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Duca - Ashita Tenki ni Naare (Short Ver.)

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S o r d a
Yume_old_old
Mythol you should remove the Short Ver from you map title >.< Because of the new rule~

no kd~
Topic Starter
Mythol
ok :>
-kevincela-
Another duca map! :O

[General]

  1. There's an .osb file in your folder. Feel free to delete it and full submit,since you aren't using any SB at the moment.
[Easy]

  1. 00:25:350 (1) - A whistle at the end of the slider would fit with the singer's voice alteration (that goes in high pitch). If you do this,remember to put a whistle at the end of the slider 00:26:770 (2) - !
  2. 00:36:710 (1,2) - The suggestion above applies for these sliders,too!
  3. 00:53:397 - Add a note here with a clap? This would make a bit more consistent the clap pattern with 00:50:557 (3) - and it plays pretty good there!
  4. 00:59:432 (1) - Add a whistle at the end of the slider? It fits and again this makes the whistle pattern with 01:00:852 (2,3) - more consistent
  5. 01:10:793 (1) - ^
  6. 01:34:225 (1) - Move this note at x:140 y:172 to make a pretty blanket with 01:32:805 (3) - ?
[kosiga's Normal]

  1. 00:32:805 (1) - Move this new combo on 00:31:740 (4) - ?
[S o r d a's Hard]

  1. From AIBat:
    SPOILER
    • Unsnapped inherited (green) timing point(s) at:
    1. 00:12:217 (snap to 00:12:213)
    2. 00:25:176 (snap to 00:25:172)
    3. 00:30:768 (snap to 00:30:764)
    4. 00:31:212 (snap to 00:31:208)
    5. 00:31:478 (snap to 00:31:474)
    6. 00:33:785 (snap to 00:33:781)
    7. 00:34:407 (snap to 00:34:403)
    8. 00:36:626 (snap to 00:36:622)
    9. 00:36:803 (snap to 00:36:799)
    10. 00:42:306 (snap to 00:42:302)
  2. 00:10:261 - Add a note here to follow the guitar in the background?
  3. 00:26:592 (6) - The whistle at the end of this slider sounds a bit strange,since there aren't any other whistles other than this and since the pattern is entirely done using claps. Delete it,since you aren't going to use this in the following pattern too?
  4. 00:28:012 (1) - The blanket with 00:27:657 (9) - is a bit wrong. Move this 1 grid down to fix that?
  5. 00:39:373 (7) - Since you have used this in the previous pattern,put a new combo here,too?
  6. 00:55:527 (1) - Pretty useless New combo... Delete it or move it to 00:54:994 (5) -
  7. 01:17:184 (3) - Add a clap at the beginning? It would follow the drums and it would fit with the 1/1 clap pattern you're using at 01:17:184 (3,1) -
  8. 01:36:355 (1,2,3,4,1,2) - Well,it would be better if you use a pattern like this in this part... If you want to use this new pattern I have done for you,just copy the following code replacing the older ones:
    SPOILER
    424,308,96355,6,0,B|409:346|370:363,2,80,4|0|0
    355,239,96888,2,0,B|317:256|278:240,2,80,8|0|0
    352,140,97421,2,0,B|313:125|296:86,2,80,4|0|0
    436,92,97953,2,0,B|419:54|435:15,2,80,12|0|0
    464,204,98486,5,8
    464,204,98841,1,8
[Insane]

  1. 00:44:521 (3) - move this in x:304 y:304 to make it equidistant with 00:43:811 (1,2) - ?
And that's pretty much it. Good luck with your map :D
MMzz
  • Insane;

    00:11:148 (4) - I think this sounds a bit better as a repeat slider instead of having a stack for 00:11:503 (5,6) - . No real reason to justify this just my personal opinion.
    00:37:953 (1) - New combo? To keep the consistency you had going with the combos along with the vocal pattern.
    00:44:521 (3) - This slider should be moved down more so the jump spacing is even, or else it looks very awkward. Do this possibly? http://puu.sh/FnlK And if you do this, it would be a better idea to have 3 as a kickback slider, unless you are going to move 00:44:876 (4) - somewhere else.
    00:46:651 (9) - NC here and remove the new combo from 00:47:184 (1) - . Might aswell combo to the beat when there are no vocals for this section.
    00:54:107 (4) - Just another suggestion, but maybe stack this ontop of 00:54:284 (5) - ? I thought it played a little better, just try it out and make your decision.
    01:06:533 (1) - Remove this clap, sounds very odd. And there is no snare there anyways.
    01:07:953 (1) - Add a finish here, listen very closely and you will hear it, it's kinda soft. (On the head of the slider)
    01:09:906 (2) - ^ On the head again.

