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Noto Mamiko - Jink White (TV Size)

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Topic Starter
suzutsukikanade

xxheroxx wrote:

Mod Infos:

Suggestion.
You should fix this.
You must fix this.
______________________________________________
______________________________________________

[General]

  • Make the same combo colors in all difficulties. Try to use these colors: (open all .osu files with notepad) Ok
    [Colours]
    Combo1 : 170,247,255
    Combo2 : 191,255,170
    Combo3 : 210,170,255
    Tags: remove "s_wings" and add "strawberry". S_Wings is the new acc of Spread Wings (Normal Guest), he can't login in his acc and can't submit a new password, so the why "S_Wings'' in tags.
    Artist: 能登 麻美子 || Romanised Artist: Mamiko Noto Ok but don't changed romanised artist because:
    Title: ジンク・ホワイト (TV Size) || Romanised Title: Jink White (TV Size) Ok
    01:17:217 - Unsnapped green timing section. (move it to 01:17:225) Ok
    01:29:650 - ^ (move it to 01:29:657) Ok

[Easy]

  • HP Drain Rate: 3 Ok
    00:01:009 (2) - End this slider at 00:01:549 and add a circle at 00:02:090. I think this suggestion is more fitting for a normal, feels a little hard for a easy imo.
    00:18:847 (5) - Add "New Combo". Ok
    00:20:468 (1) - Remove "New Combo". Ok
    00:22:630 (4) - Add "New Combo". Ok
    00:23:711 (1) - Remove "New Combo". Ok
    00:39:928 (3) - Add "New Combo". Ok
    00:42:630 (1) - Remove "New Combo". Ok
    00:44:252 (3) - Add "New Combo". Ok
    00:48:576 (6) - ^ Ok
    00:51:279 (1) - Remove "New Combo". Ok
    00:53:441 (3) - Add "New Combo". Ok
    01:15:063 (4) - ^ Ok
    01:32:360 (4) - ^ Ok
Also added New Combo in 01:35:063 since vocal starts here.
[/list]
S_Wings

xxheroxx wrote:

[S.Wing's Normal]

  • HP Drain Rate: 5 F
    00:09:657 (1) - End this slider at 00:10:198 and add a circle at 00:10:738. F
    00:14:522 (2) - End this slider at 00:15:063 and add a circle at 00:15:603. NF
    00:19:657 (1) - Remove "New Combo". F
    00:20:468 (2) - End this slider at 00:21:009 and add a circle at 00:21:549. NF
    00:22:360 (5) - Delete this circle. F
    00:25:874 (1) - Remove "New combo". F
    00:27:495 (3) - Add "New Combo". F
    00:28:847 (5) - End this slider at 00:29:117. NF
    00:29:657 (1) - Remove "New Combo".
    00:29:928 (2) - End this slider at 00:30:198 and add a circle at 00:30:738. NF
    00:32:901 (4) - End this slider at 00:33:441 and add a circle at 00:33:982. NF
    00:34:522 (1) - Remove "New Combo". NF
    00:39:928 (1) - Remove the repetition and end this slider at 00:40:468. Start a new slider at 00:41:009 and end it at 00:41:549. Add a circle at 00:42:090. NF
Saten
Endless green lines

[General]
-7ms feels much better imo

[Hard]
00:59:657 - feels weird that you skipped this beat, you should add something here
01:00:738 - ^

[S.Wing]
HP+1 (it shouldn't be the same as Easy)
00:16:144 (3) - shouldn't this have more spacing? I'd made more sense if it were a hitcircle instead with this spacing.

[Easy]
o.o


I guess that's all, not much to mod
Good luck!
Topic Starter
suzutsukikanade

Saten wrote:

Endless green lines lol

[General]
-7ms feels much better imo Current offset souns fine imo, will consider change this

[Hard]
00:59:657 - feels weird that you skipped this beat, you should add something here Not really, fits well with the song because a new instrumental sound starts here, really don't know how to explain it...but i added a whistle in (4), don't sounds weird now i think...
01:00:738 - ^ ^


I guess that's all, not much to mod Thanks for mod :D
Good luck!
S_Wings

Saten wrote:

E

[S.Wing]
HP+1 (it shouldn't be the same as Easy) Ok
00:16:144 (3) - shouldn't this have more spacing? I'd made more sense if it were a hitcircle instead with this spacing. Ok
-kevincela-
Hey!

[General]

  1. Wouldn't it be better if you made 01:36:144 (1) - shorter,until 01:39:387 - ? It does not really make sense finishing it there,as the music has already stopped when this spinner finishes. Terminating this here instead follows exactly the place where the sound stops.
[Easy]

  1. 00:08:576 (3) - There's really nothing strange with this slider,but what about anyways modifying it and placing it so that it perfectly continues the flow within 00:06:955 (2) - ? A combination curve/wave slider here works really well!
    SPOILER

    344,96,6955,2,0,B|388:118|444:94,2,100,8|0|8,0:0|0:0|0:0,0:0:0
    260,68,8576,2,0,B|200:72|184:126|184:126|168:176|108:180,1,200,0|4,0:0|0:0,0:0:0
    44,240,10198,6,0,B|96:332|212:332,1,200,8|8,0:0|0:0,0:0:0
    300,344,11819,2,0,B|348:361|398:342,1,100,0|8,0:0|0:0,0:0:0
    444,264,12901,1,0,0:0:0
    448,176,13441,1,8,0:0:0
    396,104,13982,6,0,B|299:133|197:107,1,200,0|0,0:0|0:0,0:0:0
    131,165,15603,2,0,B|159:217|140:264,1,100,8|0,0:0|0:0,0:0:0
  2. 00:33:982 (3,4) - I really do not like that much how you combined these 1/1 sliders...While at 00:29:117 (2,3,4) - this fits well because of vocals stopping there and because of the instruments repeating themselves,here their press-hold rhythm does not really fit with the instruments,especially with the vocals. Instead a combination with 3 notes and 1 1/1 slider follows much better the vocals... Here's a possible pattern you could use:

    That 1/1 slider does fit really well because it follows the vocals increasing their pitch,and a press-hold rhythm here goes really well. A possible pattern that can be used to do this is an arc-based one. See if you like it!
    SPOILER

    492,308,33441,1,0,0:0:0
    408,344,33982,1,0,0:0:0
    320,328,34522,2,0,P|268:320|232:284,1,100,0|0,0:0|0:0,0:0:0
    196,208,35603,1,0,0:0:0
    116,164,36144,6,0,B|20:208|20:328,2,200,8|8|8,0:0|0:0|0:0,0:0:0
  3. 00:41:009 (2,3,4,5,6) - This is not really the best place to do a stack>spread pattern. While the stack fits good with the rhythm,it doesen't really play well there. One possible suggestion would be to make 00:43:171 (5,6) - stack instead of these,as here it fits better because other than finishing the phrase it starts with a new spread the new pattern. Just see here if you like it:
    SPOILER

    353,176,39928,6,0,B|315:214|315:268,1,100,0|8,0:0|0:0,0:0:0
    251,329,41009,1,0,0:0:0
    160,340,41549,1,8,0:0:0
    80,300,42090,2,0,P|48:264|36:212,1,100,0|8,0:0|0:0,0:0:0
    44,124,43171,1,0,0:0:0
    44,124,43711,1,8,0:0:0
  4. 00:56:144 (3) - This is really an unneded and nazi thing,just fix if you want: as 00:56:684 (4) - uses a clap,it would be better if you had one here too, as it helps emphatizing these cymbals from the rest of the whole pattern.
  5. 01:08:576 (2) - I don't really get it why you aren't using a whistle here. I know that sound isn't played there,but you have always used that 2/1 whistle consistency even in patterns which do not have any of these whistles,therefore this unconsistency feels out of place. Please,add a whistle here along with the clap there. If you want to instead follow the whistles,delete the whistle at 01:03:711 (3) - 's end,as there isn't any of them here.
  6. 01:27:495 (1) - Don't get me wrong,this does actually fit,but it sounds rather strange beacause of the vocals being played there. What about instead making this slider 1/2 shorter like 01:25:333 (3) - and adding a note at 01:29:657 - ? It follows the vocals in a really good way! Here I have prepared another pattern that could work with it without problems,see if you like it and feel free to modify it whenever you want :P
    SPOILER



