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Floxytek - Dominus (Billx Remix)

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Topic Starter
DarkTigrus

frans_niko wrote:

kkk i am here
o.o Lolicore already mod this T_T

Normal
CS+1 no. i chosen this CS for normal

Hard
AR-1 please come on! it's hard! already have very very low AR. i can only raise

Insane
HP +1 i'm sure HP 6 it's fine. tested a lot
Sorry, no change. Anyway thanks
Chewin
[General]
Fine ~

[Easy]
00:25:473 (1) - Finish on the head
00:29:262 (3) - Remove clap from the beginning
00:53:262 (4) - New combo and remove it from 00:54:525 (1), it fits better.
00:55:788 (1) - Finish on the head
00:59:578 (3) - Remove whistle
Fine, just suggestions.

[Normal]
00:24:210 (1) - Remove NC for consistency with the previous and next part plz
00:27:683 (1) - Remove NC and use it here instead: 00:27:999 (2)
00:35:262 (4) - New combo for consistency with 00:32:736 (1,2), remove it from 00:35:894 (1)
01:04:631 (1) - New combo here is useless.
Fine

[Hard]
00:25:157 (1) - Instead to overlap this slider with 00:24:999 (5), what about to make something like this for a better flow? http://osu.ppy.sh/ss/352840
01:00:210 (3) - 2nd waypoint 1 grid down
01:30:525 (6) - clap
01:45:999 (4) - unreadable slider. Don't overlap it with 01:45:367 (2)

[Insane]
01:06:525 (4) - What about to ctrl + r it?
01:49:789 (4) - 2nd waypoint to x:34 y:95 make this slider more flowing
02:31:473 (13) - Finish on the end

That's all, good luck ;3
Topic Starter
DarkTigrus
SPOILER

Chewin wrote:

[General]
Fine ~

[Easy]
00:25:473 (1) - Finish on the head +
00:29:262 (3) - Remove clap from the beginning hmm...it's sound pattern on the same parts. not changed
00:53:262 (4) - New combo and remove it from 00:54:525 (1), it fits better. +
00:55:788 (1) - Finish on the head +
00:59:578 (3) - Remove whistle +
Fine, just suggestions.

[Normal]
00:24:210 (1) - Remove NC for consistency with the previous and next part plz +
00:27:683 (1) - Remove NC and use it here instead: 00:27:999 (2) +
00:35:262 (4) - New combo for consistency with 00:32:736 (1,2), remove it from 00:35:894 (1) +
01:04:631 (1) - New combo here is useless. +
Fine

[Hard]
00:25:157 (1) - Instead to overlap this slider with 00:24:999 (5), what about to make something like this for a better flow? http://osu.ppy.sh/ss/352840 y, it's will be better. +
01:00:210 (3) - 2nd waypoint 1 grid down +
01:30:525 (6) - clap +

01:45:999 (4) - unreadable slider. Don't overlap it with 01:45:367 (2) ok. fixed


[Insane]
01:06:525 (4) - What about to ctrl + r it? i like. +
01:49:789 (4) - 2nd waypoint to x:34 y:95 make this slider more flowing you write 1st waypoint coord. nvm, fixed
02:31:473 (13) - Finish on the end +

That's all, good luck ;3
Thanks
DarkDunskin
Late Mod from King's Lair~

[Easy]
    1. 00:35:578 (1) - Finish on Sliderstart please.
    2. 01:05:894 (1) - Finish on Sliderstart please.
    Good job, looks pretty nice.

    [Normal]
  1. 00:20:420 (1) - Add Finish.
  2. 00:25:157 (6) - Finish on Sliderend~
  3. 02:06:525 (3) - Add Finish.
  4. 02:21:683 (1) - Add Finish on Sliederstart.
  5. 02:24:525 (2) - Supernazi: Move that note to x:302, deactivate grid snap to do so.
  6. 02:26:736 (1) - Finish on Sliderstart please.
  7. 02:27:999 (4) - Add clap on all slider points?

This is also pretty good o.0

[Hard]
    1. 00:25:157 (1) - Add Finish on Sliderend.
    2. 00:40:315 (1) - Add Finish on Sliderend.
    3. 00:50:736 (1) - Add Finish.
    4. 01:39:999 - There's a lot of 1/2 spamming in this diff, maybe try to get some variation with Adding 1/3 Sliders here? http://puu.sh/EzSU
    5. 01:50:104 - 1/3 Sliders would fit here.
    It gets clearer and clearer, you're a pro mapper.

