of slider doesn't really look good. But that's just my own perspective on sliders. You can ignore this one.

  5. 00:54:531 (1,2,3,4,5,6,7,8,9) - An octagon pattern would fit here better.

  6. 01:16:821 (1,2,3,4,5,6,7,8,9) - Octagon pattern for this one?

  7. 01:32:035 (1) - - I think stacking this note is not good. Please move it.

  8. 01:48:483 (1) - I don't know if you're trying to make a question mark shape on this one. But it doesn't look good. The curve could be much more bigger than the line imo. Try to fix this one.

  9. 02:01:448 (3) - Move a few grids left, doesn't look good when it's near the two sliders.

  10. 02:17:648 (1,2,3,4,1,1) - The stacks here during gameplay do not look good for my view. Try to do a manual down direction stack here.

  11. 02:32:978 - I highly suggest that you follow the little scratch part in the song. Therefore, add a 1/2 slider here and remove the note on 02:33:094.

  12. 02:58:917 (1) - A new combo here is not really necessary. Remove it.

  13. 03:20:949 (5) - Replacing this one with a 1/2 slider would be better.

  14. 03:25:824 - The sudden change here in the BPM is really unreadable. If you're not willing to add storyboard to warn the players of the sudden BPM change, I suggest you replace all the circles here with sliders as sliders don't demand an exact accuracy. But I think it's better if you just try to add a storyboard or use a consistent spacing.

  15. 03:30:385 ~ End - You do realize that players are gonna stream from 360 to 420 BPM on this part? I'm pretty sure no one can hit this fast. Especially when you're demanding a consecutive 49 notes ranging from 360 - 420BPM, and you know this is bad. Try to reduce too much stream here please.

  16. 03:32:234 (1) - You ended this part in a wrong place. Also, I think you should silent the end since the end of your spinner is lost.
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