forum

ZUN - Tabula Rasa ~ Snow White Echo [Taiko|Osu]

posted
Total Posts
85
show more
DaxMasterix

MMzz wrote:

  • Queue Rules:

    -TAIKO SETS ONLY. We are not dealing with guest difficulties at the time as we are trying to get more taiko sets ranked.
:/ Srry.. But i love ZUN Songs..
*Taiko Mod Request 'Taked by me..' at the Taiko Modding Team :)

huh.. new song zun? I don't know.. nigga'
Not taked by the Taiko Modding Team. Taked by me x:

Information.

*The Information will be Added in all the Mods for Avoid future confusions if the Taiko Mapper don't know the Basic Issues of the Taiko Modding.
  1. d = don (note without hitsound)
  2. k = kat (note with hitsound clap/whistle)
  3. D = Big don (note with hitsound finish)
  4. K = Big kat (note with hitsound finish + clap/whistle)
  5. If the word are in red = Is a Unranked stuff or a Super Recomended Suggestion.. You must be Fix that.
  6. If the word are in blue = Is a Recomended Suggestion
Dunskin's Taiko Oni:
  1. Up the audio to 80% - 90%
  2. 00:06:757 (32) - d
  3. 00:09:308 (14,15,16,17,18) - Change this to 'kdddk'
  4. 00:12:573 (35,36,37,38,39) - ^ The same
  5. 00:19:920 (38) - d
  6. 00:31:716 (20) - D
  7. 00:32:559 (21) - K
  8. 00:32:981 (22) - D
  9. 00:33:192 (23) - Erase this note.
  10. 01:15:613 (14,15,16,17,18) - Change this to 'kdddk'
  11. 01:18:931 (35,36,37,38,39) - ^ The same
  12. 02:07:657 (6,7,8,9,10) - Change this to 'dkkkd'
Okay.. o3o .. Sorry for the short mod.. The taiko is Funny~ Well.. Good luck! :)
x847606653 emo ~
kanpakyin
Taiko modding here:

[Dunskin's Taiko Oni]
  1. 00:09:308 (14,15,16,17,18) - kkddk fits the music better imo.
  2. 00:12:573 (35,36,37,38,39) - ^
  3. 00:28:342 (7) - I would add a big kat here to follow the instrument if I were you. Since I can hear a cymbal from background music.
  4. 00:30:029 (13) - ^
  5. 00:31:716 (20) - ^
  6. 00:59:852 (29,30,1) - I would like to put a kkd here if I were you because of the drum sounds here.
  7. 02:13:256 (44) - How about changing this to kat because I can't hear the changes of drum sound here.
Nice work here, good luck.
Snowy Dream
Mod request from PM Req
-------------------------------------------------
[General]
[Inconsistency in uninherited (red) timing sections: ]
- [Dunskin's Taiko Oni]
Red timing sections at:
00:00:533, BPM of 147.000
00:26:655, BPM of 142.256
00:40:151, BPM of 144.660
01:46:919, BPM of 144.660

- [Easy]
Red timing sections at:
00:00:533, BPM of 147.000
00:26:655, BPM of 142.256
00:40:151, BPM of 144.660
01:46:919, BPM of 144.660

- [Hard]
Red timing sections at:
00:00:533, BPM of 147.000
00:26:660, BPM of 142.256
00:40:151, BPM of 144.660
01:46:919, BPM of 144.660

- [Normal]
Red timing sections at:
00:00:533, BPM of 147.000
00:26:660 , BPM of 142.256
00:40:151, BPM of 144.660
01:46:919, BPM of 144.660

[Easy]
[Unsnapped inherited (green) sections at: ]
01:19:981 - snap to 01:19:968
01:26:202 - snap to 01:26:189
02:13:486 - snap to 02:13:464

Try HP+1?
00:09:104 - 自己把音效补上


[Normal]
这是Hard!!这不是Normal
00:33:408 (3) - 开头finish
00:59:644 (1,2) - 放这地方不是正好么。。



[Hard]
这个是Insane谢谢T T
00:25:022 (1,2) - remove clap
00:25:430 (3) - clap
--------------------------------------------------
还可以吧
Great Mapset
GL
Topic Starter
x847606653
SPOILER

Snowy Dream wrote:

Mod request from PM Req
-------------------------------------------------
[General]
[Inconsistency in uninherited (red) timing sections: ]
- [Dunskin's Taiko Oni]
Red timing sections at:
00:00:533, BPM of 147.000
00:26:655, BPM of 142.256
00:40:151, BPM of 144.660
01:46:919, BPM of 144.660

- [Easy]
Red timing sections at:
00:00:533, BPM of 147.000
00:26:655, BPM of 142.256
00:40:151, BPM of 144.660
01:46:919, BPM of 144.660

