Yep, lil' Slugger is the first Boss in "The Forest".
Anyway, no problem.
Anyway, no problem.
01:42:000 (3) - Distance snap is your friend ! ^^ What?Sorry, after a "recheck" about this i didn't noticed the first time that you did not follow the distance snap in this section ( or you just have some distance problems, anyway check AIMod if it wasn't intentional).
WTF, I wanna give you kd be4, but I gave iMercurial lolAtema wrote:
01:42:000 (3) - Distance snap is your friend ! ^^ What?Sorry, after a "recheck" about this i didn't noticed the first time that you did not follow the distance snap in this section ( or you just have some distance problems, anyway check AIMod if it wasn't intentional).
Wasn't I usefull enough to get a kd ?
Okay, I'll find a BAT and ask him, thanksLesTrucsRose wrote:
Level 3SPOILERNo problems found.
Level 5SPOILER00:00:000 (1) - Move it closer to 2.
00:02:400 (1) - Move it closer to 2. ^
00:04:800 (1,2) - Move them closer together. These random 2.0x jumps are unnecessary.^
00:39:750 (2,3) - 2.0x jump.[/color] I don't like to 2.0x jump here, sorry
01:34:800 (5) - Remove this beat, add a slider here that ends at 01:35:400. Thanks, I like this suggestion
01:44:325 (1,2,3,4,5,1,2,3,4,1,2,3,4,1,2,3,4,5,1) - Might be unrankable. Keep them unless a MAT/BAT tells you not to.
01:54:000 (1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4) - ^
- t e n n y a - wrote:
nya~ M4M from n y a -'s queue
Black means suggestions
[General]
nothing :3
[Level 1]
AR +1? Okay
- 00:07:500 : not cute, try to move it or try to hide it behind 00:05:700 c: good idea
- 00:09:600 : too far, its hard for an easy player, try to hide it behind 00:09:000 slider tail o v o ? sorry maybe I changed these note so I don't know what u talking about
- 00:14:400 : remove nc? nope, I change nc evey 4/4
- 00:32:400 : almost touch the hp bar, consider to move it c:
- 00:47:700 : its hard for an easy player to get back the mouse control, consider to shorting the spinner or remove the note okay
- 00:57:300 : ^
- 01:05:100 : same as 00:07:500 o v o
- 01:07:200 : same as 00:09:600 o v o
- 01:12:000 : remove nc?
- 01:45:300 : same as 00:47:700
[Level 3]
- 00:09:300 : use 0.6 ds? nope. why?
- 00:32:400 : remove clap? nope
- 00:32:550 : remove clap?
- 01:06:900 : same as 00:09:300 o v o
- 01:48:450 : add note?
[hln's Taiko]
seems fine
[Level 5]
- 00:18:900 : unreadable, consider to move it? This is insane lol
- 00:28:200 : remove clap? nope
- 00:28:275 : ^
- 00:30:900 (4-6) : remove clap? its more fit to the song c: I think this is fit enough D:
- 00:39:900 : consider to move it? Nope. I know this is hard to read, but this is insane
- 00:51:000 : make it a train? its moreenjoyablec: Nope, even I can't play this map, I like this feel
- 01:28:500 (10-13) : remove clap? nope
- 01:52:800 : make it a long train? just suggestion I did consider be4, but still I like this much more
Thats all I can found
nice map >w< Thanks
rank, Good luck !
ertyukjh010 wrote:
Request from FB苦力怕安安
[Level 1]
- HP2 AR3 OD2 很基本的數值
[Layout][rhythm]
- 00:57:600 - NC bug What? 什麼BUG?
