forum

Azis - Sen Trope [Taiko|Osu]

posted
Total Posts
176
Topic Starter
Stefan
This beatmap was submitted using in-game submission on Dienstag, 06. November 2012 at 10:16:58

Artist: Azis
Title: Sen Trope
Tags: bulgarian crystalloid thenutritiousguy
BPM: 85
Filesize: 20735kb
Play Time: 03:30
Difficulties Available:
  1. Crystal's Taiko Oni (4,89 stars, 1458 notes)
  2. Hard (4,94 stars, 482 notes)
  3. Normal (2,93 stars, 239 notes)
  4. Taiko Kantan (2,06 stars, 279 notes)
Download: Azis - Sen Trope
Download: Azis - Sen Trope (no video)
Information: Scores/Beatmap Listing
---------------





Prev Map <- Map #004 -> Next Map
Aurele
... you really submitted it.
Topic Starter
Stefan
Yes, I did.
marshallracer

Gabe wrote:

... you really submitted it.
ofc he did

manlove <3 *shoots a load on you*
Nitojgrem

Gabe wrote:

... you really submitted it.
What did you expect? You know who we're talking about here x3
Aurele

Nitojgrem wrote:

Gabe wrote:

... you really submitted it.
What did you expect? You know who we're talking about here x3
eh, no?
Topic Starter
Stefan
Ughuuu, someone's hard enough to mod it? o3o
Crystalloid
=w=
riffy
D:

Stefan wrote:

Ughuuu, someone's hard enough to mod it? o3o
why not? :D

[General]
bulgarian not bulgaria (your diffs)
i think you should remove Azis - from your bg. Taiko bg usually contains only title and picture :D
NSFW video? let people know about it. write something about video in Creator's Word
title is Sen Trope i think

try it?
Combo1 : 140,6,117
Combo2 : 247,172,111
Combo3 : 0,128,192
Combo4 : 211,211,211

[Futsuu]
01:28:761 (3) - k?
01:46:055 (5) - ^

[Normal]
AR - 4. easiest diff in mapset
02:57:702 (6) - (nazi) make blanket slider? (x308 y276)

[Crys-tai-kold]
eh.. clear

[Hard]
creepy Azis
AR - 8. It's Hard diff ;_;

~~~~~~~~~~~~

ok. well mapped.
Topic Starter
Stefan

-Bakari- wrote:

D:

Stefan wrote:

Ughuuu, someone's hard enough to mod it? o3o
why not? :D Ye, why not? :D

[General]
bulgarian not bulgaria (your diffs) I'm not sure, if this is even neccessary, I just added it because there's no language gerne to this. But ok, fixed.
i think you should remove Azis - from your bg. Taiko bg usually contains only title and picture :D Nah, not neccessary, I think nobody bother about the "Azis -".
NSFW video? let people know about it. write something about video in Creator's Word Well, there is a man.. and.. ah, whatever, you know about it. lol
title is Sen Trope i think I let it for now.

try it? Ok.
Combo1 : 140,6,117
Combo2 : 247,172,111
Combo3 : 0,128,192
Combo4 : 211,211,211

[Futsuu]
01:28:761 (3) - k? Ok.
01:46:055 (5) - ^ Ok.

[Normal]
AR - 4. easiest diff in mapset I don't like it so much.. but okay.
02:57:702 (6) - (nazi) make blanket slider? (x308 y276) Probably bad because I have to snap 02:58:055 (1) and then the blanket won't be there.

[Crys-tai-kold]
eh.. clear

[Hard]
creepy Azis haha :D
AR - 8. It's Hard diff ;_; But it is the hardest one. Probably no problem with AR9 at now.

~~~~~~~~~~~~

ok. well mapped. <3
Anyway, I fixed the Diff Name for Taiko Futsuu.
Thankyouuu bakari <3
Mikarunoel131_DELETED
Hi x3 Hier bin ich =)
Nicht wundern, ich bin noch neuer im modden und schreib einfach auf, was mir auffällt =)
Ich mach nur Vorschläge ^^ Wenn sie wenigstens etwas geholfen haben, bin ich glücklich =)


General

lösche die .osb file in deinem beatmap Ordner und full submit

Normal

00:15:702 spacing etwas ändern
00:17:114 vielleicht eher so ? http://puu.sh/VxhJ
00:22:408 stack es genau ^^
00:23:820 ^
00:25:231 ^
00:35:467 2, 3 ich dachte jumps in normal sein nicht erlaubt. Weiß nicht ob das okay ist *tut mir leid *
00:43:937 hier genau so wie zuvor
00:56:643 vielleicht etwas runder ? http://puu.sh/Vxns
01:07:937 einen grid nach oben ^^
01:33:349 einen grid nach oben / distance snap aus, es bleibt dennoch im richtigen spacing =)
01:35:467 vielleicht das um jump zu vermeiden ? http://puu.sh/Vxqh hatte new combo gesetzt um es deutlicher zu machen ^^
01:53:144 ein grid nach oben, danach 2 grid nach links ?
01:57:878 combo 7 und 1 setzen wie das spacing ist ^^ Die darauf folgenden combo passen trotzdem mit spacing =)
02:11:114 spacing
02:34:408 setzte es genau ins Ende vom slider
03:10:761 ^
03:24:878 her so um jump zu vermeiden ? http://puu.sh/VxwR

Da war es für Normal ^^ Ich mag die ausgefallenen Slider ^^

Hard

00:12:878 etwas weiter oben platzieren um overlap zu vermeiden
00:23:996 genau ins Ende vom slider =)
00:40:584 eher so ? http://puu.sh/VxzS
01:25:584 eher so ? http://puu.sh/VxE5 um overlap zu vermeiden
01:29:820 overlap vermeiden
01:56:643 ^
02:53:114 ^

Das wars =) Ich hoffe ich konnte wenigstens etwas helfen =D Viel Erfolg ^^
Topic Starter
Stefan

Mikarunoel131 wrote:

Hi x3 Hier bin ich =)
Nicht wundern, ich bin noch neuer im modden und schreib einfach auf, was mir auffällt =)
Ich mach nur Vorschläge ^^ Wenn sie wenigstens etwas geholfen haben, bin ich glücklich =)


General

lösche die .osb file in deinem beatmap Ordner und full submit k

Normal

00:15:702 spacing etwas ändern Das Spacing ist nicht zu groß, daher keine Änderung.
00:17:114 vielleicht eher so ? http://puu.sh/VxhJ Changed.
00:22:408 stack es genau ^^ Fixed.
00:23:820 ^ Fixed.
00:25:231 ^ Fixed.
00:35:467 2, 3 ich dachte jumps in normal sein nicht erlaubt. Weiß nicht ob das okay ist *tut mir leid * 'n Jump ist das nicht wirklich.
00:43:937 hier genau so wie zuvor Ich werd es erstmal so lassen, ich warte ab was andere dazu sagen.
00:56:643 vielleicht etwas runder ? http://puu.sh/Vxns Changed.
01:07:937 einen grid nach oben ^^ Fixed.
01:33:349 einen grid nach oben / distance snap aus, es bleibt dennoch im richtigen spacing =) Fixed.
01:35:467 vielleicht das um jump zu vermeiden ? http://puu.sh/Vxqh hatte new combo gesetzt um es deutlicher zu machen ^^Wäre vom Klicken her, zu schnell, keine Änderung.
01:53:144 ein grid nach oben, danach 2 grid nach links ? Changed.
01:57:878 combo 7 und 1 setzen wie das spacing ist ^^ Die darauf folgenden combo passen trotzdem mit spacing =) Changed.
02:11:114 spacing Fixed.
02:34:408 setzte es genau ins Ende vom slider Fixed.
03:10:761 ^ Fixed.
03:24:878 her so um jump zu vermeiden ? http://puu.sh/VxwR Ich hab's in meinem Sinne geändert.