  • S o r d a's Hard;

    First things first.
    Opened up AIBat;

    Unsnapped inherited (green) timing point(s) at:
    00:12:217 (snap to 00:12:213)
    00:25:176 (snap to 00:25:172)
    00:30:768 (snap to 00:30:764)
    00:31:212 (snap to 00:31:208)
    00:31:478 (snap to 00:31:474)
    00:33:785 (snap to 00:33:781)
    00:34:407 (snap to 00:34:403)
    00:36:626 (snap to 00:36:622)
    00:36:803 (snap to 00:36:799)
    00:42:306 (snap to 00:42:302)

    Fix these please.

    00:10:261 - add a note here? You could stack under 00:09:728 (6) - 's tail. Skipping that beat feels very weird to play.

    Sorry that's all I can find for this diff sorry.

All is good with the other diffs. Good mapset :3.
Topic Starter
Mythol
Some fixed~
ty :3
S o r d a
resnapped green lines
http://puu.sh/Fwmv
LunarSakuya
hi

General
nice

Easy
00:58:012 (3) - Whistle at beginning, I feel like this part needs to be emphasized

kosiga's Normal
00:11:148 (4) - try and make this blanket (2)? http://puu.sh/FVup
00:12:746 (2) - Add clap
01:09:373 (1) - Clap at end
01:26:592 (3) - Clap

S o r d a's Hard
00:02:628 (1) - Finish/whistle at beginning
00:12:391 (1) - maybe copy and paste (5) for some symmetry lol http://puu.sh/FVzU
00:25:350 (1) - Ctrl + J feels better to play imo
00:28:900 (1) - Delete NC
00:36:267 (3,4) - Add claps to fit bg music
00:39:373 (1) - Delete clap at end
00:40:616 - add note here to keep hitsound flow going?
00:46:119 (4,5,6) - Whistles? since the music is crescendo-ing..kinda idk
00:58:989 (6,7) - Claps
01:09:906 (1) - Finish, hear the bg music
01:14:344 (3) - Ctrl + H so it can blanket (2) http://puu.sh/FVFZ
01:29:077 (4) - Finish at beginning

Insane
00:22:509 (1) - try a rhythm like this, with a finish on the spinner http://puu.sh/FVIK
00:58:279 - maybe add a note here to match bg music

nice map
S o r d a
Fenya
Hi hi (≧▽≦)/~

General:
kosiga's Normal finished in 01:42:213, meanwhile the other diff finished in 01:40:438
All diff should finish in the same time... imo

Easy:
Fine

kosiga's Normal:
00:48:071 (1) - Put like this: http://puu.sh/G8oZ Sounds better, imo
00:52:332 (4) - I think the finish in the end of slider is unnecessary... imo

S o r d a's Hard:
00:30:675 (4) - Move to x:436... to meet the symmetry with (1)
00:40:261 (4) - 1 grid up
01:10:261 (3) - Move to x:289 to meet the symmetry with (1)
01:10:438 (4) - Move to x:226
01:10:616 (5) - Move to x:289

Insane:
00:54:994 (8) - Move to x:128

That's all, sorry for my nazi mod
Sorry for my bad English, I hope you serve something.
Good map, good luck~
S o r d a

S o r d a wrote:

moe moe Mythol sama!
inaba-tan
may i make taiko diff ?
I see @@
Topic Starter
Mythol

inaba-tan wrote:

may i make taiko diff ?
sorry climbb already making :o
yeahyeahyeahhh
Insane:
Fine

Hard:
00:36:267 (3,4) - Maybe try triplet like this http://puu.sh/He84
00:40:616 - Add a note? Since your're rhythm is constant 1/2.
01:27:657 (3) - Start NC here? And remove NC here 01:27:835 (1).
01:33:338 (5) - ^

Normal:
Fine

Easy:
Fine

Gl :3
BeatofIke
Map so pro! :o
Topic Starter
Mythol

BeatofIke wrote:

Map so pro! :o
if its pro give me a star :<
alacat
Hi :3 moe Mythol :P

Sorry for the delay.

[General]
fine.


