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Miura Daichi - Two Hearts

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Total Posts
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Topic Starter
Neptunus
This beatmap was submitted using in-game submission on 2012年8月30日 at 0:39:00

Artist: Miura Daichi
Title: Two Hearts
BPM: 63
Filesize: 6526kb
Play Time: 03:42
Difficulties Available:
  1. Hard (4.35 stars, 400 notes)
  2. Normal (2.62 stars, 211 notes)
Download: Miura Daichi - Two Hearts
Information: Scores/Beatmap Listing
---------------

all done
awesome skin by LKs
Topic Starter
Neptunus
looking for a normal Guest diff...
[CSGA]Ar3sgice
yong zuo shou shi da tai gu me._.
Topic Starter
Neptunus

[CSGA]Ar3sgice wrote:

yong zuo shou shi da tai gu me._.
zuo shou shu biao, you shou jian pan *-*
Topic Starter
Neptunus
zi ji ding
Loneight
M4M.


  • "re" 意思是 "remove"
    黑色 只是建議,不喜歡可以略過~OAO
    藍色 是要討論的問題
    紅色 是unrankable

[Normal]

  1. 00:39:564 (2) - 總覺得藍線沒東西可以對(咱感覺怪怪的),要不要改成1個circle在白線上就好? 然後調整一下間距
  2. 00:41:469 (4) - ^
  3. 00:53:850 (1) - 第2個點在x:232 y:264 ,第3個點在x:280 y:248,第4個點在x:328 y:264的slider感覺比較美?! (被打
  4. 01:12:897 (2) - 有點overlap,總覺得不美觀 (被打
  5. 01:55:755 (2) - 同00:39:564 (2) -
  6. 01:57:659 (4) - ^

[Hard]

  1. 00:10:755 (9) - 第2個點在x:176 y:136
  2. 00:17:659 (6) - 沒對稱的感覺?
  3. 00:48:850 (8) - 有總這個slider隨便亂拉的感覺
  4. 01:47:183 (4,1) - 交換NC?
  5. 01:54:564 (1,2) - 我想你是故意ctrl+R的吧?總覺得這種跳不適合用在這?!看要不要把(2)ctrl+R回來
  6. 01:56:469 (1,2) - ^
  7. 03:37:659 (2,4) - 總覺得可以拉得更好看
good song & good luck ~
sorry for 咱的渣mod

edit:咱忘記說~
OSB.記得砍掉噢~~~
L_P
hi你好?


Hard
00:11:945 (1) - 考虑静音?因为bonus会很吵

00:22:183 (8) - 这里的声音感觉是踢出去的,用直slider?

00:39:326 (3,4) - 1跟2之间的跳是因为高音可以理解,但是从slider跳回来有一些不适合的感觉?不如顺着slider下来更有feel~

00:41:231 (3,4) - ^

00:48:850 (8) - 形状略奇怪

01:11:945 (8,1) - 这里没什么音效/特别需要map的地方 建议闪亮点重叠在下个slider上?

01:15:755 (1) - 小心被找茬? (一半被default 的combo burst 盖了...

01:25:278 (1,2) - 这里如果给没有玩hidden(习惯)的玩家来打会变成。。。
不是挺好看的...说?

(看到这里,,这里建议不如放个你常用的skin上去?这样减少很多麻烦觉得)
个人平常有用小小hitburst只是看图时候会换回去看看效果。。

01:58:612 (1,1,1) - 没梗了lol?

02:04:326 (7) - NC? 似乎这串特别长。。

02:10:040 (5) - 建议NC加长我的无力mod感

03:37:659 (2) - 这里可以开始慢sv试试

这么治愈的歌曲后面似乎可以做“感谢”什么的sb?



Normal

00:11:945 (1) - 同hard 建议静音

00:45:755 (6) - 这里如果删了会不会更有感觉

。。。
Topic Starter
Neptunus

l1106188 wrote:

M4M.


  • "re" 意思是 "remove"
    黑色 只是建議,不喜歡可以略過~OAO
    藍色 是要討論的問題
    紅色 是unrankable

[Normal]

  1. 00:39:564 (2) - 總覺得藍線沒東西可以對(咱感覺怪怪的),要不要改成1個circle在白線上就好? 然後調整一下間距
  2. 00:41:469 (4) - ^
  3. 00:53:850 (1) - 第2個點在x:232 y:264 ,第3個點在x:280 y:248,第4個點在x:328 y:264的slider感覺比較美?! (被打
  4. 01:12:897 (2) - 有點overlap,總覺得不美觀 (被打
  5. 01:55:755 (2) - 同00:39:564 (2) -
  6. 01:57:659 (4) - ^

[Hard]

  1. 00:10:755 (9) - 第2個點在x:176 y:136
  2. 00:17:659 (6) - 沒對稱的感覺?
  3. 00:48:850 (8) - 有總這個slider隨便亂拉的感覺
  4. 01:47:183 (4,1) - 交換NC?
  5. 01:54:564 (1,2) - 我想你是故意ctrl+R的吧?總覺得這種跳不適合用在這?!看要不要把(2)ctrl+R回來
  6. 01:56:469 (1,2) - ^
  7. 03:37:659 (2,4) - 總覺得可以拉得更好看
good song & good luck ~
sorry for 咱的渣mod

edit:咱忘記說~
OSB.記得砍掉噢~~~

OK多谢mod~
Topic Starter
Neptunus

L_P wrote:

hi你好?


Hard
00:11:945 (1) - 考虑静音?因为bonus会很吵

00:22:183 (8) - 这里的声音感觉是踢出去的,用直slider?

00:39:326 (3,4) - 1跟2之间的跳是因为高音可以理解,但是从slider跳回来有一些不适合的感觉?不如顺着slider下来更有feel~

00:41:231 (3,4) - ^

00:48:850 (8) - 形状略奇怪

01:11:945 (8,1) - 这里没什么音效/特别需要map的地方 建议闪亮点重叠在下个slider上?

01:15:755 (1) - 小心被找茬? (一半被default 的combo burst 盖了...

01:25:278 (1,2) - 这里如果给没有玩hidden(习惯)的玩家来打会变成。。。
不是挺好看的...说?

(看到这里,,这里建议不如放个你常用的skin上去?这样减少很多麻烦觉得)
个人平常有用小小hitburst只是看图时候会换回去看看效果。。

01:58:612 (1,1,1) - 没梗了lol?

02:04:326 (7) - NC? 似乎这串特别长。。

02:10:040 (5) - 建议NC加长我的无力mod感

03:37:659 (2) - 这里可以开始慢sv试试

这么治愈的歌曲后面似乎可以做“感谢”什么的sb?



Normal

00:11:945 (1) - 同hard 建议静音

00:45:755 (6) - 这里如果删了会不会更有感觉

。。。
基本都改了~多谢啦~
cmn_891127
~~~~~

[Hard]
00:28:136 (1) - 这个没有平行,如果是特意的话,00:27:183 (1) - 这个结尾就应该往上提一格、
00:43:850 (2) - 很难识别,放在3的位置倒是很好

[Normal]
None

巨好听啊啊啊啊啊啊啊啊啊!!!!!!!!
Topic Starter
Neptunus

cmn_891127 wrote:

~~~~~

[Hard]
00:28:136 (1) - 这个没有平行,如果是特意的话,00:27:183 (1) - 这个结尾就应该往上提一格、
00:43:850 (2) - 很难识别,放在3的位置倒是很好

[Normal]
None

巨好听啊啊啊啊啊啊啊啊啊!!!!!!!!
乃终于来了啊~~
Silivren
Very nice song *__*

[General]

Maybe add some tags? ;)

[Normal]
01:12:421 (1) - remove NC
01:12:897 (2) - add NC
01:35:278 (1) - remove NC
01:35:755 (2) - add NC

