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ALTIMA - Burst The Gravity (TV Size) [Osu|Taiko]

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Mythiax
Hi :D

Now that i know a few more things i think i can help you.

[General]
Just a comment: In 3 diff you made C&P at the chorus pattern. I don't say it's wrong but how about a little more creativity?

[Ash Roller]
  1. Too big notes. CS +1
  2. 00:03:876 (1) - These repetitions don't follow music or vocal. Try this:
    Add a note at 00:05:092 (2) - Start slider at 00:05:497 (3) - finish slider at 00:06:308 (3) - and add a note at 00:06:714 (4) -
  3. 00:22:524 (3) - Make this slider straight please
  4. 00:45:632 (2) - Add a note there. Newbies can get confused with that empty spot and also follows vocals better imo.
  5. 00:47:660 (1) - This overlap looks ugly. Please, fix it.
  6. 00:56:579 (4) - This note is not stacked properly. Fix it or remove the stack. I would remove the stack but it's up to you.
  7. 01:00:632 (1) - Another ugly overlaped slider, please fix it. Suggestion:
  8. 01:07:119 (2) - This slider has too many repetitions, can confuse newbies and also, it doesnt' follow vocals very good. I Suggest you to change it. Something like this:
    Add a note at 01:07:119 (2) - Start slider at 01:07:524 (3) - finish at 01:07:930 (3) - and add a note at 01:08:335 (4) -
  9. 01:14:416 (3) - Place this slider properly. It's touching the HP bar.
  10. 01:20:092 (2) - Confusing repetitions. Try this, fits better imo:
    Remove one repetition so slider will finish at 01:20:903 (2) - and add a note at 01:21:308 (3) -
[Lime Bell]
  1. CS +2. Notes are too big.
  2. 00:44:416 (1,2,3,4) - First two sliders are good but the other two are not following anything. Try this, it follows vocals much better imo:
    Add note at 00:45:835 (3) - , start the last slider at 00:46:038 (4) - and finish it at 00:47:254 -
    If you want the x and y points for slider's cube:
    SPOILER
    x:400 y:180
    x:320 y:320
    x:200 y:320
    x:120 y:180
  3. 00:47:660 (1) - This slider is touching the HP bar. Fix it.
[Blood Leopard]
  1. 00:05:497 (1) - To follow vocals with combos, remove NC
  2. 00:06:105 (2) - NC
  3. 00:07:119 (1) - Remove NC
  4. 00:08:538 (4) - NC
  5. 00:09:957 (4) - NC
  6. 00:10:362 (1) - Remove NC
  7. 00:21:511 (4) - Remove this note. The previous slider follows music perfectly.
  8. 00:35:295 (2) - Remove the repeating slider and add notes at 00:35:295 (2) - and at 00:35:497 (3) - It feels less confusing and follows music better.
[Sky Raker]
01:13:910 (2) - Delete this note. Add a note at 01:13:808 (2) - and at 01:14:011 (3) - It feels much better that way.

[Black Lotus]
It's overmapped but only in some parts. Some streams fit with the music , and some streams don't. Leaving streams away, this diff isn't much harder than Sky Raker so i suggest you to make some other changes like increaing slider speed or trick rate, changing the cs, using different patterns, etc. It's up to you.

Well, i guess that's all. I hope this helps. Any doubt you have about my mod, ask me anytime in-game and i'll answer you. Great song. Good luck and i shoot you another star. Bye ^_^
Topic Starter
Kayano

Mamosora wrote:

http://puu.sh/1ZGCL
Muzu圖做好了~
至於我的Oni圖可留可不留啦(笑

新年快樂^^
这个oni留下来的话就8个难度了,unrankable
新年快乐~
Tachibana Kanade
Black Lotus

只是個人玩的感受
^o^
01:14:720 (4) - 可以刪掉 感覺重疊強行弄的連打有點不舒服.. 換成兩個三連反而打擊感覺要好一點 然後兩個三連打不重疊 放兩個位置
01:26:578 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - 這串連打很好 不過貌似音效可以再改改? (平緩一點的 畢竟感覺結尾了 聲音調小 連打用這個音效好像也有點不合適
其實音效可以再改改 (個人感覺 sky raker也一樣
01:20:903 (1) - 這個地方可以考慮和最後連打01:26:578 (1) - 一樣的? (感覺直接弄連打有點強行的感覺 然而先一個單點玩著感覺好一點

(哈哈 隨便試了會
新年快樂哈
Tachibana Kanade
還有另外 Blood Leopard 難度
00:59:822 (5) - 在01:00:328就停止比較合適0.0 ?
01:28:301 (1) - 轉圈是不是紅線開頭好點
Pokie

Blackshane wrote:

Mamosora wrote:

http://puu.sh/1ZGCL
Muzu圖做好了~
至於我的Oni圖可留可不留啦(笑

新年快樂^^
这个oni留下来的话就8个难度了,unrankable
新年快乐~
目前難度數量沒有限制, 要說最高應該是在12
BounceBabe
Hi, M4M, actually more advising!

Blood Leopard


00:38:741 (3,4,5) - this is too closer to each other and too overlapped, it doesnt play well and you cant see it good, you should make this more obvious
00:47:660 (1,2,3,1,2,3,4,5,1,2,3,4,5,6,1) - These streams dont fit, due to the song getting calmer and not more active! At least remove the unnecessary streams to match the song


Nothing else i could say now, checked this 3 times now. The map is after that truthfully fine
0gre_old
[MOD QUEUE REQUEST (Taiko only)]
SIGNs
d = don
k = katsu
D = big done
K = big katsu
add
delete
/ = exchange to

[Ts8aiko]
MOD information
[*]Please set the Overall difficulty to 5
It is not necessary to touch anything at Difficulty column

[*]Why not put the bg downward a bit
go open the folder and open your OSU file then change
0,0,"Burst The Gravity BG.jpg"
to
0,0,"Burst The Gravity BG.jpg",0,75

[*]Please change the Slider Velocity to 1.40 or 1.60
and Slider Tick Rate to 1

[*]00:34:687 , 00:47:660
These Inherited points to changing speed are note necessary

