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ClariS - Anata ni FIT (Short Ver.)

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Suimya
Thanks for modding >w< KPY~

Moe Andrea >v<
Topic Starter
Andrea
Everything updated, thanks kanpakyin :3
Tony
Hey~ The mapset is clean! Checked all the diffs and nothing found~ have a star! Good luck :3
Darksonic
inb4 fast rank again ;_;
cRyo[iceeicee]

kanpakyin wrote:

[cRyo's Hard]
  1. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:13:145 (1) - How about moving this up a bit then it can align to (5.6)- and it will be more beautiful imo. changed a bit~
    2. 00:22:463 (1) - Same as Easy if its about silent spinner end so i think its better then leave soft hit there (or anything else)
    3. 01:07:690 (1,2,3,4) - I think a jump here would be much better because you had placed a jump at 01:05:872 (1,2,3,4,5) - so I was expecting some jump here with same melody. didnt want to place jumps every where, will add 1 here
    4. 01:09:508 (1,2,3,4,5) - ^Same. this one fits better without jump for me
  2. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 00:07:008 (1) - Probably add a whistle at here to increase the striking feeling of playing? dont like this whistle
Thx for mod~

http://puu.sh/GxfV
Topic Starter
Andrea
Updated \o.o/
deadbeat
well other than the BG size which jacob all ready mentioned, i got nothing :/

nice map :3
though a spinner in the insane might help
Topic Starter
Andrea
Thanks for checking deadbeat and Tony, I'm glad the map is good <3
wmfchris
- I guess "_Gezo_" is usually tagged instead of "Gezo" (you can try in searching)

Taiko mod as requested.

[Taiko]
00:10:418 - considering the vocal ends with a higher tone, use d d k?
00:50:531 - kdkdkd sounds a bit odd as it doesn't fit the vocal at the middle very well.
01:08:599 - same as 0:10
01:32:690 - k here can fit the vocal, and serves as a regular beating as you've done in previous notes
01:33:145 - the vocal is actually longer so consider to extend it a bit? If you think it's too loud you can add a softer timing line at the beginning of the spinner, then the dkdkdkdk sound is softer (but the ending sound is still loud as usual).

sounds nice.
Mercurial

wmfchris wrote:

- I guess "_Gezo_" is usually tagged instead of "Gezo" (you can try in searching)

iMercurial wrote:

General


p/1654297

Yeah.
Diasios
Mod Infos:

Suggestion.
You should fix this.
You must fix this.
______________________________________________
______________________________________________

[General]

  • Preview Time: 01:05:870
    Tags: aggiungi "Black Rock Shooter Fate/Stay Night Mahō shōjo Lyrical Nanoha Zero no Tsukaima Shakugan Shana Suzumiya Haruhi yūutsu Touhou Steins;Gate Dog Days Madoka Magika Good Smile"
    Video Offset: 1850ms
    I colori delle combo che hai usato non mi piacciono, prova ad usare questi:
    [Colours]
    Combo1 : 169,254,194
    Combo2 : 255,183,255
    Combo3 : 255,219,145

[Sekai's Easy]

  • HP Drain Rate: 3
    00:29:508 (5) - Add "New Combo".
    00:31:327 (1) - Remove "New Combo".
    00:33:145 (3) - Add "New combo".
    01:25:872 (4) - ^
    01:27:690 (1) - Remove "New Combo".

[Chewin's Normal]

  • Approach Rate: 5
    00:39:736 (1) - Rimuovi la "New Combo".
    00:40:417 (2) - Aggiungi una "New Combo".
    00:43:372 (1) - Rimuovi la "New Combo".
    00:44:054 (2) - Aggiungi una "New Combo".

[cRyo's Hard]

  • 01:20:872 (x) - Add a circle.

[Insane]

  • 00:09:054 (1) - Rimuovi la "New Combo".
    00:09:736 (2) - Aggiungi una "New Combo".
    00:10:872 (1) - Rimuovi la "New Combo".
    00:11:554 (2) - Aggiungi una "New Combo".
    00:13:372 (9) - ^
    00:14:508 (1) - Rimuovi la "New Combo".
    00:15:190 (2) - Aggiungi una "New Combo".
    00:16:327 (1) - Rimuovi la "New Combo".
    00:17:008 (2) - Aggiungi una "New Combo".
    00:19:963 (1) - Rimuovi la "New Combo".
    00:20:645 (2) - Aggiungi una "New Combo".
    01:05:417 (1) - Rimuovi la "New Combo".
    01:06:099 (2) - Aggiungi una "New Combo".
    01:07:917 (5) - ^
    01:11:554 (6) - ^
    01:15:190 (5) - ^
    01:18:827 (5) - ^

"New Combo" mod, yay :P
Nice beatmap, good job guys~

Andrè per colpa di tutta sta simmetria che usi le combo ne risentono, la prossima volta prova a mappare mettendo le combo in modo più logico e "armonico", in modo che seguano bene la canzone o un determinato schema (ad esempio mettere una new combo ad ogni determinato tot di tempo senza che uno slider fatto iniziare 1/2 prima per colpa della tua maledetta simmetria lo impedisca).
Topic Starter
Andrea
Updated, thanks!