- [Hard]
Red timing sections at:
00:00:533, BPM of 147.000
00:26:660, BPM of 142.256
00:40:151, BPM of 144.660
01:46:919, BPM of 144.660

- [Normal]
Red timing sections at:
00:00:533, BPM of 147.000
00:26:660 , BPM of 142.256
00:40:151, BPM of 144.660
01:46:919, BPM of 144.660 BPM已经全部修复

[Easy]
[Unsnapped inherited (green) sections at: ]
01:19:981 - snap to 01:19:968
01:26:202 - snap to 01:26:189
02:13:486 - snap to 02:13:464

Try HP+1?
00:09:104 - 自己把音效补上


[Normal]
这是Hard!!这不是Normal
00:33:408 (3) - 开头finish
00:59:644 (1,2) - 放这地方不是正好么。。



[Hard]
这个是Insane谢谢T T 关于难度问题,并不打算变,因为这用来做I感觉太简单了
00:25:022 (1,2) - remove clap
00:25:430 (3) - clap
--------------------------------------------------
还可以吧
Great Mapset
GL

谢谢._.
DarkDunskin
  1. Changed Vol. to 80%
  2. Added Finish's where kanpakyin and Dax suggested.
  3. Added clap on 02:13:256 (44)
  4. Changed Finish Note Pattern a bit.
I won't change my kkdkd-patterns at the beginning though.
I like it because it gives some swing to the Map I believe :3

http://puu.sh/11iMY

Thx for your mods!
Topic Starter
x847606653
update
riffy
pm-request~

[General]
diff gap between Easy and Normal is too big, imo
and slider veelocity velocity gap between Normal and Hard is OMG too fast, to me. anyway, it's just suggestion for you future maps.try to make them a bit more balanced :/

claps are overused here, imo.

[Easy]
AR - 1 feels more balanced with diff settings
00:26:660 (1,1,1) - this pattern probably a bit awkward for beginners try somethig like this)
00:44:298 (2) - end of this slider is covered by (5)'s hitburst. kinda bad idea, imo (it will confuse beginners)

[Normal]
1.5 spacing here? why? it's really awkward to see this big spacing and slow sliders :/
00:01:145 (2) - clap here feels off, imo (do the same with similar patters, please)
00:26:660 (4) - point out BPM-change. use new combo here, please.
00:48:446 (3,4) - it's overlap. and it's hard to read. i can skip reverse arrow and click (4) instead. try to place (4) somewhere else
01:51:896 (5,1) - same as 00:48:446 (3,4)

[Hard]
00:15:226 (1,2) - don't like sliders like this. it's kinda hard to read. (it looks like it ends at 00:15:532 and i should click 1/4 faster) it's confusing (and also even more awkward with hidden) many similar patterns. try to fix them also example

~~~~~~~~~~~

don't like this song, sorry ;_;/
BeatofIke
Map looks nice and simple. I can't really find suggestions in general, however your Normal difficulty has a huge difficulty gap compare to easy. Try to see if you can reduce the difficulty gap between Easy and Normal difficulties.
Topic Starter
x847606653
SPOILER

-Bakari- wrote:

pm-request~

[General]
diff gap between Easy and Normal is too big, imo
and slider veelocity velocity gap between Normal and Hard is OMG too fast, to me. anyway, it's just suggestion for you future maps.try to make them a bit more balanced :/ I can try to do it.

claps are overused here, imo.

[Easy]
AR - 1 feels more balanced with diff settings fix
00:26:660 (1,1,1) - this pattern probably a bit awkward for beginners try somethig like this) fix
00:44:298 (2) - end of this slider is covered by (5)'s hitburst. kinda bad idea, imo (it will confuse beginners)(5) change to (1)'s hitburst

[Normal]
1.5 spacing here? why? it's really awkward to see this big spacing and slow sliders :/ I think low spacing looks so crowd
00:01:145 (2) - clap here feels off, imo (do the same with similar patters, please) e..I think the clap is not so bad
00:26:660 (4) - point out BPM-change. use new combo here, please. OK,fix
00:48:446 (3,4) - it's overlap. and it's hard to read. i can skip reverse arrow and click (4) instead. try to place (4) somewhere else just a little,no change;_;
01:51:896 (5,1) - same as 00:48:446 (3,4) there are not note later,no change

[Hard]
00:15:226 (1,2) - don't like sliders like this. it's kinda hard to read. (it looks like it ends at 00:15:532 and i should click 1/4 faster) it's confusing (and also even more awkward with hidden) many similar patterns. try to fix them also example no change;_;

~~~~~~~~~~~

don't like this song, sorry ;_;/

thanks for your mod._.
Topic Starter
x847606653

BeatofIke wrote:

