mrkyee wrote:
Nice map. (sankyuu )
Haven't found anything bad in all diffs, your improvements are astonishing (i hope i can make it ranked as sooner as possible, and good luck with your map too, its a lot better then mine imo )
256,101,13594,2,0,B|264:172|228:232|160:252,1,192,2|000:18:745 - um..maybe there should be added a note? I think put a 1/1slider is suitable and remove 00:19:048 (1) -
thank you verry much for the mod and ☆Strawberry wrote:
sry I'm late. (but now you are here, no prob : 3)
Nice map already, some small point could be noticed. :3
[General]
`Combo colour 3 is similar as 4. You should delete one of them I think.. (its the original combo colors of the editor)
[Hard]
00:11:776 (7) - from some of suggestions.you have a big jump in (3,4),and I think it is really better if you move (7) to x:200 y:88,then remove nc here. (i tryed to follow the video in this jump, and imo (7) does not call for a jump like the previous notes)
00:12:079 (1) - of course. Add nc there. (i don't like it, i hope its ok)
00:13:594 (4) - the shape is a bit strange imo..however it's better but if make it more rounded (looks good, but i'll keep the original)256,101,13594,2,0,B|264:172|228:232|160:252,1,192,2|000:18:745 - um..maybe there should be added a note? I think put a 1/1slider is suitable and remove 00:19:048 (1) - (looks good, but i like this short pause)
00:35:109 - ^ (looks good, but i like this short pause)
00:56:624 (3) - changed to 1/1 slider looks better. (fixed)
01:25:715 (6) - ^ (fixed)
nice.
[Normal]
all looks ok.
[Easy]
00:16:927 (1,2) - touch the hp bar..move them down. (one tiny grid down)
00:48:745 (2) - add finish at tail (fixed, "tail" looks cool, maybe i'll start using this word too : 3)
00:54:200 (4) - add finish? (yes *0*)
01:02:685 (4) - it is also touch the hp bar i think..so.. (the slider itself is not touching it, i hope its ok)
01:15:412 (3) - the middle point at x:504 y:336 (fixed)
really good map. I can't find something more .good luck for rank!
thanks for mod & starl1106188 wrote:
Request from myself (what...?!) (hehe)
"re" is means "remove"
Black is just suggestion ~OAO , if you don't like , you can skip it
Blue is recommended to fix
red is unrankable issue[Easy]
- 00:14:503 (3) - NC (fixed)
- 00:19:351 (3) - ^ (fixed)
- 00:26:321 (4,1) - (4) NC and (1) re NC (fixed)
- 00:52:382 (3) - NC (fixed)
- 01:21:473 (3) - ^(fixed)
[Normal]
- 00:32:988 (4) - NC (because I see 01:02:079 (1) - there have NC) (fixed)
- 00:37:836 (5) - ^(fixed)
[Hard]
good song ~ star for 1st map & good luck~
- 00:39:957 (1,2) - (1) re NC and (2) NC ?(looks strange, i hope its ok)
and sorry to my poor English (your english is fine : 3)
thanks- t e n n y a - wrote:
nyanyanya M4M from n y a -'s queue
Black means suggestion ~
[General]
nothing ( )
[Easy]
nothing, seems fine ( )
[Normal]
- 00:18:442 : remove whistle? (okay)
[Hard]
- 00:29:351 : change it to another style? 3x reverse seems weird o v o (i'll try to fix asap)
- 00:29:957 : finish? (x)
- 01:09:048 :remove nc? (okay)
- 01:09:351 : nc? since the vocal start at there o v o (fixed)
thats all I can found, rank good luck X3
thanks !!!xxheroxx wrote:
Mod Infos:
• Suggestion.
• You should fix this.
• You must fix this.
