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ClariS - Wake Up (TV Size)

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Total Posts
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Topic Starter
Kotone
This beatmap was submitted using in-game submission on Wednesday, 19 September, 2012 at 20:34:17

Artist: ClariS
Title: Wake Up (TV Size)
Source: Moyashimon Returns
Tags: tales of agriculture opening byakugan249 sekai netsukawa jojo karenying Sekai-nyan
BPM: 132
Filesize: 14117kb
Play Time: 01:26
Difficulties Available:
  1. 249's Easy '_' (2.06 stars, 103 notes)
  2. Hard 'v' (4.63 stars, 170 notes)
  3. Insane 'w' (5 stars, 270 notes)
  4. JoJo 'x' (4.97 stars, 244 notes)
  5. Net's Taikowo (4.83 stars, 368 notes)
  6. Sekai's Normal 'A' (3.41 stars, 123 notes)
Download: ClariS - Wake Up (TV Size)
Download: ClariS - Wake Up (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Easy - Byakugan249
Normal - -Sekai-
Hard - Me
Insane1 - Me
Insane2 - JoJo
Taiko -Netsukawa

thanks guys XD
YTYuyu
do you mind if i can make an easy diff for your map? i think i can manage to a slow song like this :)
JoJo
O.O

May I take insane2? >_>
Sekai
Can i Make normal diff >.<?
YTYuyu
I'm done :D. oh umm change the bitrate between 128-192 before you say that this is going for pending. i also checked the timing and it's incorrect. it sounds too late for me. i tried out a 587(-15) offset and it plays really nicely. don't give me kd since i made a diff for you and i feel that i don't deserve the kd just for the timing check. if there's any problems with the diff, let me know.

SPOILER
osu file format v9

[General]
AudioFilename: Wake Up -Tv Size-.mp3
AudioLeadIn: 2000
PreviewTime: 50374
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Wake Up (TV Size)
Artist:ClariS
Creator:karenying
Version:249's Easy
Source:Moyashimon Returns
Tags:

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"wallpaper01_1024.JPG"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
602,454.545454545455,4,2,1,70,1,0
22874,-100,4,1,1,70,0,0
29692,-100,4,2,1,70,0,0
30147,-100,4,1,1,70,0,0
36965,-100,4,2,1,70,0,0
51511,-100,4,2,2,70,0,1
51624,-100,4,2,2,70,0,0
66056,-100,4,2,2,70,0,1
66170,-100,4,2,2,70,0,0


[Colours]
Combo1 : 253,234,128
Combo2 : 245,151,88
Combo3 : 126,254,155

[HitObjects]
296,88,602,2,0,B|368:152|368:252,1,160,4|0
324,312,1965,1,0
276,312,2192,2,0,B|216:312|156:260,1,120
92,208,3329,2,0,B|92:160|144:120,1,80
212,100,4238,5,4
400,132,5147,1,4
348,268,5829,2,0,B|312:320|216:312,1,120,4|0
152,280,6965,1,0
220,212,7420,1,8
152,144,7874,1,12
216,72,8329,6,0,B|324:72|408:140,1,200,0|0
420,280,10147,2,0,B|404:320|336:340,1,80
268,312,11056,1,0
192,252,11511,1,8
144,168,11965,6,0,B|144:120|204:92,2,80
240,168,13329,2,0,B|320:196|424:196,2,160,0|0|8
148,136,15602,5,0
64,184,16056,1,0
148,228,16511,1,0
64,276,16965,2,0,B|96:320|180:332|232:288,1,160
296,256,18329,1,0
388,232,18783,6,0,B|388:140|324:72,1,160,8|0
252,36,20147,1,0
156,44,20602,2,0,B|64:64|32:152|44:264,1,240,0|8
108,300,22420,1,4
200,328,22874,6,0,B|240:344|284:328,1,80,8|0
332,252,23783,1,8
288,168,24238,2,0,B|248:84|292:0,1,160
348,88,25602,1,8
408,160,26056,1,0
452,244,26511,6,0,B|452:292|416:344,2,80,8|0|8
360,264,27874,2,0,B|306:276|278:240|278:188|310:156|350:188|350:240|318:276|266:262,1,240,0|8
208,188,29692,1,4
148,264,30147,6,0,B|52:248|28:152|72:64,1,240,8|0
144,132,31965,1,8
224,76,32420,1,0
320,76,32874,1,8
392,140,33329,6,0,B|428:176|408:228,1,80,0|8
356,292,34238,1,0
260,304,34692,1,8
212,300,34920,2,0,B|144:288|104:196,1,120,0|8
72,144,36056,1,0
140,76,36511,1,8
236,80,36965,6,0,B|320:80|368:176,1,160,4|0
416,244,38329,1,2
320,232,38783,2,0,B|236:232|188:136,1,160,0|0
152,60,40147,1,2
92,136,40602,6,0,B|80:192|156:316|244:320,1,240,4|2
320,304,42420,1,0
380,232,42874,1,2
320,156,43329,1,0
260,232,43783,1,2
216,148,44238,6,0,B|216:84|256:48|328:44,1,160,4|8
336,140,45602,1,0
432,144,46056,2,0,B|432:208|392:244|320:248,1,160,4|8
244,208,47420,1,0
164,260,47874,6,0,B|124:276|80:260,2,80,4|8|0
204,288,49011,2,0,B|236:320|304:320,1,80,8|4
396,244,50147,5,2
396,148,50602,1,4
332,76,51056,1,2
252,128,51511,6,0,B|228:160|168:160,1,80,4|8
100,212,52420,1,2
180,264,52874,1,8
276,268,53329,2,0,B|324:268|380:232,1,80,2|8
376,156,54238,1,2
320,80,54692,1,8
224,72,55147,6,0,B|180:72|140:104,1,80,2|8
92,172,56056,2,0,B|72:212|96:264,1,80,2|8
176,292,56965,2,0,B|264:308|352:288,1,160,2|2
408,228,58329,1,8
368,140,58783,5,4
296,76,59238,1,8
224,140,59692,2,0,B|184:108|184:56,1,80,2|8
92,48,60602,2,0,B|76:120|120:172,1,120,2|0
200,276,61965,1,8
296,288,62420,6,0,B|400:300|436:216,1,160,4|2
340,204,63783,1,8
276,132,64238,5,4
204,68,64692,1,4
132,132,65147,1,4
156,224,65602,1,4
252,220,66056,1,4
208,304,66511,6,0,B|244:336|312:336,2,80,8|2|8
156,224,67874,1,2
208,144,68329,2,0,B|248:128|292:144,1,80,8|2
244,56,69238,1,8
340,68,69692,6,0,B|420:132|376:176|328:220|440:284,1,240,2|8
404,368,71511,2,0,B|328:348|292:256,2,160,2|2|4
464,292,73783,5,8
488,200,74238,1,2
464,108,74692,1,8
384,56,75147,2,0,B|324:36|240:60,1,120,2|0
148,136,76511,1,8
64,180,76965,6,0,B|92:232|176:232,1,120,4|4
296,292,78329,1,4
344,280,78556,2,0,B|420:256|432:148,1,160,4|2
316,72,80147,1,2
256,192,80602,12,4,84238
144,240,85147,6,0,B|200:256|272:240,1,120,4|4
396,188,86511,1,2
396,92,86965,1,4
No_Gu
video you know http://puu.sh/IkEE
有个su - ba (karenying).osb
哭我也想做Insane
Topic Starter
Kotone
Changed offset,added Easy and video~thanks you two XD
EDIT:v Changed~
YTYuyu
uh oh something happened when i submitted this. can you change the beat snap back to 1/2. for some odd reason, it's at 1/6...
Fumika
Can I make a Taiko diff plz /.w.\
Fumika
Finished owo

Download
Topic Starter
Kotone
Thanks~will upload it later
EDIT:uploaded
Sekai
=w= Normal done ~ I hope you like it

.osu: http://puu.sh/JMMd

sliderslide's: http://puu.sh/JMPL

>.<
hoLysoup
Topic Starter
Kotone
wtf where is jojo
Scorpiour
Hi there~~mod for request~

