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kors k - The Wind of Gold [Taiko|Osu]

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ouranhshc
OOPS
I MISREAD THAT

but i'd like it to be no more difficult than [Extreme] if you'd please


I misread that. i thought it said "I'd like it to be more difficult than [Extreme]

YAY (GOES TO REMAP)
spboxer3

※ Notice

red is unrankable issue.
blue is recommended to fix.
Black is just suggestion.

general


  • Settings
    (For the setting/general issue.)
  1. Offset: 261.361642796614是哪招 改成261
  2. AudioLeadIn: - [714's taiko] : 2018 調成整數
  3. 多餘的綠線(雖然這不會影響到Ranked標準 但是我認為這個還是需要改 畢竟花不到多久時間):
    00:56:379

Taiko


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. disable count down and letterbox
  2. suggest add Taiko BG
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:00:261 (1,2,3,4,5) - try to use d k d k k? I think It's more fit for this part.
  2. 00:01:320 (6,7,8,9,10,11,12) - sound like k d d d d k d it's more fit.
  3. 00:05:202 (22) - k
  4. 00:09:879 - and 00:10:055 - add note. that should be one continuous stream
  5. 00:14:202 (81) - d? ((about pitch
  6. 00:14:643 (84,85) - sound kk it's more fit?
  7. 00:15:614 (91) - d? ((about pitch
  8. 00:15:790 (92,93,94,95) - dd kk? ((smae as pitch issue
  9. 00:16:496 (97,98,99,100,101) - sound kkddd it's better?
  10. 00:17:202 (103,104,105,106) - dd kd
  11. 00:19:320 (116,117,118,119,120) - try to use kkddk/kdddk?
  12. 00:20:026 (122,123,124,125,126,127,128,129,130) - try use this rhythm: oo oo oo oo o?
  13. 00:22:231 (137) - remove this and let 00:21:967 (135,136) - insert 1/6 rhythm?
  14. 00:26:202 (164) - d? It's a low pitch for the background
  15. 00:26:379 (165,166,167) - ddd? same as pitch issue
  16. 00:30:966 (198,199,200,201) - keep 1/6 rhythm to 00:31:320 - and remove 00:31:408 (203) - ?
  17. 00:33:614 - add note?
  18. 00:36:967 (6,7,8) - d d k?
  19. 00:39:260 (17) - It's sound overmaps note. so I suggest you can remove it.
  20. 00:41:996 (28) - I think move to 00:42:349 - is better.
  21. 00:52:408 - and 00:53:114 - add note
  22. 00:56:731 (132,133,134,135) - sound kd dd is more fit.
  23. 01:00:967 (165,166,167,168) - dd dk?
  24. 01:02:379 (176,177,178,179) - dd dk/dd kk?
  25. 01:04:320 (191,192,193,194,195) - sound ddkkd it's more fit pitch.
  26. 01:08:026 (221,222,223) - ddk?
  27. 01:08:379 (224,225,226,227,o,228) - try to add note to01:08:820 - and let it bedd ddkd?
  28. 01:10:849 (242,243,244,245,246,247,248,249) - dd dd dk kd
  29. 01:14:467 (269,270) - sound dk it's more fit
  30. 01:20:731 (310,311,312,313,314) - kd kd k/kd kk d
  31. 01:26:379 (345,346,347,348,349,350,351,352) - kk kd k ddk
  32. 01:28:496 (360,361,362,363) - ddd k?
  33. 01:32:026 (381,382,383,384) - kk kk?
  34. 01:36:261 (411,412,413,414,415,416,417) - kdddd d k?
  35. 01:37:673 (419,420,421,422,423,424,425,426,427) - kk kk kdk d k?
  36. 01:39:613 (433,434,435) - sound ddk is better
  37. 01:41:908 - add D?


Recommendations:

  1. Custom combo colours
    Custom combo colours do not really matter to taiko as they will be overwritten in actual gameplay. The case is the same with combo numbering, but you may wish to use the numbering to mark out red/blue notes visually within edit mode (assuming no custom colours have been set), this would make modding for other people easier and could make mapping easier:
hs714
spboxer3 wrote:

Taiko


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. disable count down and letterbox - Done.
  2. suggest add Taiko BG

    mapping
    (These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
    1. 00:00:261 (1,2,3,4,5) - try to use d k d k k? I think It's more fit for this part.  - Done.
    2. 00:01:320 (6,7,8,9,10,11,12) - sound like k d d d d k d it's more fit. - changed to k d d d d k "k".
    3. 00:05:202 (22) - k - Done.
    4. 00:09:879 - and 00:10:055 - add note. that should be one continuous stream 00:09:879 - and 00:10:055 - add "d".
      ( Stream: ddddkkddkkkdk → ddddkkddkkkdkdddk )
    5. 00:14:202 (81) - d? ((about pitch - I think "k" sounds better.
    6. 00:14:643 (84,85) - sound kk it's more fit? - Done.
    7. 00:15:614 (91) - d? ((about pitch - Done.
    8. 00:15:790 (92,93,94,95) - dd kk? ((smae as pitch issue changed to "dd dk".
    9. 00:16:496 (97,98,99,100,101) - sound kkddd it's better? changed to "kkddk".
    10. 00:17:202 (103,104,105,106) - dd kd - Done.
    11. 00:19:320 (116,117,118,119,120) - try to use kkddk/kdddk? - changed to "kdddk".
    12. 00:20:026 (122,123,124,125,126,127,128,129,130) - try use this rhythm: oo oo oo oo o? - Done.
      ( ddk k dd dk k → dd kd kd dd k )
    13. 00:22:231 (137) - remove this and let 00:21:967 (135,136) - insert 1/6 rhythm? - changed to "kd dk dd dk d". (ok?
    14. 00:26:202 (164) - d? It's a low pitch for the background - Done.
    15. 00:26:379 (165,166,167) - ddd? same as pitch issue - Done.
    16. 00:30:966 (198,199,200,201) - keep 1/6 rhythm to 00:31:320 - and remove 00:31:408 (203) - ? - I don't think so..><
    17. 00:33:614 - add note? - Nope.
    18. 00:36:967 (6,7,8) - d d k? - Done.
    19. 00:39:260 (17) - It's sound overmaps note. so I suggest you can remove it. - Done.
    20. 00:41:996 (28) - I think move to 00:42:349 - is better.- Done.
    21. 00:52:408 - and 00:53:114 - add note - add "d".
    22. 00:56:731 (132,133,134,135) - sound kd dd is more fit.- Done.
    23. 01:00:967 (165,166,167,168) - dd dk? - Done.
    24. 01:02:379 (176,177,178,179) - dd dk/dd kk? - changed to "dd kk".
    25. 01:04:320 (191,192,193,194,195) - sound ddkkd it's more fit pitch. - Done.
    26. 01:08:026 (221,222,223) - ddk? - changed to "ddd".
    27. 01:08:379 (224,225,226,227,o,228) - try to add note to01:08:820 - and let it bedd ddkd? - I think this sounds better..
    28. 01:10:849 (242,243,244,245,246,247,248,249) - dd dd dk kd - Done.
    29. 01:14:467 (269,270) - sound dk it's more fit - Done.
    30. 01:20:731 (310,311,312,313,314) - kd kd k/kd kk d - changed to "kd kd k".
    31. 01:26:379 (345,346,347,348,349,350,351,352) - kk kd k ddk - Done.
    32. 01:28:496 (360,361,362,363) - ddd k? - changed to "dkd k".
    33. 01:32:026 (381,382,383,384) - kk kk? - Done.
    34. 01:36:261 (411,412,413,414,415,416,417) - kdddd d k? - changed to "kdddk d k".
    35. 01:37:673 (419,420,421,422,423,424,425,426,427) - kk kk kdk d k? changed to "kk kk ddk d k".
    36. 01:39:613 (433,434,435) - sound ddk is better - Done.
    37. 01:41:908 - add D? - Done.

