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senya - Opposite World

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Total Posts
17
Topic Starter
abalee
This beatmap was submitted using in-game submission on 2015年10月18日 at 22:04:58

Artist: senya
Title: Opposite World
Source: Touhou
Tags: yuuhei satellite koakuma apple iceon septette for the dead princess remilia scarlet
BPM: 121
Filesize: 8074kb
Play Time: 00:54
Difficulties Available:
  1. Easy (1.15 stars, 28 notes)
  2. Hard (3.13 stars, 565 notes)
  3. Normal (2.6 stars, 336 notes)
Download: senya - Opposite World
Information: Scores/Beatmap Listing
---------------
Nice song, hope my map is fine also.
Enjoy!
Azure
好歌啊好歌;_;
BG強烈推薦

剛好跟這首對稱www
http://osu.ppy.sh/s/24706
Topic Starter
abalee

Azure wrote:

好歌啊好歌;_;
BG強烈推薦

剛好跟這首對稱www
http://osu.ppy.sh/s/24706
已用上,感谢(话说map list也刚好在一起
Komeiji Yuki
可以做個StoryBoard / Guest Diff 嗎>_< ?
Topic Starter
abalee

Komeiji Yuki wrote:

可以做個StoryBoard / Guest Diff 嗎>_< ?
没问题 \:D/
Komeiji Yuki
先傳diff吧...sb還在做

http://puu.sh/1dTAi
Topic Starter
abalee
added. Thanks :)
Satellite
Nice Song ❤

Vocal Senya is Great!!!!!
Satellite
Hi~ abalee
From via game chat M4M

[General]
Artist name "Senya"→"senya"
Add tag "yuuhei satellite koakuma apple lceon septette for the dead princess remilia scarlet"

[Yuki's Normal]
SPOILER
  1. 00:01:145 - TimingRedline Volume-20%?
  2. 00:05:111 - add whistle? 00:09:078 - same
  3. 00:05:607 - I think slider start 00:05:607 - end 00:06:103 -
  4. 00:17:012 - Add whistle
  5. 00:20:979 - ^
  6. 00:41:310 - I think this timing http://puu.sh/1n2pH
  7. 00:49:492 - RemoveFinish and add whisle?
  8. 00:56:682 - Add Finish or whistle
  9. 01:00:649 - ^
  10. 01:06:599 - Remove whistle and add finish
  11. 01:11:062 - SliderStart 01:11:062 - end 01:11:310 - or 01:11:558 -
  12. 01:14:533 - Add whistle
  13. 01:16:516 - Add Finish or whistle?
  14. 01:18:996 - 01:11:062 -same
  15. 01:22:467 - Remove whistle and add Finish?
  16. 01:25:194 - StartSlider 01:25:194 - end 01:26:186 - here
  17. 01:30:649 - Greenline Volume -30% :3?
  18. 01:55:194 - Add whistle?
  19. 01:56:186 - ^
  20. 01:59:161 - ^
  21. 02:31:888 - Add Finish? or whistle
  22. 02:33:872 - Add whistle
  23. 02:35:855 - Add Finish or whistle
  24. 02:41:806 - Remove Whistle and add finish?
  25. 02:47:756 - Add Finish or whistle
  26. 02:51:723 - forget Finish?
  27. 03:38:087 - sliderend 03:38:583 - here
  28. 04:13:293 - SpinnerStart 04:13:417 - here

