Hell is just a minor step back, the moment when you realize you can't really rush through things properly..now inferno is another thing. Inferno quite literally is an example that you can't do absolutely anything with a melee class. I've gone through several pub games and I've seen many barbs and monks just constantly die and make no progress, only ones that actually seem to be doing great are wiz, dhs and some wd's. That's only because they can kite, you can't really kite with melee characters vs say..elite groups, that just seems impossible..try to be up against s a combo of reflect + desecrate or with reflect, shielding.awp wrote:
Hell was starting to bother me, so I'm switching up classes. Didn't care much for the monk up to level 18 or so, but I'm having fun with the wizard
#edit: In inferno it's really common to get 1-2 hited.. wizards used to be able to tank more due to the energy shield with the rune that allows you to take 35% damage of your maximum life if the damage the mob hits you is over that number. Now that they've nerfed it, it will be a little bit more difficult handling through that difficulty.