forum

Pony Pony Run Run - Walking on a line

posted
Total Posts
77
show more
Reiji-RJ
Hello. Sorry for sooo long delay :<

General

  1. I heard that the name of albums is better to put to the tags, not to the source. So, replace it?
  2. Maybe add PPRR to the tags?
  3. Your .osb-file name is different from the name of the map, so delete it and do full submit.
  4. Also, you changed the title of the map but forgot to change the name of the topic. Change it to Pony Pony Run Run - Walking on a line. You can do this while submitting.
Easy

  1. There is too high Slider Velocity for Easy. Try to reduce it.
  2. 00:09:818 (4) - put new combo here as long comboes are not good for Easy. 3-4 long comb is good. (Also, it's better to put new combo on downbeats, so 00:10:241 (5) - here, but putting on (4) make symmetry C:)
  3. 00:11:931 ~ 00:15:311 - why it's not mapped? I don't see the reason. Also, it's bad choice for break time. Map it, please.
  4. 00:17:424 (4) - Put new combo here, you know why!
  5. 00:18:269 (6) - Clap on the beginning, you missed it. Also (nazi) move it 1 grid up and right
  6. 00:19:114 (1) - maybe move it to the middle? 2 grids right for better symmetry. Also, add clap to the beginning
  7. 00:21:649 - add a note here with clap to fill the blank space
  8. 00:23:339 (3,4,5,1,2,3,4) - You missed claps in this part! Also, check up all your maps and add missed claps.
  9. 00:28:198 (5) - It's not good to have 1/2 rhythm in Easy diffs, you know? It's hard to read and play for newbies. So, remove this slider and add circle on 00:28:410 -
  10. 00:29:255 (1) - Make it more symmetrical as on this screenshot:
  11. 00:32:635 (1) - again, 1/2 slider. Make simple 1/1 slider from 00:32:635 till 00:33:058 -
  12. 00:34:959 (3) - as 00:28:198 (5) -
  13. 00:38:973 (1) - reduce it to 00:39:396 - (1/2 rhythm >:O)
  14. 00:39:818 (2) - I don't like finishes on this slider. Remove?
  15. 00:41:931 - add a note with clap!
  16. 00:42:987 (1) - Too bad too bad! Firstly, 1/2 rhythm, secondly too much repeats is hard to read for newbies. I suggest this:
  17. 00:45:311 (4) - then new combo here!
  18. 00:49:959 (1) - symmetry, whatch your symmetry!
  19. 00:51:649 (2) - reduce to 00:52:072 -
  20. 00:55:874 - add a note with finish
  21. 00:56:297 (1) - symmetry
  22. 00:57:776 (2) - remove this note
  23. 00:58:198 (3) - start from 00:58:410 till 00:58:832 -
  24. 01:03:058 (1) - remove this and put circles on 01:03:058 - and 01:03:480 -
  25. 01:03:903 (2) - also, extend this slider to 01:05:170 - and make it symmetrical C:
  26. 01:10:029 (2) - remove
  27. 01:10:874 (4) - buuu! Make this:
  28. 01:12:987 (1,2,3,4,5,6) - again, very hard for Easy. I recommend you:
  29. 01:17:634 (2) - remove it!
  30. 01:18:057 (3) - move to 01:18:269
  31. 01:21:225 (4) - finish on the beginning
  32. 01:22:915 (5) - extend to 01:23:762 -
  33. 01:29:466 (1,2) - it's better to make this:
  34. 01:35:170 (1,2) - make one slider from 01:35:170 - till 01:35:593 -
  35. 01:37:705 (1) - make just one circle on 01:37:705 -
  36. 01:38:128 (2) - extend to 01:39:818 -
  37. 01:40:874 (4) - You remembeer? Add just a circle to 01:41:086 -
  38. 01:43:832 (2,3,4,1,2) - haaaaard :< Make this!
  39. 01:47:635 (4) - as 01:40:874 (4) -
  40. 01:48:691 (1) - whatch your symmetry!
  41. 01:52:071 (1) - circles on 01:52:072 - and 01:52:494 -
  42. 01:52:705 (2) - start from 01:52:917 - and end on 01:53:762 -
  43. 01:54:396 (3) - you know what to do!
  44. 01:55:240 (1) - start from 01:55:029 -
  45. 01:55:874 (2) - make slider :<
  46. 02:01:790 - add a note?
  47. 02:02:635 (1) - make two circles on 02:02:635 - and 02:03:058 - or one slider
  48. 02:03:269 (2) - start from 02:03:480 - and end on 02:04:325 -
  49. 02:09:396 (1) - again, symmetry (like on 00:49:959 (1) - )
  50. 02:11:086 (2) - end on 02:11:508 -
  51. 02:14:889 - add a note with clap?
  52. 02:15:311 - ^ but with finish? D:
  53. 02:15:734 (1) - symmetry (like on 00:56:297 (1) - )
  54. 02:17:213 (2) - delete this note
  55. 02:17:635 (3) - start from 02:17:846 - and end 02:18:269 - here
  56. 02:22:495 (1) - remove it and add notes on 02:22:494 - and 02:22:917 -
  57. 02:23:551 (2) - start from 02:23:339 - and extend to 02:24:607 -
  58. 02:29:466 (2) - remove
  59. 02:30:311 (4) - uh... make this:
  60. 02:32:424 (1) - move to 02:32:212 -
  61. 02:32:846 (3,4,5) - gah, make this:
  62. 02:37:071 (2) - remove this note
  63. 02:37:494 (4) - move to 02:37:705 -
  64. 02:42:353 (5) - extend to 02:43:198 -
  65. 02:45:945 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - I see, these comboes have the same rhythm. It's good, but move all this notes 1/2 later.02:45:945 (1,2,3) - this must start from 02:46:156 - and so on.
  66. 03:02:424 (1,2) - make this:
  67. 03:07:283 (2) - remove this note, then move 03:06:227 (1) - to 03:06:438 - and 03:07:494 (2) - to 03:07:705 -
  68. 03:11:297 (1) - remove this note.
  69. 03:11:508 (2) - and maybe remove finishes?
Normal

  1. At first, I think 1,6 slider velocity is too high for Normal D: Reduce it?
  2. OD +1?
  3. 00:10:241 (4,5,6) - watch your spacing! >:O and you forgot claps~ Check out all your claps, please
  4. 00:11:931 - again, map this break please
  5. 00:39:818 (4) - reduce to 00:41:086 - and make more symmetrical~
  6. 00:41:931 (5) - clap!
  7. 00:42:353 (6) - finish here and new combo
  8. 00:42:987 (1,2,3,4,5,1,2) - hm... this is quite hard D: Maybe try this?
  9. 00:47:847 (2) - I don't like that it's overlapped by 00:46:579 (1) - . Rearrange?
  10. 00:56:508 (2) - remove it, please. Doing this you make rhythm easier.
  11. 00:58:198 (6) - remove repeat and add note on 00:58:832 -
  12. 00:59:255 - and here note, please
  13. 00:59:466 (1) - then remove it.
  14. 01:02:212 - add a circle!
  15. 01:02:635 - this need a circle too
  16. 01:05:593 - ^
  17. 01:19:536 - You'd better add here a note and remove 01:19:748 (1) -
  18. 01:23:762 (5) - change this slider by circle on 01:23:762 -
  19. 01:28:832 - note!
  20. 01:29:466 (1) - I don't like whistles here. They are unexpected and don't fit :<
  21. 01:54:396 (1) - remove nc, there is no need to put it
  22. 02:09:607 (2) - whatch your symmetry as earlier
  23. 02:16:156 (3) - maybe remove one repeat and add a circle on 02:17:001? To make it easier
  24. 02:21:649 - circle!
  25. 02:28:410 - ^
  26. 02:35:170 - ^
  27. 02:43:198 (5) - change to one circle on 02:43:198 - ?
  28. 03:02:424 (1,2,3,4,5,6) - you know, that's quite hard D: Maybe this:
  29. 03:11:508 (2) - remove finishes?
Hard

  1. HP drain -2, please
  2. 00:11:931 - map this break!
  3. 00:17:635 (2) - me casts symmetry on it!!
  4. 00:20:381 - what? again, map this.
  5. 00:30:945 (5) - make it neater:
  6. 00:32:001 (6) - (nazi) 1 grid left to line it with 00:30:311 (3) -
  7. 00:40:029 (4) - xD funny followpoints. Make this:
  8. 00:47:424 (6) - maybe some grids down to avoid touching circles?
  9. 00:50:593 (5) - followpoints :3 (just like it, haha)
  10. 00:56:720 (3) - looks ugly. Make something like this:
  11. 00:58:198 (6) - ^
  12. 01:02:212 - add a note
  13. 01:19:114 - ^
  14. 01:20:593 (4) - move it to the middle of x? :O
  15. 01:24:184 - note with clap!! Clap-clap!
  16. 01:24:607 - map it, huh!
  17. 01:53:762 - note?
  18. 02:16:157 (3) - shape~
  19. 02:17:635 (6) - ^
  20. 02:21:649 - note?
  21. 02:26:931 (5) - again, move it to the middle
  22. 03:11:508 (2) - remove finishes?
Oh, you really must work on your Easy and Normal. More and more. But your Hard diff is REALLY GOOD!
Good luck!
Topic Starter
Atema
Thank you very much for your mod, your encouragements and your star !
You really helped me a lot :)
Here are the changes I made :

Reiji-RJ's mod

Reiji-RJ wrote:

Hello. Sorry for sooo long delay :<

General

  1. I heard that the name of albums is better to put to the tags, not to the source. So, replace it? Done !
  2. Maybe add PPRR to the tags? Done !
  3. Your .osb-file name is different from the name of the map, so delete it and do full submit. Done !
  4. Also, you changed the title of the map but forgot to change the name of the topic. Change it to Pony Pony Run Run - Walking on a line. You can do this while submitting.Done !
Easy