Map looks nice and simple. I can't really find suggestions in general, however your Normal difficulty has a huge difficulty gap compare to easy. Try to see if you can reduce the difficulty gap between Easy and Normal difficulties.
About normal,I don't think it's hard to player.Thanks for your advices.;_;
Kryptogram
Hi x847606653

General


  1. [Combo 3] IMO its too light for the BG why don't you try this

    [Colours]
    Combo1 : 227,114,0
    Combo2 : 128,255,255
    Combo3 : 128,128,255
    Combo4 : 255,111,183
Easy

  1. 00:35:939 (4) - Add whistle, i think its sounds good whit the instrumental
  2. 00:43:469 (1) - Remove the clap at the end, 00:44:298 (2) Remove the clap at the end and add it at the begin, it keeps the consistency and sounds better
  3. 00:52:593 (3) - Move it to x:368 y:176, just because its a little bit far from the previous slider, but thats a suggestion :P
  4. 01:18:309 (3) - Add a clap in the reverse arrow, to keep the consistency at hitsounds
  5. 01:40:706 (2) - Select the conte, then hold Shift and move it a little to the right
  6. 02:00:191 (1) - Add finish at the begin, i think it sounds good
  7. 02:03:094 (6) - A high combo IMO, maybe add NC 02:01:850 (3) there
Normal

  1. 00:40:151 (3) - Add a finish at the begin, i think it sounds good whit the song
  2. 00:46:787 (3,4) - I think it will sound better if you remove the clap at the end in 00:46:787 (3) and you add a clap in 00:47:616 (4)
  3. 00:35:939 (9) - Really high combo, add NC here 00:35:095 (7) flows whit the instrumental
  4. 01:05:036 (6) - Add finish, i think it flows whit the instrumental
  5. 01:11:673 (3) - Copy this slider, then paste it here 01:12:502 (5) and do ctrl+r it will look better
  6. 01:36:144 (4) - Move this note 1 grid to the right so it will look better whit the previous slider
  7. 01:46:919 (1) - A finish at the begin sounds good whit the Instrumental
  8. 02:00:191 (1) - Same as above
  9. 02:11:390 (6) - Select this slider while you hold Shift, the move it a little bit down
Hard

  1. 00:02:879 (4) - This note really doesn't flow there pretty well, IMO kills the song consider removing it (fix space if you do)
  2. 00:29:190 (8) - Move this note to x:256 y:328 it will look more symmetrical whit (6,7)
  3. 01:09:806 (7) - A clap there IMo sounds good and its fun consider adding it
  4. 01:12:917 (6) - Same as above, but a clap in the end
  5. 01:16:235 (5) - ^
  6. 01:19:761 (10) - Clap here, same reason ^
  7. 01:33:033 (7) - ^
  8. 01:39:462 (4) - Clap in the end ^
  9. 01:46:919 (1) - A finish at the begin sounds good whit the instrumental
  10. 02:00:191 (1) - Same here ^

    I would say its more like "Insane" ?
Good mapset :D, hope it was helpful next time try to add claps following the instrumental of the song, it will be more fun :D

Good Luck !
Topic Starter
x847606653
SPOILER

[Te][Amo] wrote:

Hi x847606653

General


  1. [Combo 3] IMO its too light for the BG why don't you try this

    [Colours]
    Combo1 : 227,114,0
    Combo2 : 128,255,255
    Combo3 : 128,128,255
    Combo4 : 255,111,183
no change

Easy

  1. 00:35:939 (4) - Add whistle, i think its sounds good whit the instrumental no change
  2. 00:43:469 (1) - Remove the clap at the end, 00:44:298 (2) Remove the clap at the end and add it at the begin, it keeps the consistency and sounds better fix
  3. 00:52:593 (3) - Move it to x:368 y:176, just because its a little bit far from the previous slider, but thats a suggestion :P no change
  4. 01:18:309 (3) - Add a clap in the reverse arrow, to keep the consistency at hitsounds fix
  5. 01:40:706 (2) - Select the conte, then hold Shift and move it a little to the right no change
  6. 02:00:191 (1) - Add finish at the begin, i think it sounds good no change
  7. 02:03:094 (6) - A high combo IMO, maybe add NC 02:01:850 (3) there no change
Normal

  1. 00:40:151 (3) - Add a finish at the begin, i think it sounds good whit the song no change
  2. 00:46:787 (3,4) - I think it will sound better if you remove the clap at the end in 00:46:787 (3) and you add a clap in 00:47:616 (4) no change
  3. 00:35:939 (9) - Really high combo, add NC here 00:35:095 (7) flows whit the instrumental fix
  4. 01:05:036 (6) - Add finish, i think it flows whit the instrumental no change
  5. 01:11:673 (3) - Copy this slider, then paste it here 01:12:502 (5) and do ctrl+r it will look better no change
  6. 01:36:144 (4) - Move this note 1 grid to the right so it will look better whit the previous slider fix
  7. 01:46:919 (1) - A finish at the begin sounds good whit the Instrumental no change
  8. 02:00:191 (1) - Same as above no change
  9. 02:11:390 (6) - Select this slider while you hold Shift, the move it a little bit down fix
Hard

