ok here is the osu icon!
之后你要找个taiko BAT给bubble因为你有taiko diffs,可以咨询一下ono
之后你要找个taiko BAT给bubble因为你有taiko diffs,可以咨询一下ono
Short but useful. Thank you for modding!Nwolf wrote:
SPOILERwoof short mod inc
[Oni's Ono]
00:00:261 (1) - Change to big kat to emphasis the crash in drums more. Repeat for all the other similar kats like 00:00:747 (1) - Oh, good idea. Applied.
01:04:513 (1,1) - Either delete the kat and change the don to big don for consistency across the kiai OR 01:10:062 - Add a don here and change the big kat to small for consistency with 00:36:767 (1,1) - Oh, you are right. Applied first suggetsion.
01:52:374 (3) - Somehow prefer this note to be 01:52:201 - here because.. triple triplet *hides* True.
[Ono's Muzukashii]
00:00:261 (1) - Maybe apply the finisher suggestion from Oni here too? Applied for now. Let's see what others say.
00:10:842 - Forgot don here, previously it was an extra don every 2nd time. Yes.
wee~
updatedOnosakiHito wrote:
Short but useful. Thank you for modding!Nwolf wrote:
SPOILERwoof short mod inc
[Oni's Ono]
00:00:261 (1) - Change to big kat to emphasis the crash in drums more. Repeat for all the other similar kats like 00:00:747 (1) - Oh, good idea. Applied.
01:04:513 (1,1) - Either delete the kat and change the don to big don for consistency across the kiai OR 01:10:062 - Add a don here and change the big kat to small for consistency with 00:36:767 (1,1) - Oh, you are right. Applied first suggetsion.
01:52:374 (3) - Somehow prefer this note to be 01:52:201 - here because.. triple triplet *hides* True.
[Ono's Muzukashii]
00:00:261 (1) - Maybe apply the finisher suggestion from Oni here too? Applied for now. Let's see what others say.
00:10:842 - Forgot don here, previously it was an extra don every 2nd time. Yes.
wee~
Update: http://puu.sh/aNSe3/a5100a43b8.7z
Unfortunately, I didn't apply anything. I have a strict way of mapping in this map, which causes having monotonically patterns to keep it easy. Beside that, the use of dons in the kiai are following an own beatwise mapping, which makes them having a bigger impact due to a smaller use than kats.Tuxxy wrote:
SPOILERI'm here, bby.
Love this song so much.
Focusing on hitsounding: there seems to be a scarcity of kats.
Ono's Shcmexy Muzu
00:00:585 d-k and the one after as well
00:03:732 set out like http://puu.sh/aO5ih/2edf98f63f.jpg Doublets fit here really well.
00:05:120 kat? I want to keep it simple. not making harder.
01:02:172 (2,3) kat This was rather intensional, so I have a bigger impact with 01:03:906 (1) -
01:17:779 (2,1) kat Possible. Well need to think about it.
01:34:599 kat Intentional. Want to keep the 1/3 easy.
01:43:790 kat If I do so, finisher at 01:45:351 (1) - would be less emphasized.
01:44:831 kat ^
01:46:218 d-d-k Actually a good idea, but as you can see, I have simple patterns here. Else it would become to hard.
01:46:565 d-d-d ^
01:54:021 kat This goes against the patterns I have made with the dons.
02:01:305 k-d-d-d-k Such a pattern is not allowed in a Muzukashii
02:01:998 ^ ^
哦草 等了半天竟然是米桶!orzmintong89 wrote:
Hi, mod request by OnosakiHito.[Ono's Oni]
00:13:617 (1) - k here? I not sure what sound is that but it's quite high pitch.
00:13:790 (1) - Hmm I actually don't get reason to put K at here and ignore the stream? ( 00:13:877 - it should have a note at here.)
00:22:114 - => 00:22:807 - How about kkddkkdkd here? Well kdkd sound not fit to the song imo.
00:28:357 (1) - D for cymbal?