  1. There is too high Slider Velocity for Easy. Try to reduce it. Changed to 1,30 instead of 1,40
  2. 00:09:818 (4) - put new combo here as long comboes are not good for Easy. 3-4 long comb is good. (Also, it's better to put new combo on downbeats, so 00:10:241 (5) - here, but putting on (4) make symmetry C:) Ok I understand ! Done !
  3. 00:11:931 ~ 00:15:311 - why it's not mapped? I don't see the reason. Also, it's bad choice for break time. Map it, please. Done !
  4. 00:17:424 (4) - Put new combo here, you know why! Done !
  5. 00:18:269 (6) - Clap on the beginning, you missed it. Also (nazi) move it 1 grid up and right Done !
  6. 00:19:114 (1) - maybe move it to the middle? 2 grids right for better symmetry. Also, add clap to the beginning Tried to do something more symmetric !
  7. 00:21:649 - add a note here with clap to fill the blank space Done !
  8. 00:23:339 (3,4,5,1,2,3,4) - You missed claps in this part! Also, check up all your maps and add missed claps. I will work on it ^^
  9. 00:28:198 (5) - It's not good to have 1/2 rhythm in Easy diffs, you know? It's hard to read and play for newbies. So, remove this slider and add circle on 00:28:410 - Well it's here to follow the "ouhouhouh" lyrics, and as I don't have much 1/2 and as it is mapped on smthg, i'll keep it this way for now :)
  10. 00:29:255 (1) - Make it more symmetrical as on this screenshot:
    Oh damn how did i miss this one it looked terrible XD Thanks !
  11. 00:32:635 (1) - again, 1/2 slider. Make simple 1/1 slider from 00:32:635 till 00:33:058 - Done !
  12. 00:34:959 (3) - as 00:28:198 (5) - Same as previous ouhouhou thing :)
  13. 00:38:973 (1) - reduce it to 00:39:396 - (1/2 rhythm >:O) Done !
  14. 00:39:818 (2) - I don't like finishes on this slider. Remove? Done ! Didn't even know why i put one here XD
  15. 00:41:931 - add a note with clap! Done !
  16. 00:42:987 (1) - Too bad too bad! Firstly, 1/2 rhythm, secondly too much repeats is hard to read for newbies. I suggest this:
    Done ! I did not used exactly the same pattern because I did not place the (4) where you did but i followed the same beat placement :)
  17. 00:45:311 (4) - then new combo here! Done !
  18. 00:49:959 (1) - symmetry, whatch your symmetry!
    Oh god, yes XD
  19. 00:51:649 (2) - reduce to 00:52:072 - Done !
  20. 00:55:874 - add a note with finish Done !
  21. 00:56:297 (1) - symmetry
    Done !
  22. 00:57:776 (2) - remove this note Done !
  23. 00:58:198 (3) - start from 00:58:410 till 00:58:832 - Done !
  24. 01:03:058 (1) - remove this and put circles on 01:03:058 - and 01:03:480 -
  25. 01:03:903 (2) - also, extend this slider to 01:05:170 - and make it symmetrical C:
    Done !Thank you very much for the pattern !
  26. 01:10:029 (2) - remove
  27. 01:10:874 (4) - buuu! Make this:
    Done !
  28. 01:12:987 (1,2,3,4,5,6) - again, very hard for Easy. I recommend you:
    Done ! Not the same pattern but i made smthg way easier !
  29. 01:17:634 (2) - remove it! Done !
  30. 01:18:057 (3) - move to 01:18:269
  31. 01:21:225 (4) - finish on the beginning Done !
  32. 01:22:915 (5) - extend to 01:23:762 - Done !
  33. 01:29:466 (1,2) - it's better to make this:
    Done ! And added one too on the white tick before
  34. 01:35:170 (1,2) - make one slider from 01:35:170 - till 01:35:593 - Done !
  35. 01:37:705 (1) - make just one circle on 01:37:705 - Done !
  36. 01:38:128 (2) - extend to 01:39:818 - Already was this way ^^
  37. 01:40:874 (4) - You remembeer? Add just a circle to 01:41:086 - Ouhouhouh !
  38. 01:43:832 (2,3,4,1,2) - haaaaard :< Make this!
    Thanks, done !
  39. 01:47:635 (4) - as 01:40:874 (4) - Same !
  40. 01:48:691 (1) - whatch your symmetry!
    Done !
  41. 01:52:071 (1) - circles on 01:52:072 - and 01:52:494 - Done !
  42. 01:52:705 (2) - start from 01:52:917 - and end on 01:53:762 - Done !
  43. 01:54:396 (3) - you know what to do! Ahah well !
  44. 01:55:240 (1) - start from 01:55:029 - Can't because of ^, but i placed it a tick later then
  45. 01:55:874 (2) - make slider :< I'll let it this way for now, I like how it sounds =/ But if I have another remark about this Ill change it !
  46. 02:01:790 - add a note? Done !
  47. 02:02:635 (1) - make two circles on 02:02:635 - and 02:03:058 - or one slider Done, 2 circles !
  48. 02:03:269 (2) - start from 02:03:480 - and end on 02:04:325 - Done !
  49. 02:09:396 (1) - again, symmetry (like on 00:49:959 (1) - ) 00:49:959 (1) - Done !
  50. 02:11:086 (2) - end on 02:11:508 - Done !
  51. 02:14:889 - add a note with clap? Well I prefer just to add the next one ^^
  52. 02:15:311 - ^ but with finish? D: Done !
  53. 02:15:734 (1) - symmetry (like on 00:56:297 (1) - ) Done !
  54. 02:17:213 (2) - delete this note Done !
  55. 02:17:635 (3) - start from 02:17:846 - and end 02:18:269 - here Done !
  56. 02:22:495 (1) - remove it and add notes on 02:22:494 - and 02:22:917 - Done !
  57. 02:23:551 (2) - start from 02:23:339 - and extend to 02:24:607 - Done !
    Done !
  58. 02:29:466 (2) - remove Done !
  59. 02:30:311 (4) - uh... make this:
    Done !
  60. 02:32:424 (1) - move to 02:32:212 - Done !
  61. 02:32:846 (3,4,5) - gah, make this:
    Done !
  62. 02:37:071 (2) - remove this note Done !
  63. 02:37:494 (4) - move to 02:37:705 - Done !
  64. 02:42:353 (5) - extend to 02:43:198 - Done !
  65. 02:45:945 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - I see, these comboes have the same rhythm. It's good, but move all this notes 1/2 later.02:45:945 (1,2,3) - this must start from 02:46:156 - and so on. Even though I prefered the way it sounds on red ticks, I did it cause you're not the first one to tell it to me ^^
  66. 03:02:424 (1,2) - make this:
    Done !
  67. 03:07:283 (2) - remove this note, then move 03:06:227 (1) - to 03:06:438 - and 03:07:494 (2) - to 03:07:705 - Done !
  68. 03:11:297 (1) - remove this note. Done !
  69. 03:11:508 (2) - and maybe remove finishes? Done !
Normal

  1. At first, I think 1,6 slider velocity is too high for Normal D: Reduce it? Changed to 1,50 instead of 1,60
  2. OD +1? Yes !
  3. 00:10:241 (4,5,6) - watch your spacing! >:O and you forgot claps~ Check out all your claps, please Done !
  4. 00:11:931 - again, map this break please Done !
  5. 00:39:818 (4) - reduce to 00:41:086 - and make more symmetrical~
    Done !
  6. 00:41:931 (5) - clap! Done !
  7. 00:42:353 (6) - finish here and new combo Done !
  8. 00:42:987 (1,2,3,4,5,1,2) - hm... this is quite hard D: Maybe try this?
    Done, thanks !
  9. 00:47:847 (2) - I don't like that it's overlapped by 00:46:579 (1) - . Rearrange? Done !
  10. 00:56:508 (2) - remove it, please. Doing this you make rhythm easier. Done !
  11. 00:58:198 (6) - remove repeat and add note on 00:58:832 - Done !
  12. 00:59:255 - and here note, please Done !
  13. 00:59:466 (1) - then remove it. Done !
  14. 01:02:212 - add a circle! Done !
  15. 01:02:635 - this need a circle too Done !
  16. 01:05:593 - ^ Done !
  17. 01:19:536 - You'd better add here a note and remove 01:19:748 (1) - Done !
  18. 01:23:762 (5) - change this slider by circle on 01:23:762 - Done !
  19. 01:28:832 - note! Done !
  20. 01:29:466 (1) - I don't like whistles here. They are unexpected and don't fit :< Removed ^^
  21. 01:54:396 (1) - remove nc, there is no need to put it Done !
  22. 02:09:607 (2) - whatch your symmetry as earlier Tried to make it look better !
  23. 02:16:156 (3) - maybe remove one repeat and add a circle on 02:17:001? To make it easier
    Well i did not do this but as you adviced me like 00:58:198 (6) ^^
  24. 02:21:649 - circle! Done !
  25. 02:28:410 - ^ Done !
  26. 02:35:170 - ^ Done !
  27. 02:43:198 (5) - change to one circle on 02:43:198 - ? Done !
  28. 03:02:424 (1,2,3,4,5,6) - you know, that's quite hard D: Maybe this:
    Done; thanks for the pattern !
  29. 03:11:508 (2) - remove finishes? Done !
Hard

  1. HP drain -2, please -1 ! :)
  2. 00:11:931 - map this break! Done !
  3. 00:17:635 (2) - me casts symmetry on it!! Ahah XD I'm not even able to say if it worked perfeclty XD
  4. 00:20:381 - what? again, map this. Done !
  5. 00:30:945 (5) - make it neater:
    Done, thanks !
  6. 00:32:001 (6) - (nazi) 1 grid left to line it with 00:30:311 (3) - Done !
  7. 00:40:029 (4) - xD funny followpoints. Make this:
    Ahah thanks !
  8. 00:47:424 (6) - maybe some grids down to avoid touching circles? Done !
  9. 00:50:593 (5) - followpoints :3 (just like it, haha) Well yes, I do have problems with sliders XD
  10. 00:56:720 (3) - looks ugly. Make something like this:
    Done !
  11. 00:58:198 (6) - ^ Done !
  12. 01:02:212 - add a note Done !
  13. 01:19:114 - ^ Done !
  14. 01:20:593 (4) - move it to the middle of x? :O Yes done !
  15. 01:24:184 - note with clap!! Clap-clap! Sounds great :)
  16. 01:24:607 - map it, huh! Done !
  17. 01:53:762 - note? Done !
  18. 02:16:157 (3) - shape~ Done !
  19. 02:17:635 (6) - ^ Done !
  20. 02:21:649 - note? Done !
  21. 02:26:931 (5) - again, move it to the middle Done !
  22. 03:11:508 (2) - remove finishes?
Oh, you really must work on your Easy and Normal. More and more. But your Hard diff is REALLY GOOD!
Good luck!