  1. 00:02:879 (4) - This note really doesn't flow there pretty well, IMO kills the song consider removing it (fix space if you do)fix
  2. 00:29:190 (8) - Move this note to x:256 y:328 it will look more symmetrical whit (6,7) fix
  3. 01:09:806 (7) - A clap there IMo sounds good and its fun consider adding it no change
  4. 01:12:917 (6) - Same as above, but a clap in the end
  5. 01:16:235 (5) - ^
  6. 01:19:761 (10) - Clap here, same reason ^
  7. 01:33:033 (7) - ^
  8. 01:39:462 (4) - Clap in the end ^
  9. 01:46:919 (1) - A finish at the begin sounds good whit the instrumental
  10. 02:00:191 (1) - Same here ^ no change

    I would say its more like "Insane" ?
Good mapset :D, hope it was helpful next time try to add claps following the instrumental of the song, it will be more fun :D

Good Luck !

Thanks for your mod>_>
N A L U
Hope this to be ranked xD
love TH3 soooo much www
kanpakyin
IRC modded.

IRC modded
20:22 x847606653: Hi,kpy,能帮忙摸图么?以前看过taiko的图
20:22 kanpakyin: IRc 可以麼?
20:24 x847606653: 可以
20:24 x847606653: 谢谢
20:26 kanpakyin: link?
20:26 *x847606653 is editing [http://osu.ppy.sh/b/166485 ZUN - Tabula Rasa ~ Snow White Echo [Hard]]
20:30 x847606653: 0.0?
20:32 *kanpakyin is editing [http://osu.ppy.sh/b/170218 ZUN - Tabula Rasa ~ Snow White Echo [Easy]]
20:33 kanpakyin: [General]
20:33 x847606653: 嗯
20:33 kanpakyin: enable letterbox in break in Taiko diff
20:34 x847606653: 我看看
20:35 x847606653: shu ru fa you wen ti ....
20:35 kanpakyin: ...
20:36 x847606653: 冒昧问一句是什么意思
20:36 kanpakyin: ?
20:36 x847606653: 那个是lead-in么
20:37 kanpakyin: Inconsistency in LetterboxInBreaks <
20:37 kanpakyin: 這個
20:38 x847606653: 太鼓我不太懂,是要勾么
20:38 kanpakyin: 恩
20:38 x847606653: 哦,已修改
20:38 kanpakyin: [Easy]
20:39 x847606653: 嗯
20:39 kanpakyin: 00:20:124 (1) - 置中感覺比較好
20:39 x847606653: 好,修改了
20:43 kanpakyin: 01:46:919 (1) - 可以考慮一個finish
20:43 x847606653: 哦,好
20:44 kanpakyin: [Normal]
20:44 x847606653: 我换一下:3
20:45 x847606653: 好了
20:45 kanpakyin: 00:21:757 (1) - 這個clap sound有點多餘
20:46 x847606653: 去掉的话,感觉会少了点什么...本来就是mod后改的
20:47 kanpakyin: ]那就別做這種節奏把, 感覺也沒特別需要做成1.5拍
20:48 x847606653: 吧00:21:757 (1) -
20:49 x847606653: 换成了slider+note
20:50 kanpakyin: 00:38:469 (1) - 移走whisle 然後從這裡開始normal hitsound
20:50 x847606653: 咦
20:50 x847606653: 这个好
20:52 x847606653: 顺手把e的也改了
20:53 kanpakyin: 嗯!
20:55 kanpakyin: 01:35:314 (3,4) - 個人覺得巨醜, 這種排列
20:56 x847606653: 额
20:57 kanpakyin: 把 (4)- 移一下?
20:57 x847606653: 我在改
20:57 x847606653: 换种排列
20:58 x847606653: 移到了01:36:559 (1) - 的上面
20:59 kanpakyin: 01:53:140 (1) - 同
20:59 x847606653: 。。。
20:59 kanpakyin: 01:55:214 (1,2) - ^
20:59 kanpakyin: - -
20:59 x847606653: 知道了
20:59 x847606653: 这种排列排的时候还没有感觉233
21:00 kanpakyin: 02:05:168 (6) - 折點移上1~2grid...弧度會好看多
21:01 x847606653: 没问题
21:01 x847606653: 马上改>_>
21:04 kanpakyin: [Hard]
21:04 kanpakyin: 00:05:430 (1,2,3,4,5) - clap sound違和
21:04 x847606653: 这样啊
21:05 x847606653: 只35clap听起来还行么
21:05 kanpakyin: 我覺得就5clap好了
21:05 x847606653: 哦
21:06 x847606653: 好
21:07 kanpakyin: 00:15:226 (1,2) - 同N最後的..
21:07 x847606653: 额
21:08 x847606653: 新图也有些用这种梗的QAQ
21:08 kanpakyin: = =
21:08 kanpakyin: 00:38:469 - 同N
21:08 x847606653: 嗯
21:09 kanpakyin: 00:44:298 (5) - nc here
21:10 x847606653: yeah
21:10 kanpakyin: 01:00:681 (5,6,1,2) - ...我建議換個排列
21:10 kanpakyin: 01:18:309 (1,2,3,4,5) - clap sound
21:11 x847606653: clap已改
21:11 kanpakyin: 01:19:138 (7) - nc here and remove nc at 01:19:968 (1) -
21:12 x847606653: 好
21:14 kanpakyin: 01:46:098 (1,2,3,4,5,6,7,8,1) - 串的形狀略奇怪
21:14 x847606653: 那我搞圆滑点
21:15 x847606653: 好了