Thanks for many mod~ <333

Taiko BG
http://puu.sh/B3Xx (ok?

Edit
please update~ x3
http://puu.sh/B4kR
ouranhshc
i'm halfway done with my diff
Poggo
hi from my mod Q ^.^

• Remove Letterbox during breaks, bcz you not use break times.

Extreme

00:10:143(1,2) - better unstack it bcz it very difficult to read.
00:12:966(1,2) - stack better

Hard

AR -1
HD -1

00:19:319 - better add note here, sound better
00:43:143 - i think better make this slider more roundish http://puu.sh/H7GR

Advanced

00:18:613(1,2) - stack better
00:22:849(1,2) - ^
00:38:555- better replace this on 2 sliders http://puu.sh/H7La sound better
01:31:143(3,4) - stack better
01:37:672(1,2) - ^

Medium

00:22:849 - unstack this notes, for normal it's very difficult
00:24:966 - 1 grid down
01:23:378 - remove this note, not sound here

Basic

Circle Size better 3
AR -1

00:29:378(2,3) - better replace on slider, 2 notes difficult for beginners.
00:32:731 - make so http://puu.sh/H7SZ it's sounds better and easier for play.
01:15:966 - remove this note >.<
01:37:143 - replace on slider

Easy it's very difficult >.< make this diff easier....

Nice map and song~~ good luck :oops:
Topic Starter
yongtw123

Katty Pie wrote:

hi from my mod Q ^.^

• Remove Letterbox during breaks, bcz you not use break times.
although indeed break is not needed, that doesn't really imply the option should be checked off? a formal reason is always welcome though

Extreme

00:10:143(1,2) - better unstack it bcz it very difficult to read. removed the triple
00:12:966(1,2) - stack better fixed

Advanced

00:18:613(1,2) - stack better
00:22:849(1,2) - ^
00:38:555- better replace this on 2 sliders http://puu.sh/H7La sound better nope? i think i am following the instrument?
01:31:143(3,4) - stack better
01:37:672(1,2) - ^
fixed all stacking problems

Medium

00:22:849 - unstack this notes, for normal it's very difficult i think not because i'm using stacks quite a lot in this diff
00:24:966 - 1 grid down not necessary? the spacing is correct and the position is intentional
01:23:378 - remove this note, not sound here good point

Basic

Circle Size better 3 this is going to make notes very cramped
AR -1 i think AR4 fits this BPM better :/

00:29:378(2,3) - better replace on slider, 2 notes difficult for beginners.
00:32:731 - make so http://puu.sh/H7SZ it's sounds better and easier for play. that actually increases note density
01:15:966 - remove this note >.<
01:37:143 - replace on slider
as for others i'd need second opinions...

Easy it's very difficult >.< make this diff easier....i don't like easy diffs with monotonous beats. if all easy diffs follow the same rhythm then what is unique about each song? this is why i increase rhythm complexity while maintaining a reasonable difficulty rating. hope you can understand ;)

Nice map and song~~ good luck :oops:
Thanks for modding!
ouranhshc
updated except i didn't add the note:

http://puu.sh/Hu4w
bossandy
再次報恩來的 :D
  
[ General]
 
  1. Disable Countdown ? 遊戲中都沒出現 而且就算出現我也覺得不適合 >_<
 
[ Basic]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggetion , you can disagree if you want )
    1. 00:12:966 (2,3) - 不讓他跟其他pattern一樣嘛 讓這slider的end 在00:13:496 嘛 可能會變難嘛 所以只是說說 不用改的xD
    2. 00:28:143 (3) - 加個circle感覺更好
    3. 00:32:731 (2) - 建議做些變化 曾經被BAT挑過 因為Beginners裡有些看不懂這種slider要來回幾次 ( 而且這又是3/4拍 )>_<
    4. 00:44:555 (1) - 減個repeat? 這感覺對新手來說有點難度
    5. 01:06:790 (1) - 這節奏怎聽自己都覺得怪怪的 試試這樣?
    6. 01:33:437 (1,2) - 同00:32:731 (2) - 改成簡單點的節奏可能比較好
    7. 01:40:496 (1,2) - 換成spinner不? 沒有spinner就只能靠mode分高下了 會有好多的第一名 D:
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:27:084 (2) - 結尾的finish是在00:27:437 - 才對吧? 可以把slider結束在這
    2. 00:29:555 (3) - 這音樂瞬間變安靜了 這裡用soft-hitwhistle感覺不錯
    3. 01:30:613 (1) - 聽著音樂 感覺開頭就沒必要finish了
 
[ Medium]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggetion , you can disagree if you want )
    1. 00:29:555 (3) - Same as Easy
    2. 00:45:084 (2,3) - 刪除這兩個circles? 感覺有些多餘 (?
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 01:07:319 (2) - 結尾的finish感覺不應該出現?
 