And thank you bbj0920 for taking a look ! :)
Niko-nyan
Here we go~

Easy
02:57:142 make the space like this http://puu.sh/Erx5

Normal
HP +1 if you want (just suggest)

Hard
o.O CS5 try CS4 :)

thats just suggest :D
Topic Starter
Atema
Thank you for your mod ! :)

I fixed the little thing in Easy and I'm still thinking about HP +1 or not in Normal (as I don't want people to see it as a 4 stars ^^)
I like my little circles in Hard so sorry but I'll keep them ;)
Kokatsu
M4M from my queue ;)

[General]
Consider adding Kiaitime on all diffs. Suggestions would be the chorus parts:
00:55:874 - 01:23:762
02:15:311 - 02:43:198
You should also consider adding (at least one) Spinner in each diff to ensure different max-scores. (The End of the map would fit well for a Spinner 03:07:705 - 03:11:931)
Remove "Pony Pony Run Run" from the Tags, as it is the artist, lol (Tags only add new search options and since you already get this map if you search for pony pony run run, you don't need to add this as a tag)

[Easy]
This Diff still needs a lot of work, I will focus mainly on things you should reming yourself of when reworking the diff
Generally, an Easy diff should have a lot of breaks, especially on 1/1 basis (meaning that you leave out 1/2 sometimes to get a short break). Try to leave out notes whereever possible.
Your SV is too high. Reduce to x1.0 max (with that many notes and that "high" SV, it feels more like a Normal)
Also consider reduceing the Distance Spacing (0,7 seems fine at 1.00 SV, but you can also go for 0,6)
Since you should rework all sliders when changeing the SV, I cannot mod sliders in this mod. Please call me back when you reworked the sliders so I can take a look ath them~ I will mention some of them anyways.
01:21:225 (4) - Unsnapped slider (start).
00:19:114 (1) - Okay, some basic stuff about easy diffs: since they are not hard, there are not many notes and there are close to no patterns, all you should check is the lookout, Easydiffs must look good and for this, you should rework sliders like this one to be more symmetrically.
00:28:198 (5) - please avoid starting on a red tick on Easy, red ticks should only be used for Sliderreverses or 1/2 "streams"
00:34:959 (3) - ^ PLUS the reversepart of the slider is closer to the previouse note than the sliderstart, which should be avoided in an Easy diff.
01:38:128 (2) - okay, that's it, I tolerated this kind of sliders b4, but now I'm getting mad :P This kind of slider, without a real "center" in the whirl/curve/idk how to call it is confuseing for new players, they just see a slider with a big middlepart and since there is no real sliderpath that they can follow, because it's lapping with itself, this is unnacceptable. Make sure that - if you rework Sliders - there is always a clearly visible path of the slider to follow.
01:57:142 (3,1) - Overlap, as already mentioned, Easys should look nice (and with nice I mean VERY NICE D:). Avoid all overlaps in Easy-diffs
02:04:748 (1) - okay, getting angry again :< Sliders should be worked out with as less waypoints as possible to guarantee the best shape possible. Maybe you should check out this thread for some slider-basicknowledge~

Sorry that this was no real mod, but the diff just needs a lot of rework <__<

[Normal]
A lot better than the Easy, here I can actually mod something \:D/
This looks more like a normal+/somewhat hard-ish for me ;_;
I would however recommend you to take a closer look at the sliders you used, once you've read the thread I mentioned in Easy-mod and dat SV. q__q
00:30:311 (4) - shouldn't be overlapping with 6
00:39:818 (4) - needs a clearly visible centerpoint
01:29:466 (1,2) - new players are not able to read this. remove 2 and let 1 repeat 2more times.
02:17:635 (5) - remove clap from sliderstart? D:

You should probably rename it to Normal+ to match the actual difficulty..

[Hard]
This map actually is fun to play! :O Didn't expect that x__x
Settings are more Insane-ish than Hard
SV is too high q__q
AR-2
CS-1 and HP/OD -1 or HP -1 and OD -2 (would recommend the second version)

This looks fine :)

Good luck anyways~
Topic Starter
Atema
Thank you for your mod ! :)
Here are the changes I made (I'm still working on the sliders issues you pointed out) :

Kokatsu's mod

Kokatsu wrote:

M4M from my queue ;)

[General]
Consider adding Kiaitime on all diffs. Suggestions would be the chorus parts:
00:55:874 - 01:23:762
02:15:311 - 02:43:198
Thank you for the suggestion ! If more people want a Kiak Time I'll add one, but isn't 30sec x2 a lottle bit long for a Kiai Time ?
You should also consider adding (at least one) Spinner in each diff to ensure different max-scores. (The End of the map would fit well for a Spinner 03:07:705 - 03:11:931)
Well I have to say I like maps without spinners even though i didn't think about this aspect, if I get more reflexions about it I'll add one :)
Remove "Pony Pony Run Run" from the Tags, as it is the artist, lol (Tags only add new search options and since you already get this map if you search for pony pony run run, you don't need to add this as a tag)
"You Need Pony Pony Run Run" is the name of the album, so I guess I have to keep it in the tags, no ?

[Easy]
This Diff still needs a lot of work, I will focus mainly on things you should reming yourself of when reworking the diff
Generally, an Easy diff should have a lot of breaks, especially on 1/1 basis (meaning that you leave out 1/2 sometimes to get a short break). Try to leave out notes whereever possible.
Well I had many breaks at the begenning and people told me to map them, so as I still have a few I won't, because I don't feel like removing notes as I think it fits the map where they are ^^
Your SV is too high. Reduce to x1.0 max (with that many notes and that "high" SV, it feels more like a Normal)
I already reduced it due to the same remarks, I'm afraid it can be boring with a lower SV s for now I'll keep it this way ^^
Also consider reduceing the Distance Spacing (0,7 seems fine at 1.00 SV, but you can also go for 0,6)
Ehh sorry I will look a lot stubborn but I don't think it's too hard this way XD
Since you should rework all sliders when changeing the SV, I cannot mod sliders in this mod. Please call me back when you reworked the sliders so I can take a look ath them~ I will mention some of them anyways.
Well if I finally decide to change it I'll call you for sure ! Thanks !
01:21:225 (4) - Unsnapped slider (start). Done !
00:19:114 (1) - Okay, some basic stuff about easy diffs: since they are not hard, there are not many notes and there are close to no patterns, all you should check is the lookout, Easydiffs must look good and for this, you should rework sliders like this one to be more symmetrically. Tried to ! :D
00:28:198 (5) - please avoid starting on a red tick on Easy, red ticks should only be used for Sliderreverses or 1/2 "streams" Replaced by a circle on the white tick for this one and all the others ^^
00:34:959 (3) - ^ PLUS the reversepart of the slider is closer to the previouse note than the sliderstart, which should be avoided in an Easy diff. Changed as I changed ^ ;)
01:38:128 (2) - okay, that's it, I tolerated this kind of sliders b4, but now I'm getting mad :P This kind of slider, without a real "center" in the whirl/curve/idk how to call it is confuseing for new players, they just see a slider with a big middlepart and since there is no real sliderpath that they can follow, because it's lapping with itself, this is unnacceptable. Make sure that - if you rework Sliders - there is always a clearly visible path of the slider to follow. Ok I understand, I will work on it ! :)
01:57:142 (3,1) - Overlap, as already mentioned, Easys should look nice (and with nice I mean VERY NICE D:). Avoid all overlaps in Easy-diffs Oh yeah I did not see this one, thanks !
02:04:748 (1) - okay, getting angry again :< Sliders should be worked out with as less waypoints as possible to guarantee the best shape possible. Maybe you should check out this thread for some slider-basicknowledge~ Ahah y I know I have probs with sliders and followpoints, but this one doesn't look ugly for me, so are the followpoints really a problem as players won't see them ?

Sorry that this was no real mod, but the diff just needs a lot of rework <__<

[Normal]
A lot better than the Easy, here I can actually mod something \:D/
This looks more like a normal+/somewhat hard-ish for me ;_;
I would however recommend you to take a closer look at the sliders you used, once you've read the thread I mentioned in Easy-mod and dat SV. q__q XD I will look again yes ^^
00:30:311 (4) - shouldn't be overlapping with 6 Changed !
00:39:818 (4) - needs a clearly visible centerpoint Will work on it !
01:29:466 (1,2) - new players are not able to read this. remove 2 and let 1 repeat 2more times. Replaced it by 2 circles instead, I hope it's better now, beacause I don't like sliders with too many reverse on Normal, so I think it's a good in-between change ^^
02:17:635 (5) - remove clap from sliderstart? D: Done !

You should probably rename it to Normal+ to match the actual difficulty..
Well as it has quite easy settings, I guess it's ok ! :)

[Hard]
This map actually is fun to play! :O Didn't expect that x__x
Settings are more Insane-ish than Hard
SV is too high q__q
AR-2
CS-1 and HP/OD -1 or HP -1 and OD -2 (would recommend the second version)
Wel if I reduce the settings it's only have 4 stars, and as it is playable like this (and I prefer it this way too ^^) sorry but I won't change the settings ^^

This looks fine :)

Good luck anyways~
Thanks ! :)
Kokatsu
Small feedback on things you questioned..

Atema wrote:

Thank you for your mod ! :)
Here are the changes I made (I'm still working on the sliders issues you pointed out) :

Kokatsu wrote:

[General]
Consider adding Kiaitime on all diffs. Suggestions would be the chorus parts:
00:55:874 - 01:23:762
02:15:311 - 02:43:198
Thank you for the suggestion ! If more people want a Kiak Time I'll add one, but isn't 30sec x2 a lottle bit long for a Kiai Time ? 30 seconds is not very long and rule is max. 1 trigger per minute. Since the chorus is quiet long, it is ok to go for a quiet long kiaisection
Remove "Pony Pony Run Run" from the Tags, as it is the artist, lol (Tags only add new search options and since you already get this map if you search for pony pony run run, you don't need to add this as a tag)
"You Need Pony Pony Run Run" is the name of the album, so I guess I have to keep it in the tags, no ? It is the albumname, yea, but what does it change for the beatmap? increasing the filesize unnecessarily while adding nothing new, since - as mentioned b4 - you got the tag in the name already

[Easy]
02:04:748 (1) - okay, getting angry again :< Sliders should be worked out with as less waypoints as possible to guarantee the best shape possible. Maybe you should check out this thread for some slider-basicknowledge~ Ahah y I know I have probs with sliders and followpoints, but this one doesn't look ugly for me, so are the followpoints really a problem as players won't see them ? Depending on what slider you use - they might be. Especially on easier diffs sliders should look as nicely as possible and the more waypoints you add, the more unnaturally is the slider. You also can map and mod faster with less waypoints and (nazi) every waypoint is just a little bit of extra data, thus meaning extra space in the file, haven't calculated it, but it might sum up to a bit if you remove lots of waypoints.

[Normal]
You should probably rename it to Normal+ to match the actual difficulty..
Well as it has quite easy settings, I guess it's ok ! :) The setting are Normal-like, but the map and the way it plays is a bit harder, still no hard but no normal anymore (IMO), thus is why I would rename it to Normal+
If you want a recheck: Forum-PM me pls, but it might take some time since I still got some mods in queue.

