[1v1] 1-Key Mania Free For All [all gamemode players welcome!]

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Ever wanted to show off your 1-Key Mania prowess, but never had a stage to shine on? Look no further...

registration | discord | mappool | spreadsheet | challonge

  1. This is a 1v1, "1-Key osu!mania" tournament. However, players from any game mode are welcome to join in on the fun!
  2. There is no rank limit, but a rank-based cutoff will be made upon reaching 128 registered players.
  3. The team size is 1. You're a lone wolf.
  4. The tournament will hold 128 players.
  5. Registration is international.
  6. The tournament will be played in scorev2.
  7. The game mode will be set to osu!mania, and the 1 Key mod will be forced on all maps.
  8. The tournament will have no group stage. Just a single-elimination bracket. Straight to the good stuff.
  9. Seeding will be done by the player's highest rank out of all 4 game modes.
  10. Match schedules and mappools will be released on the Monday before those matches should be played.
  11. Match schedules will be written in UTC. Find your personal time zone and convert your match times here: http://www.timeanddate.com/time/map/
  12. Joining the discord is REQUIRED, or else your registration will not be counted.
  13. All staff members are allowed to play if they'd like. All in good fun!

  1. Registration: Sat. December 22 ~ Sat. January 12
  2. Round of 128: Sat. January 19 ~ Sun. January 20 | Best of 7
  3. Round of 64: Sat. January 26 ~ Sun. January 27 | Best of 7
  4. Round of 32: Sat. February 2 ~ Sun. January 3 | Best of 9
  5. Round of 16: Sat. February 9 ~ Sun. February 10 | Best of 9
  6. Quarter Finals: Sat. February 16 ~ Sun. February 17 | Best of 11
  7. Semi Finals: Sat. February 23 ~ Sun. February 24 | Best of 11
  8. Finals: Sat. March 2 ~ Sun. March 3 | Best of 13
  9. Grand Finals: Sat. March 9 ~ Sun. March 10 | Best of 13

  1. The match lobby will be created by the referee, and the referee will send invites to both players.

  2. Players have a 15 minute grace period to join the match. If 15 minutes pass and a player is not available to join the lobby, the other player has the option to either wait it out, reschedule the match, or take a default win. No pressure.

  3. Once all players have joined the lobby, both players will !roll; the winner of the roll will have the first warmup, first ban, and first pick. The loser of the roll gets the opposite.

  4. The referee can give host to the players for warmups only. The referee will have host for the entire match after warmups. A player will select a map by naming the map in the multiplayer chat, and the referee will select it.

  5. The referee is not allowed to play in the match. No hard feelings.

  6. Each player is allowed 2 bans per match. Banned maps are effectively removed from the mappool for the duration of the match and are not allowed to be picked. A player is allowed to ban 2 maps from the same mod pool.

  7. The winner of a map is determined by which player ends with a higher score. Failed scores do count.

  8. In the case of a genuine disconnection, the map will be replayed. However, if the map was already clearly decided and there is substantial evidence of the fact, common sense may be applied by the referee to give the point to whoever would have won the map.

No prizes. All in good fun.

Host: DigitalHypno
Co-Hosts: Dohland, Tomcat
Mappoolers: DigitalHypno (: (: (:
Referees: DigitalHypno, Dohland, Tomcat
Bruh Moment
oh yes
A Moon Gust
This is it.
please tell me you're actually going to make charts for this not just use standard autoconverts on 1k mod
battle royale in osu!?!?!/111/1!?/1
Hell yeah
ok, this is epic
Kels Arakawa
Its time
sounds like fun!
Playboi Carti
my finger is ready
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