Star'd.
No_Gu
[Taiko]
00:07:777 (5) - I can't hear drum sound here.change to k?
00:09:716 (18) - ^ also the tone here is high as well
00:15:328 - add k here?
00:19:104 (31,32,33,34,35,36,37) - I can't hear too many beats in music,remove some
00:21:859 - add k here?
(*)00:26:451 (39) - change to k 00:26:553- add k 00:26:660 (1) - remove finish ←I think this style sounds much better
00:29:823 (12) - k is better for me
00:39:735 (39,40,41,1) - something like (*)
00:41:291 - I can hear d in music here
00:42:950 - ^
00:46:683 - add k here
00:49:586 - I can hear d in music here
00:53:319 - add k here
00:58:400 (25,26,27) - KKK is better than DDD
02:06:724 - add k here
02:13:360 - ^
DarkDunskin
I will apply some changes when I have more time.
So going to update tomorrow.

EDIT:
Thoroughly checked No_Gu's Mod and changed one thing:

"00:29:823 (12) - k is better for me"

Won't change most of the other suggestions because I feel it would lead to overmapping and because finish Notes have
higher priority to me then mere kkkkd combos~

Here's the Update: http://puu.sh/1cirL

Thanks for checking No_Gu and kanpakyin!
Topic Starter
x847606653
update
mintong89

mint's Taiko Modding/Guest Diff Queues <3

d = don
k = kat
D = BIG DON
K = BIG KAT
re = remove

话说回来为何要英文 ._.

[Dunskin's Taiko Oni]
00:47:513 - k
01:19:346 - k
01:26:397 - k
02:00:087 - k
02:00:191 - d
02:06:724 - k
02:06:827 - d

ok just these.... just little lol
Flower
Hi~ mod from the queue~

SPOILER
好像在哪看过出处是天音 加个Amane当Tag吧 还有 osustream

[Easy]
01:13:332 (1) - 这样明显的不对DS没问题?
01:45:683 (5,1) - 或许可以合并成一个slider 或者slider末尾消音
01:53:140 (1,2) - switch NC 理由:跟小节

[Normal]
突然就4星半好可怕
OD-1如何?
00:49:690 (4) - 往下摆开些?
00:50:727 (2,4) - 因为自动stack的关系导致错位 建议把00:50:934 (3) - 左移(其实本来也没对准DS)
01:36:144 (4) - 被血条挡住了(如果你觉得没有那么建议加EasyMode再打一遍)
01:40:499 (4) - DS
01:39:462 (1,3) - switch NC?
01:44:854 (1) - 建议缩短到01:46:306 (1) 因为后面的那拍是空的

[Hard]
00:02:063 (9) - 总觉得移到00:01:655 才好是我的错觉么……
00:02:879 (4) - 同……觉得移到00:03:288 舒服些
00:04:410 (2,4) - 往左移2格 挡住了后面的那个5连
00:06:247 (7) - 去掉clap
00:08:492 (1) - ^
00:21:247 (6) - + clap
00:25:022 (1) - + clap
00:25:022 (1,2,3,4,5) - 加绿线以渐强音量
00:40:151 (2) - 滑条头+finish?
00:46:165 (6) - 似乎去掉比较好?
00:50:105 (1,2,3,4,1,2,3,4) - 故意歪掉的么 还是正过来好看些
01:01:304 (1,3) - 右移两格 理由:夹在中间的那个note的DS
02:11:804 (5) - 绿线 softfinish?

