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Ezequiel Serrano - Es el Robot Gigante (TV Size)

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Snepif
[General]

- Me parece -no estoy seguro- que el primer offset sería mejor en 200. La guitarra suena bien en el offset que tenes ahora, pero la batería suena mejor en 200 (lo que querría decir que la guitarra y batería estan a destiempo por unos pocos ms??), y para esta parte es lo que importa en sí.

- 00:42:170 (x)- Imaginate si saliera un "SI!" de storyboard ahí :D

[Normal]

00:10:569 (4) - New combo y saca el NC del siguiente slider.
00:28:170 (3) - Sería mejor si le pones whistle a todos los repeat (conservando los finish y clap como estan)
00:31:370 (3) - ^
00:34:570 (5) - ^
00:37:770 (3) - Lo mismo
00:42:770 (1) - Sacá este spinner, queda muy corto y muy cerca de la nota anterior por lo que hace que sea dificil de hacer 300 para newbies.
Hmmm en esta diff tenemos un problemita.. para ser la diff mas fácil del mapset hay algunas partes demasiaaaaaaaaaaado confusas para un newbie - ejemplos: 00:13:758 (1,2,3) - (ritmo no muy intuitivo), 00:18:941 (1,2,3,1) - otra vez muy muy muy confuso y difícil de leer para principiantes. Mi sugerencia sería simplificar esas partes para que sea una Normal-tirando a Easy. Espero no haberte confudido mucho xD pero como está ahora, es como... esas partes no pegan con la diff.. no se si me explico :/ No puede hacerlas alguien que no sepa jugar casi.

[Hard]

00:07:579 (2,1,2,1,2) - Son necesarios tantos new combo? Queda mejor si sacas los NC de 00:08:177 (1) - y de 00:08:974 (1) - .
00:08:974 (1) - ^
00:13:758 (1,2,3,4) - Suena mal mal mal.. no se intenta otra cosa pero suena feo esto o.o trata de seguir más la vocal.
00:17:546 (4,5) - Reemplazar con slider - suena muy.. vacío
00:19:938 (1) - Dos problemas con esta nota: Sacale el new combo y poneselo al siguiente slider, y el otro problema, en una Hard no puede haber jump en streams. Unila al resto del mini-stream. Muy difícil de leer para Hard.
00:27:970 (1) - Saca el new combo y poneselo al siguiente slider. Lo mismo para todos los pattern de triplets estos.
00:29:370 (5) - Suena mucho mejor y menos repetitivo si reemplazas esto por una sola nota en el tick blanco.
00:32:570 (5) - ^
00:35:770 (5) - ^
00:38:970 (7) - ^

[Insane]

00:12:762 (3) - No me gusta como queda esta nota tan cerca del slider anterior cuando todos los pattern anteriores tienen un spacing más grande.
00:18:941 (1,2,3,4,5,6,7,8,9,10) - Forma fea tiene el stream o.o parece un paraguas xD hace la curva esa más suave.
00:28:970 (1) - Saca el new combo
00:29:370 (4) - Pone new combo
00:32:170 (1) - Remove nc
00:32:570 (4) - Add nc
00:34:570 (1) - El overmap no me molestaba mucho pero acá ya es demasiada verdura el stream ese :/ el overmap no siempre queda feo si es poco o suena muy bien, como era el caso, pero este stream ya es verdura!

Eso es todo. Aclaro que mi Kathe me ayudó con muchas cosas <3 es mia!
Topic Starter
Mercurial
C-C-Combo...

Meh, no vale la pena, gracias.

Pd: Y dejá a mi stream verdura ahí... es un stream a 150bpm, no le hace daño a nadie.
Snepif

iMercurial wrote:

C-C-Combo...

Meh, no vale la pena, gracias.