:)
Topic Starter
Atema
Thank you very much for your answers !
I added the Kiai Time, changed the tags and the name to Normal + :)

I might ask you later for a recheck when I'm done working on it, thank you for offering :)
Kokatsu
No problem ;3
Kanari
Haii ~
You requested in my queue ~


[General]
- You have some minor over lapping, try to space them put more.
- Some of your sliders can look better ~

[Easy]
00:14:043 (1) - Place where 00:11:931 (1) was?
00:26:297 (2) - You can fix this slider a bit so it will look better ~
00:42:353 (1) - ^
02:00:945 (2) - Place where 01:58:410 (1) was.
02:42:353 (4) - This slider can look better ~
02:50:804 (3) - x:384 y:280
03:02:635 (1) - Line with previous note.
03:11:508 (4) - Lower the volume at this part.


[Normal +]
- HP Drain Rate +2
00:25:029 (1) - New combo ?
00:29:255 (1) - Place where 00:27:565 (4) was.
00:43:832 (3) - Make this slider go a different way so it doesnt interfere with the previous slider.
00:57:987 (4) - Move this down a bit so it forms a diagonal line.
01:03:058 (1) - Remove one reverse arrow.
01:03:903 - Add a circle.
01:04:114 (3) - Delete this note.
01:14:255 (5) - New combo.
01:14:255 (5,6,7) - They sort of look squish together, maybe break distance snap and space them more or make them go in a different direction.
01:27:776 (5) - This slider is interfering with the previous note.
01:37:072 (6) - ^
01:40:874 (6) - New combo.
01:47:635 (6) - ^
01:54:396 (4) - ^
02:05:170 (3) - Slider can look better.
02:33:691 (5,6,7) - Same as 01:14:255 (5,6,7)
02:36:015 (1) - Place this were 02:34:536 (7) was.
02:39:184 (1) - Place this were 02:37:072 (2) was.
02:45:945 (1) - Starting from here, to 03:02:001, there's alot of copying and pasting. ._. Change some parts.
03:09:184 (1) - Watch your spacing.
03:09:607 (3) - Make this slider reverse at 03:10:029 ?
03:11:297 (1) - Lower the volume at the part ~


Only modded 2 diffs.
Good luck! ~
Topic Starter
Atema
Thank you for modding even though you didn't like the song much ! :)
Here are the changes I made :)

xXCrystalMoonAnimeXx's mod

xXCrystalMoonAnimeXx wrote:

Haii ~
You requested in my queue ~


[General]
- You have some minor over lapping, try to space them put more. Ok I will !
- Some of your sliders can look better ~ Yes :)

[Easy]
00:14:043 (1) - Place where 00:11:931 (1) was? Wouldn't lood great imo as it's not aligned with the slider's end after ^^
00:26:297 (2) - You can fix this slider a bit so it will look better ~ Tried to !
00:42:353 (1) - ^ Ehh i see it symmetric ? XD
02:00:945 (2) - Place where 01:58:410 (1) was. Can't because of distance snap
02:42:353 (4) - This slider can look better ~ Eh ?
02:50:804 (3) - x:384 y:280 Can't because of distance snap
03:02:635 (1) - Line with previous note. Done !
03:11:508 (4) - Lower the volume at this part. If i got another remark I will ^^


[Normal +]
- HP Drain Rate +2 + 1 !
00:25:029 (1) - New combo ? No sorry ^^
00:29:255 (1) - Place where 00:27:565 (4) was. Distance snap
00:43:832 (3) - Make this slider go a different way so it doesnt interfere with the previous slider. Will think about it !
00:57:987 (4) - Move this down a bit so it forms a diagonal line. Done !
01:03:058 (1) - Remove one reverse arrow. Done and added a cricle
01:03:903 - Add a circle. ^
01:04:114 (3) - Delete this note. It follows the lyrics so I kept it ^^
01:14:255 (5) - New combo. Done !
01:14:255 (5,6,7) - They sort of look squish together, maybe break distance snap and space them more or make them go in a different direction. I'll think about it !
01:27:776 (5) - This slider is interfering with the previous note. If i want it to respect the distance snap and for it to look a bit good I have no choice ^^
01:37:072 (6) - ^ ^
01:40:874 (6) - New combo. Did it before, add several remarks so I'll keep it this way ^^
01:47:635 (6) - ^ ^
01:54:396 (4) - ^ ^
02:05:170 (3) - Slider can look better. Done !
02:33:691 (5,6,7) - Same as 01:14:255 (5,6,7) Same as well ^^
02:36:015 (1) - Place this were 02:34:536 (7) was. Distance snap
02:39:184 (1) - Place this were 02:37:072 (2) was. Distance snap
02:45:945 (1) - Starting from here, to 03:02:001, there's alot of copying and pasting. ._. Change some parts. I'll think about it, but well it's excaclty the same lyrics and rythm sooo...
03:09:184 (1) - Watch your spacing. Done !
03:09:607 (3) - Make this slider reverse at 03:10:029 ? Done !
03:11:297 (1) - Lower the volume at the part ~ Same as easyl ^^


Only modded 2 diffs.
Good luck! ~
Thank you :)
Sure
[Hard]
00:17:635 (2) - Maybe encircling previous circle looks better? Like this http://osu.ppy.sh/ss/358603
00:19:536 (7) - Since its head and tail isn't symmetrized, change its shape like this? http://puu.sh/FdVq
00:40:029 (4) - Flip horizontally for better flow http://puu.sh/FdWV
00:55:874 - Add a note here with finish. Starting kiai without note feels awkward.
01:00:734 (5) - Add clap to reverse arrow
02:15:311 - Add a note here with finish. Starting kiai without note feels awkward.
02:20:170 (5) - ^

Well, since there was many straight sliders which feel boring. If you made some delicous sliders, it would be cool.


[Normal +]
  1. Remove '+' from the diff name. Normal+ also is in Normal Level.
    Adding '+' is not necessary, also we don't use it anymore in these days.
  2. Circle size 4 would make more sense in setting spread. Also you used many overlapping in this diff, it looks a bit messy due to its huge hitburst.
  3. AR+1
01:00:734 (5) - Add clap to reverse arrow
01:03:058 (1,2) - This is hard to read for Normal skilled player, you should refrain from using this in Normal and Easy diffs.
01:19:536 (1) - I suggest unstacking
00:55:874 - Add a note here with finish. Starting kiai without note feels awkward.
01:36:649 (4,5,6) - No good overlapping http://puu.sh/FeqP
02:15:311 - Add a note here with finish. Starting kiai without note feels awkward.
02:20:170 (5) - Add clap to reverse arrow
02:26:931 (5) - Add clap to reverse arrow
03:09:184 (1) - OMG SPACING 1.93x

Same opinion with Hard diff.


[Easy]
01:22:917 (5) - Remove finish from head
02:42:353 (4) - ^
03:11:508 (4) - NC

Good enough for Easy


Good luck ;)
Topic Starter
Atema
Thank you for your mod ! :)
Here are the changes I made :

ykcarrot's mod

ykcarrot wrote:

[Hard]
00:17:635 (2) - Maybe encircling previous circle looks better? Like this http://osu.ppy.sh/ss/358603 Curved it more, thanks !
00:19:536 (7) - Since its head and tail isn't symmetrized, change its shape like this? http://puu.sh/FdVq Ehh sorry I like this one straight ^^
00:40:029 (4) - Flip horizontally for better flow http://puu.sh/FdWV Done !
00:55:874 - Add a note here with finish. Starting kiai without note feels awkward. Done !
01:00:734 (5) - Add clap to reverse arrow Done !
02:15:311 - Add a note here with finish. Starting kiai without note feels awkward. Done !
02:20:170 (5) - ^ Done !

Well, since there was many straight sliders which feel boring. If you made some delicous sliders, it would be cool. Well I'll think about it ! :)


[Normal +]
  1. Remove '+' from the diff name. Normal+ also is in Normal Level.
    Adding '+' is not necessary, also we don't use it anymore in these days.
    Done !
  2. Circle size 4 would make more sense in setting spread. Also you used many overlapping in this diff, it looks a bit messy due to its huge hitburst. Done !
  3. AR+1
Done !

01:00:734 (5) - Add clap to reverse arrow Done !
01:03:058 (1,2) - This is hard to read for Normal skilled player, you should refrain from using this in Normal and Easy diffs. Changed !
01:19:536 (1) - I suggest unstacking Done !
00:55:874 - Add a note here with finish. Starting kiai without note feels awkward. Done !
01:36:649 (4,5,6) - No good overlapping http://puu.sh/FeqP Eh I see XD Changed ^^
02:15:311 - Add a note here with finish. Starting kiai without note feels awkward. Done !
02:20:170 (5) - Add clap to reverse arrow Done !
02:26:931 (5) - Add clap to reverse arrow Done !
03:09:184 (1) - OMG SPACING 1.93x Oh oops XD

Same opinion with Hard diff. Same as well ! :)



[Easy]
01:22:917 (5) - Remove finish from head Done !
02:42:353 (4) - ^ Done !
03:11:508 (4) - NC Done !

Good enough for Easy


Good luck ;)
Thanks you ! :)
-Baby Strawberry-
Bonjour~ Je suis bebe fraise~
lol poor franch
anyway, here's my mod~!

Hard
SPOILER
00:17:635 (2) - try to fix the shape by moving the 3rd tick left by 4 to 5 grids
00:40:029 (4) - wierd shape actually, better?

Normal
SPOILER
00:39:818 (4) - better make the shape symmetrical

Easy

be careful to the sliders, better make them as symmetrical as possible due to the appearance.Good luck~!
Chewin
Hi, mod req from my queue.

[General]
You could to add a video here.
No tags? D:
I don't think it's a good idea to have this cut .mp3 at the end. It's weird :\

[Easy]
00:08:551 (1) - Finish fits good here. Add it?
00:19:114 (1) - Bad slider D: Make it symmetric plz: http://puu.sh/FnnE
72,280,19114,6,0,B|196:280|256:220|256:220|324:280|460:280,1,390,8|0
00:25:029 (5) - To avoid the overlap with 00:23:339 (3) you could make something like this: http://puu.sh/FnqT
140,124,25029,1,8
60,168,25452,6,0,B|60:300,1,130
00:39:818 (2) - This part doesn't fit the sound like the previous part. You should to follow this rhythm:

Adding a clap on this slider's end 00:39:818 (2)
00:41:086 (4) - Clap
01:05:593 (4) - Overlap with 01:03:480 (2)
01:21:227 (4) - I can hear a finish from the song here. Add it on this slider's head?
01:23:867 I think you should map this break >: It's useless.
01:51:227 (3) - It touches hp bar, consider to move it
01:58:410 (1) - Overlap better with 01:56:297 (2) plz.
02:04:748 (1) - You should to move this 1/1 later and add a circle here:

03:11:508 (1) - Distance snap plz.