[General]
  1. 啊……那个normal-hitclap-old1是啥…………
  2. 然后是视频没有去音轨……似乎要求是去掉?
  3. 然后发现mp3是320k的………………
  4. 建议关掉countdown
  5. Inconsistent kiai....
[Easy]
  1. 00:07:874 (6) - move NC to here?
  2. 00:09:920 - i suppose the next slider should start here if you choose to follow vocal like the end of 00:08:329 (1) -
  3. 00:30:147 (1) - (nazi) make it symmetrical?
  4. 01:06:056 (5) - NC here?
[Normal]
  1. 00:01:965 (2,3,4,5) - i suppose i may choose short sliders due to the difficulty issue...
  2. 00:19:920 - miss something here? i'd like to make a reverse slider from here to instead of 00:20:147 (3,4) -
  3. 00:34:920 - add a note...? or make a reverse slider with 00:34:465 (3,4) - ?
  4. 00:48:329 - add a note?
  5. 01:09:692 - the blank here is heard weird....
[Hard]
  1. 00:26:268 - add a note...?
[Insane]
  1. 00:10:488 (4) - 感觉上可以删掉的……因为与之对应的00:15:473 - 这里你并没有做三连
  2. 00:21:837 - 倒是这里因为音乐有鼓点的缘故,感觉可以做个三连……
  3. 00:33:996 (3) - 试试改成向下弯曲的样子来配合光标移动的轨迹?
就这些啦~~加油的说~~JoJo的还没完工就先不看了,需要的话再call咱=v=
Topic Starter
Kotone

Scorpiour wrote:

Hi there~~mod for request~

[General]
  1. 啊……那个normal-hitclap-old1是啥…………
  2. 然后是视频没有去音轨……似乎要求是去掉?去掉了的,你聽到的是mp3
  3. 然后发现mp3是320k的………………
  4. 建议关掉countdown
  5. Inconsistent kiai....
no need 不需要的

[Insane]
  1. 00:10:488 (4) - 感觉上可以删掉的……因为与之对应的00:15:473 - 这里你并没有做三连那裏沒音當然沒做三連啦
  2. 00:21:837 - 倒是这里因为音乐有鼓点的缘故,感觉可以做个三连……試過了感覺現在的比較好
就这些啦~~加油的说~~JoJo的还没完工就先不看了,需要的话再call咱=v= 好,thx
other fixed
new mp3,offset changed
YTYuyu

Scorpiour wrote:

Hi there~~mod for request~

[Easy]
00:07:874 (6) - move NC to here? no the lyrics didn't start till the next note.
00:09:920 - i suppose the next slider should start here if you choose to follow vocal like the end of 00:08:329 (1) - yes that true, but i want to make this part easier in the beginning of the song.
00:30:147 (1) - (nazi) make it symmetrical? no it should be fine as long as it flows smoothly to the next note.
01:06:056 (5) - NC here? i wanna see what other modders say about this. for now i'll keep it.
no changes made but ty for the mod.
Sekai
Thanks Fixed some stuff~

http://puu.sh/MIaS
DaxMasterix
*Taiko Mod Request 'Taked by me..' at the Taiko Modding Team :)
More Chilean Taiko Mappers?.. Interesting..


Information.

*The Information will be Added in all the Mods for Avoid future confusions if the Taiko Mapper don't know the Basic Issues of the Taiko Modding.
  1. d = don (note without hitsound)
  2. k = kat (note with hitsound clap/whistle)
  3. D = Big don (note with hitsound finish)
  4. K = Big kat (note with hitsound finish + clap/whistle)
  5. If the word are in red = Is a Unranked stuff or a Super Recomended Suggestion.. You must be Fix that.
  6. If the word are in blue = Is a Recomended Suggestion
Net's Taikowo:
  1. Change the SV to 1,40
  2. 00:11:514 (29) - Change this to ''d''
  3. 00:16:514 (43,44) - Change to ''d k''
  4. 00:22:423 (67) - Chaneg to ''D''
  5. 00:22:877 (68) - ''k''
  6. 00:23:332 (71) - ''k''
  7. 00:26:059 (82) - ''d''
  8. 00:29:468 (97,98,99) - ''kdd''
  9. 00:34:014 (116) - ''k''
  10. 00:48:786 (176) - ''D''
  11. 00:49:241 (178) - ''k''
  12. 00:49:468 (179) - ''D''
  13. 00:58:332 (222,223,224,225,226) - ''kdddd'''
  14. 01:21:286 (341,342,343) - ''dkd''
Well.. Very good Diff Nets~ I like this ^^ ..
And good luck in the Rank of the Map! :) ~
L_P
看到了 Q 让我来试试吧
这个让我想起了Dont cry~

Insane
00:14:695 (9) - 4whislte这里虽然可以一定程度上凸显这曲子好听?..但听着这4个觉得不大舒服啊..?不如删了尾巴那个
00:25:150 (5,6) - 倆尾巴都clap?
00:50:604 (1) - 这。。。
00:51:059 (2) - 善良点放靠近尾巴的地方吧...
00:54:695 (3) - 我自己会觉得4whistle放在一起有点奇怪,建议这删了?不然01:00:832 (2) - 这也whistle了就感觉比较像有计划铺梗一点之类的
01:05:604 (2) - 感觉这个可以试试0.75,如果用的话上个note把他干掉
01:06:968 (5) - 尾巴whistle?
01:16:968 (1,2) - 这倆换NC感觉比较好读吧
01:18:104 (3,1) - ^
01:16:286 (1) - clap

Jojo
00:29:695 - 对我来说太大声了
00:39:241 (1) - 这。。。怎说,这感觉就好像突然断了一样
00:50:605 (1,1) - 对我来说如果做一部分的重叠(甚至一半以上的)可能效果会更好
01:16:741 (10,11,1) - 略鬼畜不如顺着下像这个一样01:24:014 (10,11,1) -
很漂亮

Hard
00:14:241 (7) - 删尾巴whistle?
00:29:695 (1) - 头来个whistle?
00:36:968 (1) - 移靠近上个slider弄一些些重叠?感觉这样子DT的时候比较顺ww
01:08:559 (5) - 尾巴clap
01:25:832 (5) - 弯?(最后整个combo都硬邦邦的


sekai
i know inconsistent kiai for GD is ok, but i really think that you should have a longer kiai 囧
if not .. 01:06:059 - here should have a fountain burst also
00:15:605 (2,3) - delete claps at the end and try start using 45%volume at slider 2 (thus make the music a calm moment from here till 00:22:423 - )
00:22:423 - if you apply ↑ use 70%volume here
neat!

漂亮。。
MineC24
M4M~~

Insane 'w'

HP Drain Rate >> 7 (Too diffcult...)

00:01:059 (1) - new combo
00:01:514 (1) - ^
00:01:968 (1) - ^
00:03:332 (1) - ^
00:05:832 (1) - ^
00:06:514 (2) - remove new combo
00:07:309 (1) - new combo
00:13:105 (1) - ^
00:38:559 (1) - ^
00:49:241 (3) - ^


JoJo 'x'

HP Drain Rate >> 7

00:06:968 (1) - new combo
00:11:286 (10,11,1) - Change the shape...
00:14:468 (8,9,10,1) - Distance Change
00:20:377 (7) - new combo
00:23:786 (5) - move to x:168 y:176
00:34:241 (3) - move to ... Appropriately...
01:04:014 (5,6,1) - Change the shape...
01:05:150 (5) - move to ... Appropriately...
01:05:604 (7) - ^
01:12:195 (2,3) - Distance Change


novice modding...
JoJo
Mostly fixed~
Thanks~

http://puu.sh/NCcg
Sekai
Just fixed the kiai on my diff and nothing else >< sorry

http://puu.sh/ND0o
Alltur
Newbie modding, but here we go.

[General]
Clear

[249's Easy '_']
Clear.
Where's the Kiai time? Hard/Jojo/Insane diff has it.

[Sekai's Normal 'A']
Where's the Kiai Time? Hard/Jojo/Insane diff has it.

00:40:605 - NC here?
00:41:968 - Remove NC
00:43:786 - NC here?
01:02:423 - NC here?

[Hard 'v']
I do not have an ability to do a good mod for 4.50stars or above.. just opinions. need not to follow
00:41:286 - Add a note here?

Sorry for short mod XP..
Good luck mapping, I love this mapset, hopefully ranked soon!
Star!
Konei
Here's a poor mod which wants mod4mod for your queue~

red= must be fixed

blue= should be fixed

black= suggestion

General


You have to deactivate Letterboxes during breaks because you're using a video!

If you don't use a SB (what you do not) you should delete the osb.file in your folder and full submit to save memory.





Easy

. 00:51:741 are you sure you don't want to continue Kiai time?

. 01:06:059 (5,1) exchange NC because of the Kiai note and downbeat?


Normal

. 00:51:741 are you sure you don't want to continue Kiai time?

. 01:13:332 (3) add a finish, due to it would be very fitting?