- 00:33:900 (1,2,3) - 這樣連續2個重疊,對新手來說很混亂,分開擺放它們為佳 fixed
- 01:31:500 (1,2,3) - ^fixed
- 01:12:600 (2) - 前面已經3個1/1 beat重疊,再放第4個note重疊會造成混亂 fixed
- 00:15:000 (2) - ^ fixed
[Hitsound]
- 00:45:600 (1) - 轉盤的時間太短,這會導致新手沒有足夠的時候去旋轉,也很容易因此出現MISS。所以請增加轉盤的長度或者用其他代替。fixed
- 00:55:200 (1) - ^ fixed
- 00:49:200 (3) - 不要使用折返兩次或以上的滑條,因為新玩家不會適應,很容易忽視了第二次折返引致錯誤,因此只建議折返一次的滑條fixed
- 01:46:800 (3) - ^ fixed
[Opinion]
- 00:19:200 - 尾巴80% Finish? nope
- 00:36:450 (1) - 為甚麼折返要放Clap hitsound有為什麼的嗎? 囧
[Level 3]
- 就我看來這個距離實在略遠,符合新手的標準試試距離從1.50x減低到1.20x並重新排列 這個下一個圖再改吧, 不想重新再做
- 這個難度最嚴重的問題是重疊部份過多,尤其當您重疊的部份有1/1 beat 00:30:000 (4,1)、也有1/2 beat 00:04:800 (1,2),對於新手會造成混亂而無法分辨那是甚麼節奏;最理想的情況是沒有重疊 我是覺得本來Easy就不該放重疊==,或者至少刪除直到剩下一種拍子去放置重疊 新手就是要要學會看hit circle啊
Fixed
- Ar-1 Hp-1看看
[Layout][rhythm]
- 00:09:300 (6,7) - 為甚麼這裡要縮距;縮距不單不能減低難度,而且還增加誤讀成1/4 beat的風險這就由它在吧
Fixed
- 00:09:450 (7) - 刪掉;一連串的Stream實在太困難了對於新手來說 Fixed
- 00:45:600 (1,2,3,4) - 對比整體難度,這個位置很困難,也是造成這個難度4.53的主要原因之一 Fixed
- 00:55:200 (1,2,3,4) - ^
[Hitsound]懶病所以跳過Level 5 我最用心做的你反而不MOD...SAD
- 00:29:250 (1) - 折返除去Clap,尾巴Clap;另外這個滑條本身要除去Clap,您曾經誤點它變為藍色並add clap → http://puu.sh/q20r CLAP問題不改, 原因在下. 藍CAP問題FIXED
- 00:31:200 ~ 00:36:900 - 這部份Clap略亂,調整一下 → http://puu.sh/q20x 每人心中的HITSOUND也不同. 反正現在我滿意我的hitsound.
that all~
你#4000+居然會指出這些問題真令我驚訝...囧OrangeNeKo wrote:
Hi~ ><
Queue form moe
其实mod什么的不大在行...只能给出一些打起来感觉不对的地方了.抱歉orz
Level 5
个人建议感觉ar9,cs4,od7比较好玩点 這個就不改了, 每個人都叫我改...唉
Level 5
00:09:450 (10) - 不好读图 this is insane
00:18:450 (3,4) - 这样滑条看着感觉有点奇怪 用來FAKE的
00:51:000 (3,4,5,6,7,8,9,10) - 好鬼畜,建议改成3连一组或者连打.. this is insane
01:41:400 (5,6,7,8,1,2,3) - 距离太大了orz...不过如果你自己打起来感觉没问题的话.. 現在的我是打不到啦, 不過這圖是觸手向的
01:51:600 (1,2,3,4,5,6,7,8,9,10,11,12) - ^
01:54:000 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5) - 居然是滑条orz..感觉有点蛋疼..不过如果你自己打起来感觉没问题的话..