Da war es für Normal ^^ Ich mag die ausgefallenen Slider ^^

Hard

00:12:878 etwas weiter oben platzieren um overlap zu vermeiden Huh?
00:23:996 genau ins Ende vom slider =) Fixed.
00:40:584 eher so ? http://puu.sh/VxzS Changed.
01:25:584 eher so ? http://puu.sh/VxE5 um overlap zu vermeiden Passt eigentlich, so wie es ist. :O
01:29:820 overlap vermeiden Changed.
01:56:643 ^ Nicht wirklich wert, es zu ändern.
02:53:114 ^ ^

Das wars =) Ich hoffe ich konnte wenigstens etwas helfen =D Viel Erfolg ^^
Changed Stack Leniency to 2. Someone should tell me if that is rankable.
Thanks for the Mod.
Sonnyc
Hello, Thanks for using my queue~

General

-- I don't think you need so much time lines at 01:12:172 ~ 01:13:584
-- IMO, Hitsounds should be more organized. Claps following the beat will look good

Normal

00:45:349 (1,3) - Since these two meets, it doesn't look good
01:08:996 (2) - 1 grid down
01:52:408 (4) - ^
02:07:231 (5) - More neater?
02:11:114 (3) - 1 grid left
02:50:996 (1) - Delete New combo
03:03:349 (4) - Make a line with (3) ?
03:03:702 (1) - Finish
03:24:525 (2) - Uhh.. Why a Jump?

Hard

-- Approach Rate 8

00:15:525 (3) - Looks like a bad jump for me
00:35:467 (1) - Delete New combo
00:43:937 (1) - ^
01:36:172 (1) - ^
01:53:290 (1) - ^
01:53:467 (2) - Add New combo
02:36:172 (4,6) - Not looking good to me
02:38:290 (1) - Delete New combo
02:38:643 (2) - Add new combo
03:01:584 (1) - Delete Newcombo
03:02:290 (1) - ^
Good Luck~
Topic Starter
Stefan

Sonnyc wrote:

Hello, Thanks for using my queue~

General

-- I don't think you need so much time lines at 01:12:172 ~ 01:13:584 I got this Points for a Fade-out Effect, listen it while you play.
-- IMO, Hitsounds should be more organized. Claps following the beat will look good Hitsounds have a good Organization. :<

Normal

00:45:349 (1,3) - Since these two meets, it doesn't look good It's okay so far.
01:08:996 (2) - 1 grid down Changed.
01:52:408 (4) - ^ Changed.
02:07:231 (5) - More neater? It's not that ugly. :E
02:11:114 (3) - 1 grid left Changed.
02:50:996 (1) - Delete New combo Okay.
03:03:349 (4) - Make a line with (3) ? Didn't accepted your Suggestion, but I changed the postion anyway.
03:03:702 (1) - Finish Okay.
03:24:525 (2) - Uhh.. Why a Jump? It's a mini-jump, not even worth to call this as "Jump" imo.

Hard

-- Approach Rate 8 If someone else complain about the AR, I will change it. Even I don't feel it is neccessary.

00:15:525 (3) - Looks like a bad jump for me Changed this part.
00:35:467 (1) - Delete New combo Nah.
00:43:937 (1) - ^ Nah.
01:36:172 (1) - ^ Nah.
01:53:290 (1) - ^ Nah.
01:53:467 (2) - Add New combo Nah.
02:36:172 (4,6) - Not looking good to me The Jump is not that bad, however, nobody explain why this should be bad.
02:38:290 (1) - Delete New combo Okay.
02:38:643 (2) - Add new combo Okay.
03:01:584 (1) - Delete Newcombo Okay.
03:02:290 (1) - ^ Nah.
Good Luck~
Thanks for your Mod.
winber1
sorry for being so late. been a little busy

[Hard]

AR -1 or -2, there is no point in AR 9

--Well, in general, 0.7x distance spacing doesn't really seem to work the best with this SV
--Secondly, a lot of these slider shapes are meh, and asymmetrical, but that's beside the point I guess. That's a secondary concern.
--You also have a lot of weird spacing changes that just make things look ugly, at least in the beginning. you should just use one distance spacing throughout the song

  1. 00:15:525 (3,4) - spacing error. Although it's readable (partly because of AR 9), it's just better too just space this correctly
  2. 00:23:467 (5,6) - works better unstacked.
  3. 00:41:643 (6) - ^
  4. 00:50:114 (4) - new combo
  5. 01:40:408 (5,6,7) - meh, spacing looks weird. space evenly
  6. 01:57:878 - add note
  7. 01:58:054 (4,6) - this stack doesn't really make senseto be honest. It would also flow better without the stack
  8. 01:59:467 (3,4,5) - looks better evenly spaced.
  9. 02:10:055 (1,2,3) - this spacing does not work very well. you can add a note at 02:10:937 - to make it work
  10. 02:12:878 (1,2,3) - ^
  11. 02:35:820 (2,3,4,5,6) - this just looks really really messy. Readable, but will definitely confuse more unexperienced players imo, especially because of the really weird jump in the middle. You should really unstack everything. (this sort of stacking problem is what usually arises out of this small distance spacing. It also just doesn't usually look very good using this type of spacing through out the map :/)
  12. 02:41:467 (2,3,4) - pretty random jump considering how you never had any sort of 1/2 tick jump before, but meh.
  13. 02:47:996 (3,4) - works much better as a stacked triplet.
  14. 02:53:643 (3,4) - ^
[Normal]

  1. 00:22:408 (4) - stacks like this would be better at a slider beginning not a slider end. It's more readable to a beginner that way. So stack it on combo 1?
  2. 00:23:820 (2) - ^
  3. 00:25:231 (2) - unstack
  4. 00:43:584 (2,3) - no jumps plz
  5. 00:48:172 (4,5) - unstack
  6. 01:27:349 (5) - would sound better imo to delete this note (this would require a little rearranging of spacing tho if you delete it)
  7. 01:28:761 (2) - unstack
  8. 01:35:467 (3) - I'd be a little hesitant to do this. The 2nd and 3rd repeats will be unexpected by a beginner. It would be better to do this http://puu.sh/XCbn but you may not like that :/ Or if not, you should at least point the arror away from the next note. like http://puu.sh/XCcc
  9. 01:55:937 (5,6) - unstack.
  10. 02:01:584 (1,2,3) - ^
  11. 02:34:408 (3) - ^
  12. 02:39:702 (3,4) - ok now this definitely needs to be at least unstacked. I can let the repeat slider stay as is, but you should definitely unstack it.
  13. 03:24:525 (2,3) - no jumps
Dusty
oh my god.