Hard

~fine~


Jojo

~fine~


Insane


. 00:27:650 (1) how about making this a double by adding note at 00:27:536 ?



Very nice and funny map :) :)

You may see what of my mod you want to do.

Good luck on ranking :) :)
YTYuyu

Akashi_S wrote:

Newbie modding, but here we go.

[249's Easy '_']
Clear.
Where's the Kiai time? Hard/Jojo/Insane diff has it. that doesn't mean i could do it. since i made a guest diff, the kiai time can be inconsistent as long as there's a GD in the map.

Sorry for short mod XP..
Good luck mapping, I love this mapset, hopefully ranked soon!
Star!

Konei wrote:

Here's a poor mod which wants mod4mod for your queue~

red= must be fixed

blue= should be fixed

black= suggestion



Easy

. 00:51:741 are you sure you don't want to continue Kiai time? yes i'm 100% sure that i want to end it here. it's called a kiai burst and it's been used uncommonly.

. 01:06:059 (5,1) exchange NC because of the Kiai note and downbeat? actually i did this to not follow the vocals, but to follow the instrumental which explains the finishes in the notes. it took a while for me to realize why i did this.


Very nice and funny map :) :)

You may see what of my mod you want to do.

Good luck on ranking :) :)
sorry no changes made but ty for the mods.
ssssssssssssssss
for m4m~

insane
00:21:855 - 加圈加clap
你看这段的某个声音(你SC1里的那个clap)还是很强的,谱面如果为这个声音设计一下会比较好,比如说,00:14:695 - 这里换圈,00:14:923 - 这里换个1/2滑条,然后把这个滑条的距离与圈的距离拉开一些强调下

jojo
00:00:605 (1,2,3,4) - 对我来说第一次玩的时候有点迷惑性…感觉现在的图的这种安排一般对应相等的时间距离

hard
00:21:968 (5) - 头部加clap
去掉00:51:059 (2) - 这个圈,然后把00:50:605 (1) - 拉到00:51:059 - 或00:51:286 -

normal
01:09:241 (1,2,3,4) - use rhythm 69241,69468,69695,70150(set circle in these time)will be better.you can also use it in 00:54:695 (1,2,3,4) - ,01:15:605 (1,2,3,4) -

easy
00:30:150 (1) - end it at 00:21:514 - ,and put notes at 00:21:968 - ,00:22:423 -
claps in 00:44:241 (1) - - 00:44:241 (1) - seems unexpected(i mean, a bit of noisy)
Fumika

DaxMasterix wrote:

*Taiko Mod Request 'Taked by me..' at the Taiko Modding Team :)
More Chilean Taiko Mappers?.. Interesting.. Oh, I'm Thai but my flag is Chilean lol


Information.

*The Information will be Added in all the Mods for Avoid future confusions if the Taiko Mapper don't know the Basic Issues of the Taiko Modding.
  1. d = don (note without hitsound)
  2. k = kat (note with hitsound clap/whistle)
  3. D = Big don (note with hitsound finish)
  4. K = Big kat (note with hitsound finish + clap/whistle)
  5. If the word are in red = Is a Unranked stuff or a Super Recomended Suggestion.. You must be Fix that.
  6. If the word are in blue = Is a Recomended Suggestion
Net's Taikowo:
  1. Change the SV to 1,40 No, cuz BPM is too low from that it should be fine if 1.5-6
  2. 00:11:514 (29) - Change this to ''d'' k
  3. 00:16:514 (43,44) - Change to ''d k'' k
  4. 00:22:423 (67) - Chaneg to ''D'' k
  5. 00:22:877 (68) - ''k'' k
  6. 00:23:332 (71) - ''k'' k
  7. 00:26:059 (82) - ''d'' k
  8. 00:29:468 (97,98,99) - ''kdd'' no
  9. 00:34:014 (116) - ''k'' k
  10. 00:48:786 (176) - ''D'' k
  11. 00:49:241 (178) - ''k'' k
  12. 00:49:468 (179) - ''D'' k
  13. 00:58:332 (222,223,224,225,226) - ''kdddd''' kdddk
  14. 01:21:286 (341,342,343) - ''dkd''
k
Well.. Very good Diff Nets~ I like this ^^ .. Thank you ~
And good luck in the Rank of the Map! :) ~
Thank you for mod !

SPOILER
osu file format v9

[General]
AudioFilename: Wake Up -Tv Size-.mp3
AudioLeadIn: 2000
PreviewTime: 50374
Countdown: 0
SampleSet: Normal
StackLeniency: 0.6
Mode: 1
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32

[Metadata]
Title:Wake Up (TV Size)
Artist:ClariS
Creator:karenying
Version:Net's Taikowo
Source:Moyashimon Returns
Tags:tales of agriculture opening byakugan249 -sekai- sekai netsukawa jojo no_gu

[Difficulty]
HPDrainRate:5
CircleSize:5
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Taikowo.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
605,454.545454545455,4,1,0,70,1,0
51514,-100,4,1,0,70,0,1
80605,-100,4,1,0,70,0,0


[Colours]
Combo1 : 253,234,128
Combo2 : 245,151,88
Combo3 : 126,254,155

[HitObjects]
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Topic Starter
Kotone
SPOILER

L_P wrote:

看到了 Q 让我来试试吧
这个让我想起了Dont cry~

Insane
00:14:695 (9) - 4whislte这里虽然可以一定程度上凸显这曲子好听?..但听着这4个觉得不大舒服啊..?不如删了尾巴那个k
00:25:150 (5,6) - 倆尾巴都clap?誒為啥
00:50:604 (1) - 这。。。你不提我還真不知道unsnap
00:51:059 (2) - 善良点放靠近尾巴的地方吧...1/2不用吧
00:54:695 (3) - 我自己会觉得4whistle放在一起有点奇怪,建议这删了?不然01:00:832 (2) - 这也whistle了就感觉比较像有计划铺梗一点之类的k
01:05:604 (2) - 感觉这个可以试试0.75,如果用的话上个note把他干掉 不不不了這裏沒減慢
01:06:968 (5) - 尾巴whistle?不好
01:16:968 (1,2) - 这倆换NC感觉比较好读吧k
01:18:104 (3,1) - ^^
01:16:286 (1) - clap

Hard
00:14:241 (7) - 删尾巴whistle?刪了8的
00:29:695 (1) - 头来个whistle?不用了吧
00:36:968 (1) - 移靠近上个slider弄一些些重叠?感觉这样子DT的时候比较顺ww這裏感覺沒必要重叠
01:08:559 (5) - 尾巴clapk
01:25:832 (5) - 弯?(最后整个combo都硬邦邦的k
Thanks~

jaehn215 wrote:

M4M~~

Insane 'w'

HP Drain Rate >> 7 (Too diffcult...)keep it now 'w'

00:01:059 (1) - new combo
00:01:514 (1) - ^
00:01:968 (1) - ^
00:03:332 (1) - ^
00:05:832 (1) - ^
00:06:514 (2) - remove new combo
00:07:309 (1) - new combo
00:13:105 (1) - ^
00:38:559 (1) - ^
00:49:241 (3) - ^
lol New Combo mod.Nothing fixed,but thanks~

Akashi_S wrote:

[Hard 'v']
I do not have an ability to do a good mod for 4.50stars or above.. just opinions. need not to follow
00:41:286 - Add a note here?keep for now

Sorry for short mod XP..
Good luck mapping, I love this mapset, hopefully ranked soon!
Star!
Thanks!

Konei wrote:

Here's a poor mod which wants mod4mod for your queue~

red= must be fixed

blue= should be fixed

black= suggestion

General


You have to deactivate Letterboxes during breaks because you're using a video! ok!

If you don't use a SB (what you do not) you should delete the osb.file in your folder and full submit to save memory.well having one osb file is ok but fixed




Insane


. 00:27:650 (1) how about making this a double by adding note at 00:27:536 ?Sorry,no.



Very nice and funny map :) :)

You may see what of my mod you want to do.

Good luck on ranking :) :)
Thanks

ssssssssssssssss wrote:

for m4m~

insane
00:21:855 - 加圈加clapk
你看这段的某个声音(你SC1里的那个clap)还是很强的,谱面如果为这个声音设计一下会比较好,比如说,00:14:695 - 这里换圈,00:14:923 - 这里换个1/2滑条,然后把这个滑条的距离与圈的距离拉开一些强调下恩沒錯,不過現在改有點麻煩。我先想想怎改

hard
00:21:968 (5) - 头部加clapk
去掉00:51:059 (2) - 这个圈,然后把00:50:605 (1) - 拉到00:51:059 - 或00:51:286 - 先保留,我希望這裏跟vocal的
Nice mod,thx
too long orz

@:JoJo,Sekai:I hope you can reply the modders' mod which is changed or not.It helps modder improve their mod ;)
JoJo
No changes. Thanks for mods by the way!

