Thanks for taking a look
The recommended size of background is 1024x768. Yours is 1228x767. Consider resizing it.<Fixed
Red Timing Sections in all diffs should be the same. If you want to change slider velocity during the map, use inherited (green) sections with timing multiplier.
<Added Same Red Timing Sections in [Hard] too,no impact on slider speeds
Mapset should have at least one difficulty with 3stars or less.<Will make an Easier diff soon
01:03:545 (3) - add NC<fixed
01:04:733 (1) - remove NC<fixed
01:05:921 (1) - add NC<fixed
01:10:674 (4) - add NC<fixed
01:11:565 (1) - remove NC<fixed
00:21:961 (3) - Add NC
00:23:149 (1) - remove NC<ignored(and the last one too), I prefer to let 00:23:149 (1) be the first combo as the stream follows
00:35:476 (5,6) - put it like this: http://puu.sh/M7co Otherwise it ruins the rythm of the music imo.<Thanks for pointing it out, it was a careless mistake actually
00:39:783 (3) - remove NC<fixed
Thank's for your mod
Akashi_S wrote:From the queue!
I'm late sorry
Bold: need to fix
Delete .osb file in your song folder if you are not using storyboard.<I'll fix this the next time I do a full upload :oops:
BG image: OK!
[Easy] Because it's easy why don't we go for CS -1? Make the circles bigger so it would be easier for easy players.
Changing the BPM in the middle of the song might confuse beginners, just an opinion here.
<Circle Size fixed, regarding the BPM change, I tend to keep it uniform with the other difficulties:P
00:33:842 (2) - nazi. Simpler shape for the slider because let's go for simple for easy diff.<Fixed
01:03:544 (1,2,3,4,1) - too hard for easy player imo.<Changed to 2 sliders like 01:04:732 (1,2)
01:17:801 (1,2) - make the slider 2 straight above circle 1.<Fixed
Accelerating the BPM into twofold can be difficult for normal, but this is just an opinion so you can ignore.
^ I think this will make the beatmap much fun so XP I think it's fine.<lol xD
00:41:565 (2,3) - too hard for normal and the BPM accelerates after this, so give them a little bit a break.<Not sure what you mean here,ignored for now
01:03:544 (1,2) - making into one slider sounds better.<fixed
01:13:644 (3,4,5) - making them line up straight. (6,7,8) are lined up horizontally, (1,2) are also. <Not sure what you mean...(yea, my Eng sux xD),but I changed the pattern
I usually don't do 4.50 stars or above, but
00:41:565 (3,4,5,6) - this might confuse people. (3,4,5,6) are all constant beat but this looks like (3,4) are same beat and there's little bit of break between (4,5) and (5,6) are same beat, so making this into all same spacing will be kind to players.<fixed
OH GOD FAST SLIDERS.
Good luck! and here's star for awesome map!<Thanks!!
Thanks for modding
use distance snap to arrange beats<Fixed
00:33:842 (2) - move it to here 00:33:693 <For some reason I find my timing better,Ignored ><
01:20:471 - put spinner<added
nothing to say
00:00:872 - please start your beats from here<will be considered?
00:36:218 - missing note<This was meant to follow the drums
00:40:675 - missing note<^
01:20:290 - put spinner here<timing not on timeline? , started spinner at 01:20:178 instead
00:00:872 - please start your beats here<will be considered?
00:19:584 (1,2,3,4) - 00:20:773 (1,2,3) - they should have same pattern<Removed no.3 from 00:19:584 (1,2,3,4) and 00:21:961 (1,2,3,4)
decrease approach rates by 6<ignored,I think the current AR is more suitable for the current diff(subject to change if other modder points this out )
that's all i can say
good luc and i'm sure ur beatmap will be ranked! <Thank you!
P.S for some reason after fixing things the star rating of "Hard" increased (from 4.72--->4.75)
pieguy1372 wrote:hi there, sorry for late > <//
-please don't use red lines to change slider speeds... use an inherited point instead (Timing > Timing Setup Panel > select the 2nd and 3rd red line > Inherit previous timing settings and set 1.5x slider speed)<This was meant to manipulate the slider ticks and to follow the bpm change( and also for it to look good when the music is playing in title screen )
-maybe end all diffs at the same place? I recommend putting a spinner from 01:17:801 to 01:20:178 and lower the volume at the end like in Insane diff
<added this on Easy,Normal,and Hard
-seems kind of hard for an Easy, it has some more complicated rhythms and 1.5x sliders, so perhaps tone it down a bit? <rearranged some of the beats but kept the sv
-maybe tick rate 1? Since you used it in [Hard] and [Insane]...<fixed
-maybe tick rate 1? Same reason as Easy >< <fixed
-2.0x sliders might be a bit hard for a Hard diff, perhaps use 1.5x like in Easy and Normal? <fixed
00:54:040 (1) - hm, maybe split it into 2 sliders? IMO a slider with 2 repeats might be kind of unexpected for some players...<fixed
00:55:228 (1) - ^<^
01:08:000 (4) - why is there a jump here >< perhaps space it normally?<fixed
00:26:119 (7) - add clap?<considered this before, but liked current one better
01:11:564 (4) - this spacing might be kind of unexpected, since the previous note was 1/2, but this one is 1/1 perhaps try adding a note at 01:11:415 and make a triangle like this? http://puu.sh/V5Xd<I din't add the circle, I changed 01:12:306 (2,3,4) to a triangle instead
01:12:752 (4) - ^<^
hm, maybe having so many linear patterns might be kind of awkward Maybe more curved patterns might make the map more comfortable and intuitive. Though of course it's your choice, so if you don't agree, keep it <won't be changing that atm,maybe I'll will revamp the mapset when I have the time
Mostly general stuff, good luck~<Thanks for modding!
Crok425 wrote:I dissaprove of this!
Nah, joking . Good luck with the map, man.
EDIT: The BPM is actually 202
Thanks for modding ^^
JudgeTheDude wrote:Hi, from my modding queue
Seems good to me
00:51:961 (2) - Why not vertically centered between 00:51:367 (4,1) <Fixed
Seems good to
Good job, and gl for rank ^^