I'll mod this after you respond to winber1 because they seem to be saying things that I would also say.

Also, whenever I see overlapping notes in a Hard or Insane I assume they'll be 1/4 twins/triples/streams, so it was kind of weird playing Hard. so I'd say increase the spacing. although you probably don't agree with me on that, since you mapped it that way and all. :P
Topic Starter
Stefan

winber1 wrote:

sorry for being so late. been a little busy

[Hard]

AR -1 or -2, there is no point in AR 9 Meh.. okay..

--Well, in general, 0.7x distance spacing doesn't really seem to work the best with this SV Changed, it looks much better now.\o\
--Secondly, a lot of these slider shapes are meh, and asymmetrical, but that's beside the point I guess. That's a secondary concern. Sliders don't have to be always perfect.
--You also have a lot of weird spacing changes that just make things look ugly, at least in the beginning. you should just use one distance spacing throughout the song I will see what I can do.

  1. 00:15:525 (3,4) - spacing error. Although it's readable (partly because of AR 9), it's just better too just space this correctly Changed.
  2. 00:23:467 (5,6) - works better unstacked. Done.
  3. 00:41:643 (6) - ^Changed.
  4. 00:50:114 (4) - new combo Changed.
  5. 01:40:408 (5,6,7) - meh, spacing looks weird. space evenly Changed.
  6. 01:57:878 - add note Done.
  7. 01:58:054 (4,6) - this stack doesn't really make senseto be honest. It would also flow better without the stack
  8. 01:59:467 (3,4,5) - looks better evenly spaced. Changed.
  9. 02:10:055 (1,2,3) - this spacing does not work very well. you can add a note at 02:10:937 - to make it work Sorry, I like the current pattern for now.
  10. 02:12:878 (1,2,3) - ^ Same es above.
  11. 02:35:820 (2,3,4,5,6) - this just looks really really messy. Readable, but will definitely confuse more unexperienced players imo, especially because of the really weird jump in the middle. You should really unstack everything. (this sort of stacking problem is what usually arises out of this small distance spacing. It also just doesn't usually look very good using this type of spacing through out the map :/) I made it much easier for now. orz
  12. 02:41:467 (2,3,4) - pretty random jump considering how you never had any sort of 1/2 tick jump before, but meh. Sorry, no chan ges.
  13. 02:47:996 (3,4) - works much better as a stacked triplet. Done.
  14. 02:53:643 (3,4) - ^ Done.
[Normal]

  1. 00:22:408 (4) - stacks like this would be better at a slider beginning not a slider end. It's more readable to a beginner that way. So stack it on combo 1? Good.
  2. 00:23:820 (2) - ^ Changed.
  3. 00:25:231 (2) - unstack Changed.
  4. 00:43:584 (2,3) - no jumps plz Changed.
  5. 00:48:172 (4,5) - unstack Changed.
  6. 01:27:349 (5) - would sound better imo to delete this note (this would require a little rearranging of spacing tho if you delete it) Done.
  7. 01:28:761 (2) - unstack Changed.
  8. 01:35:467 (3) - I'd be a little hesitant to do this. The 2nd and 3rd repeats will be unexpected by a beginner. It would be better to do this http://puu.sh/XCbn but you may not like that :/ Or if not, you should at least point the arror away from the next note. like http://puu.sh/XCcc Changed, it is a nice idea, so. :3
  9. 01:55:937 (5,6) - unstack. Changed.
  10. 02:01:584 (1,2,3) - ^ No change.
  11. 02:34:408 (3) - ^ Changed.
  12. 02:39:702 (3,4) - ok now this definitely needs to be at least unstacked. I can let the repeat slider stay as is, but you should definitely unstack it. Changed.
  13. 03:24:525 (2,3) - no jumps Already fixed.
Thank you.
Dusty
[Easy]
stack leniency should be higher. there's no reason to have it so low.
00:21:349 (3) - these sliders are better if you use them with symmetry or circle blanketing. they're kind of silly by themselves
00:31:231 (1) - this type of slider doesn't blanket (4) very well, it's kind of awkward-looking
00:33:349 (4) - blanket the white (1)?
00:36:878 (3) - make it a rainbow slider instead?
00:39:702 (3,4,5) - create some angle so that (4), (5) continue the arcing of the slider?
00:42:525 (1) - angle slider is kind of weird looking here
00:46:761 (3) - ctrl+r?

[Hard]
00:12:878 (4) - angle sliders have this nice geometry, but it only really makes sense to use nice geometries when you're going to have some kind of symmetry. your map seems to be more of a flowy-style map so it'd make more visual sense to use arc sliders instead of angle sliders
00:30:878 (8,9) - these are too close together
why is the stack leniency all the way down? It makes things like 01:06:878 (4,5,6,7,8) - this huge stack, which should actually be stacked, not stacked.
01:26:820 (4) - this repeat slider plays weird in the middle of the stream; and I don't hear any reason in the music why it should be there
01:35:467 (1,2,3,4,1) - 5 notes that aren't stacked are kinda ugly. it makes sense for example if you're stacking sliders on top of each other but if it's just notes, there should be some stacking going on IMO
02:34:231 (5) - spacing
02:38:290 (5) - I don't see why this needs to be stacked; maybe unstack?
02:47:996 (3,4,5) - the stacking and the really short spacing makes this get overlapped by (2) making it really ugly
Seriously, with your SV I'd like it better if this diff should have 1.0x DS (i.e. the entire map should be spaced like in Kiai Time)
Poggo
Hi from my mod Q ^^

I hope you understand what video unrankable~ Bcz contains material of a sexual nature and homosexual scene too >.<

Hard

00:20:290 - add clap
00:22:055(2,3) - ^
00:23:114(3) - ^
00:24:525(2,5) - ^
00:30:525(6,7,8,9,1) - http://puu.sh/11Z1B looks better
00:36:878 - add finish
00:39:702 - ^
01:02:290(1) - make this slider more symmetric http://osu.ppy.sh/ss/422606
01:07:055 - I think better remove this note will be symmetry with 01:08:290 pattern
01:27:349 - add clap
01:28:761 - ^
01:30:172 - ^
01:34:408 - ^
02:04:408 - add finish
02:05:820 - ^
02:07:231 - ^
02:10:055 - ^
02:12:878 - ^
02:15:702 - ^
02:17:114 - ^
02:33:702(4,5) - overlap~ correct it~ I think it should be so http://puu.sh/11ZbM
02:58:055(1,2) - stack better

Plz check hitsounds~ Make consistently hitsounds and not random claps and soft >.<

Normal

00:35:467(2,3) - correct spacing

The same with hitsounds >.< add more claps~

Good luck~
Topic Starter
Stefan

Dusty wrote:

[Easy] <- Wat?
stack leniency should be higher. there's no reason to have it so low. Changed to 7.
00:21:349 (3) - these sliders are better if you use them with symmetry or circle blanketing. they're kind of silly by themselves Not really.
00:31:231 (1) - this type of slider doesn't blanket (4) very well, it's kind of awkward-looking I changed the area around of this Slider a bit.
00:33:349 (4) - blanket the white (1)? Rotated for -12°.
00:36:878 (3) - make it a rainbow slider instead? But it is boring. :<
00:39:702 (3,4,5) - create some angle so that (4), (5) continue the arcing of the slider? Changed.
00:42:525 (1) - angle slider is kind of weird looking here Why that?
00:46:761 (3) - ctrl+r? No.