01:01:651 - => 01:04:253 - Sorry but I want to recommend you to reduce the D usage at here, it's quite no flow when D meet d imo at gameplay.
01:20:380 (1,1) - D K here to more emphasize the song?
01:22:461 - => 01:23:588 - It sound little weird that you made the rhythm at here. Try dkddkkddkdk dk?
Part of last chorus is great.[Ono's Muzukashii]
00:16:565 (1) - Honestly I think this is really weird for rhythm...try move this to 00:16:391 - here? Well maybe it's hard for Muzukashii player so need to change the pattern rhythm? or you can just add k at 00:16:391 - here.
00:22:114 (1) - Same.
Hijiri Byakuren: 记得给Tuxxy kd...
Call me back.
cdhsausageboy wrote:
SPOILERyo Taiko mod requested by Ono
Now to the actual mod lol[ Ono's Muzu]
- 00:13:443 - Maybe add a d here? eh you probably put a 2/1 break here for the kkkkk pattern but tbh I really don't think a 2/1 break or a 1/1 one would make that much difference since Muzu players already have "ok" sightread level so if they could hit the kkkkk after a 2/1 break, they could probably do it after a 1/1 one too orz, (also imo the kk kk patterns are harder since you can't mash through it unlike kkkkk but you put some patterns like kk kk k d so meh D:) Logical idea, but I rather want to keep it somewhat easier. I think I will try to make the doublets a bit easier anyway.
- 00:16:391 - I think you missed a kat here orz. The previous don based patterns are in a "dd dd aak->dd dd d k->dd daa k->dd dd d k..." cycle but here you repeated "kk kkaa d" thrice which isn't really consistent D: Oh, you are right.
- 00:21:940 - Same here ^ Right.
- omg that big note spam in the first kiai. Love it! Oh, glad to hear that!
- 01:14:831 - I can't really hear anything that needs a big note here so maybe delete this note? Yeah, you are right.
- 02:02:692 (1,1,1,1,1,1,1,2,1,1,1,1,2,3,1) - I don't really understand this pattern :< It follows the cymbial / drums, how ever you want to call it. lol
[ Oni's Ono]Additional change by Ono:
- Well I can't find anything while testplaying, but let's still
nitpick stufftry to give a few suggestions, shall we?- 00:22:114 (1,1,1,1,1,1,1,2,1) - I know you are just finding variety in the 9-note patterns, but kdkdkdkd(ry just doesn't fit here somehow D: Used the same pattern like before.
- 01:34:253 - The bass doesn't really sound like all kats ;w; Maybe change this to d to fit the heavy sound here?
- 02:05:466 (1,2,3,4,1,2,1,2,3,4,1,1,1,2,1) - wtf is this stream for, its plays pretty awkward D: Let me think a bit about it.
01:50:380 - delete don for now
02:01:478 - deleted kat for now
That's it I guess, went through Oni like 10 times but still can't anything worth noting, guess the map is really too good
Good luck for rank!
Ah... really nice modding from you too. Thank you really much! Give me just a little more time mint. I want to ask one more modder to make sure it's fine as it is. Additional to this, I changed some patterns as I mentioned above, but also deleted some for example at 00:20:206 so the parts aren't mapped in a too consecutive way and emphasize a little more. I will call you afterwards.mintong89 wrote:
SPOILERHi, mod request by OnosakiHito.[Ono's Oni]
00:13:617 (1) - k here? I not sure what sound is that but it's quite high pitch. You are right. Changed whole pattern.
00:13:790 (1) - Hmm I actually don't get reason to put K at here and ignore the stream? ( 00:13:877 - it should have a note at here.) Same here.
00:22:114 - => 00:22:807 - How about kkddkkdkd here? Well kdkd sound not fit to the song imo. Changed in cdh's mod!
00:28:357 (1) - D for cymbal? Didn't applied this, but changed the patterns here.
01:01:651 - => 01:04:253 - Sorry but I want to recommend you to reduce the D usage at here, it's quite no flow when D meet d imo at gameplay.Actually I'm fine with this. It fits to the song and doesn't play too hard or bad due to a normal BPM. But let me reconsider this once again please. I remapped this one part really often since I wasn't sure either.
