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KOTOKO - unfinished [Osu|Taiko]

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Topic Starter
No_Gu
update
Chewin
Pokie I don't think that using 5% volume there or where you have used it makes sense, really. It has always been confusing to don't hear a sound where it should be during gameplay. You could use 5% volume on a slider's end that closes the map or on a slider's end before than a break time, so it'd be ok and also used with a sense, IMO.

BTW, the mapset is really much better now ;3 I guess I can rebubble this, No_Gu!
Good luck with rank :3
Topic Starter
No_Gu
thanks very much!
Skystar
我是pocky腦殘粉
Pokie

AmamiyaYuko wrote:

我是pocky腦殘粉
你欺騙我感情, 點負責先 :(


=====

@Chewin: Okay, I got it. Thanks for explanation :P
Kotone

AmamiyaYuko wrote:

我是pocky腦殘粉
me 2!
Topic Starter
No_Gu

Kotone wrote:

AmamiyaYuko wrote:

我是pocky腦殘粉
me 2!
Garven
Don't you need to provide more difficulties than guests have provided? Your one easy vs. Pokie's 2 difficulties...
Topic Starter
No_Gu

Garven wrote:

Don't you need to provide more difficulties than guests have provided? Your one easy vs. Pokie's 2 difficulties...
there is not only easy but also taigu.and i saw Chewin's recheck.it seems that he has already made sure that's ok
Garven
Oh derp. Assumed TaiGu was another guest difficulty. Why not name it like a normal taiko difficulty considering your nomenclature for the Easy? Anyway, I'll mod when I get a chance then. Was waiting due to the diff thing.
Topic Starter
No_Gu

Garven wrote:

Oh derp. Assumed TaiGu was another guest difficulty. Why not name it like a normal taiko difficulty considering your nomenclature for the Easy? Anyway, I'll mod when I get a chance then. Was waiting due to the diff thing.
In fact I have named all my taiko diff as Taiko (Oni) for many maps.But if you really want me to change it.Write down in your mod post,I really don't want to have any other trouble in this map.
Garven
The name is fine. Was just confused as to who did it at first.

[General]
Tick rate 2 fits this song best

[Normal]
00:05:970 (1) - remove new combo
00:07:614 (2) - New combo
00:09:258 (1) - Remove
00:12:546 (1) - ^
00:42:135 (1) - ^
01:24:052 (1) - ^
02:15:833 (1) - ^
03:03:504 (1) - ^
03:06:792 (1) - ^
03:10:080 (1) - ^
03:24:874 (1,1,1) - It would be nice if there was a more unified spacing amongst these.
03:26:518 (1) - Remove new combo
03:29:806 (1) - ^
03:33:504 (1) - ^
03:34:737 (2) - new combo
03:36:381 (1) - remove

[Taiko]
This feels... really unbalanced. You have a really easy map until the chorus. Then it just goes crazy. It might be better overall if you could spruce up the slower parts between the chorus' so that the map is more consistent difficulty-wise.

[Hard]
00:19:943 (1) - You may as well center this so it doesn't look so ugly with the hitburst misaligned.
01:34:224 (3,4) - This curve with the 1/4s is a little sharp. Maybe shape the 2 slider so that it flows into that curve a little better?
03:06:792 (3) - New combo
03:07:614 (1) - remove new combo
03:11:107 (1) - ^
03:11:724 (1) - ^

[Insane]
00:46:655 (1) - Not a fan of single note combos like this

Nice set. Let me know when things get fixed up~
Topic Starter
No_Gu

Garven wrote:

[General]
Tick rate 2 fits this song bestehh...as before,I don't like it at all,neither playing nor sounding.
[Taiko]
This feels... really unbalanced. You have a really easy map until the chorus. Then it just goes crazy. It might be better overall if you could spruce up the slower parts between the chorus' so that the map is more consistence difficulty-wise.Yeah maybe you're right.but I'm still a noob mapper of taiko.I don't know how to map a full Oni diff.I just map this according to the drums in music.but in kiai time I use d to follow all drums and k for other sound.So it seems a little unbalanced.But I think it's no problem

[Hard]
00:19:943 (1) - You may as well center this so it doesn't look so ugly with the hitburst misaligned.k
01:34:224 (3,4) - This curve with the 1/4s is a little sharp. Maybe shape the 2 slider so that it flows into that curve a little better?hmm this is good enough imo
03:06:792 (3) - New combok
03:07:614 (1) - remove new combok
03:11:107 (1) - ^k
03:11:724 (1) - ^ehh I think this is fine
thx
Pokie

Garven wrote:

The name is fine. Was just confused as to who did it at first.

[General]
Tick rate 2 fits this song best

[Normal]
00:05:970 (1) - remove new combo
00:07:614 (2) - New combo
00:09:258 (1) - Remove
00:12:546 (1) - ^
00:42:135 (1) - ^
01:24:052 (1) - ^
02:15:833 (1) - ^
03:03:504 (1) - ^
03:06:792 (1) - ^
03:10:080 (1) - ^
03:24:874 (1,1,1) - It would be nice if there was a more unified spacing amongst these.
03:26:518 (1) - Remove new combo
03:29:806 (1) - ^
03:33:504 (1) - ^
03:34:737 (2) - new combo
03:36:381 (1) - remove


[Insane]
00:46:655 (1) - Not a fan of single note combos like this

Nice set. Let me know when things get fixed up~
Almost done. :)
Topic Starter
No_Gu
update
Kuria
gogo :D
Suimya

Kuria wrote:

gogo :D
Egg_tong
Topic Starter
No_Gu
as you want

I won't change anything about the taiko diff.Sorry if you're expecting this map.
update eveless diff and let's get this map unfinished like the song's name.
How funny the ranking system is =3=
Pokie

No_Gu wrote:

as you want

I won't change anything about the taiko diff.Sorry if you're expecting this map.
update eveless diff and let's get this map unfinished like the song's name.
How funny the ranking system is =3=
=3=
x847606653

No_Gu wrote:

as you want

I won't change anything about the taiko diff.Sorry if you're expecting this map.
update eveless diff and let's get this map unfinished like the song's name.
How funny the ranking system is =3=
苦B。。。
eveless
其实不需要啊,把我的难度删了然后rank吧。
Topic Starter
No_Gu

goodbye wrote:

其实不需要啊,把我的难度删了然后rank吧。
现在不只一个难度的问题,太鼓也找我碴。太累了先坟里躺几个月算了
sospk0011
Hard difficulty is star difficulty 4.847
sospk0011
The beatmap should be returned to pending!
Topic Starter
No_Gu

sospk0011 wrote:

The beatmap should be returned to pending!
http://osu.ppy.sh/s/51132 ranked ver
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