[Hard]
00:12:878 (4) - angle sliders have this nice geometry, but it only really makes sense to use nice geometries when you're going to have some kind of symmetry. your map seems to be more of a flowy-style map so it'd make more visual sense to use arc sliders instead of angle slidersWell.. yes, this slider is really strange in such a song. Changed.
00:30:878 (8,9) - these are too close together Woops, fixed.
why is the stack leniency all the way down? It makes things like 01:06:878 (4,5,6,7,8) - this huge stack, which should actually be stacked, not stacked. I forgot to change..
01:26:820 (4) - this repeat slider plays weird in the middle of the stream; and I don't hear any reason in the music why it should be there Changed a big part here.
01:35:467 (1,2,3,4,1) - 5 notes that aren't stacked are kinda ugly. it makes sense for example if you're stacking sliders on top of each other but if it's just notes, there should be some stacking going on IMO It's fine.
02:34:231 (5) - spacing What the.. changed.
02:38:290 (5) - I don't see why this needs to be stacked; maybe unstack? Deleted.
02:47:996 (3,4,5) - the stacking and the really short spacing makes this get overlapped by (2) making it really ugly huh?
Seriously, with your SV I'd like it better if this diff should have 1.0x DS (i.e. the entire map should be spaced like in Kiai Time) I am happy with the current SV for now. The Kiai Time should be just a Speed Up.

I just wonder, why the Mod for Normal suddenly stops.. nevermind.

Katty Pie wrote:

Hi from my mod Q ^^

I hope you understand what video unrankable~ Bcz contains material of a sexual nature and homosexual scene too >.<
Just for the reason he is wearing woman clothes, this does not makes him automaticlly homosexuall, to be honest. He is not making sex or flirting with a man, etc.


Hard

00:20:290 - add clap Sounds good enough.
00:22:055(2,3) - ^ No
00:23:114(3) - ^ Ok
00:24:525(2,5) - ^ Ok
00:30:525(6,7,8,9,1) - http://puu.sh/11Z1B looks better Nope, looks ugly IMO, sorry.
00:36:878 - add finish Don't like it.
00:39:702 - ^ Woops, I forgot that.
01:02:290(1) - make this slider more symmetric http://osu.ppy.sh/ss/422606 Alright, fixed a bit.
01:07:055 - I think better remove this note will be symmetry with 01:08:290 pattern This sounds strange..
01:27:349 - add clap Ok
01:28:761 - ^ Ok
01:30:172 - ^ nope
01:34:408 - ^ Ok
02:04:408 - add finish nope
02:05:820 - ^ nope
02:07:231 - ^ nope
02:10:055 - ^ Ok
02:12:878 - ^ nope
02:15:702 - ^ nope
02:17:114 - ^ nope
02:33:702(4,5) - overlap~ correct it~ I think it should be so http://puu.sh/11ZbM This accidently happened. I already fixed it.
02:58:055(1,2) - stack better It is already stacked. lol

Plz check hitsounds~ Make consistently hitsounds and not random claps and soft >.< I could not find good clap hitsounds for such a Song. :p

Normal

00:35:467(2,3) - correct spacing Nope, it isn't not too far.

The same with hitsounds >.< add more claps~ Same as above.

Good luck~
Thanks.
10nya
from my queue~

[General]
  1. omg that taiko bg D: I think its a not safe one

everything looks fine

[Hard]
Rhytms
  1. 00:25:408: clap?
  2. 01:27:525: ^
  3. 01:28:937: ^
  4. 02:43:584: ^
  5. 02:58:761: ^ on head?
that's all~ good luck :)
Kei
lol this song.

[General]
  1. Nothing to point out.
[Normal]


  • * I hear the samples volume way too loud. Consider decreasing it by 10% or something.

    * I recommend you to add a normal-sliderslide.wav blank file. The normal-sliderslide sound doesn't fit with the music and sound noisy imo.
  1. 00:10:055 (2) - This slider can look much better if you delete some points from it, like this. This is also to make a better blanket with the previous slider shape:
  2. 00:15:702 (2) - Uhm I don't recommend you to change of spacing like this in this difficulty because you don't have a easier diff than this one, so try to keep it simple and easy, suitable also for beginners that play easy diffs. It's a kinda little spacing difference but still. I think it's better if you keep your spacing consistent in this diff.
  3. 00:26:290 - omg this sound scared me ;___;
  4. 00:28:408 (1,2,3,4,1,2,3) - I don't get the way you used claps. I think it follows much better the music if you remove those claps and then add clap to 00:28:408 (1) end, 00:30:878 (4) and 00:32:290 (2). I also suggest you to use a pattern like this one for all your next notes.
  5. 00:33:349 (4) - This part lacks claps. I suggest you to add clap at this slider end like I suggested you already above ^
  6. 00:35:467 (2) - Another change of spacing. Please consider fixing spacing like I said already about other slider.
  7. 00:46:761 (3) - I think this pattern flows much better if you ctrl+r this slider. If you do this, you'll have to delete the next slider, add a repeat to this one (3) and then add a note at 00:48:878.
  8. 01:09:349 (3) - ^ Same thing here. I think it flows much better if you ctrl+r this slider.~
  9. 01:10:761 (1) - This spinner sounds unnecessarily overextended. The singer stops singing and the spinner keeps going. That feels and sounds awkward. I suggest you try this pattern out instead. Follows more the music imo:
  10. 01:24:878 (1) - I don't get it. I suggested you to use claps like this, thinking you didn't did this pattern and then all of a sudden you do it with sb claps. ;-; The map would sound much better if you keep this clap pattern in the whole map.
  11. 01:33:349 (4) - I personally don't like this pattern because 1 slider is very artistic and creative, but this one is so straight and boring. It doesn't look good imo >< Instead of doing this you could have done something like this with (3) shape:
  12. 01:38:996 (1) - Another ugly slider :? I think you should try to improve it, making it more curved, and improving the blanket with 01:37:584 (3) shape.. perhaps like this?:
    [spoilerbox]
  13. 01:44:643 (1) - I suggest you to add a finish here like you where doing, to emphasize this part.
  14. 01:46:761 (2) - Uhm well. Your previous slider have just 1 repeat (ie 01:35:467 (3)), but this one has 3. Please remove 2 of these repeats. Beginners will most likely think that this slider has 1 repeat like the previous ones and then they'll get confused because this one has 3.
  15. 01:57:878 (7) - ^ similar thing here
  16. 02:18:525 (1) - Same thing like I told you already about 01:10:761 (1).
  17. 02:40:408 (4,5,1,2,3,4) - I think you added way too much consecutive circles. Try replacing some of them with sliders to follow more the music. I suggest you to delete 02:40:761 (5) and then replace 02:40:408 (4) and 02:41:114 (1) with a long slider. Fits much more imo. After doing this (if you do it) I also suggest you to add nc to 02:41:467 (2) to keep following the music.
  18. 02:54:525 (4) - Kinda nazi lol. Try moving this slider a tad to the right to make a blanket pattern, like this?:
  19. 03:16:937 (2) - Same thing about short sliders with more than 1 repeat >< I think it's better to keep ammount of repeats consistent in easier diffs.
  20. 03:23:467 (1) - To emphasize the end of the song, I suggest you to add a finish here at the start of this slider.
  21. 03:24:878 (3) - And here ^
  22. 03:29:114 - ;____; that scary dog or whatever it is.
[/spoilerbox]