    235,251,87495,6,0,B|308:280|388:252,2,150,4|0|10,0:0|0:0|0:0,0:0:0
    152,216,89657,1,0,0:0:0
    68,180,90198,2,0,P|95:142|148:124,1,100,8|0,0:0|0:0,0:0:0
    228,160,91279,2,0,P|245:203|234:254,1,100,10|0,0:0|0:0,0:0:0
    204,340,92360,6,0,B|304:379|412:331,1,200,8|10,0:0|0:0,0:0:0
    428,252,93982,2,0,B|384:161,1,100,0|4,0:0|0:0,0:0:0
    310,109,95063,6,0,B|210:109,1,100,8|8,0:0|0:0,0:0:0
[S.Wing's Normal]

  1. 00:09:657 (1,2,3) - That could be just me,however imho using a ascendent-descendent-ascendent flow here does not flow really good... What about instead using this type of pattern to make a whole descendent flow? See if you like it!
    SPOILER


    40,160,9657,6,0,B|40:79|40:79|84:44|127:88|204:48,1,240,4|0,0:0|0:0,0:0:0
    336,84,11279,1,8,0:0:0
    215,163,11819,2,0,P|186:111|193:52,1,120,0|8,0:0|0:0,0:0:0
    256,20,12630,1,0,0:0:0
    324,44,12901,2,0,P|356:44|384:32,2,60,0|0|8,0:0|0:0|0:0,0:0:0
    336,232,13982,6,0,B|364:240|404:232,1,60,0|0,0:0|0:0,0:0:0
  2. 00:14:522 (2,3) - That 5/2 slider does not really make sense. I know you are trying to follow both the vocals and the synth,but this type of configuration would have worked well if there was a slider following the singer's held at 00:15:874 - . To be brief,what about instead making the slider 2 1/2 shorter to follow just the instrumentals or making a pattern like this to follow,as I said,the vocal's held? See what would you like to do!
  3. 00:16:684 (4) - Whoops,I guess you forgot a clap there. Add it to keep your 2/1 consistency!
  4. 00:27:495 (3) - Imho,using a New Combo here makes much more sense instead of having it at 00:29:657 (1) - : the phrase actually starts here,so imho this new combo configuration fits better the vocals!
  5. 00:32:901 (4) - Why are you semplifying all the instruments here with just a 2/1 slider? Consider instead splitting this into a note - 3/2 slider combination,as it follows itself various instruments in a much better way,especially with the vocals!
  6. 00:44:792 (1,2) - Well,I do not like this transition that much as 00:44:792 (1) - is clearly going downwards... Instead a downsided drop-off pattern would work really good! Here's an example of what I have done,feel free to use it without any problems ^^
    SPOILER

    188,236,47495,2,0,B|156:252|120:244,1,60,0|2,0:0|0:0,0:0:0
    52,240,48036,2,0,P|68:300|116:324,1,120
    260,348,49117,6,0,B|388:348,1,120,2|0,0:0|0:0,0:0:0
    448,328,49928,1,2,0:0:0
    496,280,50198,1,0,0:0:0
    492,208,50468,1,0,0:0:0
    432,168,50738,2,0,B|409:110|441:46,2,120,0|2|0,0:0|0:0|0:0,0:0:0
    I added a whistle at 00:47:495 (2) -'s end too to follow that instrument you forgot (?) to follow :P
  7. 00:52:360 (1) - Please,consider adding a whistle at the beginning here. Breaking your 2/1 whistle consistency here sound pretty much strange and out of place :\
  8. 00:56:144 (5) - As in the Easy diff,I would suggest you to add a clap at the beginnning of this slider to emphatize the cymbals,as its end has a clap too!
  9. 01:09:657 (1) - I do not really understand why you are using a New Combo here. It would be actually much better if you put this at 01:10:198 (2) - ,as again it starts properly the vocal phrase...
[Hard]

  1. 00:05:874 (2,3,4,5,6) - What about trying to use a symmetrical pattern here? It fits pretty much good and plays well too! Here I created a symmetric pattern trying to smooth out the flow a bit. See if you like it!
    SPOILER

    20,232,5874,2,0,P|48:304|128:300,1,160,8|0,0:0|0:0,0:0:0
    192,252,6684,1,0,0:0:0
    256,192,6955,1,8,0:0:0
    320,252,7225,1,0,0:0:0
    390,304,7495,2,0,P|463:303|491:231,1,160,0|8,0:0|0:0,0:0:0
    472,144,8306,1,0,0:0:0
    412,80,8576,2,0,B|324:80,1,80
    260,28,9117,2,0,B|166:28,2,80,4|8|4,0:0|0:0|0:0,0:0:0
  2. 00:16:144 (4) - This is a really little thing,just fix if you want: what about creating here a total descendent/ascendent flow putting this at x:184 y:284? Imho,this flows pretty good and better than the actual pattern. It's just a personal thing,though :D
  3. 00:41:009 (5,6) - You know,after 00:40:738 (4,5) - 's jump I actually expected another 1/2 slider jump... What do you think about using this pattern following all the 1/2 patterns? It flows really nice and it creates a nice pattern to play :P That's pretty much optional though,fix just if you want :D
    SPOILER


    256,216,39928,5,0,0:0:0
    212,140,40198,1,0,0:0:0
    168,216,40468,1,8,0:0:0
    256,216,40738,1,0,0:0:0
    120,144,41009,2,0,B|84:168|84:216,1,80,0|0,0:0|0:0,0:0:0
    256,216,41549,2,0,B|293:194|296:146,1,80,8|0,0:0|0:0,0:0:0
    308,60,42090,5,0,0:0:0
    396,76,42360,1,0,0:0:0
    436,156,42630,1,8,0:0:0
    404,240,42901,1,0,0:0:0
    336,296,43171,2,0,B|295:322|251:302,1,80,0|0,0:0|0:0,0:0:0
    220,292,43576,1,0,0:0:0
    180,276,43711,2,0,B|144:259|103:285,2,80,8|0|4,0:0|0:0|0:0,0:0:0
    If you see I tried to make 00:43:171 (5,6,7) - a wave-ish pattern to make them continue the flow perfectly :P
  4. 00:45:333 (2,3,4,5,6) - Why are you using a 2/1 whistle pattern if with the following pattern you use the whistles only in the bg? Just put a whitle at 00:45:603 (3) - and delete the rest of them: it will keep your hitsounds consistency with the rest of your patterns!
  5. 01:19:657 (2,3,4,5) - I'm not really against this pattern,but what about varying your rhythm style a bit to make this kind of pattern following the vocals? Imho,it follows really good them :)

    Wow,really clean and fun Hard to play. Awesome job there!
Whoops,I have already to go,so I'm posting this directly here :\
Sorry for my unfinished and useless mod,I hope at least I helped you! >_<

Mod finished! Very nice map,good luck and I hipe I have been helpful!
Topic Starter
suzutsukikanade

-kevincela- wrote:

Hey!

