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IOSYS - Utage wa Eien ni

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Rolled
Well done with the changes.

Bubbled.
LuigiHann
Custom skin is very cute.

Is it me, or is the video out of sync by a few moments?
Topic Starter
DJPop

LuigiHann wrote:

Custom skin is very cute.

Is it me, or is the video out of sync by a few moments?
The video was very out of synced before, and present file is the result after I tried to fix it.

It's the best I can, I couldn't make it exactly synced to the music. :(

btw, highscore-worth is voided for this map. (Confirm by Rolled)
Larto
@ LH: To me the video is perfectly fine. :O

Btw, I'd RANK/APPROVE this if I knew to which one this monster is going. Expect a rank/approval as soon as I do know.
machol30
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
DJPop
This map has been deleted on the request of its creator. It is no longer available.
machol30

DJPop wrote:

buraimaster1234 wrote:

Insane:
Why'd you change 02:32:25 - 02:57:49? :(
If I leave them, this map wouldn't have a chance to be ranked :(
Yes, maybe, but it can still be included for approving (not ranking).

DJPop wrote:

- Added Unrankable Version, see first posted.
If you decide for approval of this map (not ranked) or wish not change back that section of Insane, feel free to add it to the mapset so it can be approved.


Easy:
Good.

Normal:
00:40:73 (8) - End 1/2 later.
01:51:32 (8) - End 1/2 later.
03:18:85 (8) - End 1/2 later.

Hard:
Good.

Insane:
Good, but I still want that section back. >:(

Unrankable:
Good, but I liked Insane overall more.
And could you increase stack leniency a bit more, please? Thank you.
Topic Starter
DJPop

buraimaster1234 wrote:

DJPop wrote:

buraimaster1234 wrote:

Insane:
Why'd you change 02:32:25 - 02:57:49? :(
If I leave them, this map wouldn't have a chance to be ranked :(
Yes, maybe, but it can still be included for approving (not ranking).
I want this song to be ranked. But if it seriously can't, I'll take it approve.
And with present maps can have a chance.


buraimaster1234 wrote:

DJPop wrote:

- Added Unrankable Version, see first posted.
If you decide for approval of this map (not ranked) or wish not change back that section of Insane, feel free to add it to the mapset so it can be approved.
Mapset ??? :?:


buraimaster1234 wrote:

Normal:
00:40:73 (8) - End 1/2 later.
01:51:32 (8) - End 1/2 later.
03:18:85 (8) - End 1/2 later.
They're fine. 1/2 late is not sync.


buraimaster1234 wrote:

Insane:
Good, but I still want that section back. >:(
Me too :( but whatever...


buraimaster1234 wrote:

Unrankable:
Good, but I liked Insane overall more.
And could you increase stack leniency a bit more, please? Thank you.
Oh, I forgot to change stack leniency back to 0.2, I'll fix it next update.
FurukawaPan
This map has been deleted on the request of its creator. It is no longer available.
FurukawaPan
Wha? This still has 0 stars?

I'm shooting you a star. Because you did 02:35:70 (3) - correctly on hard, when qwertyiop totally failed to realize that the 'de' in asa-made comes a tick sooner due to drunkenness. :D

Oh yeah, the rest of the map is great too! :)

Good job!
machol30

DJPop wrote:

Mapset ??? :?:
Yes, a set of maps/difficulties.

DJPop wrote:

buraimaster1234 wrote:

Normal:
00:40:73 (8) - End 1/2 later.
01:51:32 (8) - End 1/2 later.
03:18:85 (8) - End 1/2 later.
They're fine. 1/2 late is not sync.
I don't like the sound of it going religiously by the lyrics of those sliders. They sound much better if they were prolonged another 1/2 beat, in my opinion.


/me shoots star.
Doomsday
This map has been deleted on the request of its creator. It is no longer available.
AxZ
Awesome map!! better than the rankd 1 XD. ;)

Hitoshirenu Shourai
I don't like easy or normal mode, but Hard and Insane are perfect by my standards. Regardless, I don't wanna get on peppy's bad side if I bubble this for approval. >_>;
darrihuka
star
machol30

Hitoshirenu Shourai wrote:

I don't like easy or normal mode, but Hard and Insane are perfect by my standards.
Agreed.

Hitoshirenu Shourai wrote:

Regardless, I don't wanna get on peppy's bad side if I bubble this for approval. >_>;
Hmm? I thought this map was going for rank.

Also, those three sliders of Normal are keeping me from approving of this map, so... yeah.
Larto
Graveyarded on request.
darrihuka
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
DJPop
This map has been deleted on the request of its creator. It is no longer available.
Ryuukun
[Easy]
00:20:08 (2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - all of them 1 /1/2 tick earlier (its until 00:40:38)
01:30:67 (2,3,4,5,6,7,1,2,3,4,5,6,7) - .^ (until 01:40:91)
01:43:38 (6,7,8,9,1,2,3,4,5,6,7) - .^ (until 01:50:97)
02:03:14 (5,6,7,8) - this sounds a little bit weird, how about a slider or spinner instead?
02:58:20 (2,3,4,5,6,7,1,2,3,4,5,6,7) - all of them 1 /1/2 tick earlier (until 03:08:44)
03:10:90 (6,7,8,9,1,2,3,4,5,6,7) - .^ (until 03:18:67)

[Normal]
The sliders are all a bit weird.
for example 00:21:67 (9)
i'd say let it start 1 1/2 tick later.
Most of the sliders where the group sings whatever they sing alöl the time :P
These sliders are too early or too late.
Like 00:23:97 (8) - (too late) or 00:27:14 (9) (too early).
Thats like this on the whole song.

of course i could post a endless mod for every single slider.
But that would only annoy you and me.
I'm pretty sure you get what i mean anyway :P

Other then that, there are no problems.

[Hard]
02:35:70 (3) - misstimed (one 1/2 tick later)
Celestral
Easy seems a little off, but that was already noticed :3
I can't mod so I'm just here to star XD
Star'd
Sleep Powder
[Easy]
There some parts that would sound better on white ticks...but I'm not sure if its intentional.
00:25:73 (2,3) - example

[Hard]
02:35:70 (3) - White tick
02:44:96 (3) - Add a whistle in this slider?
02:47:79 (3) - ^
and other sliders like that one
03:10:73 (4) - Straighten the slider?
Yumiko
I really like this map :D And the song too, so... starred!
Topic Starter
DJPop
Please don't tell me to move the notes in Easy. They're really best synced so I won't fix them.

Anyway, thanks for the stars. ♥

Ryuukun wrote:

[Easy]
...
That will miss the thythm.

[Normal]
...
^

[Hard]
02:35:70 (3) - misstimed (one 1/2 tick later)
Snapped on vocal.

animask wrote:

[Easy]
There some parts that would sound better on white ticks...but I'm not sure if its intentional.
00:25:73 (2,3) - example


[Hard]
02:35:70 (3) - White tick
Snapped on vocal.
02:44:96 (3) - Add a whistle in this slider?
02:47:79 (3) - ^
and other sliders like that one
Sounds weird for me.
03:10:73 (4) - Straighten the slider?
Fixed.
Sushi
I'm pretty nazi on Alignment, so if you don't want to modify some alignment issues (because of annoying consequences forexemple) you can overlook them.

[Easy]
00:21:49 (4,5) - align these better
00:27:14 (4,5) - ^
00:32:79 (4,5) - ^
00:38:44 (4,5) - ^
01:37:73 (4,5) - ^
01:49:02 (4,5) - ^


[Normal]
Fine. some unalign, but i saw it was wanted.

[Hard]
02:35:70 (3) - it's ok, even if it's weird XD


Meh, Nice \o/ ( I want to add "As always" XD)
Star!
Ryuukun
what i don't get is that on Hard its exactly as i told you to do on easy.
Why is it only on hard like this?
FurukawaPan
[Easy] 02:35:79 (5) -
and
[Normal] 02:35:79 (2) - You should move these 1/4 earlier to blue.

And don't change the spacing either. Because she's drunk! :oops:

Normally I don't suggest tracking a vocal, but this is a *definite* exception.

Seriously, I starred this thing when you first made it because you picked up on this subtlety, while the other existing map of this failed to.

Don't let me down now. :o
Larto
Overall:
Offset: 508


Hard:
02:35:70 (3) - Is it really needed to be on the 1/4 tick? Just because the singer decides to totally irregularly go to the 1/4 tick, YOU don't need to make the player miss. Because everyone will miss there on his first play. Move it 1/4 later.


That is all.
Topic Starter
DJPop

Sushi971 wrote:

[Easy]
00:21:49 (4,5) - align these better
00:27:14 (4,5) - ^
00:32:79 (4,5) - ^
00:38:44 (4,5) - ^
01:37:73 (4,5) - ^
01:49:02 (4,5) - ^
Fixed.

Ryuukun wrote:

what i don't get is that on Hard its exactly as i told you to do on easy.
Why is it only on hard like this?
What part?

james039 wrote:

[Easy] 02:35:79 (5) -
and
[Normal] 02:35:79 (2) - You should move these 1/4 earlier to blue.
I think it's too confused to use in Easy and Normal.

Larto wrote:

Overall:
Offset: 508
Fixed.

Hard:
02:35:70 (3) - Is it really needed to be on the 1/4 tick? Just because the singer decides to totally irregularly go to the 1/4 tick, YOU don't need to make the player miss. Because everyone will miss there on his first play. Move it 1/4 later.
I'm nazi on rhythm synced. :<
Well, I don't know what should I do about 02:35:70. Maybe move on blue tick in all diff?
FurukawaPan
[all difficulties]

what happened to your timing sections? They should be inherited, but they are not. Also, this broke at least a couple sliders:

[Hard]
01:41:27 (1,2) - Should be fine if timing section is changed back to inherit 2x.
Topic Starter
DJPop

james039 wrote:

[all difficulties]

what happened to your timing sections? They should be inherited, but they are not. Also, this broke at least a couple sliders:

[Hard]
01:41:27 (1,2) - Should be fine if timing section is changed back to inherit 2x.
osu! bug...

Fixed.
Malar
Fun map :D
Take a star :D
Alace
This map has been deleted on the request of its creator. It is no longer available.
Yuukari-Banteki
[Easy]
resnap all sliders, the ends are slightly off and its causing a tick at the end
00:48:51 (1) - getting repetitive and the hitvolume in this area is a bit too loud
01:53:45 (2) - again hitvolume is too loud
02:42:15 (5) - finish


[Normal]
00:44:98 (7) - new combo and remove from next 1 + finish
00:47:80 (5) - ^
00:50:62 (5) - ^
02:12:50 (1) - is it just me or are the hitsounds slightly off from the claps in the music?
02:42:15 (3) - finish
03:03:15 (1) - hidden (and yes this was still partly hidden when you have to hit it)
03:14:45 (1) - ^


[Hard]
00:48:15 (3) - whistles
00:49:56 (9) - ^
01:18:50 (6,1) - remove whistle, finish 1
01:21:33 (6) - kill the whistle
02:01:21 (1,3) - whistles
02:02:27 (7) - kill the whistles
02:02:62 (8,10) - whistles
02:12:50 (1) - getting really repetitive by now can you try to break this up a bit?
02:35:71 (3) - white tick plz
02:40:74 (1,3) - finishes
02:46:03 (4) - kill the whistle
02:48:85 (4) - ^


popped and frankly im disappointed in whoever bubbled this for missing the resnapping issues and beat timing issue :(
Topic Starter
DJPop

Saturos-fangirl wrote:

[Easy]
resnap all sliders, the ends are slightly off and its causing a tick at the end
Fixed.
00:48:51 (1) - getting repetitive and the hitvolume in this area is a bit too loud
Decreased volume in all difficulties.
01:53:45 (2) - again hitvolume is too loud
Fixed.
02:42:15 (5) - finish
No cymbal sound in BGM.

[Normal]
00:44:98 (7) - new combo and remove from next 1 + finish
Fixed.
00:47:80 (5) - ^
Fixed.
00:50:62 (5) - ^
Fixed.
02:12:50 (1) - is it just me or are the hitsounds slightly off from the claps in the music?
Maybe offset wrong?
02:42:15 (3) - finish
No cymbal sound in BGM.
03:03:15 (1) - hidden (and yes this was still partly hidden when you have to hit it)
Fixed.
03:14:45 (1) - ^
Fixed.

[Hard]
00:48:15 (3) - whistles
Whistle only used on *byak* voices.
00:49:56 (9) - ^
Whistle only used on *byak* voices.
01:18:50 (6,1) - remove whistle, finish 1
Disagree.
01:21:33 (6) - kill the whistle
Disagree.
02:01:21 (1,3) - whistles
Disagree.
02:02:27 (7) - kill the whistles
Disagree.
02:02:62 (8,10) - whistles
Disagree.
02:12:50 (1) - getting really repetitive by now can you try to break this up a bit?
Sorry, I disagree.
02:35:71 (3) - white tick plz
DDDDD= Believe me, if put on the white tick people will get more confused.
02:40:74 (1,3) - finishes
Disagree.
02:46:03 (4) - kill the whistle
Disagree.
02:48:85 (4) - ^
Disagree.
Alace
Looks good now
Takuma
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
DJPop

Takuma wrote:

*pop*
I hate to do this, but the file is 27.2 MB! And that is too too much. Please see if you can do anything about that.
New MP3 file.
Need offset help.
Takuma
[Events]
//Background and Video events
0,0,"Utage wa Eien ni.png"
1,-2300,"Utage wa Eien ni.avi"
Larto
New Offset: 556
^_^
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