Adjusted some hitsounds and fixed the tags.
http://puu.sh/NVay

@bakaying 一般都会写 没写不是因为都没改就是因为都改了所以..
BrokenArrow
[Taikowo]

Use SV 1.4 or 1.6 since 1.5 is not allowed in Taiko Oni difficulties.

00:11:286 (28) - kat instead of don

00:43:786 (158,159,160) - kdk sounds better here

00:51:059 - add a big kat here?

01:11:059 (293,294,295,296,297) - ddkdd

01:24:582 (359,360) - kd

That's all I could find. Good luck ^~^
YTYuyu

ssssssssssssssss wrote:

for m4m~

easy
00:30:150 (1) - end it at 00:21:514 - ,and put notes at 00:21:968 - ,00:22:423 - no the sliderticks are the ones that are following the vocals. i don't want to add 2 more notes otherwise, i'd feel that it'd be too hard for beginners.
claps in 00:44:241 (1) - - 00:44:241 (1) - seems unexpected(i mean, a bit of noisy) no it sounds unfitting here. i added a finish to represent a new pattern and the clap would ruin that pattern.
no changes made but ty for the mod.
Topic Starter
Kotone

JoJo wrote:

@bakaying 一般都会写 没写不是因为都没改就是因为都改了所以..
不改都總有個原因的嘛......不過我也不勉強你寫
Fumika

BrokenArrow wrote:

[Taikowo]

Use SV 1.4 or 1.6 since 1.5 is not allowed in Taiko Oni difficulties. ok

00:11:286 (28) - kat instead of don no

00:43:786 (158,159,160) - kdk sounds better here no

00:51:059 - add a big kat here? no

01:11:059 (293,294,295,296,297) - ddkdd ok

01:24:582 (359,360) - kd no

That's all I could find. Good luck ^~^
Thank you for modding.

SPOILER
osu file format v9

[General]
AudioFilename: Wake Up -Tv Size-.mp3
AudioLeadIn: 2000
PreviewTime: 50374
Countdown: 0
SampleSet: Normal
StackLeniency: 0.6
Mode: 1
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32

[Metadata]
Title:Wake Up (TV Size)
Artist:ClariS
Creator:karenying
Version:Net's Taikowo
Source:Moyashimon Returns
Tags:tales of agriculture opening byakugan249 -sekai- sekai netsukawa jojo no_gu

[Difficulty]
HPDrainRate:5
CircleSize:5
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Taikowo.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
605,454.545454545455,4,1,0,70,1,0
51514,-100,4,1,0,70,0,1
80605,-100,4,1,0,70,0,0


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Combo1 : 253,234,128
Combo2 : 245,151,88
Combo3 : 126,254,155

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Azure
for m4m

Insane

00:18:105 +clap
00:18:332 (1) 把whistle去掉改clap
00:18:332 (2) 00:18:332 (1) whistle去掉
00:18:559 (1) 把whistle和clap去掉 (這拍音樂本身有音效)
00:20:832 +clap
00:21:561 (2) +clap
看這樣如何?
其實我覺得在 00:36:968 之前 soft1-clap 這個音效都還可以用 (滿動感的)
00:49:468 (1,2,3,4) 不排正方形嗎 0.0

JoJo Insane

00:14:355 (8,9,10) 這好棒
00:36:968 這裡之後改用 normal1的音效比較適合
後面的難度好像都是一樣的建議... normal1和soft1的clap其實可以混著用...
(不過這已經很難改了 設定甚麼的 :lol: )
01:11:514 (1) 這個的間距在下來一點是不是比較好?
01:25:832 (2) 跳到下面
01:26:286 (1) 在跳回上面 後面的 (2,3,4) 看要向左還是向右繞菱形 如何?

Hard
00:33:332 (2) +soft的finish
00:34:014 +soft的finish
如何 0.0 ?

大概就這樣吧,排列其實滿棒的,好譜 Good luck 'u'b
JoJo

tine30sakura wrote:

JoJo Insane

00:14:355 (8,9,10) 這好棒
00:36:968 這裡之後改用 normal1的音效比較適合
後面的難度好像都是一樣的建議... normal1和soft1的clap其實可以混著用...
(不過這已經很難改了 設定甚麼的 :lol: ) //是~ 而且这部分我个人还是更喜欢S1的clap~
01:11:514 (1) 這個的間距在下來一點是不是比較好? //这样的话后面就难处理了;A; 实际上现在的间距也不算太难 :>
01:25:832 (2) 跳到下面 //?呃?
01:26:286 (1) 在跳回上面 後面的 (2,3,4) 看要向左還是向右繞菱形 如何?//这里基本上还是保留,但是改成顺时针了 :>
Thanks~
http://puu.sh/OPXF
Topic Starter
Kotone

tine30sakura wrote:

for m4m

Insane

00:18:105 +clap
00:18:332 (1) 把whistle去掉改clap
00:18:332 (2) 00:18:332 (1) whistle去掉
00:18:559 (1) 把whistle和clap去掉 (這拍音樂本身有音效) 這裏音效想要凸出音樂,不改。
00:20:832 +clap
00:21:561 (2) +clap
看這樣如何?不太好聽..沒改
其實我覺得在 00:36:968 之前 soft1-clap 這個音效都還可以用 (滿動感的)其實我本來就是這樣用的不過效果好像不太好
00:49:468 (1,2,3,4) 不排正方形嗎 0.0這不就正方形么,歪了而已,fixed

Hard
00:33:332 (2) +soft的finish
00:34:014 +soft的finish
如何 0.0 ?不太好聽

大概就這樣吧,排列其實滿棒的,好譜 Good luck 'u'b
thanks~

EDIT:@JoJo:
00:00:605 (1) - 頭少了個finish?
00:26:059 (1) - 可以調少些點么,有點被吓到
00:29:468 (11) - ^
01:25:604 (1) - 這裏其實應該是clap音而不是finish,01:25:832 (2) - 反之這其實是finish而不是clap
01:24:923 (3) - 尾巴很明顯有finish音。
Sekai
Fixed some > </

http://puu.sh/PK4B
Frostmourne
hi karen o_o/ , as request :P

249's Easy '_'
fine !

Sekai's Normal 'A'
00:44:695 (5) - maybe new combo here since now it's too long :(
00:48:559 (2) - why don't start this slider at 00:48:332 ? I feel it gives more natural and easier to play :lol:
00:55:377 (3,4) - remove these two notes here. I feel it is not intuitive from my playing. , just add slider at 00:55:150 (3) - and end at 00:55:605 (4) - would be nice :oops:
01:09:923 (3,4) - here ^ , maybe.. but if you don't want to follow , I can't force you o..o''
01:25:832 (5) - finish should be here :D for greater sound

Hard 'v'
01:19:241 (1) - I feel like it's easier to read when you move this note on this slider's head >01:19:468 (2) -
(it's a bit hard to read because of spacing = ='')

JoJo 'x'
Nice ~ 'x'

Insane 'w'
Nice ! 'w'