Pd: Y dejá a mi stream verdura ahí... es un stream a 150bpm, no le hace daño a nadie.
Stream fruta va a ser cuando lo juegues en ctb
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ok fue malísimo
Kei

Snepif wrote:

Stream fruta va a ser cuando lo juegues en ctb
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ok fue malísimo
HAHAHAHAHA tontito <3
Topic Starter
Mercurial
Qué boludo, gosh xD
Kryptogram
Hola iMercurial

General

  1. Inconsistencia en el AudioLeadIn:
    - [Dificil] : 0
    - [Gigante!] : 0
    - [Normal] : 2000
  2. Que te parecen estos combo Colours:
    SPOILER


    Combo1 : 192,192,192
    Combo2 : 255,128,0
    Combo3 : 0,128,255
    Combo4 : 255,255,0

    Funcionan muy bien con el video, deberias probarlos
  3. Intente con algunos custom-hitclaps y me gusto como sono este en el Kia time

    Descargame


    Para escucharlo debes poner el Audio en Normal - Custom1
Normal

  1. 00:12:961 (2) - 1 grid a la derecha para que quede centrado
  2. 00:39:370 (1) - Agrega finish, suena bien
  3. 00:40:970 (3) - Agrega finish al inicio
Dificil

  1. 00:19:340 (3) - La primera vez que jugue en dificil me confundieron este y el siguiente slider http://puu.sh/x6Un unelos mas para percatarse de que son seguidos
  2. 00:32:570 (5) - Ponle repeats hasta 00:32:970 (x) y agregale finish al final suena bien
  3. 00:32:970 (1) - Remueve nota si hiciste la sugerencia de arriba
  4. 00:39:370 (1) - Agrega finish, va con el ritmo de fondo
Gigante!

  1. OD + 1 o 2 es muchisimo mas Dificil que 6
  2. 00:18:144 (5) - Remueve el finish agregalo en 00:18:343 (6) - Al iniciar el slider
  3. 00:39:370 (1) - Agrega finish
Lamento no poder ayudar en mucho, Espero que te vaya bien

Buena suerte ! y mi estrella !
Sure
Hi there ;D


[General]
Why Gigante! and Dificil don't have any notes in intro?
You can add some note easily due to its very short length.
Or remove notes from Normal diff where in intro. But I suggest the way above.


[Gigante!]
OD 6 would be better for Insane diff.
00:20:037 (10,1) - This is the only different to others that streams and a slider patterns. I mean you'd better unstack them.
00:38:170 (5) - NC


[Dificil]
00:16:748 (2) - Add whistle
00:20:137 (2) - Add whistle to tail


[Normal]
I recommend highly HP 3 and OD 3 for flawless mapset : Star Rating will be decreased. 3.06 → 2.97, and 100 score will be decreased. So don't worry. Others are fine.


Good luck >w<
Topic Starter
Mercurial
'cuz Normal is a guest diff... and I wanna start the mapping in the drums part.
Darksonic
Yusu Aoi
Hey there^^
Because I had a one year pause, it's just my suggestions:)

Normal:
Fine, nothing found^^

Dificil:
00:29:370 (5) The distance between (5) and (1) is a little too high?

Gigante!:
00:10:868 (2) maybe stack end of this slider with note (1) 00:09:772?
00:13:659 (6) 1 grid up?
00:28:970 (1,2,3) Maybe stack it on x:184 y:200 ?

Nice song! :D

Feel free to not giving me a Kudosu^^ Ohhh.. I forgot about the star.. sry :)) Here it goes^^
Yuzeyun
A mod from me is always from the Heussian Blur ~

[General]

Preview point better be @ 182ms
Timing 1 : 150,50BPM | 182ms
Timing 2 : 150,50BPM | 7373ms
Timing 3 : 150,00BPM | 26582ms
"lamejorseriedelahistoria" => LOL

[Normal]
00:20:934 (3) - It would be better to put it @(184,240)
00:39:370 (1) -
148,128,39370,6,0,B|200:76|252:128,1,120,0|8
00:40:170 (2) - ^ CT+J
00:03:379 (3) - NC as the length between notes is large (4bt)
Combo color issues, please fix this.

