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Souei Academy Light Music Club starring i.o - Sekai de Hitot

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Topic Starter
cRyo[iceeicee]
This beatmap was submitted using in-game submission on 2012年7月15日 at 21:41:38

Artist: Souei Academy Light Music Club starring i.o
Title: Sekai de Hitotsu no Takaramono
Source: Bokura wa Piacere!
Tags: Vocal Collection Tsugami Junya Nakazawa Akihiro PerfectT
BPM: 192
Filesize: 4678kb
Play Time: 02:28
Difficulties Available:
  1. Easy (2.7 stars, 146 notes)
  2. Hard (4.99 stars, 338 notes)
  3. Insane (5 stars, 610 notes)
  4. Normal (3.68 stars, 174 notes)
  5. Taiko Oni (4.94 stars, 782 notes)
Download: Souei Academy Light Music Club starring i.o - Sekai de Hitotsu no Takaramono
Information: Scores/Beatmap Listing
---------------
new mp3 redl plz ><

bg s/45630

Thx to Muya ~ for new mp3 :3
Thx to PerfectT for taiko ><!
Thx to KayeSara for a very important Nc mod that brings gameplay to a whole new level \o.o/ for taiko bg ^^
xsrsbsns
啊啊啊

New mp3 offset: 946
Snowy Dream
> <纯支持
Frostmourne
Love Love !!

Star~
Topic Starter
cRyo[iceeicee]
Thx for support \^^/
Muya
[General]

Ranking Criteria wrote:

You must cut your mp3 if you're using less than 80% of it.
http://puu.sh/zkwE this is cut mp3.
If you don't mind, please use a this mp3.
should add Vocal's name to tags.
soft-hitwhistle2 - Copy.wav - not using this file.

[Hard]
I think AR+1 is good
02:24:748 (1) - this spinner only 1/4 snap.

[Insane]
01:04:357 (6) - move to x:172 y:84?
01:48:420 (1,2,1,2,1,2,1,2,3) - try this pattern http://osu.ppy.sh/ss/335917

Easy and Normal diff is fine.
Topic Starter
cRyo[iceeicee]

Muya wrote:

[General]

Ranking Criteria wrote:

You must cut your mp3 if you're using less than 80% of it.
http://puu.sh/zkwE this is cut mp3.
If you don't mind, please use a this mp3.
should add Vocal's name to tags.
soft-hitwhistle2 - Copy.wav - not using this file.

[Hard]
I think AR+1 is good ok~
02:24:748 (1) - this spinner only 1/4 snap. missed that after changed offset...orz

[Insane]
01:04:357 (6) - move to x:172 y:84? too far...but moved a bit ><
01:48:420 (1,2,1,2,1,2,1,2,3) - try this pattern http://osu.ppy.sh/ss/335917 looks good but, i want to keep mine ^^

Easy and Normal diff is fine.
Thx for mod and mp3 Muya~ :3
hoLysoup
/me eats cRyo
I was late modding your other map so I mod this one :>

EVERYTHING is suggestions~ :>

[Easy]
Nothing found :O!

[Normal]
00:55:321 (3) - add clap? you added over here: 01:05:321 (3,4)
01:32:196 (3) - remove finish from slider head? sounds weird I think
01:39:696 (1,2) - these two sliders, add clap for the strong drum sound
01:48:446 (1) - remove clap on spinner? just leave it as Hit-Normal, I think it sounds good

[Hard]
00:12:821 (2) - add whistle on slider head too?
00:15:633 (2) - add whistle?
00:18:758 (2,3,4) - no whistle here? :O
00:20:321 (3) - I think remove whistle at slider END, just use finish on the slider end.
00:29:696 (1,2,3,4) - do hitsound like here?? I think it sounds nice~ ->00:39:696 (1,2,3,4)
02:23:446 (1,1,1) - orz.. I think this is a little surprising. Especially the last spinner is so short :<

[Insane]
00:03:446 (1) - lower spinner end volume? I don't hear drum sound but 5% voLume sounds strange
00:15:008 (2) - add whistle on slider head too~
00:53:446 (4) - maybe just use finish only on slider head? I won't mention anymore~
00:58:758 (1) - remove NC here? I can read the jump fine without NC. I think NC makes it more confusing~
01:39:071 (5,6) - these two curve a little? like that -> http://puu.sh/zqfW sorry I'm baka. I think it looks good :D
01:59:696 (1,2,3,4,1,2,3,4) - orz 0108 placement haha
02:12:352 (1,1,1,1,1,1) - I dont' think you need to NC all? I think the rhythm is very clear here. Unless you just want it to be like rainbow~
02:14:227 (1) - you can remove NC here, I read this fine~
02:17:821 (1) - ^
02:28:602 (1) - maybe just lower spinner end volume a little? because I dont' hear drum sound, but 5% sounds strange