[Normal]
00:13:621 (5) - New combo and remove it from 00:14:043 (1) for consistency
00:17:212 (1) - Grid snap the second waypoint plz
00:42:353 (3) - 1 grid left for consistency with 00:41:508 (1,2)
01:06:227 (1) - 1 grid down always for consistency
01:21:438 (6) - 1st waypoint 1 grid right, and last 1 grid left..

[Hard]
00:27:565 (7) - Move it further from 00:26:297 (6) since it isn't an 1/1
01:12:353 (9) - ^
02:31:790 (9) - ^

That's all, these maps look like to old maps lol
Good luck ;3
Topic Starter
Atema
Thank you both for modding ! :)
Here are the changes I made !

-Baby Strawberry-'s mod

-Baby Strawberry- wrote:

Bonjour~ Je suis bebe fraise~
lol poor franch
anyway, here's my mod~!
Ahah bonjour, merci ! :)

Hard
SPOILER
00:17:635 (2) - try to fix the shape by moving the 3rd tick left by 4 to 5 grids Done, thanks ! :)
00:40:029 (4) - wierd shape actually, better?
Done, thank you for the pattern ! :)


Normal
SPOILER
00:39:818 (4) - better make the shape symmetrical Tried to ! :)


Easy


be careful to the sliders, better make them as symmetrical as possible due to the appearance.Good luck~!
Thank you ! :)

Chewin's mod

Chewin wrote:

Hi, mod req from my queue.

[General]
You could to add a video here. Well I'm not fond of videos, so I'll just keep my background :)
No tags? D: Well no, I got the album and all in it, and I can't think of anything more to add XD (and I got nothing to write in the source)
I don't think it's a good idea to have this cut .mp3 at the end. It's weird :\ The song is like this, I did not cut anything :)

[Easy]
00:08:551 (1) - Finish fits good here. Add it? Done !
00:19:114 (1) - Bad slider D: Make it symmetric plz: http://puu.sh/FnnE
72,280,19114,6,0,B|196:280|256:220|256:220|324:280|460:280,1,390,8|0
Done, tank you very much for the code !
00:25:029 (5) - To avoid the overlap with 00:23:339 (3) you could make something like this: http://puu.sh/FnqT
140,124,25029,1,8
60,168,25452,6,0,B|60:300,1,130
Thank you once gain !
00:39:818 (2) - This part doesn't fit the sound like the previous part. You should to follow this rhythm:

Adding a clap on this slider's end 00:39:818 (2)
Done !
00:41:086 (4) - Clap Done !
01:05:593 (4) - Overlap with 01:03:480 (2) Stacked him well ! As when you don't see the (2) anymore when the (4) pops, it's not a problem imo
01:21:227 (4) - I can hear a finish from the song here. Add it on this slider's head? Done !
01:23:867 I think you should map this break >: It's useless. I'll think about it !
01:51:227 (3) - It touches hp bar, consider to move it Done !
01:58:410 (1) - Overlap better with 01:56:297 (2) plz. Done !
02:04:748 (1) - You should to move this 1/1 later and add a circle here:

Sorry I don't really like how the reverse sounds on a 1/2 tick ^^
03:11:508 (1) - Distance snap plz. Oh right, done !

[Normal]
00:13:621 (5) - New combo and remove it from 00:14:043 (1) for consistency Done !
00:17:212 (1) - Grid snap the second waypoint plz Done !
00:42:353 (3) - 1 grid left for consistency with 00:41:508 (1,2) Done !
01:06:227 (1) - 1 grid down always for consistency How did I miss this one XD
01:21:438 (6) - 1st waypoint 1 grid right, and last 1 grid left.. Done !

[Hard]
00:27:565 (7) - Move it further from 00:26:297 (6) since it isn't an 1/1 Well I don't think it's a problem, it's an hard and I think people should be able to read it
01:12:353 (9) - ^ ^
02:31:790 (9) - ^ ^

That's all, these maps look like to old maps lol I don't really know if I have to take this as a compliment XD But well, I map with my feelings soooo ^^
Good luck ;3
Thank you ! :)
Chewin

Atema wrote:

That's all, these maps look like to old maps lol I don't really know if I have to take this as a compliment XD But well, I map with my feelings soooo ^^
Good luck ;3
Thank you ! :)
It wasn't offensive ahah don't worry ;3 I mean just the style you used to map this song looks like old map's style, that's all! ;3
Thanks for kds and good luck again >w</
f e a r
M4M queueueueue
Everything are suggestions.
Let's go!

[Easy]
(nazi) 00:39:818 (2) - 2 grids up in grid level 4
00:45:311 - finish on sliderstart?
01:30:945 - add a note? the beat feels a little heavier here than before
01:39:840 - Remove clap
01:40:241 - add clap
02:00:522 (1) - ^
02:01:367 (3) - finish
03:11:508 (1) - ^?

[Normal]
00:09:818 - add note?
00:20:804 (1) - Clap
00:21:649 (3) - ^
00:24:818 - ^. 00:25:029 (6,7) is like hurrdurr considering that the last beat was on a red tick, I think that this is slightly hard. I dunno. x:
00:58:832 (7) - Add clap
00:59:677 (2) - Add clap
00:59:889 (3) - Remove clap
01:03:903 - I don't think you should ignore this beat, add note?
01:05:593 (5) - clap
01:12:353 (5) - ^
01:15:734 (4) - Finish?
01:25:029 (2) - clap
01:25:874 (4) - ^
01:30:100 - clap on sliderend
01:30:522 (3) - ^
01:39:396 (4) - ^
01:39:818 - Remove clap
02:18:058 - Remove clap
02:18:269 (7) - add clap
02:21:649 (6) - ^
02:25:029 (5) - ^
02:28:410 (6) - ^
02:44:466 (2) - ^
02:45:311 (4) - ^
01:57:142 (1) - Remove one repeat, add note at 01:57:776.
02:01:367 (3) - Finish instead of clap?
03:11:931 - Finish?

[Hard]
00:11:931 (1) - clap
00:12:353 (2) - whistle
00:12:776 (3) - clap
00:13:198 (4) - whistle
00:13:621 (5,6,7) - claps
00:14:889 (8) - finish
00:18:269 - clap on sliderend
00:21:438 - note?
00:27:565 (7) - clap
00:45:311 (4) - ^
00:48:691 - clap sliderend
00:49:114 (7) - finish
01:02:212 (6) - clap
01:12:353 (9) - ^
01:15:100 (9) - Remove clap and add on sliderend
01:15:734 (10) - finish?
01:39:396 (6) - clap
01:40:241 (8) - ^
01:47:001 (8) - ^
01:53:762 (7) - ^
02:08:551 (7) - finish
02:21:649 (6) - clap
02:22:494 (1) - clap sliderstart
02:38:551 (7) - clap
03:11:720 - finish

My personal opinion: I don't really understand your hitsounding pattern it might just be too complex for me to understand but, I think you should try to keep them in a pattern so it follows the beat, or to make things more exciting, I feel it was a bit randomly done. The map was pretty good though, not gonna lie about that. Good luck.
Topic Starter
Atema
Thank you very much for your mod ! I was actually looking for some hitsound help, because I knew some things were wrong but as it's my first map, I was a little bit lost with it, that may be why you found it werd :)

I followed it all or almost, here are the one thing I did not do and the one you had doubts about :

f e a r's mod
Normal

00:25:029 (6,7) is like hurrdurr considering that the last beat was on a red tick, I think that this is slightly hard. I dunno. x:
Well as it's to follow the lyrics, I think if you are concentrated on the vocals it sounds good but well, if a got another remarks about this I'll think about something else ^^

Hard
00:21:438 - note?
Eh no sorry it sounds weird for me :)