    [Insane]
[*] 00:50:736 (1) - Finish on Sliderstart please.

Okay this a map I like to see ranked soon.
No Errors and everything mapped properly and beautiful.
SB totally fits the song, Good Job Mr. Tigrus.
Have a Star.
Topic Starter
DarkTigrus
DarkDunskin
SPOILER

DarkDunskin wrote:

Late Mod from King's Lair~

[Easy]
    1. 00:35:578 (1) - Finish on Sliderstart please. +
    2. 01:05:894 (1) - Finish on Sliderstart please. +
    Good job, looks pretty nice.

    [Normal]
  1. 00:20:420 (1) - Add Finish. +
  2. 00:25:157 (6) - Finish on Sliderend~ +
  3. 02:06:525 (3) - Add Finish. +
  4. 02:21:683 (1) - Add Finish on Sliederstart. +
  5. 02:24:525 (2) - Supernazi: Move that note to x:302, deactivate grid snap to do so. +
  6. 02:26:736 (1) - Finish on Sliderstart please. +
  7. 02:27:999 (4) - Add clap on all slider points? no.

This is also pretty good o.0

[Hard]
    1. 00:25:157 (1) - Add Finish on Sliderend. +
    2. 00:40:315 (1) - Add Finish on Sliderend. +
    3. 00:50:736 (1) - Add Finish. +
    4. 01:39:999 - There's a lot of 1/2 spamming in this diff, maybe try to get some variation with Adding 1/3 Sliders here? http://puu.sh/EzSU try it. i don't like. whatever this parts need remap - looks very strange. but not now - i'm so lazy and busy :p
    5. 01:50:104 - 1/3 Sliders would fit here. Obviously doesn't fit. Or i don't understand, what you mean
    It gets clearer and clearer, you're a pro mapper.

    [Insane]
[*] 00:50:736 (1) - Finish on Sliderstart please. +

Okay this a map I like to see ranked soon.
No Errors and everything mapped properly and beautiful.
SB totally fits the song, Good Job Mr. Tigrus.
Have a Star.

i missed so many finish hitsound lol
Thanks
kyuten
[Normal]
00:57:999 (5) - nazi..down a little

This map is good enough~ Sorry but I can't do any mod ;_;
Just give you a star~☆
Topic Starter
DarkTigrus
kyuten, Thank you for star and taking your time
ouranhshc
Insane
00:22:631 (1,2) - Ifor a map at this pace, this sure is some small spacing:
00:27:367 (1) - remove new combo and place new combo on 00:27:683 (2) -
00:32:736 (1,2) - swap these for better flow?
00:33:367 (3,4,5,6,7,8) - hexagon is kinda off, but i don't think anyone will notice
00:35:262 (11) - new combo and remove the new combo here: 00:35:736 (1) - for consistency
00:38:578 (5,6) - is this jump really that necessary
00:40:315 (1) - remove new combo
00:40:631 (5) - new combo for consistency
00:50:420 (5,6,1) - why is (6) so far from (5) and so close (1)

soooo, my biggest issue is the 1/2 jumps such as 00:51:841 (6,7) - . Although it is rankable and you don't have to change it, i would recommend shrinking down the size of jumps like those and similar jumps

Hard
00:19:788 (6) - [nazi] - make symmetrical to (1)
00:23:262 (4,6) - these blankets could look better, also move 00:22:946 (2,3,4) - 1 grid left. this will give you the following
SPOILER

188,212,22946,1,2
188,212,23104,1,0
120,172,23262,2,0,B|88:232|132:288|180:292,1,160,8|0
256,272,23736,1,0
331,292,23894,2,0,B|380:288|424:232|392:172,1,160,8|0
00:30:210 (5) - [nazi] - tiny tiny overlap, 1 grid down plz D:
00:39:367 (1,2,3) - these should actually be 1/3 snaps
00:49:473 (1,2,3,4,5) - ^?
01:26:104 (1,2,3,4,1,2,3,4,1,2,3,4) - ^?
01:30:841 (1) - ^
01:42:525 (1) - [nazi] - make symmetrical
02:00:210 (1,2,3) - i would space these normally because you haven' really used anti-jumps in the map up to this point
02:05:262 (1,2,3) - 1/3 snaps