[ Advanced]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggetion , you can disagree if you want )
    1. 00:30:437 (5,1) - 怎麼聽都覺得不順 但是也不知道怎麼改...
    2. 01:14:290 (2) - 怪怪的節奏
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. Sounds good xD
 
[ ouran's Hard]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggetion , you can disagree if you want )
    1. 01:10:143 (3,1) - Stack them! xD
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. None!
 
[ Extreme]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggetion , you can disagree if you want )
    1. 00:33:437 (4,5,6,7,8) - 這怎坑成這樣 小的哭了 (哭
    2. 00:47:202 (6,1,2,3,4,5,1) - 像這種排法其實真的很難判定什麼時間該按哪個circle 可以不用重疊啦
    3. 00:50:025 (6,1,2,3,4,5,1) - Same as above
    4. 01:36:261 (1,2,3,4,5) - 坑阿
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. None~
 
  --------------------------------------------------------
哇 好晚了 Taiko下次在mod xD
怎只有簡單的難度才mod出東西...
每次都是Nazi 找不到大問題 果然是神mapper的關係 :P
Good Luck :3
Wreath


hello everyone :oops:

[Extreme]
  1. 00:29:555 (1) - i think not so good this SV, cant first play this
  2. 00:30:966 (1) - ^
  3. 00:34:231 - add break time
  4. 00:39:878 - ^
  5. 00:57:349 - add note
  6. 00:58:760 - ^
  7. 01:08:643 - ^
  8. 01:10:055 - ^
    01:41:908 (9) - add finish
[ouran'sHard]
  1. i think diff name"ouran's Advanced" is better, unless you have reason
  2. 00:01:672 (6) - NC
  3. 00:03:790 (3) - ^
  4. 00:08:025 (5) - ^
  5. 00:45:702 (2,3) - 00:46:055 (4,5) - 00:46:408 (6,7) - i think this rhythm is difficult understand to hard players. change sliders?
  6. 00:47:113 (2,3) - 00:47:466 (4,5) - 00:47:819 (6,7) - ^
  7. 00:48:525 (2,3) - 00:48:878 (4,5) - 00:49:231 (6,7) - ^
  8. 01:41:908 (1) - add finish
[Advanced]
  1. 00:34:231 - add break time
  2. 00:39:878 - ^
  3. 00:37:496 (2) - i think better is this http://puu.sh/J4it
  4. 00:43:143 (2) - ^ http://puu.sh/J4je
  5. 01:41:555 (5) - NC
  6. 01:41:731 (7,8,9) - remove and add reverse slider
  7. 01:41:908 (9) - add finish
[Medium]
  1. 00:08:731 (1) - too much reversing slider can confuse beginners, i think you should fix this
  2. 00:14:378 (1,2) - ^
  3. 00:20:025 (1) - ^
  4. 00:25:672 (1) - ^
  5. 00:32:731 (3) - ^
  6. 00:34:231 - add break time
  7. 00:39:878 - ^
  8. 00:37:496 (2) - i think better is this http://puu.sh/J4K3
  9. 00:43:143 (2) - ^ http://puu.sh/J4Lc
  10. 00:50:378 (4,5,1,2,3,4,5,6,1) - too many notes, i think not so good. change to sliders
  11. 01:22:143 (1,2) - too much reversing slider can confuse beginners, i think you should fix this
  12. 01:39:084 (1) - ^
  13. 01:41:555 (5) - ^
  14. 01:41:908 - add finish
thx for request :)
im jubeat player
so i like this song ;)
good map, good luck :oops:
Topic Starter
yongtw123

bossandy wrote:

再次報恩來的 :D :O
  
[ General]
 
  1. Disable Countdown ? 遊戲中都沒出現 而且就算出現我也覺得不適合 >_< removed
 
[ Basic]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggetion , you can disagree if you want )
    1. 00:12:966 (2,3) - 不讓他跟其他pattern一樣嘛 讓這slider的end 在00:13:496 嘛 可能會變難嘛 所以只是說說 不用改的xD
    2. 00:28:143 (3) - 加個circle感覺更好 是沒錯,但是好像會有一點難(二連)
    3. 00:32:731 (2) - 建議做些變化 曾經被BAT挑過 因為Beginners裡有些看不懂這種slider要來回幾次 ( 而且這又是3/4拍 )>_< 是喔@@但是我非常想要這樣擺,要不然實在太單調了,對不起這首歌lol,i'll keep a mental note of this
    4. 00:44:555 (1) - 減個repeat? 這感覺對新手來說有點難度 好像還好
    5. 01:06:790 (1) - 這節奏怎聽自己都覺得怪怪的 試試這樣? i know your point,不過這slider對應到的是背後的cymbal
    6. 01:33:437 (1,2) - 同00:32:731 (2) - 改成簡單點的節奏可能比較好 i'll keep a mental note
    7. 01:40:496 (1,2) - 換成spinner不? 沒有spinner就只能靠mode分高下了 會有好多的第一名 D:如果真的繼續有人挑前面slider毛病的話就這樣辦吧lol
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:27:084 (2) - 結尾的finish是在00:27:437 - 才對吧? 可以把slider結束在這 changed a bit
    2. 00:29:555 (3) - 這音樂瞬間變安靜了 這裡用soft-hitwhistle感覺不錯 恩...還是不放好了,我在extreme放sliderslide whistle但是頭尾也沒東西
    3. 01:30:613 (1) - 聽著音樂 感覺開頭就沒必要finish了
    very good find
 