[Hard]
00:30:993 (4) - add NC
00:31:231 (1) - remove NC
00:34:802 (10) - add NC
00:35:040 (1) - remove NC
00:56:707 (3) - maybe stack it with 00:55:755 (1) - ?
01:00:278 (2) - move 1grid up. Not connected sliders look better.
01:47:183 (4) - move it to x:208 y:128. Looks better
02:12:897 (3) - maybe stack it with 02:11:945 (1) - ?
03:10:993 (5) - add NC
03:12:897 (1) - remove NC
Topic Starter
Neptunus

Silivren wrote:

Very nice song *__*

[General]

Maybe add some tags? ;)

[Normal]
01:12:421 (1) - remove NC
01:12:897 (2) - add NC
01:35:278 (1) - remove NC
01:35:755 (2) - add NC

[Hard]
00:30:993 (4) - add NC
00:31:231 (1) - remove NC
00:34:802 (10) - add NC
00:35:040 (1) - remove NC
00:56:707 (3) - maybe stack it with 00:55:755 (1) - ?
01:00:278 (2) - move 1grid up. Not connected sliders look better.
01:47:183 (4) - move it to x:208 y:128. Looks better
02:12:897 (3) - maybe stack it with 02:11:945 (1) - ?
03:10:993 (5) - add NC
03:12:897 (1) - remove NC
thank you for your mod!~
Niva
Hi Neptunus (:

Mod4Mod~ (as stated in your queue)

[General]

-> Amazing skin o.o - but why no pause-overlay.jpg? Even a quick edit of your BG like this beautifies the set already (: - and if you want to be more dramatic then disable letterbox during breaks :3
-> Your first note starts in 00:00:519, so I don't think you need 2000ms lead in :3 - 1000 or 1500 is enough imo...
-> Just a suggestion, ONLY for the last slider on Hard, how about using a combo-color hax there? I think light-pink combo color really fits that last slider (:
-> ...and finally, are those whistles on slider's body intentional? imo sliderwhistles are too loud for this song ._.

[Hard]

  1. 00:10:755 (9) - Place whistle as well on slider's start here (as the piano goes strong here) - with or without finish accompanying, both are fine~
  2. 00:21:945 (7,8) - (optional) Uhm... I think it would fit the music more if you placed slider first, then circle... Perhaps like this:
  3. 00:23:850 (2) - Uhm... Stack to (6)'s start instead? I think it can avoid clustering with (7) ._.
  4. 00:27:659 (1) - Remove whistle on slider's end here? The vocals aren't that strong here, plus it will emphasize your whistle on (3)'s start~
  5. 00:29:088 (1,2,3,1,2,3) - Uhm, I don't think they have to be really parallel, a fan would be cuter here (:
  6. 00:33:850 (7,8) - Select both and move to ~x:220 y:110 to avoid overlap with (9) in play mode? It won't hurt imo >_<
  7. 00:36:231 (3,4,5) - Uhm, the whistling here could be improved if you follow the vocal's high pitch imo (whistle on (3), remove whistle on (4)'s end, whistle on (5))
  8. 00:44:088 (3,1) - (optional) Put these two lower to form an arc here? Flows better imo rather than directly placing (3) beside your last slider...
  9. 00:52:183 (4) - Put in ~x:229 y:312 and encircle (3)'s path here? This way, it will also encircle your next (2)~
  10. 01:04:564 (4) - (optional) Place in ~x:74 y:144? imo this can increase readability because (4,5)'s followpoint won't be blocked by (3)'s body xD
  11. 01:15:755 (1) - Remove whistle on repeat to emphasize the whistle on slider's end? Really, really plays dramatic before the spinner :3
  12. 01:24:326 (1,2,1,2) - Uhm, I'm not sure whether this is rankable or not (whether players have enough time to tell that there are the second set of sliders)... To be safe I'd create a fan like this:
  13. 01:31:945 (1) - Minor stuff, move to ~x:142 y:346 to avoid overlap with (6)'s body?
  14. 01:42:421 (7) - Consider moving the whistle here to (5) - the vocal hits higher pitch there (:
  15. 01:50:040 (6,7) - Please (at least) make them parallel perfectly... Or (optional) create something like this perhaps to continue (5)'s flow? xD
  16. 01:57:897 (4) - Move higher (~y:298) to emphasize the arc here?
  17. 02:17:897 (2) - The vocals you're trying to follow here lands 1/4 after actually, orz ._.
  18. 02:21:469 (1,1,1) - To avoid clustering here, space them more apart and create a fan here?
  19. 02:23:612 (3,4,5,6) - Here, I really prefer an arc rather than a wave for a more natural flow (: ((4) in ~x:251 y:153, (5) in ~x:313 y:234)
  20. 03:01:469 (1) - To be more dramatic, I really recommend to silence the slider's body (with 5% inherit section)
  21. 03:03:850 (2) - New combo here, as this note opens your kiai section (:
  22. 03:10:278 (2) - (optional) Put this more to the bottom-left to let (1,2,3) be a slight arc too? xD
  23. 03:12:421 (7,8,1) - Hmm, personally I feel (6,7)'s angle is quite forced... I suggest to stack (7) to (5)'s start, stack (1) to (3) and adjust (8) to make this part tidier (:
  24. 03:18:850 (2,2) - Same as before, the vocals land 1/4 after these two
  25. 03:29:088 (1,2,3,4) - (optional) Again, (1,2)'s angle looks quite forced imo - perhaps try this jump? ((1)'s end, (2)'s end, and (3)'s start forms a circular triangle)
  26. 03:35:278 (5) - Perhaps tilt this slider a bit (~x:431 y:298)? A slider parallel to the y-axis doesn't flow well with your next (6,7,8) imo...
[Normal]

  1. 00:02:421 (2) - Whistle on repeat as well here? The piano is quite dramatic here~
  2. 00:08:612 (1,2) - Hmm, I don't think (1) should be mirrored from (2) here... I'd rather do something like this here (:
  3. 00:29:088 (4,5) - (optional) Use a less narrow angle here (by putting (4)'s endpoint in ~x:268 y:98 and (5)'s in ~x:96 y:153)?
  4. 00:33:850 (6) - Rather than a straight slider, perhaps use this to increase flow here?
  5. 00:34:802 (1) - Perhaps remove whistle on slider's start here (as you already have a whistle on (6)'s end, following the vocals)?
  6. 00:42:421 (1,2) - (optional) Actually you can move these two's endpoint a bit upper to create a fan on (1,2,3) xD
  7. 00:53:850 (1) - Considering (5,1,2) is arranged in a straight line, use a slider wave here instead perhaps? It connects (5) to (2) better imo~
  8. 01:09:564 (2,3) - Feels quite weird having the whistle discontinued here... Add whistle on both slider's end?
  9. 01:14:802 (4) - As (5) is slightly curved, I don't think curving (4) slightly to the left is a bad idea here :3
  10. 01:37:183 (3) - Might look minor, but I really recommend to put this slightly lower (~x:325) to make (1,2,3,4,5) fancier xD
  11. 01:49:088 (4,5,6) - To be honest I feel quite surprised having the angle here suddenly goes sharp... A less narrow angle gives a more continuous flow imo (:
  12. 01:56:707 (3) - (optional) Due to (2)'s direction, I'd rather curve this slightly to the bottom instead... Just a personal preference though xD
  13. 02:04:802 (3,4) - Considering (2)'s curve direction, imo it will be more attractive if these two is placed a bit lower~
  14. 02:06:707 (2) - Put the endpoint in ~x:131 y:49 instead? It will make this slider parallel with (4), else it will also avoid clustering (as you still have a lot of space above :3)
  15. 02:23:374 (5) - Remove whistle on repeat? There's nothing strong from the song there o.o
  16. 02:31:945 (4) - (optional) Again, I personally think that the angle from (3) to (4) is too sharp... A less narrow angle flows better before the break imo:
  17. 03:01:469 (6) - Same as Hard, silence the slider's body by using a ~5% inherit section?
  18. 03:09:088 (3) - Make this parallel with (4)? It won't hurt to imply (:
  19. 03:10:040 (4,1) - Add whistle to both slider's end - again, feels weird having the whistle discontinued o.o
  20. 03:27:659 (3,4) - (optional) Place slightly lower (considering (2)'s curve direction)?
  21. 03:35:755 (3) - Please add whistle as well here - the piano still continues here~
  22. 03:37:659 (3,4) - New combo on (1) as it's a new sequence of the vocals... Also I think a heart-like pattern here could be formed, but it's hard >_<
...uhm, I feel timing is quite off on some parts, not really sure though...
Great map~
Topic Starter
Neptunus
>:(

Niva wrote:

Hi Neptunus (:

Mod4Mod~ (as stated in your queue)

[General]

-> Amazing skin o.o - but why no pause-overlay.jpg? Even a quick edit of your BG like this beautifies the set already (: - and if you want to be more dramatic then disable letterbox during breaks :3
-> Your first note starts in 00:00:519, so I don't think you need 2000ms lead in :3 - 1000 or 1500 is enough imo...
-> Just a suggestion, ONLY for the last slider on Hard, how about using a combo-color hax there? I think light-pink combo color really fits that last slider (:
-> ...and finally, are those whistles on slider's body intentional? imo sliderwhistles are too loud for this song ._.