[Hard]
  1. 00:36:878 (1) - I suggest you to add a finish here to emphasize this part too like you did with the previous notes.
  2. 00:44:996 (3) - Very ugly overlap imo. Try moving )3) a bit far away, like this:
  3. 00:50:114 (1,2,3) - This combo sounds very empty withou hitsounds. I suggest you to add whistle to (1), to (2)'s start only and to (3). Follows perfectly the vocals and instrumental imo. :3
  4. 00:56:643 (1) - To emphasize this part and to give a more.. uhm epic feeling of this part, I sugest you to add a finish at the start of this slider.
  5. 00:58:055 (3) - ^
  6. 00:59:467 (1) - ^ and here.
  7. 01:06:878 (4,5,6,7) - So many stacked notes makes this part boring to play imo. Try unstacking these. I think they'll also improve the flow.
  8. 01:07:584 (8) - Just like I said about 00:56:643 (1) ^ Try adding finish at the end of this slider.
  9. 01:09:349 (5) - ^ at the start of this slider.
  10. 01:10:761 (1) - Just like in your normal. This spinner feels unnecessarily overextended. Please consider trying out what I suggested you to do in your Normal diff.
  11. 01:25:584 (5) - Wow this slider looks very odd. o.o Try improving it a bit, like this..? I think it looks better. Just my opinion, though:
  12. 01:44:643 (1) - Try to add a hitfinish here to emphasize this part too like you did with your previous notes.
  13. 01:48:172 (3) - Kinda nazi again~ I suggest you to move this slider a bit up to make this pattern look better (it looks better to me, at least):
  14. 01:57:878 (4) - Here's a missing nc. You didn't add nc like you did before at 00:50:114 (1) so please add it. Also, I suggest you to add whistles like I told you with that pattern (in this case, add whistle to 01:57:878 (1,2) and 01:58:407 (4).
  15. 02:01:408 (9) - Kinda unnecessary note. Perhaps delete it to follow better the music?
  16. 02:04:055 (4) - Again, to give this part a more.. epic feeling try adding a finish at the end of this slider.
  17. 02:04:584 (1) - Same thing about 02:01:408 (9).
  18. 02:05:643 - o.o Why so empty all of a sudden? I suggest you to keep following the music constantly like you were doing. This empty space ruins the flow and rhythm imo.
  19. 02:05:820 (5) - Same thing about 02:04:055 (4). Try adding finish to the start of this slider to emphasize this part.
  20. 02:07:231 (1) - ^
  21. 02:12:349 - Another empty space all of a sudden >< Try adding a note here to keep following the music like you were doing?
  22. 02:14:643 (4,6) - o: Interesting pattern
  23. 02:15:702 (1) - Finish at the start of this slider again to emphasize?
  24. 02:17:114 (1) - ^
  25. 02:18:525 (1) - Weird spinner again ><
  26. 02:50:996 (5) - This combo is too long (10). I suggest you to add a nc here to shorten it.
  27. 03:12:172 (1) - To emphasize agaaaain :3 finish at the start of this slider?
  28. 03:13:584 (5) - ^
  29. 03:14:996 (1) - ^
  30. 03:23:467 (1) - ^
  31. 03:24:878 (7) - ^ Also, this combo is way too long o.o how about a nc to shorten it?

    Nice. Catchy rhythm. :D Wow, so many wavy sliders~
[Crys-tai-kold]


  • Sadly, I can't mod taiko. I just want to point out 1 thing:
  1. 00:26:378 (1) - I think it's better if you remove this spinner because it's too short. Also, the spinner osu or whatever it is called in taiko covers the next notes.
That's it. Good luck :D
Kei
Sorry for doubleposting, but i can't edit my post. The modpost got bugged like that and now I cant edit it. I would like to fix it but I can't. Awesome. I can't even quote that post wtf. Well, sorry about that Stefan :l but I don't know what the fuck happened. If you can't quote it because of that don't worry, it's okay. I hope to be helpful anyways.
Topic Starter
Stefan
lol this song.

General

Nothing to point out.


Normal


* I hear the samples volume way too loud. Consider decreasing it by 10% or something. Done.

* I recommend you to add a normal-sliderslide.wav blank file. The normal-sliderslide sound doesn't fit with the music and sound noisy imo. I won't use it for the chorus. Everything else it is ok.

00:10:055 (2) - This slider can look much better if you delete some points from it, like this. This is also to make a better blanket with the previous slider shape: Fixed.
00:15:702 (2) - Uhm I don't recommend you to change of spacing like this in this difficulty because you don't have a easier diff than this one, so try to keep it simple and easy, suitable also for beginners that play easy diffs. It's a kinda little spacing difference but still. I think it's better if you keep your spacing consistent in this diff. It is more about the feeling if you have to be fast to follow. Sure, it is a low Diff, but Beginner should not begin immediately with a Normal Diff. They should try on Beginner/Easy Diffs. And it feels not too fast, and not too far. And also that, there is a short break of almost one second (around 800 ms).
00:26:290 - omg this sound scared me ;___; It's from the song, there is no version without this. :o
00:28:408 (1,2,3,4,1,2,3) - I don't get the way you used claps. I think it follows much better the music if you remove those claps and then add clap to 00:28:408 (1) end, 00:30:878 (4) and 00:32:290 (2). I also suggest you to use a pattern like this one for all your next notes. I don't like the Idea, to be honest. 00:30:878 (4) sounds well with Clap, so I add it.
00:33:349 (4) - This part lacks claps. I suggest you to add clap at this slider end like I suggested you already above ^ The Main problem is that I haven't a good choice of Hitsounds. The normal Clap fits really bad and so that, I experiment with the Music, that it should give an "Anti-Clap". (I don't know how I should explain this good. orz)
00:35:467 (2) - Another change of spacing. Please consider fixing spacing like I said already about other slider. I add at 00:35:114 and reversed the Points of (2), so the Spacing is correct now.
00:46:761 (3) - I think this pattern flows much better if you ctrl+r this slider. If you do this, you'll have to delete the next slider, add a repeat to this one (3) and then add a note at 00:48:878. Okay.
01:09:349 (3) - ^ Same thing here. I think it flows much better if you ctrl+r this slider.~ I made changes to this part.
01:10:761 (1) - This spinner sounds unnecessarily overextended. The singer stops singing and the spinner keeps going. That feels and sounds awkward. I suggest you try this pattern out instead. Follows more the music imo: I perfer the Spinner. Yes, it is right that Azis stop singing at 01:12:172, but to set some Hitsounds before the break is also strange.
01:24:878 (1) - I don't get it. I suggested you to use claps like this, thinking you didn't did this pattern and then all of a sudden you do it with sb claps. ;-; The map would sound much better if you keep this clap pattern in the whole map. Uhm.. welp, I will recheck the consistency in the next time.
01:33:349 (4) - I personally don't like this pattern because 1 slider is very artistic and creative, but this one is so straight and boring. It doesn't look good imo >< Instead of doing this you could have done something like this with (3) shape: To be honest, your Idea would ruin the flow. :/ I changed this Part anyway.
01:38:996 (1) - Another ugly slider :? I think you should try to improve it, making it more curved, and improving the blanket with 01:37:584 (3) shape.. perhaps like this?: Changed.
01:44:643 (1) - I suggest you to add a finish here like you where doing, to emphasize this part. I also did not set Finish at 00:36:878 (4), and for good reason.
01:46:761 (2) - Uhm well. Your previous slider have just 1 repeat (ie 01:35:467 (3)), but this one has 3. Please remove 2 of these repeats. Beginners will most likely think that this slider has 1 repeat like the previous ones and then they'll get confused because this one has 3. k, Changed.
01:57:878 (7) - ^ similar thing here I don't like it but.. errr.. changed.
02:18:525 (1) - Same thing like I told you already about 01:10:761 (1). Same reason why I deny it.
02:40:408 (4,5,1,2,3,4) - I think you added way too much consecutive circles. Try replacing some of them with sliders to follow more the music. I suggest you to delete 02:40:761 (5) and then replace 02:40:408 (4) and 02:41:114 (1) with a long slider. Fits much more imo. After doing this (if you do it) I also suggest you to add nc to 02:41:467 (2) to keep following the music. Alright, I changed this part. I also changed some things before.
02:54:525 (4) - Kinda nazi lol. Try moving this slider a tad to the right to make a blanket pattern, like this?: Ok.
03:16:937 (2) - Same thing about short sliders with more than 1 repeat >< I think it's better to keep ammount of repeats consistent in easier diffs. Ok.
03:23:467 (1) - To emphasize the end of the song, I suggest you to add a finish here at the start of this slider. Welp.
03:24:878 (3) - And here ^ ^
03:29:114 - ;____; that scary dog or whatever it is. lulz

