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Dormir - Sayonara Trip

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Total Posts
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Topic Starter
Axey
This beatmap was submitted using in-game submission on 2012年7月17日 at 19:50:37

Artist: Dormir
Title: Sayonara Trip
Source: jubeat
Tags: Beren tutuhaha knit
BPM: 133
Filesize: 3349kb
Play Time: 01:42
Difficulties Available:
  1. Advanced (4.71 stars, 240 notes)
  2. Basic (2.69 stars, 104 notes)
  3. Extreme (4.96 stars, 309 notes)
Download: Dormir - Sayonara Trip
Information: Scores/Beatmap Listing
---------------
Basic - Beren
Advanced - tutuhaha
Beren
\壮大我B氏家族/
TTTTTTTTTTTT
Hi~来了。。。

[Beren]

00:43:417 - useless green timing
00:59:207 - double green timings
01:42:177 - 这里音量调到80%然后把最后的5%改成20%,个人觉得从最大音量然后突然就几乎无声,显得仓促了些,突然了点

很好的diff~

[BakaHard]

00:11:387 - 这个空的感觉不够地道,像前面一样做一个三连点感觉会更好,或者加一个circle看看?
00:29:882 - unsnapped circle

结尾也是...音量稍微降低一些

排列的毫无可挑剔之处

star+Good luck!
Topic Starter
Axey

TTTTTTTTTTTT wrote:

Hi~来了。。。

[Beren]

00:43:417 - useless green timing
00:59:207 - double green timings fixed
01:42:177 - 这里音量调到80%然后把最后的5%改成20%,个人觉得从最大音量然后突然就几乎无声,显得仓促了些,突然了点 fixed
很好的diff~

[BakaHard]

00:11:387 - 这个空的感觉不够地道,像前面一样做一个三连点感觉会更好,或者加一个circle看看? fixed
00:29:882 - unsnapped circle fixed

结尾也是...音量稍微降低一些

排列的毫无可挑剔之处

star+Good luck! thanks ;)
DeeN
uuuuuuuuuuuuuuuuuu u r so cute
fanzhen0019
[Beren]
00:40:259 (2) - 按照前面的下法这里应该不用whistle
01:06:425 (1,2..etc) - 这一小段不下whistle么 o.o
01:24:470 (1) - finish吧

[BakaHard]
00:19:508 - 是不是漏了个whistle
01:02:816 (1) - 这个finish没必要吧..?
01:07:327 (1) - remove finish
01:08:229 (1,2,3,4) - 突然就不是24白了感觉有点怪
01:26:726 (5,1,2) - slider放5的位置? ----what i mean

-----
哭了这要怎么nazi
DeeN


[Beren]
01:06:425 - soft finish

[BakaHard]
00:11:387 (4) - soft whistle
00:14:094 (1,2,3,4,5,6,7,8,9) - 音量递增至80%
00:16:801 (5) - NC
00:28:531 (1,2,3,4,5,6,7,8) - ^ 50%开始
00:30:222 - 还是70%
00:37:327 (6) - NC
00:37:553 (1) - NC CANCEL
00:38:229 (1) - lv3下上移3右移1
00:45:222 - 音量100%?听起来很涩 降低50%
00:48:493 - ^
00:52:102 - ^ 60%
00:55:711 - ^ 70%
00:58:868 (9) - soft whistle
00:58:981 (10) - soft finish

音效c1:soft calp和soft whistle
clap:o whistle:x
1/4上 我觉得有些地方加成o x(x)o 比较好
而且由于歌曲本身让soft whistle不是很明显 我是建议绿线加重soft whistle的音量让它凸现出来

大概就是这样了
Topic Starter
Axey

fanzhen0019 wrote:

[Beren]
00:40:259 (2) - 按照前面的下法这里应该不用whistle fixed
01:06:425 (1,2..etc) - 这一小段不下whistle么 o.o
01:24:470 (1) - finish吧fixed

[BakaHard]
00:19:508 - 是不是漏了个whistle fixed
01:02:816 (1) - 这个finish没必要吧..? fixed
01:07:327 (1) - remove finishfixed
01:08:229 (1,2,3,4) - 突然就不是24白了感觉有点怪fixed
01:26:726 (5,1,2) - slider放5的位置? ----what i mean

-----
哭了这要怎么nazi

DeeN wrote:



[Beren]
01:06:425 - soft finish

[BakaHard]
00:11:387 (4) - soft whistle fixed
00:14:094 (1,2,3,4,5,6,7,8,9) - 音量递增至80% fixed
00:16:801 (5) - NC
00:28:531 (1,2,3,4,5,6,7,8) - ^ 50%开始 fixed
00:30:222 - 还是70% fixed
00:37:327 (6) - NC
00:37:553 (1) - NC CANCEL
00:38:229 (1) - lv3下上移3右移1
00:45:222 - 音量100%?听起来很涩 降低50%fixed
00:48:493 - ^ fixed
00:52:102 - ^ 60% fixed
00:55:711 - ^ 70%fixed
00:58:868 (9) - soft whistlefixed
00:58:981 (10) - soft finish

音效c1:soft calp和soft whistle
clap:o whistle:x
1/4上 我觉得有些地方加成o x(x)o 比较好
而且由于歌曲本身让soft whistle不是很明显 我是建议绿线加重soft whistle的音量让它凸现出来

大概就是这样了
thanks for modding
tutuhaha
其实..偶mod不出什么...但素...这歌真的灰常好听所以我现在求GD会不会有点晚Orz......
...在beren和你的难度之间再加个呗QAQ【祈求】
Topic Starter
Axey

tutuhaha wrote:

其实..偶mod不出什么...但素...这歌真的灰常好听所以我现在求GD会不会有点晚Orz......
...在beren和你的难度之间再加个呗QAQ【祈求】

lol 好哦
Scorpiour
Hi there~~mod for request~~

[General]
  1. Fine!
[Beren]
  1. 感觉上整体的finish有点重了。。想办法降低一点音量?
  2. 00:14:996 (2) - 这里第2个折返箭头会受前面分数的影响导致看不是很清,而且节奏和前面对比也出了变化也许会导致这里成为一个容易读图失误的地方吧……
  3. 00:54:244 (4) - 唔。。强烈不建议这么摆。。被slider轨道完全挡住了,而且也不是最高diff....
  4. 01:02:365 (1) - 考虑拆成两个note来分别对应前后句?
  5. 01:04:620 (4) - 考虑加个折返?
[BakaHard]
  1. 00:09:470 (3) - 这里。。。恩。。我觉得这里有的话,那么在00:11:274 - 也该加个……这两个地方感觉上节奏是一样的比较好~~
  2. 00:29:207 (4) - 我觉得在这里跳不如跳在(4,5)间。。。毕竟节奏上是4个一组的……(1,2,3)然后跳(4)感觉有点别扭……
  3. 00:36:650 (5) - 弯曲方向改成向上for better flow?
  4. 01:04:395 (2,3) - 建议两个换位置,打起来似乎会更舒服一些~
  5. 01:26:726 (5,1,2) - 感觉上(5)应该是后面reverse slider的一部分……我的建议是把2个reverse slider放到从01:26:726 - 起,然后(5)扔到整个stream的最后面。
差不多就这些啦!加油~~~
Leorda
Hi there


[Beren]
* The circle size are too smal for approach rate, CS -1?

00:42:966 (1) - Add clap at tail slider
01:28:530 (1) - Too far from spinner for easier diff. Beginners are can't reach this after spinner


[BakaHard]
* AR +1?

00:29:882 (7) -Unsnapped note
00:54:470 (6) - This slider is almost offscreen
01:12:741 (5,6,7,8,1,2,3,4,1) - These overlapping pattern can confuse for players for some reason. Spread them out, please


That's all I can find, good luck
Topic Starter
Axey

Scorpiour wrote:

Hi there~~mod for request~~


[BakaHard]
  1. 00:09:470 (3) - 这里。。。恩。。我觉得这里有的话,那么在00:11:274 - 也该加个……这两个地方感觉上节奏是一样的比较好~~
  2. 00:29:207 (4) - 我觉得在这里跳不如跳在(4,5)间。。。毕竟节奏上是4个一组的……(1,2,3)然后跳(4)感觉有点别扭……没看懂
  3. 00:36:650 (5) - 弯曲方向改成向上for better flow? 没看懂
  4. 01:04:395 (2,3) - 建议两个换位置,打起来似乎会更舒服一些~
  5. 01:26:726 (5,1,2) - 感觉上(5)应该是后面reverse slider的一部分……我的建议是把2个reverse slider放到从01:26:726 - 起,然后(5)扔到整个stream的最后面。fixed
差不多就这些啦!加油~~~

Leorda wrote:

Hi there


[Beren]
* The circle size are too smal for approach rate, CS -1?fixed

00:42:966 (1) - Add clap at tail slider
01:28:530 (1) - Too far from spinner for easier diff. Beginners are can't reach this after spinner


[BakaHard]
* AR +1?

00:29:882 (7) -Unsnapped note fixed
00:54:470 (6) - This slider is almost offscreen
01:12:741 (5,6,7,8,1,2,3,4,1) - These overlapping pattern can confuse for players for some reason. Spread them out, please


That's all I can find, good luck
fixed sth thanks modding
Topic Starter
Axey
:o
[CSGA]Ar3sgice
stress

Basic

  1. 00:14:996 (2) - 坑新人么
  2. 00:14:996 (2) - ^ 前面是repeat一次的话这个可能会形成记忆._.
  3. 01:38:455 (4) - http://osu.ppy.sh/ss/347228 我觉得不太好哎...
Adv

  1. 00:39:357 (1) - 最好做成和前面(3)形状一样._.
  2. 01:02:365 (4) - ^
  3. 00:43:868 (3) - slider blanket
  4. 00:53:793 (1,2,3,4) - 其实这样比较沙包的话挺容易miss掉的, 读图问题._. 能不能加个slider进去什么的
  5. 00:57:402 (1,2,3,4) - ^
  6. 算了这随手SS的好图好像没什么好挑的...
Extreme

  1. 00:21:312 (1) - (2)在打的时候会叠上去, 这个的slider body往左移一点好像比较好看
  2. 00:22:440 (5) - add clap
  3. 00:28:531 (1,2,3) - http://osu.ppy.sh/ss/347218 这样换个顺序怎么样, 考虑到音乐中(1)和(2)是重心
  4. 00:29:657 (6,7) - 这里6,7 fin 5不用
  5. 00:35:523 (4) - move right 1 grid
  6. 00:36:650 (5) - ^
  7. 01:06:425 (1,2,3,4,1,2,3,4) - ._.
你太善良了/.\

good luck :)
Milkshake
\lol/
Topic Starter
Axey

[CSGA]Ar3sgice wrote:

stress

Basic

  1. 00:14:996 (2) - 坑新人么 其实我也这么觉得lol
  2. 00:14:996 (2) - ^ 前面是repeat一次的话这个可能会形成记忆._.
  3. 01:38:455 (4) - http://osu.ppy.sh/ss/347228 我觉得不太好哎...

Extreme

  1. 00:21:312 (1) - (2)在打的时候会叠上去, 这个的slider body往左移一点好像比较好看
  2. 00:22:440 (5) - add clap fixed
  3. 00:28:531 (1,2,3) - http://osu.ppy.sh/ss/347218 这样换个顺序怎么样, 考虑到音乐中(1)和(2)是重心
  4. 00:29:657 (6,7) - 这里6,7 fin 5不用
  5. 00:35:523 (4) - move right 1 grid fixed
  6. 00:36:650 (5) - ^fixed
  7. 01:06:425 (1,2,3,4,1,2,3,4) - ._.你想怎样
你太善良了/.\

good luck :)
thanks for modding
Megurine Luka
Mark先。不然会忘lol
ertyukjh010


Request from Modding Queue

[Basic]

[Layout]
  1. 00:14:094 (1) - weird, pointing in the opposite direction. Try this: http://osu.ppy.sh/ss/354460
  2. 00:54:244 Overlap under at 00:52:440 (2). It's can't read for new player.
  3. 01:38:455 (4) - Too high ><
[rhythm]
  1. 00:14:996 (2) - Don't use the reverse 2 times or more, because the new players do not adapt, it is easy to overlook and miss a second reverse. Only suggest to use reverse 1 time of sliders.
  2. 00:19:507 (2) - Unsnap slider, move this to 00:19:508
  3. 00:29:432 (2) - ^
  4. 01:28:079 (1) - Too little time between the spinner and the next note, which will lead to new players do not have enough time to regain the control of the mouse. You must be separated by more than two of 1/1 beat.
[Setting]
  1. 00:08:681 - Unsnap inherited point, Resnap this pls.
  2. 00:43:417 - Useless inherited point.
  3. 01:42:177 - Double inherited point.
[Advanced]

[Layout]
  1. 00:42:064 (3,4) - Do some curve? It's because this part you rarely use straight http://osu.ppy.sh/ss/354474
[Setting]
  1. 00:08:681 - Unsnap inherited point, Resnap this pls.
[Extreme]

[Layout]
  1. 01:12:741 (5,6,7,8,1,2,3,4,1) - Confusion so I don't suggest. And why it's anti-clockwise? You make clockwise at 01:11:838 (1,2,3,4,5)
  2. 01:26:726 (1) - Remove NC
[Setting]
  1. 00:08:681 - Unsnap inherited point, Resnap this pls.
  2. 00:58:192 - Useless inherited point.
Seen good. Good luck :)
我mod完才發覺腦殘地用了英文,原諒我QQ
Topic Starter
Axey

ertyukjh010 wrote:



Request from Modding Queue

[Advanced]

[Layout]
  1. 00:42:064 (3,4) - Do some curve? It's because this part you rarely use straight http://osu.ppy.sh/ss/354474
fixed
[Setting]
  1. 00:08:681 - Unsnap inherited point, Resnap this pls.
[Extreme]

[Layout]
  1. 01:12:741 (5,6,7,8,1,2,3,4,1) - Confusion so I don't suggest. And why it's anti-clockwise? You make clockwise at 01:11:838 (1,2,3,4,5)
  2. 01:26:726 (1) - Remove NC
fixed
[Setting]
  1. 00:08:681 - Unsnap inherited point, Resnap this pls.
  2. 00:58:192 - Useless inherited point.
Seen good. Good luck :)
我mod完才發覺腦殘地用了英文,原諒我QQ
Konei
Hello~ From my Summer Vacation Queue you could have mentioned it's WIP



General


Delete osb.file and fullsubmit if you are not using a storyboard



Basic


00:15:899 (2) slider with many repeaters and a note following aren't so good for Easy/Normal Diff IMO


00:30:335 (2) ^


00:37:102 (1) I think you can delete on slider point




The other Diffs look nice^^


Good luck with this! :)
LKs
ahuang

[General]

  1. I'm not sure with the current source. Some staff says a simple jubeat is enough for source. Although the jubeat knit has no wrong, I still suggest asking some ppl around
01:15:447 (5) - 这部分的这种位置可以考虑加大鼓 太鼓或者其他一些鼓 感觉应该会好

[Extreme]

00:35:297 (3,4,1,2,3,4,5) - http://puu.sh/FaQN 调整一下
00:39:132 (1) - whistle
00:58:868 (9) - clap?
01:12:064 (2) - clap?
01:14:996 (5) - http://puu.sh/FaSf 我觉得这就很好
01:26:500 (3) - clap?
01:34:620 (1,2,3,4) - NC? 参考的是01:41:162 (3,4,5,1,2,3,4,5) -

不得不说真心比印象中之前的好得多 好阿黄

[Advanced]

00:13:643 (3,4) - 2ha问题在这种细节处 虽然有点风格但我建议还是调整下

[Basic]

00:20:184 (3) -
250,101,20184,1,0
00:54:244 (4) - I'm not sure with this note. I'll give you a clear anwser later on asked around. This is an inappropriate pattern in the easiest diff. try to do like this http://puu.sh/Fb12
00:57:402 (3) - 不太好slider
Topic Starter
Axey

LKs wrote:

ahuang

[General]

  1. I'm not sure with the current source. Some staff says a simple jubeat is enough for source. Although the jubeat knit has no wrong, I still suggest asking some ppl around
01:15:447 (5) - 这部分的这种位置可以考虑加大鼓 太鼓或者其他一些鼓 感觉应该会好

[Extreme]

00:35:297 (3,4,1,2,3,4,5) - http://puu.sh/FaQN 调整一下 直接说取消nc不就好啦..fixed
00:39:132 (1) - whistle fixed
00:58:868 (9) - clap? fixed
01:12:064 (2) - clap?
01:14:996 (5) - http://puu.sh/FaSf 我觉得这就很好
01:26:500 (3) - clap?
01:34:620 (1,2,3,4) - NC? 参考的是01:41:162 (3,4,5,1,2,3,4,5) - 不懂...

不得不说真心比印象中之前的好得多 好阿黄 555你以前印象中的我是什么妖怪.. :cry:
thanks for modding <3
tutuhaha

LKs wrote:

[Advanced]

00:13:643 (3,4) - 2ha问题在这种细节处 虽然有点风格但我建议还是调整下
=A=.............................................搞成对称?...
http://puu.sh/Fsls
show more
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