01:20:380 (1,1) - D K here to more emphasize the song? That was rather intentional so upcoming D has more impact.
01:22:461 - => 01:23:588 - It sound little weird that you made the rhythm at here. Try dkddkkddkdk dk? Nice nice! applied!
Part of last chorus is great.[Ono's Muzukashii]
everything applied in cdh's mod.
Hijiri Byakuren: 记得给Tuxxy kd...
Call me back.
updated 3 days agoOnosakiHito wrote:
cdhsausageboy wrote:
SPOILERyo Taiko mod requested by Ono
Now to the actual mod lol[ Ono's Muzu]
- 00:13:443 - Maybe add a d here? eh you probably put a 2/1 break here for the kkkkk pattern but tbh I really don't think a 2/1 break or a 1/1 one would make that much difference since Muzu players already have "ok" sightread level so if they could hit the kkkkk after a 2/1 break, they could probably do it after a 1/1 one too orz, (also imo the kk kk patterns are harder since you can't mash through it unlike kkkkk but you put some patterns like kk kk k d so meh D:) Logical idea, but I rather want to keep it somewhat easier. I think I will try to make the doublets a bit easier anyway.
- 00:16:391 - I think you missed a kat here orz. The previous don based patterns are in a "dd dd aak->dd dd d k->dd daa k->dd dd d k..." cycle but here you repeated "kk kkaa d" thrice which isn't really consistent D: Oh, you are right.
- 00:21:940 - Same here ^ Right.
- omg that big note spam in the first kiai. Love it! Oh, glad to hear that!
- 01:14:831 - I can't really hear anything that needs a big note here so maybe delete this note? Yeah, you are right.
- 02:02:692 (1,1,1,1,1,1,1,2,1,1,1,1,2,3,1) - I don't really understand this pattern :< It follows the cymbial / drums, how ever you want to call it. lol
[ Oni's Ono]Additional change by Ono:
- Well I can't find anything while testplaying, but let's still
nitpick stufftry to give a few suggestions, shall we?- 00:22:114 (1,1,1,1,1,1,1,2,1) - I know you are just finding variety in the 9-note patterns, but kdkdkdkd(ry just doesn't fit here somehow D: Used the same pattern like before.
- 01:34:253 - The bass doesn't really sound like all kats ;w; Maybe change this to d to fit the heavy sound here?
- 02:05:466 (1,2,3,4,1,2,1,2,3,4,1,1,1,2,1) - wtf is this stream for, its plays pretty awkward D: Let me think a bit about it.
01:50:380 - delete don for now
02:01:478 - deleted kat for now
That's it I guess, went through Oni like 10 times but still can't anything worth noting, guess the map is really too good
Good luck for rank!Ah... really nice modding from you too. Thank you really much! Give me just a little more time mint. I want to ask one more modder to make sure it's fine as it is. Additional to this, I changed some patterns as I mentioned above, but also deleted some for example at 00:20:206 so the parts aren't mapped in a too consecutive way and emphasize a little more. I will call you afterwards.mintong89 wrote:
SPOILERHi, mod request by OnosakiHito.[Ono's Oni]
00:13:617 (1) - k here? I not sure what sound is that but it's quite high pitch. You are right. Changed whole pattern.
00:13:790 (1) - Hmm I actually don't get reason to put K at here and ignore the stream? ( 00:13:877 - it should have a note at here.) Same here.
00:22:114 - => 00:22:807 - How about kkddkkdkd here? Well kdkd sound not fit to the song imo. Changed in cdh's mod!
00:28:357 (1) - D for cymbal? Didn't applied this, but changed the patterns here.
01:01:651 - => 01:04:253 - Sorry but I want to recommend you to reduce the D usage at here, it's quite no flow when D meet d imo at gameplay.Actually I'm fine with this. It fits to the song and doesn't play too hard or bad due to a normal BPM. But let me reconsider this once again please. I remapped this one part really often since I wasn't sure either.