Very Nice!!
:D
no kd sorry can't star :<
Topic Starter
cRyo[iceeicee]

hoLysoup wrote:

/me eats cRyo ~moesouuuup~ ~hoLysouuuup~ \^^/
I was late modding your other map so I mod this one :>

EVERYTHING is suggestions~ :>

[Easy]
Nothing found :O!

[Normal]
00:55:321 (3) - add clap? you added over here: 01:05:321 (3,4) yeah o.o!
01:32:196 (3) - remove finish from slider head? sounds weird I think i putted finish on every big white tick, if i remove this it will break rhytm little bit ww
01:39:696 (1,2) - these two sliders, add clap for the strong drum sound i think whistle also good ww ^^
01:48:446 (1) - remove clap on spinner? just leave it as Hit-Normal, I think it sounds good i want to keep clap, same with other diffs :3

[Hard]
00:12:821 (2) - add whistle on slider head too?
00:15:633 (2) - add whistle?
00:18:758 (2,3,4) - no whistle here? :O
00:20:321 (3) - I think remove whistle at slider END, just use finish on the slider end. all 4 changed \o.o/
00:29:696 (1,2,3,4) - do hitsound like here?? I think it sounds nice~ ->00:39:696 (1,2,3,4) its different but i think both fine ww
02:23:446 (1,1,1) - orz.. I think this is a little surprising. Especially the last spinner is so short :< yeah xD, nvm changed to 1 spinner ww

[Insane]
00:03:446 (1) - lower spinner end volume? I don't hear drum sound but 5% voLume sounds strange forgot ><
00:15:008 (2) - add whistle on slider head too~ there is one, but not on the head ww
00:53:446 (4) - maybe just use finish only on slider head? I won't mention anymore~ i think its fine :3
00:58:758 (1) - remove NC here? I can read the jump fine without NC. I think NC makes it more confusing~ removed o.o!
01:39:071 (5,6) - these two curve a little? like that -> http://puu.sh/zqfW sorry I'm baka. I think it looks good :D dunno how to explain but i want this slider to be straight ww
01:59:696 (1,2,3,4,1,2,3,4) - orz 0108 placement haha added 0108 in tags o.o!, yeah ww
02:12:352 (1,1,1,1,1,1) - I dont' think you need to NC all? I think the rhythm is very clear here. Unless you just want it to be like rainbow~ rainbow pattern \^^/
02:14:227 (1) - you can remove NC here, I read this fine~
02:17:821 (1) - ^ yeah this two were unnecessary NC spam ww, changed o.o!
02:28:602 (1) - maybe just lower spinner end volume a little? because I dont' hear drum sound, but 5% sounds strange yep~

Very Nice!!
:D
no kd sorry can't star :<
Thx for mod hoLysoup~ \^^/
Midasmens
Midas~ here
request from my queue

General
You should turn off the Letterbox on your map. Nice BG!! >3<
I think whistle sound is overuse on Hard & Insane D:

Easy
HP & OD + 1 most of the Easy diff should set like this
02:25:946 (1) - end with whistle. Just suggestion
~~~~~~

Normal
Nice!
~~~~~~


Hard
Awesome!!
~~~~~~


Insane
So Good!!! >.<
~~~~~~


Nice map & song! I can't find anything more. Sorry~ >.<
If my mod is really bad~ Feel free to ignore please~ lol
Star!!

٩(๑╹◡╹๑)۶
Star Stream
add (Short Ver.) in title
Shohei Ohtani
BG so kawaii <3333~

Insane:
00:21:571 (2) - Not moe slider ;~;. Make it looks a bit more like this. http://osu.ppy.sh/ss/336925
00:25:321 (5) - Slightly unsymmetrical :>
00:49:696 (3) - Make this even with (1) and (2)
01:24:696 (1) - Remove whistle from slider
02:12:664 (1,1,1,1,1) - Remove NCs

Hard:
01:47:039 (4) - Flip the shape of this slider to not overlap with the previous notes

Normal:
moe >3<~

Easy:
moe >3<~.