[Hard]

  1. 00:10:755 (9) - Place whistle as well on slider's start here (as the piano goes strong here) - with or without finish accompanying, both are fine~
  2. 00:21:945 (7,8) - (optional) Uhm... I think it would fit the music more if you placed slider first, then circle... Perhaps like this:
  3. 00:23:850 (2) - Uhm... Stack to (6)'s start instead? I think it can avoid clustering with (7) ._.
  4. 00:27:659 (1) - Remove whistle on slider's end here? The vocals aren't that strong here, plus it will emphasize your whistle on (3)'s start~
  5. 00:29:088 (1,2,3,1,2,3) - Uhm, I don't think they have to be really parallel, a fan would be cuter here (:
  6. 00:33:850 (7,8) - Select both and move to ~x:220 y:110 to avoid overlap with (9) in play mode? It won't hurt imo >_<
  7. 00:36:231 (3,4,5) - Uhm, the whistling here could be improved if you follow the vocal's high pitch imo (whistle on (3), remove whistle on (4)'s end, whistle on (5))
  8. 00:44:088 (3,1) - (optional) Put these two lower to form an arc here? Flows better imo rather than directly placing (3) beside your last slider...
  9. 00:52:183 (4) - Put in ~x:229 y:312 and encircle (3)'s path here? This way, it will also encircle your next (2)~
  10. 01:04:564 (4) - (optional) Place in ~x:74 y:144? imo this can increase readability because (4,5)'s followpoint won't be blocked by (3)'s body xD
  11. 01:15:755 (1) - Remove whistle on repeat to emphasize the whistle on slider's end? Really, really plays dramatic before the spinner :3
  12. 01:24:326 (1,2,1,2) - Uhm, I'm not sure whether this is rankable or not (whether players have enough time to tell that there are the second set of sliders)... To be safe I'd create a fan like this:
  13. 01:31:945 (1) - Minor stuff, move to ~x:142 y:346 to avoid overlap with (6)'s body?
  14. 01:42:421 (7) - Consider moving the whistle here to (5) - the vocal hits higher pitch there (:
  15. 01:50:040 (6,7) - Please (at least) make them parallel perfectly... Or (optional) create something like this perhaps to continue (5)'s flow? xD
  16. 01:57:897 (4) - Move higher (~y:298) to emphasize the arc here?
  17. 02:17:897 (2) - The vocals you're trying to follow here lands 1/4 after actually, orz ._.
  18. 02:21:469 (1,1,1) - To avoid clustering here, space them more apart and create a fan here?
  19. 02:23:612 (3,4,5,6) - Here, I really prefer an arc rather than a wave for a more natural flow (: ((4) in ~x:251 y:153, (5) in ~x:313 y:234)
  20. 03:01:469 (1) - To be more dramatic, I really recommend to silence the slider's body (with 5% inherit section)
  21. 03:03:850 (2) - New combo here, as this note opens your kiai section (:
  22. 03:10:278 (2) - (optional) Put this more to the bottom-left to let (1,2,3) be a slight arc too? xD
  23. 03:12:421 (7,8,1) - Hmm, personally I feel (6,7)'s angle is quite forced... I suggest to stack (7) to (5)'s start, stack (1) to (3) and adjust (8) to make this part tidier (:
  24. 03:18:850 (2,2) - Same as before, the vocals land 1/4 after these two
  25. 03:29:088 (1,2,3,4) - (optional) Again, (1,2)'s angle looks quite forced imo - perhaps try this jump? ((1)'s end, (2)'s end, and (3)'s start forms a circular triangle)
  26. 03:35:278 (5) - Perhaps tilt this slider a bit (~x:431 y:298)? A slider parallel to the y-axis doesn't flow well with your next (6,7,8) imo...
[Normal]

  1. 00:02:421 (2) - Whistle on repeat as well here? The piano is quite dramatic here~
  2. 00:08:612 (1,2) - Hmm, I don't think (1) should be mirrored from (2) here... I'd rather do something like this here (:
  3. 00:29:088 (4,5) - (optional) Use a less narrow angle here (by putting (4)'s endpoint in ~x:268 y:98 and (5)'s in ~x:96 y:153)?
  4. 00:33:850 (6) - Rather than a straight slider, perhaps use this to increase flow here?
  5. 00:34:802 (1) - Perhaps remove whistle on slider's start here (as you already have a whistle on (6)'s end, following the vocals)?
  6. 00:42:421 (1,2) - (optional) Actually you can move these two's endpoint a bit upper to create a fan on (1,2,3) xD
  7. 00:53:850 (1) - Considering (5,1,2) is arranged in a straight line, use a slider wave here instead perhaps? It connects (5) to (2) better imo~
  8. 01:09:564 (2,3) - Feels quite weird having the whistle discontinued here... Add whistle on both slider's end?
  9. 01:14:802 (4) - As (5) is slightly curved, I don't think curving (4) slightly to the left is a bad idea here :3
  10. 01:37:183 (3) - Might look minor, but I really recommend to put this slightly lower (~x:325) to make (1,2,3,4,5) fancier xD
  11. 01:49:088 (4,5,6) - To be honest I feel quite surprised having the angle here suddenly goes sharp... A less narrow angle gives a more continuous flow imo (:
  12. 01:56:707 (3) - (optional) Due to (2)'s direction, I'd rather curve this slightly to the bottom instead... Just a personal preference though xD
  13. 02:04:802 (3,4) - Considering (2)'s curve direction, imo it will be more attractive if these two is placed a bit lower~
  14. 02:06:707 (2) - Put the endpoint in ~x:131 y:49 instead? It will make this slider parallel with (4), else it will also avoid clustering (as you still have a lot of space above :3)
  15. 02:23:374 (5) - Remove whistle on repeat? There's nothing strong from the song there o.o
  16. 02:31:945 (4) - (optional) Again, I personally think that the angle from (3) to (4) is too sharp... A less narrow angle flows better before the break imo:
  17. 03:01:469 (6) - Same as Hard, silence the slider's body by using a ~5% inherit section?
  18. 03:09:088 (3) - Make this parallel with (4)? It won't hurt to imply (:
  19. 03:10:040 (4,1) - Add whistle to both slider's end - again, feels weird having the whistle discontinued o.o
  20. 03:27:659 (3,4) - (optional) Place slightly lower (considering (2)'s curve direction)?
  21. 03:35:755 (3) - Please add whistle as well here - the piano still continues here~
  22. 03:37:659 (3,4) - New combo on (1) as it's a new sequence of the vocals... Also I think a heart-like pattern here could be formed, but it's hard >_<
...uhm, I feel timing is quite off on some parts, not really sure though...
Great map~
Thank you for your awesome mod Niva!~ fixed most of them~
Crok425
From modding queue.