[ Medium]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggetion , you can disagree if you want )
    1. 00:29:555 (3) - Same as Easy :/
    2. 00:45:084 (2,3) - 刪除這兩個circles? 感覺有些多餘 (? ok
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 01:07:319 (2) - 結尾的finish感覺不應該出現?
    其他diff還是有所以保留
 
[ Advanced]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggetion , you can disagree if you want )
    1. 00:30:437 (5,1) - 怎麼聽都覺得不順 但是也不知道怎麼改...或許是擺法的問題
    2. 01:14:290 (2) - 怪怪的節奏 有合音樂喔
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. Sounds good xD
    thanks!
[ Extreme]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggetion , you can disagree if you want )
    1. 00:33:437 (4,5,6,7,8) - 這怎坑成這樣 小的哭了 (哭 因為是extreme啊ww
    2. 00:47:202 (6,1,2,3,4,5,1) - 像這種排法其實真的很難判定什麼時間該按哪個circle 可以不用重疊啦 如果看仔細點的話疊在一起的有對應到背景的某個樂器
    3. 00:50:025 (6,1,2,3,4,5,1) - Same as above
    4. 01:36:261 (1,2,3,4,5) - 坑阿 不跳嗎?LOL
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. None~
 
  --------------------------------------------------------
哇 好晚了 Taiko下次在mod xD
怎只有簡單的難度才mod出東西...
每次都是Nazi 找不到大問題 果然是神mapper的關係 :P
Good Luck :3
Thanks for modding!

Wreath wrote:



hello everyone :oops:

[Extreme]
  1. 00:29:555 (1) - i think not so good this SV, cant first play this intentional :>
  2. 00:30:966 (1) - ^
  3. 00:34:231 - add break time nope, this is also intentional, following the original jubeat rhythm
  4. 00:39:878 - ^
  5. 00:57:349 - add note i can perfectly get your point, but after some considerations i decide to keep it this way because i want to emphasize the beat
  6. 00:58:760 - ^
  7. 01:08:643 - ^
  8. 01:10:055 - ^
    01:41:908 (9) - add finish tried, but it'll be too loud and lasts for too long
[Advanced]
  1. 00:34:231 - add break time again, nope
  2. 00:39:878 - ^
  3. 00:37:496 (2) - i think better is this http://puu.sh/J4it
  4. 00:43:143 (2) - ^ http://puu.sh/J4je again, intentional
  5. 01:41:555 (5) - NC nope, because all other diffs are the same
  6. 01:41:731 (7,8,9) - remove and add reverse slider a 5-note stacked stream appeared before, so i think it's fine
  7. 01:41:908 (9) - add finish again nope
[Medium]
  1. 00:08:731 (1) - too much reversing slider can confuse beginners, i think you should this this is a medium, so should be fine
  2. 00:14:378 (1,2) - ^
  3. 00:20:025 (1) - ^
  4. 00:25:672 (1) - ^
  5. 00:32:731 (3) - ^
  6. 00:34:231 - add break time again, intentional
  7. 00:39:878 - ^
  8. 00:37:496 (2) - i think better is this http://puu.sh/J4K3
  9. 00:43:143 (2) - ^ http://puu.sh/J4Lc nope~
  10. 00:50:378 (4,5,1,2,3,4,5,6,1) - too many notes, i think not so good. change to sliders i am following the increasing beat in background, should be fine?
  11. 01:22:143 (1,2) - too much reversing slider can confuse beginners, i think you should this again, this is a medium, so it should be fine. however if you made this suggestion on [Easy] i'd think otherwise though lol
  12. 01:39:084 (1) - ^
  13. 01:41:555 (5) - ^
  14. 01:41:908 - add finish nope again
thx for request :)
im jubeat player
so i like this song ;)
good map, good luck :oops:
Thanks for modding! Although I didn't fix much you did make your point on several things.
ZLOdeuka-
hello yongtw123.

[Basic]

00:21:437 (2,1) - replace it now - http://puu.sh/Kpyv
00:27:966 (3) - move here 00:28:143
00:38:555 (1) - remove new combo
00:44:555 (1) - ^
00:45:437 (1) - new combo

[Medium]

00:38:555 (1) - remove new combo
00:44:555 (1) - ^

[Advanced]

00:38:555 (1) - remove new combo
00:44:555 (1) - ^

[Extreme]

00:38:555 (1) - remove new combo
00:44:555 (1) - ^

maybe, add Kiai Time?
01:19:319 (1) - start , 01:41:908 (9) - end

Good luck!
Topic Starter
yongtw123

ZLOdeuka wrote:

hello yongtw123. hello~

[Basic]

00:21:437 (2,1) - replace it now - http://puu.sh/Kpyv nope, it's my intention to have a "break" there
00:27:966 (3) - move here 00:28:143 intentional rhythm
00:38:555 (1) - remove new combo
00:44:555 (1) - ^
00:45:437 (1) - new combo for the above 3, I've tried them with 2 easier diffs and they work fine. But when I do so for higher diffs, somehow having the same color gives a "too long a break" feeling. The 4 segments of melody in this part have long breaks in between so I still think using different combo color to signify "segmentation" works better.

[Medium]

00:38:555 (1) - remove new combo
00:44:555 (1) - ^

[Advanced]

00:38:555 (1) - remove new combo
00:44:555 (1) - ^

[Extreme]

00:38:555 (1) - remove new combo
00:44:555 (1) - ^

maybe, add Kiai Time?
01:19:319 (1) - start , 01:41:908 (9) - end i've considered it but won't kiai coupled with these combo colors be too blinding? anyways I'll keep a mental note of this.