[Easy]
●00:30:320 (1) - add whistle on the slider's reverse?
●00:34:935 - add note ? and add S:C1 clap. follow drum sound ? i think there should be clap sounds here .
●00:39:551 (1) - remove whistle?
●00:43:101 (1) - add finish on the slider's reverse? I hear cymbal o.o
●00:48:071 (1) - volume down for 40% 00:48:071 - ~ 00:53:752 -
●00:56:592 (1) - add finish at the head instead of whistle? hear stronger sound .
●00:58:012 - ^ same,above.
●01:02:273 (1) - add whistle on the slider's reverse?
●01:20:024 - volume down for 40%. finish is too large >.<

[kosiga's Normal]
●AR -1? Easyとの差があり、少し早いと思います。
●00:04:048 (2) - 終点にwhistle追加
●00:48:071 (1) - 折り返しにwhistle追加
●00:58:012 (4) - 始点のwhistleをFinishに変更?サビの前なのでfinishの方がいいと思います
●01:34:225 (2,3) - spacingは (0.90x)と一定ですが狭くかんじました。少しだけ間をあけてみてはどうでしょうか http://osu.ppy.sh/ss/367625


[S o r d a's Hard]
●00:25:350 (1) - 始点にwhistleかfinishを追加
●00:26:592 (6) - 終点ではなく、始点にwhistleがあった方がいいと思います
●00:28:012 (1) - 始点にwhistleを追加
●00:29:432 (4) - 00:26:592 (6) - と同じです
●00:37:421 (3) -
●00:37:953 (4) -
●00:38:841 (6) -
●00:39:373 (1) -
●00:40:261 (4) -
●00:40:793 (1) -
このあたりの始点にもwhistleを追加してみてはどうでしょうか?
whistleが嫌いでしたら無視してくださいε=(ノ・・)ノ
●00:52:154 (4,5,6) - 01:15:941 (4,5,6) - と同じような感じにすると綺麗だと思います
●01:04:048 (2,3) - すこし狭くかんじたのでこういった配置はどうでしょうか http://osu.ppy.sh/ss/367641
●01:09:196 (5) - 01:09:373 - に音があるのでこういった音とりはどうでしょうか http://puu.sh/HBbU
●01:26:237 (1) - http://osu.ppy.sh/ss/367647 このあたりまで移動してみてはどうでしょうか?
01:26:237 (1,2,1) - の間のspacingを見た目だけ同じにした方が綺麗だと思います

頑張ってください! 応援してます :oops:

[Insane]
●01:33:160 (6) - move to x:88 y:204? equal spacing better imo o.o

good diff!Sry that I can't find any suggestion.

Duca <3

good luck ~~
Topic Starter
Mythol

alacat wrote:

Hi :3 moe Mythol :P

Sorry for the delay.

[Easy]
●00:30:320 (1) - add whistle on the slider's reverse? clap better o.o
●00:34:935 - add note ? and add S:C1 clap. follow drum sound ? i think there should be clap sounds here . ok
●00:39:551 (1) - remove whistle? ok
●00:43:101 (1) - add finish on the slider's reverse? I hear cymbal o.o keep clap
●00:48:071 (1) - volume down for 40% 00:48:071 - ~ 00:53:752 - ok
●00:56:592 (1) - add finish at the head instead of whistle? hear stronger sound . theres almost nothing in music o.o so keep whistle
●00:58:012 - ^ same,above.
●01:02:273 (1) - add whistle on the slider's reverse? ok
●01:20:024 - volume down for 40%. finish is too large >.< change to 50%

[Insane]
●01:33:160 (6) - move to x:88 y:204? equal spacing better imo o.o fixed

good diff!Sry that I can't find any suggestion.

Duca <3

good luck ~~
thx mod <3
Roddie
IRC modding for Easy and Insane.