Normal
Why the heck does this have grid size 1

Easy
fine

Folder
fine

Tags
add Gabber to the tags (Frenchcore is a type of Gabber)
OnosakiHito
I finished the Taiko diff's allready but I forgot to put them on my external HD, so I can't upload them right now. I'm in serbia D:
I will give it to you in 2 weeks. Sorry. orz
Topic Starter
DarkTigrus
ouranhshc,
I'm so slow. Better late, than never. Thanks. Alomost all fixed. Sorry, i don't have changelog, but you can sure i agree with everything (if it matters)
About 1/3 snaps: it surprised me. I changed some parts, but not all
these should actually be 1/3 snaps
00:49:473 (1,2,3,4,5) - ^?
01:26:104 (1,2,3,4,1,2,3,4,1,2,3,4) - ^?
01:30:841 (1) - ^
02:05:262 (1,2,3) - ^
Really don't like how this sound. If another skilled mapper agree with 1/3 snaps, i'll change it all

OnosakiHito, no problem. map already frozen (because i have others maps). l'll wait for your awesome guest difficulty. thanks
ZLOdeuka-
Привет,киса :)

сб очень крутое благодаря этому крутому бг, но inverse.jpg, pulse.jpg , white.jpg желательно сделать того же размера что и бг.т.е. 1024х768.
во время киаи картинка мигает (или пульсирует) немного не в такт. возможно это изменить,хотя я знаю как это долго...решать вам.

[Easy]

Slider Tick Rate +1 (до 2)
00:12:841 (3) - нк
00:14:104 (1) - убрать нк
00:17:894 (3) - нк
00:19:157 (1) - убрать нк
00:39:999 (1) - ^
00:41:262 (2) - нк
01:34:946 (1) - убрать нк
01:36:841 (2) - нк
01:39:999 (1) - убрать нк
01:41:894 (2) - нк
01:45:052 (1) - убрать нк
01:46:946 (2) - нк
01:50:104 (1) - убрать нк
01:51:999 (2) - нк
02:05:262 (1,2,3,4) - такие симетрии нужно делать под музыку. сюдаэто не подходит...и опять новое комбо не там..
новые комбо просмотри во всех своих диффах,ато весь моддинг будет состоять только из новых комбо...
так вроде изи внорме~

[Normal]

01:59:894 (5) - добавить сиркл. или слайдер еще раз верни.
Нормал очень хорош...

хард и инс тоже мне понравились, ты фейк. иначе ты бы не смог так замапать ( звезда.
Topic Starter
DarkTigrus

ZLOdeuka wrote:

Привет,киса :)

сб очень крутое благодаря этому крутому бг, но inverse.jpg, pulse.jpg , white.jpg желательно сделать того же размера что и бг.т.е. 1024х768. Нельзя же так. 800х600 макс и 640х480 рекомендуют по правилам
во время киаи картинка мигает (или пульсирует) немного не в такт. возможно это изменить,хотя я знаю как это долго...решать вам. Хотелось больше грязной технической информации на сей счёт с всеми таймингами и рекомендациях в цифрах. Или на словах чуть более подробно что именно не понравилось. Бтв, первый опыт с СБ

[Easy]

Slider Tick Rate +1 (до 2) Так можно? Сверился с ранкед критериями - рекомендую использовать один и тот же во всех дифах. пока поменяю. Если что, просто накричит МАТ (если дойду до той стадии) :)
00:12:841 (3) - нк
00:14:104 (1) - убрать нк
00:17:894 (3) - нк
00:19:157 (1) - убрать нк
00:39:999 (1) - ^
00:41:262 (2) - нк
01:34:946 (1) - убрать нк
01:36:841 (2) - нк
01:39:999 (1) - убрать нк
01:41:894 (2) - нк
01:45:052 (1) - убрать нк
01:46:946 (2) - нк
01:50:104 (1) - убрать нк
01:51:999 (2) - нк Все применил
02:05:262 (1,2,3,4) - такие симетрии нужно делать под музыку. сюдаэто не подходит...и опять новое комбо не там..Принял к сведению. Поменял на что-то более общее
новые комбо просмотри во всех своих диффах,ато весь моддинг будет состоять только из новых комбо...посмотрел - такая проблема только с изей. В других уже логика НК у меня не хромала. Я так надеюсь..
так вроде изи внорме~

[Normal]

01:59:894 (5) - добавить сиркл. или слайдер еще раз верни. добавил
Нормал очень хорош...

хард и инс тоже мне понравились, ты фейк. иначе ты бы не смог так замапать ( звезда.
Хаха. Спасибо
Благодарю
Yoru-hide
Привет ! из Yoru-SAN's mod queue~

General:

Элементы сториборда должны быть в формате .png. Если ты закончил делать диффы, нужно будет удалить закладки.

Insane:

01:09:367 (5) - новое комбо.
Ничего больше не нашел.

Hard:

Approach Rate 7.

00:53:025 - + нота
00:53:104 - ^

00:55:394 - добавь ноту (там как раз секция киая , я думаю звучит неплохо)

Все очень круто, от меня звезда~ Удачи!
Topic Starter
DarkTigrus

Yoru-SAN wrote:

Привет ! из Yoru-SAN's mod queue~

General:

Элементы сториборда должны быть в формате .png. Прошерстил правила - может быть как пнг так и ждпег. аргумент за последний - вес http://puu.sh/JSII
Если ты закончил делать диффы, нужно будет удалить закладки. Оно обязательно? Смотрю чаще удаляют (или не пользуются), но и проскакивают тоже. Если не запрещено - оставлю. Правил не нашёл на сей счёт. Всё же не вижу в них вреда

Insane:

01:09:367 (5) - новое комбо. +
Ничего больше не нашел.

Hard:

Approach Rate 7. Верно. Конечно тут 7 должна была быть. +

00:53:025 - + нота Никакого 1/4 снапа. Шибко сложно для харда
00:53:104 - ^ Поставил

00:55:394 - добавь ноту (там как раз секция киая , я думаю звучит неплохо) Никакого 1/4 снапа

Все очень круто, от меня звезда~ Удачи!
Благодарю
Wreath


hi, DarkTigrus :oops:

[Insane]
  1. 00:51:999 (7) - too far apart, i think unnaturally
  2. 00:58:315 (1) - ^
[Hard]
  1. 00:12:842 (5) - NC
  2. 00:19:157 (4) - ^
  3. 00:46:946 (1) - add finish head
  4. 00:47:894 (1) - add finish tail
[Normal]
  1. 00:11:578 (4) - NC
  2. 00:46:946 (2) - add finish begins
[Easy]
  1. your SliderMultiplier:0.7999... must be 0.80 http://puu.sh/JThc
good luck :oops:
Topic Starter
DarkTigrus

Wreath wrote:



hi, DarkTigrus :oops:

[Insane]
  1. 00:51:999 (7) - too far apart, i think unnaturally change
  2. 00:58:315 (1) - ^ change
[Hard]
  1. 00:12:842 (5) - NC +
  2. 00:19:157 (4) - ^ +
  3. 00:46:946 (1) - add finish head no. BGM don't have finish here
  4. 00:47:894 (1) - add finish tail no
[Normal]
  1. 00:11:578 (4) - NC +
  2. 00:46:946 (2) - add finish begins no
[Easy]
  1. your SliderMultiplier:0.7999... must be 0.80 http://puu.sh/JThc Fixed
good luck :oops:
Thanks
riffy
yo~

[General]
same SV for all diffs
didn't really liked your star difficulity gap. but it's impossible to fix it now, anyway :/

[Easy]
HP Drain - 1
00:39:999 (4) - pls, make this slider more readable. it's hard to read for beginners
00:43:157 (1) - remove new combo (00:44:420 (3) - put it here or not, it's up to you) to follow your pattern
01:33:683 (5) - NC here to follow your comboing and to avoid unrankable(?) +6 on circle (if i got it right, +6 on circles = unrankable)
01:39:999 (5,1) - NC swap
01:45:052 (4,1) - ^
01:48:841 (4) - NC
01:58:946 (4) - blah.blah.blah, ya know what to do. right?(yea, make it more readable)

[Normal]
don't like your overlappy pattern in some places (it's just me, nvm)
AR + 2 (for your bpm it's would be good idea)
00:11:578 (1) - nah, remove new combo
00:34:315 (1) - make a new green section -5-8% volume here / don't forget to put another section and get previous hitsound volume
01:03:999 (2) - nazi: x330 y182 (01:04:315 (3) - don't forget to fix spacing if you will fix it)
01:08:420 (5) - nc here looks better
01:50:104 (4) - http://puu.sh/K92S doesn't looks really good

