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Liviu Hodor feat. Mona - Sweet Love

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Topic Starter
kazumikos

Soror wrote:

<3
=D
Poggo

kazumikos wrote:

Soror wrote:

<3
=D
:3
Nichiyouki


Hi, kazumikos

My mod from your request

Red = Unrankable
Biue = You should modified
Black = My suggestion

General

  1. Fine

Zej's Easy

  1. 00:42:749 (1) - Move last point to right 1 grid
  2. 01:37:593 (5) - Make to this be beautiful.
    256,320,97593,2,0,B|304:384|392:384|448:336|456:256,1,270,0|8
  3. 02:41:812 (6) - Add clap here
  4. 03:03:843 (1) - Remove NC (Same as 01:46:968 (6) -)
  5. 03:10:406 - Add a note?

Normal

  1. 00:21:421 (6,2) - Stack it.
  2. 02:02:906 (1,2) - Trying don't overlap, Maybe making new player is strange.
  3. 02:06:656 (5) - Add NC
  4. 02:56:812 (2) - Move 2nd point to down 4 grids?
  5. 03:10:874 (2) - Add clap here?
  6. 03:11:812 (4) - ^

Pie's Hard

  1. 02:58:218 (2,3) - Change them is 1 slider

Insane

  1. 00:19:781 (6) - Slider end at 00:20:132, then move (7) to 00:20:249.
  2. 00:37:359 (2,3) - It's overlap little. Trying don't overlap, would be better.
  3. 00:43:452 (3) - Making the slider like 00:42:984 (2) -

That's all that I can find them.
nice map and song, give a star ;)

Good luck~
Poggo
Nich95 hi moe *-*

i'm not want change this, bcz this notes and 2 sliders after sounds pretty good ^^

thank you for modding :3
Zejky

Zej's Easy

  1. 00:42:749 (1) - Move last point to right 1 grid
  2. 01:37:593 (5) - Make to this be beautiful.
    256,320,97593,2,0,B|304:384|392:384|448:336|456:256,1,270,0|8
  3. 02:41:812 (6) - Add clap here
  4. 03:03:843 (1) - Remove NC (Same as 01:46:968 (6) -)
  5. 03:10:406 - Add a note?
tks you for moding
and update
Topic Starter
kazumikos

nich95 wrote:



Hi, kazumikos

My mod from your request

Red = Unrankable
Biue = You should modified
Black = My suggestion

General

  1. Fine

Normal

  1. 00:21:421 (6,2) - Stack it. forgot :<
  2. 02:02:906 (1,2) - Trying don't overlap, Maybe making new player is strange. fixed
  3. 02:06:656 (5) - Add NC k
  4. 02:56:812 (2) - Move 2nd point to down 4 grids? why?
  5. 03:10:874 (2) - Add clap here? i forgot :< and it should be whistle
  6. 03:11:812 (4) - ^

Insane

  1. 00:19:781 (6) - Slider end at 00:20:132, then move (7) to 00:20:249. uhmmm ok
  2. 00:37:359 (2,3) - It's overlap little. Trying don't overlap, would be better.fixed
  3. 00:43:452 (3) - Making the slider like 00:42:984 (2) - ok..

That's all that I can find them.
nice map and song, give a star ;)

Good luck~
thx a lot for modding :>
-Baby Strawberry-
Hello~! sry for my late mod~!

Hard
SPOILER
this is pretty much an insane diff, you may consider to change the name of this diff
sry couldn't find anything...

Pie's Hard
SPOILER
00:28:921 add a circle maybe?
00:32:437 (4) - adjust the shape? it's not that perfect right now. and don't forget your copied one~!
03:10:406 (1) - i don't think its a symmetrical shape
well i really like the pauses and the way you put the spinner~!

Normal
SPOILER
still couldn't find anything........