Chatlog
10:04 Roddie: : hi
10:04 Mythol: : hi
10:05 Roddie: : there is a couple of things I'd like to discuss about your map
10:05 Roddie: : do you have the time to go through irc modding?
10:05 Mythol: : i have time~
10:05 Roddie: : okay
10:06 Roddie: : its for this map
10:06 : *Roddie is editing (Duca - Ashita Tenki ni Naare)[http://osu.ppy.sh/s/53158]
10:06 Mythol: : yeah
10:06 Roddie: : 00:27:835-
10:06 Roddie: : this timing point here
10:07 Roddie: : why is it necessary on this easy diff but not your insane diff?'
10:07 Mythol: : eh
10:07 Mythol: : i feel the clap is too loud in easy
10:07 Mythol: : but theres a triple there on insane so its not as noticeable
10:08 Mythol: : i can remove though i dont mind
10:08 Roddie: : okay
10:08 Roddie: : 00:29:610 (3)-
10:09 Roddie: : I think you forgot to add a clap on the end of that slider
10:09 Mythol: : yeah
10:10 Roddie: : 00:30:320 (1)-
10:10 Roddie: : you forgot to add a clap on the repeat
10:10 Mythol: : yup
10:13 Roddie: : your easy is all set
10:14 Roddie: : jumping to insane now
10:14 Mythol: : k
10:20 Roddie: : 00:58:989 (x)-
10:20 Roddie: : consider adding a note here
10:21 Roddie: : this will be formed part of a note triple (:
10:21 Roddie: : this actually sounds and plays well imo
10:22 Roddie: : its something like this
10:22 Roddie: : http://puu.sh/HE6q
10:22 Mythol: : yeah... i hear it in the song
10:22 Mythol: : but idk..
10:22 Roddie: : experiment with this and see o:
10:26 Mythol: : i dont want to add it ;_;
10:26 Roddie: : okay
10:27 Roddie: : any reason why?
10:28 Mythol: : it feels really out of place
10:28 Mythol: : music's pretty quiet here o.o
10:28 Mythol: : and also it would be the only double triplet in the map
10:28 Mythol: : 01:09:373 (1,2) - and this wouldn't have it
10:29 Roddie: : okay

General
  1. as we discussed in-game, the source is from a video game and its classified as an eroge game, as well as a visual novel. So, both eroge and visual can be added to the tags.
kosiga's Normal
  1. 00:53:752 (1)-A finish on the beginning sounds better than a clap. You can replace that clap with a finish or have both!
S o r d a's Hard

Nicely done~

And that's about it. Have a star from me~

Good luck!
S o r d a
>>alacat
almost fixed thank you~
>>Roddie
alacat did mod add some whitsle :3


http://puu.sh/HGDK
Topic Starter
Mythol
added some tags so please update~
BeatofIke
Done!
STAR~
Topic Starter
Mythol
wow.. i was joking :p
but thx!! :D
YTYuyu
alright i'm gonna take a gamble on this since it's late D:...bad idea to mod late at night :(

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. I'll give you my opinions, advice, or if i'm curious about something.

[General]
remove the lead in for all diffs since the start of the song starts at around 1-2 seconds.

[Easy]
00:02:628 (1) - add a whistle at the end. it'll be consistent with your next pattern since it acts as another 2/1 slider in this part. having no whistle at the end sounds odd and that the hitsound pattern suddenly stopped and it keeps going again.
00:05:468 (1) - ^
00:08:308 (1,2) - ^. but not with the next, but with the 2 circles at the beginning.
00:13:989 - how about a circle with a finish to give off a nice effect to the song? it's like the introduction to the song. the beginning of the map is like the prologue of this song. or you can add a spinner and end it till 00:16:829 to follow the long pause in the vocals.
00:27:835 (3) - the clap fits with this part, but it's too loud and a bit unfitting for me. reduce the volume no 10 or 50% so that it'd match the sound of the drums.
00:29:255 (2) - ^
00:40:971 (3) - replace this for 2 circles. since the previous combo is sliders, players might expect that this is a combo with just circles.
00:46:296 - how about adding notes here to follow the guitar and then the vocals for this? i always feell that something is missing here, as if the rhythm wants to keep going.
00:48:071 (1) - add a whistle at the end. it'll follow the guitar riff in the song since you have a whistle at the beginning of (2) which matches the guitar, why don't you do the same thing here since the guitar riff sounds the same?
00:50:912 (1) - ^
01:40:616 - how about adding a spinner here and ending it at 01:42:302 since it follows the guitar in the song? i think it'll be great to add a spinner as a last chance to pass or to get bonus points in this spinner.