Good luck!
Although I didn't fix much, I've taken mental note of some points. Thanks for modding!
Loneight
早灣 司令~>w<
M4M


  • "re" is means "remove"
    Black is just suggestion ~OAO , if you don't like , you can skip it
    Blue is recommended to fix
    red is unrankable issue

[Basic]

  1. 00:28:319 - 感覺可以在加個note
  2. 00:58:143 (3) - x:152 y:144 ?~

[Medium]

  1. fine to me

[Advanced]

  1. 00:21:702 - 加個note在這?!
  2. 00:53:555 (1,3) - 交換NC ?~
  3. 01:39:084 (1,2,3,4,5) - 感覺有些微沒對稱

[ouran's Hard]

  1. Useless green line:
    00:14:819 -

  2. 00:29:378 (4) - NC ?~

[Extreme]

  1. 01:36:613 (5) - NC ?~
good map & good song & good luck ~ star
司令果然是神mapper ;w;
Topic Starter
yongtw123

l1106188 wrote:

早灣 司令~>w<
M4M

[Basic]

  1. 00:28:319 - 感覺可以在加個note nope~ intentional rhythm
  2. 00:58:143 (3) - x:152 y:144 ?~ excellent!

[Medium]

  1. fine to me

[Advanced]

  1. 00:21:702 - 加個note在這?! 故意跟K社本家譜面lol
  2. 00:53:555 (1,3) - 交換NC ?~ nope, that is to signify an increased spacing
  3. 01:39:084 (1,2,3,4,5) - 感覺有些微沒對稱 ooh yea, re-did it

[ouran's Hard]

  1. Useless green line:
    00:14:819 - deleted

  2. 00:29:378 (4) - NC ?~ i can understand what ouran's doing here, i'd say no

[Extreme]

  1. 01:36:613 (5) - NC ?~ 那是連成一體的...所以...
good map & good song & good luck ~ star
司令果然是神mapper ;w; 過獎了啦lol
Thanks for modding!
Hanyuu
00:34:143 (1) - in extreme i think you should map this part after it
also near the end after the more difficult part it gets weaker and weaker, you should bring some difficulty in there.. maybe put some more on red ticks aswell. The end seems a bit boring but the rest good
Leorda
Sorry for delay.....


[Basic]
01:02:025 (2) - Add clap at start slider, since you add clap at 4th white tick.....
01:06:790 (1) - Add clap at end slider
01:13:319 (4) - Add clap
01:24:966 (1,2) - Remove (1) and move (2) to 01:24:966 and extend it. If you don't change it, it has a bad rhythms while gameplay on it
01:41:908 (2) - Add finish? You might forgot


[Medium]
00:03:790 (4) - Remove this note? It doesn't follow the rhythm for this note
00:08:731 (1) - Too much repeating slider can confuse beginners. Because sometimes beginners are hard to tell when this slider end
00:22:849 (1) - Stack under slider makes confuse for beginners, because some beginners hard to read this object, since it overlapped by hitbursts from previous note
01:41:555 (5) - Add finish at end slider? You might forgot


[Advanced]
00:11:555 (1,2) - For (1), shorten to red tick and move (2) to previous blue tick for following rhythms on song
00:12:966 (1,2) - ^
00:24:260 (1,2) - ^
00:27:966 (4) - Add finish at tail slider? It follows the cymbal sounds
01:20:555 - Add note here?
01:23:378 (6) - Why whistle here? It doesn't follow rhythm....
01:31:143 (3) - Add whistle for start and end slider?
01:41:908 (9) - Add finish? You might forgot


[ouran's Hard]
00:20:025 (5) - New combo for your combo pattern
00:44:555 (1,2) - It overlapped by spinner-osu and it's hard to tell where is the object to start


Ugh... those connection....
Topic Starter
yongtw123

Hanyuu wrote:

00:34:143 (1) - in extreme i think you should map this part after it sorry~ it's my intention to make that part somewhat "quiet"
also near the end after the more difficult part it gets weaker and weaker, you should bring some difficulty in there.. maybe put some more on red ticks aswell.
you do have a point there, i revamped the later sections, hope they're now better :D
The end seems a bit boring but the rest good

Leorda wrote:

Sorry for delay.....


[Basic]
01:02:025 (2) - Add clap at start slider, since you add clap at 4th white tick..... yes
01:06:790 (1) - Add clap at end slider oh, but i think i'll put finish instead like other diffs
01:13:319 (4) - Add clap right
01:24:966 (1,2) - Remove (1) and move (2) to 01:24:966 and extend it. If you don't change it, it has a bad rhythms while gameplay on it nah, it's a similar occurrence to 01:19:496 (1)
01:41:908 (2) - Add finish? You might forgot nope, adding finish will lengthen the hitsound too much


[Medium]
00:03:790 (4) - Remove this note? It doesn't follow the rhythm for this note it does land on something, consider this as a transition to the next combo
00:08:731 (1) - Too much repeating slider can confuse beginners. Because sometimes beginners are hard to tell when this slider end and that is why I made an Easy lol
00:22:849 (1) - Stack under slider makes confuse for beginners, because some beginners hard to read this object, since it overlapped by hitbursts from previous note since this is a Medium I think it's more or less okay?
01:41:555 (5) - Add finish at end slider? You might forgot same as previous


[Advanced]
00:11:555 (1,2) - For (1), shorten to red tick and move (2) to previous blue tick for following rhythms on song nope, the current rhythm fits better IMHO
00:12:966 (1,2) - ^
00:24:260 (1,2) - ^
00:27:966 (4) - Add finish at tail slider? It follows the cymbal sounds ok
01:20:555 - Add note here? not exactly my liking :/
01:23:378 (6) - Why whistle here? It doesn't follow rhythm.... it's a lone whistle, removed it
01:31:143 (3) - Add whistle for start and end slider? good
01:41:908 (9) - Add finish? You might forgot same as previous

Ugh... those connection....
Thanks for modding!
ouranhshc
Hanyuu
Great joob it looks very cool to me now :D
Topic Starter
yongtw123

ouranhshc wrote:

http://puu.sh/14Fol
Updated (several hours ago)

Hanyuu wrote:

Great joob it looks very cool to me now :D
Thanks~ :D
loveFantasy
irc modded

part of log:
SPOILER
16:02 *yongtw123 is listening to [http://osu.ppy.sh/b/159232 kors k - The Wind of Gold]
16:03 yongtw123: (算是半個請mod lol)
16:03 loveFantasy: 我打打看ADV和EXT吧o.o
16:08 loveFantasy: 00:10:496 (2) - S finish? 雖然不明顯但總覺得該有
16:08 loveFantasy: 00:30:437 (5) - 覺得一個圈就好 (3/4位置)
16:09 loveFantasy: 00:36:966 (1,2) - whistle whistle x
16:09 loveFantasy: 00:42:613 (1,2) - and x x whistle
16:09 yongtw123: 恩....剛剛(5)那個 是指哪裡啊
16:09 loveFantasy: 紅線上就好
16:09 yongtw123: 喔喔
16:10 loveFantasy: 01:10:849 (1) - 這是不是跟前面一樣節奏那邊下相同比較好
16:11 loveFantasy: 就是白-白-藍白藍
16:11 loveFantasy: 後面沒了
16:12 yongtw123: 剛剛那個 我那邊是故意強調白線音 所以沒放藍
16:12 loveFantasy: soga
16:12 loveFantasy: 這首那個雙旋律..
16:12 loveFantasy: jubeat譜面有不好的回憶
16:12 loveFantasy: stellar wind什麼的
16:12 yongtw123: stellar wind 哈哈
16:13 loveFantasy: 打打看ext
16:13 yongtw123: ok
16:15 loveFantasy: 好疊x_X
16:15 yongtw123: 呵呵
16:15 yongtw123: 相當多的antijump
16:15 loveFantasy: 然後我第一感想是00:21:966 (3) - 有點大聲
16:16 yongtw123: 喔那裏
16:16 yongtw123: ok
16:16 loveFantasy: 00:29:378 (4,1) - 這是覺得真的蠻容易讀錯的antijump
16:16 loveFantasy: 1沒問題 但是4會錯判 因為看到1了XD
16:16 yongtw123: 哈哈 就1 2 3 4 (停) 逼~~~~
16:17 yongtw123: 講錯 是1 2 3 停 4 逼~
16:18 loveFantasy: w
16:18 loveFantasy: 後面就有個四連的串吧好像
16:18 loveFantasy: 最後一個有new combo的
16:18 yongtw123: 有
16:18 loveFantasy: 我覺得不同顏色疊一起比較容易讀錯啦 說不定是老了
16:18 loveFantasy: 不一定要每小節下一個new combo的話
16:19 loveFantasy: 那些疊一起的我覺得可以不要下 就讓他長一點沒差
16:19 yongtw123: 就不用NC的意思?
16:19 loveFantasy: 嗯
16:19 loveFantasy: 你剛看我打少打一個的基本上都是有NC的xD
16:19 yongtw123: 不過如果NC是為了強調jump的開始的話?
16:19 yongtw123: 01:07:496 (1) - ex
16:20 loveFantasy: 01:07:231 (3,4,5,1) - 擺成超小間距串?
16:21 loveFantasy: 其實我覺得也只有這裡比較會讀錯
16:21 yongtw123: 恩 的確是有一點
Flower
Hi~ req from the queue~

[General]
其实完全可以在最后一段加kiai,不过随你

[BASIC]
虽然明显是Normal,但是既然有了MEDIUM这个难度CS-1也未尝不可
00:27:966 (3) - 虽然跟随Drum但是这两小节都是跟随主旋律的所以放在00:28:143 - 好些
00:32:731 (2) - 最低难度最好不要放连续的折返滑条,可能新手会掉,然后送一分。除非相应的旋律(比如00:12:966 - )全部采用这种下法,新手比较好读,才建议用连续的折返滑条。
00:34:143 - 00:36:966 - 实在是太空了 建议加个Break
00:39:790 - 00:42:613 - ^
00:56:731 - finish?
01:19:496 (1) - 改在01:19:672 - 开始,结尾不变也是一种选择,因为没必要强调红线
01:33:437 (1,2) - 同 00:32:731 (2) -
01:40:496 (1) - ^
01:41:908 (2) - 这里没重拍,似乎不算很合适,去掉也可以

[MEDIUM]
00:05:202 - 去whistle
00:10:849 - soft + S whistle?
00:17:908 (2,3) - 试试这样?
00:34:143 - 00:36:966 - & 00:39:790 - 00:42:613 - 也是感觉太空

[Ouran]
00:03:084 (1,2) - Bad DS.
01:31:496 (6) - Strange whistle. Add whistle at 01:30:613 - may make it sound smoother.

[ADVANCED]
00:34:143 - 00:36:966 - & 00:39:790 - 00:42:613 - 也是感觉太空。实际上从这个难度到Ext都可以开始往上加note了,避免掉HP造成的影响太大和在Adv/Ext里加Ez的感觉
01:15:702 (4) - 这个三连单独从蓝线开始有点恶俗
01:19:319 - 从这里开始偶尔突然出一个whistle有点奇怪,可以有规律的加,比如:
01:20:731 - 01:21:260 - 01:21:790 - 01:22:143 - 01:22:672 - 01:23:202 - 01:24:790 - ...
01:24:437 (5) - 这里的whistle有点违和

[EXTREME]
Tick Rate -> 2 ,原因:00:29:555 (1) - 等滑条会无法读出。
00:10:849 (4) - 跟节奏的话用1/8(慢速放会听出)
00:31:496 - + note?
00:34:143 - 00:36:966 - & 00:39:790 - 00:42:613 - 同以上各种难度
00:56:025 (4) - 按节奏也是1/8
01:19:319 - 这里开始也是建议有节奏有规律地多加N whistle
01:19:319 (1,2,3,4) - 和前面遮挡有点难看
01:36:261 (1,2,3,4,5,6) - 感觉这个排列是突然冒出来的 可以再改进

Good luck~
Topic Starter
yongtw123

Flower wrote:

Hi~ req from the queue~

[General]
其实完全可以在最后一段加kiai,不过随你 this is song has a high "tension" throughout, so i don't kiai is that necessary