[Easy]
00:44:088 Could add a circle there.
01:06:231 Replace it with a circle.
01:06:707 Make it a slider that ends in 01:06:945 . This two are important since it sounded odd in the way you put it.
02:00:278 The same as in 00:44:088
02:22:421 The same as in 01:06:23
02:22:897 The same as in 01:06:707
03:12:421 Do what's in the image below:
03:23:374 Same as 01:06:231
03:23:850 Same as 01:06:707
Done.

[Hard]
00:50:040 Circle only.
01:06:231 Circle.
01:06:707 Slider that ends in 01:06:945.
02:07:183 Circle.
02:22:421 As in 01:06:231
02:22:897 As in 01:06:707
03:23:374 Circle.
Done.
_________________________

Nice song, I like it. Good luck getting this ranked.
Topic Starter
Neptunus

Crok425 wrote:

From modding queue.

[Easy]
00:44:088 Could add a circle there. could not I think since it would become too hard
01:06:231 Replace it with a circle. slider is better IMO
01:06:707 Make it a slider that ends in 01:06:945 . This two are important since it sounded odd in the way you put it. nah...no change here, drum based
02:00:278 The same as in 00:44:088
02:22:421 The same as in 01:06:23
02:22:897 The same as in 01:06:707
03:12:421 Do what's in the image below:
03:23:374 Same as 01:06:231 no change, since could not deal with 03:13:374 (3) -
03:23:850 Same as 01:06:707
Done.

[Hard]
00:50:040 Circle only. will interrupt the flow if do so
01:06:231 Circle.
01:06:707 Slider that ends in 01:06:945.
02:07:183 Circle.
02:22:421 As in 01:06:231
02:22:897 As in 01:06:707
03:23:374 Circle.
Done.
_________________________

Nice song, I like it. Good luck getting this ranked.

Thanks for mod, no change made though
Niva
Uhm, Neptunus, forgot to say this earlier, because you have a custom skin in this set, you'll have to include a sliderborder in your .osu file:

[Colours]
Combo1 : 253,242,106
Combo2 : 133,205,248
Combo3 : 118,220,200
-> SliderBorder : <insert code here> <-

Secondly, I have found what's wrong with your song's timing. Take a look at this graph:



As you can see, the offset shifts on the mellow piano section (although the BPM is still 63) - here's what I got by ear, sounds a lot better than what you have now (after fixing this don't forget to resnap the kiai sections):



...plus I'd like to remind again about the lead-in and (especially) sliderwhistle (whistle on slider's body), is it intentional? It sounds really abrupt for me on some parts (for example : 00:06:231 (4) - Normal, 03:20:516 (5) - Normal, 00:46:945 (3) - Hard, and so on)...

I guess that's it for now (as the timing error is critical), not a full-recheck yet but please carefully take a look >_<
Topic Starter
Neptunus

Niva wrote:

Uhm, Neptunus, forgot to say this earlier, because you have a custom skin in this set, you'll have to include a sliderborder in your .osu file:

[Colours]
Combo1 : 253,242,106
Combo2 : 133,205,248
Combo3 : 118,220,200
-> SliderBorder : <insert code here> <-

Secondly, I have found what's wrong with your song's timing. Take a look at this graph:



As you can see, the offset shifts on the mellow piano section (although the BPM is still 63) - here's what I got by ear, sounds a lot better than what you have now (after fixing this don't forget to resnap the kiai sections):



...plus I'd like to remind again about the lead-in and (especially) sliderwhistle (whistle on slider's body), is it intentional? It sounds really abrupt for me on some parts (for example : 00:06:231 (4) - Normal, 03:20:516 (5) - Normal, 00:46:945 (3) - Hard, and so on)...

I guess that's it for now (as the timing error is critical), not a full-recheck yet but please carefully take a look >_<
All fixed, thanks~
LKs
hi, my suggestions

kiai needs to be unified. now they are not the same or you have your own design

timing: 红线offest
91941→91933
15746→15740

[normal]

01:51:464 (1,2,3) - 这三个看着感觉不太舒服 试试这个

176,200,111464,6,2,B|201:234|196:275,1,80
270,340,112417,2,2,B|310:356|350:340,1,80
346,243,113369,2,2,B|388:248|423:222,2,80,2|8|2

02:59:552 (4) - 这形状略不给力 这样http://puu.sh/Owl3

[Hard]

00:22:412 (8) - 这个移到x275y256左右然后7做一点弧度
00:22:888 (9) - 这个弧度做合适一点
01:15:745 (1) - 这个箭头不太好看见 建议取消折返或者改变位置
Topic Starter
Neptunus

LKs wrote:

hi, my suggestions

kiai needs to be unified. now they are not the same or you have your own design

timing: 红线offest
91941→91933
15746→15740

[normal]

01:51:464 (1,2,3) - 这三个看着感觉不太舒服 试试这个

176,200,111464,6,2,B|201:234|196:275,1,80
270,340,112417,2,2,B|310:356|350:340,1,80
346,243,113369,2,2,B|388:248|423:222,2,80,2|8|2

02:59:552 (4) - 这形状略不给力 这样http://puu.sh/Owl3

[Hard]

00:22:412 (8) - 这个移到x275y256左右然后7做一点弧度
00:22:888 (9) - 这个弧度做合适一点
01:15:745 (1) - 这个箭头不太好看见 建议取消折返或者改变位置
全部搞定
Topic Starter
Neptunus
[Hard]

00:17:650 (6) - Whistle on slider's start?
00:30:984 (4) - Finish here?
00:33:841 (7,8) - I don't think whistle this much sounds good, imo it's better to use whistle only on every slider's start...
00:36:460 (4) - Remove whistle on slider's end, place whistle on (5)
00:37:412 (6) - Remove whistle on slider's end?
00:39:555 (4,4) - Maybe add whistle to both (4)?
00:52:888 (1,3) - Add whistle to both?
00:54:555 (6) - Whistle on slider's start
00:57:888 (2) - Start 1/8 after
00:58:841 (2) - Start 1/8 after
00:59:555 (1) - Whistle on slider's start?
01:05:745 (1) - Remove whistle on slider's end here perhaps to accentuate the whistles nearby?
01:08:365 (2) - Whistle on slider's end?
01:09:079 (4) - Put whistle together with finish here?
01:10:745 (6) - Whistle on slider's end?
01:26:238 (3) - Err, why whistle here, the piano isn't really strong imo...
01:33:845 (6) - Missing whistle on slider's start here?
01:37:417 (6) - Err... On first half you don't have a whistle on slider's start o.o
01:38:369 (7) - Remove whistle on slider's end?
01:41:226 (4,6) - Same as 01:37:417 and 01:38:369
01:43:845 (1) - Remove whistle on slider's end?
01:50:036 (6,7) - Use whistle only on both slider's start?
02:09:083 (1,3) - Whistle on both?
02:10:750 (6,7) - Whistle on (6)'s start and end + (7)?
02:14:083 (2,2) - Start both 1/8 after
02:17:893 (2) - Start 1/8 after (or to be safe you can just make a short 1/4 slider (: )
02:19:798 (3) - Same as above
02:21:940 (1) - Remove whistle on slider's end?
02:26:226 (4) - Whistle on slider's start?
02:27:179 (6) - Whistle here
02:30:036 (4) - Whistle on slider's start
02:52:179 (2,2,2,2) - Start all 1/8 after
03:04:083 (2) - Missing whistle on slider's end here? o.o
03:04:798 (3) - Whistle here
03:11:702 (6,7) - Whistle on (6)'s start and end + (7)?
03:15:036 (2,2) - Start both 1/8 after
03:18:845 (2,2) - Same as 02:17:893 (I recommend 1/4 slider more though)
03:32:893 (1,2) - Whistle on (1) and (2)'s start?