Thanks once again ! :)
CXu
M4M~
Sorry I'm late, I was sleeping xD

~~~~~~~~~~~~~~

I'd prefer that you quote my post and state which changes you make, and which you have not. Thanks~
If you have any problems understanding what the hell I'm talking about, feel free to poke me in-game!


[Color guide]
  1. Red text means that the issue is unrankable.
  2. Blue text is a strongly recommended suggestion.
  3. Black text is a regular suggestion.
[General]
  1. If you're not usingthe .osb, you should probably delete it~
  2. I find that it sounds better if you use this soft-hitclap.wav, and then soft hitsounds for the map, rather than normal hitsound, allthough, that's up to you. Your current hitsounds work out too.
  3. Generally speaking, you can add a clap on the 2nd and the 4th beat of the song.
[Easy]
  1. I modded [Hard] first, and now I'm lazy to write up the same hitsound suggestions, so if there is anything you like from the mod for [Hard], don't hesitate to use them here too!
  2. For most of the song, you should follow a clap pattern where the claps land on the 2nd and 4th beat.
  3. 00:29:255 (1) - Generally speaking, this loop might be confusing for newbies to play. It looks good though xD. Well, I'd say it's fine, but if anyone else is going to complain about it, change it to something else~
  4. 01:05:170 - Here you switch to the 1st and 3rd beat. It sounds weird compared to 2nd and 4th, so I suggest changing it back.
  5. 01:09:396 (4) - Finish.
  6. 01:59:255 (2) - Part of the sliderpath is covered by the previous blue slider. I know the blue slider fades out and all, but with the hitburst as well as the general reaction time to a newbie, I'd say you should move this slider somewhere else.
  7. 02:04:748 (1,2,3,1,2,3) - Atleast mirror this somehow so that it's not exactly the same.
  8. 02:12:776 - Spinner, ending at 02:14:466.
  9. 02:53:762 (2) - Move this to x:228 y:192? So that it's not partially overlapped by the slider before.
  10. 02:57:142 (2) - Same, just the other way :p
  11. 03:00:522 (2,3) - Move these up-right a bit to not overlap.
Solid easy.

[Normal]
  1. Check [Hard] for thourough hitsounding suggestions xD
  2. 00:10:874 (6) - Move 1 gridlvl4 to the left.
  3. 00:44:677 (1) - Remove new combo.
  4. 00:45:734 (3) - New combo.
  5. 01:03:058 (1) - Not sure if this is easy to read or not (the extra repeat) so just pointing it out for now.
  6. 01:27:776 (5) - Curve so it doesnt overlap (4)?
  7. 02:45:734 - I know you're following vocals, but I'm reaaally tempted to click here.
  8. 03:09:607 (3) - Remove 1 repeat imo.
It's a bit cramped for my taste, but it's still good, so yeah.

[Hard]
  1. 00:08:551 (1) - Add a finish here if you're using soft hitsounds. Ignore if not.
  2. 00:11:931 (1) - Remove clap here, then add a clap on 00:12:353 (2) to follow the same pattern as earlier.
  3. 00:13:198 (4) - Clap.
  4. 00:14:043 (6,7) - If you're using soft hitsounds, switch over to normal hitsounds here for the claps.
  5. 00:19:325 (6) - Stack this underneath 4, then ctrl+h to make this completely symmetrical.
  6. 00:19:536 (7) - Remove clap from sliderstart (here: 00:19:536). Also, you could try and make this curved?
  7. 00:20:170 (8) - Remove clap.
  8. 00:20:804 (1,3) - Claps.
  9. 00:22:494 (1,2,3,4,5,6,7,8) - The claps should be on 00:22:494 (1,3,7), so add them there, then remove them from 00:22:917 (2,5).
  10. 00:26:297 (6) - Clap on the 2nd repeat, that is 00:26:720.
  11. 00:30:734 (4) - Move this 2 girdlvl4 to the right, so it's directly underneath (5).
  12. 00:30:945 (5) - Clap on sliderstart.
  13. 00:32:635 (1) - clap on sliderstart.
  14. 00:38:128 (2) - remove clap, add it at 00:38:550 (4)
  15. 00:38:762 (5) - Remove clap from sliderend, add it at 00:39:396 (1), then remove clap from 00:39:818 (3).
  16. 00:41:086 - Add a note with clap here?
  17. 00:41:297 - Well, your difficulty doesn't have any spinners, which means that every SS score will be exactly the same. Maybe add a spinner here, ending at 00:42:353?
  18. 00:42:776 - Make an inherited section here where you lower the volume to, say 50% or something.
  19. In the next section, try having claps land on every 1st and 3rd beat, and whistles on every 2nd and 4th beat.
  20. 00:49:114 (7) - Line up with the slider xD
  21. 00:51:227 - I would add a note here for flow.
  22. 00:52:072 (4) - Well, he starts saying the next word at 00:52:283, which is now not mapped, and there is also this guitar thing here, so I suggest moving the slider to start at 00:52:283, ending at 00:52:917, and instead just have a regular beat at 00:52:072.
  23. 01:00:734 (5) - I'm guessing you're making a straight line due to the lyrics :) Try put this exactly in the middle of the play field? You can check this by using ctrl+h and see if the start- and endpoints line up.
  24. 01:03:058 (1,2) - Clap on sliderstart of (1), and not (2).
  25. 01:04:325 (4,6) - swap clap.
  26. 01:04:959 (7) - I don't think this needs to be straight too? Maybe add a curve or something else, for more variation.
  27. 01:07:494 (5) - Make a ~ slider?
  28. 01:09:412 - Add a note here.
  29. 01:09:818 (1,3) - Swap clap.
  30. 01:11:508 (7) - Move down 1 gridlvl4 to make everything even.
  31. 01:11:720 (8) - Clap.
  32. 01:14:889 (8) - ^
  33. Well, I guess you get the point. Generally speaking, add the claps on the 2nd and 4th beat.
  34. 01:22:494 - From here to the break, follow the same whistle/clap pattern as the beginning~
  35. 01:25:452 (3) - Move 2 gridlvl4 to the left.
  36. 01:25:874 (4) - Move 1 gridlvl4 to the left.
  37. 01:38:339 (1) - Move 1 gridlvl4 to the left.
  38. 01:44:466 (1) - This is fairly high, maybe move this pattern down a bit?
  39. 02:00:522 (1,2,3) - Switch to normal hitsounds if you're using soft.
  40. 02:02:212 - Same as earlier, lower the volume, then use the same whistle/clap pattern as before.
  41. 02:10:663 & 02:11:508 (4,5) - Same as before.
  42. 02:12:565 - Spinner ending at 02:14:889?
  43. 02:15:311 (1,2,3,4,5,6,7,1,2,3,4,5,6) - ctrl+h and ctrl+j so that it's not the same as earlier.
  44. Well, same suggestions as the earlier chorus.
  45. 02:44:043 - Makes more sense to map up to here. Just add 3 notes and it's good~
  46. 02:45:945 (1) - Finish?
  47. 03:00:734 (5) - Place in a straight line downwards from (4).
Mostly hitsounding suggestions. The map itself is good, and somehow it reminds me of some of the good, fun, old maps :D Good job!

~~~~~~~~~~~~~~

Good for your first map, really :) Good luck!
Long modpost is long
Topic Starter
Atema
Thank you very much for your mod and your comments ! :)
Here are the changes I made :)
( I still need to work a lot about those hitsounds issues ^^)

CXu's mod

CXu wrote:

M4M~
Sorry I'm late, I was sleeping xD
Ahah you're not late at all, on the contrary thank you for your fast mod ! :)

~~~~~~~~~~~~~~

I'd prefer that you quote my post and state which changes you make, and which you have not. Thanks~
If you have any problems understanding what the hell I'm talking about, feel free to poke me in-game!


[Color guide]
  1. Red text means that the issue is unrankable.
  2. Blue text is a strongly recommended suggestion.
  3. Black text is a regular suggestion.
[General]
  1. If you're not usingthe .osb, you should probably delete it~ I will !
  2. I find that it sounds better if you use this soft-hitclap.wav, and then soft hitsounds for the map, rather than normal hitsound, allthough, that's up to you. Your current hitsounds work out too. Ahh thank you very much it really sound great ! :D
  3. Generally speaking, you can add a clap on the 2nd and the 4th beat of the song. I'll work on it !


I'll start with the Hard then as I saw you started with this diff :)

[Easy]
  1. I modded [Hard] first, and now I'm lazy to write up the same hitsound suggestions, so if there is anything you like from the mod for [Hard], don't hesitate to use them here too!
  2. For most of the song, you should follow a clap pattern where the claps land on the 2nd and 4th beat.
  3. 00:29:255 (1) - Generally speaking, this loop might be confusing for newbies to play. It looks good though xD. Well, I'd say it's fine, but if anyone else is going to complain about it, change it to something else~ Ok thank you for pointing that out ! :)
  4. 01:05:170 - Here you switch to the 1st and 3rd beat. It sounds weird compared to 2nd and 4th, so I suggest changing it back. Sorry but I did not really understand what you meant there :?
  5. 01:09:396 (4) - Finish.
  6. 01:59:255 (2) - Part of the sliderpath is covered by the previous blue slider. I know the blue slider fades out and all, but with the hitburst as well as the general reaction time to a newbie, I'd say you should move this slider somewhere else.
  7. 02:04:748 (1,2,3,1,2,3) - Atleast mirror this somehow so that it's not exactly the same. If someone else point that out, I'll change it :)
  8. 02:12:776 - Spinner, ending at 02:14:466. Done !
  9. 02:53:762 (2) - Move this to x:228 y:192? So that it's not partially overlapped by the slider before. . Done !
  10. 02:57:142 (2) - Same, just the other way :p . Done !
  11. 03:00:522 (2,3) - Move these up-right a bit to not overlap. . Done !
Solid easy.

[Normal]
  1. Check [Hard] for thourough hitsounding suggestions xD :)
  2. 00:10:874 (6) - Move 1 gridlvl4 to the left. Done !
  3. 00:44:677 (1) - Remove new combo.Done !
  4. 00:45:734 (3) - New combo. Done !
  5. 01:03:058 (1) - Not sure if this is easy to read or not (the extra repeat) so just pointing it out for now. Well the thing is I don't really know as well, I like it this way though so well fo now I'll keep it this way ^^
  6. 01:27:776 (5) - Curve so it doesnt overlap (4)? Done !
  7. 02:45:734 - I know you're following vocals, but I'm reaaally tempted to click here. I can understand it XD But I think it wouldn't fit the following notes/patterns if you know what I mean
  8. 03:09:607 (3) - Remove 1 repeat imo. Well if I do it, I'll have to add a circle and the thing is I woudn't know where to put it, as under the (2) would be too hard and in another place wouldn't look good ^^ So for now, I'll keep it this way ^^

    Plus, I added 2 spinners at the same place as the Hard diff ^^
It's a bit cramped for my taste, but it's still good, so yeah.

[Hard]
  1. 00:08:551 (1) - Add a finish here if you're using soft hitsounds. Ignore if not. Done !
  2. 00:11:931 (1) - Remove clap here, then add a clap on 00:12:353 (2) to follow the same pattern as earlier.Done !
  3. 00:13:198 (4) - Clap. Done !
  4. 00:14:043 (6,7) - If you're using soft hitsounds, switch over to normal hitsounds here for the claps. I don't know why but it already was this way ! XD
  5. 00:19:325 (6) - Stack this underneath 4, then ctrl+h to make this completely symmetrical. Oh thanks i didn't know i could do this !!
  6. 00:19:536 (7) - Remove clap from sliderstart (here: 00:19:536). Also, you could try and make this curved? As you're not the first one to point this shape out, done !
  7. 00:20:170 (8) - Remove clap. Done !
  8. 00:20:804 (1,3) - Claps. Done !
  9. 00:22:494 (1,2,3,4,5,6,7,8) - The claps should be on 00:22:494 (1,3,7), so add them there, then remove them from 00:22:917 (2,5). Done !
  10. 00:26:297 (6) - Clap on the 2nd repeat, that is 00:26:720. Ehh I don't know how to add a clap on only one reverse, if that's what you meant me to do ^^
  11. 00:30:734 (4) - Move this 2 girdlvl4 to the right, so it's directly underneath (5). Done !
  12. 00:30:945 (5) - Clap on sliderstart.Done !
  13. 00:32:635 (1) - clap on sliderstart. Done !
  14. 00:38:128 (2) - remove clap, add it at 00:38:550 (4) Done !
  15. 00:38:762 (5) - Remove clap from sliderend, add it at 00:39:396 (1), then remove clap from 00:39:818 (3). Done !
  16. 00:41:086 - Add a note with clap here? Done, sounds better !
  17. 00:41:297 - Well, your difficulty doesn't have any spinners, which means that every SS score will be exactly the same. Maybe add a spinner here, ending at 00:42:353? Someone already pointed that out, and I think this place fits a spinner perfectly so, done ! :)
  18. 00:42:776 - Make an inherited section here where you lower the volume to, say 50% or something. Wow yes, sounds great !
  19. In the next section, try having claps land on every 1st and 3rd beat, and whistles on every 2nd and 4th beat. Well as I got many notes on 1/2 ticks I was a bit lost but ehhh... XD
  20. 00:49:114 (7) - Line up with the slider xD Oops,done !
  21. 00:51:227 - I would add a note here for flow. Done !
  22. 00:52:072 (4) - Well, he starts saying the next word at 00:52:283, which is now not mapped, and there is also this guitar thing here, so I suggest moving the slider to start at 00:52:283, ending at 00:52:917, and instead just have a regular beat at 00:52:072. Done ! And a remove the note which was at the preivous slider's end ^^
  23. 01:00:734 (5) - I'm guessing you're making a straight line due to the lyrics :) Try put this exactly in the middle of the play field? You can check this by using ctrl+h and see if the start- and endpoints line up. Yayyy awesome tool XD
  24. 01:03:058 (1,2) - Clap on sliderstart of (1), and not (2). Done !
  25. 01:04:325 (4,6) - swap clap. Done !
  26. 01:04:959 (7) - I don't think this needs to be straight too? Maybe add a curve or something else, for more variation. Done !
  27. 01:07:494 (5) - Make a ~ slider? Ehh sorry I like it this way ^^
  28. 01:09:412 - Add a note here. Done !
  29. 01:09:818 (1,3) - Swap clap. Done !
  30. 01:11:508 (7) - Move down 1 gridlvl4 to make everything even. Done !
  31. 01:11:720 (8) - Clap.
  32. 01:14:889 (8) - ^
  33. Well, I guess you get the point. Generally speaking, add the claps on the 2nd and 4th beat. Yes I'll try to ! :)
  34. 01:22:494 - From here to the break, follow the same whistle/clap pattern as the beginning~
  35. 01:25:452 (3) - Move 2 gridlvl4 to the left. Done !
  36. 01:25:874 (4) - Move 1 gridlvl4 to the left. Done !
  37. 01:38:339 (1) - Move 1 gridlvl4 to the left. Done !
  38. 01:44:466 (1) - This is fairly high, maybe move this pattern down a bit? Done !
  39. 02:00:522 (1,2,3) - Switch to normal hitsounds if you're using soft. Done !
  40. 02:02:212 - Same as earlier, lower the volume, then use the same whistle/clap pattern as before.
  41. 02:10:663 & 02:11:508 (4,5) - Same as before. Done !
  42. 02:12:565 - Spinner ending at 02:14:889? Done !
  43. 02:15:311 (1,2,3,4,5,6,7,1,2,3,4,5,6) - ctrl+h and ctrl+j so that it's not the same as earlier. Awesoooome XD
  44. Well, same suggestions as the earlier chorus.
  45. 02:44:043 - Makes more sense to map up to here. Just add 3 notes and it's good~ Done !
  46. 02:45:945 (1) - Finish?
  47. 03:00:734 (5) - Place in a straight line downwards from (4). Done !
Mostly hitsounding suggestions. The map itself is good, and somehow it reminds me of some of the good, fun, old maps :D Good job!


