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Duca - Kokoro no Tane (Short Ver.)

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Wreath
mod req from in-game
こんにちは、MODを行いに参りました!
まずはじめに、非常に細かい点の配置変更を提案しているので、参考までにお願いします

[General]
  1. Fine
スキンが可愛いです <3

[Easy]
  1. Fine
[Normal]
  1. Fine
[eLtigreXXx's Hard]
  1. 00:05:663 (5) - move to x:340 y:224
  2. 00:24:823 (1) - ^ x:212 y:192
  3. 00:24:949 (2) - ^ x;164 y:204
  4. 00:42:470 (5) - ^ x:32 y:120
  5. 00:42:596 (6) - ^ x:28 y:168
  6. 01:16:504 (4) - ^ x:264 y:32
  7. 01:16:630 (5) - ^ x:312 y:32
  8. 01:16:756 (6) - ^ x:360 y:40
  9. 01:17:008 (7) - ^ x:444 y68
  10. 01:17:260 (8) - ^ x:496 y:168
  11. 01:17:512 (1) - ^ x:460 y:256
  12. 01:17:764 (2) - ^ x:408 y:336
  13. 01:18:268 (3) - ^ x:224 y:352
  14. 01:18:773 (4) - ^ x:144 y:256
[Insane]
  1. 00:04:655 (6) - NC
  2. 00:04:782 (7) - x:8 y:216 へ移動
  3. 00:04:908 (3) - remove NC
  4. 00:17:387 (2) - x:128 y:60 へ移動
  5. 00:17:513 (3) - x:112 y:60 ^
  6. 00:19:403 (2) - x:384 y:352 ^
  7. 00:19:529 (3) - x:400 y:352 ^
  8. 00:44:109 (3) - x:12 y:100 ^
  9. 00:44:613 (6) - x:108 y:100 ^
  10. 01:27:092 (3) - ここのリズムに違和感を感じました
    SPOILER

    配置・HSの変更や追加なしで、このようなリズムにしてみてはいかがでしょうか?

    MODは以上です、私のMODが必要だったかどうか気になるくらいの完成度だと思います!
    とても綺麗で、手が凝っている素敵な譜面だと素直に思いました

    これからも、譜面作り頑張ってください!
Topic Starter
h-728
SPOILER

Wreath wrote:

mod req from in-game
こんにちは、MODを行いに参りました!
まずはじめに、非常に細かい点の配置変更を提案しているので、参考までにお願いします

General
•Fine
スキンが可愛いです <3 ヾ(〃^∇^)ノ

Easy
•Fine

Normal
•Fine

Insane
•00:04:655 (6) - NC Downbeatで区切りたいのでno
•00:04:782 (7) - x:8 y:216 へ移動 直線のスライダーの手前なのでちょっと変化を付けたかったのでこのように配置してます。
•00:04:908 (3) - remove NC 上のNCに同じ
•00:17:387 (2) - x:128 y:60 へ移動 次のノートへのアプローチのため下方に少しずらしてます。
•00:17:513 (3) - x:112 y:60 ^ ^
•00:19:403 (2) - x:384 y:352 ^ ^
•00:19:529 (3) - x:400 y:352 ^ ^
•00:44:109 (3) - x:12 y:100 ^ 現在の配置では、確かにつながりが悪いと感じたので、別の配置にですが変更しました。
•00:44:613 (6) - x:108 y:100 ^ ^
•01:27:092 (3) - ここのリズムに違和感を感じました 何度か指摘を受けているので、変更を視野に入れたいと思います。が良案が思い付かないので、一旦は保留にします・・・。

MODは以上です、私のMODが必要だったかどうか気になるくらいの完成度だと思います!
とても綺麗で、手が凝っている素敵な譜面だと素直に思いました

これからも、譜面作り頑張ってください!
Wreathさん、Modと☆ありがとうございました。
Leorda
Hi there


[eLtigreXXx's Hard]
* You need to add "SliderBorder : 255,255,255" under [Colour] tab inside your OSU files

00:56:084 (3) - New combo for 0,5x slider?
01:03:395 (1) - Add clap, since the spinner end at 4th white tick?
01:13:479 (1) - Add finish at head slider
01:19:025 (1) - Remove finish at head slider
01:33:647 (1) - New combo for preventing of new combo bug. Otherwise, spinner will show "300" instead "Geki"


[Insane]
00:17:387 (2,3) - Move 1 grid up for parallel pattern? (Nazi)
00:33:143 (1) - Add finish in head slider instead of clap
00:43:983 (2,4) - Swap this clap hitsound?
01:04:403 (1) - Add finish?


