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Kanemoto Hisako - Minna mo ii na

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Total Posts
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Topic Starter
Nymph
This beatmap was submitted using in-game submission on 2012年11月19日 at 18:54:14

Artist: Kanemoto Hisako
Title: Minna mo ii na
Source: Kore wa Zombie Desu ka? OF THE DEAD
Tags: Yoshida Yuki
BPM: 78
Filesize: 7621kb
Play Time: 04:34
Difficulties Available:
  1. Hard (4.41 stars, 407 notes)
  2. Normal (1.97 stars, 211 notes)
Download: Kanemoto Hisako - Minna mo ii na
Information: Scores/Beatmap Listing
---------------
39th
From:Kore wa Zombie Desu ka? OF THE DEAD
这个是僵尸吗 插入曲
BG不要吐槽啦 没有小吸血鬼的BG 实在是= =
Topic Starter
Nymph
.
Snowy Dream
这啥0.0
A g u s s d g
Why is it that the map doesn't have any title?
Topic Starter
Nymph
.will edit this one later.
Lou-kun
Increase the slider vocalist since It's hard.

Don't forget to make new combo very very very often! Catch the beat players suffer from late new combo.

Also to get you'r beatmap famous, Add more mods. Like Taiko oni, Ctb oni, Osu!Mania and so on. Plus add you'r own skin, This would increase the Kudosu star shooting for you!

-MULTIPLAYER UNEEDED THING

You can also add many spinners, To make a better multiplayer progress!!

Q: Why?

A:In online rankings, or multiplayer.. When you add a spinner one will catch fruits more than the other! Or spin better the other! So every beatmap has an spinner to do that. Cuz in online rankings too, Many people would be in the same rank without a spinner in the beatmap.

- UN-NEEDED Tricky way-
You can also trick people by doing this:

First put a spinner
Next pause the song using 'Space' or 'C'
Then in the middle of the spinner click on 'Circle' and place it in the middle of spinner.
----------------------

Hope it was useful for you ^_^
Topic Starter
Nymph
oh, thank you!
SC-DrawerX3
From #Modreq

What a beautiful Song >w< What a beautiful Map qwq

Hard

General

The Approach rate should be on 6 imo.

02:09:915 (1) - The Velocity Change confuses a bit and makes not much sense here.
02:29:531 (3,4,5,6,7) - Spacing changes? why?
03:23:761 (1,2,3,4,5,6,7,8) - Those Jumps don't really make sense here imo

Normal

Since it's WIP I'm not gonna mod this >: Sorry

Good luck~ :3
SC-DrawerX3

Lou-kun wrote:

Increase the slider vocalist since It's hard.

Don't forget to make new combo very very very often! Catch the beat players suffer from late new combo. Why is CTB a thing? this map was made for Osu! Standart Mode, not for CTB. Also, the normal is still WIP s/he will fix that.

Also to get you'r beatmap famous, Add more mods. Like Taiko oni, Ctb oni, Osu!Mania and so on. Plus add you'r own skin, This would increase the Kudosu star shooting for you! Yeah, the map needs much mods. but It's fine with 2 osu standart maps. The skin thing is unnecessary since It just makes the file size bigger. This dose NOT Increase the star shooting. A star is shooted if the map I good, not the design.

-MULTIPLAYER UNEEDED THING

You can also add many spinners, To make a better multiplayer progress!! Absolutly uneeded.

Q: Why?

A:In online rankings, or multiplayer.. When you add a spinner one will catch fruits more than the other! Or spin better the other! So every beatmap has an spinner to do that. Cuz in online rankings too, Many people would be in the same rank without a spinner in the beatmap. This Mod i supposed to help the beatmap in Osu! Standart Mode and not make it comfortable for CTB players. Please Keep that in mind while making a mod.

- UN-NEEDED Tricky way-
You can also trick people by doing this:

First put a spinner
Next pause the song using 'Space' or 'C'
Then in the middle of the spinner click on 'Circle' and place it in the middle of spinner.This is Unrankable
----------------------

Hope it was useful for you ^_^
Sorry that i commented on this mod but i just had to since this mod is full with mistakes.
Topic Starter
Nymph

SC-DrawerX3 wrote:

From #Modreq

What a beautiful Song >w< What a beautiful Map qwq

Hard

General

The Approach rate should be on 6 imo. actually I think 7 is better, I will try to get more opinios ><

02:09:915 (1) - The Velocity Change confuses a bit and makes not much sense here. well actually I just think this spacing may be a little ugly if I use normal sv to make a slider. really didn't make much sense lol... I will fix it
02:29:531 (3,4,5,6,7) - Spacing changes? why? yeah I think the music kinda of give me such feeling
03:23:761 (1,2,3,4,5,6,7,8) - Those Jumps don't really make sense here imo actually it is according to the music, the drums are become stronger so I make them like this. really weird o.o? I will try to give more opinions~

Normal

Since it's WIP I'm not gonna mod this >: Sorry

Good luck~ :3
thankyou ~
SinJiRu_old
Hi Nymph :)

your map is good job

my modding queue~ and you are map is perfect.