______________________________________________
______________________________________________
[General]
- • Title: Twinkle Twinkle (TV Size) (fixed)
• Source: "Naruto SD: Rock Lee no Seishun Full-Power Ninden " (fixed)
• Tags: add "spin-off" and remove "Anime". (fixed,but its ok if i keep anime, right?... anime will be the genre )
• Preview Point: 00:40:200 - (fixed)
• Video Offset: 200ms (fixed)
[Hard]
- • 00:33:594 (5) - Delete this slider. Start a slider here and end it at 00:33:897 (white tick). Start another slider at 00:34:048 (red tick) and end it at 00:34:351 (red tick). Add a circle at 00:34:503 (white tick), one at 00:34:654 (red tick) and another one at 00:35:109 (white tick). (looks good but i'll keep my current slider; i hope its ok)
• 00:38:442 (5) - Delete this slider. Start a slider here and end it at 00:38:745 (white tick). Start another slider at 00:38:897 (red tick) and end it at 00:39:200 (red tick). Add a circle at 00:39:351 (white tick) and another one at 00:39:654 (white tick). (looks good but i'll keep my current slider; i hope its ok)
00:54:200 (8) - Delete this circle. Start a slider at 00:54:048 (red tick) and end it at 00:54:351 (red tick). (fixed)
• 01:00:260 (5) - Do the same thing as before. (looks good but i'll keep my current slider; i hope its ok)
• 01:07:533 (5) - ^ (looks good but i'll keep my current slider; i hope its ok)
Nice beatmap~(*0*)
tiper wrote:
Use only maximum grid level and check spacing on all diffs after it (kay)
Easy:Normal:
00:16:927 (1,2,1) - strange pattern. how about this? (looks good but i wont stack)
00:24:200 (1,2,3) - (?)
if you do this, place whistle on (2) and delete whistle on (3)
00:26:927 (2,3) - (i'll decide asap)
00:54:200 (2) - finish on this beat looks bad (fixed)Hard:
00:16:927 (1,2) - (fixed)
00:19:351 (2,4) - finish+clap+whistle?this need more work, how I think (removed claps D=)
00:23:897 (5) - words begins on 00:24:200 (you mean new combo? i dont like it)
00:30:867 (2) - place whistle, delete clap? (x)
00:33:291 (2) - ^ (x)
00:36:018 (3) - end of this slider so... loud (its ok imo)
00:40:563 (2,3) - (spacing? i fixed a bit)GL with rank (thanks, lets mod4mod again )
00:31:624 (6) - this beat looks strange (fixed)
00:36:473 (6) - ^ (fixed)
01:00:109 (4) - delete clap? (x)
double postKonei wrote:
Hello :3 o/
mod time~
Easy
00:12:685 (1) whistle the end for constant whistle (okay)
00:13:291 (2) ^ for the beginning of slider (okay)
00:15:109 (2) remove whistle (okay)
00:18:139 (1) ^ (okay)
00:18:442 (2) add whistle (okay)
01:09:957 (2) remove the one slider point (fixed)
Normal
00:23:897 (1) the spacing isn't correct (fixed)
00:26:624 (1) ^ (fixed)
Hard
00:14:503 (1) incorect spacing (its ok in hard)
00:55:412 (2) yay for this slider <3 ( : 3 )
That's it nice done (*o*)
Good luck!!(thanks, lets mod4mod again )
184,256,43291,2,2,B|248:256|312:168|248:84|188:84,1,256,6|2
296,16,45109,5,2
420,44,45715,1,6
176,192,38442,2,2,B|180:236|248:260|292:232,2,144
192,144,39503,1,2
332,176,39957,1,0
thank you very much for mod & ☆Athena Tennos wrote:
A-tan's mod.....
[General]
♪~
[Easy]
00:14:503 (1,2) - maybe change a slider?~ as same as 00:12:079 (1) - ~ (looks to work too, but this diff has already too many sliders, its strange in taiko mode)
00:43:291 (2) - not too beautiful!~but idk how to make.....orz~~~orz~just suggestion..... (looks to work too, i'll decide asap)SPOILER01:12:382 (2) - ^ , think by urself~xD.....i just lazy.... (okay)
this code is fix......sor184,256,43291,2,2,B|248:256|312:168|248:84|188:84,1,256,6|2
296,16,45109,5,2
420,44,45715,1,6
[Normal]
look fine~...... (: 3)
[Hard]
00:13:594 (5) - try this rhythm~?~because .............Triple hit like ...later part ?~@#^#$&....sor my poor english...orz (i'll decide asap)
01:02:079 (1,3,4,1,3,4,1,3,4) - add clap~? as same as 00:59:654 (1,3,4) - ~ (i'll try to add some)
00:39:503 (6) - maybe move a little..~xD (not sure, i'll decide asap)SPOILER176,192,38442,2,2,B|180:236|248:260|292:232,2,144
192,144,39503,1,2
332,176,39957,1,0
very nice song~
and mapset...