[BASIC]
虽然明显是Normal,但是既然有了MEDIUM这个难度CS-1也未尝不可 that'll make the objects too large
00:27:966 (3) - 虽然跟随Drum但是这两小节都是跟随主旋律的所以放在00:28:143 - 好些 nope, the rhythm is intentional, like a break in beat
00:32:731 (2) - 最低难度最好不要放连续的折返滑条,可能新手会掉,然后送一分。除非相应的旋律(比如00:12:966 - )全部采用这种下法,新手比较好读,才建议用连续的折返滑条。i know your concern, but this is to add variations to rhythm, and besides it's rather on the slow side
00:34:143 - 00:36:966 - 实在是太空了 建议加个Break having no break is totally intentional. If it's added those arrows get annoying
00:39:790 - 00:42:613 - ^
00:56:731 - finish?great
01:19:496 (1) - 改在01:19:672 - 开始,结尾不变也是一种选择,因为没必要强调红线 the bass is dominant here so that's why
01:33:437 (1,2) - 同 00:32:731 (2) -
01:40:496 (1) - ^
01:41:908 (2) - 这里没重拍,似乎不算很合适,去掉也可以 made this note's volume less

[MEDIUM]
00:05:202 - 去whistle to be consistent with other diffs, no
00:10:849 - soft + S whistle? it's a subtle change but i'd say no thanks for now
00:17:908 (2,3) - 试试这样?the rhythm is put like this to coincide with a clap
00:34:143 - 00:36:966 - & 00:39:790 - 00:42:613 - 也是感觉太空 totally intentional

[Ouran]
00:03:084 (1,2) - Bad DS. moved the note a tiny bit
01:31:496 (6) - Strange whistle. Add whistle at 01:30:613 - may make it sound smoother. i think it sounds okay

[ADVANCED]
00:34:143 - 00:36:966 - & 00:39:790 - 00:42:613 - 也是感觉太空。实际上从这个难度到Ext都可以开始往上加note了,避免掉HP造成的影响太大和在Adv/Ext里加Ez的感觉
01:15:702 (4) - 这个三连单独从蓝线开始有点恶俗 well this diff was originally an easier version of Extreme so the rhythm is basically the same except how it's implemented with objects
01:19:319 - 从这里开始偶尔突然出一个whistle有点奇怪,可以有规律的加,比如:
01:20:731 - 01:21:260 - 01:21:790 - 01:22:143 - 01:22:672 - 01:23:202 - 01:24:790 - ... the whistles actually follows a certain instrument in the background
01:24:437 (5) - 这里的whistle有点违和

[EXTREME]
Tick Rate -> 2 ,原因:00:29:555 (1) - 等滑条会无法读出。i rather not because that would be add too many extraneous sounds
00:10:849 (4) - 跟节奏的话用1/8(慢速放会听出)great find, fixed
00:31:496 - + note?nope
00:34:143 - 00:36:966 - & 00:39:790 - 00:42:613 - 同以上各种难度
00:56:025 (4) - 按节奏也是1/8 fixed
01:19:319 - 这里开始也是建议有节奏有规律地多加N whistle following a certain instrument
01:19:319 (1,2,3,4) - 和前面遮挡有点难看 fixed
01:36:261 (1,2,3,4,5,6) - 感觉这个排列是突然冒出来的 可以再改进 the sudden large spacing is to emphasize the 1/16

Good luck~
I'm really sorry Flower for not updating the map earlier.
Now I can't give you a KD (the forum says the post is too old).
But still thanks for the modding!
Kuria
ok

from AiBAT

AIBat v3.1 wrote:

[All .osu Files]
Tags
- Consider adding "714" to all of your tags
- Consider adding "ouran" to all of your tags

[714's taiko]
Audio Lead-In
There is only 1761 ms of audio lead-in, which is less than the minimum of 2000 ms.

Breaks
Consider adding a break before 01:30:261.

Snapping

Unsnapped inherited (green) sections at:
00:11:202 - snap to 00:11:200
00:11:467 - snap to 00:11:464
00:35:379 - snap to 00:35:376
00:45:437 - snap to 00:45:435

[Advanced]
Audio Lead-In
There is only 1761 ms of audio lead-in, which is less than the minimum of 2000 ms.

Breaks
Consider adding a break before 01:30:261.

Snapping

Unsnapped inherited (green) sections at:
00:00:379 - snap to 00:00:348

[Basic]
Audio Lead-In
There is only 1761 ms of audio lead-in, which is less than the minimum of 2000 ms.

Breaks
Consider adding a break before 01:30:261.

Snapping

Unsnapped inherited (green) sections at:
00:00:379 - snap to 00:00:348

[Extreme]
Audio Lead-In
There is only 1761 ms of audio lead-in, which is less than the minimum of 2000 ms.

Breaks
Consider adding a break before 01:30:261.

Snapping
00:05:731 (3) - Unsnapped circle.

Unsnapped inherited (green) sections at:
00:00:379 - snap to 00:00:348

[Medium]
Audio Lead-In
There is only 1761 ms of audio lead-in, which is less than the minimum of 2000 ms.

Breaks
Consider adding a break before 01:30:261.

Snapping

Unsnapped inherited (green) sections at:
00:00:379 - snap to 00:00:348

[ouran's Hard]
Audio Lead-In
There is only 1761 ms of audio lead-in, which is less than the minimum of 2000 ms.

Breaks
Consider adding a break before 01:30:261.

Snapping

Unsnapped inherited (green) sections at:
00:00:379 - snap to 00:00:348

from myself:

Basic:
  1. CS3 for this? considering this is the easiest diff
  2. 00:11:553 (1) - actually i'm prefer something like http://puu.sh/2z8CL instead, have more flow on slider end imo, you make the smooth curved play first than the sharp curved on this slider, so i feel the flow on the slider end feels odd there
  3. 00:14:376 (1) - move this up or rotate it cclockwise a bit, just make it straight with the 00:14:023 (3) - so it doesnt feel cutted on the 00:14:023 (3,1) - (unless if you make this slider curved)
  4. 00:23:200 (1,2) - same feeling about the odd flow, still plays nice though
  5. 00:27:082 (2,3) - make it like this? http://puu.sh/2z8Jv to match the rhythm with the previous pattern. I prefer you use the same slider as 00:25:670 (1) - though, repeat slider
  6. 01:24:964 (1,2) - maybe a bit hard for an easy diff, imo just use a slider without that note is better here
Medium:
nice one! i don't feel something is odd here :D

