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AKINO & AIKI from bless4 - Gekkou Symphonia (TV Size)

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Topic Starter
Kuria

Melophobia wrote:

Gekkou Melophobia Gekkou Envynia

[General]
slider slide sounds really noisy for such a beautiful song imo. consider adding muted one i'm agree, will ad it afterthis mod
i'm not sure about the last red line, it's really hard to get 300 in that part. me too, i'm still can't find the exact bpm for the last one, otherwise still no change
01:25:025 (1) - (in all diffs) end this at 01:28:775 - instead, the current one is a bit long ok

[Easy]
00:14:778 (3) - i prefer placing it like this not bad :)
http://puu.sh/FQhS
00:20:493 (1) - add whistle? no, since i'm wanna emphasize more of the bg voice here, which is calmed before strong from 00:20:493 (1) - to 00:21:717 - , so i'm decided to make the hitsound structure similar as the bg voice itself :) not bad too, so add
00:53:554 (1) - start at 00:53:146 - ? fits music better and beginners need more length imo okay

[Normal]
00:20:493 (1) - add whistle at the beginning? k
00:39:268 (3) - looks messy, adjust the shape a bit fix'd that part
01:09:472 (3) - add whistle? no, since i'm not adding any whistle on 01:07:839 - , 01:11:105 - , and 01:12:737 (3) - for the hitsound pattern, so i'm not adding it on there orz
01:11:105 (1) - ^ at the beginning same reason as above
01:18:452 (3,1) - try something like this to follow vocal/music better. i'll try to use this
http://puu.sh/FQfT

[Hard]
00:16:819 (1) - add whistle for high pitch sound? k
00:20:288 (1) - what's point of this note? i think it should be removed. because the singer started to sing from that timing points so i'm adding the note there for a consistency of a sound pattern, what else? D:
00:20:493 (2) - add whistle yea
00:21:309 (1,2) - these 2 sliders have different shape, do ctrl+r twice for (1) to fix it k
00:42:125 (4,1) - remove whistle from (1) and add it to (2)'s beginning because of emphasis at 00:42:329 - k
00:46:003 (1) - start this at 00:45:390 - ? not bad
01:14:982 (4) - add whistle here? just suggestion no, since there wasn't any loud voice/strong bg voice on that part that i can emphasize, so i'll not adding it
01:19:472 (1) - add whistle to follow the piano k

[Insane]
00:11:921 (5) - i dont think the partial overlapping looks that great. adjust a bit like this fix'd that part
http://puu.sh/FPXf
00:42:125 (1,2) - same as Hard diff fix'd
00:55:186 (3) - feels empty imo, add whistle here? k
00:56:819 (7) - this slider looks messy imo that's for noticing this :D
01:19:472 (1) - add whistle here for the piano sound done
01:24:275 (2) - not symmetrical perfectly, 1grid up please~ done
01:26:900 - after here, reduce the volume step by step to follow intonation of the music (for all diffs) oki

everything is suggestion. good luck~
done all, thaks melo ^^
popner
Hi ~ Mod as request.

Just suggestions:

[Easy]
00:36:003 (2,3,4) - not in a line

[Normal]
00:15:595 (4,1,2) - nazi - not stack properly
00:26:207 (4,5,6,7,1) - the star can be improved: http://puu.sh/GgjB

[Hard]
00:22:942 (3,4,5,6) - make the square better?
00:37:227 (7,1,2) - triangle ^
00:47:431 (1,2) - make them symmetric

[Insane]
00:13:554 (2,3) - try to avoid the overlap?
00:21:207 (8,1) - change the spacing between them to 0.8x?
00:22:533 (3,4,5,6,7) - the star can be better like this: http://puu.sh/Ggfu
00:32:329 (3) - use repeating slider?
00:54:778 (1,2,3,4,5) - make a better star? Move (1,2,3,4) 1 grid up
01:23:525 (3) - nazi - move 2 grid down to make a triangle

That's all I can find. GL~
Shohei Ohtani
Sorry for the long wait ;~~;

Overall:
Is his name actually "AIKI from bless4"?