Zej's Easy
SPOILER
00:23:062 (4) - clap
03:17:671 (1) - start at 03:17:906?

the song is great, but my mod is kinda...you know...terrible...lol
good luck on ranking~!
Poggo

-Baby Strawberry- wrote:

Pie's Hard
00:28:921 add a circle maybe? <--- make slider double
00:32:437 (4) - adjust the shape? it's not that perfect right now. and don't forget your copied one~! <--- fixed
03:10:406 (1) - i don't think its a symmetrical shape <--- it's symmetric
well i really like the pauses and the way you put the spinner~! <--- Thanks ^^
Thank you for mod :3

http://puu.sh/OytZ
Topic Starter
kazumikos

-Baby Strawberry- wrote:

Hello~! sry for my late mod~!

Hard
SPOILER
this is pretty much an insane diff, you may consider to change the name of this diff
sry couldn't find anything... hey it was [Insane] from the start o3o

Normal
SPOILER
still couldn't find anything........
and you know what I like? spoilerbox lol
thx for modding ^^

currently waiting for Zejky >_>
ZekeyHache
From my modding queue.

Zej's Easy
00:28:218 (1) - Remove NC?
00:46:968 (3) - Move the third grid 2 grids to the left, it looks better.
01:45:093 (5) - Add NC?
01:46:968 (6,7) - Maybe do this: 02:03:843 (3) - Just like 00:46:968 (3)

Normal
Looks fine to me.

Pie's Hard
00:40:874 (1) - It's better like this: 00:41:812 (3) - ^ Just flip vertically..

Insane
00:16:499 (4) - Do not touch with 00:16:031 (3)
00:47:671 (7,801:44:156 (7) - ) - ^ with 00:46:968 (6)
01:44:156 (7) - Maybe like this? 03:18:140 (1,2,3) - Separate them to make the diff more hard.
Zejky
Zej's Easy
SPOILER
00:23:062 (4) - clap
03:17:671 (1) - start at 03:17:906?
i fix

ezek wrote:

From my modding queue.

Zej's Easy
00:28:218 (1) - Remove NC?
00:46:968 (3) - Move the third grid 2 grids to the left, it looks better.
01:45:093 (5) - Add NC?
01:46:968 (6,7) - Maybe do this: 02:03:843 (3) - Just like 00:46:968 (3)
I think it is not necessary


update
Topic Starter
kazumikos

ezek wrote:

Normal
Looks fine to me.

Insane
00:16:499 (4) - Do not touch with 00:16:031 (3) these are 1/4 notes o_O
00:47:671 (7,801:44:156 (7) - ) - ^ with 00:46:968 (6) k
01:44:156 (7) - Maybe like this? hmm..k
03:18:140 (1,2,3) - Separate them to make the diff more hard. i'll think abt this
thx for modding ^^
Poggo

ezek wrote:

Pie's Hard
00:40:874 (1) - It's better like this: 00:41:812 (3) - ^ Just flip vertically..
Sorry but I'd like my forms~ Thx for mod~ :P
Leorda
Hi kazu-chan


[General]
* Snap the preview time to 01:16:734 or 01:17:906?


[Zej's Easy]
00:20:718 (3) - New combo for your combo pattern?
00:35:249 (4) - ^


[Normal]
00:23:531 (4,1) - Swap new combo for your combo pattern?
00:40:406 (4) - Overlapped by hitbursts from previous object (look at test mode for proof). It could be hidden for beginners for some cases (sometimes, beginners are slow to read this)
00:49:312 (5) - ^
01:01:031 (3) - Stack under slider can confuse beginners, because some beginners are didn't notice there is a circle under the slider
02:12:046 (2) - ^
02:27:281 (1) - Add clap at repeating slider for your hitsound pattern


[Pie's Hard]
* Your hitsounds during kiai time is monotonus, due there is no clap at 4th white tick. Consider to add clap at 4th white tick for following snare sound

00:41:577 (2,3) - Move 1 grid left for making a symetrical pattern (nazi)


Good luck
Zejky

Leorda wrote:

Hi kazu-chan

[Zej's Easy]
00:20:718 (3) - New combo for your combo pattern?
00:35:249 (4) - ^

Good luck
thank you for mod
Update
Poggo

Leorda wrote:

[Pie's Hard]
* Your hitsounds during kiai time is monotonus, due there is no clap at 4th white tick. Consider to add clap at 4th white tick for following snare sound <--- I'm not love many hitsounds. I think now it's good follow the claps in song~~

00:41:577 (2,3) - Move 1 grid left for making a symetrical pattern (nazi) <--- fixed
Good luck
Thx for mod~~

http://puu.sh/VTbG
Topic Starter
kazumikos

Leorda wrote:

Hi kazu-chan

[General]
* Snap the preview time to 01:16:734 or 01:17:906? mm ok

[Normal]
00:23:531 (4,1) - Swap new combo for your combo pattern? ok
00:40:406 (4) - Overlapped by hitbursts from previous object (look at test mode for proof). It could be hidden for beginners for some cases (sometimes, beginners are slow to read this) fixed
00:49:312 (5) - ^ k
01:01:031 (3) - Stack under slider can confuse beginners, because some beginners are didn't notice there is a circle under the slider k
02:12:046 (2) - ^ fixed
02:27:281 (1) - Add clap at repeating slider for your hitsound pattern k

Good luck
thx for modding ^^
Nemis
[Zej's Easy]
Nothing :)

[Normal]
02:48:843 (1) - Remove new combo
02:49:781 (3) - Add new combo
03:09:937 (2,1,2,3,4) - What about change these beats' positions?

[Pie's Hard]
00:32:437 (4) - Fix this slider's form
00:33:843 (4) - same ^
01:31:968 (1) - Remove new combo and
01:32:906 (3) - Add new combo (i'm not sure)
02:19:781 (1,1,1,1,1,1) - This sliders are boring, like the others before these

[Insane]
00:18:374 (1) - Remove new combo
00:18:843 (2) - Add new combo
01:20:718 (3,4,1,2,3,4,5,6) - Too many sliders! Use them to create funny jumps D:

Nice map, i like some movements in Insane, good luck :)
Topic Starter
kazumikos

Nemis wrote:

[Normal]
02:48:843 (1) - Remove new combo k
02:49:781 (3) - Add new combo
03:09:937 (2,1,2,3,4) - What about change these beats' positions? ok.. can you suggest smth? o3o

[Insane]
00:18:374 (1) - Remove new combo done
00:18:843 (2) - Add new combo ^
01:20:718 (3,4,1,2,3,4,5,6) - Too many sliders! Use them to create funny jumps D: i ran out of idea D:

Nice map, i like some movements in Insane, good luck :)
thx for modding ^^
Poggo

Nemis wrote:

[Pie's Hard]
00:32:437 (4) - Fix this slider's form <--- nope~
00:33:843 (4) - same ^ <--- nope~
01:31:968 (1) - Remove new combo and <---fixed
01:32:906 (3) - Add new combo (i'm not sure) <---fixed
02:19:781 (1,1,1,1,1,1) - This sliders are boring, like the others before these <--- nope~
Thx for mod ^^
Crok425
Too god to mod, I'm sorry. I'll leave a star because I liked the song a lot.
Anyway, good luck with getting it ranked
Flask
wa kazu-chan :O!

[General]
  1. kiai time Inconsistency in Normal diff, you forget to close the kiai on 03:04:312 - :?
[Zej's Easy]
  1. 00:26:343 (1) - copy 00:28:218 (1) - and opposite it (or 00:28:218 (1) - copy 00:26:343 (1) - )
  2. 00:35:249 (1) - Spacing
  3. 00:48:374 (4) - move the last tick up 1 gird (gird level4)
  4. 02:39:468 (5) - Try this
    SPOILER

    247,132,159468,2,0,B|263:90|315:45|413:69|443:139|411:198,1,270,0|8
  5. 02:41:812 (6) - ^ if except this, spacing problem here orz
    I love your slider and blanket !!!!!
[Normal]
  1. HP-2 AR-1 OD-1
  2. 01:01:031 (3) - finish?
    well made!
[Pie's Hard]
  1. 00:40:874 (6,7,8) - Try this?
    SPOILER
    http://osu.ppy.sh/ss/439562
    324,69,40874,2,0,B|334:23|383:4|440:24|442:85,1,160
    386,128,41577,1,0
    443,184,41812,2,0,B|433:230|384:249|327:229|325:168,1,160
    So great o.o!!!!
[Insane]
  1. 01:44:156 (7,1) - Do a blanket like this?

Awesome map!!
good luck~
Poggo
Topic Starter
kazumikos

Flask wrote:

wa kazu-chan :O!

[General]
  1. kiai time Inconsistency in Normal diff, you forget to close the kiai on 03:04:312 - :? ah sure
[Normal]
  1. HP-2 AR-1 OD-1 fixed, im keeping this AR though :v
  2. 01:01:031 (3) - finish? mm i dont hear finish here o_o
    well made!
[Insane]
  1. 01:44:156 (7,1) - Do a blanket like this? k
thx for modding ^^
@Crok : thx for da star :3
Zejky

Flask wrote:

wa kazu-chan :O!

[General]
  1. kiai time Inconsistency in Normal diff, you forget to close the kiai on 03:04:312 - :?
[Zej's Easy]
  1. 00:26:343 (1) - copy 00:28:218 (1) - and opposite it (or 00:28:218 (1) - copy 00:26:343 (1) - )
  2. 00:35:249 (1) - Spacing
  3. 00:48:374 (4) - move the last tick up 1 gird (gird level4)
  4. 02:39:468 (5) - Try this
    SPOILER

    247,132,159468,2,0,B|263:90|315:45|413:69|443:139|411:198,1,270,0|8
  5. 02:41:812 (6) - ^ if except this, spacing problem here orz
    I love your slider and blanket !!!!!

thank you for mod
update
Pink Agate
MOD form CLANNAD Modding Queue
sorry ,just mod Zej's Easy

00:59:624 (4) - new combo?
01:29:624 (4) - new combo,I think is important
01:44:624 (4) - ^
02:16:499 (4) - new combo?
02:46:499 (4) - new combo
03:01:499 (4) - ^

:) good map ,good luck
Zejky

Pink Agate wrote:

MOD form CLANNAD Modding Queue
sorry ,just mod Zej's Easy

00:59:624 (4) - new combo?
01:29:624 (4) - new combo,I think is important
01:44:624 (4) - ^
02:16:499 (4) - new combo?
02:46:499 (4) - new combo
03:01:499 (4) - ^

:) good map ,good luck
thank you for mod
Zejky
Zzz
Garven
Sorry, lost my tabs and forgot about this >_>

[Easy]
Tick rate 2 fits this song best.
00:48:374 (4) - I don't recommend having a short repeat slider with more than one repeat in an Easy - especially when you have another hit object so soon afterward.
00:55:874 (1) -
02:05:249 (4) - ^
02:12:749 (1) - ^
01:48:140 - Break, okay. 02:02:906 - playing, cool. 02:18:140 - A break again? Feels way too soon, and you're sitting around for another 10 seconds. zzz
New combo usage is a little weird. I like what you did with the kiais. Think you could apply that same new combo pattern to the rest of the map? At least reduce the usage at the end of the map.

[Normal]
00:31:499 (1) - Too soon after a spinner for a Normal. Give around 2 beats for this BPM.
02:33:843 (1) - This is iffy. (soon after a spinner)
03:05:249 (1) - Too soon

[Hard]
AR -1
OD +1
03:12:749 (2) - This was kind of obscured by the hitburst from 03:10:406 (1) -

[Insane]
00:46:031 (1,2,3,4,5) - I'm not really understanding all these little 5-hit streams riddled throughout. Feel odd to play considering the held vocal.
Otherwise this is nice.

Be careful when updating the maps. They're all version 9, and sometimes when moving to version 10 the green lines will be moved around. Make backups and make sure everything is ok after uploading.
Poggo

Garven wrote:

[Hard]
AR -1 <--- FIXED
OD +1 <--- FIXED
03:12:749 (2) - This was kind of obscured by the hitburst from 03:10:406 (1) - <--- Not think what I will be change it~ In game It's looks ok~~~
Topic Starter
kazumikos

Garven wrote:

[Normal]
00:31:499 (1) - Too soon after a spinner for a Normal. Give around 2 beats for this BPM.
02:33:843 (1) - This is iffy. (soon after a spinner)
03:05:249 (1) - Too soon
fixed :v
[Insane]
00:46:031 (1,2,3,4,5) - I'm not really understanding all these little 5-hit streams riddled throughout. Feel odd to play considering the held vocal.
Otherwise this is nice.
k
Be careful when updating the maps. They're all version 9, and sometimes when moving to version 10 the green lines will be moved around. Make backups and make sure everything is ok after uploading.
thx for modding :3
waiting for zejky >_>
Zejky

Garven wrote:

Sorry, lost my tabs and forgot about this >_>

[Easy]
Tick rate 2 fits this song best.
00:48:374 (4) - I don't recommend having a short repeat slider with more than one repeat in an Easy - especially when you have another hit object so soon afterward.
00:55:874 (1) -
02:05:249 (4) - ^
02:12:749 (1) - ^
01:48:140 - Break, okay. 02:02:906 - playing, cool. 02:18:140 - A break again? Feels way too soon, and you're sitting around for another 10 seconds. zzz
New combo usage is a little weird. I like what you did with the kiais. Think you could apply that same new combo pattern to the rest of the map? At least reduce the usage at the end of the map.
FIX all
Update !!!
thank you :D
Topic Starter
kazumikos
ok update >_>
Garven
[Insane]
00:53:531 (1) - Since you changed the other one, I'll point out the other ones, I guess.
00:57:281 (1) -
02:07:593 (1) -
02:14:156 (2) -
02:34:781 (1) -
02:36:656 (1) -
Topic Starter
kazumikos

Garven wrote:

[Insane]
00:53:531 (1) - Since you changed the other one, I'll point out the other ones, I guess.
00:57:281 (1) -
02:07:593 (1) -
02:14:156 (2) -
02:34:781 (1) -
02:36:656 (1) -
Fixed all except for 02:14:156 (2) - i think im keeping this one ._. the extended vocal is very clear here and i dont wanna repeat pattern like 02:07:593 (1,2,3,4) - too much
thanks alot (again) for modding :3
Garven
Boop
Poggo
uhuuuuuuu thank you Garven ^.^
narakucrimson
Oh hi there!

[]

General
  1. Confirmed the artist and stuff just in case and blah blah blah everything is fine!
    I'm worried about the hitsounds' volume - I believe it's a bit too low, and I can't hear them in some sections. But this is up to you, it isn't so much that it disrupts the gameplay or something like that.
[]

Easy
  1. The slidertick. Can you use 1? I mean, I can't almost hear them and they could represent a problem for a player that doesn't yet fully understand how sliders work, since you would combo break a lot if you can't follow properly.
[]

Normal
  1. 00:36:890 (3) - This feels so odd considering the rythm you've been following... I really recommend moving this to 00:36:656 (3) - and adding something at 00:37:124. That's much more intuitive. Keep hitsounds consistent, careful with that.
  2. 00:51:421 (3) - This is ULTRA nazi but can you move the middle sliderpoint 1 grid up so that the blanketing looks a bit better? :P
  3. 00:52:124 (1) - It seems pretty pointless to have such a short combo here, I suggest removing the new combo.
  4. 00:55:874 (1) - Likewise, I suggest the following: Remove the new combo here, then add a new combo at 00:57:281 (4) -, and then remove the one at 00:58:218 (1) -.
  5. 02:14:156 (1) - To keep it consistent with the new combo pattern, why not adding a new combo here?

    Maybe I'm being too exquisite with the new combos, you should evaluate how much you're willing to change of that and tell me, I'll act consequently.
[]

Insane
  1. Ha, the end is fantastic!
[]

Ok, that's all! Call me back! (won't pop for now)
Garven
The tick rate should be set according to the music. The players will figure out how sliders work quickly enough.
narakucrimson

Garven wrote:

The tick rate should be set according to the music. The players will figure out how sliders work quickly enough.
It still goes according with the music if it is 1, and I'd say even more because of the hitsounds he added to the ticks.
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