[Extra]
  1. I think use Whistle place
SPOILER
00:11:062 -
00:13:045 -
00:18:996 -
00:19:987 -
00:20:979 -
00:22:963 -
00:23:954 -
00:24:946 -
00:34:864 -
00:36:847 -
00:42:797 -
00:44:781 -
00:49:492 -
01:14:533 -
01:54:202 -
01:55:194 -
01:56:186 -
01:58:169 -
01:59:161 -
02:00:153 -
02:10:070 -
02:12:054 -
02:18:004 -
02:19:987 -
02:21:971 -
02:22:963 -
  1. modding
SPOILER
  1. 00:48:748 - Add Finish? use it in Normal
  2. 00:52:715 - ^
  3. 00:56:682 - ^
  4. 01:00:649 - ^
  5. 01:30:649 - big volume...-30% :3?
  6. 01:35:731 - I think 2grid up
  7. 02:23:954 - forget Finish?
  8. 02:25:690 - ^
  9. 03:05:607 - I think Finish
  10. 03:27:921 - add note and clap? or 03:27:797 - use1/2 slider and 03:27:921 - clap
  11. 03:39:326 - Finish?
  12. 03:43:293 - ^

I think awesome map o.o/ good luck❤
Accel World
wwwww 前排占座
Komeiji Yuki
fix some

the things that I don't fix I would consider the other modders' opionion

thx Dagger-Gazel's mod =3

http://puu.sh/1pm9k
Topic Starter
abalee
updated o.O
Kodora
abalee, please, re-submit this map, download is corrupted
probably effect of this bug
Satellite
restart o.o?

and I'm baka...
lceon → "iceon" please ><
Kodora
[General]

Awesome map

Change artist to: 大地に咲く旋律 - Opposite World
Romanized: senya - Opposite World
All diffs have no kiai time.
Yuki's Normal have bigger drain time since he mapped end.

[Yuki's Normal]

Decrease HP drain and OD by 1 tick for better playability in easiest diff and for better balance between diffs.

00:06:351 (4) - NC should starts here, not at 00:07:095 (1) - follow lyrics
00:10:318 (3) - Same, NC should starts here
00:14:285 (4) - ^
01:07:095 (3,4) - Move it out from 01:04:616 (1)! This might be too hard for easiest diff in mapset.
01:08:087 (5) - NC should begins here
01:25:194 (2) - This slider should ends on white tick
02:05:359 (4) - NC should begins here.
02:42:301 (4) - Move it out from 02:39:822 (2), it might confuse beginners
02:43:293 (6) - NC should begins here
03:38:830 (4) - ^
04:04:118 (2) - Unsnapped slider

[Hard]

Increase AR by 1 for better readability and better balance between diffs
80% in first timing section sounds too loud for me, maybe decrease to 70%?

00:12:302 (1) - Suggestion: try to move this note at x:104 y:248, this will looks more interesting as for me also i love patterns like this very very much
01:02:384 (4) - This slider should begins at 01:02:384 imho
01:24:450 (5) - Add NC?
02:20:979 (5,1) - I dont like this overlap
02:59:656 (5) - NC?
03:38:830 - Just rhytm suggestion (I've highlighted the notes that I added):


03:44:285 - add note for better rhytm?
03:48:252 - ^

[Extra]

Maybe change diff name to Lunatic? I really dont see here any extra challence, it is more like just calm insane
I strongly suggest use AR 8 here for better readability... and maybe HP Drain -1?
Same about first timing section

00:36:847 (7) - add nc follow new pattern?
00:44:781 (6) - ^
01:23:954 (7) - ^
01:25:194 (10) - NC since you use slowdown here
02:12:054 (7) - nc follow new pattern again?
02:19:987 (7) - ^
02:25:194 (7,1) - Add break between those notes since you use very high drain here
03:19:492 (6) - I'd add NC here follow instruments and because rhytm here changes so suddenly
03:30:401 (3,6) - Please, replace those sliders with notes, they plays very bad :х
03:33:004 (6) - Rhytm suggestion:
04:05:359 (7) - NC follow new pattern?
04:11:806 (4) - NC since you use slowdown

Awesome map, good luck to get it ranked! <3
Kodora
oh have my stars for now
Aeonian Sonder
Here's how the difficulties in Touhou go:

Easy
Normal
Hard
Lunatic
Extra

I don't know why you have extra before Lunatic
Please explain
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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