forum

Rita - Signal Plus (Short Ver.)

posted
Total Posts
42
Topic Starter
Sure
This beatmap was submitted using in-game submission on 2012년 7월 9일 월요일 at 오후 10:21:10

Artist: Rita
Title: Signal Plus (Short Ver.)
Source: Signal Heart Plus
Tags: Eroge Visual Novel Purple Software Cilvery
BPM: 152
Filesize: 4884kb
Play Time: 01:51
Difficulties Available:
  1. Cilvery's Hard (4.92 stars, 297 notes)
  2. Easy (1.63 stars, 99 notes)
  3. Insane (5 stars, 352 notes)
  4. Normal (3.74 stars, 152 notes)
Download: Rita - Signal Plus (Short Ver.)
Information: Scores/Beatmap Listing
---------------
My 46th Ranked Beatmap.
The opening theme of the PC game 'Signal Heart Plus'.

Thanks for your cooperation!
Akiyama Mizuki
:D/
Hard 만들어도 ㄷ..쿨럭 아 아닙니다
Topic Starter
Sure

bbj0920 wrote:

:D/
Hard 만들어도 ㄷ..쿨럭 아 아닙니다
안타깝게도 하드는 실베리 짱에게 이미 부탁한지라;;
이지나 노멀은 가능합니다.
No_Gu
Rita x ykcarrot =3=
star
Topic Starter
Sure
Thank you :D
Topic Starter
Sure
Finished and moved pending
Gamu
hi >w<

Requests from my queue~

purple software ;)

[General]

●Tags: Add "opening" "eroge" "hentai" "game"?
●turn off the "letterbox during breaks"?

[Easy]

●00:33:562 (2) - Move (x:324 y:160). Overlap with the previous (3). Looks pretty.
●00:51:720 (1) - Add a whistle?
●01:01:193 (3) - Add a new combo? Because it is at the start of the kiai time.
●01:32:871 (1) - Add a whistle?

[Normal]

●CS-1? For beginners.
●00:21:128 (2) - 1.2x spacing, why? Think should be 1.0x. Move (x:384 y:192)
●00:21:325 (3) - Move (x:404 y:148)
●00:51:720 (1) - Same as Easy diff
●01:01:193 (3) - Same as Easy diff
●01:32:871 (1) - Same as Easy diff

[Cilvery's Hard]

●01:01:193 (3) - Same as Easy diff
●01:03:759 (1) - Move (x:404 y:180)そして、01:04:351 (2) - Move (x:308 y:168). こうすると(2)が前の(6)のスライダーの始点に重なる。
●うーん、にゅーこんぼをもう少し細かく切ったほうがいいと思いました(個人的に)。Insaneみたいな感じの分け方。
私としたら、Insaneのにゅーこんぼの分け方は良いと思う。

[Insane]

●01:00:009 (1,1,2,3,4,5) - It is recommended that you change the rhythm. Don't fit the music :(
●01:01:193 (5) - Same as Easy diff
●01:13:825 (5) - Add a new combo?

That's all :D

good luck~
Topic Starter
Sure

-Gamu- wrote:

hi >w<

Requests from my queue~

purple software ;)

[General]

●Tags: Add "opening" "eroge" "hentai" "game"? // I don't see necessity to add them. Specially "hentai" D:
●turn off the "letterbox during breaks"? // It is needed for Easy and Normal diff.

[Easy]

●00:33:562 (2) - Move (x:324 y:160). Overlap with the previous (3). Looks pretty. // It isn't overlapped with anything
●00:51:720 (1) - Add a whistle? // Nope
●01:01:193 (3) - Add a new combo? Because it is at the start of the kiai time. // Since previous notes are short to divide combo group, I wanna keep them as it is.
●01:32:871 (1) - Add a whistle? // OK

[Normal]

●CS-1? For beginners. // CS3 is too big for normal imo, at least I have never used it in my maps.
●00:21:128 (2) - 1.2x spacing, why? Think should be 1.0x. Move (x:384 y:192) // Because it seems very close to previous note
●00:21:325 (3) - Move (x:404 y:148) // I don't see any big difference
●00:51:720 (1) - Same as Easy diff
●01:01:193 (3) - Same as Easy diff
●01:32:871 (1) - Same as Easy diff // Added

[Insane]

●01:00:009 (1,1,2,3,4,5) - It is recommended that you change the rhythm. Don't fit the music :( // Are you sure? Delete them and listen to music carefully. They fit perfectly.
●01:01:193 (5) - Same as Easy diff
●01:13:825 (5) - Add a new combo? // I explained above

That's all :D

good luck~
Thanks for mod :)
Cilvery

-Gamu- wrote:

hi >w<

Requests from my queue~

purple software ;)

[General]

●Tags: Add "opening" "eroge" "hentai" "game"?
●turn off the "letterbox during breaks"?