[kosiga's Normal]
00:04:048 (2) - add a whistle at the beginning. it'll keep the consistency pattern going from the slider, and the vocals tone is still the same from the 1st note.
00:13:989 - same as easy.
00:22:509 - how about adding a spinner here? it'll be consistent with the easy and insane diff, and it goes along with the guitar for this part.
00:38:131 (3) - hmm how about making this a curved slider? if you do, then this note would blanket the next slider in this combo, and i think that would flow smoother during gameplay.
00:41:681 (1) - add a clap at the beginning. it matches the drums in the song. it just sounds empty without that clap to cover it up.
00:56:947 (2) - try making a curved slider here. it'll blanket the 1st half of that wave slider which would be nicer and for flow to the next note.
01:02:983 (6) - you forgot to add a whistle at the beginning. add it there to keep the whistle pattern going because it suddenly stops and it keeps going.
01:04:758 (4) - this repeat slider sounds unfitting because it shows no flow in the vocals. to make it flow to the vocals a lot accurate, do this. if you ignore this, then you can do something similar to this.
01:07:953 (2) - the whistle isn't loud enough to match the cymbals, so replace it for a finish.
01:16:119 (4) - same as 01:04:758.
01:27:835 (1) - same as 01:07:953 but at the repeat arrow.
01:40:616 (1) - extend this spinner by 1/4 because that's where the guitar really ends.

[S o r d a-sama~]
00:13:989 - same as easy.
00:22:509 - ^
00:24:994 - if you follow the suggestion above, then add a circle here to test the player's timing and reaction for this part.
00:29:432 (4) - remove the whistle at the end. you're following the start of the guitar to match the whistles. there's no change in the guitar at the end of this part. just a long pause in the guitar.
00:35:113 (2) - remove the clap at the end. it ruins the consistency pattern in the claps.
01:10:083 (2,3) - how about replacing this for a 1/2 slider to follow the vocals in this part since there's a hold in vocals in this part.
01:16:474 (1) - add a finish at the beginning. it'll be consistent with the other diffs.
01:16:474 (1,2,3,1,2,3) - add the remaining claps at the missing white ticks because the drums play at every 1/1 line. it'll cover up the sound of the drums in the song.
01:23:219 - add a circle here. the guitar is still going from this part.
01:40:616 - same as easy. if you do this, replace the 1st spinner for notes to match the cymbal clash in the song.

[Insane]
00:13:989 - same as easy.
01:03:693 (1,2,3,4) - how about making curved sliders for flow to the next note and flow throughout this combo?
01:07:953 (1) - you forgot to add a finish at the beginning. it matches the cymbals in the song. add it there to match the cymbals in the song.
01:17:006 (3) - add a clap here. it'll keep that 1/1 clap pattern going. i don't like now it suddenly stops and keeps going again.
01:19:314 (1) - add a whistle at the beginning. you did it on easy, so why don't you do it here?
01:40:616 - same as easy.
omg i can't do it at this rate. i'm way too tired to mod :(. do "not" apply any of these suggestions, and don't give me kd since i'm not done with the full mod. i'll try to do it tomorrow...if i have the time...

I guess that's it. since Roddie gave you a star icon, that tells me it's almost ready for a MAT check. just get a few more mods and then ask a MAT. anyways star and GL :D
S o r d a
update~ thanks for mod Byakugan-sama!
http://puu.sh/Ized

@Mythol if you change spinner end you can change my diff spinner
also break time too :3
Topic Starter
Mythol
>Byak fixed the loud claps in easy (if you notice I'm consistent with my whistle pattern, you shouldn't try to break it :() and fixed the clap in red writing on insane
thx for mod+star~ :)

oh and removed the lead-in nice catch!
kosiga

alacat wrote:

SPOILER
[kosiga's Normal]
●AR -1? Easyとの差があり、少し早いと思います。 このまま様子を見ます:3
●00:04:048 (2) - 終点にwhistle追加 fixed
●00:48:071 (1) - 折り返しにwhistle追加 ^
●00:58:012 (4) - 始点のwhistleをFinishに変更?サビの前なのでfinishの方がいいと思います sorry, no change ><
●01:34:225 (2,3) - spacingは (0.90x)と一定ですが狭くかんじました。少しだけ間をあけてみてはどうでしょうか change it~ http://osu.ppy.sh/ss/367625

Roddie wrote:

SPOILER
kosiga's Normal
  1. 00:53:752 (1)-A finish on the beginning sounds better than a clap. You can replace that clap with a finish or have both! change to finish

Byakugan249 wrote:

SPOILER
[kosiga's Normal]
00:04:048 (2) - add a whistle at the beginning. it'll keep the consistency pattern going from the slider, and the vocals tone is still the same from the 1st note. I put a whistle for the sound effects. so put whistle to end of the slider :D
00:13:989 - same as easy. sorry, no change ><
00:22:509 - how about adding a spinner here? it'll be consistent with the easy and insane diff, and it goes along with the guitar for this part. ok~ added
00:38:131 (3) - hmm how about making this a curved slider? if you do, then this note would blanket the next slider in this combo, and i think that would flow smoother during gameplay. sorry, no change ==
00:41:681 (1) - add a clap at the beginning. it matches the drums in the song. it just sounds empty without that clap to cover it up. I did not put this intentionally. because anteroposterior volume is different. but I put clap different in volume here~
00:56:947 (2) - try making a curved slider here. it'll blanket the 1st half of that wave slider which would be nicer and for flow to the next note. sorry, no change ==
01:02:983 (6) - you forgot to add a whistle at the beginning. add it there to keep the whistle pattern going because it suddenly stops and it keeps going. This is intentional. Because I put a whistle for the sound effects, I think it is not necessary :D
01:04:758 (4) - this repeat slider sounds unfitting because it shows no flow in the vocals. to make it flow to the vocals a lot accurate, do this. if you ignore this, then you can do something similar to this. I think this is not a problem x.x
01:07:953 (2) - the whistle isn't loud enough to match the cymbals, so replace it for a finish. ok. fixed~
01:16:119 (4) - same as 01:04:758.
01:27:835 (1) - same as 01:07:953 but at the repeat arrow. no change.
01:40:616 (1) - extend this spinner by 1/4 because that's where the guitar really ends. I felt that now was correct ><!
thank you~ :)

and I'm sorry to be late Mythol :( PC is still broken ...orz

http://puu.sh/ISff
Frostmourne
overall checking from my queue :P

Easy
00:43:101 (1) - I think this start and end should be pure clap :? , and the repeat should be finish , it will sound better :D
01:19:314 (1) - this is going to end. add finish instead because it sounds more epic \:D/

kosiga's Normal
01:16:119 (4) - if you did the rhythm like this. It would be better a lot because it does exactly follow the vocal :D and doesn't sound odd :P
01:20:912 (2) - add clap both start and tail , I think it sounds better than only tail..
01:37:953 (3) - add clap at the end , it will be combined with next note and will sound better a lot too

S o r d a's Hard
01:27:480 (2) - move above to x:480 y:24 :D because I think it will show more obviously that it's 1 beat not 1/2 beat (the current one you use made me get missed =.=)

Insane
00:11:148 (4) - new combo here since the distance is changed and vocal also :3
00:31:740 (2) - clap should be here instead of 00:32:095 (5) - , sounds strange :(
00:32:095 (5) - add clap at the tail instead I think. at head is weird :(
00:52:509 (5,6,7) - these need jump !
01:05:113 (1) - where is finish o.o//??
01:07:953 (1) - ^
01:09:906 (2) - clap at the end ? I think it sounds better
01:18:781 (6,7,8) - these should be jump also ! , and add new combo at (6) might be very well
01:19:314 (1) - finish
01:20:024 (4) - clap+finish because the music sounds it..

that's all my nazi suggestion HAHAHA

Good luck for Ranking :D
kosiga

Frostmourne wrote:

kosiga's Normal
01:16:119 (4) - if you did the rhythm like this. It would be better a lot because it does exactly follow the vocal :D and doesn't sound odd :P It is a very good idea. but sorry, no change =x= I think that even the present rhythm matches  :P
01:20:912 (2) - add clap both start and tail , I think it sounds better than only tail..  ok~ fixed
01:37:953 (3) - add clap at the end , it will be combined with next note and will sound better a lot too ^
thanks~ :33

http://puu.sh/Mifi
Topic Starter
Mythol
most fixed ^^
thx frost~ <3
S o r d a
wmfchris
(I wonder why "short" in the tags?)

- two of the diffs are short of lead-in time.

[Insane]
00:11:148 (4,5,6) - http://osu.ppy.sh/ss/392128 if you intend to make a pentagon just consider this
00:13:989 - end the break here exactly?
00:43:456 - use triplet here instead of the 1/2 later to stress the vocal accent? Stack the triplet on (4) looks better too.