[*]00:10:768 (46)
Move it to 00:10:667 and
00:11:579 (49)
move it to 00:11:477

[*]00:00:633 ~ 00:09:552
Have too much notes and finish
This part is quiet part
I suggest to take off all 3-combs and finishes

[*]00:17:761 (75)
It is wierd ..
either delete or move to somewhere like one unit next by 1/4

[*]01:27:491 , 01:27:694 , 01:27:896
Can add some notes at those points.
01:27:389 ~ 01:28:200
at the moment this is way of making Muzukashii
I saw some rythem is looking good
but I think need to change pretty lots of things
please have a check fully again~

[Mamo's Taiko Oni]
MOD information
[*]Same here, put the bg dowward a bit
go open the folder and open your OSU file and change
0,0,"Burst The Gravity BG.jpg"
to
0,0,"Burst The Gravity BG.jpg",0,75

[*]Please set the Overall difficulty to 5
It is not necessary to touch anything at Difficulty column

[*]00:06:106 (3,4)
Try to not use too much finishes at quiet part
even it sounds good

[*]00:08:133 ~ 00:11:984
Too much notes here please take some notes or arrange a bit
specially this part below
00:10:565 ~ 00:11:376

[*]00:12:187 (1)
Spinner stop at this point and add notes at
00:13:606 , 00:14:011 , 00:14:417
or can be delete the spinner

[*]00:34:585
Please do not stick the finish note and normal notes
It is not Osu standard map and hard to play ~

[*]00:21:714 ~ 00:33:876
Bit too much notes
some notes could be remove

[*]01:28:200 (1)
You may can delete this finish
and start the spinner from this point
Properbly can delete some notes at some parts :)

[Mamo's Taiko Muzukashii]
MOD information
[*]Change the Overall difficulty and BG as I written for Oni

[*]00:00:633 ~ 00:05:498
How come that this part and
01:02:254 ~ 01:07:119
have similar number of notes
let have some change :)

[*]00:14:822 (57,58,59,60,61)
Try to not put any 5-combs if it possible Xd

[*]00:16:241 (65,66,67)
Please only use this kind of 3-combs at rarely case for Muzukashii
Try to balance some parts for example
quiet part should be much less notes compare to kiai
exept some speciall case



[GENERALLY]
Please all taiko mappers in here
check own maps fully and carefully
I saw some is bit wierd :?
Thanks for seeing ~
Snowy Dream
Mod request from Snowy Dream's Queue
  1. Red - Important or Issue
  2. Blue - You'd better fix them
  3. Black - Normal Suggestions
[General]
  1. Missing Skin Files:
    spinner-background.png
  2. Skin Dimensions
    spinner-circle.png's dimensions must be exactly 666x666 (currently 50x50).
  3. Unused Image Files:
    spinner-background.jpg
  4. BTW, this BG is a bit HHHH > < (要考虑到家长冲进房门的时别人的感受..当然不换完全没问题)
[Ash Roller]
  1. 00:18:470 and 00:18:572 - Two needless green timing sections, just remove them :3
  2. 00:42:389 (2) - Move it 1 grid left will be better, since it can overlap the tail of 00:39:551 (3), looks better then.
  3. 01:09:551 (2) - Maybe there is a missing whistle on the start of slider? I guess it is necessary, it can keep consistent for these whistle.
  4. 01:16:443 (2) - Make the beginning of this slider overlap on the beginning of 01:14:416 (3) - , I guess it will look better.
[Lime Bell]
  1. 00:00:734 - It can be merged to the previous red timing section, since you only change the volume.
  2. 00:03:876 (1) - According to the music, I think putting a slider here is the best way. So why not prepose the next slider here? And also do not forget to put this circle to 00:05:092.
    00:18:470 and 00:18:572 - Two needless green timing sections, just remove them :3
  3. 00:33:065 (3) - Also according to the music, why not draw a slider such as below? It fits the music better imo.
  4. 00:43:605 - Since vocal "a" here, so I suggest resolve this slider into a circle and a 1/2 slider.
  5. 01:18:774 - Wait.. It is a bit difficult to some beginners, and it is discordant in the whole "Lime Bell" diff. 01:18:470 (4) - so it should be a 1/1 slider and following a circle.
[Blood Leopard]
  1. Try CS+1? This is a Hard diff but its settings are so low.. You'd better also HD6 AR7 OD5 :<
  2. 00:03:470 (2) - I feel a bit weird about this slider, a 1/2 slider is enough to map here in my view. Tripple 1/4 sounds really strange here.
  3. 00:14:619 - Needless green timing sections, just remove it
[Black lotus]
  1. 00:09:754 (4) - Overlapping on the (3) is better in my view, then (2) and (5) can keep symmetrical.
  2. 00:21:916 (1) - I think newcombo here is better than yours, since it can show the newcombo clearly and it is close to 00:21:714 (9).
  3. 00:46:849 (6,7,8,9,10,11,12,13,1) - Since when you overlap something, it will have skewing. (You can push F5 to inspect this). So move them to x:304 y:136 to correct this.
[Sky Raker]
  1. 00:07:119 (1) - Try jump since the vocal has emphasis.
  2. 01:20:092 (6) - Tooooo close ! Where is your spacing? I would rather do jump on this :<
--------------------------------------------------------------------------------------------------
Wonderful!
Topic Starter
Kayano

Snowy Dream wrote:

Mod request from Snowy Dream's Queue
  1. Red - Important or Issue
  2. Blue - You'd better fix them
  3. Black - Normal Suggestions
[General]
  1. Missing Skin Files:
    spinner-background.png
  2. Skin Dimensions
    spinner-circle.png's dimensions must be exactly 666x666 (currently 50x50).
  3. Unused Image Files:
    spinner-background.jpg k now i can't find probable skin file.. i will fixed it this weekend
  4. BTW, this BG is a bit HHHH > < (要考虑到家长冲进房门的时别人的感受..当然不换完全没问题)
[Ash Roller]
  1. 00:18:470 and 00:18:572 - Two needless green timing sections, just remove them :3 k
  2. 00:42:389 (2) - Move it 1 grid left will be better, since it can overlap the tail of 00:39:551 (3), looks better then.k
  3. 01:09:551 (2) - Maybe there is a missing whistle on the start of slider? I guess it is necessary, it can keep consistent for these whistle.k
  4. 01:16:443 (2) - Make the beginning of this slider overlap on the beginning of 01:14:416 (3) - , I guess it will look better.k
[Lime Bell]
  1. 00:00:734 - It can be merged to the previous red timing section, since you only change the volume. i think it is ok
  2. 00:03:876 (1) - According to the music, I think putting a slider here is the best way. So why not prepose the next slider here? And also do not forget to put this circle to 00:05:092.k
    00:18:470 and 00:18:572 - Two needless green timing sections, just remove them :3k
  3. 00:33:065 (3) - Also according to the music, why not draw a slider such as below? It fits the music better imo.k
  4. 00:43:605 - Since vocal "a" here, so I suggest resolve this slider into a circle and a 1/2 slider.k
  5. 01:18:774 - Wait.. It is a bit difficult to some beginners, and it is discordant in the whole "Lime Bell" diff. 01:18:470 (4) - so it should be a 1/1 slider and following a circle.k
[Blood Leopard]
  1. Try CS+1? This is a Hard diff but its settings are so low.. You'd better also HD6 AR7 OD5 :<k
  2. 00:03:470 (2) - I feel a bit weird about this slider, a 1/2 slider is enough to map here in my view. Tripple 1/4 sounds really strange here.k
  3. 00:14:619 - Needless green timing sections, just remove itk
[Black lotus]
  1. 00:09:754 (4) - Overlapping on the (3) is better in my view, then (2) and (5) can keep symmetrical.k
  2. 00:21:916 (1) - I think newcombo here is better than yours, since it can show the newcombo clearly and it is close to 00:21:714 (9).k
  3. 00:46:849 (6,7,8,9,10,11,12,13,1) - Since when you overlap something, it will have skewing. (You can push F5 to inspect this). So move them to x:304 y:136 to correct this.k
[Sky Raker]
  1. 00:07:119 (1) - Try jump since the vocal has emphasis.k
  2. 01:20:092 (6) - Tooooo close ! Where is your spacing? I would rather do jump on this :<k
--------------------------------------------------------------------------------------------------
Wonderful!
:?

Well, I'm not free now.. I'll check tomorow..
对于背景问题…雪梦酱真纯洁啊…不过这个是没有问题滴因为我母上看到这个也没有说什么哟(我是性取向正常的男孩纸)
还有用本子封面做背景都是可以滴@ http://osu.ppy.sh/s/50988
本来用这张图做背景就是微福利哟哟~当然也不是不能换啦要换就换张福利度低一点点的
Frostmourne
hi

as request from a new mapper

General
would like to know what do the diffs' name mean ? .. it would be nice if you just can follow the formal patter "Easy normal hard insane" something like this is definitely acceptable more than this, if you have the reason , please let me know
wonder why spinner-background.jpg has this resolution. I think it should be 1024x768 to make it proper ratio (because you will see some blank black color on the top and bottom of the screen
You have the video in the folder but you haven't added it. Please add it properly to all osu standard diff (don't add into Taiko diffs)
change Accel world to Accel World in the source for every diff

Ash Roller
01:07:119 (1) - remove NC here , it's too short compared to the rest in this diff
01:20:092 (1) - ^

Lime Bell
00:11:984 (1) - should have finish sound here as you add in Ash Roller
00:33:065 (3) - clap on the first point of slider plzz , this feels empty cuz you add on every first down beat before
01:02:254 (1,2) - ,00:46:038 (4) - , 01:15:227 (1,2,3) - some sliders like this are hard to read by beginner (the spinner that has repeat more than one)
I hope you will not bring this kind of sliders into the next map in the future

Blood Leopard
change to HP 5 , it's quite unbalance here
00:48:268 (2,3,4) - these notes are under the hitburst of stream from 00:46:849 (1,2,3,4,5) - , and it looks really hard to read, hopefully see you avoid something like this in the future too

Black Lotus
this diff is overmapped , it's bad thing when you put something like
00:23:437 (2) -
00:23:639 (4) -
00:24:247 (7) -
00:24:653 (10) -
00:26:882 (3) -
00:27:288 (5) -
00:35:396 (3) -
and so many on the point that the music doesn't sound in the reality
keep in mind that I'm not sure if you can get ranked with this overmapping but I know this is the first map and Insane+
hope you won't do something like this in the future
01:07:119 (5,6) - this distance is just ridiculous , you have to move 01:07:119 (5) - and 01:07:322 (6) - to other position far away from this right now because it is confusing , as you see , (5) is really close to (4) which has the almost same distance as (3) to (4)

Sky Raker
HP-1 OD-1 , as this diff is supposed to be an Insane , Black Lotus should have the greater setting of difficulty
00:45:430 (2,3) - similar problem to the Black Lotus diff , the distance looks totally the same as 00:44:416 (4,5) - so it is really confusing you should move 00:45:835 (3) - far away from (2) to adjust the proper spacing
01:26:578 (1,2,3,4) - move these whole notes to x:180 y:224 , 01:26:578 (1) - this note will completely stack with 01:25:565 (3) - and the overlapping at 01:26:984 (3) - will look better

for all Taiko diffs
reduce all volume in the timing mode to around 60-70 % because the music is not that loud but the whole notes sound really noisy if you compare them

It's good enough for the 1st map.. , let me know when you're done fixing!
Topic Starter
Kayano

Frostmourne wrote:

hi

as request from a new mapper

General
would like to know what do the diffs' name mean ? .. it would be nice if you just can follow the formal patter "Easy normal hard insane" something like this is definitely acceptable more than this, if you have the reason , please let me know
My diffs include no GD in osu mode so I decided to use this diffs' name
There is one ranked song of Accel World use diffs' name like this: http://osu.ppy.sh/s/48438
I choose these diff's name because characters correspond to those diff: 1.They are all appear in anime. 2. They are all Sliver Crow's good friends. 3. They are all girls in reality. :lol: Then I roughly place them with levels from novels and animes mentioned

wonder why spinner-background.jpg has this resolution. I think it should be 1024x768 to make it proper ratio (because you will see some blank black color on the top and bottom of the screen
Well, all skins made by Ts8zs and i change little about them.
I also find it unsuitable about spinner's skin so I decided to delete spinner's part
Now i turn to Kuria for a permission of using his spinner's skin from his ranked copy of the same song