Advanced:
  1. use CS4? not really a fan with small circles
  2. 00:36:964 (1,2) - unstack this two? i don't feel it really synch with the latter pattern since many of them is unstacked, make that note on top of the slider or something else, like this http://puu.sh/2z8Ze
  3. 00:42:611 (1,2) - same as above, just to make it match because you put on the exact same position
  4. 00:55:670 (2) - lol actually i'm expecting something like this http://puu.sh/2z92d instead because you use many complex pattern in this diff, and due of that song voice that plays there, i think this pattern is more obvious that just a 1/2 repeat slider
  5. 01:04:406 (2) - why not make this triplet instead? because you use a triplet pattern on the other similar part like 01:02:994 (2,3,4) - ,01:05:817 (4,5,6) - , etc
  6. 01:31:141 (3,4) - move this up a bit, the flow is kinda cutted on 01:30:788 (2,3) - imo
ouran's Hard:
  1. imo AR8 is better here due of you use a various complicated pattern here and there to make it match with the song, but since this is a hard diff so just take this as a feedback lol
  2. 00:09:788 (4,1) - make the repeat slider plays until that note and remove the note there instead, because after that you place a triplet, i think as a hard diff this kind of pattern is kinda too hard to play
  3. 00:17:200 (1) - make it like this? http://puu.sh/2z9eK , i feel the flow is kinda cutted if you make it like that on 00:17:023 (6,1) -
  4. 00:56:023 (6,7) - same suggestion as above, iprefer just use the repeat slider without that note, or put the note unstacked with that repeat slider
Extreme:
hmm solid diff, maybe i can't said much on this xD
  1. 00:33:435 (4,5,6,7,8) - reduce the spacing a bit here? a bit hard to play after you use a 3/4 slider pattern on 00:32:729 (1,2,3) - and then big jump with spaced slider on 00:33:258 (3,4) -, just make that spacing similar as 01:14:200 (3,4,5,6,7) - or 01:36:259 (1,2,3,4,5) - instead >_<
  2. 00:33:964 (9) - actually i prefer if you make this unstacked and put it on the somewhere of the left side instead? imo the stack after that spaced stream doesnt play well here
there XD
good luck on your map yong!
Kodora
Like it, have my star
Kodora
do not grav it please ._.
Topic Starter
yongtw123

Kuria wrote:

ok

AiBAT stuff: mostly fixed, audio lead-in ignored, tags ignored (searching with full ID works)

from myself:

Basic:
  1. CS3 for this? considering this is the easiest diff that will make objects too fat considering the spacing, so nope
  2. 00:11:553 (1) - actually i'm prefer something like http://puu.sh/2z8CL instead, have more flow on slider end imo, you make the smooth curved play first than the sharp curved on this slider, so i feel the flow on the slider end feels odd there very nice, fixed
  3. 00:14:376 (1) - move this up or rotate it cclockwise a bit, just make it straight with the 00:14:023 (3) - so it doesnt feel cutted on the 00:14:023 (3,1) - (unless if you make this slider curved) straightened
  4. 00:23:200 (1,2) - same feeling about the odd flow, still plays nice though
  5. 00:27:082 (2,3) - make it like this? http://puu.sh/2z8Jv to match the rhythm with the previous pattern. I prefer you use the same slider as 00:25:670 (1) - though, repeat slider this is intentional, a break in beat
  6. 01:24:964 (1,2) - maybe a bit hard for an easy diff, imo just use a slider without that note is better here this is to create variations in rhythm and also serves as an introduction to all similar rhythms that follow
Medium:
nice one! i don't feel something is odd here :D thanks!

Advanced:
  1. use CS4? not really a fan with small circles considering the spacing... i prefer not
  2. 00:36:964 (1,2) - unstack this two? i don't feel it really synch with the latter pattern since many of them is unstacked, make that note on top of the slider or something else, like this http://puu.sh/2z8Ze i feel fine though :/
  3. 00:42:611 (1,2) - same as above, just to make it match because you put on the exact same position
  4. 00:55:670 (2) - lol actually i'm expecting something like this http://puu.sh/2z92d instead because you use many complex pattern in this diff, and due of that song voice that plays there, i think this pattern is more obvious that just a 1/2 repeat slider ha! i know what you mean but this is a dumbed-down version of Extreme so i'd like to simplify some rhythms
  5. 01:04:406 (2) - why not make this triplet instead? because you use a triplet pattern on the other similar part like 01:02:994 (2,3,4) - ,01:05:817 (4,5,6) - , etc a progression in difficulty
  6. 01:31:141 (3,4) - move this up a bit, the flow is kinda cutted on 01:30:788 (2,3) - imo adjusted
ouran's Hard:
  1. imo AR8 is better here due of you use a various complicated pattern here and there to make it match with the song, but since this is a hard diff so just take this as a feedback lol changed
  2. 00:09:788 (4,1) - make the repeat slider plays until that note and remove the note there instead, because after that you place a triplet, i think as a hard diff this kind of pattern is kinda too hard to play
  3. 00:17:200 (1) - make it like this? http://puu.sh/2z9eK , i feel the flow is kinda cutted if you make it like that on 00:17:023 (6,1) - adjusted
  4. 00:56:023 (6,7) - same suggestion as above, iprefer just use the repeat slider without that note, or put the note unstacked with that repeat slider i guess not because this would create change in rhythm, which may or may not be what ouran's intention
Extreme:
hmm solid diff, maybe i can't said much on this xD
  1. 00:33:435 (4,5,6,7,8) - reduce the spacing a bit here? a bit hard to play after you use a 3/4 slider pattern on 00:32:729 (1,2,3) - and then big jump with spaced slider on 00:33:258 (3,4) -, just make that spacing similar as 01:14:200 (3,4,5,6,7) - or 01:36:259 (1,2,3,4,5) - instead >_< revamped this part, hope it plays out a bit better
  2. 00:33:964 (9) - actually i prefer if you make this unstacked and put it on the somewhere of the left side instead? imo the stack after that spaced stream doesnt play well here removed a note
there XD
good luck on your map yong!
Thanks for modding!
I better get this checked by BATs, taking too long lol
BanchoBot
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