[General]

  1. Wouldn't it be better if you made 01:36:144 (1) - shorter,until 01:39:387 - ? It does not really make sense finishing it there,as the music has already stopped when this spinner finishes. Terminating this here instead follows exactly the place where the sound stops. Nice, fixed.
[Easy]

  1. 00:08:576 (3) - There's really nothing strange with this slider,but what about anyways modifying it and placing it so that it perfectly continues the flow within 00:06:955 (2) - ? A combination curve/wave slider here works really well! Wow you're right! Plays much better with this! Thanks for the code :) Fixed
    SPOILER

    344,96,6955,2,0,B|388:118|444:94,2,100,8|0|8,0:0|0:0|0:0,0:0:0
    260,68,8576,2,0,B|200:72|184:126|184:126|168:176|108:180,1,200,0|4,0:0|0:0,0:0:0
    44,240,10198,6,0,B|96:332|212:332,1,200,8|8,0:0|0:0,0:0:0
    300,344,11819,2,0,B|348:361|398:342,1,100,0|8,0:0|0:0,0:0:0
    444,264,12901,1,0,0:0:0
    448,176,13441,1,8,0:0:0
    396,104,13982,6,0,B|299:133|197:107,1,200,0|0,0:0|0:0,0:0:0
    131,165,15603,2,0,B|159:217|140:264,1,100,8|0,0:0|0:0,0:0:0
  2. 00:33:982 (3,4) - I really do not like that much how you combined these 1/1 sliders...While at 00:29:117 (2,3,4) - this fits well because of vocals stopping there and because of the instruments repeating themselves,here their press-hold rhythm does not really fit with the instruments,especially with the vocals. Instead a combination with 3 notes and 1 1/1 slider follows much better the vocals... Here's a possible pattern you could use:

    That 1/1 slider does fit really well because it follows the vocals increasing their pitch,and a press-hold rhythm here goes really well. A possible pattern that can be used to do this is an arc-based one. See if you like it! Nice ^^ Fixed
    SPOILER

    492,308,33441,1,0,0:0:0
    408,344,33982,1,0,0:0:0
    320,328,34522,2,0,P|268:320|232:284,1,100,0|0,0:0|0:0,0:0:0
    196,208,35603,1,0,0:0:0
    116,164,36144,6,0,B|20:208|20:328,2,200,8|8|8,0:0|0:0|0:0,0:0:0
  3. 00:41:009 (2,3,4,5,6) - This is not really the best place to do a stack>spread pattern. While the stack fits good with the rhythm,it doesen't really play well there. One possible suggestion would be to make 00:43:171 (5,6) - stack instead of these,as here it fits better because other than finishing the phrase it starts with a new spread the new pattern. Just see here if you like it: Ok fixed
    SPOILER

    353,176,39928,6,0,B|315:214|315:268,1,100,0|8,0:0|0:0,0:0:0
    251,329,41009,1,0,0:0:0
    160,340,41549,1,8,0:0:0
    80,300,42090,2,0,P|48:264|36:212,1,100,0|8,0:0|0:0,0:0:0
    44,124,43171,1,0,0:0:0
    44,124,43711,1,8,0:0:0
  4. 00:56:144 (3) - This is really an unneded and nazi thing,just fix if you want: as 00:56:684 (4) - uses a clap,it would be better if you had one here too, as it helps emphatizing these cymbals from the rest of the whole pattern. Fixed
  5. 01:08:576 (2) - I don't really get it why you aren't using a whistle here. I know that sound isn't played there,but you have always used that 2/1 whistle consistency even in patterns which do not have any of these whistles,therefore this unconsistency feels out of place. Please,add a whistle here along with the clap there. If you want to instead follow the whistles,delete the whistle at 01:03:711 (3) - 's end,as there isn't any of them here. Fixed, but in other way (removed whitsle in slider end)
  6. 01:27:495 (1) - Don't get me wrong,this does actually fit,but it sounds rather strange beacause of the vocals being played there. What about instead making this slider 1/2 shorter like 01:25:333 (3) - and adding a note at 01:29:657 - ? It follows the vocals in a really good way! Here I have prepared another pattern that could work with it without problems,see if you like it and feel free to modify it whenever you want :P
    SPOILER



    235,251,87495,6,0,B|308:280|388:252,2,150,4|0|10,0:0|0:0|0:0,0:0:0
    152,216,89657,1,0,0:0:0
    68,180,90198,2,0,P|95:142|148:124,1,100,8|0,0:0|0:0,0:0:0
    228,160,91279,2,0,P|245:203|234:254,1,100,10|0,0:0|0:0,0:0:0
    204,340,92360,6,0,B|304:379|412:331,1,200,8|10,0:0|0:0,0:0:0
    428,252,93982,2,0,B|384:161,1,100,0|4,0:0|0:0,0:0:0
    310,109,95063,6,0,B|210:109,1,100,8|8,0:0|0:0,0:0:0
Whoops,I have already to go,so I'm posting this directly here :\
Sorry for my unfinished and useless mod,I hope at least I helped you! >_<
Thank you for very helpful mod fixed all~
Thanks again ^^
YTYuyu
hey i'm here~ :). mod requested on Byaku-nyan and Elly-nyan's modding queue of cuteness <3.

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. I'll give you my opinion, advice, or if i'm curious about something.

[General]
Is the tag "Strawberry" in relation to the anime? if not then, you should remove it.

[Easy]
00:17:225 (4) - maybe a soft finish at the end of the slier, and decrease the volume to show emphasis in the vocals? also you can add the finish, but at the same time, flip the slider like this for a smoother flow in the song, or you can do this for an easier path for (3).
00:22:630 (1) - personally, i think that this finish here doesn't fit with the vocals and it's a bit too loud IMO. you can either decrease the volume, or remove the finish for that purpose.
00:43:711 (6) - you should unstack this note because since this is the easiest diff, i feel that it'd be hard for beginners since it's a stack and since the hitburst is covering the note during gameplay.
00:45:874 (2) - i'm thinking a curved slider just because it'll give off a smoother transition to (2). i feel that something linear like this makes the diff look boring, even for beginners IMO.
00:56:684 (4) - same as 00:43:711.
01:11:819 (2) - remove the whistle at the end. there are no jingle sounds in this part of the song.
01:15:063 (1) - add a whistle at the end. it matches the jingles in this part of the song, and since you did it at (2) above, it'll be consistent.
01:23:171 (2) - same as 00:43:711.

[S.Wing's Normal]
00:12:630 (4,5,1) - hmm...perhaps you can follow the DS to keep the transition pattern going?
00:14:522 (2) - the slider looks nice, but it should end at 00:15:603 because following the vocals for this slider follows an uncomfortable rhythm. it'll look easier since it's following the drums, and since the rhythm is easier because they're at the downbeats which make it easier to follow IMO.
00:26:414 (2) - replace this note for a 1/2 slider and a circle, in this case the circle must be a NC because of new lyrics. the 1/2 slider follows the BGM in this song.
00:48:036 (3) - you're missing a whistle at the beginning. add it to keep the whistle pattern going.
00:49:928 (2,3) - here too, this time it should be on (3), not (2). adding a whistle at (2) breaks the consistency in the whistles.
00:52:360 (1) - same as 00:48:036.

[Hard]
00:03:171 (6) - i'm feeling a NC here. because the BGM loops all over again.
00:07:495 (6) - same as above, but it changes.
00:13:982 (4) - this should be a NC because although the vocals start 1/2 ahead, it still changes in the slider, so therefore, a NC would make sense here IMO.
00:29:117 (6) - same as 00:03:171, but it's because the vocals change in this part.
00:36:414 (4,5) - maybe aligning it like this plays better since it make a triangle pattern?
00:46:955 (7) - same as 00:29:117.

and i guess that's it. overall it's a nice map, but the set needs work on consistency, there are patterns that play inconsistently like the ones i mentioned, as well as some combos in the hard diff. i felt somewhat uncomfortable playing the diff because of that. if you can find more mods and find another MAT, then ik this could get ranked. don't give up on this set because it's almost there :3.

star for now and GL :D

Topic Starter
suzutsukikanade

Byakugan249 wrote:

hey i'm here~ :). mod requested on Byaku-nyan and Elly-nyan's modding queue of cuteness <3.

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. I'll give you my opinion, advice, or if i'm curious about something.

[General]
Is the tag "Strawberry" in relation to the anime? if not then, you should remove it. Yes is related to the anime and american manga cover shows "Strawberry 100%" too.