01:20:380 (1,1) - D K here to more emphasize the song? That was rather intentional so upcoming D has more impact.
01:22:461 - => 01:23:588 - It sound little weird that you made the rhythm at here. Try dkddkkddkdk dk? Nice nice! applied!
Part of last chorus is great.[Ono's Muzukashii]
everything applied in cdh's mod.
Hijiri Byakuren: 记得给Tuxxy kd...
Call me back.
Download: http://puu.sh/bl0xi/ad3f4084d4.7z
doneOnosakiHito wrote:
Okay, talked to some guys. They said everything should be fine.
Made just a little not deletion at 01:49:859 and 02:00:958, that's all. Asking mintong89 to recheck it after last update.
so pls replace with this file.normal-hitclap2.wav is unused. you must remove that.NewRulerNA wrote:
found few issues, pls fix these before qualified
- normal-hitnormal.wav does not have enough length.
[quote="Ranking Criteria":1337]Every .wav file must be at least 100ms long to prevent issues with soundcards. If you want a silent/blank hitsound, then you must use a 0-byte .wav file.
Thanks LFJjonathanlfj wrote:
Well I guess I can fix the bubble here
CDFA wrote:
Time
Estra:
01:47:085 (1) - why NC? done
01:48:472 (1) - ^ done
Lunatic:
01:47:258 (8,1) - This jump is WAY too big. Re-arrange (7) or earlier notes so that there isn't a huged forced jump OK fixed
Hard:
00:00:098 - Why not start here??? ..OK ADD
00:43:790 (3) - We're just coming from a section where space this big meant 1/1 apart, and now all of a sudden it's like "nope" [/color]I think it's not a problem.This does not affect the reading
01:19:859 (4) - Like it makes a pattern but it also makes no sense. ...
Normal:
COMBOCOLORS??? fixed
General note because I skipped some and don't wanna go back, try to avoid sliders with more than 1 repeat. I know you're mapping a very taiko style where that's acceptable, but in osu!standard, it's not so much looked highly upon I give NC. and change some back..
Easy:
00:25:582 (1) - UNRANKABLE. Leave a measure of space between the end of a spinner and the next note OK del the spinner..
This easy diff concerns me a little bit because some people might think it's too rhythmically complex. OK change some rhythm
The biggest thing with this is just a lot of inconsistencies. I'd want a good osu!standard mod or two before I want to rebubble this
imoutosan wrote:
From irc
[General]
Raise the vol by 10%?
Some overlaps seems not good to me.
[Easy]
00:04:426 (2) - x+4 done
00:18:299 - add a note? feel a bit empty here
00:23:848 - ^
00:31:305 (2) - try to place like this? you can also move 1 a bit left to keep ds 0.9done
00:32:518 (4) - If you want a blanket, 2nd grid x184y288 and 3rd grid x91y264done
00:34:599 (2,3,4) - 1 grid right to improve looking done
00:40:669 (4) - 3rd grid x376y240done
00:56:102 (1) - 1.48x, are you sure? also, 00:57:490 (3,1) - are overlapped.
01:03:559 (4,2) - overlapped. move 01:04:599 (1,2) - to x408y152done
01:40:149 (4) - delete
01:43:790 (2) - 1grid up
01:55:755 (2) - why 1.1x here?done
02:08:241 (1) - try this to avoid overlapping?
done
02:10:669 (1) - 2nd grid is out of screen. 1 grid right.
02:17:085 (3,1) - overlapped.
[Normal]
star should be under 2.25, the rhythm of this diff can be easier to play
00:24:195 (1,2) - a bit hard for Normal diff. I suggest remove one reverse of them
00:30:784 (7) - deletedone
00:32:518 (1) - use 2 sliders instead of using reverses may be betterdone
00:47:605 (1) - 1.96x, hehedone
01:17:605 (3,3) - stack properlydone
01:18:992 (3,4) - you knowdone
01:35:640 (2) - 1grid leftdone
01:52:114 (2,2) - overlappeddone
02:06:854 (2) - 3rd grid x328 y168
[Hard]
00:04:426 (5,6) - here's an obvious triplet, why just map 1/2?