Star!~☆♪~
Good Luck!~!~xD
thanks for the mod and ☆, lets mod 4 mod againTheVileOne wrote:
Easy
good pacing in this difficulty. Really close to nothing to say about this difficulty. It makes great use of the unique aspects of the song, and that's hard to do in an Easy. (thanks, *.*)
00:28:139 (3) - Slider shape is unfitting IMO. Change design? (you are right, i'll try to fix asap)
Normal
Very little wrong with this. I really enjoyed it. ( )
00:15:715 (4) - Add a finish with the whistle at the end? (x)
00:30:260 - A note would sound so nice here. I recommend you try to figure out a way to have a note here. Just try not to completely ruin your symmetry or flow. (i made a circle in the previous slider repeat cordinate, i can use another repeat too)
00:49:957 (1,2) - Maybe there is a better slider shape than this. Hmm... (You designed the sliders in a more appealing way here 01:19:048 (1,2) - ) (i'll try to fix asap )
Hard
Three nearly flawless difficulties. I look forward to this being ranked. (i'll keep improving *0*)
00:13:594 (5) - Slider curve is random compared the curves of 3,4 (its ok imo)
00:23:897 (3) - Maybe finish? (okay)
00:53:442 (6) - This part would sound better if there wasn't a note here IMO. (i'll decide asap)
01:11:170 (5,6,1) - All 1.5? (fixed)
Edit: I might do a recheck for your hitsounds. I can't hitsound mod right now.(you are a good person, i really need a hitsound check )
thanks, lets mod4mod againtutuhaha wrote:
Easy:
00:59:654 (1) - suggestion to delete this note because it is too close between spinner and this note in easy.
it is litter bit hard to the new player <3. (its close to spinner centre, it would look too empty if i remove it)
Normal:
01:09:957 (3) - ...litter bit ugly :/............ (a little bit changed ^^)
Hard
00:10:867 (3,4) - try to make this too close than now, because 00:11:473 (6,1) - is too close Orz (this is a special case jump..from choreography)
00:21:473 (1) - NC begin there (fixed)
00:29:654 (6) - move to x:256 y:120 (okay)
00:36:473 (6) - fix this Overlapping Problem (0.02x -> 0.00x) (fixed)
00:39:806 (X) - add note (x)
01:01:776 (7,1) - too close (i'll try to create something new)
01:05:563 (6) - fix this Overlapping Problem (0.02x -> 0.00x) (fixed)
01:08:897 (X) - add note (x)
01:09:048 (8,1) - too close (i'll try to fix it asap D =)
Good lucky ~
256,28,55412,2,2,B|224:44|200:80|224:128|256:144|288:168|308:212|276:252|224:280,1,288,2|8move following slider~
lets mod 4 mod againsilklash wrote:
Hi
just suggestions
General
I get +12 offset (x)
EasyNormal
- 00:43:291 (2) - clean this shape? suggestion:
SPOILER(i'll decide asap)- 01:12:382 (2) - ^ (i'll decide asap)
Hard
- 00:43:291 (3) - better to use 1 point for curve:
SPOILERslightly move following notes so no overlap
(fixed *0*)
OD-1 (okay)
- 00:12:382 (3) - add whistle to end (fixed)
- 00:12:988 (4) - move whistle to end (x)
- 00:15:109 (3) - ^ (x)
- 00:15:715 (4) - ^ (x)
- 00:55:412 (2) - ugly shape... try code?
256,28,55412,2,2,B|224:44|200:80|224:128|256:144|288:168|308:212|276:252|224:280,1,288,2|8(i'll decide asap)
move following slider~
sorry can't find much (thanks, your mod was helpful)
good map~ (thanks )
Verlaren wrote:
Yo. M4M.