[Easy]
00:17:225 (4) - maybe a soft finish at the end of the slier, and decrease the volume to show emphasis in the vocals? also you can add the finish, but at the same time, flip the slider like this for a smoother flow in the song, or you can do this for an easier path for (3). Ok added finish, but i really like the way this slider plays with next slider so i don't flipped the slider.
00:22:630 (1) - personally, i think that this finish here doesn't fit with the vocals and it's a bit too loud IMO. you can either decrease the volume, or remove the finish for that purpose. Removed finish for now, but will consider decrease the volume here and add finish.
00:43:711 (6) - you should unstack this note because since this is the easiest diff, i feel that it'd be hard for beginners since it's a stack and since the hitburst is covering the note during gameplay. Ok fixed
00:45:874 (2) - i'm thinking a curved slider just because it'll give off a smoother transition to (2). i feel that something linear like this makes the diff look boring, even for beginners IMO. Added curved slider
00:56:684 (4) - same as 00:43:711. Ok
01:11:819 (2) - remove the whistle at the end. there are no jingle sounds in this part of the song. OK
01:15:063 (1) - add a whistle at the end. it matches the jingles in this part of the song, and since you did it at (2) above, it'll be consistent. Ok
01:23:171 (2) - same as 00:43:711. Since i like to put at least a one stack on my easy diff, will keep this for now

[Hard]
00:03:171 (6) - i'm feeling a NC here. because the BGM loops all over again.
00:07:495 (6) - same as above, but it changes.
00:13:982 (4) - this should be a NC because although the vocals start 1/2 ahead, it still changes in the slider, so therefore, a NC would make sense here IMO.
00:29:117 (6) - same as 00:03:171, but it's because the vocals change in this part.
00:36:414 (4,5) - maybe aligning it like this plays better since it make a triangle pattern? pattern looks good so i'm keeping this for now
00:46:955 (7) - same as 00:29:117.
other suggestion all fixed

and i guess that's it. overall it's a nice map, but the set needs work on consistency, there are patterns that play inconsistently like the ones i mentioned, as well as some combos in the hard diff. i felt somewhat uncomfortable playing the diff because of that. if you can find more mods and find another MAT, then ik this could get ranked. don't give up on this set because it's almost there :3. I will not give up of course :)

star for now and GL :D Oh *--* thanks~

-kevincela-
Mod finished! Feel free to take a look at it whenever you want ~
alacat
Hi:3 from My queue.

[General]
●offset -4 ?

[Easy]
●00:30:738 (4) - try to bend slider to the opposite direction ?the flow is good :3
●01:09:117 (3) - add whistle on the slider's end
●01:13:441 (3) - add finish on the slider's end
●01:35:063 (1) - remove new combo. I think it is unnecessary.
●01:36:144 (1) - same as hard diff

[S.Wing's Normal]
●OD-1? "4" is hard to take a little.
●00:11:819 (3) - 1 grid left ? perfect stack on here.00:09:657 (1) -
●00:20:468 (2) - add new combo ? as the synth's phrase should begin here. and remove here00:19:657 (1) -
●00:48:036 (3) - add whistle on the slider's head
●00:50:198 (3) - add whistle.you should put sound with constant rhythm
●01:18:846 (1) - I think it'd look better if it was symmetrical.
●01:36:144 (1) - same as hard diff

[Hard]
●00:09:657 - use lower volume ? around 30~40%
●00:22:630 (5) - remove finish from the head since it follows nothing.and loud >_<
●00:35:603 (3,4,5) - Make the spacing equal here. looks better
●00:37:765 - try to put S:C2 sound here ?
●00:41:009 (5) - 1 grid up ? aligned with here.00:40:468 (3) -
●00:48:576 (5) - add whistle
●00:59:928 (5,6,7) - Make the spacing equal here ?it is better to use DS1.0x
●01:31:549 - add note ? follow lyrics ~ want a sound here >_<
●01:36:144 (1) - try to put gradually down volume

good luck :3
S_Wings
Fixed all mods from -kevincela-
Some from 249 and alacat

@Byakugan249: 00:26:414 (2) - This slider fits well with song so will keep this for now.
@alacat: 01:36:144 (1) - Will discuss this with Kanade so keeping for now.
Topic Starter
suzutsukikanade

alacat wrote:

Hi:3 from My queue.

[General]
●offset -4 ? I prefer current

[Easy]
●00:30:738 (4) - try to bend slider to the opposite direction ?the flow is good :3 Slider seems fine to me so will keep
●01:09:117 (3) - add whistle on the slider's end Ok
●01:13:441 (3) - add finish on the slider's end OK
●01:35:063 (1) - remove new combo. I think it is unnecessary. Since a new vocal starts here i added a nc.
●01:36:144 (1) - same as hard diff I prefer this way

[Hard]
●00:09:657 - use lower volume ? around 30~40% Ok used 40%
●00:22:630 (5) - remove finish from the head since it follows nothing.and loud >_< >_< Ok
●00:35:603 (3,4,5) - Make the spacing equal here. looks better Spacing looks fine for me
●00:37:765 - try to put S:C2 sound here ? ok
●00:41:009 (5) - 1 grid up ? aligned with here.00:40:468 (3) - Ok
●00:48:576 (5) - add whistle Ok
●00:59:928 (5,6,7) - Make the spacing equal here ?it is better to use DS1.0x Used DS1.1x here, and looks the same spacing so it's fine i think
●01:31:549 - add note ? follow lyrics ~ want a sound here >_< Not following lyrics here, but will put this suggestion in consideration.
●01:36:144 (1) - try to put gradually down volume Same as easy

good luck :3
Edit:Oops! Forgot to apply kevincela mods ><
will fix and reply mod soon! ><


-kevincela- wrote:

[Hard]

  1. 00:05:874 (2,3,4,5,6) - What about trying to use a symmetrical pattern here? It fits pretty much good and plays well too! Here I created a symmetric pattern trying to smooth out the flow a bit. See if you like it!
    SPOILER

    20,232,5874,2,0,P|48:304|128:300,1,160,8|0,0:0|0:0,0:0:0
    192,252,6684,1,0,0:0:0
    256,192,6955,1,8,0:0:0
    320,252,7225,1,0,0:0:0
    390,304,7495,2,0,P|463:303|491:231,1,160,0|8,0:0|0:0,0:0:0
    472,144,8306,1,0,0:0:0
    412,80,8576,2,0,B|324:80,1,80
    260,28,9117,2,0,B|166:28,2,80,4|8|4,0:0|0:0|0:0,0:0:0
  2. 00:16:144 (4) - This is a really little thing,just fix if you want: what about creating here a total descendent/ascendent flow putting this at x:184 y:284? Imho,this flows pretty good and better than the actual pattern. It's just a personal thing,though :D
  3. 00:41:009 (5,6) - You know,after 00:40:738 (4,5) - 's jump I actually expected another 1/2 slider jump... What do you think about using this pattern following all the 1/2 patterns? It flows really nice and it creates a nice pattern to play :P That's pretty much optional though,fix just if you want :D
    SPOILER


    256,216,39928,5,0,0:0:0
    212,140,40198,1,0,0:0:0
    168,216,40468,1,8,0:0:0
    256,216,40738,1,0,0:0:0
    120,144,41009,2,0,B|84:168|84:216,1,80,0|0,0:0|0:0,0:0:0
    256,216,41549,2,0,B|293:194|296:146,1,80,8|0,0:0|0:0,0:0:0
    308,60,42090,5,0,0:0:0
    396,76,42360,1,0,0:0:0
    436,156,42630,1,8,0:0:0
    404,240,42901,1,0,0:0:0
    336,296,43171,2,0,B|295:322|251:302,1,80,0|0,0:0|0:0,0:0:0
    220,292,43576,1,0,0:0:0
    180,276,43711,2,0,B|144:259|103:285,2,80,8|0|4,0:0|0:0|0:0,0:0:0
    If you see I tried to make 00:43:171 (5,6,7) - a wave-ish pattern to make them continue the flow perfectly :P
  4. 00:45:333 (2,3,4,5,6) - Why are you using a 2/1 whistle pattern if with the following pattern you use the whistles only in the bg? Just put a whitle at 00:45:603 (3) - and delete the rest of them: it will keep your hitsounds consistency with the rest of your patterns!
  5. 01:19:657 (2,3,4,5) - I'm not really against this pattern,but what about varying your rhythm style a bit to make this kind of pattern following the vocals? Imho,it follows really good them :)

    Wow,really clean and fun Hard to play. Awesome job there!
Whoops,I have already to go,so I'm posting this directly here :\
Sorry for my unfinished and useless mod,I hope at least I helped you! >_<

Mod finished! Very nice map,good luck and I hipe I have been helpful!
All fixed and about 00:45:333 - I deleted some whistles, but i kept some and added in some too.
thanks for mod
Star Stream
From my queue

[General]
  1. Fine
[Easy]
  1. 00:59:928 (1) - like this?