[Normal]

-> Maybe AR-1? (why AR6 for a relaxing song orz ._.)
-> ...again, the whistle on slider's body doesn't really fit this song orz >< (if you have trouble removing sliderwhistles I can help though~)

00:10:503 (3) - Whistle on end? As you do in Hard :3
00:30:984 (1) - Finish instead of whistle on slider's start?
00:42:888 (2) - Remove whistle on slider's end?
00:53:841 (1) - Whistle on slider's end?
01:04:079 (5) - Remove whistle on slider's start?
01:05:745 (2) - Remove whistle on slider's end?
01:15:269 (5) - Why no whistle on slider's end here ><
01:43:369 (1,2) - Whistle on (1), and remove whistle on (2)'s repeat?
01:47:179 (1) - Finish on slider's start (instead of whistle)?
01:53:369 (3) - Remove whistle on slider's end? Nothing from the vocals there ._.
01:59:083 (2) - Remove whistle on slider's end?
02:10:036 (1) - Whistle on slider's end...
02:12:417 (3) - Remove whistle on slider's end?
02:17:655 (1) - Finish on slider's start, previously you have finish instead of whistle ><
02:25:274 (1,2) - Whistle on (1)'s end and (2)'s start?
02:27:179 (3) - Remove whistle on slider's end? Same as 01:53:369
02:29:083 (1) - Remove finish on slider's start - add whistle on slider's end?
02:50:988 (5) - Whistle on slider's start?
02:55:750 (4) - Move the whistle here to (3)'s end
03:09:083 (3,4) - Remove whistle on (3)'s end, add whistle on (4)'s start
03:10:988 (1) - Add whistle on slider's end?
03:13:369 (3) - Remove whistle on slider's end?
03:15:274 (6) - Whistle on slider's end?
03:22:893 (2) - Remove whistle on slider's end?
03:23:845 (4,5) - Remove whistle on (4) and (5)'s repeat
03:26:702 (2) - Whistle on end?
03:30:988 (3) - Remove whistle on repeat
03:32:893 (5,6) - Please use whistle on here as well ><

thanks
Niva
(yes, the post above was my recheck via Forum PM (: )

Here's another recheck then:

[Normal]

-> Well, there are still some sliderwhistles (whistle on slider's body) but it sounds much better now, however few are still catching my attention here:

  1. 02:49:075 (3) - Remove sliderwhistle here, OR
  2. 02:50:980 (5) - Add sliderwhistle here, the vocals are in one union here~
  3. 03:37:647 (1,2) - Please remove sliderwhistle on these two, the song is very, very quiet here orz ._.
[Hard]

-> I talked to a MAT member (Kenezz) about that 1/8 snapping, and yes, some notes here mustn't snapped to 1/8 (confirmed), they are:

  1. 00:57:882 (2) - Should be snapped in 1/6 (00:57:962)
  2. 00:58:835 (2) - Should be snapped in 1/8 (00:58:835)
  3. 02:14:075 (2) - Should be snapped in 1/6 (02:14:155)
  4. 02:15:028 (2) - Should be snapped in 1/8 (02:15:147)
  5. 02:17:885 (2) - Should be snapped in 1/6 (02:17:964) - Take care of the spacing here
  6. 02:19:790 (3) - Should be snapped in 1/6 (02:19:869) - Take care of the spacing here
  7. 02:48:123 (2) - Should be a 3/8 repeating slider instead of 1/4
  8. 02:50:028 (2) - Should be a 3/8 repeating slider instead of 1/4
  9. 02:52:171 (2,2,2) - These three should be snapped 1/8 later...
  10. 03:15:028 (2) - Should be snapped in 1/6 (03:15:107)
  11. 03:15:890 (2) - Should be snapped in 1/8 (03:16:099)
  12. 03:18:837 (2) - Should be snapped in 1/6 (03:18:917) - Take care of the spacing here
  13. 03:20:742 (2) - Should be snapped in 1/6 (03:20:861) - Take care of the spacing here

    -------------
  14. 02:02:885 (4) - Add new combo here if you want, because it's after the slowdown (not a must though, your current NC here follows the vocals already...)
You can do this for the "Take care of the spacing here" though (:



...For the sliders that should be 3/8, just extend it normally encircling their previous (1), for the rest just snap it to their proper snap~

Sorry Neptunus if the recheck process takes so long... It's a good map already, to be honest I want to bubble it from long time already, but this song's timing is just... orz ._. - again, sorry if it's troubling you >_<

EDIT : Recolored title text also for you~
Topic Starter
Neptunus

Niva wrote:

(yes, the post above was my recheck via Forum PM (: )

Here's another recheck then:

[Normal]

-> Well, there are still some sliderwhistles (whistle on slider's body) but it sounds much better now, however few are still catching my attention here:

  1. 02:49:075 (3) - Remove sliderwhistle here, OR
  2. 02:50:980 (5) - Add sliderwhistle here, the vocals are in one union here~
  3. 03:37:647 (1,2) - Please remove sliderwhistle on these two, the song is very, very quiet here orz ._.
[Hard]

-> I talked to a MAT member (Kenezz) about that 1/8 snapping, and yes, some notes here mustn't snapped to 1/8 (confirmed), they are:

  1. 00:57:882 (2) - Should be snapped in 1/6 (00:57:962)
  2. 00:58:835 (2) - Should be snapped in 1/8 (00:58:835)
  3. 02:14:075 (2) - Should be snapped in 1/6 (02:14:155)
  4. 02:15:028 (2) - Should be snapped in 1/8 (02:15:147)
  5. 02:17:885 (2) - Should be snapped in 1/6 (02:17:964) - Take care of the spacing here
  6. 02:19:790 (3) - Should be snapped in 1/6 (02:19:869) - Take care of the spacing here
  7. 02:48:123 (2) - Should be a 3/8 repeating slider instead of 1/4
  8. 02:50:028 (2) - Should be a 3/8 repeating slider instead of 1/4
  9. 02:52:171 (2,2,2) - These three should be snapped 1/8 later...
  10. 03:15:028 (2) - Should be snapped in 1/6 (03:15:107)
  11. 03:15:890 (2) - Should be snapped in 1/8 (03:16:099)
  12. 03:18:837 (2) - Should be snapped in 1/6 (03:18:917) - Take care of the spacing here
  13. 03:20:742 (2) - Should be snapped in 1/6 (03:20:861) - Take care of the spacing here

    -------------
  14. 02:02:885 (4) - Add new combo here if you want, because it's after the slowdown (not a must though, your current NC here follows the vocals already...)
You can do this for the "Take care of the spacing here" though (:



...For the sliders that should be 3/8, just extend it normally encircling their previous (1), for the rest just snap it to their proper snap~

Sorry Neptunus if the recheck process takes so long... It's a good map already, to be honest I want to bubble it from long time already, but this song's timing is just... orz ._. - again, sorry if it's troubling you >_<

EDIT : Recolored title text also for you~

thanks for colored title and mod~
Niva
. . . (don't kudosu this)

[Hard]

  1. 00:58:835 (2) - You missed this one orz ._. (put 1/8 later)
  2. 03:20:504 (1) - As I've said above... This should be snapped in 1/6, not 1/8 >_<
About Normal, although you did something different but it's all good now~
I'll edit my post when it's done (:

-------------------------------------------------

Okay~ I've been taking care of this map for some time, I think it's ready now...

Bubbled ~

To next modder / MAT / BAT : I'm fine with the current AR in Normal, it plays good imo (:
Topic Starter
Neptunus

Niva wrote:

. . . (don't kudosu this)

[Hard]

  1. 00:58:835 (2) - You missed this one orz ._. (put 1/8 later)
  2. 03:20:504 (1) - As I've said above... This should be snapped in 1/6, not 1/8 >_<
About Normal, although you did something different but it's all good now~
I'll edit my post when it's done (:

-------------------------------------------------

Okay~ I've been taking care of this map for some time, I think it's ready now...

Bubbled ~

To next modder / MAT / BAT : I'm fine with the current AR in Normal, it plays good imo (:

Thank you Niva, finally its here~
cmn_891127
咦?泡了?!
Garven
As discussed in IRC, we only get the Hard on a fresh download. Do a full submit when you upload changes.

[General]
Tick rate 2 fits this song best.