Super kawaii >3<~
hoLysoup
>:] ☆!
zeroclover
GENERAL
  1. OSB file, need remove if unused
  2. consistent used volume hitsound for all mapset maybe
INSANE
  1. 00:03:446 (1) - make this spinner have volume hit sound 45% or lower at beginning,spinnerspin.wav have short lenght here
  2. 00:11:414 (2,3) - better follow 00:09:071 (1,2) - pattern look, space between (2) and (3) same as like similiar pattern
  3. 00:21:571 (2) - blanket 00:22:508 (2) - , make it more neat
  4. 00:27:508 (3) - move 1 grid to left, for 00:27:196 (1,2,3,4) - square pattern
  5. 00:51:571 (2) - move this circle, because too close to (5)
  6. 00:58:914 (4) - move this circle, dont close to (2) maybe use this pattern like for suggestion
  7. 01:18:446 (1) - have 100%volume spinnerhitsound , and 01:19:696 (1) - have 80% volume hitsound, better fade in
  8. 01:39:696 (1,2,3,4) - i like this
  9. 02:00:321 (1) - ctrl+ R maybe
  10. 02:00:633 (3) - ctrl+ R maybe
  11. 02:21:883 (6) - move 2 grid up
HARDs
  1. 00:45:633 (5) - ctrl+R, just like (3)->(4) flow
  2. 01:10:946 (1) - and 01:18:446 (1) - have 80%hitsound, insane mapset have 100% hitsound, hmm better consistent with volume hitsound
  3. 02:23:133 (6) - move 2nd slider point 4 grid down, make it different look as (5)
  4. 02:29:696 (1,2,3) - move 1 grid to left, symetric look
NORMAL
  1. 02:08:133 (4) - weird,maybe people following vocal rytnm ,better remove it
EASY
  1. od 1 ._.
  2. pattern look easy to read, no problem then
this song is good :O
can u change bg pic ? because... goodluck :)
Topic Starter
cRyo[iceeicee]
SPOILER

CDFA wrote:

BG so kawaii <3333~

Insane:
00:21:571 (2) - Not moe slider ;~;. Make it looks a bit more like this. http://osu.ppy.sh/ss/336925
00:25:321 (5) - Slightly unsymmetrical :> both changed little bit, but not sure does it became better or not ww
00:49:696 (3) - Make this even with (1) and (2) want to keep last jump note o.o!
01:24:696 (1) - Remove whistle from slider noooo, cute whistle ww
02:12:664 (1,1,1,1,1) - Remove NCs rainbow sliders \^^/

Hard:
01:47:039 (4) - Flip the shape of this slider to not overlap with the previous notes moved a bit~

Normal:
moe >3<~

Easy:
moe >3<~.

Super kawaii >3<~
SPOILER

Midasmens wrote:

Midas~ here
request from my queue

General
You should turn off the Letterbox on your map. Nice BG!! >3< i thought it should be turn of when u have video o.o
I think whistle sound is overuse on Hard & Insane D: whistle song xD

Easy
HP & OD + 1 most of the Easy diff should set like this ussually keep 1/3/1 for E diffs :3
02:25:946 (1) - end with whistle. Just suggestion yep~
~~~~~~

Normal
Nice!
~~~~~~


Hard
Awesome!!
~~~~~~


Insane
So Good!!! >.<
~~~~~~


Nice map & song! I can't find anything more. Sorry~ >.<
If my mod is really bad~ Feel free to ignore please~ lol
Star!!

٩(๑╹◡╹๑)۶

SPOILER

zeroclover wrote:

GENERAL
  1. OSB file, need remove if unused its fine to keep osb o.o!
  2. consistent used volume hitsound for all mapset maybe
INSANE
  1. 00:03:446 (1) - make this spinner have volume hit sound 45% or lower at beginning,spinnerspin.wav have short lenght here
  2. 00:11:414 (2,3) - better follow 00:09:071 (1,2) - pattern look, space between (2) and (3) same as like similiar pattern random spacing \:D/
  3. 00:21:571 (2) - blanket 00:22:508 (2) - , make it more neat ~~~~
  4. 00:27:508 (3) - move 1 grid to left, for 00:27:196 (1,2,3,4) - square pattern its square \o.o/
  5. 00:51:571 (2) - move this circle, because too close to (5) moved slider a bit ww
  6. 00:58:914 (4) - move this circle, dont close to (2) maybe use this pattern like for suggestion i think its fine :3
  7. 01:18:446 (1) - have 100%volume spinnerhitsound , and 01:19:696 (1) - have 80% volume hitsound, better fade in yep changed o.o!
  8. 01:39:696 (1,2,3,4) - i like this xD
  9. 02:00:321 (1) - ctrl+ R maybe
  10. 02:00:633 (3) - ctrl+ R maybe troll sliders, wanna keep them xD
  11. 02:21:883 (6) - move 2 grid up
HARDs
  1. 00:45:633 (5) - ctrl+R, just like (3)->(4) flow changed o.o!, but other slider xD
  2. 01:10:946 (1) - and 01:18:446 (1) - have 80%hitsound, insane mapset have 100% hitsound, hmm better consistent with volume hitsound yyyyy
  3. 02:23:133 (6) - move 2nd slider point 4 grid down, make it different look as (5) changed~
  4. 02:29:696 (1,2,3) - move 1 grid to left, symetric look missclicked ....orz
NORMAL
  1. 02:08:133 (4) - weird,maybe people following vocal rytnm ,better remove it yep, change to slider ^^
EASY
  1. od 1 ._.
  2. pattern look easy to read, no problem then
this song is good :O
can u change bg pic ? because...
goodluck :)
[/quote]


Thx for mod and stars :3
Akiyama Mizuki
From team modding queue!
[Easy]
00:27:196 - no finish
00:47:821 - no clap
00:50:946 ~ 01:10:946 - Why no K i A i time?
01:35:321 (3) - x95 y262, x142 y318, x236 y296, x248 y224

[Normal]
nope :3

[Hard]
00:49:696 (4) - no clap
02:30:633 (3) - ^

[Insane]
very hard ;_;
Too high SV ;_;
Poggo
hi from my mod Q ^^

really good map, but why you not use kiai times on choruses??

anything for me good luck with rank ~~
Akiba Rika
tried to find a BG but failed ;w;
anyway finished
http://puu.sh/Ae5D

NatsumeRin
[General]
Taiko has a wrong offset (you know~), also remove countdown there.

[Easy]
00:30:321 (2) - make it a more "common" shape? http://puu.sh/ACo9
01:00:008 - add a note?
01:07:821 (4) - make it a 3/2 slider like 01:06:571 (2) - ?
01:24:696 (3) - feels a bit strange then such a shape has no other notes around it = =
01:35:321 (3) - low a bit so the blanket may looks better?
01:57:508 - add a note?
02:07:821 (4) - same thing you know~

[Normal]
01:00:789 - add a note (or make a 1/2*3 slider?)
01:08:446 (1) - start 1/2 earlier? (still ends here)
01:37:196 (2) - http://puu.sh/ACr9
02:00:321 (3) - is it possible to use a circle instead of current slider end? i personally have a "press" feeling for that finish.

[Hard]
00:15:477 - add a note?
00:19:539 - ^ http://puu.sh/ACsn
00:48:446 (1) - http://puu.sh/ACt0 should be 3 beats in a group here? (the drums) (the grid size is an accident)
01:58:446 (1) - http://puu.sh/ACu6 what i feel here...

[Insane]
00:48:446 (1) - same as hard.
00:58:758 (3) - http://puu.sh/ACxQ ?
01:48:446 (1) - same as 00:48:446 (1)

Starred!
Fumika
Hai ~

Easy

  • Setting


    1. AR -1 ?
  • Mapping
  1. Mapping Design / Issues / Suggestions

    1. 00:07:196 (2) - Ctr + J and move it ? I prefer that one.
    2. 00:46:571 (2) - Make it more symmetry ?
    3. 01:00:321 (3) - NC this note and remove NC after ?
  2. Hit Sounds

    1. 00:30:321 (2) - Add finish at start of slider instead ?
    2. 01:24:696 (3) - whistle slider sound weird , remove it ?



Normal

  • Setting


    1. Fine
  • Mapping
  1. Mapping Design / Issues / Suggestions

    1. 00:08:446 (5) - NC
    2. 01:03:758 (1) - invert this note ? It feel like make more flow here.
    3. 01:26:571 (1) - It too far from the center , stack next note ?
  2. Hit Sounds

    1. 01:08:446 (1) - Add whistle at start ?
    2. 02:23:446 (1,2) - ^

Hard

  • Setting


    1. AR -1
  • Mapping
  1. Mapping Design / Issues / Suggestions

    1. 01:08:367 (2) - Remove this note ?
  2. Hit Sounds

    1. Fine

That's all I can find orz...sorry
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