[Hard]
00:13:989 - again start the break exactly here
00:26:060 (3,4,5,6) - the turning point at (3) looks odd. Consider placing them like this? http://osu.ppy.sh/ss/392139
00:38:486 (5) - Again some minor fix to let the slider looks better (and fit the spacing)
144,108,38486,2,0,B|172:72|160:20,1,80,8|0
00:45:054 (2) - ^
344,264,45054,2,0,B|423:235|460:160,1,160,0|0
01:09:906 (1) - finish might sounds a bit loud to me as you can find that in the music the first chamber (this one) is softer than the second one (01:10:793 - ) so make this softer?
01:24:107 (3,4,5,6) - again try something like this http://osu.ppy.sh/ss/392145 ?
01:26:770 (2) - not very expected in a hard. Just stack on ending of (1)?

some good idea, but details can be improved =P

[Easy]
00:13:989 - same as the rest of the diff
Topic Starter
Mythol
"short" was there for short ver but it looks kinda stupid so removed~

01:26:770 (2) - not very expected in a hard. Just stack on ending of (1)? fixed everything but this.. seemed unnecessary

thx for mod wmf~ ^^
frost-b-spec
thx reqs~

little things..

[Easy,Insane]
nice.

[kosiga]
01:40:616 (1) - 消した方が良いかも?他の難易度では作られていないようなので。

[sorda]
00.:38:315 ~ 00:34:225- 少しやり辛く感じます(00:33:693 (5,1)等)。1.2のDSに統一した方が良いかと思います。
S o r d a
すみません、問題ないと思うのでNot fixで
Miya
Hi Mythol and others. Sorry for very late mod ><

General
  1. Maybe you can add 'Tomorrow Looks Like a Fine Day' in tags since it's the english name of this song.
Easy
  1. 00:13:279-00:13:989 - Please map this part by mapping the vocal part. It's just weird to see the rythim ended so suddenly at 00:12:923-
  2. 00:29:610 (3) - Sorry nazi, but i think it will be good if you put this slider linear with end point of slider 1.
  3. 00:40:793 (3) - This slider should start 1/2 earlier because you follow high pitch of vocal at 00:40:261 (2) - People might feel weird because you switch from following vocal and beat so suddenly.
  4. 01:10:793 (1,2) - Nazi, but i think it will be good to see if you just make this slider and circle blanket like this > http://puu.sh/YzJX. Current pattern is awkward to me.
  5. 01:13:634 (1) - Please add a whistle at this slider repeat. Sudden gap between whistle is not good to hear.
  6. 01:27:835 (1,2,3) - Hmm, i think without whistle at this part, the part of this diff is just empty. Try following this little mod to improve your hitsounding at this part :
    1. 01:27:835 (1) - Whistle at the slider end.
    2. 01:29:077 (2) - Add whistle at slider end too
    3. 01:29:965 (3) - Move your whistle from slider start to slider end.
    4. 01:31:918 (2) - Following this mod, then you should have another whistle at this slider end.
  7. 01:34:758 (2) - I think the hitsound at this slider start should be finish, not whistle, since finish can cover up the cymbal sounds from music more good.
kosiga's Normal
  1. 00:04:048 (2) - According to your whistle pattern, i think you should add whistle at this slider start to make it more consistant.
  2. 00:05:468 (4) - ^ but at the slider end.
  3. 00:13:279-00:13:989 - Same as easy, i think you should map this part.
  4. 01:19:314 (2) - The finish sounds should be on start point instead. The finish will be more epic at start point rather than end point. And the end point should be clap, not finish.
  5. 01:20:379 (1) - Following previous mod, you should add another clap at this slider end.
  6. 01:26:592 (3) - Same, also clap here.
  7. 01:27:835 (1) - This one too, the repeat should be finish not whistle. I can hear the cymbal sounds clearly at this point.
  8. 01:39:196 (1,2,3,4) - This overlap patterni is kinda confusing to me. It will not good for normal player. I think you should use another pattern at this part.
S o r d a's Hard
  1. 00:13:279-00:13:989 - Same, i think this part can be mapped.
  2. 00:26:592 (6) - Please add new combo here to make it consistant to your other combo.
  3. 00:30:142 (1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5) - Add whistle rythim at this part please. You suddenly not using whistle at this part. It's not good to hear imo and unbalance.
  4. 00:34:580 (1) - Combo haxing this note to blue please. Orange color is quite blend with the video, so it can confuse some player.
  5. 00:43:634 (4) - Please add a finish at this slider start. Without it, this part is quite silent and not good to hear.
  6. 00:46:651 (1) - I think you should add another whistle at this slider start to create ending for your whistle rythim at this part.
  7. 01:09:373 (6) - Whistle here is out of place imo. It should be finish instead. Finish can cover up more epic part at this point.
  8. 01:15:054 (1,2) - 1/4 here is kind of overmapped imo. Better replace it with 1/1 or 1/2.
  9. 01:24:107 (3) - I can't see the slider body properly because this slider hitburst 01:22:864 (3) - is covering the slider body. Please use another pattern here so it will not confuse some player.
  10. 01:36:355 (1,2,3,4,1,2) - I think it's more good to have more distance spacing like 1.4 here since this part have more high pitch and will create more epic ending.
  11. 01:36:888 (2) - Also, this slider start hitsounds should be finish instead of clap. The finish rythim will be more consistant with this.
Insane
  1. 00:02:628 (1) - I think it will be good if you add another whistle here at this slider start for the opening of the song.
  2. 00:13:279-00:13:989 - Same, i think you should map this part with spinner or something.
  3. 00:38:308 (2,3,4,5) - I suggest you make this pattern jump like this part 00:26:592 (1,2,3,4,5,6,7,8) - for consistencies.
  4. 01:09:373 (1) - I think you should change whistle at this slider start into finish, since whistle sounds is too noisy here and too sudden.
  5. 01:19:314 (1) - Hmm, i suggest you add a finish at this slider start to create more epic feeling for closing the song.
  6. 01:20:557 (1) - ^
  7. 01:24:994 (1) - ^
Nice map :)
But i think you still can make another improvement on this map.
Good luck~
kosiga