Hard


00:36:878 (1) - I suggest you to add a finish here to emphasize this part too like you did with the previous notes. Don't like it, sorry.
00:44:996 (3) - Very ugly overlap imo. Try moving )3) a bit far away, like this: Alright.
00:50:114 (1,2,3) - This combo sounds very empty withou hitsounds. I suggest you to add whistle to (1), to (2)'s start only and to (3). Follows perfectly the vocals and instrumental imo. :3 Okay. :O
00:56:643 (1) - To emphasize this part and to give a more.. uhm epic feeling of this part, I sugest you to add a finish at the start of this slider. Nah, it's cool enough.
00:58:055 (3) - ^ Same as above.
00:59:467 (1) - ^ and here. Same as above.
01:06:878 (4,5,6,7) - So many stacked notes makes this part boring to play imo. Try unstacking these. I think they'll also improve the flow. To be honest, I don't have a better idea to set them anywhere. D:
01:07:584 (8) - Just like I said about 00:56:643 (1) ^ Try adding finish at the end of this slider. Same as above.
01:09:349 (5) - ^ at the start of this slider. Same as above.
01:10:761 (1) - Just like in your normal. This spinner feels unnecessarily overextended. Please consider trying out what I suggested you to do in your Normal diff. Same reason as in Normal.
01:25:584 (5) - Wow this slider looks very odd. o.o Try improving it a bit, like this..? I think it looks better. Just my opinion, though: I remade it in my own way, but thx.
01:44:643 (1) - Try to add a hitfinish here to emphasize this part too like you did with your previous notes. Same as above.
01:48:172 (3) - Kinda nazi again~ I suggest you to move this slider a bit up to make this pattern look better (it looks better to me, at least): Uhmkay.
01:57:878 (4) - Here's a missing nc. You didn't add nc like you did before at 00:50:114 (1) so please add it. Also, I suggest you to add whistles like I told you with that pattern (in this case, add whistle to 01:57:878 (1,2) and 01:58:407 (4). Fixed.
02:01:408 (9) - Kinda unnecessary note. Perhaps delete it to follow better the music? Removed, I also thought about to remove it.
02:04:055 (4) - Again, to give this part a more.. epic feeling try adding a finish at the end of this slider. Same as above.
02:04:584 (1) - Same thing about 02:01:408 (9). ^
02:05:643 - o.o Why so empty all of a sudden? I suggest you to keep following the music constantly like you were doing. This empty space ruins the flow and rhythm imo. Aight.
02:05:820 (5) - Same thing about 02:04:055 (4). Try adding finish to the start of this slider to emphasize this part. Same as above.
02:07:231 (1) - ^ ^
02:12:349 - Another empty space all of a sudden >< Try adding a note here to keep following the music like you were doing? I thought it's a moe idea, but nvm. Added.
02:14:643 (4,6) - o: Interesting pattern I hope that they are not unrankable. xD
02:15:702 (1) - Finish at the start of this slider again to emphasize? Same as above.
02:17:114 (1) - ^ ^
02:18:525 (1) - Weird spinner again >< Same as in Normal.
02:50:996 (5) - This combo is too long (10). I suggest you to add a nc here to shorten it. Done.
03:12:172 (1) - To emphasize agaaaain :3 finish at the start of this slider? Same as a--- you know. :<
03:13:584 (5) - ^ ^
03:14:996 (1) - ^ ^
03:23:467 (1) - ^ ^
03:24:878 (7) - ^ Also, this combo is way too long o.o how about a nc to shorten it? Done.

Nice. Catchy rhythm. :D Wow, so many wavy sliders~ Thanks. o3o


That's it. Good luck :D
I just copied the Mod, since I can't quote Kei's Mod due stupid Bug.

- t e n n y a - wrote:

from my queue~

[General]
  1. omg that taiko bg D: I think its a not safe one It's not sexual in any way. If anyone faps to the BG, the person has a really dirty mind.

everything looks fine

[Hard]
Rhytms
  1. 00:25:408: clap? Ok.
  2. 01:27:525: ^ Ok.
  3. 01:28:937: ^ Ok.
  4. 02:43:584: ^ No, sounds weird.
  5. 02:58:761: ^ on head? Also here.
that's all~ good luck :)
Thanks nya~
JudgeTheDude
Hi, from my modding queue

Seems perfect to me :o
I just didn't mod the Taiko diffs, I can't
Good job ^^
Topic Starter
Stefan
lawl Thanks
bomber34
SURPRISE! mod

[General]
  1. Video has Sound D: Idk. Video should have no sound so the map is smaller D: almost 20 MB is huge you know^^
  2. Video quality is .. ok. not horrible but not good :/ Not necessary to change but it would be nicer since the video itself is so ... weird that you HAVE to play with video
  3. You might look for another Taiko diff. Your Taiko spread is Fuutsu/Oni so a muzukashi would be perfect :/
[Fuutsu]
I am not good at Taiko modding but i try it ^^

