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Secret - TWINKLE TWINKLE (TV Size)

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Topic Starter
pimp

-Baby Strawberry- wrote:

Hi~!
here's my mod~!

Hard
SPOILER
didn't find anything. :D

Normal
SPOILER
looks good~! (thx 8-) )

Easy
SPOILER
01:02:685 (4) - right by 3 grids?(looks good, fixed :) )

here's my star, good luck~! ( thanks *0* )
just a bit more modding : 3
mrk_old
Nice map.

Haven't found anything bad in all diffs, your improvements are astonishing :D
Topic Starter
pimp

mrkyee wrote:

Nice map. (sankyuu 8-) )

Haven't found anything bad in all diffs, your improvements are astonishing :D (i hope i can make it ranked as sooner as possible, :) and good luck with your map too, its a lot better then mine imo :D )
Strawberry
sry I'm late.

Nice map already, some small point could be noticed. :3

[General]
`Combo colour 3 is similar as 4. You should delete one of them I think..

[Hard]
00:11:776 (7) - from some of suggestions.you have a big jump in (3,4),and I think it is really better if you move (7) to x:200 y:88,then remove nc here.
00:12:079 (1) - of course. Add nc there.
00:13:594 (4) - the shape is a bit strange imo..however it's better but if make it more rounded
256,101,13594,2,0,B|264:172|228:232|160:252,1,192,2|0
00:18:745 - um..maybe there should be added a note? I think put a 1/1slider is suitable and remove 00:19:048 (1) -
00:35:109 - ^
00:56:624 (3) - changed to 1/1 slider looks better.
01:25:715 (6) - ^

nice.

[Normal]
all looks ok.

[Easy]
00:16:927 (1,2) - touch the hp bar..move them down.
00:48:745 (2) - add finish at tail
00:54:200 (4) - add finish?
01:02:685 (4) - it is also touch the hp bar i think..so..
01:15:412 (3) - the middle point at x:504 y:336

really good map. I can't find something more .good luck for rank! :)
Topic Starter
pimp

Strawberry wrote:

sry I'm late. (but now you are here, no prob : 3)

Nice map already, some small point could be noticed. :3

[General]
`Combo colour 3 is similar as 4. You should delete one of them I think.. (its the original combo colors of the editor)

[Hard]
00:11:776 (7) - from some of suggestions.you have a big jump in (3,4),and I think it is really better if you move (7) to x:200 y:88,then remove nc here. (i tryed to follow the video in this jump, and imo (7) does not call for a jump like the previous notes)
00:12:079 (1) - of course. Add nc there. (i don't like it, i hope its ok)
00:13:594 (4) - the shape is a bit strange imo..however it's better but if make it more rounded (looks good, but i'll keep the original)
256,101,13594,2,0,B|264:172|228:232|160:252,1,192,2|0
00:18:745 - um..maybe there should be added a note? I think put a 1/1slider is suitable and remove 00:19:048 (1) - (looks good, but i like this short pause)
00:35:109 - ^ (looks good, but i like this short pause)
00:56:624 (3) - changed to 1/1 slider looks better. (fixed)
01:25:715 (6) - ^ (fixed)

nice.

[Normal]
all looks ok. :)

[Easy]
00:16:927 (1,2) - touch the hp bar..move them down. (one tiny grid down)
00:48:745 (2) - add finish at tail (fixed, "tail" looks cool, maybe i'll start using this word too : 3)
00:54:200 (4) - add finish? (yes *0*)
01:02:685 (4) - it is also touch the hp bar i think..so.. (the slider itself is not touching it, i hope its ok)
01:15:412 (3) - the middle point at x:504 y:336 (fixed)

really good map. I can't find something more .good luck for rank! :)
thank you verry much for the mod and ☆

lets mod 4 mod again 8-)
Loneight
Request from myself (what...?!)


  • "re" is means "remove"
    Black is just suggestion ~OAO , if you don't like , you can skip it
    Blue is recommended to fix
    red is unrankable issue

[Easy]

  1. 00:14:503 (3) - NC
  2. 00:19:351 (3) - ^
  3. 00:26:321 (4,1) - (4) NC and (1) re NC
  4. 00:52:382 (3) - NC
  5. 01:21:473 (3) - ^

[Normal]

  1. 00:32:988 (4) - NC (because I see 01:02:079 (1) - there have NC)
  2. 00:37:836 (5) - ^

[Hard]

  1. 00:39:957 (1,2) - (1) re NC and (2) NC ?
good song ~ star for 1st map & good luck~
and sorry to my poor English
Topic Starter
pimp

l1106188 wrote:

Request from myself (what...?!) (hehe)