~~~~~~~~~~~~~~

Good for your first map, really :) Good luck!
Thank you very much ! :)
Long modpost is long
Helped me a lot ! ;)
CXu
01:05:170 - Here you switch to the 1st and 3rd beat. It sounds weird compared to 2nd and 4th, so I suggest changing it back. Sorry but I did not really understand what you meant there

^ I was talking about the claps xD

Also, you can add hitsounds on only 1 repeat by selecting the slider, then clicking on the repeat arrow in the timeline (so the highlight turns dark red)
Lizellota
Hi ~ from my queue

[Hard]

00:13:410 - add note
00:14:889 (9) - remove finish and add clap
00:17:424 - add note and add clap
00:19:959 - add clap
00:30:311 (3) - move to 00:30:100
00:31:579 - remove clap
00:42:353 - add finish? owo
00:52:072 (4) - add clap
01:17:424 - ^
01:17:001 - remove clap
01:17:846 (3) - ^
01:18:269 (5) - add clap
01:19:114 - ^
01:25:029 (2,4) - ^
01:39:396 (6) - ^
01:47:001 (8) - ^
01:48:691 (1) - ^
01:49:114 (3) - remove clap
01:49:959 (5) - ^
01:50:381 (7) - add clap
02:04:748 (4) - ^
02:08:128 - ^
02:11:508 - ^
02:29:255 (1) - ^
02:29:677 (3) - remove clap
02:30:522 (5) - ^
02:31:156 (8) - ^
02:30:945 (7,9) - add clap
02:33:903 (6) - remove clap
02:34:325 (8) - add clap
02:34:748 - remove clap
02:35:170 (10) - add clap
02:38:551 (7) - ^
02:44:466 (2,4) - ^
03:02:635 (2,6) - remove clap
03:03:058 (4) - add clap
03:11:508 - remove

[Normal]

Better than Hard diff..
Nothing to say

[Easy]

00:25:874 - add clap
00:42:353 - add finish
00:47:846 - remove finish
00:51:227 - remove clap
00:52:917 - ^
Fine

Good luck ~ sorry, i hate this song ._.
Topic Starter
Atema
Thank you for modding even though you didn't like the song ! :)
I made all of your changes, except very few :

KersiTyan's mod

KersiTyan wrote:

Hi ~ from my queue

[Hard]

00:13:410 - add note Done !
00:14:889 (9) - remove finish and add clap Done !
00:17:424 - add note and add clap Done !
00:19:959 - add clap Done !
00:30:311 (3) - move to 00:30:100 No sorry I think where it is now fits the music better :)
00:31:579 - remove clap Done !
00:42:353 - add finish? owo Done !
00:52:072 (4) - add clap Done !
01:17:424 - ^ Done !
01:17:001 - remove clap Done !
01:17:846 (3) - ^ Done !
01:18:269 (5) - add clap Done !
01:19:114 - ^ Done !
01:25:029 (2,4) - ^ Done !
01:39:396 (6) - ^ Done !
01:47:001 (8) - ^ Done !
01:48:691 (1) - ^ Done !
01:49:114 (3) - remove clap Done !
01:49:959 (5) - ^ Done !
01:50:381 (7) - add clap Done !
02:04:748 (4) - ^ Done !
02:08:128 - ^ Done !
02:11:508 - ^ Done !
02:29:255 (1) - ^ Done !
02:29:677 (3) - remove clap Done !
02:30:522 (5) - ^ Done !
02:31:156 (8) - ^ Done !
02:30:945 (7,9) - add clap Done !
02:33:903 (6) - remove clap Done !
02:34:325 (8) - add clap Done !
02:34:748 - remove clap Done !
02:35:170 (10) - add clap Done !
02:38:551 (7) - ^ Done !
02:44:466 (2,4) - ^ Done !
03:02:635 (2,6) - remove clap Done !
03:03:058 (4) - add clap Done !
03:11:508 - remove Done !

[Normal]

Better than Hard diff..
Nothing to say

[Easy]

00:25:874 - add clap Done !
00:42:353 - add finish Done !
00:47:846 - remove finish Uh ? There was no finish ^^
00:51:227 - remove clap Done !
00:52:917 - ^ Done !
Fine

Good luck ~
Thanks ! :)
sorry, i hate this song ._.
Jebok_old
Hi there! Nice choice of music!

Found nothing for easy.

[Normal]
00:13:621 - No new combo
00:14:043 New combo here instead. And I think that a 1/1 long sliderr repeated once would suit better than those 3 notes.
00:30:311 (4) - Clap.
00:32:001 (7) - ^
00:36:860 (3) - ^ at the end of this slider
00:37:705 (5) - Clap - no clap - clap - no clap.
00:39:396 (2) - Clap
01:02:212 (6) - ^
01:03:058 (1) - ^ at the beginning
01:03:903 (2) - Clap
01:23:762 (5) - ^
01:48:691 (1) - Clap at the beginning
01:57:142 (1) - ^
02:21:649 (6) - Clap
02:22:494 (1) - Clap at the beginning
02:29:255 (1) - Clap
02:31:790 (5) - ^
Felt like there was a lot of claps missing, so I decided I'll point them out.

[Hard]
00:26:508 (6) - No clap on the repeat I pointed out. If you take a look at (8) at 00:19:538 it does not clap on repeat and its the same rhythm you got here.
00:26:720 (6) - Instead you should place a clap here so its the same as the (8) :)
00:26:931 (6) - No clap here.
00:28:832 - Add a note here?
00:35:593 - ^
00:35:804 (1) - Move up 1 grid so its in line with (3)
00:52:283 (5) - The moment at 02:12:353 is the same yet here you put the slider 1/2 later than at 02:12:353. You need to remove (4) and drag that slider there. Don't forget to make the slider have a clap at the start as (4) had. Also, add that circle at the end.
01:17:846 (3) - Clap
01:29:466 (1,2,3) - Those are out of the grid, you need to place them in the grid.
03:11:297 (1) - Remove.
03:10:452 - Add a slider 1/2 long
03:11:086 - ^
03:11:720 - ^
03:12:353 - Add a circle.

I think this map is going in the right direction and might be ready for rank in no time :oops:
Yuzeyun
[general]
La qualité du BG est pas terrible, essaie de trouver une autre image ? Au pire si tu trouves pas je peux t'en filer une mais dans tous cas tu devras full submit.
Le MP3 est ok
L'offset est bon

[Easy]
j'ai trouvé la diff pas mal dans son ensemble, mais faudrait peaufiner les loop sliders, sont pas super super, et certains patterns sont wut. Essaie d'être moins linéaire aussi.

00:14:043 (1) - Par exemple, essaie de faire un pseudo-stack sur 00:11:931 (1) - et plader les autres notes de manière à ce que ça soit un poil mieux ?
(Faudra juste resnap les autres notes au niveau du spacing)

00:19:114 (1) - Il m'a pas l'air super symétrique, essaie ça (copie-colle dans le .osu)
72,280,19114,6,0,B|184:284|252:216|252:216|320:284|432:280,1,390,8|0

00:21:649 (3,1,2,3) - Pas très esthétique, surtout le slider

00:26:297 (2) - pas super symétique, essaie ça
152,308,26297,2,0,B|172:348|240:348|260:308,1,130,0|8

00:29:255 (1) - (Essaie de voir avec Real, tu le PM il pourra ptêt t'aider, laisse-le m'engueuler si ça c'est moche :D/)
360,248,29255,6,0,B|156:156|76:260|204:456|332:256|244:156|52:244,1,520,8|8
128,152,31367,2,0,B|280:152,1,130,0|8

00:33:480 (2) - pas super essaie ça:
376,276,33480,2,0,B|316:360|200:220|136:292,1,260,8|8

And so on pour les sliders

01:13:621 (3) - place-le à (368;300) ?
01:41:931 (1) - http://puu.sh/HFmz
01:59:255 (2) - les points rouges pas utiles; dégage-les :v

[Hard]
CS-1
Toujours ces problèmes de sliders :v

00:40:029 (4) - Bouge-le à (376;72) ?
00:41:086 (5) - @^si appliqué, (324;132)
01:04:959 (7) - cadeau
416,136,64959,2,8,B|356:112|264:196|184:112|120:136,1,300
01:07:494 (5) - découpe-le en plusieurs sliders 1/2 ? Ca fait vide
01:20:593 (4) - ^
02:26:931 (5) - ^
01:10:874 (4,5,6,7,8,9) - C mosh beurk
01:26:086 - ajoute une note stacked sur 01:25:874 (4) -
01:27:776 (5) - un slider 1/2 suivi d'un slider 3/2 (1,5 beat) ou une note et un slider à la place
01:48:691 (1,2,3,4,5,6,7) - Je vois pas ce que tu mappes là
02:20:170 (5) - http://puu.sh/HFyw ou http://puu.sh/HFyU
02:29:255 (1,2,3,4,5,6,7,8,9) - http://puu.sh/HFzE
02:45:311 (4) - ajoute une note par-dessus ou slider 1/2
02:45:945 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - Ca a pas l'air très innovant et même un poil ennuyant et monotone
03:11:297 (1) - Qu'est-ce que cette note dans le vide D:

ET J'AI LA FLEMME DE MOD LA NORMAL
also si tu veux une taiko fais péter la request :D
Flask
Hi ~ Request from my queue ~

[General]
Close the countdown, it's useless imo.