That's all I got, sorry
Topic Starter
h-728
SPOILER

Leorda wrote:

Hi there


[eLtigreXXx's Hard]
* You need to add "SliderBorder : 255,255,255" under [Colour] tab inside your OSU files
sorry, it's my mistake ><

[Insane]
00:17:387 (2,3) - Move 1 grid up for parallel pattern? (Nazi) to approach to next note, I placed like that.
00:33:143 (1) - Add finish in head slider instead of clap hmm...it was pointed out by other modders too...okay, added.
00:43:983 (2,4) - Swap this clap hitsound? I think no matter with this clap pattern
01:04:403 (1) - Add finish? to be symmetry with pervious stream, I didn't added finish sound.


That's all I got, sorry
thank you for modding, Leorda.
-kevincela-
Hi~

[General]

  • ztrot wrote:

    To all MAT and BAT start popping bubbles that use any variant of Short Full Cut Ver unless it is in the title of the song. Amended

    There is no need to use any of these types unless they are part of the real song's title
  1. So yeah,you have to remove the (Short Ver.) from the title of your map
  2. There's an unused .osb file,delete it and Full Submit

[Easy]

  1. 00:02:891 (3) - Add a whistle at the end of the slider?
  2. 00:20:537 - Add a note here?
  3. 00:35:160 (3) - Same as 00:02:891 (3) -
  4. 00:59:361 (3) - ^
  5. 01:13:479 (1) - Ass a whistle at the repeat of the slider,to follow the drums
  6. 01:02:890 - Add a note here?
  7. 01:37:680 (1) - Add a finish here?
[Normal]

  1. 00:02:890 (3) - Add a whistle at the repeat of the slider to make the whistle pattern consistent
  2. 00:33:143 (1) - 1 grid left,just to make 00:31:630 (3,4,5,1) - a perfect diamond shape?
  3. 00:38:185 (3) - Add a whistle at the start of this slider to emphatize the singer's voice?
  4. 01:38:437 (1) - Add a whistle at the end of the slider?
[eLtigreXXx's Hard]

  1. The volume of the hitsound at the begin is really low.... Make it higher by 20%?
  2. 00:38:437 (4) - Remove this New combo?
  3. 00:41:966 (3) - Move this at x:180 y:76 to make a blanket with 00:41:462 (2) - and to make it alligned with 00:42:218 (4) - too?
  4. 00:42:596 (6,7) - These aren't alligned properly with 00:42:470 (5) - ,so move them 1 grid right to fix that
  5. 00:46:252 (4) - Add a whistle here?
  6. 00:59:109 (4) - Move this at x:224 y:152 to make a straight linear flow with 00:58:352 (3,4,1) - ?
  7. 01:10:705 (1) - Move the new combo from here to 01:10:201 (6) - ,for now this new combo here is pretty much useless
  8. 01:18:268 (3) - 2 grids up to allign this with 01:17:764 (2) - ?
  9. 01:19:025 (1) - Replace the finish at the end with a whistle?
  10. 01:38:058 (1,2,3) - If you want to make this symmetrical,you can move 01:38:437 (2) - at x:328 y:348 and you can move 01:38:941 (3) - at x:256 y:149
[Insane]

  1. 00:06:924 (5) - Add a whistle at the end of this slider?
  2. 00:19:403 (2,3) - Move this 2 grids down so that,thanks to the stack leniency, these notes seem alligned with 00:19:025 (1) - ,even if it isn't so
  3. 00:39:193 (4) - Move the middle waypoint at x:48 y:252 to make the blanket with 00:38:689 (2) - better?
  4. 00:44:109 (3,6) - Silence these 2 notes,since as now they sound a little strange with the hitsounds you used?
  5. 01:27:470 - Add a note here?
Pretty good map for a mapper who hasn't any maps ranked. Hope my mod helped you! :D
Topic Starter
h-728
SPOILER

-kevincela- wrote:

Hi~

[General]

  • ztrot wrote:

    To all MAT and BAT start popping bubbles that use any variant of Short Full Cut Ver unless it is in the title of the song. Amended

    There is no need to use any of these types unless they are part of the real song's title
  1. So yeah,you have to remove the (Short Ver.) from the title of your map
  2. There's an unused .osb file,delete it and Full Submit i see

[Easy]

  1. 00:02:891 (3) - Add a whistle at the end of the slider? no, but added whistle to other point.
  2. 00:20:537 - Add a note here? no
  3. 00:35:160 (3) - Same as 00:02:891 (3) - done
  4. 00:59:361 (3) - ^ done
  5. 01:13:479 (1) - Ass a whistle at the repeat of the slider,to follow the drums done
  6. 01:02:890 - Add a note here? no
  7. 01:37:680 (1) - Add a finish here? done
[Normal]

  1. 00:02:890 (3) - Add a whistle at the repeat of the slider to make the whistle pattern consistent done
  2. 00:33:143 (1) - 1 grid left,just to make 00:31:630 (3,4,5,1) - a perfect diamond shape? done
  3. 00:38:185 (3) - Add a whistle at the start of this slider to emphatize the singer's voice? hmm..I think it don't need.
  4. 01:38:437 (1) - Add a whistle at the end of the slider? done
[Insane]

  1. 00:06:924 (5) - Add a whistle at the end of this slider? done
  2. 00:19:403 (2,3) - Move this 2 grids down so that,thanks to the stack leniency, these notes seem alligned with 00:19:025 (1) - ,even if it isn't so no
  3. 00:39:193 (4) - Move the middle waypoint at x:48 y:252 to make the blanket with 00:38:689 (2) - better? I don't think all sliders, like this, have to blanket with circle.
  4. 00:44:109 (3,6) - Silence these 2 notes,since as now they sound a little strange with the hitsounds you used? I don't think so
  5. 01:27:470 - Add a note here? done
Pretty good map for a mapper who hasn't any maps ranked. Hope my mod helped you! :D
Thank you for modding, -kevincela-.
Low
Hello!