  • "re" is means "remove"
    Black is just suggestion ~OAO , if you don't like , you can skip it
    Blue is recommended to fix
    red is unrankable issue

[Easy]

  1. 00:14:503 (3) - NC (fixed)
  2. 00:19:351 (3) - ^ (fixed)
  3. 00:26:321 (4,1) - (4) NC and (1) re NC (fixed)
  4. 00:52:382 (3) - NC (fixed)
  5. 01:21:473 (3) - ^(fixed)

[Normal]

  1. 00:32:988 (4) - NC (because I see 01:02:079 (1) - there have NC) (fixed)
  2. 00:37:836 (5) - ^(fixed)

[Hard]

  1. 00:39:957 (1,2) - (1) re NC and (2) NC ?(looks strange, i hope its ok)
good song ~ star for 1st map & good luck~
and sorry to my poor English (your english is fine : 3)
thanks for mod & star 8-)
10nya
nyanyanya M4M from n y a -'s queue
Black means suggestion ~

[General]
nothing :)

[Easy]
nothing, seems fine :D

[Normal]
- 00:18:442 : remove whistle?

[Hard]
- 00:29:351 : change it to another style? 3x reverse seems weird o v o
- 00:29:957 : finish?
- 01:09:048 :remove nc?
- 01:09:351 : nc? since the vocal start at there o v o

thats all I can found, rank good luck X3
Topic Starter
pimp

- t e n n y a - wrote:

nyanyanya M4M from n y a -'s queue
Black means suggestion ~

[General]
nothing :) ( ;) )

[Easy]
nothing, seems fine :D ( 8-) )

[Normal]
- 00:18:442 : remove whistle? (okay)

[Hard]
- 00:29:351 : change it to another style? 3x reverse seems weird o v o (i'll try to fix asap)
- 00:29:957 : finish? (x)
- 01:09:048 :remove nc? (okay)
- 01:09:351 : nc? since the vocal start at there o v o (fixed)

thats all I can found, rank good luck X3
thanks

lets mod4mod again :)
Diasios
Mod Infos:

Suggestion.
You should fix this.
You must fix this.
______________________________________________
______________________________________________

[General]

  • Title: Twinkle Twinkle (TV Size)
    Source: "Naruto SD: Rock Lee no Seishun Full-Power Ninden "
    Tags: add "spin-off" and remove "Anime".
    Preview Point: 00:40:200
    Video Offset: 200ms

[Hard]

  • 00:33:594 (5) - Delete this slider. Start a slider here and end it at 00:33:897 (white tick). Start another slider at 00:34:048 (red tick) and end it at 00:34:351 (red tick). Add a circle at 00:34:503 (white tick), one at 00:34:654 (red tick) and another one at 00:35:109 (white tick).
    00:38:442 (5) - Delete this slider. Start a slider here and end it at 00:38:745 (white tick). Start another slider at 00:38:897 (red tick) and end it at 00:39:200 (red tick). Add a circle at 00:39:351 (white tick) and another one at 00:39:654 (white tick).
    00:54:200 (8) - Delete this circle. Start a slider at 00:54:048 (red tick) and end it at 00:54:351 (red tick).
    01:00:260 (5) - Do the same thing as before.
    01:07:533 (5) - ^

Nice beatmap~
Topic Starter
pimp

xxheroxx wrote:

Mod Infos:

Suggestion.
You should fix this.
You must fix this.
______________________________________________
______________________________________________

[General]

  • Title: Twinkle Twinkle (TV Size) (fixed)
    Source: "Naruto SD: Rock Lee no Seishun Full-Power Ninden " (fixed)
    Tags: add "spin-off" and remove "Anime". (fixed, but its ok if i keep anime, right?... anime will be the genre :oops: )
    Preview Point: 00:40:200 - (fixed)
    Video Offset: 200ms (fixed)

[Hard]

  • 00:33:594 (5) - Delete this slider. Start a slider here and end it at 00:33:897 (white tick). Start another slider at 00:34:048 (red tick) and end it at 00:34:351 (red tick). Add a circle at 00:34:503 (white tick), one at 00:34:654 (red tick) and another one at 00:35:109 (white tick). (looks good but i'll keep my current slider; i hope its ok)
    00:38:442 (5) - Delete this slider. Start a slider here and end it at 00:38:745 (white tick). Start another slider at 00:38:897 (red tick) and end it at 00:39:200 (red tick). Add a circle at 00:39:351 (white tick) and another one at 00:39:654 (white tick). (looks good but i'll keep my current slider; i hope its ok)
    00:54:200 (8) - Delete this circle. Start a slider at 00:54:048 (red tick) and end it at 00:54:351 (red tick). (fixed)
    01:00:260 (5) - Do the same thing as before. (looks good but i'll keep my current slider; i hope its ok)
    01:07:533 (5) - ^ (looks good but i'll keep my current slider; i hope its ok)



Nice beatmap~(*0*)
thanks !!!
i hope we can mod4mod again 8-)
tiper
Use only maximum grid level and check spacing on all diffs after it

Easy:

  • 00:16:927 (1,2,1) - strange pattern. how about this?