加油>A</...其他的难度打起来感觉问题不大..恩恩
altc3000 wrote:
[ Level 1 ]
00:02:400 呃....你睇下應該明... 呃...唔知點解會變左咁
00:13:600 (1) 個人覺得slide過長 囧 同上
00:16:800 同第一個問題一樣
[ Level 3 ]
我都仲係覺得ar6/ar7 會好啲 個個都叫我改, 唔改了
[ Level 5 ]
我懶
不過你最好整走晒啲stream佢wwwwwww WWW
廢up完 希望有用
good luck
Thanks for moddingKiyoshiX101 wrote:
Hello! o: Mod 4 Mod from your Queue ;3
Level 1
No mods - Good.
Level 3
00:54:600 (4) - +1 Repeat sorry nope
00:57:000 (4) - ^sorry nope
01:49:200 - Maybe like the Image if you like o:sorry nope
http://i46.tinypic.com/1114hma.jpg
01:52:200 (4) - +1 Repeatsorry nope
01:54:600 (4) - ^ah...sorry nope
Level 5
Wtf. It's epic.
01:52:800 (1) until 01:55:200 (5) - it's a bit annoying but it's awesome XD thanks
Rank rank rank *-*
(also as mentioned above, those streams might be unrankable ;-;) I'll remove it if it's not rankable
thanks for your moddingssssssssssssssss wrote:
m4m~
level 1
I find that you use different overlap cirle ways:like00:14:400 (1,2) - and 00:33:900 (1,2) - ,it may be a little hard to newbie player,and i suggest you separate them I think I fixed it, maybe
level 3
00:03:600 (5,6,7) - a bit of confusing,separate them? thanks, fixed
level 5
00:00:000 (1,2) - better snap the distance,the opening of a song should be lead player to a correct rhythm,a clear and no jump arrangement will help,and so do 00:02:400 (1) - ,00:04:800 (1) - ,00:05:250 (3) - ,etc.use distance snap can be better I noticed that some player can't find the rythm at the begin of this map. But I think finding the beat is some kind of fun. So I decide not to fix it.
00:51:300 (7,8,9,10) - the distance between them and 00:51:000 (3,4,5,6) - is large,which really confuse me.and in the later part of the song there're also have some resemble condition This is one of the hardest part of this map.
01:27:450 (5) - add new combo
kusano wrote:
hi there :3 from your Queue.
[Level 1]
00:44:400 (3) - put at x:180 y:88, in this way the blanket are good for each slider fixed
00:51:900 (3) - put at x:452 y:196? good idea
01:42:000 (3) - put at x:332 y:296, as in 00:44:400 (3)fixed
[Level 3]
00:15:600 () - add note? and add NC as in 01:13:200 (1) this place had a note be4... I don't know why it disappeared
[Level 5]
AR+1 it's better for me I won't change setting anymore since everyone let me change setting
00:09:450 (10) - ↓ like this? nope
00:16:800 (5,1) - switch NC nope
00:51:600 (1) - ↓ like this? as in 01:49:200 (1,2) good idea
01:41:400 (5) - add NC?
01:42:600 (5) - ^ both seems great
nice stream maps~
good luck thanks
你是不想要KDS還是什麼? 我看不明白...AstroniX wrote:
[General]
nothing~~
[Level 1]
00:48:000 (1) - 这个离中心太远了,靠近中心些让新手容易接到
00:57:600 (1) - ^
01:45:600 (1) - ^ all fixed
01:51:000 (6) - add a new combo? nope
[Level 3]
00:15:900 (4) - new combo fixed
00:32:550 (3) - remove clap
00:32:550 (3) - add a clap what? Isn't this paradox?
00:36:975 (1) - 把这个spin起点设在00:37:050到00:38:100 fixed
01:30:150 (3) - 像前边一样去掉clap,加在最后一个上 nope
01:34:575 (1) - spin ^ fixed
[Level 5]
00:29:550 (3) - 加clap nope
00:39:900 (3) - 建议这个不要和后边的连打放在一起 nope
01:41:400 (5)~01:42:450 (4) - 这个太难接了吧,即使是要变spacing也要加个new combo
Sorry for no Kds...最后祝rank!