[Normal]
  1. 00:29:657 (1) - remove NC
  2. 00:39:928 (1) - plz show your effort when you make sliders..
[Hard]
  1. 00:11:819 (2,3,1,2,1,1,2) - i don't see any reason for the NCs
  2. 00:20:468 (5,5) - NC and remove NC from 00:21:549 (1) -
  3. 00:35:603 (3) - stack
The map itself is fine.. but i see there're pretty many notes that could be improved by you, not from my modding. try to mod your diffs yourself, and make self-improvements for your diff
Good luck then
Nichiyouki


Hi, suzutsukikanade

My mod from your request in my modding queue (Sorry for delay to modding)

Red = Unrankable
Biue = You should modified
Black = My suggestion

General

  1. Fine

Easy

  1. 01:18:846 (1,2,3) - Try fix to more beautiful by make to this code be better.
    169,121,78846,6,0,B|268:160|364:120,1,200,4|0,0:0|0:0,0:0:0
    436,176,80468,1,10,0:0:0
    364,232,81009,2,0,B|267:255|163:231,1,200,4|0,0:0|0:0,0:0:0

S.Wing's Normal

  1. 00:03:171 (3) - Spacing before and after this is unstable. Please move it to right 1 grid.
  2. 00:19:657 (3) - Spacing before this is little far. Please move it to up 1 grid.
  3. 00:29:657 (4) - This isn't necessary to add it.
  4. 00:32:901 (4) - Add clap here
  5. 00:34:252 (6,1,2,3) - You should increase spacing all is 1.20x
  6. 00:55:603 (4) - Move to x:400 y:176?
  7. 01:31:009 (6) - The rhythm here, it isn't suitable for adding to NC. You should remove it here, but add it at 01:31:819 (3) instead.
  8. 01:33:982 (1,2) - Remove NC, but add it at (2) instead?

Hard

  1. 00:04:792 (1,2) - I think that it isn't suitable for adding to NC. Remove NC, but add it at (2) instead be better.
  2. 00:12:360 (1,1,1,1) - Why you add many NC? If you want fix them, remove NC them all, but add it at 00:13:982 (3) instead.
  3. 00:34:252 (8,2) - Stack it. And if you fixed it, move (4) to up 1 grid and move (5) to right because spacing between (4,5) is close.
  4. 00:59:792 (4) - Add NC be better.
  5. 01:00:468 (4) - Move to down 3 grids and right 1 grid. It would be more beautiful.

That's all that I can find them, and hope that my mod will be useful for you.

Good luck~
Topic Starter
suzutsukikanade

Star Stream wrote:

From my queue

[General]
  1. Fine
[Easy]
  1. 00:59:928 (1) - like this? I do not really like to use this type of pattern so no.

[Normal]
  1. 00:29:657 (1) - remove NC
  2. 00:39:928 (1) - plz show your effort when you make sliders..
[Hard]
  1. 00:11:819 (2,3,1,2,1,1,2) - i don't see any reason for the NCs (2,3) - following previous nc, (1,2,1,2,3) - New beat sounds starts.
  2. 00:20:468 (5,5) - NC and remove NC from 00:21:549 (1) - Just added nc in 00:20:468, NC from 00:21:549 looks fine imo.
  3. 00:35:603 (3) - stack Kay
The map itself is fine.. but i see there're pretty many notes that could be improved by you, not from my modding. try to mod your diffs yourself, and make self-improvements for your diff Ok will make, thanks for mod~
Good luck then

Nichiyouki wrote:



Hi, suzutsukikanade Kana

My mod from your request in my modding queue (Sorry for delay to modding)

Red = Unrankable
Biue = You should modified
Black = My suggestion

General

  1. Fine

Easy

  1. 01:18:846 (1,2,3) - Try fix to more beautiful by make to this code be better. Ok
    169,121,78846,6,0,B|268:160|364:120,1,200,4|0,0:0|0:0,0:0:0
    436,176,80468,1,10,0:0:0
    364,232,81009,2,0,B|267:255|163:231,1,200,4|0,0:0|0:0,0:0:0

S.Wing's Normal

  1. 00:03:171 (3) - Spacing before and after this is unstable. Please move it to right 1 grid.
  2. 00:19:657 (3) - Spacing before this is little far. Please move it to up 1 grid.
  3. 00:29:657 (4) - This isn't necessary to add it.
  4. 00:32:901 (4) - Add clap here
  5. 00:34:252 (6,1,2,3) - You should increase spacing all is 1.20x
  6. 00:55:603 (4) - Move to x:400 y:176?
  7. 01:31:009 (6) - The rhythm here, it isn't suitable for adding to NC. You should remove it here, but add it at 01:31:819 (3) instead.
  8. 01:33:982 (1,2) - Remove NC, but add it at (2) instead?

Hard

  1. 00:04:792 (1,2) - I think that it isn't suitable for adding to NC. Remove NC, but add it at (2) instead be better. Ok
  2. 00:12:360 (1,1,1,1) - Why you add many NC? If you want fix them, remove NC them all, but add it at 00:13:982 (3) instead. Well, why not? Ok
  3. 00:34:252 (8,2) - Stack it. And if you fixed it, move (4) to up 1 grid and move (5) to right because spacing between (4,5) is close. Ok
  4. 00:59:792 (4) - Add NC be better.
  5. 01:00:468 (4) - Move to down 3 grids and right 1 grid. It would be more beautiful. Ok

That's all that I can find them, and hope that my mod will be useful for you. Th[/color]

Good luck~

Ok later will make a mod by myself in my map because some nc's are weird and nonsense, and some notes and sliders looks weird now.
Yumih
Yo!

Aqui está meu mod, como foi pedido em minha Queue! \o/

Geral

Parece tudo OK para mim :). É só que eu achei que a qualidade do vídeo está meio ruinzinha. Como só falar não ajuda e achar um outro vídeo com qualidade melhor não é fácil, eu já fiz os dois para você! Ha, ha! Eu tive que baixar o OVA de Ichigo 100%, remover a legenda, converter o vídeo, mudar o contraste, reenderizá-lo, mudar o codec...! *Fazendo de tudo para poder ajudar* :D

O tamanho do vídeo teve que aumentar um pouco (OK, não foi só um "pouco", mas sim 12.4 MB). Eu fiz uma "pesquisa" (fui olhando vídeos que têm alta qualidade de outros mapas) e tentei não ultrapassar um certo limite (espero que não tenha ficado muito grande para o seu gosto ^^).

Compare os dois vídeos aqui (http://puu.sh/1EtvO) e baixe o vídeo aqui (http://puu.sh/1EtQW). Você vai notar que o meu vídeo é mais "claro", mas parece que o Osu! muda o constraste dele automaticamente e fica normal quando colocado no beatmap
Ok, agora o verdadeiro "Mod". Me desculpe se não consegui achar muitos erros, talvez não seja minha falta de habilidade, mas sim o mapa que está muito bom ;) (Ou, quem sabe, seja os dois XD). Itens da mesma cor em dificuldades diferentes significa que eles são relacionados de alguma forma ou são a exata mesma coisa.

