Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. I'll give you my opinions, advice, or if i'm curious about something.
remove the lead in for all diffs since the start of the song starts at around 1-2 seconds.
00:02:628 (1) - add a whistle at the end. it'll be consistent with your next pattern since it acts as another 2/1 slider in this part. having no whistle at the end sounds odd and that the hitsound pattern suddenly stopped and it keeps going again.
00:05:468 (1) - ^
00:08:308 (1,2) - ^. but not with the next, but with the 2 circles at the beginning.
00:13:989 - how about a circle with a finish to give off a nice effect to the song? it's like the introduction to the song. the beginning of the map is like the prologue of this song. or you can add a spinner and end it till 00:16:829 to follow the long pause in the vocals.
00:27:835 (3) - the clap fits with this part, but it's too loud and a bit unfitting for me. reduce the volume no 10 or 50% so that it'd match the sound of the drums.
00:29:255 (2) - ^
00:40:971 (3) - replace this for 2 circles. since the previous combo is sliders, players might expect that this is a combo with just circles.
00:46:296 - how about adding notes here to follow the guitar and then the vocals for this? i always feell that something is missing here, as if the rhythm wants to keep going.
00:48:071 (1) - add a whistle at the end. it'll follow the guitar riff in the song since you have a whistle at the beginning of (2) which matches the guitar, why don't you do the same thing here since the guitar riff sounds the same?
00:50:912 (1) - ^
01:40:616 - how about adding a spinner here and ending it at 01:42:302 since it follows the guitar in the song? i think it'll be great to add a spinner as a last chance to pass or to get bonus points in this spinner.
00:04:048 (2) - add a whistle at the beginning. it'll keep the consistency pattern going from the slider, and the vocals tone is still the same from the 1st note.
00:13:989 - same as easy.
00:22:509 - how about adding a spinner here? it'll be consistent with the easy and insane diff, and it goes along with the guitar for this part.
00:38:131 (3) - hmm how about making this a curved slider? if you do, then this note would blanket the next slider in this combo, and i think that would flow smoother during gameplay.
00:41:681 (1) - add a clap at the beginning. it matches the drums in the song. it just sounds empty without that clap to cover it up.
00:56:947 (2) - try making a curved slider here. it'll blanket the 1st half of that wave slider which would be nicer and for flow to the next note.
01:02:983 (6) - you forgot to add a whistle at the beginning. add it there to keep the whistle pattern going because it suddenly stops and it keeps going.
01:04:758 (4) - this repeat slider sounds unfitting because it shows no flow in the vocals. to make it flow to the vocals a lot accurate, do this. if you ignore this, then you can do something similar to this.
01:07:953 (2) - the whistle isn't loud enough to match the cymbals, so replace it for a finish.
01:16:119 (4) - same as 01:04:758.
01:27:835 (1) - same as 01:07:953 but at the repeat arrow.
01:40:616 (1) - extend this spinner by 1/4 because that's where the guitar really ends.
[S o r d a-sama~]
00:13:989 - same as easy.
00:22:509 - ^
00:24:994 - if you follow the suggestion above, then add a circle here to test the player's timing and reaction for this part.
00:29:432 (4) - remove the whistle at the end. you're following the start of the guitar to match the whistles. there's no change in the guitar at the end of this part. just a long pause in the guitar.
00:35:113 (2) - remove the clap at the end. it ruins the consistency pattern in the claps.
01:10:083 (2,3) - how about replacing this for a 1/2 slider to follow the vocals in this part since there's a hold in vocals in this part.
01:16:474 (1) - add a finish at the beginning. it'll be consistent with the other diffs.
01:16:474 (1,2,3,1,2,3) - add the remaining claps at the missing white ticks because the drums play at every 1/1 line. it'll cover up the sound of the drums in the song.
01:23:219 - add a circle here. the guitar is still going from this part.
01:40:616 - same as easy. if you do this, replace the 1st spinner for notes to match the cymbal clash in the song.
00:13:989 - same as easy.
01:03:693 (1,2,3,4) - how about making curved sliders for flow to the next note and flow throughout this combo?
01:07:953 (1) - you forgot to add a finish at the beginning. it matches the cymbals in the song. add it there to match the cymbals in the song.
01:17:006 (3) - add a clap here. it'll keep that 1/1 clap pattern going. i don't like now it suddenly stops and keeps going again.
01:19:314 (1) - add a whistle at the beginning. you did it on easy, so why don't you do it here?
01:40:616 - same as easy.
I guess that's it. since Roddie gave you a star icon, that tells me it's almost ready for a MAT check. just get a few more mods and then ask a MAT. anyways star and GL