Insane:
00:14:166 (3) - Move this downward so it doesn't overlap with
00:28:656 (2) - Center this on the y-axis
00:34:166 (5) - Like dude this just looks so weird. I know what you're trying to do but no

Hard:
Swag

Normal:
cool

Easy:
fml

I'm terribly sorry that this mod sucks. If you want a re-mod, go ahead and forum PM me. The map itself is pretty ok, though. Starring~.
Topic Starter
Kuria

popner wrote:

Hi ~ Mod as request.

Just suggestions:

[Easy]
00:36:003 (2,3,4) - not in a line fix'd (although i'm not sure if it will be perfectly lined or not now orz)

[Normal]
00:15:595 (4,1,2) - nazi - not stack properly fix'd
00:26:207 (4,5,6,7,1) - the star can be improved: http://puu.sh/GgjB fix'd too

[Hard]
00:22:942 (3,4,5,6) - make the square better? done
00:37:227 (7,1,2) - triangle ^ done
00:47:431 (1,2) - make them symmetric i think i'm already copy paste this, but looks like it's still not symmetrical enough? o.o

[Insane]
00:13:554 (2,3) - try to avoid the overlap? k
00:21:207 (8,1) - change the spacing between them to 0.8x? k
00:22:533 (3,4,5,6,7) - the star can be better like this: http://puu.sh/Ggfu done, i hope this one is better
00:32:329 (3) - use repeating slider? no, since i don't see this long slider are seems awkward and actually it was also fit well with the long vocal voice in the song, so i think this was is good enough for now :3
00:54:778 (1,2,3,4,5) - make a better star? Move (1,2,3,4) 1 grid up d
01:23:525 (3) - nazi - move 2 grid down to make a triangle no, since i wanna kept that part symmetrical like this:

That's all I can find. GL~
thank you popner :)
Topic Starter
Kuria

CDFA wrote:

Sorry for the long wait ;~~;

Overall:
Is his name actually "AIKI from bless4"? no, his name is just AIKI, but he originally from the brother-sister vocal group named "bless4", and since i'm following the exact artist name from the video itself (if you dl the video, you'll see the song title, artist, etc), so i'm write the artist name this way xP

Insane:
00:14:166 (3) - Move this downward so it doesn't overlap with already fix'd on the popner's mod
00:28:656 (2) - Center this on the y-axis fix'd
00:34:166 (5) - Like dude this just looks so weird. I know what you're trying to do but no i dunno what to do with this, actually i wanna make it a dive jump (divebomb combos in the map tech thread?), and it was resulted like this orz, anyways still no change on that pattern for now til i got some inspiration.

Hard:
Swag

Normal:
cool

Easy:
fml

I'm terribly sorry that this mod sucks. If you want a re-mod, go ahead and forum PM me. The map itself is pretty ok, though. Starring~. it's ok for me :3, whether if you wanna do a remod or not is up to you
thank you.
thanks for the mod and star CDFA^^
LunarSakuya
really lovely song
Topic Starter
Kuria
ya, i know it too XD
btw thanks for the star sakuya^^
meiikyuu
i love this song too, hope it gets ranked soon c:
pimp
hi

random mod

general

offset 3355 bpm 147 works here

01:19:472 - this spinner should end at (1/6 snap divisor>>) 01:21:037 - imo

01:19:472 - spinner ends after the new timeline

01:20:900 - this timeline should not be here (imo), move to the next circle, at 01:22:775 ?

offset 82763 bpm 78 (not sure)

thats all :? nice map
Topic Starter
Kuria

pimpG wrote:

hi

random mod

general

offset 3355 bpm 147 works here

01:19:472 - this spinner should end at (1/6 snap divisor>>) 01:21:037 - imo

01:19:472 - spinner ends after the new timeline

01:20:900 - this timeline should not be here (imo), move to the next circle, at 01:22:775 ?

offset 82763 bpm 78 (not sure)

fix'd the timing.
since i'm move the red timing into 01:22:763 - , i'm make the spinner end that supposed to be ended up 01:21:037 - into 01:21:042 - , since the timing is changed and the spinner ends are not on the new timeline anymore :3.


thats all :? nice map
thanks for the timing mod and the small mod, really helpful^^
Topic Starter
Kuria
Changelog
  1. fixed the timing
Leorda
Hiii


[General]
* Kiai should end at 01:21:087


[Normal]
00:16:207 (1,2) - I think stack under slider might be confusing for beginners. Unstack it?
00:20:493 (1) - The sliderbody is overlapped by spinner-osu. So beginners is having difficult for reading them


[Hard]
* AR -1?


[Insane]
* AR -1 or -2 please, it's too fast


That's all I got, sorry
Saturnalize
Everytime I see the spinner... http://puu.sh/Gxhm

=Skin=
You may want to use custom sliderborder.

=Hitsound=
You may want to use some hitnormal because it's somehow fits, or search for drum sound that usually used on marching band.

=Easy=
Well made.

=Normal=
This is great, too.

=Hard=
1. 01:08:253 (1,2) - Better make it straight o_o

=Insane=
1. 00:13:559 (2) - Neater, perhaps? http://puu.sh/GxjI
2. 01:00:906 (9) - Fix this too! http://puu.sh/Gxkj

Nah, gini kan baru enak diliat, lebih alus daripada beatmap sebelum ini yang dari kamu.
Star (ofc) & Good Luck.
Topic Starter
Kuria

Leorda wrote:

Hiii


[General]
* Kiai should end at 01:21:087 ah i just realized, thanks for noticing this


[Normal]
00:16:207 (1,2) - I think stack under slider might be confusing for beginners. Unstack it? actually it was stacked since someone suggesting it to be stack like that in the previous mod, and i think it was not really a confusing since after that stacked notes, we just need to do a spin:3.
00:20:493 (1) - The sliderbody is overlapped by spinner-osu. So beginners is having difficult for reading them
i'm make it like this:

[Hard]
* AR -1?


[Insane]
* AR -1 or -2 please, it's too fast
agree with both, and AR7 for the insane lol nanda you got me now xD


That's all I got, sorry
thanks for mod leo :3
Topic Starter
Kuria

Loli Cjj wrote:

Everytime I see the spinner... http://puu.sh/Gxhm wwwwwww

=Skin=
You may want to use custom sliderborder. soon

=Hitsound=
You may want to use some hitnormal because it's somehow fits, or search for drum sound that usually used on marching band. no, the way the music are played, i'm more prefer if i shouldn't using any sound elements that will have a "powered" feel like normal clap, loud drum/baritone/cymbal etc, the song are relaxed type who doesn't have a heavy sound at all, so i think i'll keep this for now :3

=Easy=
Well made. sankyu

=Normal=
This is great, too. sankyu

=Hard=
1. 01:08:253 (1,2) - Better make it straight o_o is this ok?

=Insane=
1. 00:13:559 (2) - Neater, perhaps? http://puu.sh/GxjI fix'd
2. 01:00:906 (9) - Fix this too! http://puu.sh/Gxkj sudah!

Nah, gini kan baru enak diliat, lebih alus daripada beatmap sebelum ini yang dari kamu.
Star (ofc) & Good Luck.
trims ya loli, as always o/
Konei
from queue


Easy


00:42:538 (3) add NC?



Normal


00:10:089 (1,2,3) make 2 and 3 a slider? because beginners fail often with 3 circles on this distance

00:52:130 (3,4) ^



Hard and Insane both great. Great mapset! Really! Will enjoy it when it's ranked.
Topic Starter
Kuria

Konei wrote:

from queue


Easy


00:42:538 (3) add NC? looks good



Normal


00:10:089 (1,2,3) make 2 and 3 a slider? because beginners fail often with 3 circles on this distance
is this ok?
00:52:130 (3,4) ^ for this part, i think make this pattern with a 3 notes is pretty much ok, since i wanna make it match the vocal part, i'm also don't think that 3 notes like this are really hard for an intermediate level player, because i'm not put the same pattern on this normal so often (i think)



Hard and Insane both great. Great mapset! Really! Will enjoy it when it's ranked. thanks^^
thank you for the mod :)
Poggo
Hi from my mod Q

GENERAL

in file .osu add sliderborder after colors~~ bcz you use circle set

Insane

00:09:681(7) - i think this note not need here. remove it
00:32:334(3) - make this slider more symmetric http://osu.ppy.sh/ss/364430
00:44:783(2) - better replace on slider 1/1 sound better

Hard

fine~~

Normal

00:21:314 - here NC bcz in music new moment
00:22:130(3,4) - http://puu.sh/GCH2 it's look better
01:06:212 - make this slider more symmetric http://osu.ppy.sh/ss/364446

Easy

00:21:314 - NC

good luck~~
Topic Starter
Kuria

Katty Pie wrote:

Hi from my mod Q

GENERAL

in file .osu add sliderborder after colors~~ bcz you use circle set

Insane

00:09:681(7) - i think this note not need here. remove it i don't think so, since i'm adding that note there for a jump pattern from/to 00:08:865 (5,6,7) - and also to make more emphasize for the stanza change, so i think this way is better :3
00:32:334(3) - make this slider more symmetric http://osu.ppy.sh/ss/364430 k
00:44:783(2) - better replace on slider 1/1 sound better the proble is i don't have much space left for adding a 1/1 slider with this kind of position on that timeline, so i think this way is good enough to cover it xP this?
Hard

fine~~

Normal

00:21:314 - here NC bcz in music new moment k
00:22:130(3,4) - http://puu.sh/GCH2 it's look better actually i'm make this pattern with this kind of position because for the flow purpose, i know it would be more neat if i do what you suggested, but the problem is i can't find the suitable position to place the notes after that slider fix'd here 00:23:967 (4,5) - on the position with a good flow in them.
01:06:212 - make this slider more symmetric http://osu.ppy.sh/ss/364446 somewhat fix'd

Easy

00:21:314 - NC ok

good luck~~
thanks for the mod^^
Topic Starter
Kuria
Changelog:
  1. Adding the custom comboburst
Sandpig
have gone through the map and found nothing to mod, though the whistles are little loud to me.

good luck.
Topic Starter
Kuria
maybe because i'm set my ingame audio like this


i'm not set all with the same volume, so maybe it will be louder for some player while some else doesn't :3
yeahyeahyeahhh
General:
You have 2 OSBs, one is with creator as you and the other by Envi. Delete the OSB with envi's name in it and full submit.

Insane:
01:12:334 (1) - I think the anti jump here is bad. Maybe space this a bit further. With this anti jump, I think that 8->1 is also a jump such as 01:12:334 (1,2,3) .
01:14:171 (7) - Maybe NC here? and remove NC here 01:14:375 (3).

Hard:
Fine

Normal:
01:24:301 (3,4) - Better as slider imo.

Easy:
Fine
Topic Starter
Kuria

yeahyeahyeahhh wrote:

General:
You have 2 OSBs, one is with creator as you and the other by Envi. Delete the OSB with envi's name in it and full submit.

Insane:
01:12:334 (1) - I think the anti jump here is bad. Maybe space this a bit further. With this anti jump, I think that 8->1 is also a jump such as 01:12:334 (1,2,3) . fix this part
01:14:171 (7) - Maybe NC here? and remove NC here 01:14:375 (3). better this way :3

Hard:
Fine

Normal:
01:24:301 (3,4) - Better as slider imo. yeah

Easy:
Fine
thanks for the mod :3
BeatofIke
Map looks good already. Couldn't find any sugustions! XD
Topic Starter
Kuria
lol
now, i need a MAT too look at this XD
pieguyn
hi there~

Easy: fine

Normal:

00:56:416 (3) - add whistle on repeat?
01:07:844 (6) - add NC
01:08:253 (1) - remove NC
01:14:375 (1) - add whistle? sounds a bit nicer IMO..

Hard:

00:30:702 (7) - add whistle?

Insane:

00:06:620 (9) - add NC? cause for most of the map, you put NC on the downbeat :?
00:07:028 (1) - remove NC
01:16:416 (8) - add whistle on start like before?

nice map, good luck ;)
Topic Starter
Kuria

pieguy1372 wrote:

hi there~

Easy: fine

Normal:

00:56:416 (3) - add whistle on repeat? sounds good
01:07:844 (6) - add NC
01:08:253 (1) - remove NC done both
01:14:375 (1) - add whistle? sounds a bit nicer IMO.. i'm already put it there :o, or maybe you're suggesting to put it to the endslider as well?

Hard:

00:30:702 (7) - add whistle? nope, since i'm intended to give more emphasize for the silent/low volume part of the singer voice on 00:30:702 -

Insane:

00:06:620 (9) - add NC? cause for most of the map, you put NC on the downbeat :?
00:07:028 (1) - remove NC done both
01:16:416 (8) - add whistle on start like before? no, for the same reason as the hard diff :3

nice map, good luck ;) thank you^^
thank you for the mod :)
wcx19911123
checked and
bubbled
really nice map :3
Topic Starter
Kuria
lol i remember when you said that i need some more works for the hitsound on this mapset, but nvm
thanks for the unexpected bubble wcx! o/
Strawberry
sry I'm late for modding.QAQ and now I think it need not me :D
congratz for bub~ good luck for rank! ><
Aurele
I saw this BAT request on #modreqs, so I am giving it a try.
One more thing I want to say: Do not ignore this because you have a bubble and I am not a part of the MAT/BAT Team.

Easy

Circle emplacement
00:03:355 (1) - this slider is not symmetric. Move the last dot two grid down and one grid at the left.

Normal

Circle emplacement
00:56:416 (3) - This slider isn't really symmetrical. I am suggesting you to change it like this and also it isn't in the same y: axis. Move (3) at y:192;

292,192,56416,2,0,B|347:142|457:238|505:186,2,214,2|2|2
01:02:130 (1,2) - Align these circles at y:204

Hitsounds
01:09:477 - Add a whistle here to keep the consistency.
01:11:110 - Same as ^
01:16:416 (5) - Still the same as ^

Hard

Circle emplacement
00:55:191 (1,2,3,4,5,1) - These objects aren't symmetrical. The previous object of 00:55:395 (2) - is 1,39x and the others are 1,40x.
59,89,55191,5,0
80,168,55395,1,0
160,144,55600,1,2
176,224,55804,1,0
256,200,56008,1,0
272,280,56212,6,0,B|325:245|397:270,1,117,2|0
01:02:538 (5,1) - There's a big spacing between these objects. I am suggesting you to move it to x:144 y:248 and reverse the slider like this;
Screenshot+code.

144,248,62742,6,0,B|106:200|119:137,1,117,2|0

Hitsounds
00:11:926 - You should have a whistle here to keep the consistency. Normaly, this point (00:11:314) kills it.
00:31:722 - Add a whistle here because you did the same on Insane.

Insane

Circle emplacement
Nothing found here.

Hitsounds
00:09:273 - Actually, it will be better if you delete this whistle and add it to 00:09:069. It just feel/sound weird without this whistle.
00:13:559 - Add a whistle and delete the whistle at the end of the slider.
00:11:926 - Add a whistle here and delete the whistle at 00:12:334 so it would fit with the vocal.
00:49:477 - Add a whistle here, it will keep the consistency and also, it will fit more the vocal with the whistle at 00:49:885
00:51:110 - Delete this whistle and add a whistle at 00:51:518 it will be more natural and it will sound good, in my opinion.
01:08:253 - Maybe you could add a whistle here?
01:16:416 - Add a whistle here, it will fit with the vocal and also with your previous slider.
Topic Starter
Kuria

Gabe wrote:

I saw this BAT request on #modreqs, so I am giving it a try.
One more thing I want to say: Do not ignore this because you have a bubble and I am not a part of the MAT/BAT Team. don't worry, i'm not ignore your mod at all^^

Easy

Circle emplacement
00:03:355 (1) - this slider is not symmetric. Move the last dot two grid down and one grid at the left. for this part, i'm intended to make the slider direction to be like that, although it seems like not symmetrical from the 1st dot to last dot, but i fell this position give more flow to the pattern :3, anyway, fi'd a bit

Normal

Circle emplacement
00:56:416 (3) - This slider isn't really symmetrical. I am suggesting you to change it like this and also it isn't in the same y: axis. Move (3) at y:192; done :3

292,192,56416,2,0,B|347:142|457:238|505:186,2,214,2|2|2
01:02:130 (1,2) - Align these circles at y:204 done too

Hitsounds
01:09:477 - Add a whistle here to keep the consistency.
01:11:110 - Same as ^
done above
01:16:416 (5) - Still the same as ^ for this part, i cant put it there since i wanna make some emphasize for the vocal voice, because on the 01:16:212 (4,5) - the volume become calmer (same as 01:15:191 - ), so i think make it without whistle will form more vibre on that part

Hard

Circle emplacement
00:55:191 (1,2,3,4,5,1) - These objects aren't symmetrical. The previous object of 00:55:395 (2) - is 1,39x and the others are 1,40x. fix'd
59,89,55191,5,0
80,168,55395,1,0
160,144,55600,1,2
176,224,55804,1,0
256,200,56008,1,0
272,280,56212,6,0,B|325:245|397:270,1,117,2|0
01:02:538 (5,1) - There's a big spacing between these objects. I am suggesting you to move it to x:144 y:248 and reverse the slider like this;
Screenshot+code.

144,248,62742,6,0,B|106:200|119:137,1,117,2|0

Hitsounds
00:11:926 - You should have a whistle here to keep the consistency. Normaly, this point (00:11:314) kills it. yep, just realized now
00:31:722 - Add a whistle here because you did the same on Insane.

Insane

Circle emplacement
Nothing found here.

Hitsounds
00:09:273 - Actually, it will be better if you delete this whistle and add it to 00:09:069. It just feel/sound weird without this whistle.
00:13:559 - Add a whistle and delete the whistle at the end of the slider.
00:11:926 - Add a whistle here and delete the whistle at 00:12:334 so it would fit with the vocal.
00:49:477 - Add a whistle here, it will keep the consistency and also, it will fit more the vocal with the whistle at 00:49:885
00:51:110 - Delete this whistle and add a whistle at 00:51:518 it will be more natural and it will sound good, in my opinion.
01:08:253 - Maybe you could add a whistle here?
01:16:416 - Add a whistle here, it will fit with the vocal and also with your previous slider.

fix'd all above, thanks so much for the hitsound mod orz
thanks for the mod, i'll call wcx for recheking this later :)
Fumika
Ohhhhhhh Goddddd , waiting for rebubbled and ranked !
Topic Starter
Kuria
find me one BAT then for profit \o/
wcx19911123
mapper self-popped to change some little stuffs(hitsounds, few patterns), not a big deal, so
bubble fixed
Fumika
AWWWWWW YEEEAAAAAHHHHHH
Aurele
Yay, it got rebubbled. Let's get it ranked now!

._.
lf>acornertohidemyself
Ulysses
sorry for posting while bubble,

[General]
01:07:232 - stacking time secions,one is 80% one is 85%.
Topic Starter
Kuria

nold_1702 wrote:

sorry for posting while bubble,

[General]
01:07:232 - stacking time secions,one is 80% one is 85%.
i dont't think it's quite necessary to stack the time section on that part, since i'm intended to set it with different volume level due to different hitsound pattern each diff :3

thanks for saying this anyway^^
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