You have the video in the folder but you haven't added it. Please add it properly to all osu standard diff (don't add into Taiko diffs)
fixed
change Accel world to Accel World in the source for every diff
fixed

Ash Roller
01:07:119 (1) - remove NC here , it's too short compared to the rest in this diff
01:20:092 (1) - ^
All fixed

Lime Bell
00:11:984 (1) - should have finish sound here as you add in Ash Roller
00:33:065 (3) - clap on the first point of slider plzz , this feels empty cuz you add on every first down beat before
01:02:254 (1,2) - ,00:46:038 (4) - , 01:15:227 (1,2,3) - some sliders like this are hard to read by beginner (the spinner that has repeat more than one)
I hope you will not bring this kind of sliders into the next map in the future
All fixed

Blood Leopard
change to HP 5 , it's quite unbalance here
00:48:268 (2,3,4) - these notes are under the hitburst of stream from 00:46:849 (1,2,3,4,5) - , and it looks really hard to read, hopefully see you avoid something like this in the future too
All fixed

Black Lotus
this diff is overmapped , it's bad thing when you put something like
00:23:437 (2) -
00:23:639 (4) -
00:24:247 (7) -
00:24:653 (10) -
00:26:882 (3) -
00:27:288 (5) -
00:35:396 (3) -
and so many on the point that the music doesn't sound in the reality
keep in mind that I'm not sure if you can get ranked with this overmapping but I know this is the first map and Insane+
hope you won't do something like this in the future
01:07:119 (5,6) - this distance is just ridiculous , you have to move 01:07:119 (5) - and 01:07:322 (6) - to other position far away from this right now because it is confusing , as you see , (5) is really close to (4) which has the almost same distance as (3) to (4)
I do this diff for stream so maybe it has many overmapped parts
I would change some part I also fell not suitable.. But others I want to remain
Others all fixed


Sky Raker
HP-1 OD-1 , as this diff is supposed to be an Insane , Black Lotus should have the greater setting of difficulty
00:45:430 (2,3) - similar problem to the Black Lotus diff , the distance looks totally the same as 00:44:416 (4,5) - so it is really confusing you should move 00:45:835 (3) - far away from (2) to adjust the proper spacing
01:26:578 (1,2,3,4) - move these whole notes to x:180 y:224 , 01:26:578 (1) - this note will completely stack with 01:25:565 (3) - and the overlapping at 01:26:984 (3) - will look better
All fixed

for all Taiko diffs
reduce all volume in the timing mode to around 60-70 % because the music is not that loud but the whole notes sound really noisy if you compare them
Fixed

It's good enough for the 1st map.. , let me know when you're done fixing!
Very big thanks for modding :)
Frostmourne
Recheck

General
#1 kiai ends are not snapped correctly in every taiko diffs (from 73606 to 73605)

Lime Bell
01:02:254 (1) - finish this head
01:15:227 (1) - ^

fixed these and I will bubble

EDIT:good luck for the first map , bubbled
Colin Hou
FFFFFFFFFFFFFFFFFFFFFFFF, I lost the modpost which cost me 3 hours cuz of opening VPN to upload the video. I'll try to bring up what is still in my mind here.