Good Luck , star here xD
Sekai
Thanks Frost >< fixed most of those stuff~

http://puu.sh/Qxtn
Topic Starter
Kotone
uploaded,thx~
Fumika
irc modded w

baka KPY
18:27 kanpakyin: : Hi, I would like to do a IRC Taiko mod with you, do you have any spare time now?
18:27 Netsukawa: : owob
18:27 Netsukawa: : sure
18:27 *kanpakyin is playing (ClariS - Wake Up (TV Size))[http://osu.ppy.sh/s/54800] [Net's Taikowo] <Taiko>
18:27 kanpakyin: : This map
18:27 Netsukawa: : owo
18:28 *Netsukawa is editing (ClariS - Wake Up (TV Size))[http://osu.ppy.sh/s/54800]
18:28 Netsukawa: : ok ~!
18:29 kanpakyin: : 00:07:650 (18) - don here?
18:29 Netsukawa: : okey
18:30 kanpakyin: : 00:26:286 (83,84,85) - I think ddk is much better than kkd
18:30 Netsukawa: : ok ~
18:32 kanpakyin: : 00:34:014 (116,117,118) - orz...I would remove the triplet if I were you becuase it doesn't fit the music that
18:32 kanpakyin: : much..
18:32 kanpakyin: : probably change it to 1/2?
18:32 Netsukawa: : sure
18:33 kanpakyin: : 00:39:695 (140,141,142,143) - -__- The triplet follows nothing...would you remove the triplet and make it
18:33 kanpakyin: : like this: x xx x x
18:34 kanpakyin: : x (x)x < (x) this note on blue tick
18:34 Netsukawa: : ermm
18:35 Netsukawa: : or change to 1/2 :D ?
18:35 kanpakyin: : yep
18:35 kanpakyin: : you can
18:35 Netsukawa: : ww
18:36 kanpakyin: : 00:49:923 (179,180,181,182) - Remove all finish and than change it to dddk? It fits the drum sound much
18:36 kanpakyin: : better >_>
18:36 Netsukawa: : 00:51:514 (182) - remove this finish too...?
18:37 kanpakyin: : lol
18:37 kanpakyin: : wait
18:37 *Netsukawa misunderstand
18:37 Netsukawa: : orz
18:37 kanpakyin: : 00:49:923 ~ 00:50:605 - This 4 notes
18:38 Netsukawa: : baka ww
18:38 kanpakyin: : change it to dddk without finish sound >_>
18:39 Netsukawa: : 00:50:150 (179,180,181,182,183) - ddddk ?
18:39 Netsukawa: : orz orz orz
18:39 kanpakyin: : hum? = =
18:39 kanpakyin: : The notes before kiai time
18:39 kanpakyin: : http://osu.ppy.sh/ss/399116
18:39 kanpakyin: : The notes i highlighted
18:39 Netsukawa: : wwwwwwwwww
18:40 kanpakyin: : can you get it now?
18:40 Netsukawa: : I thought it like this http://osu.ppy.sh/ss/399120
18:40 Netsukawa: : ww
18:40 Netsukawa: : you said dddk
18:40 Netsukawa: : orz
18:40 kanpakyin: : lol
18:40 Netsukawa: : *d d d k
18:40 Netsukawa: : lol
18:40 kanpakyin: : d d d k <should be like this ._.
18:40 Netsukawa: : Yes w
18:41 Netsukawa: : done !
18:41 kanpakyin: : 00:54:241 (199,200,201,202,203) - ddkdk?
18:42 Netsukawa: : done
18:42 kanpakyin: : 01:27:195 (1) - I would remove the spinner if I were you
18:42 Netsukawa: : ok =w=
18:43 kanpakyin: : 01:26:059 (366,367,368,369,370) - Remove the finish sound?
18:44 Netsukawa: : ok
18:44 Netsukawa: : That's all ?
18:44 kanpakyin: : yep

Diff
osu file format v9

[General]
AudioFilename: Wake Up -Tv Size-.mp3
AudioLeadIn: 2000
PreviewTime: 50374
Countdown: 0
SampleSet: Normal
StackLeniency: 0.6
Mode: 1
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32

[Metadata]
Title:Wake Up (TV Size)
Artist:ClariS
Creator:karenying
Version:Net's Taikowo
Source:Moyashimon Returns
Tags:tales of agriculture opening byakugan249 -sekai- sekai netsukawa jojo

[Difficulty]
HPDrainRate:5
CircleSize:5
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Taikowo.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
605,454.545454545455,4,1,0,70,1,0
51514,-100,4,1,0,70,0,1
80605,-100,4,1,0,70,0,0


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Combo2 : 245,151,88
Combo3 : 126,254,155

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256,192,86514,1,8
256,192,86741,1,0
256,192,86968,1,8
YTYuyu
IRC mod with KPY-sama

SPOILER
08:16 kanpakyin: : hi could you have any spare time? I would like to do a irc mod with you
08:17 Byakugan249: : oh? which map?
08:17 *kanpakyin is editing (ClariS - Wake Up (TV Size))[http://osu.ppy.sh/s/54800]
08:17 Byakugan249: : alright let's go
08:18 kanpakyin: : 00:01:968 (2) - How about placing a whistle here? A whistle sounds great to me
08:19 kanpakyin: : 00:03:332 (4) - ^ if you fix that
08:19 Byakugan249: : no i want that part to be with no whisles or claps... it's more like an introduction to the song
08:19 kanpakyin: : k
08:21 kanpakyin: : 00:20:605 (3) - How about placing some special shape like this: http://osu.ppy.sh/ss/399146 you need to do some adjustment on spacing if you want to
08:21 kanpakyin: : change it
08:22 Byakugan249: : ohh that slider. alright i'll do it
08:24 kanpakyin: : 00:27:877 (2) - This slider may make confusion to newbie, I fare that they can't recognize the sliderpath. I would like to simplify the slider if I were you.
08:25 Byakugan249: : ooh uhh sorry this is the best i can come up with :<
08:26 kanpakyin: : ok then, just leave this to bat's judgement. \:D/
08:26 Byakugan249: : i tried adjusting it in the past, but it always turns out bad--alright
08:28 kanpakyin: : 01:00:605 (4) - Since the slider was ended by vocal, so I think a note at 01:01:741 - would be nice.
08:28 kanpakyin: : to follow the vocal
08:29 Byakugan249: : no i feel that it'd be too hard for beginners to clear. it feels as if i'm rushing through the map to get it done
08:31 kanpakyin: : 01:04:241 (1,2,3,4,5) - The shape would be much better if you can use "Create polygon circles" function.
08:31 kanpakyin: : PS, use scale function to adjust the spacing
08:31 Byakugan249: : orz havent used that feature that much...only used it here and there
08:32 kanpakyin: : .__.
08:32 Byakugan249: : because i do my patterns manually...
08:32 Byakugan249: : i don't want a program to do all the work D:
08:33 kanpakyin: : ok...
08:34 kanpakyin: : 01:18:332 (2) - Change to normal hitsound instead?
08:34 Byakugan249: : while the finish is intact?
08:34 kanpakyin: : Remove it if you want
08:34 kanpakyin: : i mean the finish
08:35 Byakugan249: : no i feel that it'll ruin the consistency in finishes for this combo...it'll sound weird for me
08:35 Byakugan249: : if i remove it, it'll follow the drums...in this case, i'm following the vocals
08:36 kanpakyin: : 00:27:877 (2) - Is it impossible to fix?
08:36 Byakugan249: : sorry for me yea...i tried adjusting it, but it always turns out bad in the end
08:37 kanpakyin: : ok then.
08:37 kanpakyin: : 00:49:014 (2) - How about changing the position a bit, like this: http://osu.ppy.sh/ss/399154
08:38 Byakugan249: : looking at that makes me feel uncomfortable because of the direction it's taking D:
08:39 kanpakyin: : well, that all
08:39 kanpakyin: : please upload the diff with this chatlog thanks~
08:40 Byakugan249: : oh that's it? wow it went quicker than i thought...alright then ty for the mod :D

And here's the diff
osu file format v9

[General]
AudioFilename: Wake Up -Tv Size-.mp3
AudioLeadIn: 2000
PreviewTime: 50374
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Wake Up (TV Size)
Artist:ClariS
Creator:karenying
Version:249's Easy '_'
Source:Moyashimon Returns
Tags:tales of agriculture opening byakugan249 -sekai- sekai netsukawa jojo

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"wallpaper01_1024.JPG"
Video,0,"Wake Up.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
605,454.545454545455,4,2,1,70,1,0
22877,-100,4,1,1,70,0,0
29695,-100,4,2,1,70,0,0
30150,-100,4,1,1,70,0,0
36968,-100,4,2,1,70,0,0
51514,-100,4,2,2,70,0,1
51627,-100,4,2,2,70,0,0
66059,-100,4,2,2,70,0,1
66173,-100,4,2,2,70,0,0


[Colours]
Combo1 : 253,234,128
Combo2 : 245,151,88
Combo3 : 126,254,155

[HitObjects]
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316,72,80150,1,2
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144,240,85150,6,0,B|200:256|272:240,1,120,4|4
396,188,86514,1,2
396,92,86968,1,4
kanpakyin
IRC modded.