No kudosu

sorry :(
Topic Starter
Nymph
@SinJiRu:
No problem~ Thank you!
Strawberry
old nym ;3
Topic Starter
Nymph
瞎了old berry
Rotte
哇,妮妮又rank图了

Normal

AR-1

00:52:992 (1) - 这个滑条的点出了格子没问题么...
02:56:069 (1) - 这个........
03:26:069 (4) - 这个试试1/16折返?
04:22:607 - 加一个note吧..感觉缺一个的样子......
04:25:107 (2) - 这个纯属建议了 加一个3/16滑条 可忽略


Hard

AR-1

02:37:608 - kiai 段音量到55%
04:06:069 (1) - finish好点
04:25:107 - 加个滑条么,加一个3/16滑条 可忽略

没啥了
Topic Starter
Nymph

-[NYAN]- wrote:

哇,妮妮又rank图了

Normal

AR-1 done

00:52:992 (1) - 这个滑条的点出了格子没问题么...
02:56:069 (1) - 这个........ 这种没啥问题
03:26:069 (4) - 这个试试1/16折返?
04:22:607 - 加一个note吧..感觉缺一个的样子...... 加了感觉节奏有点复杂。
04:25:107 (2) - 这个纯属建议了 加一个3/16滑条 可忽略 这种感觉没必要玩复杂了 能简化更好


Hard

AR-1 我想想

02:37:608 - kiai 段音量到55% 感觉现在就行啊
04:06:069 (1) - finish好点
04:25:107 - 加个滑条么,加一个3/16滑条 可忽略 同normal

没啥了
x847606653
蠢B妮妮

SPOILER
General
01:33:761 - break 拉过来

Hard
01:03:761 (2) - NC
02:34:531 (2) - NC
02:54:531 (4,5) - 加个点,弄弯点

Normal
01:06:454 - 这break可以扔
02:55:300 (3) - 斜一点,后面的02:56:069 (1) - 向上一点

看到这图,转圈挂笑了。
Topic Starter
Nymph

x847606653 wrote:

蠢B妮妮

SPOILER
General
01:33:761 - break 拉过来 我觉得这有点诡异啊

Hard
01:03:761 (2) - NC
02:34:531 (2) - NC 233这2个给FL提示用
02:54:531 (4,5) - 加个点,弄弯点 done

Normal
01:06:454 - 这break可以扔 留着吧 我觉得还是有点小长
02:55:300 (3) - 斜一点,后面的02:56:069 (1) - 向上一点 done

看到这图,转圈挂笑了。
好球
JoJo
一起掉节操by request o(>﹏<)o

  1. Purple - Unrankable stuff OAQ
  2. Blue - Extremely suggest you to follow this >_>
  3. Black - Just suggestion for reference OvO
[General]
  1. Tags里加角色名Yoshida Yuki?
[Normal]
  1. AR-1
  2. 00:29:915 (4) - 结尾+whistle符合音乐
  3. 00:52:992 (1) - ^
[Hard]
  1. AR6或许更好?
  2. 00:39:146 (5) - 结尾+whistle?
  3. 01:00:684 (1) - ^
  4. 01:03:761 (2) - ^
  5. 02:22:992 (3) - 加whistle适合更好过渡~
  6. 02:30:684 (6) - ^
  7. 04:22:992 (1) - 可以考虑换个别的节奏 不太符合音乐呢
Star~~
Topic Starter
Nymph

JoJo wrote:

一起掉节操by request o(>﹏<)o

  1. Purple - Unrankable stuff OAQ
  2. Blue - Extremely suggest you to follow this >_>
  3. Black - Just suggestion for reference OvO
[General]
  1. Tags里加角色名Yoshida Yuki?


[Normal]
  1. AR-1
  2. 00:29:915 (4) - 结尾+whistle符合音乐
  3. 00:52:992 (1) - ^
嗯嗯

[Hard]
  1. AR6或许更好? 我想想
  2. 00:39:146 (5) - 结尾+whistle?
  3. 01:00:684 (1) - ^
  4. 01:03:761 (2) - ^
  5. 02:22:992 (3) - 加whistle适合更好过渡~
  6. 02:30:684 (6) - ^ 嗯嗯嗯嗯嗯
  7. 04:22:992 (1) - 可以考虑换个别的节奏 不太符合音乐呢 我想想……暂时没啥好主意
Star~~
液阿姨洗铁路
Flask
耶來了