[General]
  1. The sliderball's direction cannot follow the correct way after repeating, and map specific skin.ini is still not available now. I highly suggest you get something else for sliderb.png(s).
  2. combo number is really difficult to tell for my eye.
  3. spiner-background is kind of not same theme with your other skin elements.
  4. the resolution of your video is kind of odd for a widescreen one. and a bit low compared with 1k bitrate. here is one for you: http://puu.sh/26dD9
  5. source: Accel World
  6. kuroyukihime in tag -- I think it should be separated as koroyuki hime?
  7. maybe do a horizontal flip to your hitburst?
  8. place your first ending-KIAI section at 01:11:984 in all diffs. it fits much better than current one
[Sky Raker]
  1. 00:14:416 (1) - add 1 repeat? there does be something and a slider jump also would be great for the strong vocal.
  2. 00:21:714 - claps from here became quite loud. plz down the volume. and I suggest you keeping them all in same volume. difference between 50 and 70 is really huge and you should use them carefully. (same thing also happens in other standard diffs, I won't repeat.
  3. 00:47:660 - you should make the hitnormal audiable since here, otherwise players are hitting the air. (soft 70, if you need a number)
  4. 00:48:470 (5) - what's this slider for. not vocal, nor instrument as I see.
  5. 00:57:389 ~ 00:59:619 - why ignored the 3/4 vocals from here.
  6. 01:16:849 (1) - i know you wanna keep same shape with 01:16:038 (3) but, this is a big fail as a 3/4 slider usage. highly suggest you keep 1/2 length and cover vocal.
  7. 01:28:200 (9) - this note reminds me that... how about add a note at 00:11:984? it also fits there as a note before spinner.
[Black Lotus]
  1. 00:10:565 (2,3,4,5) - kind of odd and senseless, simple 3/4 rhythm works much better imo, like 00:11:173 (6,7,8).
  2. 00:11:883 (1) - this starting place is X. add note at 00:11:984 and put the spinner after that.
  3. 00:15:227 (1) - 1/2 repeat-slider is kind of misleading here cuz of the obvious 3/4 vocal. highly suggest you do the same with 00:18:470 (1) here.
  4. 00:20:092 (1,2) - no, this is out of music. you can choose using 4 1/2 notes to cover the drums or a 3/4 repeat slider to cover the vocal. (I suggest the first one)
  5. 00:22:322 (4,5,6) - we rarely use 2 triples so closely, cuz they play and sound bad. try remove (5) and rearrange the spacing around here.
  6. 00:43:200 (3,4,5) - almost the same issue with 00:10:565 (2,3,4,5), and for here, you also missed vocal at 00:43:403. 3 1/2 notes or something like that is much better.
  7. 00:47:660 - you should make the hitnormal audiable since here, follow the suggestion in Sky Raker (and do the same thing in other standard diffs.
  8. 00:48:673 (2,3,4) - kind of overmapping.
  9. 01:08:741 (1,2) - this 3/4 not good. vocal here is 1/2 and nothing special at 01:09:045
  10. 01:11:984 (1,2,3) - highly suggest you keep this same with 01:12:795 (4,5)
  11. 01:19:281 (1,2) - NG 3/4 again.
  12. 01:20:903 (1,2,3,4,5,6,7,1) - can you make this blanket look better?
  13. 01:23:741 (7,8,9,10,11) - overmapped, I'd suggest you use 3 notes instead of 5
  14. 01:25:464 (4) - consider removing this, almost the same issue like my first line about this diff.
[Blood Leopard]
  1. 00:17:457 (2,3) - make this 1 1/1 slider for the vocal?
  2. 00:20:092 (1,2) - 4 1/2 notes fit better here imo
  3. 00:37:119 (1,2,3,4) - suggest make this a 1/2 rhythm
  4. 00:38:741 (3) - ^
  5. 00:52:119 (5) - ^
  6. 01:11:578 (5,1) - broken spacing
  7. 01:18:470 (1) - use 3/4+1/2 slider is much better than a repeat.
  8. 01:19:281 (2,3) - this 3/4 is not good. vocal is all 1/2 and nothing at 01:19:585.
  9. 01:24:551 (5,1) - broken spacing cuz of the copy paste.
[Lime Bell]
  1. stack leniency 7, the 1/1 stackings are broken!
[Mamo's Taiko Muzukashii]
  1. lower the volume before 00:15:227, also do this in other taiko diffs.
  2. 00:13:403 - add don
  3. 00:34:078 - add don
  4. 00:51:308 (202) - move to 00:51:511
  5. 00:52:119 (206) - move to 00:52:322
  6. 01:00:835 - remove?
[Ts8aiko]
  1. 00:21:714 - seems you kept following strictly to vocal even the intro part is over, which is not good in a taiko oni and for this song imo. Such as the empty at 00:22:322 and 00:23:943 and 00:24:349, these blanks are some place where the music is still going without any obvious change but you stopped. That's kind of hurt. Things like this happened a lot in this diff x_x.
  2. 00:33:369 (141) - and here, I think 1/2 can do much better than a 3/4 rhythm. You're ignoring many places such as heavybeats or unique rhythm, and focus only on vocal.
  3. 00:34:484 - obvious triple here.
[Mamo's Taiko Oni]
  1. blanks like 00:00:633 ~ 00:01:241 and 00:02:254 ~ 00:02:862 are annoying me.
  2. 00:31:950 (1) - remove?
  3. 00:32:457 (1) - ^
  4. 00:44:619 - add don?
  5. 00:51:308 (1) - remove?
  6. 00:52:119 (2) - ^
  7. 00:54:349 - add don?
  8. 01:06:106 (1,2,1,1) - 1/2 rhythm fit better here imo
  9. 01:11:984 ~ 01:14:214 - I think you should do something around the 3/4 vocal instead of triple and 5s (which is already filling this oni diff)
  10. 01:17:356 (2) - remove? the vocal does have a clear end
  11. 01:21:916 - add don?
  12. some place I think is too much, could be better if you separate them into some parts: 01:17:660 (1,2,1,2,1,2,1,2,1), 01:19:079 (1,1,2,3,1,1,2), 01:23:335 (1,1,2,3,1,1,2,3,1).
  13. 01:28:302 (1) - remove
The Ts8aiko diff really need lot of extra work imo. Hope I didn't miss anything.
LKs
add "SliderBorder : 255,255,255" to all standard diffs, remove the code in taiko diffs
Colin Hou
sorry for this trouble, but without any explain I dunno if you really understood what I said before..
here are something to be double checked:

[General]
  1. you forgot to set the make taiko diffs' first KIAI ends to 01:11:984.
[Black Lotus]
  1. 00:43:200 (1,1,1) - cancel new combo
  2. 01:19:281 (1,2) - i means this 3/4 is not good (short as NG), the vocal is all 1/2 here and I think that can work better with 01:20:092 (3,4,5,6) .
[Black Leopard]
  1. 01:11:984 (1) - spacing, it needs x1.00 distance with the previous 01:11:578 (5).
  2. 01:24:957 (1) - ^
[Ts8aiko]
  1. surprised by the improvement, good job.
  2. 01:15:126 - add don here, and remove 01:15:329 (368), might do adjustment about the rhythm after this, thus add don at 01:15:937
  3. 01:16:545 (375) - remove, add don at 01:17:153.
  4. 01:22:727 - add don, remove 01:23:031 (406).
  5. 01:24:146 (412) - big ka
[Mamo's Taiko Oni]
  1. 01:28:302 (1) - i still think a removal is better.
that's all.
Topic Starter
Kayano
fixed all
Colin Hou
rebubbled, 元宵节快乐
raririn
哎 真是好长时间了呢
加油
Topic Starter
Kayano

Colin Hou wrote:

rebubbled, 元宵节快乐

raririn wrote:

哎 真是好长时间了呢
加油
3Q~
LKs
hi

[general]

为什么有些难度的第二个kiai在红线就结束了 而不是01:29:822 (1) - 结束?