General

It would look pretty cool if you could get a BAT to move the title text to during the first break for you. Just ask any BAT and they will do this.
Use tick rate 2 for this map! Here's a tip for your future maps that aren't in 1/3 - always use tick rate 2! It fits for most maps, including this one.

Easy

00:24:571 (4) - Move this one grid to the right for a neater "blanket" with the previous slider.
00:46:252 (2,3) - Please avoid these two sliders overlapping. It doesn't look very visually appealing.
00:53:311 (1,2,3) - I really love what you did here with this pattern. It's very intuitive and looks really nice. Good job!

One concern here; why is this difficulty the only one that doesn't have a clap pattern?
The sliders look extremely well done and symmetrical.

Normal

01:00:874 (1,2) - Make it so that these do not overlap.
01:29:613 (3) - Add a finish to the beginning of this slider. It's in the music.
01:35:664 (1) - Rather than a spinner, you should map this out. There's too many spinners in this short duration of time.

eLtigreXXx's Hard

The hitsounds are much too quiet. Please raise their volume so that the beats give more hitsound feedback.
00:07:428 (1) - This spinner should start on the next red tick in order to follow the vocals.
01:09:445 (2) - Shouldn't there be a finish here to follow your hitsound pattern?

Insane

This difficulty is actually really nice.

Excellent work.
Topic Starter
h-728
SPOILER

Jacob wrote:

Hello!

General

It would look pretty cool if you could get a BAT to move the title text to during the first break for you. Just ask any BAT and they will do this. I'd like to ask.
Use tick rate 2 for this map! Here's a tip for your future maps that aren't in 1/3 - always use tick rate 2! It fits for most maps, including this one. done

Easy

00:24:571 (4) - Move this one grid to the right for a neater "blanket" with the previous slider. done
00:46:252 (2,3) - Please avoid these two sliders overlapping. It doesn't look very visually appealing. moved a little
00:53:311 (1,2,3) - I really love what you did here with this pattern. It's very intuitive and looks really nice. Good job! wow, thank you

One concern here; why is this difficulty the only one that doesn't have a clap pattern? I'll consider to add one, but there is not enough notes in this diff to make clap pattern which I like.
The sliders look extremely well done and symmetrical.

Normal

01:00:874 (1,2) - Make it so that these do not overlap. done
01:29:613 (3) - Add a finish to the beginning of this slider. It's in the music. done
01:35:664 (1) - Rather than a spinner, you should map this out. There's too many spinners in this short duration of time. I'd like to consider some pattern.

Insane

This difficulty is actually really nice.

Excellent work. XD
Thank you for modding and star, Jacob.
I am very cheered up by your mod!
KokoroStudiox3
Konei
Looks pretty good~ :D

Let's see what I can find


General

Add to tags: Visual novel hentai game



Easy


fine~


Normal


01:08:941 (1) Maybe try to place it anywhere else, because it's a bit misleading for beginners



Couldn't find anymore T_T Nice map, nice skin

Come on and get this ranked :D
Topic Starter
h-728
SPOILER

Konei wrote:

Looks pretty good~ :D

Let's see what I can find


General

Add to tags: Visual novel hentai game done



Easy


fine~ XD


Normal


01:08:941 (1) Maybe try to place it anywhere else, because it's a bit misleading for beginners hmm..I think no problem with it, because I can see the start point, end, and path of the slider.



Couldn't find anymore T_T Nice map, nice skin

Come on and get this ranked :D
Thank you for modding, Konei.
Aldwych
Hello h-728, i'm sorry for lating. :o

[General]

Did you try to your spin's bonus has the same skin like Great,perfect and spin?
Kyoko.jpg must have a size of 1024x768

[Easy]

00:16:882 TS should be at 00:17:008
00:24:823 TS should be at 00:25:075
00:39:193 Dunno why but your bookmark is not on white tick (lol).
00:53:184 TS should be at 00:53:310
00:57:218 TS should be at 00:57:344
01:29:361 TS should be at 01:29:613
01:30:621 TS should be at 01:30:874
01:31:252 TS should be at 01:31:126
01:37:554 TS should be at 01:37:680
01:38:310 TS should be at 01:38:473

No problem for NC imo.