Waiting for Gezo now.
lepidopodus
[Gezo's Taiko Oni]

- Generally good. Just some suggestions.
- Chorus part has kiai effect and kiai effect can make that part special, but next time, try making more difference between chorus parts and non-chorus or inter-chorus parts. For example, in 00:07:690 (1,2,1,1,2,3,1,1,1,2), you could give some 'points' to 00:08:599 (30) and 00:09:054 (1) cause vocal is stressed out.

00:10:418 (1,2,1) - Currently 'k k d', but 'd d k' might be better cause pitch of vocal is going up. Not so necessary though, cause we express these kind of things reversed, too.
00:12:918 (1) - don? Cause 00:13:145 (2) needs to be 'bold' but this note is interfering it by being kat.
00:14:054 (3) - I prefer kat here. Vocal pitch thing, I guess. Adjust nearby notes if you think it is needed.
00:16:554 / 00:18:372 - Personally I prefer leaving 00:18:372 empty and filling here cause you did that in 4 measures ago.
00:19:281 (1,2,1,2,3,4,1) - 'kkd d kkd' might be better. I prefer kkd in this measure since pitch of vocal is going down
00:25:872 (1,2,1,1,2,3,4,1,2,3) - Maybe you can repeat rhythm you used in 00:22:236 ~ 00:25:645 (2)?
00:27:690 (1,2,1,1,1,1,1,1,1,2,3) - Similar with above, but I also put slight change on rhythm in 4th measure usually, so whatever.
00:33:145 (1,2,1,1,2,3,4,1,1,2) - You used 'o o o oo oo' kind of rhythm in 2 measures ago, so might be better to apply that in here too?
00:58:599 (1), 00:59:281 (2), 01:00:190 (1), 01:01:099 (2), 01:02:008 (1) - I guess you can make these big notes if you want? Corresponding Vocal and backgroud music, I mean. Well if you want to spare those big notes you can leave this as normal, but making these big notes also makes this part stands out since it is the end of inter-chorus part.
01:08:600 (1,2,1) - Same with 00:10:418 (1,2,1).
01:11:100 (1) - Same with 00:12:918 (1).
01:12:236 (3) - Same with 00:14:054 (3).
01:14:736 / 01:16:554 - Same with 00:16:554 / 00:18:372
01:17:463 (1,2,1,2,3,4,1) - Same with 00:19:281 (1,2,1,2,3,4,1).
01:20:418 (1) - Shorten this by 1/2 can give a 'point' to emptiness of 01:21:327.
01:22:236 (1,2,3,1,2,1,2,3,1,2) - Hmm, I think it might be better to give some changes instead of mere 'd d k k d d k k' kind of pattern. (So currently it is d 'ddk k d ddk k', so how about 'd ddk d k ddk d' or something like that? whatever.)
01:32:690 (2) - I prefer kat here.

I said this is suggestions so applying these is up to you. Contact me if you have anything to ask.
Topic Starter
Andrea
Thank lepido for Taiko check :3

As I said before, let's wait for Gezo's answer ^^
Yuzeyun
A complete mod I see right there !

lepidopodus wrote:

[Gezo's Taiko Oni]

- Generally good. Just some suggestions.
- Chorus part has kiai effect and kiai effect can make that part special, but next time, try making more difference between chorus parts and non-chorus or inter-chorus parts. For example, in 00:07:690 (1,2,1,1,2,3,1,1,1,2), you could give some 'points' to 00:08:599 (30) and 00:09:054 (1) cause vocal is stressed out.