    00:24:200 (1,2,3) -

    if you do this, place whistle on (2) and delete whistle on (3)
    00:26:927 (2,3) -

    00:54:200 (2) - finish on this beat looks bad
Normal:

  • 00:16:927 (1,2) -

    00:19:351 (2,4) - finish+clap+whistle?this need more work, how I think
    00:23:897 (5) - words begins on 00:24:200
    00:30:867 (2) - place whistle, delete clap?
    00:33:291 (2) - ^
    00:36:018 (3) - end of this slider so... loud
    00:40:563 (2,3) -
Hard:

  • 00:31:624 (6) - this beat looks strange
    00:36:473 (6) - ^
    01:00:109 (4) - delete clap?
GL with rank
Konei
Hello :3

mod time~


Easy


00:12:685 (1) whistle the end for constant whistle

00:13:291 (2) ^ for the beginning of slider

00:15:109 (2) remove whistle

00:18:139 (1) ^

00:18:442 (2) add whistle

01:09:957 (2) remove the one slider point



Normal


00:23:897 (1) the spacing isn't correct

00:26:624 (1) ^



Hard


00:14:503 (1) incorect spacing

00:55:412 (2) yay for this slider <3



That's it nice done :)


Good luck!!
Topic Starter
pimp

tiper wrote:

Use only maximum grid level and check spacing on all diffs after it (kay)

Easy:

  • 00:16:927 (1,2,1) - strange pattern. how about this? (looks good but i wont stack)


    00:24:200 (1,2,3) - (?)

    if you do this, place whistle on (2) and delete whistle on (3)
    00:26:927 (2,3) - (i'll decide asap)

    00:54:200 (2) - finish on this beat looks bad (fixed)
Normal:

  • 00:16:927 (1,2) - (fixed)

    00:19:351 (2,4) - finish+clap+whistle?this need more work, how I think (removed claps D=)
    00:23:897 (5) - words begins on 00:24:200 (you mean new combo? i dont like it)
    00:30:867 (2) - place whistle, delete clap? (x)
    00:33:291 (2) - ^ (x)
    00:36:018 (3) - end of this slider so... loud (its ok imo)
    00:40:563 (2,3) - (spacing? i fixed a bit)
Hard:

  • 00:31:624 (6) - this beat looks strange (fixed)
    00:36:473 (6) - ^ (fixed)
    01:00:109 (4) - delete clap? (x)
GL with rank (thanks, lets mod4mod again 8-) )
Topic Starter
pimp

Konei wrote:

Hello :3 o/

mod time~


Easy


00:12:685 (1) whistle the end for constant whistle (okay)

00:13:291 (2) ^ for the beginning of slider (okay)

00:15:109 (2) remove whistle (okay)

00:18:139 (1) ^ (okay)

00:18:442 (2) add whistle (okay)

01:09:957 (2) remove the one slider point (fixed)



Normal


00:23:897 (1) the spacing isn't correct (fixed)

00:26:624 (1) ^ (fixed)



Hard


00:14:503 (1) incorect spacing (its ok in hard)

00:55:412 (2) yay for this slider <3 ( : 3 )



That's it nice done :) (*o*)


Good luck!!(thanks, lets mod4mod again :) )
double post :o
Athena Tennos
A-tan's mod.....

[General]
♪~

[Easy]
00:14:503 (1,2) - maybe change a slider?~ as same as 00:12:079 (1) - ~
00:43:291 (2) - not too beautiful!~but idk how to make.....orz~~~orz~just suggestion.....
SPOILER

this code is fix......sor
184,256,43291,2,2,B|248:256|312:168|248:84|188:84,1,256,6|2
296,16,45109,5,2
420,44,45715,1,6
01:12:382 (2) - ^ , think by urself~xD.....i just lazy....

[Normal]
look fine~......

[Hard]
00:13:594 (5) - try this rhythm~?~because .............Triple hit like ...later part ?~@#^#$&....sor my poor english...orz

01:02:079 (1,3,4,1,3,4,1,3,4) - add clap~? as same as 00:59:654 (1,3,4) - ~

00:39:503 (6) - maybe move a little..~xD
SPOILER
176,192,38442,2,2,B|180:236|248:260|292:232,2,144
192,144,39503,1,2
332,176,39957,1,0

very nice song~
and mapset...
Star!~☆♪~
Good Luck!~!~xD
Topic Starter
pimp

Athena Tennos wrote:

A-tan's mod.....