Easy
  1. 00:22:630 (1) - O Finish do começo desse slider me parece meio "fora de lugar", mas talvez seja impressão só minha. Eu acho que não precisa dar uma "ênfase" nessa parte. E parece que em nenhuma outra dificuldade tem esse Finish aqui neste ponto.
  2. 00:48:576 (1) - Veja o item dessa mesma cor no Hard. Se era para ser aquele som mesmo, é melhor colocar os Inheriting points nos devidos lugares para fazer o som do começo do slider ser o Custom 1 Soft+Whistle. Se aquele som estava errado, deixe esse Finish aqui mesmo :3
  3. 01:09:117 (3) - Aqui estão faltando 2 Inheriting points, de acordo com as outras dificuldades. O primeiro Inheriting point, que é logo no começo do slider, deve ter um Sampleset Soft e Custom 2, enquanto o segundo Iheriting point deve estar no final do slider com Sampleset Soft e Custom 1. Ah, retire também o Whistle do final desse slider (Não sei se fui eu quem colocou aqui sem querer o Whistle, mas se tiver também, tire)
  4. 01:35:063 (1) - Que tal adicionar um Finish no começo desse slider? (Não sei se você precisa necessariamente tirar o Clap, nesse caso)

S.Wing's Normal
  1. As notas dessa dificuldades estão, realmente, muito para cima. Seria bom centralizar verticalmente selecionando elas todas (CTRL+A) e movendo elas para algum valor perto de y:98
  2. 00:20:468 (1) - Eu acho que o Finish no começo desse slider não é realmente necessário. Eu achei ele meio estranho aqui e, também, ele não foi colocado nas outras duas dificuldades.
  3. 00:34:252 (6,1,2,3) - Acredito que essas notas foram colocadas com um espaçamento menor propositalmente. Se esse for o caso, eu acho melhor utilizar, pelo menos, a mesma distância entre elas. Do 6 para o 1 é 1.1x, do 1 para o 2 é 0.9x e do 2 para o 3 é 1.0x. Eu acho que 1.1x entre todas essas notas ficaria muito bom. Se não for fazer isso, pelo menos mova 00:34:522 (1) um pouco para a esquerda porque aonde ele está agora, ele parece meio desalinhado com o resto do combo.
  4. 00:37:765 (4) - Esse problema eu percebi ainda no playtest. Faltam dois Inheriting points no início e no final desse slider. O primeiro, que é no começo do slider, deve ter o Sampleset Soft e Custom 2. O segundo que é no final desse slider deve ter o Sampleset Soft e Custom 1. Eu tirei o que tem no Hard como base para falar isso ;)
  5. 00:48:036 (3) - Antes, veja o item dessa mesma cor na dificuldade Hard. Adicione o som "Custom 1" de Auto/Soft+Whistle usando Inheriting points no final desse slider ou, se o preferido foi o Finish, então apenas coloque ele no final.
  6. 01:13:441 (1) - Adicione um Whistle no final desse slide para seguir o padrão de hitsound que você estava fazendo.
  7. 01:15:874 (5) - ^
  8. 01:35:063 (1) - Assim como eu sugeri no Easy, que tal adicionar um Finish no começo desse slider?

Hard
  1. Todas as notas dessa dificuldade parecem estar muito "lá em cima", assim dizendo. O que eu quero dizer é que é melhor dar uma centralizada na vertical selecionando todas as notas (CTRL+A) e movendo-as para algum valor perto de y:200
  2. 00:10:198 (1) - Esse slider reto como está me parece meio estranho... Ele dá um início a uma série de combos meio "circulares", então eu acho que seria bom ele ser um pouco mais redondo também.
  3. 00:33:711 - Eu acho que uma nota aqui cairia muito bem. No vocal a cantora diz "Nichiyoubi", colocando uma nota aqui estariamos preenchendo o local onde o "Yo" cai.
  4. 00:48:576 (1) - O som desse slider era para ser assim mesmo? Se sim, eu acho melhor adicioná-lo nas outras dificuldades também. Eu pessoalmente achei melhor o Finish que foi colocado no Easy em 00:48:576 (1) no começo do slider.
  5. 00:58:846 (3) - Que tal deixar esse slider mais curvado ou até ondular? Para diferir um pouco de 00:57:225 (1)
  6. 01:34:522 (1) - Como sugerido no Easy e no Normal, que tal adicionar um Finish no final desse slider?

Hmm, acho que cansei! Gostei da música, foi até relaxante fazer mod dela :oops:.

Boa sorte! Espero que meu mod tenha sido útil!
Topic Starter
suzutsukikanade

Kitagami wrote:

Yo!

Aqui está meu mod, como foi pedido em minha Queue! \o/

Geral

Parece tudo OK para mim :). É só que eu achei que a qualidade do vídeo está meio ruinzinha. Como só falar não ajuda e achar um outro vídeo com qualidade melhor não é fácil, eu já fiz os dois para você! Ha, ha! Eu tive que baixar o OVA de Ichigo 100%, remover a legenda, converter o vídeo, mudar o contraste, reenderizá-lo, mudar o codec...! *Fazendo de tudo para poder ajudar* :D

O tamanho do vídeo teve que aumentar um pouco (OK, não foi só um "pouco", mas sim 12.4 MB). Eu fiz uma "pesquisa" (fui olhando vídeos que têm alta qualidade de outros mapas) e tentei não ultrapassar um certo limite (espero que não tenha ficado muito grande para o seu gosto ^^).

Compare os dois vídeos aqui (http://puu.sh/1EtvO) e baixe o vídeo aqui (http://puu.sh/1EtQW). Você vai notar que o meu vídeo é mais "claro", mas parece que o Osu! muda o constraste dele automaticamente e fica normal quando colocado no beatmap OMG *-----* Vlw mesmo :)
Ok, agora o verdadeiro "Mod". Me desculpe se não consegui achar muitos erros, talvez não seja minha falta de habilidade, mas sim o mapa que está muito bom ;) (Ou, quem sabe, seja os dois XD). O.o eu acho q ce é uma melhor modder do que eu :) sério mesmo

Itens da mesma cor em dificuldades diferentes significa que eles são relacionados de alguma forma ou são a exata mesma coisa.

Easy
  1. 00:22:630 (1) - O Finish do começo desse slider me parece meio "fora de lugar", mas talvez seja impressão só minha. Eu acho que não precisa dar uma "ênfase" nessa parte. E parece que em nenhuma outra dificuldade tem esse Finish aqui neste ponto.
  2. 00:48:576 (1) - Veja o item dessa mesma cor no Hard. Se era para ser aquele som mesmo, é melhor colocar os Inheriting points nos devidos lugares para fazer o som do começo do slider ser o Custom 1 Soft+Whistle. Se aquele som estava errado, deixe esse Finish aqui mesmo :3
  3. 01:09:117 (3) - Aqui estão faltando 2 Inheriting points, de acordo com as outras dificuldades. O primeiro Inheriting point, que é logo no começo do slider, deve ter um Sampleset Soft e Custom 2, enquanto o segundo Iheriting point deve estar no final do slider com Sampleset Soft e Custom 1. Ah, retire também o Whistle do final desse slider (Não sei se fui eu quem colocou aqui sem querer o Whistle, mas se tiver também, tire) Na verdade foi erro meu, tenho que retirar uns inherting points no normal e no hard, e não vou retirar porque quero seguir o off vocal aquí (o "tan tandan" tem o mesmo som aquí)
  4. 01:35:063 (1) - Que tal adicionar um Finish no começo desse slider? (Não sei se você precisa necessariamente tirar o Clap, nesse caso) No, não acho que finish tem haver com off vocal nessa parte porque só escuto o som da bateria aquí.