[Easy]

●00:33:562 (2) - Move (x:324 y:160). Overlap with the previous (3). Looks pretty.
●00:51:720 (1) - Add a whistle?
●01:01:193 (3) - Add a new combo? Because it is at the start of the kiai time.
●01:32:871 (1) - Add a whistle?

[Normal]

●CS-1? For beginners.
●00:21:128 (2) - 1.2x spacing, why? Think should be 1.0x. Move (x:384 y:192)
●00:21:325 (3) - Move (x:404 y:148)
●00:51:720 (1) - Same as Easy diff
●01:01:193 (3) - Same as Easy diff
●01:32:871 (1) - Same as Easy diff

[Cilvery's Hard]

●01:01:193 (3) - Same as Easy diff
●01:03:759 (1) - Move (x:404 y:180)そして、01:04:351 (2) - Move (x:308 y:168). こうすると(2)が前の(6)のスライダーの始点に重なる。
●うーん、にゅーこんぼをもう少し細かく切ったほうがいいと思いました(個人的に)。Insaneみたいな感じの分け方。少し細かくしてみました!!
私としたら、Insaneのにゅーこんぼの分け方は良いと思う。

[Insane]

●01:00:009 (1,1,2,3,4,5) - It is recommended that you change the rhythm. Don't fit the music :(
●01:01:193 (5) - Same as Easy diff
●01:13:825 (5) - Add a new combo?

That's all :D

good luck~

       ↑click↑
     download!!
Topic Starter
Sure
Updated!
Hinsvar
Yo.

Let's mod this.

*Note: Bolded gold ones are things you must do (or strongly recommended; usually about unrankable stuff or extreme/fatal errors). Everything in red are things that look awkward/wrong to me or something that can be improved (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler and a bit better.

>General
  1. The BG is... uh, you know... (Hint: Look at the lower left corner of the BG.) Maybe change it into something less revealing?
  2. I think a 1500 ms lead-in should be enough; 2000 feels a bit too long.
>Easy
  1. AR+1? I played with AR2 (the current AR) and AR3 (my suggestion) and I think AR3 goes better. AR2 makes things look a little crowded, IMO.
  2. 01:12:641 (3,4) - Uh... won't new players (well, they're the 'supposed customers' [the people supposed to play this] of this diff after all) get tripped by a 1/2 stack? Maybe you should change it to a 1/2 slider.
>Normal
  1. CS -1? With the current CS, the objects look too small and has a pretty wide spacing for a Normal diff.
>Cilvery's Hard
  1. 01:43:233 (7,8,9,1,2,3,4,5) - Are you serious with this? I need to play twice here to be able to sightread this pattern.
>Insane
  1. 01:00:009 (1) - Eh... Maybe make it louder as time passes? You know, gradual volume increase with inherited timing points? I think this slider will work better with that. But then again, this slider's appearance is pretty unexpected for me.
  2. 01:39:286 (1,2,3,4,5,6,7,8,9,10) - Uh... not sure with this. A 1/2 stream after hitting the 01:38:693 (4,5,6) triplet is... I don't know what to say, actually.
k, this mapset is great. I would love to make an Extra/Extreme/'whatever-you-call-it' diff but this is already pending and Insane is hard enough anyway :P

Good luck on the way 8-)

Also, this is the 100th mapset I have modded by request on my queue.

\:D/
Topic Starter
Sure

Hinsvar wrote:

Yo.

Let's mod this.

*Note: Bolded gold ones are things you must do (or strongly recommended; usually about unrankable stuff or extreme/fatal errors). Everything in red are things that look awkward/wrong to me or something that can be improved (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler and a bit better.