[General]
♪~

[Easy]
00:14:503 (1,2) - maybe change a slider?~ as same as 00:12:079 (1) - ~ (looks to work too, but this diff has already too many sliders, its strange in taiko mode)
00:43:291 (2) - not too beautiful!~but idk how to make.....orz~~~orz~just suggestion..... (looks to work too, i'll decide asap)
SPOILER

this code is fix......sor
184,256,43291,2,2,B|248:256|312:168|248:84|188:84,1,256,6|2
296,16,45109,5,2
420,44,45715,1,6
01:12:382 (2) - ^ , think by urself~xD.....i just lazy.... (okay)

[Normal]
look fine~...... (: 3)

[Hard]
00:13:594 (5) - try this rhythm~?~because .............Triple hit like ...later part ?~@#^#$&....sor my poor english...orz (i'll decide asap)

01:02:079 (1,3,4,1,3,4,1,3,4) - add clap~? as same as 00:59:654 (1,3,4) - ~ (i'll try to add some)

00:39:503 (6) - maybe move a little..~xD (not sure, i'll decide asap)
SPOILER
176,192,38442,2,2,B|180:236|248:260|292:232,2,144
192,144,39503,1,2
332,176,39957,1,0

very nice song~
and mapset...
Star!~☆♪~
Good Luck!~!~xD
thank you very much for mod & ☆ :)
TheVileOne
Easy

good pacing in this difficulty. Really close to nothing to say about this difficulty. It makes great use of the unique aspects of the song, and that's hard to do in an Easy.

00:28:139 (3) - Slider shape is unfitting IMO. Change design?

Normal

Very little wrong with this. I really enjoyed it.

00:15:715 (4) - Add a finish with the whistle at the end?
00:30:260 - A note would sound so nice here. I recommend you try to figure out a way to have a note here. Just try not to completely ruin your symmetry or flow.
00:49:957 (1,2) - Maybe there is a better slider shape than this. Hmm... (You designed the sliders in a more appealing way here 01:19:048 (1,2) - )

Hard

Three nearly flawless difficulties. I look forward to this being ranked.

00:13:594 (5) - Slider curve is random compared the curves of 3,4
00:23:897 (3) - Maybe finish?
00:53:442 (6) - This part would sound better if there wasn't a note here IMO.
01:11:170 (5,6,1) - All 1.5?


Edit: I might do a recheck for your hitsounds. I can't hitsound mod right now.
tutuhaha
Easy:
00:59:654 (1) - suggestion to delete this note because it is too close between spinner and this note in easy.
it is litter bit hard to the new player <3.

Normal:
01:09:957 (3) - ...litter bit ugly :/............

Hard
00:10:867 (3,4) - try to make this too close than now, because 00:11:473 (6,1) - is too close Orz
00:21:473 (1) - NC begin there
00:29:654 (6) - move to x:256 y:120
00:36:473 (6) - fix this Overlapping Problem (0.02x -> 0.00x)
00:39:806 (X) - add note
01:01:776 (7,1) - too close
01:05:563 (6) - fix this Overlapping Problem (0.02x -> 0.00x)
01:08:897 (X) - add note
01:09:048 (8,1) - too close

Good lucky :D~
Topic Starter
pimp

TheVileOne wrote:

Easy

good pacing in this difficulty. Really close to nothing to say about this difficulty. It makes great use of the unique aspects of the song, and that's hard to do in an Easy. (thanks, *.*)

00:28:139 (3) - Slider shape is unfitting IMO. Change design? (you are right, i'll try to fix asap)

Normal

Very little wrong with this. I really enjoyed it. ( 8-) )

00:15:715 (4) - Add a finish with the whistle at the end? (x)
00:30:260 - A note would sound so nice here. I recommend you try to figure out a way to have a note here. Just try not to completely ruin your symmetry or flow. (i made a circle in the previous slider repeat cordinate, i can use another repeat too)
00:49:957 (1,2) - Maybe there is a better slider shape than this. Hmm... (You designed the sliders in a more appealing way here 01:19:048 (1,2) - ) (i'll try to fix asap :? )

Hard

Three nearly flawless difficulties. I look forward to this being ranked. (i'll keep improving *0*)

00:13:594 (5) - Slider curve is random compared the curves of 3,4 (its ok imo)
00:23:897 (3) - Maybe finish? (okay)
00:53:442 (6) - This part would sound better if there wasn't a note here IMO. (i'll decide asap)
01:11:170 (5,6,1) - All 1.5? (fixed)