[BL]

00:06:714 (4) - http://puu.sh/28vML 或许这样看着更舒服?
00:09:146 (2,3) - 这个得微调http://puu.sh/28vOO
00:10:160 (4) - 间距
00:13:605 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - 这真没必要做成这样大折返吧 做个多变形状移动会舒服点 不过这次就这样也行 比如这种01:00:632 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - 然后没音效也有点ry
00:21:714 (3,1,2,3) - 3加个finish
00:22:322 (4,5,6,7) - 这种间距最好不用 slider后近距离接远距离其实打着不是很好 下张图再说吧 进N音效之后的clap下法就不吐槽了..
00:35:396 (3) - 这间距什么情况
00:40:768 (5,6,7,8,1) - 横平竖直太无聊了 至少名义上给他点弧度
00:47:660 (1,2,3,4) - 这方块目测是你做完半边然后flip horizontally弄出来的 横间距比竖间距大啊
01:28:200 (9) - 这结尾为啥收在了上面

实话实说目前你的这个对节奏和间距的把握和设计做I有点勉强

[Sky Raker]

00:38:335 (2,3,4,5,6) - 这种placement是我不太能推荐的 http://puu.sh/28whG 从设计的角度看用1/2slider和三连做弧形blanket 00:39:146 (5) - 是基本思路 00:38:943 (4) - 在slider的弧线延长线上 00:39:349 (6) - 的弧度调好正好整体上形成一个大圆 而且4,5,6的间距还相等
类似的东西比较多 不过这肯定不是靠mod就都能搞定的 你可以自己看看哪些你现在不觉得麻烦可以改 不改也不是什么大事以后还有机会
00:51:714 (1,2) - blanket
01:04:889 (3) - 这是不是太远了
01:06:105 (3) - 不要放在这里 http://puu.sh/28wp2 这种情况这么放会比较平衡 01:05:903 (2) - 而且这个也明显低了 要往上点放到延长线上
01:14:416 (1,2,3,4,5,6,7,8) - 这形状实在不好

[Blood Leopard]

00:26:781 (7) - 间距
00:31:038 (8,1,2) - 这平行线间直线距离不一样是为啥

太方正了

[ONI]

fine

[ts8]

>_> lack of systematical and logical rhythm & kd proportion

[muzu]

01:10:058 (280) - move this to 01:10:261 (281) - ? triplet right after 2/1 feels not very easy to catch

[Lime Bell]

00:35:497 (2) - 间距 以及我觉得可以顺时针转25度左右
00:46:443 (4,5,6) - 整张图就这一个stack 我觉得你弄弄就可以消掉他

[Ash Roller]

fine

建议:

1 overlap 想好再用 否则看起来就是乱成一片
2 音效 需要多收集自定义音效 以及掌握默认音效的使用方法 比如N-whistle 无脑用效果并不好
3 间距 针对Insane说的 间距如果你还不能不开DS徒手掌控好 那么就还是要用DS做参考 以免做的太乱
4 hard不要那么横平竖直 多找找自己的风格

(应该都是中国人吧 看得懂吧 有人看不懂的话就找我
Tachibana Kanade
..
好..
好事多磨 :roll:
Mythiax
Go ranked *w*
Topic Starter
Kayano

Tachibana Kanade wrote:

..
好..
好事多磨 :roll:

Zeroarg wrote:

Go ranked *w*
Thank you all. But I maynot repending it soon, just because my study...
I will try to remap this beatmap.
I want to fix two Insane diffs into one. and add Futsuu and Kantan diff for Taiko, 7K EZ NM HD SHD for mania.
so it will be 12 diffs then.
But just wait until middle of June.
Topic Starter
Kayano

OniJAM wrote:

Thank you all. But I maynot repending it soon, just because my study...
I will try to remap this beatmap.
I want to fix two Insane diffs into one. and add Futsuu and Kantan diff for Taiko, 7K EZ NM HD SHD for mania.
so it will be 12 diffs then.
But just wait until middle of June.
Middle of June is coming
Well, I think I have completed all the changes. But no more mania diff will be added. I failed to do that...
Now I'm going to find another BAT to repair bubble because of the retirement of LKs
Aeonian Sonder
LOL Too many clones of this song
Strawberry
Modded by irc, discussed few things about
  1. Timing: offset (+12).
  2. Hitsound: Fixed some weird places/parts.
  3. Pattern embellished.
  4. Useless new combo wiped off.
mingmichael
hey Oni :) here the mods that you requested to me~

[Muzukashii]
  • Muzukashii diff isn't allowed use different triplet, like ddk dkd dkk kkd kdk kdd. it must same, like ddd or kkk only. you must change it, for the example like 00:16:253 (66,67,68) -
  1. 00:32:266 (131) - d, because you can hear if 00:32:266 (131) - has a same pitch sound like 00:32:063 (130) - right? :) better use the same note like
  2. 00:32:063 (130) -
  3. 00:33:685 (135) - try this~ http://puu.sh/3jTbO.jpg
  4. 00:40:374 (161,162,163) - k d d. you can hear the pitch sounds there (background sounds). the pitch sounds are getting low from 00:40:374 (161) until 00:40:780 (163) -
  5. 00:41:489 (166) - k, becuase 00:41:489 (166) - has same pitch sound like 00:41:185 (165) - (hear it again carefully). and you use 00:41:185 (165) - k. so it's better use the same note at 00:41:489 (166) - :)
  6. 00:46:861 (188) - try this~ http://puu.sh/3jTj1.jpg
  7. 01:27:199 (351) - try this~ http://puu.sh/3jToI.jpg
[Oni]
  1. 00:14:631 (67) - change this to be d
  2. 00:30:442 (159) - d
  3. 00:59:834 (311) - try this~ http://puu.sh/3jTA1.jpg
  4. 01:15:847 (402,403) - why you use finishes here........ remove the finishes please
goodluck! :)
Topic Starter
Kayano

mingmichael wrote:

hey Oni :) here the mods that you requested to me~

[Muzukashii]
  • Muzukashii diff isn't allowed use different triplet, like ddk dkd dkk kkd kdk kdd. it must same, like ddd or kkk only. you must change it, for the example like 00:16:253 (66,67,68) -
  1. 00:32:266 (131) - d, because you can hear if 00:32:266 (131) - has a same pitch sound like 00:32:063 (130) - right? :) better use the same note like
  2. 00:32:063 (130) -
  3. 00:33:685 (135) - try this~ http://puu.sh/3jTbO.jpg
  4. 00:40:374 (161,162,163) - k d d. you can hear the pitch sounds there (background sounds). the pitch sounds are getting low from 00:40:374 (161) until 00:40:780 (163) -
  5. 00:41:489 (166) - k, becuase 00:41:489 (166) - has same pitch sound like 00:41:185 (165) - (hear it again carefully). and you use 00:41:185 (165) - k. so it's better use the same note at 00:41:489 (166) - :)
  6. 00:46:861 (188) - try this~ http://puu.sh/3jTj1.jpg
  7. 01:27:199 (351) - try this~ http://puu.sh/3jToI.jpg
[Oni]
  1. 00:14:631 (67) - change this to be d
  2. 00:30:442 (159) - d
  3. 00:59:834 (311) - try this~ http://puu.sh/3jTA1.jpg
  4. 01:15:847 (402,403) - why you use finishes here........ remove the finishes please
goodluck! :)
Nearly all fixed, thanks for modding~!
Andrea
~General~
  1. It would be nice to use same kiai and colours on the whole mapset, though it's not necessary if you don't want.
~Ash Roller~
  1. 01:13:617 (2) - This slider could be stacked better with the previous one.
~Lime Bell~
  1. 00:25:780 (2) - Too many slider repeats might be confusing and hard to read for beginners, I suggest you to remake this pattern.
  2. 00:40:374 (4) - Same as above for the same reason.
  3. 00:41:185 (1,2,3,4,5,6,7,1) - This whole pattern seems a bit too hard compared to the rest of the whole difficulty if you ask me.
  4. 01:07:131 (4) - Again, please don't use too many repeats since they only cause confusion to beginners.
  5. 01:10:374 (1) - Same as above, once again.
  6. 01:17:672 (5) - ^
  7. 01:19:293 (3) - ^
  8. 01:23:347 (1) - ^
~Sky Raker~
  1. Increase HP and OD by 1 tick at least, it's way too low for this kind of difficulty right now.
  1. 00:21:726 (5) - This note feels too loud compared to the rest.
~Black Lotus~
  1. 00:59:023 (1,2,3,4) - These notes feels too close each other, make the spacing bigger perhaps? Would play better and also easier to read.
  2. 01:01:455 (9) - Add a new combo here, otherwise it will be too long.
tetsutaro

***中文開首語還沒有寫好,就只放banner算了***

[基本]
:!: <太鼓> 因為黃色連打、旋轉音符不是必須打擊的元素,所以用法與應援團滑條有不同。下面再作詳細的解說。
:!: 使用衝衝時間煙火不當:Offset 71996 的調時區間改至 75238 (比下一區間差1毫秒)

[太鼓梅級] 目測難度:梅級1星
:!: 音符總體以2拍分隔為主實在太稀疏。開首時 (00:15:239 前) 這樣還OK,但是衝衝時間 (01:02:266~ )麻煩再加強。以下附上本家コネクト譜面作參考用:
00:33:077 (20) - 黃色連打提早1/2 ~ 1拍完結,原終結點 00:34:699 放音符
00:46:050 (32) - 黃色連打提早1/2 ~ 1拍完結,原終結點 00:47:672 放音符
01:00:644 (1) - 旋轉音符提早1/2 ~ 1拍完結,原終結點 01:02:266 放音符

[太鼓竹級] 目測難度:竹級3星
00:33:888 (35) - 黃色連打提早1/2 ~ 1拍完結,原終結點 00:34:699 放音符
00:46:050 (56) - 黃色連打提早1/2 ~ 1拍完結,原終結點 00:47:672 放音符
01:00:644 (1) - 旋轉音符提早1/2 ~ 1拍完結,原終結點 01:02:266 放音符

[太鼓松級] 目測難度:松級7星
00:00:645 ~ 00:15:239 - 開首開太猛,衝衝時間被比下去了。建議只跟鋼琴音

[太鼓鬼級] 目測難度:鬼級8星

[Ash Roller]
:idea: 除了總體1拍節奏悶得很之外都沒有問題

[Lime Bell]
:idea: 也是悶。A段建議採用完全歌詞取向
00:36:320 (3) - 前移1/2拍; 00:37:131 (4) - 前移至00:36:726開始,延長成2拍長; 00:37:739 (5) - 改成2個單體音符
00:39:361 (3) - 前移1/2拍,延長成1.5拍長或是00:39:969加單體音符
ts8zs
没我事真是太好了……不想重新做了……随便你们改吧……
Topic Starter
Kayano

ts8zs wrote:

没我事真是太好了……不想重新做了……随便你们改吧……
不好意思没和包子你和@Mamosora 说就把你们俩的Oni和我remake的だ部分拼成了Collab Oni...
“だが、すべて、私の私利私欲のために”
电脑被小学生占领了一天今晚改图还有包子放心不会没你事的……
ts8zs

OniJAM wrote:

ts8zs wrote:

没我事真是太好了……不想重新做了……随便你们改吧……
不好意思没和包子你和@Mamosora 说就把你们俩的Oni和我remake的だ部分拼成了Collab Oni...
“だが、すべて、私の私利私欲のために”
电脑被小学生占领了一天今晚改图还有包子放心不会没你事的……
……表示一年上不了线也怨我,没关系,collab也行www
Topic Starter
Kayano

Andrea wrote:

~General~
  1. It would be nice to use same kiai and colours on the whole mapset, though it's not necessary if you don't want.
~Ash Roller~
  1. 01:13:617 (2) - This slider could be stacked better with the previous one.
~Lime Bell~
  1. 00:25:780 (2) - Too many slider repeats might be confusing and hard to read for beginners, I suggest you to remake this pattern.
  2. 00:40:374 (4) - Same as above for the same reason.
  3. 00:41:185 (1,2,3,4,5,6,7,1) - This whole pattern seems a bit too hard compared to the rest of the whole difficulty if you ask me.
  4. 01:07:131 (4) - Again, please don't use too many repeats since they only cause confusion to beginners.
  5. 01:10:374 (1) - Same as above, once again.
  6. 01:17:672 (5) - ^
  7. 01:19:293 (3) - ^
  8. 01:23:347 (1) - ^
~Sky Raker~
  1. Increase HP and OD by 1 tick at least, it's way too low for this kind of difficulty right now.
  1. 00:21:726 (5) - This note feels too loud compared to the rest.
~Black Lotus~
  1. 00:59:023 (1,2,3,4) - These notes feels too close each other, make the spacing bigger perhaps? Would play better and also easier to read.
  2. 01:01:455 (9) - Add a new combo here, otherwise it will be too long.