Chatlog
19:00 kanpakyin: : [Insane]
19:00 kanpakyin: : 00:07:877 (1) - Add a whistle at the end of the slider?
19:01 karenying: : don't wanna use whistle here,no
19:02 kanpakyin: : 00:14:695 (9) - How about making it like this: http://osu.ppy.sh/ss/399086
19:04 karenying: : 不好,這裏好像不太適合
19:05 kanpakyin: : 00:22:423 ~ 00:36:968 - 不怕麻煩的話試試在這裡種草..在1.3拍上面加上NC1的clap
19:06 karenying: : 等會我試試看,先把其他改了
19:07 kanpakyin: : 00:57:650 (3) - 和slider平衡?
19:07 kanpakyin: : slider(1)-
19:08 karenying: : 平衡的,不信你疊上去試試
19:09 kanpakyin: : 01:08:559 (5,6) - 有可能在這裡放個jump麼? 我看到你前面這個位置也是jump]
19:10 kanpakyin: : 01:25:832 (7) - Jump? 我看這裡有個斷奏
19:11 karenying: : fixed
19:13 kanpakyin: : [jojo]
19:15 kanpakyin: : 00:07:082 (2) - 這個note有點怪... 感覺不適合2連
19:16 karenying: : 我覺得還好吧..
19:17 karenying: : 恩..還是改了
19:17 kanpakyin: : 00:10:150 (7,8) - http://osu.ppy.sh/ss/399098 感覺這樣舒服點
19:19 karenying: : 還好 而且這個改了後面就怪了,不改
19:20 kanpakyin: : 00:13:786 (7) - A whistle at the end of the slider?
19:21 karenying: : k
19:22 kanpakyin: : 00:26:968 (4) - Same as 00:13:786
19:23 kanpakyin: : 00:36:173 (2) - 刪clap? = = 違和
19:23 karenying: : whistle k
19:24 karenying: : clap刪了更違和,不
19:24 kanpakyin: : 00:46:854 (6) - new combo?
19:25 karenying: : k
19:25 kanpakyin: : 01:08:786 (9) - ...這slider...我覺得崩了
19:26 karenying: : k
19:27 kanpakyin: : 01:12:877 (4,5,1) - 感覺很危險
19:28 kanpakyin: : 這個留這看看把
19:28 karenying: : 誒為啥
19:28 kanpakyin: : 有2BAT會說 太遮
19:28 kanpakyin: : 然後blablabla
19:29 karenying: : 到時先算
19:29 kanpakyin: : Net 係讀?
19:29 karenying: : yes
19:30 kanpakyin: : 咁我最後先mod Taiko
19:31 karenying: : 佢走左點算
19:31 kanpakyin: : 走左啦? = =
19:31 karenying: : 我話如果一陣
19:32 kanpakyin: : 咁我去mod先
19:35 kanpakyin: : 同佢mod緊
19:36 karenying: : ~
19:51 kanpakyin: : done with taiko
19:51 karenying: : ~
19:51 kanpakyin: : [Hard 'v']
19:51 karenying: : hai~~
19:52 kanpakyin: : 同Insane o.o 晤介意可以係果個位種下草
19:52 karenying: : 然後呢
19:53 kanpakyin: : 01:05:605 (3) - add a finish here?
19:54 karenying: : 草不種了感覺效果不太好
19:55 kanpakyin: : 01:16:741 (2) - 在尾巴換Normal hitsound? 去掉finish
19:56 karenying: : 沒刪f不過改了nor hit
19:57 kanpakyin: : 01:20:605 (1) - Spinner spin有點嘈 降一下vol?
19:57 karenying: : 上面那個finish沒改
19:57 kanpakyin: : 恩
19:58 karenying: : k
19:59 kanpakyin: : [Sekai]
19:59 kanpakyin: : 00:05:605 (3) - Remove a reverse?
20:00 karenying: : 咦我幫他改嘛
20:01 kanpakyin: : 他不在把
20:01 karenying: : 改了
20:01 kanpakyin: : 間距需要調教麼?
20:02 karenying: : 我會弄好的別擔心
20:02 kanpakyin: : 00:07:877 ~ 00:17:650 - 違和clap
20:03 karenying: : 沒辦法,還好吧╮( ̄▽ ̄)╭
20:04 kanpakyin: : 00:21:514 (7) - Slidertick改NC2? o.o
20:04 karenying: : k
20:05 kanpakyin: : 00:48:559 (2) - 移到00:48:332 - 外加一個reverse/note
20:05 karenying: : 哎說起來jojo的tick要改音量..
20:05 kanpakyin: : 00:49:695 (1) - 刪clap改whistle
20:05 kanpakyin: : 恩 0.0
20:06 karenying: : 等等
20:06 karenying: : 00:48:559你沒copy錯?
20:07 karenying: : 你沒update么!
20:07 kanpakyin: : http://osu.ppy.sh/ss/399136
20:07 karenying: : 你再看
20:08 kanpakyin: : 00:48:332 - 加note 00:48:559 (2) - 這slider移去00:48:786 -
20:08 kanpakyin: : 不對麼 o.o?
20:09 karenying: : 咦
20:09 kanpakyin: : (o'ω'o)
20:09 karenying: : http://puu.sh/QGEh這裏是這樣
20:09 karenying: : http://puu.sh/QGEh
20:09 kanpakyin: : = =
20:10 kanpakyin: : http://osu.ppy.sh/ss/399139 .....奇怪了
20:10 karenying: : 難道是我沒up
20:10 karenying: : 反正ok了
20:10 karenying: : 我先up一下
20:11 kanpakyin: : 恩好
20:11 karenying: : k
20:12 kanpakyin: : ok了
20:13 kanpakyin: : 01:02:423 (5) - nc一下 這串combo有點長了
20:13 karenying: : k

Good map.
Find 2-3 mods and I would be happy to bubble this.
Nymph
usu :3

General
nothing.

[249's Easy '_']
nothing wrong. but maybe you can improve your skill on making sliders, slider shapes can me more beautiful if you improve them :3 maybe have a try in the future~


[Sekai's Normal 'A']
Beatmap design/suggestion
00:46:514 (3) - this feel very weird that the slider stops at the red tick, 00:47:423 should be a much better place to let the slider stops at imo, it fit the vocal or the drums much more.
00:49:695 (1) - maybe let the spinner starts at 00:49:468 ? cuz the vocal kinda of give me this feeling.
01:09:241 (1,2,3,4) - nothing wrong, but just feel a little sudden and weird that you suddenly change the rhythm to double double notes :3 maybe just my personal feeling, just a remind here.
01:15:605 (1,2,3,4) - compared with 01:09:241 (1,2,3,4), I think this part fit the music more :p


[Hard 'v']
Issue
..OD+1?


[JoJo 'x']
Beatmap design/suggestion
00:39:241 (1) - ....to my personal feeling, I really dislike this spinner.... very sudden and seems didn't fit the music very much...and it cut off the consistent of the hitsounds...


[Insane 'w']
fine.
Sekai
Thanks Nymph :3

http://puu.sh/QKNy
YTYuyu
yes ik Nymph...i currently working on that atm :)
JoJo

karenying wrote:

EDIT:@JoJo: //才发现这个x.x
00:00:605 (1) - 頭少了個finish? //Added.
00:26:059 (1) - 可以調少些點么,有點被吓到 //干脆去掉了finish
00:29:468 (11) - ^ //这里还是保留了.
01:25:604 (1) - 這裏其實應該是clap音而不是finish,01:25:832 (2) - 反之這其實是finish而不是clap
01:24:923 (3) - 尾巴很明顯有finish音。//OK都改了~

kanpakyin wrote:

19:13 kanpakyin: : [jojo]
19:15 kanpakyin: : 00:07:082 (2) - 這個note有點怪... 感覺不適合2連
19:16 karenying: : 我覺得還好吧..
19:17 karenying: : 恩..還是改了 //喔...
19:17 kanpakyin: : 00:10:150 (7,8) - http://osu.ppy.sh/ss/399098 感覺這樣舒服點
19:19 karenying: : 還好 而且這個改了後面就怪了,不改//嗯,保留保留
19:20 kanpakyin: : 00:13:786 (7) - A whistle at the end of the slider?
19:21 karenying: : k //k
19:22 kanpakyin: : 00:26:968 (4) - Same as 00:13:786
19:23 kanpakyin: : 00:36:173 (2) - 刪clap? = = 違和
19:23 karenying: : whistle k //k
19:24 karenying: : clap刪了更違和,不 //同意
19:24 kanpakyin: : 00:46:854 (6) - new combo?
19:25 karenying: : k //嗯
19:25 kanpakyin: : 01:08:786 (9) - ...這slider...我覺得崩了
19:26 karenying: : k //哪儿崩了...
19:27 kanpakyin: : 01:12:877 (4,5,1) - 感覺很危險
19:28 kanpakyin: : 這個留這看看把 //打死也不改
19:28 karenying: : 誒為啥
19:28 kanpakyin: : 有2BAT會說 太遮
19:28 kanpakyin: : 然後blablabla
19:29 karenying: : 到時先算

Nymph wrote:

[JoJo 'x']
Beatmap design/suggestion
00:39:241 (1) - ....to my personal feeling, I really dislike this spinner.... very sudden and seems didn't fit the music very much...and it cut off the consistent of the hitsounds... //先保留/_\ 我很喜欢的说..
.
Thanks all =3=
http://puu.sh/QXwi
Chewin
Hi karen, mod request from my modding queue :3

[General]
Clear :3

[249's Easy]
00:44:241 (1) - You can make it more curved blanketting it with 00:43:332 (4) in such a way you can overlap the 00:45:605 (2) with 00:43:332 (4).
I mean: http://osu.ppy.sh/ss/400508 It's more flowing and enjoyable to play :3
216,148,44241,6,0,B|212:88|268:40|328:60,1,160,4|8
320,156,45605,1,0
416,164,46059,2,0,B|419:224|364:272|304:252,1,160,4|8
236,196,47423,1,0
00:47:877 (1) - I can hear a finish 00:48:786 from the music. I highly suggest you to use a finish on this slider's end, it sounds perfectly :3
01:06:059 (5) - To keep consistency with 00:51:514 (1) you have to use New combo on this circle removing it from 01:06:514 (1) instead, it fits much better
01:09:695 (1) - What an ugly slider we have here. Use this code, it's more flowing and the blankets with 01:08:332 (3) and 01:11:514 (2) are much better: http://osu.ppy.sh/ss/400512
340,68,69695,6,0,B|404:136|376:176|328:216|392:276|432:296,1,240,2|8
01:18:559 (3) - I really don't like how this whistle sounds on this slider's tail. Finish is really much better instead

[Sekai's Normal]
00:20:832 (4) - What about to use New combo here? I think it flows better because you can keep a single combo with 00:18:105 (1,2,3) that are 3 1/2 sliders
00:40:605 (5) - New combo and remove from 00:41:968 (1)
01:02:423 (1) - I can hear a finish here from the music. What about to add it on the slider's start? Maybe with a lower volume if you think that it sounds too loud :3
01:16:968 (5) - ^ and use New combo here

[Hard]
01:20:605 (1) - I would move this spinner 1/4 later adding a circle here instead, because it seems that there is a missed sound here:

01:27:082 (1) - Reduce by 1/2 plz, the sound is really much better.

[JoJo]
00:06:741 (6) - 1 grid down to avoid the overlap with 00:05:832 (4) that in my opinion breaks the flow
00:09:468 (6) - New combo?
00:13:105 (6) - ^
00:16:741 (6) - ^
00:20:377 (7) - ^
00:24:014 (6) - ^
00:26:059 (1) - I would use a finish here, it's much better imho
00:27:650 (6) - New combo
00:31:286 (6) - ^
00:50:150 (6) - This circle touched the hp bar. Consider to fix this
01:05:832 (8,9,1) - I think it's enough confusing after a jump.
01:15:377 (7) - CTRL + R flows better
Good map, just small suggestion especially about comboing

[Insane]
00:14:241 (8) - To follow the whistle sound, maybe add new combo?
I really liked this map nice :3

That' all!
Good luck with rank >w</
YTYuyu

Chewin wrote:

Hi karen, mod request from my modding queue :3

[249's Easy]
00:44:241 (1) - You can make it more curved blanketting it with 00:43:332 (4) in such a way you can overlap the 00:45:605 (2) with 00:43:332 (4).
I mean: http://osu.ppy.sh/ss/400508 It's more flowing and enjoyable to play :3
216,148,44241,6,0,B|212:88|268:40|328:60,1,160,4|8
320,156,45605,1,0
416,164,46059,2,0,B|419:224|364:272|304:252,1,160,4|8
236,196,47423,1,0
thanks but no thanks. after what Nymph said, i feel that this would be the perfect opportunity to practice my slider shapes.
00:47:877 (1) - I can hear a finish 00:48:786 from the music. I highly suggest you to use a finish on this slider's end, it sounds perfectly :3 whoops that was a mistake...fixed >.<
01:06:059 (5) - To keep consistency with 00:51:514 (1) you have to use New combo on this circle removing it from 01:06:514 (1) instead, it fits much better i'm not following the vocals, but i'm following the instrumental. i want to change up my pattern for this part.
01:09:695 (1) - What an ugly slider we have here. Use this code, it's more flowing and the blankets with 01:08:332 (3) and 01:11:514 (2) are much better: http://osu.ppy.sh/ss/400512
340,68,69695,6,0,B|404:136|376:176|328:216|392:276|432:296,1,240,2|8
alright...i guess i'll work on my wave sliders in the future.
01:18:559 (3) - I really don't like how this whistle sounds on this slider's tail. Finish is really much better instead hmm i think kpy suggested this but i ignored it...fixed.

That' all!
Good luck with rank >w</
ty for the mod :D

SPOILER
osu file format v9

[General]
AudioFilename: Wake Up -Tv Size-.mp3
AudioLeadIn: 2000
PreviewTime: 50374
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Wake Up (TV Size)
Artist:ClariS
Creator:karenying
Version:249's Easy '_'
Source:Moyashimon Returns
Tags:tales of agriculture opening byakugan249 -sekai- sekai netsukawa jojo

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"wallpaper01_1024.JPG"
Video,0,"Wake Up.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
605,454.545454545455,4,2,1,70,1,0
22877,-100,4,1,1,70,0,0
29695,-100,4,2,1,70,0,0
30150,-100,4,1,1,70,0,0
36968,-100,4,2,1,70,0,0
51514,-100,4,2,2,70,0,1
51627,-100,4,2,2,70,0,0
66059,-100,4,2,2,70,0,1
66173,-100,4,2,2,70,0,0


[Colours]
Combo1 : 253,234,128
Combo2 : 245,151,88
Combo3 : 126,254,155

[HitObjects]
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320,144,45605,1,0
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396,188,86514,1,2
396,92,86968,1,4
Sekai
Thanks Chewin :3 fixed the combo stuff~ but i dislike the finishes there sorry ><

http://puu.sh/RaER
raririn
[249's Easy '_']
00:07:877 (6) - I think it will be better if you remove the clap here o.o
00:10:150 (2) - (nazi)move the 2nd tick to (x=400,y=328)
01:00:605 (4) - (nazi)move the 2nd tick to (x=76,y=112)
01:06:514 (1) - Ctrl+R *2
01:18:559 (3) - why finish here ...

[Sekai's Normal 'A']
00:03:332 (4) - (nazi)move the 2nd tick to (x=272,y=164)
01:16:286 (3) - I suggest you NC here 'A'

[Hard 'v']
00:29:014 (7) - 折返上为什么有clap o.o 听起来好奇怪
00:33:559 (1) - Ctrl+R?
01:11:286 (7) - 这样会好看点吧o.o 第二个tick(x=220,y=292) 第三个tick(x=220,y=212)

[JoJo 'x']
00:11:286 (10,11,1) - 这是啥orz 看不太清 NC在2上?
/ \没啥但是觉得好奇怪啊

[Insane 'w']
nothing to see~

[Net's Taikowo]
00:50:605 - consider K here?
01:26:968 (368) - i think k will be better :?

T^T真mod不出啥 star
JoJo

Chewin wrote:

[JoJo]
00:06:741 (6) - 1 grid down to avoid the overlap with 00:05:832 (4) that in my opinion breaks the flow //Yah I see your point but sorry I don't wanna destroy the triangle there~
00:09:468 (6) - New combo?
00:13:105 (6) - ^
00:16:741 (6) - ^
00:20:377 (7) - ^
00:24:014 (6) - ^
00:26:059 (1) - I would use a finish here, it's much better imho //This used to be a finish...but people think that was too loud so I changed it..
00:27:650 (6) - New combo
00:31:286 (6) - ^ //New combos all fixed~
00:50:150 (6) - This circle touched the hp bar. Consider to fix this //meh..Cannot find a good way to fix this T_T, but I have tested many times, this won't cause confused =v=
01:05:832 (8,9,1) - I think it's enough confusing after a jump. //Kept.
01:15:377 (7) - CTRL + R flows better //No sorry~
Good map, just small suggestion especially about comboing

raririn wrote:

[JoJo 'x']
00:11:286 (10,11,1) - 这是啥orz 看不太清 NC在2上?//大丈夫desu~我都是在重音下NC的/ \
/ \没啥但是觉得好奇怪啊
顺便改了点细节并且拆掉了那个被吐槽很多次的spinner / \
Thanks guys =3=
http://puu.sh/UUnw
Topic Starter
Kotone
will upload after net's reply =w=
thanks all
YTYuyu

raririn wrote:

[249's Easy '_']
00:07:877 (6) - I think it will be better if you remove the clap here o.o i disagree. i did this to represent a new pattern, and to follow the bass.
00:10:150 (2) - (nazi)move the 2nd tick to (x=400,y=328) i don't see a difference so no.
01:00:605 (4) - (nazi)move the 2nd tick to (x=76,y=112) ^
01:06:514 (1) - Ctrl+R *2 why? give me reasons.
01:18:559 (3) - why finish here ... because it emphasizes the vocals in this part.
no changes made but ty for the mod.
TTTTTTTTTTTT
seems fine

good luck!
Fumika

raririn wrote:

[Net's Taikowo]
00:50:605 - consider K here? ok ~
01:26:968 (368) - i think k will be better :? it's k already = =+
Thank you for mod !