Edit: I might do a recheck for your hitsounds. I can't hitsound mod right now.(you are a good person, i really need a hitsound check :) )
thanks for the mod and ☆, lets mod 4 mod again 8-)

tutuhaha wrote:

Easy:
00:59:654 (1) - suggestion to delete this note because it is too close between spinner and this note in easy.
it is litter bit hard to the new player <3. (its close to spinner centre, it would look too empty if i remove it)

Normal:
01:09:957 (3) - ...litter bit ugly :/............ (a little bit changed ^^)

Hard
00:10:867 (3,4) - try to make this too close than now, because 00:11:473 (6,1) - is too close Orz (this is a special case jump..from choreography)
00:21:473 (1) - NC begin there (fixed)
00:29:654 (6) - move to x:256 y:120 (okay)
00:36:473 (6) - fix this Overlapping Problem (0.02x -> 0.00x) (fixed)
00:39:806 (X) - add note (x)
01:01:776 (7,1) - too close (i'll try to create something new)
01:05:563 (6) - fix this Overlapping Problem (0.02x -> 0.00x) (fixed)
01:08:897 (X) - add note (x)
01:09:048 (8,1) - too close (i'll try to fix it asap D =)

Good lucky :D~
thanks, lets mod4mod again 8-)
silklash
Hi
just suggestions

General

I get +12 offset

Easy

  1. 00:43:291 (2) - clean this shape? suggestion:
  2. 01:12:382 (2) - ^
Normal
  1. 00:43:291 (3) - better to use 1 point for curve: slightly move following notes so no overlap
Hard
OD-1
  1. 00:12:382 (3) - add whistle to end
  2. 00:12:988 (4) - move whistle to end
  3. 00:15:109 (3) - ^
  4. 00:15:715 (4) - ^
  5. 00:55:412 (2) - ugly shape... try code?
    256,28,55412,2,2,B|224:44|200:80|224:128|256:144|288:168|308:212|276:252|224:280,1,288,2|8
    move following slider~

sorry can't find much
good map~
Topic Starter
pimp

silklash wrote:

Hi
just suggestions

General

I get +12 offset (x)

Easy

  1. 00:43:291 (2) - clean this shape? suggestion:
    SPOILER
    (i'll decide asap)
  2. 01:12:382 (2) - ^ (i'll decide asap)
Normal
  1. 00:43:291 (3) - better to use 1 point for curve:
    SPOILER

    (fixed *0*)
    slightly move following notes so no overlap
Hard
OD-1 (okay)
  1. 00:12:382 (3) - add whistle to end (fixed)
  2. 00:12:988 (4) - move whistle to end (x)
  3. 00:15:109 (3) - ^ (x)
  4. 00:15:715 (4) - ^ (x)
  5. 00:55:412 (2) - ugly shape... try code?
    256,28,55412,2,2,B|224:44|200:80|224:128|256:144|288:168|308:212|276:252|224:280,1,288,2|8
    (i'll decide asap)

    move following slider~

sorry can't find much (thanks, your mod was helpful)
good map~ (thanks :) )
lets mod 4 mod again 8-)
Verlaren
Yo. M4M.

General:
Use grid level 3.
-----------------------------------------------------------------------------------------------------------------------------------------------------------------
Normal:
00:20:867 - add inharited point and set finish hitsound.
00:21:170 - add circle and add inharited point with normal sampleset.
00:21:437 - add circle.
00:32:685 - ^
00:35:109 - ^ and set clap hitsound.
00:39:654 to 00:40:866 - reduce the volume of hitsounds to 35% added inharited point on 00:39:654
00:39:957 - add circle.
01:01:776 - add circle.
01:08:745 (4) - set a clap hitsound on this object.
01:09:351 (1) - ^
01:09:048 - add circle
01:09:048 to 01:09:957 - reduce the volume of hitsounds to 35% added inharited point on 01:09:048
01:23:594 - maybe add note?
-----------------------------------------------------------------------------------------------------------------------------------------------------------------
Hard:
Approach Rate -2 because it is hard rather than Insane.
00:16:170 (5,6,7,8) - remove this objects and add to 00:16:170 slider with velocity to 00:16:321 (red tick) and as two reverse to 00:16:624
00:39:503 (6) - replace wishstile hitsound to finish.
00:39:957 (7) - add NC.
00:40:260 - remove NC.
00:39:957 to 00:40:866 - reduce the volume of hitsounds to 35% added inharited point on 00:39:957
00:41:624 - movie this circle to 00:41:927
00:52:836 - delete this object.
01:02:533 - maybe remove this circle?
01:03:291 (6) - remove reverse and duration of the object ends 01:03:594
01:03:139 - remove this circle.
01:07:382 - maybe delete this note?
01:09:048 (6) - add NC.
01:09:351 - remove NC.
01:09:048 to 01:09:957 - reduce the volume of hitsounds to 35% added inharited point on 01:09:048
01:18:291 - use distance snap.