[General]
  1. Clear
[Normal]
  1. 00:14:531 (1,1) - 感覺只有begin上whistle太安靜了。。。不如end也上下
  2. 00:23:761 (3) - ^
  3. 00:29:915 (4) - 前面(2,3)都有了嘛 就跟著上一下也不錯
  4. 02:09:915 (2) - (end)finish試試
  5. 02:34:531 (2) - ^
  6. 03:19:915 (4) - (end)其實可以clap的
  7. 04:22:991 (1) - (end)whistle
  8. 04:25:877 (1,1) - ^
    全部都nazi 真心的
[Hard]
  1. 00:51:838 (2,4) - 这兩個有点影響 (2)上whistle(4)就跟著 (2)沒上(4)就別上 你自己考慮 >_>
  2. 02:09:915 (1) - (end)finish
  3. 02:34:531 (2) - ^
  4. 02:12:992 (1) - ~ 02:12:992 (1) - 不上clap么0.0 前面明明有的 这裏突然沒有不順
  5. 02:25:877 - 第一直覺是這裡有個note, 考慮+個看看 (nazi)
  6. 03:20:684 (9) - 加大点spacing会比較好看 因為前面都有点跳這裡收回就略怪._.
  7. 04:22:992 (1) - (end)whistle?
  8. 04:25:877 (1,1) - ^
我來騙KD的
考完試後我來刷個分 恩
~
Topic Starter
Nymph

Flask wrote:

耶來了

[General]
  1. Clear
[Normal]
  1. 00:14:531 (1,1) - 感覺只有begin上whistle太安靜了。。。不如end也上下 这其实故意的
  2. 00:23:761 (3) - ^
  3. 00:29:915 (4) - 前面(2,3)都有了嘛 就跟著上一下也不錯
  4. 02:09:915 (2) - (end)finish試試 哦加了
  5. 02:34:531 (2) - ^
  6. 03:19:915 (4) - (end)其實可以clap的
  7. 04:22:991 (1) - (end)whistle
  8. 04:25:877 (1,1) - ^
    全部都nazi 真心的
[Hard]
  1. 00:51:838 (2,4) - 这兩個有点影響 (2)上whistle(4)就跟著 (2)沒上(4)就別上 你自己考慮 >_>这没所谓嘛 当时随心情随便加的
  2. 02:09:915 (1) - (end)finish
  3. 02:34:531 (2) - ^ 加了
  4. 02:12:992 (1) - ~ 02:12:992 (1) - 不上clap么0.0 前面明明有的 这裏突然沒有不順 音乐这里clap不强 所以主whistle了
  5. 02:25:877 - 第一直覺是這裡有個note, 考慮+個看看 (nazi) 没觉得呢
  6. 03:20:684 (9) - 加大点spacing会比較好看 因為前面都有点跳這裡收回就略怪._. 没太懂 稍微动了一下
  7. 04:22:992 (1) - (end)whistle?
  8. 04:25:877 (1,1) - ^
我來騙KD的
考完試後我來刷個分 恩
~
whistle那些没怎么改 finish都改了 然后改了几处其他的 谢~
Wafu
Few stars for you Nymph~
Topic Starter
Nymph
wow thank you =3=
lkx_Shore
[Hard]
02:04:338 (2) - 头whistle
02:47:415 (2) - ^
03:22:608 (5) - ctrl+G?
04:25:877 (1) - 白线起是不是好点
Topic Starter
Nymph

lkx_shore wrote:

[Hard]
02:04:338 (2) - 头whistle
02:47:415 (2) - ^
03:22:608 (5) - ctrl+G? 想了想动了4
04:25:877 (1) - 白线起是不是好点 唔也许
感谢0 0!
raririn
[General]
.-.为啥我test了mistimed hit有82%
其实好像音效基本听不到

[Hard]
00:15:108 - 这里不需要来一发嘛
00:46:454 (3) - 感觉蓝线起诶
00:52:608 (4) - 去whistle
00:57:223 (4) - ^
02:13:761 (2) - NC个?好看嘛
02:40:684 (1) - 这个不太好看啊.-.
02:41:838 (4) - ctrl+G?
04:10:300 (3,4) - 34形状好违和啊orz
04:20:300 (5) - 我觉得可以往右移一大格嘛
04:34:531 (1) - 蓝线吧

[Normal]
04:34:531 (1) - 同hard

Topic Starter
Nymph

raririn wrote:

[General]
.-.为啥我test了mistimed hit有82%
其实好像音效基本听不到我DT都没问题啊;w;

[Hard]
00:15:108 - 这里不需要来一发嘛开头太拥挤不好吧
00:46:454 (3) - 感觉蓝线起诶 感觉现在就可以
00:52:608 (4) - 去whistle
00:57:223 (4) - ^
02:13:761 (2) - NC个?好看嘛 soga
02:40:684 (1) - 这个不太好看啊.-.还好嘛
02:41:838 (4) - ctrl+G?那样就有点远了
04:10:300 (3,4) - 34形状好违和啊orz 还好啦
04:20:300 (5) - 我觉得可以往右移一大格嘛那note8很没地方放了嘛
04:34:531 (1) - 蓝线吧soga