[Normal]
00:00:526 (1) - Remove sliderwhistle from slider body
00:15:740 (1,3) - ^
Man, these are all over the place. They sound randomly placed at best too. Listen for these and remove as you find them.
00:39:549 (2,4) - I'm not understanding why you have the rhythm extending to the blue ticks. I don't hear anything in the music that it is following.
01:05:025 (6,1,2,3,4) - This pattern is poorly presented imo. It's kind of straight lines, but not lined up with each other. It's a little sloppy.
01:46:218 (5) - This feels better as two 1/2 hits instead of the three 1/4
01:55:742 (2,4) - Same thing as before: why ending on the blue ticks?

IRC modding then.

SPOILER
09:10 Garven: : Not uploaded correctly lol
09:10 Garven: : http://osu.ppy.sh/ss/413999
09:10 Garven: : Didn't get the Normal
09:11 Neptunus: : it can't be.... sure it was uploaded properly...
09:12 Neptunus: : maybe the server's fault>?
09:12 Garven: : It happens. You'll need to reupload after I mod it, I guess
09:13 Garven: : Wow man
09:13 Garven: : First slider in Normal
09:13 Garven: : 00:00:526 (1) -
09:14 Garven: : remove that slider whistle from the body. Sounds like D:
09:14 Neptunus: : ah...
09:14 Neptunus: : garven, something I have to tell you
09:15 Neptunus: : I am not in an very bad network wifi
09:15 Neptunus: : now not not
09:15 Neptunus: : I am now in an very bad network wifi
09:15 Garven: : Okay
09:15 Neptunus: : I am not receving thing corrently as well as download
09:16 Garven: : Yeah, it happens
09:16 Neptunus: : so may be mod by post and I will do that when I back home?
09:16 Garven: : I just nade a new difficulty and renamed it to normal
09:16 Garven: : osu will update it no problem
09:17 Neptunus: : I am now in another city for a business trip
09:18 Neptunus: : hotel's wifi goes like turtles
09:18 Garven: : Haha, I can believe that
09:18 Garven: : Want me to just post then?
09:18 Neptunus: : what was worse my laptop is now running out of power
09:18 Neptunus: : so wait a second and I wll charge it..
09:22 Neptunus: : 90%
09:23 Neptunus: : should there be any timing problems in the mapset, just tell me IRC~
09:23 Garven: : So far timing is okay
09:23 Garven: : but there are sliderwhistles on your sliderbodies
09:23 Garven: : Sounds really bad considering it's a soft song ><
09:24 Garven: : And they're all over the place
09:24 Neptunus: : I thought 40% hitsound was soft enough to be covered....seems it wasnt
09:24 Neptunus: : <>
09:24 Neptunus: : ><
09:25 Garven: : I am sensitive to that sound haha
09:25 Neptunus: : wut?!! only HARD?!
09:25 Neptunus: : ah....
09:25 Garven: : I told you. :P
09:25 Garven: : Make a new difficulty
09:26 Garven: : rename it to Normal
09:26 Garven: : then update it
09:26 Neptunus: : doing now ~~
09:26 Neptunus: : ah wait...
09:27 Neptunus: : the original one on the server wont be renewed right
09:27 Garven: : Hm?
09:27 Garven: : It should be on the server
09:27 Garven: : It's just that your map was packaged incorrectly
09:28 Neptunus: : aha! it's alright now
09:31 Neptunus: : now let;s do it
09:32 Garven: : Well, first go through and check for those whistles
09:32 Garven: : I'm checking the timing on something real quick, sorry
09:32 Neptunus: : I saw the bubble was popped but nothing posted yet
09:43 Neptunus: : IRC mod please
09:43 Garven: : k
09:43 Neptunus: : how could there be so many whistle on slider body, I thought I ve get rid of them
09:44 Garven: : Tick rate 2 fits this song best.
09:44 Neptunus: : hmm...
09:44 Garven: : They are all over, haha
09:44 Garven: : 00:39:549 (2,4) - I'm not understanding why you have the rhythm extending to the blue ticks. I don't hear anything in the music that it is
09:44 Garven: : following.
09:44 Garven: : 01:05:025 (6,1,2,3,4) - This pattern is poorly presented imo. It's kind of straight lines, but not lined up with each other. It's a little sloppy.
09:44 Garven: : 01:46:218 (5) - This feels better as two 1/2 hits instead of the three 1/4
09:44 Garven: : 01:55:742 (2,4) - Same thing as before: why ending on the blue ticks?
09:46 Neptunus: : in normal?
09:46 Garven: : Yeah
09:47 Neptunus: : well, 00:39:311 - there is a drum here
09:47 Garven: : Not at 00:39:787 -
09:49 Neptunus: : ah! I see, well that's my appetite I suppose
09:49 Neptunus: : haha
09:49 Neptunus: : kind strange but fine to me
09:49 Garven: : Oh, and AR -1
09:49 Neptunus: : alright
09:49 Garven: : It's a little fast
09:49 Garven: : Ugh
09:49 Garven: : Hard has those slider whistles too, haha
09:50 Neptunus: : fixing these 01:05:025 (6,1,2,3,4) - ~~
09:50 Garven: : 00:10:764 (9) - This looks better rotated so it's not overlapping everything http://puu.sh/Z1cM
09:55 Neptunus: : ah...this one , I want to keep my version
09:55 Garven: : 00:26:930 (9,1,1,1,2) - This pattern is really messy. Also not fond of the new combo spam
09:55 Neptunus: : my version make the path of the mouse like a ribbon , I suppose~~
09:55 Garven: : It flows better when it's going from the left side and downard though
09:56 Garven: : 00:30:025 (1) - remove new combo
09:56 Neptunus: : okay I will fix this
09:57 Garven: : 00:31:216 (1) - Such a long combo
09:57 Garven: : 00:35:025 (1) - followed by such a short one
09:57 Garven: : Try to make your combo lengths consistent
09:59 Garven: : 00:42:406 (1,1,1) - more messy new combo spam hehe
09:59 Neptunus: : wait wait
09:59 Neptunus: : 00:29:549 (3) -
09:59 Neptunus: : here
09:59 Neptunus: : I am sure here it's an 1/4
10:00 Neptunus: : why it became shorter
10:00 Garven: : Your divisor is snapped to 1/6 for some reason
10:00 Garven: : change it to 1/4
10:00 Neptunus: : messy , really, I am careless this time
10:01 Garven: : Put some time into it! :P
10:01 Garven: : Make your map look nice
10:01 Garven: : especially when you have so few hit objects
10:01 Garven: : They all count towards the general asthetics
10:01 Neptunus: : well I tried, well
10:01 Neptunus: : just see posts of Niva
10:01 Neptunus: : before bubbled
10:02 Neptunus: : we made a ****load of mod on timing
10:02 Neptunus: : it really made this map diffcult to handle
10:02 Garven: : mm
10:02 Neptunus: : something could be easily forgot when resnap
10:02 Garven: : Well, it looks like the main things now are how it's presented
10:02 Neptunus: : and so many 1/6 and 1/8 modification
10:05 Neptunus: : http://osu.ppy.sh/ss/414052
10:05 Neptunus: : how about this
10:05 Garven: : 00:57:644 (1,2,3,1,2,3) - Just use sliders for these
10:05 Garven: : That kind of timing is just bad for using circles
10:05 Garven: : Much cleaner, yes
10:05 Garven: : Even up the spacing a little more
10:06 Garven: : the blue 1 move down and left a skosh
10:06 Garven: : And remove all those new combos
10:06 Neptunus: : okay...I see what should be done now, I will redo these snaps
10:07 Garven: : 01:05:263 (1,1,1) - You know what I'm going to say
10:07 Neptunus: : yea
10:07 Neptunus: : about these 00:57:644 (1,2,3,1,2,3) -
10:07 Neptunus: : may I just use 1/6 silders to instead of them?
10:08 Garven: : 01:08:120 (1,2) - This jump is misplaced. Needs to jump at 01:08:359 - to 01:08:597 -
10:08 Neptunus: : rather than making 1/6 and 1/8
10:08 Garven: : Yeah, just make them a snap that doesn't keep everything else out of rhythm
10:09 Garven: : 01:14:787 (1,1,1) - yup
10:10 Neptunus: : yup~
10:10 Garven: : 01:24:334 (1,2,1,2) - I'm not understanding why these are stacked
10:10 Garven: : 01:43:361 (1,1,1) - Should I bother pointing these out anymore? :P
10:11 Garven: : 01:58:599 (1,1,1) - boop
10:12 Garven: : 02:05:028 (4) - Feels like it's ending late
10:12 Garven: : 02:13:837 (1,2,3,1,2,3) - same as last time
10:12 Garven: : 02:21:456 (1,1,1) -
10:13 Garven: : 03:14:790 (1,2,3,1,2,3) -
10:14 Garven: : 03:30:742 (4,1) - Compared this spacing with 03:26:932 (5,1) -
10:16 Garven: : Anyway, clean that stuff up and call me back~
Topic Starter
Neptunus

Garven wrote:

As discussed in IRC, we only get the Hard on a fresh download. Do a full submit when you upload changes.