00:36:333 (1) - try to avoid this overlap plzdone
00:42:923 (4) - 1grid rightdone
01:17:258 (2) - move closer to 1done
01:19:859 (4) - x179y309done
01:33:732 (1,1) - too closedone
01:38:935 (5) - stack to 3 is better imodone
02:10:669 (1,2) - exchange position
[Lunatic]
00:07:027 (4) - use short slider is better here
00:33:732 (8) - nc at here?
00:44:831 (7) - ^
00:58:010 (3) - 1 grid downdone
01:51:420 (10) - short slider is a bit weird here. just use a circle is enough imo.done
01:52:634 (8,1) - try to avoid overlap
02:09:108 (3,1) - easily read as 1/2done
[Extra]
00:05:466 (6,1,2) - try this?
00:11:016 (6) - ^
00:34:253 (3,4,5,1) - I think 1+3 would be better than 5 notesdone
00:41:709 (5,1) - try to avoid overlap
01:36:680 (6,1) - not a good flow imo
01:54:368 (1,2,3,4) - ^
Most issues are overlaps. find me irc if you have anything to ask.
Thank youCDFA wrote:
Because of the additional mod, I've decided just to re-bubble this. But I will ask people to look at this to rank it
its time![Hijiri Byakuren] wrote:
I want to RANK it.And I really like this song, if you have time, please mod it.
Sakura wrote:
[Easy]
01:23:848 (6) - I'd highly suggest not putting this note below 4. uhh
[Onosaki's Oni and Muzukashii]
https://osu.ppy.sh/ss/2257593 Is Utsuho's face in the background supposed to be half covered like this? no,I cant see this problem. I see the whole face
In addition might as well fix these unsnaps before getting it ranked:Extra Stage01:27:837 (3) - 01:33:385 (2) - 01:33:905 (2) - 01:52:200 (2) - 01:52:460 (4) - 01:53:067 (2) - 01:53:327 (4) - 01:53:587 (2) - 01:53:847 (4) - 01:58:616 (2) - 01:58:963 (6) - 01:59:223 (1) - 02:05:119 (7) - 02:12:230 (4) -Lunatic00:01:234 (1) - 00:01:559 (2) - 00:02:045 (4) - 00:02:207 (1) - 00:02:532 (2) - 00:21:506 (2) - 00:21:593 (3) - 00:21:853 (4) - 00:22:113 (6) - 00:31:737 (5) - 00:52:460 (3) - 00:52:720 (4) - 00:57:837 (2) - 00:58:271 (4) - 00:58:531 (5) - 00:58:963 (2) - 01:13:269 (7) - 01:13:963 (1) - 01:14:483 (3) - 01:14:830 (4) - 01:16:304 (5) - 01:27:489 (4) - 01:28:356 (5) - 01:33:038 (4) - 01:33:558 (6) - 01:34:078 (8) - 01:37:200 (3) - 01:38:415 (6) - 01:42:230 (3) - 01:42:577 (5) - 01:42:837 (6) - 01:42:924 (7) - 01:47:953 (3) - 01:48:126 (5) - 01:48:300 (6) - 01:48:473 (7) - 01:51:159 (8) - 01:51:246 (9) - 01:53:327 (2) - 01:53:762 (5) - 01:53:849 (6) - 01:58:616 (2) - 01:59:223 (4) - 02:03:473 (2) - 02:03:733 (4) - 02:04:252 (3) - 02:12:230 (6) -Hard00:22:460 (6) - 01:16:045 (3) - 01:33:385 (2) - 01:33:905 (2) - 01:36:853 (2) - 01:39:629 (2) - 02:12:230 (4) - 02:14:658 (5) - 02:15:005 (6) -Normal00:49:860 (3) - 01:04:080 (6) - 02:14:138 (2) -EasyAll goodOno's OniAll goodOno's Muzukashiiall doneAll good
Call me when fixes are applied.