Edit : Karen will fix that =w="
Topic Starter
Kotone

Chewin wrote:

[Hard]
01:20:605 (1) - I would move this spinner 1/4 later adding a circle here instead, because it seems that there is a missed sound here:k
01:27:082 (1) - Reduce by 1/2 plz, the sound is really much better.sorry,no

[Insane]
00:14:241 (8) - To follow the whistle sound, maybe add new combo?k
I really liked this map nice :3

That' all!
Good luck with rank >w</

raririn wrote:

[Hard 'v']
00:29:014 (7) - 折返上为什么有clap o.o 听起来好奇怪我覺得不錯誒
00:33:559 (1) - Ctrl+R?不太好
01:11:286 (7) - 这样会好看点吧o.o 第二个tick(x=220,y=292) 第三个tick(x=220,y=212)k
Sekai's diff fixed by him and sent to me already :P
uploaded~
kanpakyin
Rechecked, everything look good to me.

Bubbled!
YTYuyu
hurray gogo rank :P

EDIT: that offset needs to be changed. when i played it, the finishes sounded a dit delayed and it doesn't sync up to the music...i feel that the correct offset is 584 since it syncs to the music correctly.
Fumika

Byakugan249 wrote:

hurray gogo rank :P
>< !
Chewin

kanpakyin wrote:

Rechecked, everything look good to me.

Bubbled!
Rank gogo *w*
Starred :3
Topic Starter
Kotone

Byakugan249 wrote:

hurray gogo rank :P

EDIT: that offset needs to be changed. when i played it, the finishes sounded a dit delayed and it doesn't sync up to the music...i feel that the correct offset is 584 since it syncs to the music correctly.
I will ask someone to check it tmr.Thanks for remind :p
EDIT:v thx kpy: > v
kanpakyin

Byakugan249 wrote:

EDIT: that offset needs to be changed. when i played it, the finishes sounded a dit delayed and it doesn't sync up to the music...i feel that the correct offset is 584 since it syncs to the music correctly.

Current offset is perfectly fine for me. However, 584 is totally off for me, the drum sounds in the song won't fit the metronome if I use 584 and most of the part are weird when I use 584 as the offset.

6/9/2012 Edit:
Mapper self pop the map is due to change of name.
Rebubbled.
Armin
[General]

*Weird offset, I feel it late.

[Easy]

00:27:877 (2) - http://osu.ppy.sh/ss/426211 see, this does not give a good result with mmslider, and it would be confusing for a newbie that is willing to play it. I suggest you to readjust the shape (with making it symmetrical) or to find another shape. P:

[Normal]

00:49:468 (1,1) - I would not consider this part good for a normal difficulty, the recovery time is too short :V

[Hard]

sweet

[Taiko]

wow.

[JoJo's]

00:11:286 (5,6,1) - 01:04:014 (5,6,1) - You know. Explain why please. Do you really think this makes the map better without causing any confusion? S:
00:37:650 (3,4) - stack these better
01:13:332 (1,2) - considering that, a player would confuse the (2) circle with the end of the slider. Dunno what to do at this point... add a new combo on 2?

[Insane]

that's really good!
Sekai

Armin wrote:

[Normal]

00:49:468 (1,1) - I would not consider this part good for a normal difficulty, the recovery time is too short :V
Nah :I I think it's fine, they both on white ticks so yeah =w=/ i'm gonna keep it.
YTYuyu
i made a curved slider instead to make it simple. i tried adjusting the loop, but it's the best i can come up with. ty for the mod.

SPOILER
osu file format v9

[General]
AudioFilename: Wake Up -Tv Size-.mp3
AudioLeadIn: 2000
PreviewTime: 50374
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Wake Up (TV Size)
Artist:ClariS
Creator:Kotone
Version:249's Easy '_'
Source:Moyashimon Returns
Tags:tales of agriculture opening byakugan249 -sekai- sekai netsukawa jojo

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"wallpaper01_1024.JPG"
Video,0,"Wake Up.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
605,454.545454545455,4,2,1,70,1,0
22877,-100,4,1,1,70,0,0
29695,-100,4,2,1,70,0,0
30150,-100,4,1,1,70,0,0
36968,-100,4,2,1,70,0,0
51514,-100,4,2,2,70,0,1
51627,-100,4,2,2,70,0,0
66059,-100,4,2,2,70,0,1
66173,-100,4,2,2,70,0,0


[Colours]
Combo1 : 253,234,128
Combo2 : 245,151,88
Combo3 : 126,254,155

[HitObjects]
296,88,605,2,0,B|368:152|368:252,1,160,4|0
324,312,1968,1,0
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92,208,3332,2,0,B|92:160|144:120,1,80
212,100,4241,5,4
400,132,5150,1,4
348,268,5832,2,0,B|312:320|216:312,1,120,4|0
152,280,6968,1,0
220,212,7423,1,8
152,144,7877,1,12
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268,312,11059,1,0
192,252,11514,1,8
144,168,11968,6,0,B|144:120|204:92,2,80
240,168,13332,2,0,B|320:196|424:196,2,160,0|0|8
148,136,15605,5,0
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148,228,16514,1,0
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296,256,18332,1,0
388,232,18786,6,0,B|388:140|324:72,1,160,8|0
252,36,20150,1,0
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108,300,22423,1,4
200,328,22877,6,0,B|240:344|284:328,1,80,8|0
332,252,23786,1,8
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360,264,27877,1,0
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168,144,29695,1,4
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320,144,45605,1,0
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396,244,50150,5,2
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JoJo

Armin wrote:

[JoJo's]

00:11:286 (5,6,1) - 01:04:014 (5,6,1) - You know. Explain why please. Do you really think this makes the map better without causing any confusion? S://Firstly, I makes them because I want to try something new, I dislike to stack 3 notes in the same place so. 2ndly, do you really think this would make players feel confused? Plz, this is an insane, and I really can't find any reason to miss it. So I'm sorry I wanna keep them.
00:37:650 (3,4) - stack these better //ah, 00:37:650 (3) - I don't know why but this circle was in a wrong place. Fixed now~
01:13:332 (1,2) - considering that, a player would confuse the (2) circle with the end of the slider. Dunno what to do at this point... add a new combo on 2? //No, the approaching circle is very clear to read. And players would know here is 3/4 slider+note as well from 01:06:059 (1,2,3,4,5), so no problems here. And, since it's not stacked, it wouldn't be missed even if hidden mode is on by the way.
Thanks for mod~
http://puu.sh/138gd
LKs
sry Armin, but I don't think the offest is wrong(late) at any rate. Strictly speaking it's 2~3ms off to me, the current is fine enough tho
Topic Starter
Kotone

Armin wrote:

[General]

*Weird offset, I feel it late. ya asked LKs to check it,and we don't think it should be change
and I changed 01:16:968 (4) - to normal hitsound in Insane
also 00:34:014 (2) - added a whistle at the end of the slider in hard
updated :P Thx for modding~
Topic Starter
Kotone
Where is armin==...
Armin
Oh, sorry for the wait.

Rechecked and rebubbled.
hoLysoup

:>
Suzully
Hi.

[Easy]
  1. 00:50:155 (3) - Consider to change a pattern like below. To read the timing will become easier for the beginner.
[Normal]
  1. 00:06:519 (5) - I felt something wrong on a repeat. This slider shouldn't be 3/2-beat-length.
  2. 00:48:337 (2) - Reading many repeats is kind of hard for the normal-player. Make it 1-beat-length?
  3. 01:18:791 (1) - I think this spinner should start from 01:18:564.
[Taiko]
  1. 00:00:155 (1) - Oh, which sound is this note following?
  2. 01:02:655 (248) - Move it to 01:02:882? It fits the music more.
  3. 01:18:564 (x) - Should add a note here.
The offset seems fine to me.
Call me back after fix :3
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