tetsutaro wrote:


***中文開首語還沒有寫好,就只放banner算了***

[基本]
:!: <太鼓> 因為黃色連打、旋轉音符不是必須打擊的元素,所以用法與應援團滑條有不同。下面再作詳細的解說。
:!: 使用衝衝時間煙火不當:Offset 71996 的調時區間改至 75238 (比下一區間差1毫秒)

[太鼓梅級] 目測難度:梅級1星
:!: 音符總體以2拍分隔為主實在太稀疏。開首時 (00:15:239 前) 這樣還OK,但是衝衝時間 (01:02:266~ )麻煩再加強。以下附上本家コネクト譜面作參考用:
00:33:077 (20) - 黃色連打提早1/2 ~ 1拍完結,原終結點 00:34:699 放音符
00:46:050 (32) - 黃色連打提早1/2 ~ 1拍完結,原終結點 00:47:672 放音符
01:00:644 (1) - 旋轉音符提早1/2 ~ 1拍完結,原終結點 01:02:266 放音符

[太鼓竹級] 目測難度:竹級3星
00:33:888 (35) - 黃色連打提早1/2 ~ 1拍完結,原終結點 00:34:699 放音符
00:46:050 (56) - 黃色連打提早1/2 ~ 1拍完結,原終結點 00:47:672 放音符
01:00:644 (1) - 旋轉音符提早1/2 ~ 1拍完結,原終結點 01:02:266 放音符

[太鼓松級] 目測難度:松級7星
00:00:645 ~ 00:15:239 - 開首開太猛,衝衝時間被比下去了。建議只跟鋼琴音

[太鼓鬼級] 目測難度:鬼級8星

[Ash Roller]
:idea: 除了總體1拍節奏悶得很之外都沒有問題

[Lime Bell]
:idea: 也是悶。A段建議採用完全歌詞取向
00:36:320 (3) - 前移1/2拍; 00:37:131 (4) - 前移至00:36:726開始,延長成2拍長; 00:37:739 (5) - 改成2個單體音符
00:39:361 (3) - 前移1/2拍,延長成1.5拍長或是00:39:969加單體音符
All fixed, thanks for modding!
CivelMamosora
嘛... 上傳者是你 給你的.osu檔也是你的財產了w
remap辛苦了 有甚麼需要幫助的可以隨時PM我~
Topic Starter
Kayano

Mamosora wrote:

嘛... 上傳者是你 給你的.osu檔也是你的財產了w
remap辛苦了 有甚麼需要幫助的可以隨時PM我~
不好意思没有提前告知很抱歉……为了凑4O4T必须要把两个Oni合起来- -本来还打算做4个Mania但是精神力不足= =
暂时可能没有什么需要帮助的地方- -有空可以给collab一点建议毕竟经历了很多mod也没有找过你都是我自己改的
Hanabi
Hi~ from my queue

please tell me what did you fix and did not fix.


Sky Raker
  1. 00:56:185 (2) - ctrl + g

  2. 01:10:374 (1,2,3,4) - it can be boring to player. change like ->
  3. 01:27:401 (5) - make reverse slider ->
  4. 01:28:212 - add circle here

Black Lotus
  1. 00:04:699 (7) - ctrl + g

  2. 00:11:996 (3) - place here ->
  3. 00:29:428 (4) - ctrl + g

  4. 00:30:644 (3,2) - overlap perfectly

  5. 01:10:780 (2,3,4) - doesn't fit as well. ->


GL ;)
Topic Starter
Kayano

[ Sana ] wrote:

Hi~ from my queue
please tell me what did you fix and did not fix.
Sky Raker
  1. 00:56:185 (2) - ctrl + g Nope
  2. 01:10:374 (1,2,3,4) - it can be boring to player. change like -> Nice idea :idea:
  3. 01:27:401 (5) - make reverse slider -> Okay
  4. 01:28:212 - add circle here Okay
Black Lotus
  1. 00:04:699 (7) - ctrl + g Nope
  2. 00:11:996 (3) - place here -> Fixed
  3. 00:29:428 (4) - ctrl + g Changed in my way
  4. 00:30:644 (3,2) - overlap perfectly Fixed
  5. 01:10:780 (2,3,4) - doesn't fit as well. -> Okay
GL ;)
Thanks for modding~ :)
[Seraphin]
From Cat and Frog's modding queue~ \w

This is one of my favorite OPs.

Unrankable
Strong suggestion
Suggestion

[General]
Hitsound volume -5%

[Ash Roller]
00:46:050 (3) - uncurve, leads into (4) better
00:42:807 (3,4) - combine into 1 3-repeat slider?

[Lime Bell]
01:24:563 (2,3) - unstack?

[Sky Raker]
00:07:131 (1,3) - try making these curves a little smoother?
00:19:293 (2,3,4) - doesn't really feel in place
00:20:915 (1,2,3,4,5) - stream, slider, or remove. it sounds weird
00:24:361 (1,2,3) - make into slider
00:56:996 (4) - make like (2)
01:03:280 (5) - remove

[Black Lotus]
ok :D

Sorry about small mod ;w;
The map is practically perfect :)
BAT, come here.
pieguyn
hi, from my queue :D

[General]
kiai - have you considered soft whistle instead of normal whistle? it has a really nice effect imo ~ ofc, it's completely up to you :P

[Ash Roller]
00:08:753 (3) - missing whistle
00:42:807 (3) - add clap on end

[Lime Bell]
fine

[Sky Raker]
00:38:753 (3,4,5) - make it equidistant plz
00:42:807 (1) - add finish to match cymbal
00:44:428 (1) - add finish same idea as before
00:47:672 - maybe continue the same clap pattern as before up till here? ofc it's up to you

[Black Lotus]
00:37:435 (6,7,8) - maybe make curve leading into (1) is better flow
00:38:753 (3,4,5) - maybe curve? same idea as before
00:42:807 (1) - add finish on start to match cymbal
00:44:428 (1) - add finish on start
01:26:388 (6) - maybe x:320 y:292?

solid map :)
good luck :D
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