Miya wrote:

kosiga's Normal
  1. 00:04:048 (2) - According to your whistle pattern, i think you should add whistle at this slider start to make it more consistant. ok. fixed~
  2. 00:05:468 (4) - ^ but at the slider end.  sorry, I thought that did not match for me a little :(
  3. 00:13:279-00:13:989 - Same as easy, i think you should map this part. I leave it to other diff. I change diff accept it if other diff
  4. 01:19:314 (2) - The finish sounds should be on start point instead. The finish will be more epic at start point rather than end point. And the end point should be clap, not finish. It is not bad. but I prefer this pattern..orz
  5. 01:20:379 (1) - Following previous mod, you should add another clap at this slider end. another clap o.o? already put clap there
  6. 01:26:592 (3) - Same, also clap here. yea.added
  7. 01:27:835 (1) - This one too, the repeat should be finish not whistle. I can hear the cymbal sounds clearly at this point. ok. fixed
  8. 01:39:196 (1,2,3,4) - This overlap patterni is kinda confusing to me. It will not good for normal player. I think you should use another pattern at this part. I think there is no problem. Let's think a little :?
thank you~ :)

http://puu.sh/ZgYG
S o r d a

Miya wrote:

S o r d a's Hard
  1. 00:13:279-00:13:989 - Same, i think this part can be mapped.Mythol said 00:13:989 - same part again break fine imo
  2. 00:26:592 (6) - Please add new combo here to make it consistant to your other combo.
  3. 00:30:142 (1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5) - Add whistle rythim at this part please. You suddenly not using whistle at this part. It's not good to hear imo and unbalance.
  4. 00:34:580 (1) - Combo haxing this note to blue please. Orange color is quite blend with the video, so it can confuse some player.
  5. 00:43:634 (4) - Please add a finish at this slider start. Without it, this part is quite silent and not good to hear.
  6. 00:46:651 (1) - I think you should add another whistle at this slider start to create ending for your whistle rythim at this part.
  7. 01:09:373 (6) - Whistle here is out of place imo. It should be finish instead. Finish can cover up more epic part at this point.
  8. 01:15:054 (1,2) - 1/4 here is kind of overmapped imo. Better replace it with 1/1 or 1/2.
  9. 01:24:107 (3) - I can't see the slider body properly because this slider hitburst 01:22:864 (3) - is covering the slider body. Please use another pattern here so it will not confuse some player.
  10. 01:36:355 (1,2,3,4,1,2) - I think it's more good to have more distance spacing like 1.4 here since this part have more high pitch and will create more epic ending.
  11. 01:36:888 (2) - Also, this slider start hitsounds should be finish instead of clap. The finish rythim will be more consistant with this.
other fixed thanks for mod Miya chan~

file here http://puu.sh/1dPoX
Rare
go go ~
Topic Starter
Mythol

R a r e wrote:

go go ~
going!!
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