[Difícil]
I felt it a little too hard for a Hard and I feel the NC's are slightly overused at the beginning (Though you put HP5 which is nice enough)
AR6 instead of 7 ?
OD6 instead of 5 ?
00:08:177 (1) - Del NC
00:08:974 (1) - ^
00:11:366 (1) - ^
00:12:164 (1) - ^
00:17:546 (4,5) - As the syllable is held, maybe replace by a slider and unstack ?
00:19:938 (1) - Spacing, it's not so intuitive after this kind of "stream" (I can't really think this is a stream)
00:24:921 (1) - Map it instead of putting a spinner ?

[Gigante!]
WTF did I play O_o
However, I saw that the OD is terribly low for something which is a real Insane, put 7 or 8 ?

00:12:164 (1,2) - What's that jump ? Narrow it down, it's very fast (~4,5x @SV 2 is just batshitcrazy)
00:13:758 (1) - The difficulty of the song suddenly drops, which is a big problem as if the player managed to pass it barely and can't continue because of that drop. Don't be afraid of slightly overmapping it by adding some 1/2s or 1/4s as long as they don't ruin the map itself.
00:26:570 (1) - Until that point the song can be a pain if you have a low life, try making the above part a bit easier than the part beginning by this note ?
00:37:570 (3) - NC ?
00:36:970 (2) - Unsure about this one but ^?

Otherwise this is a cool map, a cool song of a series I didn't watch when I was younger (I can't remember correctly when this was broadcasted on CN)
kurohana
mod req <3

General

tags areb't the same in all diffs, fix that

well, that was short...
a good map :3 couldn't find something, good luck ^^
Muya
[General]
Normal only sample diff name.

[Dificil]
00:19:639 (4,1) - too far this spacing

[Gigante!]
00:13:758 (1,2,3) - I'm don't like this spacing. please follow a same distance snap.
00:37:570 (3,4,5,6,7) - http://osu.ppy.sh/ss/329749 try this pattern

Normal is fine
Darksonic
No changes on my diffs.
Topic Starter
Mercurial
Thank you Muya, I haven't noticed of the wrong spacing on "Gigante" :3
Shulin
General:

  1. mp3 quality is bad it sounds like a youtube rip. Try to find a clearer version preferably without the sound effects because it'd be strange if someone downloads the no video version and gets an mp3 with lots of SFX.
  2. Try to have some consistency with hitsounds and new combos across all difficulties.
  3. I think you should add an Easy to balance out the mapset, since it's a short song it shouldn't take too long.
Normal:

  1. I think this should start and finish in the same place as the other difficulties.
  2. Hitsounds sound way too quiet, especially compared to the other difficulties. I'd recommend increasing it to at least 50%
00:19:938 (1) - Reposition this so there's less overlap with 00:19:340 (2) - ?
00:40:970 (3,1) - Spacing. An anti jump is bad in a Normal imo.

Dificil:

  1. I feel this difficulty would play smoother without the returning 1/4 sliders.
00:09:772 (1,2,3,4) - Space this out a little more? Maybe with a jump between 00:09:174 (2,1) - for consistency?
00:18:343 (5) - Space this out more so it doesn't overlap with 00:17:546 (4) - ?
00:20:137 (2) - Move this so it doesn't overlap with 00:19:938 (1) -
00:21:333 (4) - Space this out a little more?
00:21:732 (5) - Finish?
00:26:570 (1,2,3) - These jumps are are little big compared to the rest of this section.