[Normal]

I will say same things for timing sections. But just do like in easy, Ts between 2 sliders/circles etc.. is not beautifull imo, put it at the circle or a begining of a slider for example.

No problem for NC again.

[eLtigreXXx's hard]

Bookmarks are not on tick (i think you change offset recently).
HP drain -1?

00:42:596 (6) X = 32?
00:51:168 Useless TS?
00:51:420 ^
00:55:202 ^
00:55:454 ^
01:01:373 (2) Y = 256?
01:12:849 TS -> SV = 0,75. Vol = 70%
01:12:974 Add a TS -> SV = 1,00 Vol = 70%
01:19:025 Nice heart! ¦ 3

[Insane]

Beat snap in 1/8, wut?
HP drain -1 or 2?
Same thing like for easy normal and hard for TS between circles or sliders (exept your kiaï time for fountain at the middle of it for course).


Hope it could help you and sorry again for late and nazi mod! ^^"
Nice beatmap you did.
KokoroStudiox3

Aldwych wrote:

Hello h-728, i'm sorry for lating. :o

[General]

Did you try to your spin's bonus has the same skin like Great,perfect and spin?
Kyoko.jpg must have a size of 1024x768

[eLtigreXXx's hard]

Bookmarks are not on tick (i think you change offset recently).
HP drain -1?

00:42:596 (6) X = 32?
00:51:168 Useless TS? oks
00:51:420 ^oks
00:55:202 ^oks
00:55:454 ^oks
01:01:373 (2) Y = 256?oks
01:12:849 TS -> SV = 0,75. Vol = 70%oks
01:12:974 Add a TS -> SV = 1,00 Vol = 70%oks
01:19:025 Nice heart! ¦ 3 :D thanks

Hope it could help you and sorry again for late and nazi mod! ^^"
Nice beatmap you did.
thanks :)
http://puu.sh/Fc1x :3
Topic Starter
h-728
SPOILER

Aldwych wrote:

Hello h-728, i'm sorry for lating. :o don't worry. thank you for your advice

[General]

Did you try to your spin's bonus has the same skin like Great,perfect and spin? yes, and I decided not to add
Kyoko.jpg must have a size of 1024x768 done. but the rule is that: size of BG must be within 1024x768.

[Easy]

00:16:882 TS should be at 00:17:008
00:24:823 TS should be at 00:25:075
00:39:193 Dunno why but your bookmark is not on white tick (lol). bookmark position makes no effect for playing.
00:53:184 TS should be at 00:53:310
00:57:218 TS should be at 00:57:344
01:29:361 TS should be at 01:29:613
01:30:621 TS should be at 01:30:874
01:31:252 TS should be at 01:31:126
01:37:554 TS should be at 01:37:680
01:38:310 TS should be at 01:38:473 to place timing sections to both sides of a note has a sense: avoiding error.
of course, to place timing section on same tick with circle or slider isn't bad thing, but it's better to place like that I did.


No problem for NC imo.

[Normal]

I will say same things for timing sections. But just do like in easy, Ts between 2 sliders/circles etc.. is not beautifull imo, put it at the circle or a begining of a slider for example. same as Easy

No problem for NC again.

[Insane]

Beat snap in 1/8, wut? anyway, all notes are snapped correctly.
HP drain -1 or 2? this is Insane. so I think HD 7 is right.
Same thing like for easy normal and hard for TS between circles or sliders (exept your kiaï time for fountain at the middle of it for course). same as Easy


Hope it could help you and sorry again for late and nazi mod! ^^"
Nice beatmap you did.
Thank you for modding, Aldwych.
Aldwych
HP drain -1 or 2? this is Insane. so I think HD 7 is right.
Yes, but when i tested the insane diff, if you miss some circles, it's hard to go up your HP then. But you do what you want it's you consider it's ok to you, that's fine so.

(No kds)
TheVileOne
Easy

My only complaint would be that some of the sections felt really cramped, having so many notes clustered in certain spots.

00:33:143 (1) - Really fitting slider. Nice!
01:23:058 - I think it plays better with a note here.

Normal

I'm not so sure I like the double claps at the start. Really not much you need to do, I would really change that part at 39 seconds though. There's good rhythm and the hitsounds do sound nice for the most part. It's got a good difficulty gain from Easy.

00:27:092 (4) - End of this slider sounds so quiet. Add a hitsound?
00:28:100 (5) - How about moving this 1/2th forward? (Adjust hitsounds to match) I think it plays more to the vocals there.
00:39:193 (1,2) - This doesn't play very intuitively. The beat is here 00:39:949 - , not where the slider ends, so the transition is 1/2th closer than it should be. I suggest you make this sound more closer to the rhythm.

Hard

A generic mapping for sure, but little to say about it. It's pretty solid.

I feel that there's not enough hitsounds at the very start of the song. It feels too quiet IMO. There's some areas where you could put soft whistles that would liven up the beat.Here's some areas I noticed that would work well with hitsounds included.