  1. 00:12:878 (3) - 00:27:525 - drumm roll or spinner
  2. 00:19:231 (4) - Finish?
  3. 01:10:761 (1) - why hitsounds and why green lines? Both do nothing. Green lines have no real affect here ... spinner stays almost same loud (for me at least) same goes for the other 2 spinners
  4. 01:13:937 - 01:14:290 - This gap feels a bit weird ...
I don't know. Maybe it is, because the song is 3 1/2 minutes long but this diff. is a bit boring. It is a Fuutsu but it could need some variations or so D:

[Crys-tai-kold]
  1. Call this Oni ... i hate it when diffs have no indicator for their difficulty >.<
[Normal]
  1. 01:29:114 (3) - This one is really weird, because you have obvious sounds on 01:29:467 - and 01:29:820 - . So the repeat sounds really really weird. I recommend to end the first slider on 01:29:467 and have a 2nd slider from 01:29:820 to 01:30:172 - . You may add a note on 01:29:643 - then.
  2. 01:34:761 (1) - remove combo and add NC at 01:35:467 (3) - remove NC 01:36:172 (1) - . You mostly map for the vocals so should the Combos
  3. 01:46:408 - add note or 01:46:761 (2,1) - NC, RNC
  4. 01:55:937 (5,6) - remove 6 and add repeat on 5
I kinda would use CS 3 since you have no Easy. Overall are 2 diff difficulty spreads hard to be good ... :/

[Hard]
  1. 00:52:761 (4) - NC
  2. 00:55:584 (4) - ^
  3. 01:27:349 (5,6) - Flow would be better if the change direction D: Jump from 4,5 feels kind of weird. Not pointless but a bit high, because music indicates a smaller jump imo.
  4. 01:28:408 (4,5,6) - sudden spacing change is weird
  5. 01:29:820 (7) - short by a 1/2 and add note on 01:30:172 -
  6. 02:10:055 (1,2,3) - I see why but it still is a weird spacing. (1,2( is to short. "jump" between (2,3) is ... okay but .... I recommend a spacing from ,8 (at least 0,7) between 1 and 2. Then it feels good.
  7. 02:12:878 (1,2,3) - ^
  8. 02:35:467 (1,2) - either further or closer together. 1,2x or 1,5x. 1,4x feels weird
  9. 03:02:996 (3,4,1) - 1,0x spacing between them is better
Map style reminds me a bit of DJPop ^^
Topic Starter
Stefan

bomber34 wrote:

SURPRISE! mod

[General]
  1. Video has Sound D: Idk. Video should have no sound so the map is smaller D: almost 20 MB is huge you know^^ I will change it later, but now I am not able to remove it, otherwise, the Quality will be worse.
  2. Video quality is .. ok. not horrible but not good :/ Not necessary to change but it would be nicer since the video itself is so ... weird that you HAVE to play with video Where did I said that you have to play it with Video? :o You can also set No Video, that you don't have to see it.
  3. You might look for another Taiko diff. Your Taiko spread is Fuutsu/Oni so a muzukashi would be perfect :/ Spread is fine, I got a Diff for Beginner and for Experts.
[Fuutsu]
I am not good at Taiko modding but i try it ^^

  1. 00:12:878 (3) - 00:27:525 - drumm roll or spinner No.
  2. 00:19:231 (4) - Finish? No.
  3. 01:10:761 (1) - why hitsounds and why green lines? Both do nothing. Green lines have no real affect here ... spinner stays almost same loud (for me at least) same goes for the other 2 spinners Well, okay.
  4. 01:13:937 - 01:14:290 - This gap feels a bit weird ... It's pretty fine IMO
I don't know. Maybe it is, because the song is 3 1/2 minutes long but this diff. is a bit boring. It is a Fuutsu but it could need some variations or so D: I will change it for a bit, but I think I will rename it to Taiko Kantan, because it is too easy for a Futsuu.

[Normal]
  1. 01:29:114 (3) - This one is really weird, because you have obvious sounds on 01:29:467 - and 01:29:820 - . So the repeat sounds really really weird. I recommend to end the first slider on 01:29:467 and have a 2nd slider from 01:29:820 to 01:30:172 - . You may add a note on 01:29:643 - then. It fits perfect with the Music.
  2. 01:34:761 (1) - remove combo and add NC at 01:35:467 (3) - remove NC 01:36:172 (1) - . You mostly map for the vocals so should the Combos NC starts at 01:33:349 (1) until 01:35:467 (5) .
  3. 01:46:408 - add note or 01:46:761 (2,1) - NC, RNC Fits badly for the Normal Diff, to be honest.
  4. 01:55:937 (5,6) - remove 6 and add repeat on 5 Okay.
I kinda would use CS 3 since you have no Easy. Overall are 2 diff difficulty spreads hard to be good ... :/ To be honest, no. The CS does not make it more easier, and about the argument "But it's the easiest diff and hurrdurr" isn't valid enough for me.

[Hard]
  1. 00:52:761 (4) - NC NC won't be neccessary at all.
  2. 00:55:584 (4) - ^ ^
  3. 01:27:349 (5,6) - Flow would be better if the change direction D: Jump from 4,5 feels kind of weird. Not pointless but a bit high, because music indicates a smaller jump imo. Changed.
  4. 01:28:408 (4,5,6) - sudden spacing change is weird It's fine.
  5. 01:29:820 (7) - short by a 1/2 and add note on 01:30:172 - It should be symmetrical with 01:29:114 (6).
  6. 02:10:055 (1,2,3) - I see why but it still is a weird spacing. (1,2( is to short. "jump" between (2,3) is ... okay but .... I recommend a spacing from ,8 (at least 0,7) between 1 and 2. Then it feels good. It's fine.
  7. 02:12:878 (1,2,3) - ^ ^
  8. 02:35:467 (1,2) - either further or closer together. 1,2x or 1,5x. 1,4x feels weird Nah.. I don't see any problems for now.
  9. 03:02:996 (3,4,1) - 1,0x spacing between them is better Alright.
Map style reminds me a bit of DJPop ^^ I don't think so, but thanks for the compliment. o3o
BeatofIke
This is got to be the most homosexual map known to men. XD
Should I really mod this XD?
Topic Starter
Stefan

BeatofIke wrote:

This is got to be the most homosexual map known to men. XD
Should I really mod this XD?
Please yes. And before you ask, yes, I really plan this for rank.
BeatofIke
Okay then, I'll mod it then XD Although, this genre is not really my reference, so I'll just mod this map lightly.

General
-> I recommend that you Disable Letterbox during breaks since this map has a video.
-> I'm so not confident about the video XD. Due to signs of homosexual stuff, I recommend that you remove the video. Also remove the mp3 from the video.

Normal
-> Needs more claps imo. Try adding claps on parts where you hear the drums in the music. Some parts of the music feels a bit empty to me. Simply adding claps on every 4th white tick (and removing some claps on the first white tick) could make the map fuller.
00:19:584 (4) - Add clap.
00:21:349 (3) - Add clap on slider tick.
00:22:408 (4) - Add clap.
00:42:172 (7) - Add clap here since it's consistent with 00:30:878 (4).
00:25:231 (2) - Add clap.
01:00:878 (2) - Add clap?
02:58:055 (1) - Blanket with circle 6?
-> Overall, good slider patterns!