00:10:418 (1,2,1) - Currently 'k k d', but 'd d k' might be better cause pitch of vocal is going up. Not so necessary though, cause we express these kind of things reversed, too.
00:12:918 (1) - don? Cause 00:13:145 (2) needs to be 'bold' but this note is interfering it by being kat.
00:14:054 (3) - I prefer kat here. Vocal pitch thing, I guess. Adjust nearby notes if you think it is needed.
00:16:554 / 00:18:372 - Personally I prefer leaving 00:18:372 empty and filling here cause you did that in 4 measures ago. /baka, fixed
00:19:281 (1,2,1,2,3,4,1) - 'kkd d kkd' might be better. I prefer kkd in this measure since pitch of vocal is going down Why not !
00:25:872 (1,2,1,1,2,3,4,1,2,3) - Maybe you can repeat rhythm you used in 00:22:236 ~ 00:25:645 (2)? I prefer using that rythm (and that o o x ooo o x xxo o x oxoxo x, lol)
00:27:690 (1,2,1,1,1,1,1,1,1,2,3) - Similar with above, but I also put slight change on rhythm in 4th measure usually, so whatever.
00:33:145 (1,2,1,1,2,3,4,1,1,2) - You used 'o o o oo oo' kind of rhythm in 2 measures ago, so might be better to apply that in here too? Yes !
00:53:372 (2,3,1,1,1,1,1,1,1,1,1,1) - Remember we use some kind of streams like http://puu.sh/GAaN
00:58:599 (1), 00:59:281 (2), 01:00:190 (1), 01:01:099 (2), 01:02:008 (1) - I guess you can make these big notes if you want? Corresponding Vocal and backgroud music, I mean. Well if you want to spare those big notes you can leave this as normal, but making these big notes also makes this part stands out since it is the end of inter-chorus part. Now I remember why I cut these streams XD
01:08:600 (1,2,1) - Same with 00:10:418 (1,2,1).
01:11:100 (1) - Same with 00:12:918 (1). fixedddkd
01:12:236 (3) - Same with 00:14:054 (3). ^
01:14:736 / 01:16:554 - Same with 00:16:554 / 00:18:372 ^
01:17:463 (1,2,1,2,3,4,1) - Same with 00:19:281 (1,2,1,2,3,4,1). ^
01:20:418 (1) - Shorten this by 1/2 can give a 'point' to emptiness of 01:21:327. ^
01:22:236 (1,2,3,1,2,1,2,3,1,2) - Hmm, I think it might be better to give some changes instead of mere 'd d k k d d k k' kind of pattern. (So currently it is d 'ddk k d ddk k', so how about 'd ddk d k ddk d' or something like that? whatever.) ^
01:32:690 (2) - I prefer kat here. fixed in wmf's mod

I said this is suggestions so applying these is up to you. Contact me if you have anything to ask.

http://puu.sh/GAbd

(Also Andrea I subscribed to this topic, no need to worry it will always be fixed in the 3 hours following my wake-up :v)
Topic Starter
Andrea
Updated :3
kanpakyin
Rechecking...

ok, map is clear.

Bubbled~
Suimya
\:D/ nice bubbled~





inb4 fast rank after bubble
Chewin
go andrè \:D/
Konei
Andrea's maps all go ranked so fast :oops:

Thats something like unbeliveable

Anyway go go for ranked :)
IceBeam
awesome mapset,I see nothing wrong!
ranked
Fumika
so fast ranked w !
Kawayi Rika
<3 nyan
cRyo[iceeicee]
Grats with your first ranked Andrea !
[CSGA]Ar3sgice
Congrats for the first ranked map Andrea ;D
No_Gu

cRyo[iceeicee] wrote:

Grats with your first ranked Andrea !
grumd
WHAT, FIVE PAGES?!
Oh god, so slow, Andrea :c
Kuria

cRyo[iceeicee] wrote:

Grats with your first ranked Andrea !
Flask

cRyo[iceeicee] wrote:

Grats with your first ranked Andrea !
even i can't see the preview BG
Snowy Dream

cRyo[iceeicee] wrote:

Grats with your first ranked Andrea !
wow! First ranked! Congratz Andrea >v<
Chewin
And stop breaking balls with "FAST RANK NOOO". You are so boring.

Congratz andrea ^^
Topic Starter
Andrea
Thanks everyone :)

And yeah this is my first ranked map~
Tony
grats Andrea ♥
Konei
congratz~
IchiGUN
Andrea - pro O O
Congrats :oops:
thx _Gezo_ ^^'
DarknessAngel
Congrats for the first ranked map Andrea >3<
Sure

DarknessAngel wrote:

Congrats for the first ranked map Andrea >3<
www
Shohei Ohtani
inb4 someone complains about (Short Ver.)

Also, gj Andrea-sama ouo~
Topic Starter
Andrea
Let them read here :3

And also, thanks once again everyone! <3
Yuzeyun

IchiGUN wrote:

Adnrea - pro O O
Congrats :oops:
typooooo

Also this is my 9th GD ranked :D
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