00:21:924 (5) - Start a whistle?
00:23:058 (1) - End a whistle?
00:26:336 (5) - whistle?
01:01:378 (3) - ^ (maybe...)
01:06:168 (2,3) - The angle here plays poorly. I suggest that you make it curve more in the other direction and perhaps breaking distance snap isn't entirely necessary, but I may be wrong on that. (It's curved as such here 01:14:235 (2,3) - )

Insane

The strange double clap rhythm is even more present in this diff.My whole issue with those claps is that they sound so unlike the actual beat, and the sounds they are placed to are drown out by the clap. That's just my opinion though.

00:25:580 (1,2) - Straight sliders seem out of place here. Curved would work better IMO.
01:02:387 (2) - Add whistle?
01:27:092 (3) - This feels out of place and the distance snap between the next note increases that feeling.I would either increase the spacing with the sequence after so that the flow isn't broken or map this differently.



Conclusion

It's a generic song, but all the difficulties are mapped quite well. This is close to rank ready status. So here's a star. Good luck.
Topic Starter
h-728
SPOILER

TheVileOne wrote:

Easy

My only complaint would be that some of the sections felt really cramped, having so many notes clustered in certain spots.

00:33:143 (1) - Really fitting slider. Nice! thanks
01:23:058 - I think it plays better with a note here. done, and changed placement

Normal

I'm not so sure I like the double claps at the start. Really not much you need to do, I would really change that part at 39 seconds though. There's good rhythm and the hitsounds do sound nice for the most part. It's got a good difficulty gain from Easy.

00:27:092 (4) - End of this slider sounds so quiet. Add a hitsound? add clap, but at 00:27:596.
00:28:100 (5) - How about moving this 1/2th forward? (Adjust hitsounds to match) I think it plays more to the vocals there. hmm..sry but no change
00:39:193 (1,2) - This doesn't play very intuitively. The beat is here 00:39:949 - , not where the slider ends, so the transition is 1/2th closer than it should be. I suggest you make this sound more closer to the rhythm. I think 00:40:201 and 00:40:454 (2,3) follow vibrato, so no change

Insane

The strange double clap rhythm is even more present in this diff.My whole issue with those claps is that they sound so unlike the actual beat, and the sounds they are placed to are drown out by the clap. That's just my opinion though.

00:25:580 (1,2) - Straight sliders seem out of place here. Curved would work better IMO. from 00:26:336 (3) to next slider, notes are place linearly. to match with them, I chose straight slider.
01:02:387 (2) - Add whistle? feel strange, so no
01:27:092 (3) - This feels out of place and the distance snap between the next note increases that feeling.I would either increase the spacing with the sequence after so that the flow isn't broken or map this differently. hmm..I don't think so. hold.



Conclusion

It's a generic song, but all the difficulties are mapped quite well. This is close to rank ready status. So here's a star. Good luck.
thank you for modding and star, TheVileOne.
KokoroStudiox3

TheVileOne wrote:

Easy

My only complaint would be that some of the sections felt really cramped, having so many notes clustered in certain spots.




Hard

A generic mapping for sure, but little to say about it. It's pretty solid.

I feel that there's not enough hitsounds at the very start of the song. It feels too quiet IMO. There's some areas where you could put soft whistles that would liven up the beat.Here's some areas I noticed that would work well with hitsounds included.

00:21:924 (5) - Start a whistle? ok
00:23:058 (1) - End a whistle? ok
00:26:336 (5) - whistle? ok
01:01:378 (3) - ^ (maybe...) ok
01:06:168 (2,3) - The angle here plays poorly. I suggest that you make it curve more in the other direction and perhaps breaking distance snap isn't entirely necessary, but I may be wrong on that. (It's curved as such here 01:14:235 (2,3) - )



Conclusion

It's a generic song, but all the difficulties are mapped quite well. This is close to rank ready status. So here's a star. Good luck.
http://puu.sh/FIOm thanks :3
Mikan
star(∩・ω・∩)
Topic Starter
h-728
thank you for star
Mystica
sorry for the huge delay.
here comes my mod.

[Easy]
00:53:311 (1,3) - cover not feels weii

[Normal]
00:27:092 (4,5,6) - how about rhyme like the former part?

[Hard]
00:04:655 (1,2,3) - not feel very well.consider to cancel the (2)?
00:20:789 (1,2,3) - nazi things
01:05:411 (1,2,3) - ugly to see

[Insane]
00:17:008 (1,2,3) - stack them or seperate them all.now not very fit

other seems fine for me
Topic Starter
h-728

Mystica wrote:

sorry for the huge delay. no problem, thank you for modding
here comes my mod.

[Easy]
00:53:311 (1,3) - cover not feels weii but I like this pattern

[Normal]
00:27:092 (4,5,6) - how about rhyme like the former part? I think position of the accents are different.