Thats all. Good luck.
Topic Starter
pimp

Verlaren wrote:

Yo. M4M.

General:
Use grid level 3.
-----------------------------------------------------------------------------------------------------------------------------------------------------------------
Normal:
00:20:867 - add inharited point and set finish hitsound.
00:21:170 - add circle and add inharited point with normal sampleset.
00:21:437 - add circle.
00:32:685 - ^
00:35:109 - ^ and set clap hitsound.
00:39:654 to 00:40:866 - reduce the volume of hitsounds to 35% added inharited point on 00:39:654
00:39:957 - add circle.
01:01:776 - add circle.
01:08:745 (4) - set a clap hitsound on this object.
01:09:351 (1) - ^
01:09:048 - add circle
01:09:048 to 01:09:957 - reduce the volume of hitsounds to 35% added inharited point on 01:09:048
01:23:594 - maybe add note?
-----------------------------------------------------------------------------------------------------------------------------------------------------------------
Hard:
Approach Rate -2 because it is hard rather than Insane.
00:16:170 (5,6,7,8) - remove this objects and add to 00:16:170 slider with velocity to 00:16:321 (red tick) and as two reverse to 00:16:624
00:39:503 (6) - replace wishstile hitsound to finish.
00:39:957 (7) - add NC.
00:40:260 - remove NC.
00:39:957 to 00:40:866 - reduce the volume of hitsounds to 35% added inharited point on 00:39:957
00:41:624 - movie this circle to 00:41:927
00:52:836 - delete this object.
01:02:533 - maybe remove this circle?
01:03:291 (6) - remove reverse and duration of the object ends 01:03:594
01:03:139 - remove this circle.
01:07:382 - maybe delete this note?
01:09:048 (6) - add NC.
01:09:351 - remove NC.
01:09:048 to 01:09:957 - reduce the volume of hitsounds to 35% added inharited point on 01:09:048
01:18:291 - use distance snap.

Thats all. Good luck.
some was fixed
thanks
:)


looks like the mod 4 mod was a fail

both mods denied by request
Melophobia
Hi o/

[General]
sliderslide is really noisy imo, consider adding muted one.

[Easy]
* in the easiest diff, claps would be inconsistent due to the lack of note and long sliders,
so you should put claps by another logic (for example, 1st and 3rd white ticks)
00:11:776 (3,1) - maybe switch these newcombos because of a downbeat?
00:28:139 (3) - this emphasis is stronger than others, maybe it would be better to add a note here
00:54:806 (1) - add finish to the repeat of this slider
00:59:654 (1) - too soon after a spinner imo, and this diff is the easiest diff. it'd be the best to remove this note, i think.
01:02:685 (4) - this finish doesnt fit here imo.. consider removing it
01:23:897 (1) - try to copy and paste from 01:21:473 (1) -
http://puu.sh/IZ94

[Normal]
00:30:260 (6) - maybe it's kinda hard to read/hit for Normal-players, consider unstacking
00:49:957 (1) - add finish at the end of this slider because you have it in Easy diff
00:59:654 (1,2) - remove these claps because there's no drum sounds here
01:19:048 (1) - add finish at the end because easy diff has it


[Hard]
00:18:745 - add a note here? feels empty due to the lack of whistle
00:35:109 - ^ same
00:39:654 - add a note for high pitch piano sound?
00:55:412 (2) - add finish at the beginning? sounds nice imo and Normal diff has it too


hope it's useful to you, good luck!
Topic Starter
pimp

Melophobia wrote:

Hi o/ (\o HI)

[General]
sliderslide is really noisy imo, consider adding muted one. (i like the sliderslides but i'll keep that in mind)

[Easy]
* in the easiest diff, claps would be inconsistent due to the lack of note and long sliders,
so you should put claps by another logic (for example, 1st and 3rd white ticks) (i dont like it but i'll try to fix asap)
00:11:776 (3,1) - maybe switch these newcombos because of a downbeat? (fixed)
00:28:139 (3) - this emphasis is stronger than others, maybe it would be better to add a note here (i'll decide asap)
00:54:806 (1) - add finish to the repeat of this slider (fixed)
00:59:654 (1) - too soon after a spinner imo, and this diff is the easiest diff. it'd be the best to remove this note, i think. (i really dont want to remove this note D : i hope its ok)
01:02:685 (4) - this finish doesnt fit here imo.. consider removing it (fixed)
01:23:897 (1) - try to copy and paste from 01:21:473 (1) - (fixed)
http://puu.sh/IZ94