[Easy]
00:42:353 (1) - Try this (a little bit change)

344,124,42353,6,4,B|312:28|248:16|180:28|160:124|160:124,1,260,0|8
160,212,43621,1,0
00:45:311 (1) - I can't understand why there's a finish, remove it .
01:21:227 (4) - ^
01:22:494 - ^
01:23:762 - ^
01:51:227 (3) - add clap
01:51:649 (4) - remove clap
01:52:072 (1) - add clap
01:52:494 (2) - remove clap
01:52:917 (3) - add clap
01:55:452 (1) - add clap at here and remove clap at the end
01:56:297 (2) - clap
01:59:255 (2) - should be end at 01:59:677 - imo
02:02:635 (1,2,3,1,2,3,1,2,3) - I don't know which rhythm do you want, add clap with 242424 or 131313 ? Choose one.
02:40:663 (3) - Try this ?

300,260,160663,2,0,B|284:308|224:328|152:308|140:244,2,195,0|8|0

Not bad :D


I think ... that's my mod XD
GL ~
Topic Starter
Atema
Thank you all for your answers ! :)
I'm back from holidays, so I'll take care of the mods this week end I guess :)
Topic Starter
Atema
Ressurected this map after a one year break :)
Made some changes ofc !
sheela
Woah. One year with no mod. M4M.

[Easy]
00:42:353 (1) - Try to make it perfect for a blanket. So, move the middle square, the third one at x:344 y:124.
02:01:790 (4) - Finish?
03:04:325 - 03:05:593 - A slider?

[Normal]
00:19:114 (2,3,4) - Not sure if it's not good for a normal.
01:03:058 (1,2,3,4,5) - Change the pattern. Kind of confusing for a normal.
01:27:776 (5) - Make a perfect curve.

I found nothing else. Good Luck and star!
Topic Starter
Atema
Wow thank you very much !! :)

Changed everything you said except for the last suggestions for the Easy diff :)
ZLOdeuka-
hello~

[General]

there is a problem with hitsounds. I hope you can do it yourself? If not I will help you in ingame.

osb.file delete

[Easy]

●00:13:198 (4) - maybe try to put this slider in the middle? like this 00:10:663 (3) http://puu.sh/4l5wM.jpg
●00:22:494 (1,2) - spacing. Note the distance between them
●00:17:846 (2,3) - ^ it is the easiest diff in your map. Why do you have so jumping distance? make sure that the whole song was one distance.

http://puu.sh/4l5F7.jpg this is really unacceptable. I hope you will understand me and do remap. you just need to do the same distance. just follow Distance snap.

●00:23:339 (3,5) - clap
●00:29:255 (1) - it does not sound. finish slider here 00:30:945
●00:45:311 (1) - http://puu.sh/4l5TD.jpg do so. play better and sound better (do not forget to claps)
●02:04:748 (1,2,3) - ^
●00:52:494 (3) - http://puu.sh/4l60l.jpg
●01:22:917 (5) - remove break.better to put the objects here
●02:42:353 (4) - ^
●01:30:945 (5) - ^
●03:03:903 (2) - ^
●01:48:691 (1) - clap
●01:51:227 (3) - ^
●01:59:255 (2) - finish here 02:00:100
●02:22:072 (4) - new combo and 02:22:494 (1) - remove new combo
●02:47:424 (3) - http://puu.sh/4l6bx.jpg slider one tick back.and followed by two Circle
●02:50:804 (3) - ^
●02:54:184 (3) - ^
●02:57:565 (3,3) - ^

I feel like your spacing is really inconsistent! Sincethis is the easiest diff such things are totally unacceptable! Please try to re-arrange your spacing and make it consistent.Beginners are unable to understand spacing changes, remember!

[Normal]

●00:17:212 (1) - agree sounds bad. I propose to do so http://puu.sh/4l6ov.jpg
00:20:381 (5) - add note. (circle or Returns slider)
00:26:086 (3) - move to the right on the white tick and 00:26:086 add circle
00:39:818 (4) - finish here 00:40:663
and 00:41:297 (1) - start here and finish here 00:41:086

almost all unreadable. also try to do everything Distance snap please.

[Hard]

00:20:381 (6) - add slider http://puu.sh/4l6GD.jpg
00:37:494 (6) - replace 00:37:494 circle , 00:37:705 slider - http://puu.sh/4l6IW.jpg
00:40:029 (4,5) - swap them http://puu.sh/4l6JU.jpg
00:47:424 (6) - finish here 00:48:269 (7) - and 00:48:691 add circle
01:27:776 (5) - replace this. 01:27:776 circle 01:27:987 slider 01:29:255 -sircle - http://puu.sh/4l6OI.jpg
01:30:734 (1) - delete. then put the slider
01:56:720 (6,1) - bad jump
02:04:325 (2) - align at the end of the slider
02:31:156 (5,6) - spacing
02:48:269 (1) - delete. then put the slider
02:51:649 (1) 02:55:029 (1,1) - ^

I advise to remove all clips with red ticks :)

good luck! Call me if anything :)
Topic Starter
Atema
Thank you very much for your mod !! :)
I'm working on these hitsounds issues as unfortunatly I'm really bad with that :oops:
Here are the changes I made following your mod :) :

ZLOdeuka-'s mod

ZLOdeuka- wrote:

hello~

[General]

there is a problem with hitsounds. I hope you can do it yourself? If not I will help you in ingame.

osb.file delete

[Easy]

●00:13:198 (4) - maybe try to put this slider in the middle? like this 00:10:663 (3) http://puu.sh/4l5wM.jpg Done !
●00:22:494 (1,2) - spacing. Note the distance between them Done !
●00:17:846 (2,3) - ^ it is the easiest diff in your map. Why do you have so jumping distance? make sure that the whole song was one distance.

http://puu.sh/4l5F7.jpg this is really unacceptable. I hope you will understand me and do remap. you just need to do the same distance. just follow Distance snap. Oh my, sorry I didn't notice I didn't resnapped this one last time I made changes :oops:

●00:23:339 (3,5) - clap Done !
●00:29:255 (1) - it does not sound. finish slider here 00:30:945 Oh yes right, done
●00:45:311 (1) - http://puu.sh/4l5TD.jpg do so. play better and sound better (do not forget to claps) Sure, done !
●02:04:748 (1,2,3) - ^ Done !
●00:52:494 (3) - http://puu.sh/4l60l.jpg Done !
●01:22:917 (5) - remove break.better to put the objects here Done !
●02:42:353 (4) - ^ Added a spinner
●01:30:945 (5) - ^ I have a break here in all my diffs, otherwise there wouldn't be enough I think
●03:03:903 (2) - ^ But you're right for this one and will remove it from the Hard one as well
●01:48:691 (1) - clap Done !
●01:51:227 (3) - ^ Done !
●01:59:255 (2) - finish here 02:00:100 Done !
●02:22:072 (4) - new combo and 02:22:494 (1) - remove new combo Done !
●02:47:424 (3) - http://puu.sh/4l6bx.jpg slider one tick back.and followed by two Circle Done !
●02:50:804 (3) - ^ Done !
●02:54:184 (3) - ^ Done !
●02:57:565 (3,3) - ^ Done !

I feel like your spacing is really inconsistent! Sincethis is the easiest diff such things are totally unacceptable! Please try to re-arrange your spacing and make it consistent.Beginners are unable to understand spacing changes, remember! I don't really understand why you're saying this. Except the distance problem you pointed out earlier, everything is mapped following the distance snap, so well^^

[Normal]

●00:17:212 (1) - agree sounds bad. I propose to do so http://puu.sh/4l6ov.jpg Done !
00:20:381 (5) - add note. (circle or Returns slider) Done !
00:26:086 (3) - move to the right on the white tick and 00:26:086 add circle Done !
00:39:818 (4) - finish here 00:40:663
and 00:41:297 (1) - start here and finish here 00:41:086 I think it's ok like it is as the main white tick is on the top of the loop ^^

almost all unreadable. also try to do everything Distance snap please. It is done with it, check AI Mod if you don't believe me XD All the 6 he reports to me are notes too far by 0,01 that I can put like this thanks to the DS.And it's completly readable if you follow the lyrics.

[Hard]

00:20:381 (6) - add slider http://puu.sh/4l6GD.jpg Not sure about that yet but I'll definitely consider it
00:37:494 (6) - replace 00:37:494 circle , 00:37:705 slider - http://puu.sh/4l6IW.jpg I think it's smoother the way it is and so I prefer it this way ^^
00:40:029 (4,5) - swap them http://puu.sh/4l6JU.jpg ^
00:47:424 (6) - finish here 00:48:269 (7) - and 00:48:691 add circle Done !
01:27:776 (5) - replace this. 01:27:776 circle 01:27:987 slider 01:29:255 -sircle - http://puu.sh/4l6OI.jpg Done !
01:30:734 (1) - delete. then put the slider Sorry I like it the way it is :)
01:56:720 (6,1) - bad jump I don't think so ^^
02:04:325 (2) - align at the end of the slider Done !
02:31:156 (5,6) - spacing Done on purpose ^^
02:48:269 (1) - delete. then put the slider Like it this way :p
02:51:649 (1) 02:55:029 (1,1) - ^ ^

I advise to remove all clips with red ticks :)

good luck! Call me if anything :)
yachiru4
Hi, From my queue!


Ahh gold old-school version map :) But I don't think this map will be rankable for several reasons:
- The rhythm is unsteady, and it's pretty random
- Too much circles being placed on half notes
- Lacks a creative flow. Good flow, but not very outstanding.

[Hard]
Couldn't complete this lol. Maybe I'm noob, but I've never seen hit circles/sliders looking that small in hard mode O_O
Looks a bit better then Normal mode, but rhythm ehh....

Cheers!
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply