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Kagamine Rin - Meltdown

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Topic Starter
N0mad_old
This beatmap was submitted using in-game submission on Monday, August 03, 2009 at 11:01:23 PM

Artist: Kagamine Rin
Title: Meltdown
Source: Nico
BPM: 165
Filesize: 23063kb
Play Time: 02:17
Difficulties Available:
  1. Hard (4.94 stars, 370 notes)
  2. Normal (4.47 stars, 215 notes)
Download: Kagamine Rin - Meltdown
Download: Kagamine Rin - Meltdown (no video)
Information: Scores/Beatmap Listing
---------------
New>Clear All

Would you like to delete your map of all beats? y/n Y

Let's not be nice, my map's been a Frankenstein of me trying to make things work, but at different times with differing results and bad, bad concentration.

So let's keep trying.
Krystal-n
Try BPM 165, 8,287 offset.

Also, turn on distance snap and respace your notes. The spacing on hard is rather awkward =\

Oh and try adding more breaks.

Other than that, I suggest some tender loving care and hard work when working on your beatmap~~ =D Because the best things are made with love xD

PS: I'm no pro~ just a regular player giving her opinion, so don't take me too seriously
Topic Starter
N0mad_old
I understand that the last thing a new beatmapper should be is narcissistic about his or her map, but I just -finished- hard and I think it represents the space of improvement I've made, if there is any. :lol: Maybe you'll give the map another chance, with the check for spacing I did myself?

Normal and Easy... are pieces of crap. They pretty much represent what someone does when the man at the controls has no idea what's going on. Please for the love of god don't play them right now.
dieter1989
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
N0mad_old
toxx clause on myself, I will finish this map.
Ultimate
This map has been deleted on the request of its creator. It is no longer available.

Download: Kagamine Rin - Meltdown (N0mad) [Hard].osu
fufe
Simple style, i thought some of the hits were a bit off but that was probably just me hitting sliders too early. approvalstarlol
Doomsday
Blue = design/minor issues. you do not have to change these if you don't want to
Orange = moderate issues. it would be best if you change these, but you may be able to get away with not changing it
Red = major issues. you need to change these

[HARD]

01:15:133 (1) - this sounds better if you make it longer by 1/8
01:42:123 (1, 2, 3, 4) - these sound better 1/4 forward
02:20:968 (2) - move this 1 to the left

thats all i got. nice, solid map
star'd
Topic Starter
N0mad_old

Doomsday93 wrote:

[HARD]

01:15:133 (1) - this sounds better if you make it longer by 1/8
01:42:123 (1, 2, 3, 4) - these sound better 1/4 forward
02:20:968 (2) - move this 1 to the left

thats all i got. nice, solid map
star'd
Agreed on all accounts.Thank you.

@fufe: Ditto, thanks.

@Ultimate: You're awesome. :D
Zatoichi
This map has been deleted on the request of its creator. It is no longer available.

Download: Kagamine Rin - Meltdown (N0mad) [Z1 Core].osu
Topic Starter
N0mad_old
Well, ever since Zat's ever so helpful post,(read: it wasn't. The BPM's wrong? Tell me what it is and I'll gladly test it. Another difficulty that I can't open because the filetype is outdated? Even more awesome!) I finished the year at school. I would really gladly change the BPM if it's screwed up, I had it at 82.5, then 165, and Ultimate gave me 164.5, so I'm really really in the dark about it and really wouldn't even mind some nazi modding to get this ball rolling again.
Derekku
First off, could you get a new background? The current one is blurry :(

[Hard]
I think I agree with Krystal-n about the timing:

BPM: 165.00
Offset: 7,360

Would you be able to lower the volume of the mp3? It's really loud and I can barely hear NORMAL hit sounds at MAX volume. ):

Up the overall difficulty and the drain.

Sliders are completely atrocious. Your velocity is waaaay too high and the sliders end on awkward notes.

Notes are waaay too close together for a hard map. It creates a clusterfuck. :( Use a higher distance spacing and redo it all.

I'm really not sure where to go with this. I see that Ultimate redid stuff. Should I mod that one instead? :\

Star'd for Kagamine~
Topic Starter
N0mad_old
This map has been deleted on the request of its creator. It is no longer available.
Agka
No issues at the moment- PM me when you've finished it a bit (or all) and i'll give it a deeper lookout.

Star, so far.
Yuukari-Banteki
<Saturos-fangirl> anyways comment 1. where are all the hitsounds?
<Saturos-fangirl> 00:22:08 (5) - center between 3,4
<Saturos-fangirl> 00:22:99 (8) - ^
<Saturos-fangirl> etc
<Saturos-fangirl> 00:57:72 (1) - unintentional tiny jump
01:48:99 (8) - the triplet leading to the vocals kinda distracts from them
01:54:54 (7) - stacking
02:00:08 (7) - far too hidden under 5,6
02:08:26 (7) - spacing


one thing i think you would do well on is to think about how each note flows into the next one and organize the visual aspect of your map accordingly :3
Derekku
Pfffft get out SFG this is my territory

jkjk

EDIT: I took another look

*Please turn hitsounds up. With the loud volume, it's hard to hear them. =) (Or use normal hit sounds, or a mix of both for different sections)
*USE hitsounds XP

01:49:54 (10) - Sounds out of place. Nevermind, someone already said that.
01:59:72 (5,6,7) - I wouldn't advise putting the circles on the slider like that. But if you do, at least make them line up right. Use tiny grid and fix.

Other than that, I see no big mapping issues. PM me again after you've finished and added more difficulties. Good luck~

EDIT: Try to add some jumps or something. Like someone else said, it's a little easy for a "Hard difficulty". :P
KKdid_old
Make it longer! It's too easy!! :x
Agka
[Hard]
01:14:26 (8) - try to make this a slider
01:17:72 (4,5,6) - check spacing to be equal to 01:18:08 (6,7,8,9) 's spacing
01:49:54 (10) - this one has to go
02:00:08 (7) - stack to 01:59:72 (5) -
02:08:26 (7) - weirdly spaced in relation to 02:07:72 (4,5,6)

It's kinda short, but fun :3
blissfulyoshi
Hard:
00:16:26 (3) - make the same distance from 2 that 1 is
00:18:81 (2) - make the same distance from 1 that 5 is
00:24:45 (3) - make the same distance from 2 that 1 is
01:09:72 (4) - make a vertical reflection of the 1 earlier in the combo
01:20:26 (1,2,3) - make a straight line
01:54:54 (7) - restack under the end of 6
01:58:08 (4,5) - make parallel to 1,2
02:00:08 (7) - try to have this end directly on 5

Nice map. Star. Will wait will for other difficulties
Topic Starter
N0mad_old

Saturos-fangirl wrote:

<Saturos-fangirl> anyways comment 1. where are all the hitsounds?
<Saturos-fangirl> 00:22:08 (5) - center between 3,4 all centered
<Saturos-fangirl> 00:22:99 (8) - ^ ^
<Saturos-fangirl> etc
<Saturos-fangirl> 00:57:72 (1) - unintentional tiny jump ^
01:48:99 (8) - the triplet leading to the vocals kinda distracts from them agreed, took out the second triple
01:54:54 (7) - stacking yep yep
02:00:08 (7) - far too hidden under 5,6 moved this around
02:08:26 (7) - spacing yep


one thing i think you would do well on is to think about how each note flows into the next one and organize the visual aspect of your map accordingly :3 After I take all the editing mods into consideration, I'll definitely give it a second look. I definitely know I got crazy pattern happy in the second half of the map.

Agakaemon wrote:

[Hard]
01:14:26 (8) - try to make this a slideryep I hear this
01:17:72 (4,5,6) - check spacing to be equal to 01:18:08 (6,7,8,9) 's spacingyep, I see this, changed
01:49:54 (10) - this one has to goeliminated


It's kinda short, but fun :3 thanks!

blissfulyoshi wrote:

Hard:
00:16:26 (3) - make the same distance from 2 that 1 isyep
00:18:81 (2) - make the same distance from 1 that 5 is^
00:24:45 (3) - make the same distance from 2 that 1 is^
01:09:72 (4) - make a vertical reflection of the 1 earlier in the comboyep
01:20:26 (1,2,3) - make a straight line eh, that doesn't bother me
01:54:54 (7) - restack under the end of 6made a different change, will see if pans out
01:58:08 (4,5) - make parallel to 1,2 yep
All in all, thanks to all of you. I'll quality control this, add hit sounds, and then head to an easier difficulty.
kouga001
Vielen Dank!Das ist TOLL!Aber es seht ein bisschen schwere?
cyanberryio
[Normal]
First of all, re-insert all the breaks. Or delete them and insert when needed.
00:11:90 (11,12,13,14,15,16,17,18) - Uncomfortable pattern.
00:14:63 (20) - Replace with a slider starting at 00:14:81 and ending 1/2 later.
00:19:54 (33,34,35) - Don't like this on Normal.
00:39:17 (88,92) - To make this a bit more Normal-ish, I'd remove these two, IMO.
01:05:54 (43) - Make it a long slider! :D

I'll post a mod on Hard later when I get back. Same with the video.
Topic Starter
N0mad_old

Alex0686 wrote:

[Normal]
First of all, re-insert all the breaks. Or delete them and insert when needed.
00:11:90 (11,12,13,14,15,16,17,18) - Uncomfortable pattern.
00:14:63 (20) - Replace with a slider starting at 00:14:81 and ending 1/2 later.
00:19:54 (33,34,35) - Don't like this on Normal.
00:39:17 (88,92) - To make this a bit more Normal-ish, I'd remove these two, IMO.
01:05:54 (43) - Make it a long slider! :D

I'll post a mod on Hard later when I get back. Same with the video.
Thanks for all your help, and sorry about forgetting to freaking combo my stuff, that's just bad on my part. :o

To anyone out there reading the thread: I'm about to where I was last time: I can make hard difficulties, but with normal and easy difficulties, I have more trouble then I do with making harder maps. :(

So, anyone who would be open to making an easier difficulty, I will mod, make a new difficulty for a project you may be working, etc. I'd at least make it worth your while.
Cyril Scarlet
I like .

play many time =w=//
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