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[Archived] Taiko lagging when start a map

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Topic Starter
Petit
Problem details: When I play a taiko map, there must be lagging when I hit first note, my in-game screen stops for a while (about some miliseconds).
or when I hit big circles, there is same problem.
but this lagging occurs just for first taiko game after launching osu!, the problem does not appears after first game.
Immediately changed to new pc there was no problem like that, but it occurs more and more often as time goes on.
what can I do for removing laggings?

+problem appears just for taiko, except any other modes



osu! version: Stable 20190410 (latest)
Death
What skin are you using and what are you PC specs?

Does this still happen if you use the default taiko skin?
Topic Starter
Petit

Death wrote:

What skin are you using and what are you PC specs?

Does this still happen if you use the default taiko skin?


I use my skin which is based on _yu68's taiko skin and it still happenes with using default skin.
And I found it happens for several times after launching osu, not only first game.

My pc specs:

Windows 10 Pro 64-bit
Processor : AMD Ryzen 5 2600 Six-Core Processor (12 CPUs), ~3.4GHz
Memory : 8GB RAM
Graphics : NVIDIA GeForce GTX 1060 6GB
Motherboard: B450M MORTAR TITANIUM
ITotallyGetThat
This seems to happen sometimes on the first big note hit as well.

It's like the game is trying to load the hit effect from the file the first time you use it, rather than ahead of time.
Topic Starter
Petit

ITotallyGetThat wrote:

This seems to happen sometimes on the first big note hit as well.

It's like the game is trying to load the hit effect from the file the first time you use it, rather than ahead of time.


It makes sense, is there any way to solve it? ;w;
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