[Hard]
OD +2
good job

[Insane]
HP drain + 1 or +2
01:54:525 (5) - so random. make more readable shape, please :/
02:00:052 - circle

~~~~~~~~~~~~~

gl~

~~~~~~~~

oh.. forgot to say: you can keep your bookmarks and files in beatmap's folder. it's fine
BCI
тот неловкий момент, когда ты пишешь английский мод русскому мапперу /me runs
riffy
dat moment, when your native language is too mainstream :/

- _- potato
Genshin
omg i love this **

from modding queue

[Easy]
00:38:736 (2) - place this on the same (but reversed) position of this one 00:36:841 (2) - (ctrl + c then ctrl +v then ctrl + r) http://puu.sh/KsE0
after that, fix distance with next 2 notes

[Normal]
OD 3
00:52:946 - place a note here
01:21:052 (1,2,1) - spacing (u can rotate those 2 sliders vertically, like this http://puu.sh/KsNk)
01:59:736 - place a note here or make this rev slider 01:58:946 (4) - repeating one more time

[Hard]
seems all ok...

[Insane]
AR 8
01:58:946 (4) - this jump is a bit...exceeding xD, soif u wanna keep that pattern, i suggest u to flip horizontally these 5 00:38:578 (5,6,7,8,9) - , like this: http://puu.sh/KsWr

else is ok

Good luck~
Topic Starter
DarkTigrus

Black_Cherry_Ita wrote:

тот неловкий момент, когда ты пишешь английский мод русскому мапперу /me runs
Хаха

-Bakari-,
SPOILER

-Bakari- wrote:

yo~

[General]
same SV for all diffs
didn't really liked your star difficulity gap. but it's impossible to fix it now, anyway :/

[Easy]
HP Drain - 1 no
00:39:999 (4) - pls, make this slider more readable. it's hard to read for beginners +
00:43:157 (1) - remove new combo (00:44:420 (3) - put it here or not, it's up to you) to follow your pattern +
01:33:683 (5) - NC here to follow your comboing and to avoid unrankable(?) +6 on circle (if i got it right, +6 on circles = unrankable) +
01:39:999 (5,1) - NC swap +
01:45:052 (4,1) - ^ +
01:48:841 (4) - NC +
01:58:946 (4) - blah.blah.blah, ya know what to do. right?(yea, make it more readable) +

[Normal]
don't like your overlappy pattern in some places (it's just me, nvm)
AR + 2 (for your bpm it's would be good idea) +
00:11:578 (1) - nah, remove new combo +
00:34:315 (1) - make a new green section -5-8% volume here / don't forget to put another section and get previous hitsound volume useless i think
01:03:999 (2) - nazi: x330 y182 (01:04:315 (3) - don't forget to fix spacing if you will fix it) +
01:08:420 (5) - nc here looks better +
01:50:104 (4) - http://puu.sh/K92S doesn't looks really good +

[Hard]
OD +2 no
good job

[Insane]
HP drain + 1 or +2 ok
01:54:525 (5) - so random. make more readable shape, please :/ done
02:00:052 - circle added

~~~~~~~~~~~~~

gl~

~~~~~~~~

oh.. forgot to say: you can keep your bookmarks and files in beatmap's folder. it's fine
Благодарю

Genshin,
SPOILER

Genshin wrote:

omg i love this **

from modding queue

[Easy]
00:38:736 (2) - place this on the same (but reversed) position of this one 00:36:841 (2) - (ctrl + c then ctrl +v then ctrl + r) http://puu.sh/KsE0
after that, fix distance with next 2 notes done

[Normal]
OD 3 no
00:52:946 - place a note here added
01:21:052 (1,2,1) - spacing (u can rotate those 2 sliders vertically, like this http://puu.sh/KsNk) fixed
01:59:736 - place a note here or make this rev slider 01:58:946 (4) - repeating one more time added note

[Hard]
seems all ok...

[Insane]
AR 8 no. definitely no
01:58:946 (4) - this jump is a bit...exceeding xD, soif u wanna keep that pattern, i suggest u to flip horizontally these 5 changed some place
00:38:578 (5,6,7,8,9) - , like this: http://puu.sh/KsWr no

else is ok

Good luck~
Thanks
riffy
А теперь РАНКНИ ЕЁ
Я серьезно, отлично сделанный мапсет. Все выглядит довольно качественно.
но сонг говно
Topic Starter
DarkTigrus

-Bakari- wrote:

но сонг говно
Вкусное оставлено на потом. Жалко хорошие трек марать моим ещё малым опытом в маппинге


New mp3 (offset changed). Re-download please
Waiting for SlowOnosaki
[CSGA]Ar3sgice
from my queue


Easy

  1. fine~
Normal

  1. 00:38:350 (2) - try to make smoother for blanket?
Hard

  1. 00:33:929 (6) - spacing? move with purple (8) up a little
  2. 01:31:087 (2) - ??
  3. a bit hard orz
Insane

  1. 00:26:982 (10) - You can try to make a hexagon shape here like http://osu.ppy.sh/ss/379167
  2. 00:42:613 (4) - I think stacking at a fast sldier end can break flow here._.
  3. 01:39:929 (1,2,3,4,5,6,7,8,9,10,11,12,13) - why is this one spacing so random._.
  4. 02:30:534 (2,12) - move more outside..?
nice map and pulse effect :3

Good luck~
Topic Starter
DarkTigrus
[CSGA]Ar3sgice,
SPOILER

[CSGA]Ar3sgice wrote:

from my queue


Easy

  1. fine~
Normal

  1. 00:38:350 (2) - try to make smoother for blanket? done
Hard

  1. 00:33:929 (6) - spacing? move with purple (8) up a little +
  2. 01:31:087 (2) - ?? remaped this part. 1/3 slider must be here
  3. a bit hard orz
Insane

  1. 00:26:982 (10) - You can try to make a hexagon shape here like http://osu.ppy.sh/ss/379167 +
  2. 00:42:613 (4) - I think stacking at a fast sldier end can break flow here._. stack with next note
  3. 01:39:929 (1,2,3,4,5,6,7,8,9,10,11,12,13) - why is this one spacing so random._. fixed
  4. 02:30:534 (2,12) - move more outside..? no
nice map and pulse effect :3

Good luck~
Thanks
-Nothing-To-Do-Here-
Sup.
Решил чекнуть .
Звезда твоя , несколько предложений.
[Hard]
01:02:666 (5) - серкл бы после вбросить
01:50:034 (1) - ^
[Insane]
02:01:087 (1) - понимаю симметрия , все дела , но попробуй что нибудь вроде этого

Удачи с картой.
Sadolution
before redownload offset felt and sounds way better then now. when im playing on correct timing of the song, listen to voices etc. ill keep getting 100's. you or another experianced mapper should take a look at it again.
Topic Starter
DarkTigrus

EvilElvis wrote:

Sup.
Решил чекнуть .
Звезда твоя , несколько предложений.
[Hard]
01:02:666 (5) - серкл бы после вбросить добавил. явно он там должен быть из-за свистка
01:50:034 (1) - ^ добавил
[Insane]
02:01:087 (1) - понимаю симметрия , все дела , но попробуй что нибудь вроде этого нет. оно не звучит. или я не так воспроизвёл как на скрине - слишком мелко

Удачи с картой.
Благодарю

SaD_Olution wrote:

before redownload offset felt and sounds way better then now. when im playing on correct timing of the song, listen to voices etc. ill keep getting 100's. you or another experianced mapper should take a look at it again.
Sorry, i can't recheck offset. I did my best. Hope someone can help me
-Nothing-To-Do-Here-

DarkTigrus wrote:

или я не так воспроизвёл как на скрине - слишком мелко
Так делал?
Topic Starter
DarkTigrus

EvilElvis wrote:

Так делал?
Попробовал. Это уже звучит, но тест плей (спейсинг конечно корректировал) показал что оно не очень. Возможно я слишком сильно привык к уже существующему варианту. А может быть потому что там не звучит в фоне триплет (только двойка - конечно её не буду ставить т.к. выбивается из стиля), и это дополнение хитсаундами скорее характерно тайко дифам. Широкий получился ответ

Не применил
OnosakiHito
Here the Taiko Oni, muzukashii comming soon!
http://puu.sh/Mh1Q
Pagliaccio

OnosakiHito wrote:

Here the Taiko Oni, muzukashii comming soon!
http://puu.sh/Mh1Q
You make me happy :)
Dominus
eiiii this map has my name
BanchoBot
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