[Normal]
04:34:531 (1) - 同hard


Scorpiour
Hi there~~ mod from queue~~

red - must be fixed
blue - highly recommend to consider
black - only suggestions


[General]
  1. Remove audio lead-in since it is unnecessary
  2. Inconsistent Kiai time (the last part)
[Storyboard]
  1. Please remove unnecessary codes like
     M,0,212992,,320,240
  2. Some of your Fade effect would be 0,1 or 1,0 but not
     F,0,53761,65299,1
    F,0,65299,66838,1,0.003882244
    <-- The last number should be '0'
    I think you can check all of them youself to make the effect neat:>
[Normal]
  1. 00:32:608 - how about to add a note here for vocal?
  2. 01:05:300 - i suppose the break here is unnecessary~
  3. 01:31:454 (1) - change head finish to whistle? finish at head is heard weird a bit~
  4. 04:38:376 - i'd like to a 5% volumn here~
[Hard]
  1. 00:45:877 (2) - extend to 1/1 length and move whistle to head? like this:
  2. 00:47:992 (1,2) - ...it's designed..?
  3. 01:05:300 - also suggest to remove break here~
  4. 01:19:531 (6) - rotate the end downward a bit? like this:
  5. 03:14:531 (9) - Move next NC to here for finish?
  6. 03:17:608 (9) - ^
  7. 03:20:684 (9) - ^
  8. 03:23:761 (1) - consider an increasing volumn with Normal sample for this part? until 03:29:915 (9) - ~~
  9. 04:20:300 (5) - ctrl+g for better flow?
  10. 04:38:376 - end spinner here? (same as Normal) and choose a 5% volumn?
That's all~~solid mapset~~~give me a call when you're ready :>
Topic Starter
Nymph

Scorpiour wrote:

Hi there~~ mod from queue~~

red - must be fixed
blue - highly recommend to consider
black - only suggestions


[General]
  1. Remove audio lead-in since it is unnecessary removed. btw I really don't remember I set a lead in.....
  2. Inconsistent Kiai time (the last part) fixed
[Storyboard]
  1. Please remove unnecessary codes like
     M,0,212992,,320,240
  2. Some of your Fade effect would be 0,1 or 1,0 but not
     F,0,53761,65299,1
    F,0,65299,66838,1,0.003882244
    <-- The last number should be '0'
    I think you can check all of them youself to make the effect neat:> all done.
[Normal]
  1. 00:32:608 - how about to add a note here for vocal? change to a slider
  2. 01:05:300 - i suppose the break here is unnecessary~ sure
  3. 01:31:454 (1) - change head finish to whistle? finish at head is heard weird a bit~ I think the finish here follow the music pretty nicely.
  4. 04:38:376 - i'd like to a 5% volumn here~ sure
[Hard]
  1. 00:45:877 (2) - extend to 1/1 length and move whistle to head? like this:
    feel a little weird so keep it for now.
  2. 00:47:992 (1,2) - ...it's designed..? oops seems mistake.
  3. 01:05:300 - also suggest to remove break here~ sure
  4. 01:19:531 (6) - rotate the end downward a bit? like this:
    well I think it is fine
  5. 03:14:531 (9) - Move next NC to here for finish?
  6. 03:17:608 (9) - ^
  7. 03:20:684 (9) - ^ I think current is fine because the combo is for pattern(maybe)
  8. 03:23:761 (1) - consider an increasing volumn with Normal sample for this part? until 03:29:915 (9) - ~~ seems nice idea but when I try I seems didn't find much different...so didn't change
  9. 04:20:300 (5) - ctrl+g for better flow? oh this one is on purpose.
  10. 04:38:376 - end spinner here? (same as Normal) and choose a 5% volumn? sure
That's all~~solid mapset~~~give me a call when you're ready :>
thanks~
Scorpiour
rechecked and bubbled~~
spboxer3
妮馬又泡圖 人性呢?
x847606653
我就看看
raririn

spboxer3 wrote:

妮馬又泡圖 人性呢?
Breeze
[SB]

  1. 有几个地方你漏了几个假名:/
    红框的地方, 估计是你psd弄的长度不够所以没显示出来, 噗
也不是什么大问题, 不想改的话就叫我直接rank吧
Topic Starter
Nymph
………………没注意到 马上改

EDIT:改完了~ (话说卡的位置太好了…………那几个文字全是空白处断的 我都没注意到=-= 好歹有个断面也好)
Breeze
RANKED
raririn
真是不堪
show more
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