[General]
Tick rate 2 fits this song best.

[Normal]
00:00:526 (1) - Remove sliderwhistle from slider body
00:15:740 (1,3) - ^
Man, these are all over the place. They sound randomly placed at best too. Listen for these and remove as you find them.
00:39:549 (2,4) - I'm not understanding why you have the rhythm extending to the blue ticks. I don't hear anything in the music that it is following.
01:05:025 (6,1,2,3,4) - This pattern is poorly presented imo. It's kind of straight lines, but not lined up with each other. It's a little sloppy.
01:46:218 (5) - This feels better as two 1/2 hits instead of the three 1/4
01:55:742 (2,4) - Same thing as before: why ending on the blue ticks?

IRC modding then.

SPOILER
09:10 Garven: : Not uploaded correctly lol
09:10 Garven: : http://osu.ppy.sh/ss/413999
09:10 Garven: : Didn't get the Normal
09:11 Neptunus: : it can't be.... sure it was uploaded properly...
09:12 Neptunus: : maybe the server's fault>?
09:12 Garven: : It happens. You'll need to reupload after I mod it, I guess
09:13 Garven: : Wow man
09:13 Garven: : First slider in Normal
09:13 Garven: : 00:00:526 (1) -
09:14 Garven: : remove that slider whistle from the body. Sounds like D:
09:14 Neptunus: : ah...
09:14 Neptunus: : garven, something I have to tell you
09:15 Neptunus: : I am not in an very bad network wifi
09:15 Neptunus: : now not not
09:15 Neptunus: : I am now in an very bad network wifi
09:15 Garven: : Okay
09:15 Neptunus: : I am not receving thing corrently as well as download
09:16 Garven: : Yeah, it happens
09:16 Neptunus: : so may be mod by post and I will do that when I back home?
09:16 Garven: : I just nade a new difficulty and renamed it to normal
09:16 Garven: : osu will update it no problem
09:17 Neptunus: : I am now in another city for a business trip
09:18 Neptunus: : hotel's wifi goes like turtles
09:18 Garven: : Haha, I can believe that
09:18 Garven: : Want me to just post then?
09:18 Neptunus: : what was worse my laptop is now running out of power
09:18 Neptunus: : so wait a second and I wll charge it..
09:22 Neptunus: : 90%
09:23 Neptunus: : should there be any timing problems in the mapset, just tell me IRC~
09:23 Garven: : So far timing is okay
09:23 Garven: : but there are sliderwhistles on your sliderbodies
09:23 Garven: : Sounds really bad considering it's a soft song ><
09:24 Garven: : And they're all over the place
09:24 Neptunus: : I thought 40% hitsound was soft enough to be covered....seems it wasnt
09:24 Neptunus: : <>
09:24 Neptunus: : ><
09:25 Garven: : I am sensitive to that sound haha
09:25 Neptunus: : wut?!! only HARD?!
09:25 Neptunus: : ah....
09:25 Garven: : I told you. :P
09:25 Garven: : Make a new difficulty
09:26 Garven: : rename it to Normal
09:26 Garven: : then update it
09:26 Neptunus: : doing now ~~
09:26 Neptunus: : ah wait...
09:27 Neptunus: : the original one on the server wont be renewed right
09:27 Garven: : Hm?
09:27 Garven: : It should be on the server
09:27 Garven: : It's just that your map was packaged incorrectly
09:28 Neptunus: : aha! it's alright now
09:31 Neptunus: : now let;s do it
09:32 Garven: : Well, first go through and check for those whistles
09:32 Garven: : I'm checking the timing on something real quick, sorry
09:32 Neptunus: : I saw the bubble was popped but nothing posted yet
09:43 Neptunus: : IRC mod please
09:43 Garven: : k
09:43 Neptunus: : how could there be so many whistle on slider body, I thought I ve get rid of them
09:44 Garven: : Tick rate 2 fits this song best.
09:44 Neptunus: : hmm...
09:44 Garven: : They are all over, haha
09:44 Garven: : 00:39:549 (2,4) - I'm not understanding why you have the rhythm extending to the blue ticks. I don't hear anything in the music that it is
09:44 Garven: : following.
09:44 Garven: : 01:05:025 (6,1,2,3,4) - This pattern is poorly presented imo. It's kind of straight lines, but not lined up with each other. It's a little sloppy.
09:44 Garven: : 01:46:218 (5) - This feels better as two 1/2 hits instead of the three 1/4
09:44 Garven: : 01:55:742 (2,4) - Same thing as before: why ending on the blue ticks?
09:46 Neptunus: : in normal?
09:46 Garven: : Yeah
09:47 Neptunus: : well, 00:39:311 - there is a drum here
09:47 Garven: : Not at 00:39:787 -
09:49 Neptunus: : ah! I see, well that's my appetite I suppose
09:49 Neptunus: : haha
09:49 Neptunus: : kind strange but fine to me
09:49 Garven: : Oh, and AR -1
09:49 Neptunus: : alright
09:49 Garven: : It's a little fast
09:49 Garven: : Ugh
09:49 Garven: : Hard has those slider whistles too, haha
09:50 Neptunus: : fixing these 01:05:025 (6,1,2,3,4) - ~~
09:50 Garven: : 00:10:764 (9) - This looks better rotated so it's not overlapping everything http://puu.sh/Z1cM
09:55 Neptunus: : ah...this one , I want to keep my version
09:55 Garven: : 00:26:930 (9,1,1,1,2) - This pattern is really messy. Also not fond of the new combo spam
09:55 Neptunus: : my version make the path of the mouse like a ribbon , I suppose~~
09:55 Garven: : It flows better when it's going from the left side and downard though
09:56 Garven: : 00:30:025 (1) - remove new combo
09:56 Neptunus: : okay I will fix this
09:57 Garven: : 00:31:216 (1) - Such a long combo
09:57 Garven: : 00:35:025 (1) - followed by such a short one
09:57 Garven: : Try to make your combo lengths consistent
09:59 Garven: : 00:42:406 (1,1,1) - more messy new combo spam hehe
09:59 Neptunus: : wait wait
09:59 Neptunus: : 00:29:549 (3) -
09:59 Neptunus: : here
09:59 Neptunus: : I am sure here it's an 1/4
10:00 Neptunus: : why it became shorter
10:00 Garven: : Your divisor is snapped to 1/6 for some reason
10:00 Garven: : change it to 1/4
10:00 Neptunus: : messy , really, I am careless this time
10:01 Garven: : Put some time into it! :P
10:01 Garven: : Make your map look nice
10:01 Garven: : especially when you have so few hit objects
10:01 Garven: : They all count towards the general asthetics
10:01 Neptunus: : well I tried, well
10:01 Neptunus: : just see posts of Niva
10:01 Neptunus: : before bubbled
10:02 Neptunus: : we made a ****load of mod on timing
10:02 Neptunus: : it really made this map diffcult to handle
10:02 Garven: : mm
10:02 Neptunus: : something could be easily forgot when resnap
10:02 Garven: : Well, it looks like the main things now are how it's presented
10:02 Neptunus: : and so many 1/6 and 1/8 modification
10:05 Neptunus: : http://osu.ppy.sh/ss/414052
10:05 Neptunus: : how about this
10:05 Garven: : 00:57:644 (1,2,3,1,2,3) - Just use sliders for these
10:05 Garven: : That kind of timing is just bad for using circles
10:05 Garven: : Much cleaner, yes
10:05 Garven: : Even up the spacing a little more
10:06 Garven: : the blue 1 move down and left a skosh
10:06 Garven: : And remove all those new combos
10:06 Neptunus: : okay...I see what should be done now, I will redo these snaps
10:07 Garven: : 01:05:263 (1,1,1) - You know what I'm going to say
10:07 Neptunus: : yea
10:07 Neptunus: : about these 00:57:644 (1,2,3,1,2,3) -
10:07 Neptunus: : may I just use 1/6 silders to instead of them?
10:08 Garven: : 01:08:120 (1,2) - This jump is misplaced. Needs to jump at 01:08:359 - to 01:08:597 -
10:08 Neptunus: : rather than making 1/6 and 1/8
10:08 Garven: : Yeah, just make them a snap that doesn't keep everything else out of rhythm
10:09 Garven: : 01:14:787 (1,1,1) - yup
10:10 Neptunus: : yup~
10:10 Garven: : 01:24:334 (1,2,1,2) - I'm not understanding why these are stacked
10:10 Garven: : 01:43:361 (1,1,1) - Should I bother pointing these out anymore? :P
10:11 Garven: : 01:58:599 (1,1,1) - boop
10:12 Garven: : 02:05:028 (4) - Feels like it's ending late
10:12 Garven: : 02:13:837 (1,2,3,1,2,3) - same as last time
10:12 Garven: : 02:21:456 (1,1,1) -
10:13 Garven: : 03:14:790 (1,2,3,1,2,3) -
10:14 Garven: : 03:30:742 (4,1) - Compared this spacing with 03:26:932 (5,1) -
10:16 Garven: : Anyway, clean that stuff up and call me back~

All fixed except the Slider Tick Rate, 2 would be a little bit noist in some silders IMO
Garven
[General]
You have to use slider tick rate 2 due to your use of slowdown sliders.

Alright, this is going to be the remove whistle from sliderslide mod. That's it. Here goes:

[Normal]
00:19:549 (2) -
00:21:454 (4) -
00:24:073 (2) -
00:25:263 (4) -
00:27:644 (2) -
00:29:073 (4,5) -
00:31:692 (2) -
00:32:882 (4) -
00:36:216 (2,3) -
00:44:787 (5) -
00:50:501 (1) -
00:59:073 (5) -
00:59:073 (5) -
01:07:168 (4) -
01:10:978 (5) -
01:12:882 (2) -
01:31:933 (1) -
01:33:837 (3) -
01:35:742 (2) -
01:37:647 (4) -
01:39:552 (1) -
01:41:456 (3) -
01:43:837 (2) -
01:45:266 (4) -
01:47:885 (2) -
01:50:028 (6) -
01:51:456 (1) -
01:52:409 (2) -
01:55:742 (2) -
01:57:647 (4) -
01:59:552 (3) -
02:00:980 (5) -
02:06:694 (2) -
02:08:599 (5) -
02:11:456 (2) -
02:13:361 (5) -
02:14:313 (6) -
02:15:266 (7) -
02:21:456 (1,2,3,4,5) -
02:27:171 (3) -
02:50:980 (5) -
02:57:647 (2) -
02:59:552 (4) -
03:05:266 (3) -
03:07:171 (1) -
03:09:075 (3) -
03:12:409 (2,3,4) -
03:16:218 (7) -
03:22:409 (1,2,3) -
03:24:313 (5) -
03:28:123 (4) -
03:30:980 (3) -

[Hard]
00:10:764 (9) -
00:29:549 (3) -
00:30:501 (6) -
00:35:263 (2) -
00:37:406 (8) -
01:15:739 (1) -
01:24:810 (2) -
01:25:762 (2) -
01:38:361 (7) -
01:43:361 (1,1,1) -
01:45:742 (3) -
01:46:694 (3) -
01:47:885 (3) -
02:06:218 (1,1) -
02:15:742 (1,3) -
02:21:456 (1,1,1) -
03:09:075 (5,6) -
03:16:694 (1,3) -
03:19:552 (3) -
03:21:456 (3) -
03:22:409 (1,3) -
03:25:266 (1) -

Actual mod:
00:27:644 (1,1) - remove new combo
01:05:739 (1,1) - ^
01:15:263 (1,1) - ^
01:43:837 (1,1) - ^
01:46:218 (1) - ^
01:59:075 (1,1) - ^
02:21:932 (1,1) - ^
02:57:647 (1) - ^

00:25:025 (6) - Slider end is unsnapped
02:13:361 (4,1) - After all that huge spacing, this spacing was underwhelmingly close.
03:14:313 (4,1) - After all that huge spacing, this spacing was underwhelmingly close.
Topic Starter
Neptunus

Garven wrote:

[General]
You have to use slider tick rate 2 due to your use of slowdown sliders.

Alright, this is going to be the remove whistle from sliderslide mod. That's it. Here goes:

[Normal]
00:19:549 (2) -
00:21:454 (4) -
00:24:073 (2) -
00:25:263 (4) -
00:27:644 (2) -
00:29:073 (4,5) -
00:31:692 (2) -
00:32:882 (4) -
00:36:216 (2,3) -
00:44:787 (5) -
00:50:501 (1) -
00:59:073 (5) -
00:59:073 (5) -
01:07:168 (4) -
01:10:978 (5) -
01:12:882 (2) -
01:31:933 (1) -
01:33:837 (3) -
01:35:742 (2) -
01:37:647 (4) -
01:39:552 (1) -
01:41:456 (3) -
01:43:837 (2) -
01:45:266 (4) -
01:47:885 (2) -
01:50:028 (6) -
01:51:456 (1) -
01:52:409 (2) -
01:55:742 (2) -
01:57:647 (4) -
01:59:552 (3) -
02:00:980 (5) -
02:06:694 (2) -
02:08:599 (5) -
02:11:456 (2) -
02:13:361 (5) -
02:14:313 (6) -
02:15:266 (7) -
02:21:456 (1,2,3,4,5) -
02:27:171 (3) -
02:50:980 (5) -
02:57:647 (2) -
02:59:552 (4) -
03:05:266 (3) -
03:07:171 (1) -
03:09:075 (3) -
03:12:409 (2,3,4) -
03:16:218 (7) -
03:22:409 (1,2,3) -
03:24:313 (5) -
03:28:123 (4) -
03:30:980 (3) -

[Hard]
00:10:764 (9) -
00:29:549 (3) -
00:30:501 (6) -
00:35:263 (2) -
00:37:406 (8) -
01:15:739 (1) -
01:24:810 (2) -
01:25:762 (2) -
01:38:361 (7) -
01:43:361 (1,1,1) -
01:45:742 (3) -
01:46:694 (3) -
01:47:885 (3) -
02:06:218 (1,1) -
02:15:742 (1,3) -
02:21:456 (1,1,1) -
03:09:075 (5,6) -
03:16:694 (1,3) -
03:19:552 (3) -
03:21:456 (3) -
03:22:409 (1,3) -
03:25:266 (1) -

Actual mod:
00:27:644 (1,1) - remove new combo
01:05:739 (1,1) - ^
01:15:263 (1,1) - ^
01:43:837 (1,1) - ^
01:46:218 (1) - ^
01:59:075 (1,1) - ^
02:21:932 (1,1) - ^
02:57:647 (1) - ^

00:25:025 (6) - Slider end is unsnapped
02:13:361 (4,1) - After all that huge spacing, this spacing was underwhelmingly close.
03:14:313 (4,1) - After all that huge spacing, this spacing was underwhelmingly close.

you know what Garven, you are a patient man, really
for me I may never feel like picking out these stuffs haha~
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