[Taiko]
The 1/2 separate notes in the beginning seem too crowded. Maybe you can delete some of the notes. (just suggestions.)
Coro
Taiko mod~
All are suggestions unless in red.

[Dunskin's Taiko Oni]
Try to use alternating colours next time, it makes things easier for modders~
01:05:866 - k
02:10:145 - d

Really good map~ Can't really find anything much wrong.
Topic Starter
x847606653

Flower wrote:

[Hard]
00:40:151 (2) - 滑条头+finish?
01:01:304 (1,3) - 右移两格 理由:夹在中间的那个note的DS
fix it,others no change.Thanks for your mod._.
DarkDunskin
Fixed these suggestions from Coro's and mit's Taiko mod:

00:47:513 - k
01:05:866 - k

Update-link:
http://puu.sh/1enJt

Thanks for your Mods.
kanpakyin
Bubbled~

(ノ・ω・)ノ
Dai
RANK IT!
DarkDunskin

lufi10 wrote:

RANK IT!
+1
raririn
._.
Niva
Hi~ Bubble check mod (:

[General]

-> As I've said previously, your lead-in time is too late... Use PreviewTime: 39650 instead (:

[Easy]

  1. 00:44:298 (2) - Move to ~x:208 y:168 regardless of the spacing, to avoid overlap?
  2. 01:06:696 (1) until 01:11:673 (3) - You stopped the clap sound here, is it intentional? o.o
  3. 01:10:014 (1,2,3,1,2,3) - Uhm, the spacing change/anti-jump on (3,1) isn't intuitive (especially for beginners) imo... I experimented a bit around here and got this arrangement, it still gives the encircle effect you want but without the anti-jump :3
    182,194,70014,5,0,0:0:0
    308,291,70843,1,0,0:0:0
    436,195,71673,2,0,B|516:194,2,80
    324,80,73332,5,0,0:0:0
    435,195,74161,1,8,0:0:0
    279,157,74991,2,0,B|231:129|235:77|235:77|155:77,1,160,0|8,0:0|0:0,0:0:0
  4. 01:53:140 (1,2) - Switch new combo (put the new combo on 01:53:555 (2) instead)
[Normal]

  1. 00:37:415 (3) - Unstack from (2) and put this on ~x:287 y:198? Personally I think it's better because (3,4,5,6,7)'s arc...
  2. 00:48:031 (1,2,3) - Uhm, the overlap on (3,4) is unpleasant to read orz... Try this arrangement instead?
    172,344,48031,5,8,0:0:0
    227,293,48238,1,8,0:0:0
    297,268,48446,2,0,B|290:243|262:225|262:225|263:178,2,100,0|8|0,0:0|0:0|0:0,0:0:0
  3. 01:12:295 (4) - Put a bit higher to build an arc (plus increases flow)?
  4. 01:51:066 (3) - Due to (2,4,5)'s stack, I recommend to put this a bit higher (~y:174) regardless of the spacing so they'll look more beautiful in play mode (:
[Hard]

  1. 00:07:471 (4) - CTRL+G this to get a circular movement?
  2. 00:21:349 (7,1) - Uhm, why this is overlapping? You can just move (1) higher and make (1) encircling (7) - and you can also move (2) a bit lower to get flow here~
  3. 00:27:925 (4) - For me it'll be more variative if this is CTRL+G'ed, up to you though (:
  4. 00:32:564 (9) - Whistle
  5. 00:46:372 (1,2) - Err, well I know you've used this pattern a lot before, but on this one I really recommend to increase the spacing to avoid overlap + to form a beautiful circle like this:
  6. 01:05:140 (1) - I prefer what you do on Normal though (ending the spinner on 01:06:281 with finish on spinner's end) - yep, it makes more sense to the rhythm though...
  7. 02:05:168 (7) - Uhm, new combo here because of spacing change?
Well, that's it I think (Taiko is fine), it's a simple neat map overall (:
There are some overlaps which can be improved, yep, but it's fine to play~
Topic Starter
x847606653

Niva wrote:

Hi~ Bubble check mod (:

[General]

-> As I've said previously, your lead-in time is too late... Use PreviewTime: 39650 instead (:

[Easy]

  1. 00:44:298 (2) - Move to ~x:208 y:168 regardless of the spacing, to avoid overlap?
  2. 01:06:696 (1) until 01:11:673 (3) - You stopped the clap sound here, is it intentional? o.o
  3. 01:10:014 (1,2,3,1,2,3) - Uhm, the spacing change/anti-jump on (3,1) isn't intuitive (especially for beginners) imo... I experimented a bit around here and got this arrangement, it still gives the encircle effect you want but without the anti-jump :3
    182,194,70014,5,0,0:0:0
    308,291,70843,1,0,0:0:0
    436,195,71673,2,0,B|516:194,2,80
    324,80,73332,5,0,0:0:0
    435,195,74161,1,8,0:0:0
    279,157,74991,2,0,B|231:129|235:77|235:77|155:77,1,160,0|8,0:0|0:0,0:0:0
  4. 01:53:140 (1,2) - Switch new combo (put the new combo on 01:53:555 (2) instead)
[Normal]