General:
Use grid level 3.
-----------------------------------------------------------------------------------------------------------------------------------------------------------------
Normal:
00:20:867 - add inharited point and set finish hitsound.
00:21:170 - add circle and add inharited point with normal sampleset.
00:21:437 - add circle.
00:32:685 - ^
00:35:109 - ^ and set clap hitsound.
00:39:654 to 00:40:866 - reduce the volume of hitsounds to 35% added inharited point on 00:39:654
00:39:957 - add circle.
01:01:776 - add circle.
01:08:745 (4) - set a clap hitsound on this object.
01:09:351 (1) - ^
01:09:048 - add circle
01:09:048 to 01:09:957 - reduce the volume of hitsounds to 35% added inharited point on 01:09:048
01:23:594 - maybe add note?
-----------------------------------------------------------------------------------------------------------------------------------------------------------------
Hard:
Approach Rate -2 because it is hard rather than Insane.
00:16:170 (5,6,7,8) - remove this objects and add to 00:16:170 slider with velocity to 00:16:321 (red tick) and as two reverse to 00:16:624
00:39:503 (6) - replace wishstile hitsound to finish.
00:39:957 (7) - add NC.
00:40:260 - remove NC.
00:39:957 to 00:40:866 - reduce the volume of hitsounds to 35% added inharited point on 00:39:957
00:41:624 - movie this circle to 00:41:927
00:52:836 - delete this object.
01:02:533 - maybe remove this circle?
01:03:291 (6) - remove reverse and duration of the object ends 01:03:594
01:03:139 - remove this circle.
01:07:382 - maybe delete this note?
01:09:048 (6) - add NC.
01:09:351 - remove NC.
01:09:048 to 01:09:957 - reduce the volume of hitsounds to 35% added inharited point on 01:09:048
01:18:291 - use distance snap.
Thats all. Good luck.
the map needs an expert hitsound check....and maybe a pattern change here and there in hardMelophobia wrote:
Hi o/ (\o HI)
[General]
sliderslide is really noisy imo, consider adding muted one. (i like the sliderslides but i'll keep that in mind)
[Easy]
* in the easiest diff, claps would be inconsistent due to the lack of note and long sliders,
so you should put claps by another logic (for example, 1st and 3rd white ticks) (i dont like it but i'll try to fix asap)
00:11:776 (3,1) - maybe switch these newcombos because of a downbeat? (fixed)
00:28:139 (3) - this emphasis is stronger than others, maybe it would be better to add a note here (i'll decide asap)
00:54:806 (1) - add finish to the repeat of this slider (fixed)
00:59:654 (1) - too soon after a spinner imo, and this diff is the easiest diff. it'd be the best to remove this note, i think. (i really dont want to remove this note D : i hope its ok)
01:02:685 (4) - this finish doesnt fit here imo.. consider removing it (fixed)
01:23:897 (1) - try to copy and paste from 01:21:473 (1) - (fixed)
http://puu.sh/IZ94
[Normal]
00:30:260 (6) - maybe it's kinda hard to read/hit for Normal-players, consider unstacking (fixed)
00:49:957 (1) - add finish at the end of this slider because you have it in Easy diff (fixed)
00:59:654 (1,2) - remove these claps because there's no drum sounds here (fixed)
01:19:048 (1) - add finish at the end because easy diff has it (fixed)
[Hard]
00:18:745 - add a note here? feels empty due to the lack of whistle (x)
00:35:109 - ^ same (x)
00:39:654 - add a note for high pitch piano sound? (i'll decide asap)
00:55:412 (2) - add finish at the beginning? sounds nice imo and Normal diff has it too (fixed)
hope it's useful to you, good luck! (thanks. it was very helpful, lets mod 4star again )
thank you very much for mod-Bakari- wrote:
hello!