S.Wing's Normal (Give up on osu so will fix for him)
  1. As notas dessa dificuldades estão, realmente, muito para cima. Seria bom centralizar verticalmente selecionando elas todas (CTRL+A) e movendo elas para algum valor perto de y:98 Sim eu fixei isso anteriormente, mas não gostei muito da posição de algumas notas no gameplay.
  2. 00:20:468 (1) - Eu acho que o Finish no começo desse slider não é realmente necessário. Eu achei ele meio estranho aqui e, também, ele não foi colocado nas outras duas dificuldades.
  3. 00:34:252 (6,1,2,3) - Acredito que essas notas foram colocadas com um espaçamento menor propositalmente. Se esse for o caso, eu acho melhor utilizar, pelo menos, a mesma distância entre elas. Do 6 para o 1 é 1.1x, do 1 para o 2 é 0.9x e do 2 para o 3 é 1.0x. Eu acho que 1.1x entre todas essas notas ficaria muito bom. Se não for fazer isso, pelo menos mova 00:34:522 (1) um pouco para a esquerda porque aonde ele está agora, ele parece meio desalinhado com o resto do combo.
  4. 00:37:765 (4) - Esse problema eu percebi ainda no playtest. Faltam dois Inheriting points no início e no final desse slider. O primeiro, que é no começo do slider, deve ter o Sampleset Soft e Custom 2. O segundo que é no final desse slider deve ter o Sampleset Soft e Custom 1. Eu tirei o que tem no Hard como base para falar isso ;)
  5. 00:48:036 (3) - Antes, veja o item dessa mesma cor na dificuldade Hard. Adicione o som "Custom 1" de Auto/Soft+Whistle usando Inheriting points no final desse slider ou, se o preferido foi o Finish, então apenas coloque ele no final.
  6. 01:13:441 (1) - Adicione um Whistle no final desse slide para seguir o padrão de hitsound que você estava fazendo.
  7. 01:15:874 (5) - ^
  8. 01:35:063 (1) - Assim como eu sugeri no Easy, que tal adicionar um Finish no começo desse slider? Mesma coisa dita no Easy.

Hard
  1. Todas as notas dessa dificuldade parecem estar muito "lá em cima", assim dizendo. O que eu quero dizer é que é melhor dar uma centralizada na vertical selecionando todas as notas (CTRL+A) e movendo-as para algum valor perto de y:200 o.o iria tentar isso aqui, mas não conseguí mover as notas :o
  2. 00:10:198 (1) - Esse slider reto como está me parece meio estranho... Ele dá um início a uma série de combos meio "circulares", então eu acho que seria bom ele ser um pouco mais redondo também. Ele está reto porque o slider anterior também e reto, queria "combinar" os sliders. melhor dizendo http://puu.sh/1G9jS
  3. 00:33:711 - Eu acho que uma nota aqui cairia muito bem. No vocal a cantora diz "Nichiyoubi", colocando uma nota aqui estariamos preenchendo o local onde o "Yo" cai.
  4. 00:48:576 (1) - O som desse slider era para ser assim mesmo? Se sim, eu acho melhor adicioná-lo nas outras dificuldades também. Eu pessoalmente achei melhor o Finish que foi colocado no Easy em 00:48:576 (1) no começo do slider.
  5. 00:58:846 (3) - Que tal deixar esse slider mais curvado ou até ondular? Para diferir um pouco de 00:57:225 (1) Aqui seria a mesma situação do 00:10:198.
  6. 01:34:522 (1) - Como sugerido no Easy e no Normal, que tal adicionar um Finish no final desse slider?
Mesma coisa dita no Easy

Hmm, acho que cansei! Gostei da música, foi até relaxante fazer mod dela :oops:. Me sentí relaxada quando criei a map xD

Boa sorte! Espero que meu mod tenha sido útil! Ahhh q isso serviu de muito boa ajuda pra mim :) Brigado pelo mod :)
Os que eu não escrevi "OK" são as razões de não ter fixado e alguns comentários, os espaços em branco significam que eu fixei o mod. (As férias tão me deixando toda lazy)

Muito obrigada mesmo :D
shikyu
Hi, mod request from my queue, sorry for long delay :?

[Easy]
00:44:252 (1) - remove whistle at slider's end

[S.Wing's Normal]
shouldn't the diff's name "S. Wing's Normal" (add space between "." and "W")?
short comment for slider: some of their shapes are not really good-looking, maybe I don't have to point it.
00:50:198 (3) - add whistle to make consistency with 00:47:495 (2,3)
00:52:360 (1) - add whistle at slider's start (4th big white tick) since you add whistle at 00:50:738 (5) repeat (2nd big white tick)
01:23:171 (1) - make similiar with 01:22:090 (4) for better look?

[Hard]
00:40:468 (3,4,5) - actually I prefer to change (3) and (4) into a slider and change (5) into two notes. the music fit that way imo
01:00:198 (3) - add whistle
01:26:144 (1) - add whistle at slider's start
01:30:468 (4) - add whistle

Sorry for short mod, long time not mod std diff
Pretty goodoverall, but somehow miss something imo
Good luck then~
Topic Starter
suzutsukikanade

shikyu wrote:

Hi, mod request from my queue, sorry for long delay :? Sorry me for delay to reply your mod :)

[Easy]
00:44:252 (1) - remove whistle at slider's end Ok

[S.Wing's Normal]
shouldn't the diff's name "S. Wing's Normal" (add space between "." and "W")? I think is fine, but i thinking on delete this diff and make my own diff. Already talked with my brother and he think is better delete this too..
short comment for slider: some of their shapes are not really good-looking, maybe I don't have to point it. Yeah i know :(
00:50:198 (3) - add whistle to make consistency with 00:47:495 (2,3) Ok
00:52:360 (1) - add whistle at slider's start (4th big white tick) since you add whistle at 00:50:738 (5) repeat (2nd big white tick) Ok
01:23:171 (1) - make similiar with 01:22:090 (4) for better look? I think they are equal

[Hard]
00:40:468 (3,4,5) - actually I prefer to change (3) and (4) into a slider and change (5) into two notes. the music fit that way imo Yeah fits, but i like my pattern more.
01:00:198 (3) - add whistle Ok
01:26:144 (1) - add whistle at slider's start Ok
01:30:468 (4) - add whistle It's weird to put whitstle here in my opinion

Sorry for short mod, long time not mod std diff No prblm
Pretty goodoverall, but somehow miss something imo
Good luck then~
Thanks for mod
indyinyou
hi

[Normal]

00:01:549 : this slider end at 00:02:090 then add note 00:02:360 (use hitnormal S2) and note at 00:02:630 with clap
00:03:982 : remove this note ?
00:22:901 : use soft default volume 35 %
00:32:901 : clap

[Hard]
00:02:630 : clap
00:15:603 : ^
00:21:009 : ^

they're just suggestions

nice hitsound xD
Topic Starter
suzutsukikanade

indyinyou wrote:

hi

[Normal]

00:01:549 : this slider end at 00:02:090 then add note 00:02:360 (use hitnormal S2) and note at 00:02:630 with clap Ok
00:03:982 : remove this note ? No, fits well with BGM i think...
00:22:901 : use soft default volume 35 % No, i don't think this sound fine.
00:32:901 : clap Ok

[Hard]
00:02:630 : clap kay
00:15:603 : ^ ^
00:21:009 : ^ Ok

they're just suggestions

nice hitsound xD Thanks <3
Fixed some, thanks for mod.
Sonnyc
Easy:

00:30:738 (4) - Curving up will be a better flow.
00:38:847 (2) - ^
00:39:928 (1) - Curve right for this one.
00:51:279 (2) - Delete Whistle at the end. There isn't in the song.
01:03:171 (2) - Add Whistle will be good.
01:09:117 (3) - Delete Whistle at the start for consistency?
01:13:441 (3) - Add Whistle at the reverse.
01:21:009 (3) - Delete Finish at the start.
01:25:333 (3) - ^
01:23:171 (2) - Start NC here. It will fit the song more..