Hard
-> Simlar to your Normal Difficulty, try adding some claps on those places.
-> This difficulty looks as you rushed this imo. It's very messy! =_=
-> Dat approach rate is too high for Hard Difficulty. Decrease it to 7.
-> I also recommend Overall Difficulty to be reduced as well.
00:23:467 (5) - Remove clap at end of slider since there are no signs of pecusssion sounds in the music.
00:25:408 (6) - If fixed above, remove clap here as well, so it's consistent with the previous mod.
01:00:878 (2) - Add clap here.

Nothing much really just the hitsounds and some slider patterns! >_<
Konei
Uhm, ok, lass mich sehen, was ich tun kann o.o


[General]

*Du hast vergessen Letterboxen auszuschalten, weil du ein Video benutzt


[Hard]

* Hm, Ich glaube AR 7 spielt sich hier besser :/ Kann es aber nicht genau sagen
01:00:878 (2) - Clap?
01:06:878 (4,5,6,7) - Das zu unstapeln wäre wahrscheinlich besser, denn es verbessert den Flow hier meiner Meinung nach
02:33:349 (3) - 3 Gitter nach unten, so dass sie sich nicht berühren http://puu.sh/16V1B
02:36:525 (6) - clap?


[Normal]

00:08:290 (4) - clap um konstant zu sein?
00:19:584 (4) - ^?
00:22:408 (4) - ^?
01:29:114 (3) - Vielleicht ein eckiger Slider, der besser zu 2 passt?
01:44:643 (1) - Finish auf dem Start?
02:04:408 (1) - ^?
02:05:820 (3) - ^?
02:07:231 (5) - ^?
02:15:702 (1) - Finish auf Anfang und Ende?


Ok, das wäre dann alles, was ich tun kann =w=

Gut gemapped~ Hab nen Stern für dich.

Viel Glück ;)
Topic Starter
Stefan

BeatofIke wrote:

Okay then, I'll mod it then XD Although, this genre is not really my reference, so I'll just mod this map lightly.

General
-> I recommend that you Disable Letterbox during breaks since this map has a video. Woops, totally forgot about that.
-> I'm so not confident about the video XD. Due to signs of homosexual stuff, I recommend that you remove the video. Also remove the mp3 from the video. I will remove the audio as soon as possible.

Normal
-> Needs more claps imo. Try adding claps on parts where you hear the drums in the music. Some parts of the music feels a bit empty to me. Simply adding claps on every 4th white tick (and removing some claps on the first white tick) could make the map fuller. I know when I have to set the Claps for the Song.
00:19:584 (4) - Add clap. Alright.
00:21:349 (3) - Add clap on slider tick. Ok.
00:22:408 (4) - Add clap. Would too much sound like Clap Spam.
00:42:172 (7) - Add clap here since it's consistent with 00:30:878 (4). Yeah, I see.
00:25:231 (2) - Add clap. Okay.
01:00:878 (2) - Add clap? Nah, I don't like it very much.
02:58:055 (1) - Blanket with circle 6? No need for it.
-> Overall, good slider patterns! Thanks. :3

Hard
-> Simlar to your Normal Difficulty, try adding some claps on those places. I will do that.
-> This difficulty looks as you rushed this imo. It's very messy! =_= I am not the best at making Hard Diffs.. of couse, it needs more work to do.
-> Dat approach rate is too high for Hard Difficulty. Decrease it to 7. Too slow, to be honest.
-> I also recommend Overall Difficulty to be reduced as well. Not neccessary.
00:23:467 (5) - Remove clap at end of slider since there are no signs of pecusssion sounds in the music. But Clap sounds so moe there. D:
00:25:408 (6) - If fixed above, remove clap here as well, so it's consistent with the previous mod. Same here.
01:00:878 (2) - Add clap here. Same reason as Normal Diff.

Nothing much really just the hitsounds and some slider patterns! >_< I will take care.

Konei wrote:

Uhm, ok, lass mich sehen, was ich tun kann o.o


[General]

*Du hast vergessen Letterboxen auszuschalten, weil du ein Video benutzt Hab's gefixt.


[Hard]

* Hm, Ich glaube AR 7 spielt sich hier besser :/ Kann es aber nicht genau sagen Meh.. sieht aber sehr langsam aus, ehrlich gesagt.
01:00:878 (2) - Clap? nope.
01:06:878 (4,5,6,7) - Das zu unstapeln wäre wahrscheinlich besser, denn es verbessert den Flow hier meiner Meinung nach Ist so auch in Ordnung.
02:33:349 (3) - 3 Gitter nach unten, so dass sie sich nicht berühren http://puu.sh/16V1B Fixed.
02:36:525 (6) - clap? Joa, hört sich gut an.


[Normal]

00:08:290 (4) - clap um konstant zu sein? Hört sich bisschen spamy an..
00:19:584 (4) - ^? Ist da.
00:22:408 (4) - ^? Ne.. gefällt mir nicht.
01:29:114 (3) - Vielleicht ein eckiger Slider, der besser zu 2 passt? Ich wüsste nicht warum..
01:44:643 (1) - Finish auf dem Start? Ne.
02:04:408 (1) - ^? ^
02:05:820 (3) - ^? ^
02:07:231 (5) - ^? ^
02:15:702 (1) - Finish auf Anfang und Ende? ^


Ok, das wäre dann alles, was ich tun kann =w=

Gut gemapped~ Hab nen Stern für dich. Danke. <33

Viel Glück ;)
Barney Stinson
That dude is so sexy I would have been masturbating


Normal

00:15:702 (2) - http://osu.ppy.sh/ss/439236 sounds sexier
00:22:408 (4) - add clap
00:35:114 (2) - ^
00:39:349 (2) - ^
01:34:408 (2,4) - ^
01:40:055 (2) - ^
01:42:878 (2) - ^


Hard

00:32:643 (6,1) - switch combos
00:56:114 (7) - move at 268x 180y
00:56:290 (8) - move at 232x 232y
01:35:467 (1,2,3,4,1) - avoid ugly stacks, u can make a compressed pattern



Nothing more to do in here. pretty nice map.


Luck!
Topic Starter
Stefan

Barney Stinson wrote:

That dude is so sexy I would have been masturbating same here


Normal

00:15:702 (2) - http://osu.ppy.sh/ss/439236 sounds sexier Wow, this Idea is.. good.
00:22:408 (4) - add clap Already denied.
00:35:114 (2) - ^ Yeah.
00:39:349 (2) - ^ Okay.
01:34:408 (2,4) - ^ Okay.
01:40:055 (2) - ^ Sounds bad..
01:42:878 (2) - ^ Yeah.


Hard

00:32:643 (6,1) - switch combos I changed this part.
00:56:114 (7) - move at 268x 180y Okay.
00:56:290 (8) - move at 232x 232y Okay.
01:35:467 (1,2,3,4,1) - avoid ugly stacks, u can make a compressed pattern I don't think, that the Stack is ugly, it fits good with the Song.



Nothing more to do in here. pretty nice map.


Luck!
Thanks for your Mod!
show more
Please sign in to reply.

New reply