[Insane]
00:17:008 (1,2,3) - stack them or seperate them all.now not very fit I don't think so

other seems fine for me
Thank you for modding, Mystica.
I'll depend on eLtigreXXx whether I give you kudosu.
meiikyuu


Easy
00:00:874 (1) - add whistle at beginning of slider
00:39:193 (3) - please move the last point of the slider one grid to the left (to form a neater blanket around 2)

nice diff.~

Normal
seems fine, nothing important i could find

eLtigreXXx's Hard
00:37:176 (1) - add whistle
01:02:134 (6) - move middle point to x:372 y: 40 (for neater slider shape)
01:09:193 (1) - remove new combo, and then new combo on the next note..?
01:29:361 (4) - make this stack perfectly to the end of 01:28:100 (2) -


Insane
00:19:782 (4) - move center point 2 grids to the right (more neater slider shape)


nice map , gl :)
Topic Starter
h-728
SPOILER

meiikyuu wrote:



Easy
00:00:874 (1) - add whistle at beginning of slider done
00:39:193 (3) - please move the last point of the slider one grid to the left (to form a neater blanket around 2) done

nice diff.~

Normal
seems fine, nothing important i could find XD

Insane
00:19:782 (4) - move center point 2 grids to the right (more neater slider shape) fixed shape


nice map , gl :)
thank you for modding, meiikyuu
KokoroStudiox3

Mystica wrote:

sorry for the huge delay.
here comes my mod.


[Hard]
00:04:655 (1,2,3) - not feel very well.consider to cancel the (2)? oks
00:20:789 (1,2,3) - nazi things ok
01:05:411 (1,2,3) - ugly to see


other seems fine for me

meiikyuu wrote:



eLtigreXXx's Hard
00:37:176 (1) - add whistle ok
01:02:134 (6) - move middle point to x:372 y: 40 (for neater slider shape) ok
01:09:193 (1) - remove new combo, and then new combo on the next note..?
01:29:361 (4) - make this stack perfectly to the end of 01:28:100 (2) - ok


nice map , gl :)
tanks :)
http://puu.sh/GXXs :3
ArtBox_old
こんにちわ from#modreq

suggestions

[Easy]
Fine.

[Nomal]
01:34:151 (1) - スピナーのARが上手い具合にサークルのARに見えたので真ん中に配置しない方が戸惑わないかも・・・。
まぁ、特に変えなくても良いとは思う・・・多分

[Hard]
Fine.

[Insane]
00:04:655 (6,7,1) - これはどうでしょう?↓

00:06:924 (5) - ctrl+rで逆向きにした方が好きかも
        (今の状態だとスライダーが汚く見えるので、個人的には作り直すか逆にした方が綺麗かなと思います)

00:17:008 (1,2,3) - どちらかを真似した置き方の方が綺麗だと思うのですが→(01:23:563 (1,2,3) - or 01:33:647 (1,2,3) - )
00:19:025 (1,2,3) - ^

00:23:563 (2) - 前のスライダーに対してDS0.7xの間隔を取ったほうが好きかも(見た目とプレイ両方で)

00:43:983 (2,3,4) - 今のノートの置き方だと、ずらさず綺麗に真っ直ぐ置いた方が良いかなと思います。
           もしずらした置き方をするならこれを00:31:378 (2,3,4) - 真似したほうが良いかなと思います。
00:44:487 (5,6,7) - ^

00:57:345 (1) - ちょっと曲げ方深すぎると思うので、浅くて良いかなと。私としては↓の方が綺麗に見えます。

Good luck! :)
Topic Starter
h-728

ArtBox wrote:

こんにちわ from#modreq

suggestions

[Easy]
Fine.

[Nomal]
01:34:151 (1) - スピナーのARが上手い具合にサークルのARに見えたので真ん中に配置しない方が戸惑わないかも・・・。 修正しました。
まぁ、特に変えなくても良いとは思う・・・多分

[Hard]
Fine.

[Insane]
00:04:655 (6,7,1) - これはどうでしょう?↓ 意図的にこの配置にしてます。

00:06:924 (5) - ctrl+rで逆向きにした方が好きかも 上、下、上と流れは悪くないのでnochangeで。ちなみにスライダーは左右完全に対称形になっています。
        (今の状態だとスライダーが汚く見えるので、個人的には作り直すか逆にした方が綺麗かなと思います)

00:17:008 (1,2,3) - どちらかを真似した置き方の方が綺麗だと思うのですが→(01:23:563 (1,2,3) - or 01:33:647 (1,2,3) - ) 前から言われている事でもあるので変更しました。
00:19:025 (1,2,3) - ^ ^

00:23:563 (2) - 前のスライダーに対してDS0.7xの間隔を取ったほうが好きかも(見た目とプレイ両方で) このタイミングはこの距離と決めて統一してあるためnochangeで。プレイ面でも試しましたが、現状で問題はないと思います。

00:43:983 (2,3,4) - 今のノートの置き方だと、ずらさず綺麗に真っ直ぐ置いた方が良いかなと思います。
           もしずらした置き方をするならこれを00:31:378 (2,3,4) - 真似したほうが良いかなと思います。 AIMの流れを考慮して少しだけずらしてあります。プレイに支障があるようならお手数ですが教え下さると嬉しいです。
00:44:487 (5,6,7) - ^ ^