  1. 00:37:415 (3) - Unstack from (2) and put this on ~x:287 y:198? Personally I think it's better because (3,4,5,6,7)'s arc...
  2. 00:48:031 (1,2,3) - Uhm, the overlap on (3,4) is unpleasant to read orz... Try this arrangement instead?
    172,344,48031,5,8,0:0:0
    227,293,48238,1,8,0:0:0
    297,268,48446,2,0,B|290:243|262:225|262:225|263:178,2,100,0|8|0,0:0|0:0|0:0,0:0:0
  3. 01:12:295 (4) - Put a bit higher to build an arc (plus increases flow)?
  4. 01:51:066 (3) - Due to (2,4,5)'s stack, I recommend to put this a bit higher (~y:174) regardless of the spacing so they'll look more beautiful in play mode (:
[Hard]

  1. 00:07:471 (4) - CTRL+G this to get a circular movement?
  2. 00:21:349 (7,1) - Uhm, why this is overlapping? You can just move (1) higher and make (1) encircling (7) - and you can also move (2) a bit lower to get flow here~
  3. 00:27:925 (4) - For me it'll be more variative if this is CTRL+G'ed, up to you though (:
  4. 00:32:564 (9) - Whistle
  5. 00:46:372 (1,2) - Err, well I know you've used this pattern a lot before, but on this one I really recommend to increase the spacing to avoid overlap + to form a beautiful circle like this:
  6. 01:05:140 (1) - I prefer what you do on Normal though (ending the spinner on 01:06:281 with finish on spinner's end) - yep, it makes more sense to the rhythm though...
  7. 02:05:168 (7) - Uhm, new combo here because of spacing change?
Well, that's it I think (Taiko is fine), it's a simple neat map overall (:
There are some overlaps which can be improved, yep, but it's fine to play~
all fix.I think some of it is very interesting for map.Thanks.:3
Niva
(rechecking - don't kudosu this)

Only three things:

  1. Hmm, current preview time (PreviewTime: 39735) is still late, really - to make the synth snips in perfectly, again I highly recommend to use PreviewTime: 39650 (changing PreviewTime won't hurt, really xD)
  2. On Easy, I see you changed 01:10:014 (1,2,3), don't forget to add claps as well orz >_<
  3. On Hard, why 00:46:372 (1,1) is new combo'ed now o.o (if you want to create a beautiful colors here, at least new combo 00:46:787 (2) as well orz xD)
:3

-------------------------------------------

EDIT : Rechecked once more, all fine now but because the changes are big enough I think I'll just rebubble instead >_<
Good luck on rank (:

Rebubbled ~
Topic Starter
x847606653

Niva wrote:

(rechecking - don't kudosu this)

Only three things:

  1. Hmm, current preview time (PreviewTime: 39735) is still late, really - to make the synth snips in perfectly, again I highly recommend to use PreviewTime: 39650 (changing PreviewTime won't hurt, really xD)
  2. On Easy, I see you changed 01:10:014 (1,2,3), don't forget to add claps as well orz >_<
  3. On Hard, why 00:46:372 (1,1) is new combo'ed now o.o (if you want to create a beautiful colors here, at least new combo 00:46:787 (2) as well orz xD)
:3
fix all.Sorry for my careless.TUT

Edit:thanks._.
Scorpiour
pop the bubble because :

normal-sliderslider.wav and normal-slidertick.wav are silent sample.

fix it please and call me back
Topic Starter
x847606653

Scorpiour wrote:

pop the bubble because :

normal-sliderslider.wav and normal-slidertick.wav are silent sample.

fix it please and call me back
fix it and update
Scorpiour
looks fine now

rebubbled~~
spboxer3
sorry~;_;
Inconsistent ArtistUnicode/TitleUnicode should be fixed.

call me back when you fixed it.
-kevincela-
Lol,so many bubble pops
spboxer3

-kevincela- wrote:

Lol,so many bubble pops
Orz...