>General
  1. The BG is... uh, you know... (Hint: Look at the lower left corner of the BG.) Maybe change it into something less revealing? // I will try to fix :3
  2. I think a 1500 ms lead-in should be enough; 2000 feels a bit too long. // Let's go middle ground 1750ms
>Easy
  1. AR+1? I played with AR2 (the current AR) and AR3 (my suggestion) and I think AR3 goes better. AR2 makes things look a little crowded, IMO. // The song isn't so fast, it's fine for me.
  2. 01:12:641 (3,4) - Uh... won't new players (well, they're the 'supposed customers' [the people supposed to play this] of this diff after all) get tripped by a 1/2 stack? Maybe you should change it to a 1/2 slider. // fixed
>Normal
  1. CS -1? With the current CS, the objects look too small and has a pretty wide spacing for a Normal diff. // I don't know what screen resolution you're using, CS4 is already big enough when over 1280*960
>Insane
  1. 01:00:009 (1) - Eh... Maybe make it louder as time passes? You know, gradual volume increase with inherited timing points? I think this slider will work better with that. But then again, this slider's appearance is pretty unexpected for me. // Fixed volume
  2. 01:39:286 (1,2,3,4,5,6,7,8,9,10) - Uh... not sure with this. A 1/2 stream after hitting the 01:38:693 (4,5,6) triplet is... I don't know what to say, actually. // Uh... look at the pattern?
k, this mapset is great. I would love to make an Extra/Extreme/'whatever-you-call-it' diff but this is already pending and Insane is hard enough anyway :P

Good luck on the way 8-)

Also, this is the 100th mapset I have modded by request on my queue.

\:D/
// GJ :3
Thanks for modding :D
BeatofIke
Sorry, find no suggestions.
Have my star~
Topic Starter
Sure
Thanks, BeatoIke :D
Ra-s
Everything is suggestion

[Easy]
01:50:141 (2) - 밑으로 한칸?

[Normal]
ㅁㄴㅇㄹ

[Cilvery]
01:37:707 (1) - Remove NC? free to ignore :D
01:42:246 (5) - NC?
01:51:621 - ~ same volume as other diffs

[Insane]
허허커헠
01:18:364 (4) - NC?
01:28:036 (2) - 흐름같은건 모르겠고 모양은 이런걸 선호함 (개인취향...ㅠㅠ) http://puu.sh/EwoO

정말 쓸때없는 모딩 봐주셔서 감사합니다 (_ _)
반삭하러가기 전의 마지막 모딩 3>
Topic Starter
Sure

Ra-s wrote:

Everything is suggestion

[Easy]
01:50:141 (2) - 밑으로 한칸? // OK

[Normal]
ㅁㄴㅇㄹ

[Insane]
허허커헠
01:18:364 (4) - NC? // No
01:28:036 (2) - 흐름같은건 모르겠고 모양은 이런걸 선호함 (개인취향...ㅠㅠ) http://puu.sh/EwoO // 별 다른 차이가 없네요.

정말 쓸때없는 모딩 봐주셔서 감사합니다 (_ _)
반삭하러가기 전의 마지막 모딩 3>
으잌ㅋ
아무튼 모딩 감사합니다~ :D
Kawayi Rika
Hello ~ ykcarrot ~ :)

Random check beatmap ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Cilvery's Hard]


  1. 01:07:509 (1) - Move 1 grid left looks better.
  2. 01:29:417 (9) - Stack on 01:29:614 (1) - start point,flow much better.
  3. 00:00:799 (1) - Remove simple new combo,looks confused.
  4. 01:30:207 (1,1) - ^
  5. 00:47:772 (1,1) - ^

That's all ~ awesome mapset ~

Call me back recheck ~ if you think ready for go ~
;)
Cilvery

Kawayi Rika wrote:

Hello ~ ykcarrot ~ :)

Random check beatmap ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Cilvery's Hard]


  1. 01:07:509 (1) - Move 1 grid left looks better. Fixed
  2. 01:29:417 (9) - Stack on 01:29:614 (1) - start point,flow much better.
  3. 00:00:799 (1) - Remove simple new combo,looks confused. Fixed
  4. 01:30:207 (1,1) - ^ Fixed
  5. 00:47:772 (1,1) - ^ Fixed


That's all ~ awesome mapset ~

Call me back recheck ~ if you think ready for go ~
;)
Rika chan arigatoooo!!


       ↑click↑
     download!!
Topic Starter
Sure
Updated!

NOTE : Don't point out (Short Ver.) of the title.
I couldn't find any sound track list of this game. But this song is obviously short version.

1. http://www.purplesoftware.jp/products/s ... _song.html
In the site above, ~Signal Heart~ is just a typo.

2. http://www.nicovideo.jp/watch/sm13675920
This is the full version of this song. (You need an account to access to this)

3. Since a video of anime doesn't show the title as TV Size, also the video of this game doesn't show it, which can't be a reason to remove it.
So don't mention the title that shown in the video.
kioukiou
[Normal]
00:09:286 (1) - maybe move it left 1 grid. (Nazi)

[Cilvery's Hard]
01:01:193 - There has two green lines set at same point, delete one of them.

Could not find any really problem, star. :)
show more
Please sign in to reply.

New reply