00:57:345 (1) - ちょっと曲げ方深すぎると思うので、浅くて良いかなと。私としては↓の方が綺麗に見えます。 ストリームの流れからすぐに真横に流れるのは好きではないので、この形にしています。

Good luck! :)
Artboxさん、Modと星ありがとうございました。
ZLOdeuka-
Good Job!! Good luck!
Topic Starter
h-728
thank you for star, ZLOdeuka
riffy
yo~

kinda recheck

[General]
same tickate for all diffs

[Easy]
HP Drain and OD -1 (too hard now)
00:53:311 (1,3) - please avoid overlaps like this. beginner aren't able to read patterns like this
01:06:924 (2,4) - make it more readable
01:30:874 (3) - seems too short (unreadable for beginners)
01:31:630 (1) - whistle~
01:35:159 (2,3) - still a bit overlapped with spinner's hitburst

[Normal]
hitsounds are a bit loud for me? maybe -5-10%?
AR +1 to keep consistency in ar and lider velocity. it looks better with AR 5
00:27:092 (4) - nazi: third point: x164 y152
00:39:193 (1) - remove nc? (nc pattern: NC each 2nd big line)

[Hard]
01:11:462 (3) - ctrl+j and move by distace snap. this overlap isn't enjoyable for me :/
01:30:621 (3) - clap?
01:39:697 (1) - http://puu.sh/IZxD (finish on (4))

[Insane]
01:22:807 (2,4) - ctrl + r. won't cause so many rages while playing with hidden
01:31:630 (1) - end at white line (shorter) + whistle
01:35:664 (1) - ^
Topic Starter
h-728
SPOILER

-Bakari- wrote:

yo~

kinda recheck

[General]
same tickate for all diffs have I unify them? it looks too bad if I use tick rate 2 in Easy because there are tick tick tick...

[Easy]
HP Drain and OD -1 (too hard now) HP -1 but no change about OD. 2 is fit to this diff imo
00:53:311 (1,3) - please avoid overlaps like this. beginner aren't able to read patterns like this I like this arrange and don't want to change. then, these slider is not continued. there is a circle between these slider. so I didn't change this.
01:06:924 (2,4) - make it more readable maybe done
01:30:874 (3) - seems too short (unreadable for beginners) consider the low BPM, no changed this. sorry
01:31:630 (1) - whistle~ done
01:35:159 (2,3) - still a bit overlapped with spinner's hitburst moved a little below.

[Normal]
hitsounds are a bit loud for me? maybe -5-10%? hmm..I don't think so, and well audible hitsounds are not bad things. so nochange
AR +1 to keep consistency in ar and lider velocity. it looks better with AR 5 tried 5, but it looked a little fast. I want AR 4.5 ><
00:27:092 (4) - nazi: third point: x164 y152 done
00:39:193 (1) - remove nc? (nc pattern: NC each 2nd big line) you're right!

[Insane]
01:22:807 (2,4) - ctrl + r. won't cause so many rages while playing with hidden I don't like the continual rotation to same direction
01:31:630 (1) - end at white line (shorter) + whistle it seems that vocal ends here. so no change.
01:35:664 (1) - ^^
thank you for recheck, -Bakari-
changed some stuff.
KokoroStudiox3

-Bakari- wrote:

yo~

kinda recheck


[Hard]
01:11:462 (3) - ctrl+j and move by distace snap. this overlap isn't enjoyable for me :/ ok
01:30:621 (3) - clap?
01:39:697 (1) - http://puu.sh/IZxD (finish on (4)) ok
thanks C:::

http://puu.sh/J1B9
those
Hey there. Nice to see you've applied the (Short Ver.) to the map, but in case anyone was wondering, here's the source:


[General]
  1. When you mouseover pause-back, it touches the CAFE SOURIRE at the bottom of pause-overlay. http://puu.sh/LD0F
    See what edits you can make to this image to make it look better.
  2. 01:13:485 - Having the Kiai end here doesn't make a lot of sense. Try 01:21:552 - .
  3. 01:23:569 - Try adding a Kiai flash here.
[Easy]
  1. 00:31:132 (3,4,5) - This kind of overlapping may be confusing to newer players.
  2. 00:55:334 (3) - A lot of this slider is being covered by 00:52:812 (4,1) - . Consider a reposition, or even something like this:
[Normal]
  1. 00:06:930 (1) - Remove new combo from spinner; it's seemingly a continuation of 00:04:914 (1,2) - , and HP drain would be a lot better if you didn't get a burst of it in the middle of "kokoro no tane".
  2. 00:47:519 (4) - Anchors make this slider bend at unnecessarily large angles. If you're doing that just so you can stack 00:48:779 (5) - with (3), then I don't think you're doing it right. Something like this would be more fitting; of course, please do your best to make it symmetrical:
  3. 01:34:157 (1) - Remove new combo; best if you made 01:31:636 (1,1,2,3) - one entire combo.
[Hard]
  1. 01:19:031 (1) - Not entirely sure if appropriate. You're better off using a combination of simpler slider shapes and circles. If you're keen on keeping this, keep in mind the slider head and tail are touching; you'll want to fix that.
  2. 01:35:669 (1) - I'm sure you'll deal with this accordingly.
  3. 01:39:451 (1) - Remove new combo spinner so the final chords of the cadence are in one combo.
[Insane]
  1. 01:35:670 (1) - Would be a lot better if you mapped this drum fill instead of using a spinner. This is the Insane diff and you have three spinners at the end, which makes this not so attractive. Best if you could also map through 01:31:636 (1) - as well.
I'll be back.
KokoroStudiox3