[Normal]
00:30:260 (6) - maybe it's kinda hard to read/hit for Normal-players, consider unstacking (fixed)
00:49:957 (1) - add finish at the end of this slider because you have it in Easy diff (fixed)
00:59:654 (1,2) - remove these claps because there's no drum sounds here (fixed)
01:19:048 (1) - add finish at the end because easy diff has it (fixed)


[Hard]
00:18:745 - add a note here? feels empty due to the lack of whistle (x)
00:35:109 - ^ same (x)
00:39:654 - add a note for high pitch piano sound? (i'll decide asap)
00:55:412 (2) - add finish at the beginning? sounds nice imo and Normal diff has it too (fixed)


hope it's useful to you, good luck! (thanks. it was very helpful, lets mod 4star again 8-) )
the map needs an expert hitsound check....and maybe a pattern change here and there in hard

anyone's sugestions are welcome
riffy
hello!
#modreqs

[General]
some custom combo colours woul be nice


[Easy]
00:59:654 (1) - a bit overlapped with spinner's hitburst
01:09:957 (2) - kiai start. MUST has New Combo

[Normal]
00:15:563 - 1/2 notes are allowed for normal diffs. so, try to put note here. imo it sounds good
00:23:897 (1) - spacing problem
00:30:563 (1) - ^
00:46:624 (4) - add revese arrow here fiys with music better, imo
01:18:139 (4) - ^

[Hard]
00:31:018 (4,5,6,7) - it would be nice if you will foooooollow vocals here (loooong slider + whistle?)
01:03:897 (8) - + finish?

~~~~~~~~~~~~

neat map.
Topic Starter
pimp

-Bakari- wrote:

hello!
#modreqs ( \o/ )

[General]
some custom combo colours woul be nice (okay)


[Easy]
00:59:654 (1) - a bit overlapped with spinner's hitburst
01:09:957 (2) - kiai start. MUST has New Combo (what a stupid rule >.<... fixed)

[Normal]
00:15:563 - 1/2 notes are allowed for normal diffs. so, try to put note here. imo it sounds good (i dont like it)
00:23:897 (1) - spacing problem (x)
00:30:563 (1) - ^ (x)
00:46:624 (4) - add revese arrow here fiys with music better, imo (i dont like it)
01:18:139 (4) - ^ (i dont like it)

[Hard]
00:31:018 (4,5,6,7) - it would be nice if you will foooooollow vocals here (loooong slider + whistle?) (i'll decide asap)
01:03:897 (8) - + finish? ( fixed )

~~~~~~~~~~~~

neat map.(thanks 8-) )
thank you very much for mod
banbar
#modreqs
All suggestion

[Easy]
nice map

[Normal]
01:09:957 (3) - Try the same as the slider 00:40:866 (3)
01:24:503 (2,3) - imo http://puu.sh/LtYL

[Hard]
good

I'm sorry subtle :?
GL
Topic Starter
pimp

banbar wrote:

#modreqs
All suggestion

[Easy]
nice map ( ^^ )

[Normal]
01:09:957 (3) - Try the same as the slider 00:40:866 (3) (fixed)
01:24:503 (2,3) - imo http://puu.sh/LtYL (i gess you are right, i'll try this later)

[Hard]
good ( xD )

I'm sorry subtle :? ( hey. thanks for mod :) )
GL
thank you for mod and ☆ :)
congaan
hi/ from #modreqs
All suggestion

[Easy]
00:40:866 (1) - remove NC same as normal and 2nd kiai time? but either will do.

[Normal]
very good normal
01:24:503 (2) - make unique slider shape? it is too simple as the last slider.

[Hard]
00:29:654 (6) - (5) has 2 return, so replacement (6) like this would be better. easier to read. http://puu.sh/LMMB
00:39:654 - add circle? sounds would be better.
00:48:139 (2) - remove finish? this part has too many finish:/
01:17:230 (2) - ^

sorry for my very short mod..
Nice map
Lami
from #modreq....

[Easy]

00:29:351 ~ add some note?
00:40:866 (2) - remove NC

[Normal]

00:59:654 (1) - x248 y80 ?

[Hard]

00:13:594 (5) - ctrl + R ?
00:20:563 (6) - x112 y224 ?
00:22:382 (5) - ctrl + R and 00:22:988 (6) - ctrl + R
00:47:533 (1) - ctrl + R (?) and 00:48:139 (2) - ctrl + R, too
01:01:776 (7) - unnn..... x176 y192 for regular distance snap :3
01:18:291 (5,1) - x2.94...? too long jump... in hard d iff

good luck~ :)
Topic Starter
pimp

congaan wrote:

hi/ from #modreqs (*0*)
All suggestion

[Easy]
00:40:866 (1) - remove NC same as normal and 2nd kiai time? but either will do. (fixed)

[Normal]
very good normal
01:24:503 (2) - make unique slider shape? it is too simple as the last slider. (i'll decide asap)

[Hard]
00:29:654 (6) - (5) has 2 return, so replacement (6) like this would be better. easier to read. http://puu.sh/LMMB (looks to work too, but i like the spacing of the notes)
00:39:654 - add circle? sounds would be better. (fixed : ( )
00:48:139 (2) - remove finish? this part has too many finish:/ (x)
01:17:230 (2) - ^ (x)

sorry for my very short mod.. ( thank you very much for mod :) )
Nice map(thanks 8-) )

intoon wrote:

from #modreq.... ( kD )

[Easy]

00:29:351 ~ add some note? (x)
00:40:866 (2) - remove NC ( fixed )

[Normal]

00:59:654 (1) - x248 y80 ? (changed to something close)

[Hard]

00:13:594 (5) - ctrl + R ? (no. but the 1st version of this diff was like that)
00:20:563 (6) - x112 y224 ? (x)
00:22:382 (5) - ctrl + R and 00:22:988 (6) - ctrl + R (no. but the 1st version of this diff was like that)
00:47:533 (1) - ctrl + R (?) and 00:48:139 (2) - ctrl + R, too ( looks really good too, but no )
01:01:776 (7) - unnn..... x176 y192 for regular distance snap :3 ( yeah you are right, but i still want to change this pattern, no change for now )
01:18:291 (5,1) - x2.94...? too long jump... in hard diff (i gess its ok, its the hardest diff here, i'm left handed but i never missed this jump.. i gess..)

good luck~ :) (thanks 8-) )
thank you very much for mod :)
Konei
Easy

00:18:442 (2) remove whistle?

00:54:200 (2) I think you should add a finish

01:25:715 (2) ^


Normal

Put Beatsnap Divisor to 1/2 because you are using red ticks



You did this really nice :D

I'm sure you will get this ranked :)
Topic Starter
pimp

Konei wrote:

Easy

00:18:442 (2) remove whistle? (fixed)

00:54:200 (2) I think you should add a finish (fixed)

01:25:715 (2) ^ (fixed)


Normal

Put Beatsnap Divisor to 1/2 because you are using red ticks (okay)



You did this really nice :D (*0*)

I'm sure you will get this ranked :) (thanks, i'm doing my best ^^)

thanks for the recheck 8-)
i'll start looking for mat help soon
Crimmi
Modding, CrimmiStyle!!

I'm sorry for this late reply, I really am.

Nothing to really see here, but i'll try my best to nazi this a bit:

[Easy]

00:22:988 (3) - Align with (1).
00:26:927 (2) - Kinda make it like this? :
01:12:382 (2) - Make it like this:


[Normal]

00:10:563 (1,2) - Make it like this makes it a bit more neater:
00:46:776 (4) - Remove finish?


[Hard]

01:23:897 (1,2,3,4) - Maybe try it like this:

Once again, I apologize for my lateness, here's a star for compensation.
Topic Starter
pimp

Crimmi wrote:

Modding, CrimmiStyle!!

I'm sorry for this late reply, I really am.

Nothing to really see here, but i'll try my best to nazi this a bit:

[Easy]

00:22:988 (3) - Align with (1). (hm, maybe, i'll try this later)
00:26:927 (2) - Kinda make it like this? :

(fixed)
01:12:382 (2) - Make it like this:

(changed a bit)

[Normal]

00:10:563 (1,2) - Make it like this makes it a bit more neater:

(i'll decide asap)
00:46:776 (4) - Remove finish? (x)


[Hard]

01:23:897 (1,2,3,4) - Maybe try it like this:

(hey thats really good too *0*
i gess i'll keep the current shape for now, but thats the 2nd choice
)

Once again, I apologize for my lateness, here's a star for compensation.(no problem about the late man : 3 i'm really busy too, and thanks for ☆★ *0*)

thank you very much, lets mod4mod again 8-)
suzutsukikanade
Chama um MAT logo pra isso U_U"
Topic Starter
pimp
Pois é xD

começei a chamar mat's ontem no modreqs.
vamos ver se vai funcionar : D
DakeDekaane
Hi~ I'm modding this today~ :3

[Easy]

Ok~

[Normal]

There's a little mess in spacing @_@, although I didn't fail on the 1st play, I bet some newbie players will fail, but well, this is only on the start. This is only a suggestion

00:10:563 (1,2) - Move it closer to 00:12:079 (1) -

[Hard]

Fun to play~ :3

Star and good luck x3
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