S.Wing's Normal:

00:01:549 (2) - NC
00:12:630 (4,5) - 1 Grid right
00:24:792 (3,1) - Starting NC at (3) will be better.
00:29:657 (1,2) - Similar above. Start NC at (2)
00:44:792 (1) - Delete Whistle at the reverse.
00:48:036 (3) - Delete Whistle at the start.
01:04:792 (1,2,3) - Instead of this kind of stack, make a new pattern? This is my suggestion..
SPOILER

256,236,64792,5,0,0:0:0:0:
264,164,65063,1,0,0:0:0:0:
196,188,65333,2,0,P|200:132|256:92,1,120,10|4,0:0|0:0,0:0:0:0:
01:06:414 (4) - NC
01:09:117 (5) - Delete Whistle.
01:12:090 (3) - Imo, deleting this will be better...
01:16:414 (1,2) - Start NC at (2)
01:23:171 (1) - Delete Whistle at the end
01:29:657 (5,1) - Start NC at (5)
01:31:819 (1) - NC

Hard:

00:02:630 (3) - (116,192) will be perfect.
00:04:792 (3) - For this one, I'd prefer to slide up. This way, you can make a better flow, and also imo touching (2) didn't felt well.
00:09:117 (2) - Uhh.. I think you've followed the Finish sound from the song, but I think just making this a Clap will be better.
00:11:549 (3) - 1 Grid right.
00:12:901 (1,2,3,4) - I definitely believe this will fit better as 2 sliders. Here is an alter that I suggest. Well the shapes aren't the best, but this kind of jump/flow will be nice.
Picture

106,126,12901,6,0,P|148:124|184:136,1,80
264,285,13441,2,0,P|223:276|192:256,1,80,8|0,0:0|0:0,0:0:0:0:
348,200,13982,6,0,P|390:198|426:210,1,80
00:20:198 (4) - 1 Grid down.
00:28:847 (6,1) - For this kind of rhythm, I suggest you to start a 1/1 slider at 00:28:847. Containing a jump will be better imo.
00:43:576 (2) - Place at (244,324) for a better flow.
00:54:522 (4) - Flow a better flow, doing something like ctrl+G will be better. Consider this pattern?
SPOILER

140,322,54522,2,0,B|184:256,1,80,8|0,0:0|0:0,0:0:0:0:
278,114,55063,5,0,0:0:0:0:
193,92,55333,1,0,0:0:0:0:
170,177,55604,1,8,0:0:0:0:
00:57:090 (2) - 1 Grid left.
00:59:928 (2) - Consider deleting this? In this part, following the piano(?) will be better. Actually, it was quite tough to click this..
01:00:468 (4) - If you adjusted above, make this NC since this is following drums. Also, change this shape by yourself because touching 01:01:549 (1) didn't seem well.
01:13:847 (2) - (233,50) will be nice.
01:18:036 (2) - Add Whistle at the end for consistency. Also delete Clap at the start, regardless of your pattern.. I don't think clap sounds well.
01:18:576 (3) - Delete Clap
01:20:468 (4) - Add Whistle at the start for consistency.
01:24:252 (3) - Delete Whistle for consistency.
01:26:144 (1) - ^
01:35:874 (3) - Delete Clap?

Fine map overall, but I guess this isn't the best. That's all I can say for now :3
Topic Starter
suzutsukikanade

Sonnyc wrote:

Easy:

00:30:738 (4) - Curving up will be a better flow.
00:38:847 (2) - ^
00:39:928 (1) - Curve right for this one.
00:51:279 (2) - Delete Whistle at the end. There isn't in the song.
01:03:171 (2) - Add Whistle will be good.
01:09:117 (3) - Delete Whistle at the start for consistency?
01:13:441 (3) - Add Whistle at the reverse.
01:21:009 (3) - Delete Finish at the start.
01:25:333 (3) - ^
01:23:171 (2) - Start NC here. It will fit the song more..

S.Wing's Normal:

00:01:549 (2) - NC
00:12:630 (4,5) - 1 Grid right
00:24:792 (3,1) - Starting NC at (3) will be better.
00:29:657 (1,2) - Similar above. Start NC at (2)
00:44:792 (1) - Delete Whistle at the reverse.
00:48:036 (3) - Delete Whistle at the start.
01:04:792 (1,2,3) - Instead of this kind of stack, make a new pattern? This is my suggestion..
SPOILER

256,236,64792,5,0,0:0:0:0:
264,164,65063,1,0,0:0:0:0:
196,188,65333,2,0,P|200:132|256:92,1,120,10|4,0:0|0:0,0:0:0:0:
01:06:414 (4) - NC
01:09:117 (5) - Delete Whistle.
01:12:090 (3) - Imo, deleting this will be better...I think will sound empty without this.
01:16:414 (1,2) - Start NC at (2)
01:23:171 (1) - Delete Whistle at the end
01:29:657 (5,1) - Start NC at (5)
01:31:819 (1) - NC

Hard:

00:02:630 (3) - (116,192) will be perfect.
00:04:792 (3) - For this one, I'd prefer to slide up. This way, you can make a better flow, and also imo touching (2) didn't felt well.
00:09:117 (2) - Uhh.. I think you've followed the Finish sound from the song, but I think just making this a Clap will be better. No no finish sounds better imo
00:11:549 (3) - 1 Grid right.
00:12:901 (1,2,3,4) - I definitely believe this will fit better as 2 sliders. Here is an alter that I suggest. Well the shapes aren't the best, but this kind of jump/flow will be nice.
Picture

106,126,12901,6,0,P|148:124|184:136,1,80
264,285,13441,2,0,P|223:276|192:256,1,80,8|0,0:0|0:0,0:0:0:0:
348,200,13982,6,0,P|390:198|426:210,1,80
00:20:198 (4) - 1 Grid down.
00:28:847 (6,1) - For this kind of rhythm, I suggest you to start a 1/1 slider at 00:28:847. Containing a jump will be better imo.
00:43:576 (2) - Place at (244,324) for a better flow. For me flow is pretty good here.
00:54:522 (4) - Flow a better flow, doing something like ctrl+G will be better. Consider this pattern?
SPOILER

140,322,54522,2,0,B|184:256,1,80,8|0,0:0|0:0,0:0:0:0:
278,114,55063,5,0,0:0:0:0:
193,92,55333,1,0,0:0:0:0:
170,177,55604,1,8,0:0:0:0:
00:57:090 (2) - 1 Grid left.
00:59:928 (2) - Consider deleting this? In this part, following the piano(?) will be better. Actually, it was quite tough to click this.. Not really, this is pretty easy to read.
01:00:468 (4) - If you adjusted above, make this NC since this is following drums. Also, change this shape by yourself because touching 01:01:549 (1) didn't seem well.
01:13:847 (2) - (233,50) will be nice.
01:18:036 (2) - Add Whistle at the end for consistency. Also delete Clap at the start, regardless of your pattern.. I don't think clap sounds well. clap is following the drums sound here.
01:18:576 (3) - Delete Clap clap sounds nice here so no change
01:20:468 (4) - Add Whistle at the start for consistency.
01:24:252 (3) - Delete Whistle for consistency.
01:26:144 (1) - ^ I think will sound empty without nothing here.
01:35:874 (3) - Delete Clap? sounds nice here so no change

Fine map overall, but I guess this isn't the best. That's all I can say for now :3
Thanks for the mod!
Nyquill
[Normal]
Normals are generally CS+1

[Hard]
00:35:603 (3) - Should be starting your NC here (by measures), instead of 00:34:522 (1). Might as well just retain one measure per combo by the way you're going. Your combos seem very variable and weird to me.
01:00:468 (4) - Just a suggestion: http://puu.sh/2dR1t
01:34:522 (1) - You're entering this slider at a very very weird angle. Perhaps have this wrap around (3)? http://puu.sh/2dQoG

I'm pushing this over to elly after regardless of whatever you do.
Topic Starter
suzutsukikanade

Nyquill wrote:

[Normal]
Normals are generally CS+1

[Hard]
00:35:603 (3) - Should be starting your NC here (by measures), instead of 00:34:522 (1). Might as well just retain one measure per combo by the way you're going. Your combos seem very variable and weird to me.
01:00:468 (4) - Just a suggestion: http://puu.sh/2dR1t I can't see the image...
01:34:522 (1) - You're entering this slider at a very very weird angle. Perhaps have this wrap around (3)? http://puu.sh/2dQoG Made something different

I'm pushing this over to elly after regardless of whatever you do.
Ok Thanks for the mod!

Also i think i improved some parts in Hard diff but not sure if that parts works well.
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