#modreqs ( \o/ )
[General]
some custom combo colours woul be nice (okay)
[Easy]
00:59:654 (1) - a bit overlapped with spinner's hitburst
01:09:957 (2) - kiai start. MUST has New Combo (what a stupid rule >.<... fixed)
[Normal]
00:15:563 - 1/2 notes are allowed for normal diffs. so, try to put note here. imo it sounds good (i dont like it)
00:23:897 (1) - spacing problem (x)
00:30:563 (1) - ^ (x)
00:46:624 (4) - add revese arrow here fiys with music better, imo (i dont like it)
01:18:139 (4) - ^ (i dont like it)
[Hard]
00:31:018 (4,5,6,7) - it would be nice if you will foooooollow vocals here (loooong slider + whistle?) (i'll decide asap)
01:03:897 (8) - + finish? ( fixed )
~~~~~~~~~~~~
neat map.(thanks )
thank you for mod and ☆banbar wrote:
#modreqs
All suggestion
[Easy]
nice map ( ^^ )
[Normal]
01:09:957 (3) - Try the same as the slider 00:40:866 (3) (fixed)
01:24:503 (2,3) - imo http://puu.sh/LtYL (i gess you are right, i'll try this later)
[Hard]
good ( xD )
I'm sorry subtle ( hey. thanks for mod )
GL
congaan wrote:
hi/ from #modreqs (*0*)
All suggestion
[Easy]
00:40:866 (1) - remove NC same as normal and 2nd kiai time? but either will do. (fixed)
[Normal]
very good normal
01:24:503 (2) - make unique slider shape? it is too simple as the last slider. (i'll decide asap)
[Hard]
00:29:654 (6) - (5) has 2 return, so replacement (6) like this would be better. easier to read. http://puu.sh/LMMB (looks to work too, but i like the spacing of the notes)
00:39:654 - add circle? sounds would be better. (fixed : ( )
00:48:139 (2) - remove finish? this part has too many finish:/ (x)
01:17:230 (2) - ^ (x)
sorry for my very short mod.. ( thank you very much for mod )
Nice map(thanks )
intoon wrote:
from #modreq.... ( kD )
[Easy]
00:29:351 ~ add some note? (x)
00:40:866 (2) - remove NC ( fixed )
[Normal]
00:59:654 (1) - x248 y80 ? (changed to something close)
[Hard]
00:13:594 (5) - ctrl + R ? (no. but the 1st version of this diff was like that)
00:20:563 (6) - x112 y224 ? (x)
00:22:382 (5) - ctrl + R and 00:22:988 (6) - ctrl + R (no. but the 1st version of this diff was like that)
00:47:533 (1) - ctrl + R (?) and 00:48:139 (2) - ctrl + R, too ( looks really good too, but no )
01:01:776 (7) - unnn..... x176 y192 for regular distance snap :3 ( yeah you are right, but i still want to change this pattern, no change for now )
01:18:291 (5,1) - x2.94...? too long jump... in hard diff (i gess its ok, its the hardest diff here, i'm left handed but i never missed this jump.. i gess..)
good luck~ (thanks )
thank you very much for mod
i'll start looking for mat help soonKonei wrote:
Easy
00:18:442 (2) remove whistle? (fixed)
00:54:200 (2) I think you should add a finish (fixed)
01:25:715 (2) ^ (fixed)
Normal
Put Beatsnap Divisor to 1/2 because you are using red ticks (okay)
You did this really nice (*0*)
I'm sure you will get this ranked (thanks, i'm doing my best ^^)
thanks for the recheck
Crimmi wrote:
Modding, CrimmiStyle!!
I'm sorry for this late reply, I really am.
Nothing to really see here, but i'll try my best to nazi this a bit:
[Easy]
00:22:988 (3) - Align with (1). (hm, maybe, i'll try this later)
00:26:927 (2) - Kinda make it like this? :
01:12:382 (2) - Make it like this:
[Normal]
00:10:563 (1,2) - Make it like this makes it a bit more neater:
00:46:776 (4) - Remove finish? (x)
[Hard]
01:23:897 (1,2,3,4) - Maybe try it like this:
Once again, I apologize for my lateness, here's a star for compensation.(no problem about the late man : 3 i'm really busy too, and thanks for ☆★ *0*)