recheck by IRC
savelog
21:10 spboxer3: 01:26:604 (2,4) - [Easy] 是否考慮向外移動一格? 01:28:678 (4,1) - 看起來已經有點overlap了
21:11 x847606653: 嗯好。。
21:14 spboxer3: 01:05:140 (1,1) - [Normal] 這兩個之間節奏距離太近了些... 事實上這個不是我說的 是Garven說的Orz...
21:14 spboxer3: 剛剛在和他談論你的unicode部分是否需要popped...
21:14 x847606653: >_>
21:15 spboxer3: 01:39:877 (3,4,5) - [Normal] 間距問題
21:15 x847606653: 为啥他不找我呢>_>
21:15 spboxer3: 因為是我剛好看到然後問他的...
21:15 x847606653: 哦
21:15 spboxer3: 01:44:854 (1,1) - [Normal] 同樣的轉盤問題
21:16 x847606653: orz,转盘木有改
21:16 spboxer3: 了解 我認為是OK的
21:16 spboxer3: 最低難度就不行了 但是這難度不是最低的233
21:17 x847606653: 嗯
21:17 x847606653: 知道惹
21:19 spboxer3: 00:19:716 (1,2,3,4) - [Hard] 向右移動兩格(size 4)? 同樣是overlap的問題 (00:19:308 (3,1) - )
21:19 x847606653: OK
21:20 spboxer3: 00:46:787 (1) - 這個你要不要做的更對稱點 如果要等等我再給你code 如果不用那就放過了
21:20 x847606653: 还是不对称么
21:21 spboxer3: 還是有不對稱耶 如果你需要的話我可以幫忙 至少讓這個看不太出來不對稱
21:21 x847606653: 好好
21:21 spboxer3: 那等等PM給你
21:21 x847606653: 嗯
21:25 spboxer3: 01:27:226 (4,6) - 給點個人看法 要不要用由你來決定吧:> (4)時間點不動 位置擺在(1,2)之間的地方...
21:25 spboxer3: (6)時間點不動 位置擺在(1)的位置 這樣打起來比較舒服 比較符合音調
21:26 x847606653: 信息量有点大..
21:26 spboxer3: Orz...
21:27 x847606653: 额,6放1左边了一些
21:27 x847606653: 其它都改了
21:28 spboxer3: 01:38:218 (1) - 移到x:316, y:284 我想你是想讓這個東西做成直線 但是這現在不是直線
21:28 x847606653: OK
21:31 spboxer3: 02:08:486 (4,5) - 要不要左移一格(grid 3) 讓左右對稱 然後把02:09:316 (6) - 放在x:256,y:344?
21:31 spboxer3: 因為這個節奏點放在定點上打起來會沒有流暢感 音樂性給人感覺的問題...
21:32 x847606653: 我重新复制一个ctal+H le
21:32 x847606653: shuru fa you wen ti...
21:32 x847606653: wo tui yi xia orz
21:33 spboxer3: lol 我看不懂拼音阿 只看的懂後面寫什麼一下
21:34 x847606653: 输入法有点问题:(
21:34 spboxer3: 嗯嗯 沒事
21:37 x847606653: 刚才那个都改了0.0
21:39 spboxer3: 好 我給代碼... 176,208,45128,6,0,B|224:256|288:256|336:208,2,180 還有
21:39 spboxer3: 336,64,46787,6,0,B|288:16|224:16|176:64,1,180,0|8,0:0|0:0,0:0:0 PM發給你了
21:39 x847606653: 谢谢:)

ok~your bubble is back...
MMzz
[General]
This timing is pretty late, not sure why no one noticed this in the past rebubbles.
520,408.163265306122,4,1,0,80,1,0
26636,421.774828478236,4,1,0,80,1,0
40126,414.765657403567,4,1,0,80,1,0
106911,414.765657403567,4,1,0,80,1,0
This timing is a lot better.

[Taiko]
You need break points. I'm pretty sure you know what these are by now because every time I mod one of your maps I have to bring them up. xD (Why does everyone ignore this rule seriously?)
Let me give some examples for where breaks can be, but you can do whatever you like as long as you make breaks.

00:07:267 (2) - Here (And making the next note a k would follow the drum beat better)
00:13:798 (2) - ^
00:20:328 (2) - ^
00:46:994 (2) - ^, I think it's getting pretty self explanatory at this point. It's pretty easy to make breakpoints without throwing off the flow.

So fix this up and i'll rebubble.
Scorpiour
I tested the timing before i rebubbled it and thought the current is fine. (overall 2ms late).
wmfchris
Test played the map and the timing sounds be to be between the MMzz's and the current ones:

original

suggested
Topic Starter
x847606653

MMzz wrote:

[General]
This timing is pretty late, not sure why no one noticed this in the past rebubbles.
520,408.163265306122,4,1,0,80,1,0
26636,421.774828478236,4,1,0,80,1,0
40126,414.765657403567,4,1,0,80,1,0
106911,414.765657403567,4,1,0,80,1,0
This timing is a lot better.
About timing,I ask some people to check it.And now I delete fourith(? red line,and move second red line.I think it's good now.
show more
Please sign in to reply.

New reply