those wrote:

[Hard]
  1. 01:19:031 (1) - Not entirely sure if appropriate. You're better off using a combination of simpler slider shapes and circles. If you're keen on keeping this, keep in mind the slider head and tail are touching; you'll want to fix that.I will keep this fixed
  2. 01:35:669 (1) - I'm sure you'll deal with this accordingly. I use other combination
  3. 01:39:451 (1) - Remove new combo spinner so the final chords of the cadence are in one combo.OK fixed

I'll be back.
http://puu.sh/LEps
I'm not sure if this is ok
01:35:669 - 01:39:199
Topic Starter
h-728
SPOILER

those wrote:

Hey there. Nice to see you've applied the (Short Ver.) to the map, but in case anyone was wondering, here's the source: thanks!


[General]
  1. When you mouseover pause-back, it touches the CAFE SOURIRE at the bottom of pause-overlay. http://puu.sh/LD0F
    See what edits you can make to this image to make it look better. oh yes...but I'm very poor at editing images...it may be fixed but I just deleted "CAFE SOURIRE".
  2. 01:13:485 - Having the Kiai end here doesn't make a lot of sense. Try 01:21:552 - . fixed
  3. 01:23:569 - Try adding a Kiai flash here. hmm..ok, I'll try it. but previous kiai time ends just 2 sec before and I feel it may use kiai effect a lot.
[Easy]
  1. 00:31:132 (3,4,5) - This kind of overlapping may be confusing to newer players. fixed. I hope new pattern is alright...
  2. 00:55:334 (3) - A lot of this slider is being covered by 00:52:812 (4,1) - . Consider a reposition, or even something like this: I loved that pattern, but too many modders said you should fix, so changed the rhythm as you show.
[Normal]
  1. 00:06:930 (1) - Remove new combo from spinner; it's seemingly a continuation of 00:04:914 (1,2) - , and HP drain would be a lot better if you didn't get a burst of it in the middle of "kokoro no tane". I see. fixed
  2. 00:47:519 (4) - Anchors make this slider bend at unnecessarily large angles. If you're doing that just so you can stack 00:48:779 (5) - with (3), then I don't think you're doing it right. Something like this would be more fitting; of course, please do your best to make it symmetrical: fixed the shape of slider.
  3. 01:34:157 (1) - Remove new combo; best if you made 01:31:636 (1,1,2,3) - one entire combo. ok
[Insane]
  1. 01:35:670 (1) - Would be a lot better if you mapped this drum fill instead of using a spinner. This is the Insane diff and you have three spinners at the end, which makes this not so attractive. Best if you could also map through 01:31:636 (1) - as well. yes I was thinking about this...ok, both done, then changed the flow around these parts and the pattern of NC.
I'll be back.
oh...it seems all done.
thank you for those modding, those.

edit:
Jul 29 unify the finish sounds through all the diffs.
edit2:
Aug 02 changed some of placement.
tick rate 2 to 1. once I changed 2, but finally I notice that it's a little noisy and 1 is match better.
those
Everything's looking great.

[General]
  1. Tag "vn"; really useful for in-game searching.
  2. See if you can do something about making the insides of cursor.png more centered.
Please PM me after this has been addressed.
Topic Starter
h-728
SPOILER

those wrote:

Everything's looking great.

[General]
  1. Tag "vn"; really useful for in-game searching. hmm..it's new for me. added
  2. See if you can do something about making the insides of cursor.png more centered. done, but I don't know it was perfectly solved.
Please PM me after this has been addressed.
thank you for rechecking, those.
I'd like to judge whether the cursor was improved after I get some opinions from friends of mine.
those
Great stuff :3
Topic Starter
h-728
thank you for bubble!
wmfchris
[Insane]
00:24:577 (6) - [Nazi] down 1 grid lv4 to make the spacing accurately
00:38:948 (3) - add clap? Similar to 00:37:939 (4,5) - this (3,4) is also slightly heavier.

[Easy]
00:47:267 (3) - As you didn't put finish across the whole diff, do the same here?

That's not, the map looks ready and when you're finished find me again.
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