Gigante!:

  1. 00:06:568 (1) - to 00:13:659 (6) - could do with more hitsounds than just normal finish. Some suggestions below.
  2. 00:13:758 to 00:25:718 (5) - apart from the stream this much easier than rest of the map. Maybe try to follow the instruments some more to make it harder and less out of sync with the rest of the map?
  3. 00:26:570 (1) - to 00:36:170 (1) - I think normal clap is overdone here especially on the streams and triples. It also sounds too loud, 50% volume would be a better fit here.
00:07:978 (3) - Clap?
00:08:775 (3) - ^
00:08:974 (1,2) - This 1/4 slider jump is pretty huge. I suppose it's okay but it doesn't play very well imo.
00:09:572 (3) - Clap?
00:10:370 (4) - ^
00:11:167 (3) - ^
00:11:964 (3) - ^
00:12:164 (1,2) - I feel the same about this 1/4 jump too. It's actually bigger than some of your 1/2 jumps ?_?
00:12:762 (3) - Clap?
00:12:762 (3) - Remove finish?
00:16:948 (3) - Finish start?
00:18:343 (6) - Remove finish from the end?
00:22:529 (1) - Remove new combo?
00:23:326 (2) - New combo here? Also, finish start.
00:24:522 (4) - Remove finish from the end, add whistle?
00:28:570 (4,5,6) - I think this would look better if you placed it to the left of 00:28:170 (1,2,3) - instead of the right.
00:37:770 (4) - New combo?
00:37:570 (3,4,5,6,7) - Make a symmetrical pattern here? Right now the placement looks kind of random.

That's it from me. Good luck ~ !
Topic Starter
Mercurial
Only Suggestions, huh?
jossieP

Shulin wrote:

General:

  1. mp3 quality is bad it sounds like a youtube rip. Try to find a clearer version preferably without the sound effects because it'd be strange if someone downloads the no video version and gets an mp3 with lots of SFX.
sayin this suggest that you can find a better mp3, can you?
you would be a pro if you can find a better mp3 <_< you accept the challenge?
mancuso_JM_

Shulin wrote:

General:

  1. I think you should add an Easy to balance out the mapset, since it's a short song it shouldn't take too long.
Spread, Spread xD.
Bueno como amo esta serie y me dejaste hacer la diff. (te la pedi porque vi un par de mods que jodian con la diff. Spread y porque me encanta la serie, parece repetitivo xD), ya esta hecha, me tomo menos trabajo de lo que pensaba :D
Espero que te guste, y si agregas la diff. no te olvides de mi nombre a los tags!!!
Ahora anda por mas mods y Rankea esto!!!!!! :P

Download: Ezequiel Serrano - Es el Robot Gigante (TV Size) (iMercurial) [Facil].osu
Topic Starter
Mercurial
A por todas.
Mok
Hey, sorry for the delay

[General]
Fix the Audio LeadIn in Dificil and Gigante, which is 0, or in Normal, which is 200. Your choice.

[Dificil - Gigante]
I suggest to map the first part someway.

Fine.
Topic Starter
Mercurial
Sorry but no, Normal starts 6 seconds before than dificil and gigante, so I won't do it
Reiji-RJ
Hello!

Genaral

  1. All diffs have custom names except Normal. Rename it? :O
  2. Do you have mp3 with better quality? If not, you need to ask if such quality is rankable D: It feels like 92kb/sec.
Facil

  1. 00:06:568 (3) - remove finish

    That's all :D
Normal

  1. 00:04:974 (4) - new combo here
  2. 00:06:568 (3) - and remove from here!
  3. 00:06:568 (1) - I heard that the ends of sliders don't snap to new offset D: And it isn't snapped too. Rearrange it, for example:
  4. 00:08:177 (2,4) - make them parallel
  5. 00:14:356 (2,3) - make a slider from 00:14:356 - to 00:14:954 - , or add a note to 00:14:755 -
  6. 00:18:742 - add here a note or delete 00:18:343 (5) - and add to 00:18:542 - with finish
  7. 00:22:529 (1) - finish to the end
  8. 00:39:370 (1) - finish to the beginning
  9. 00:40:970 (3,1) - bad spacing. Try to move it down? D:
Dificil

  1. Why not start this diff from the very beginning? As Easy and Normal
  2. 00:09:772 (1,2,3,4) - don't like this jump, make this:
  3. 00:13:758 (1,2,3) - try this rhythm:
  4. 00:19:340 (3,4,1) - hm... plays hard. Try this:
    Add repeat to (3) and move (4) to 00:19:738 - and remove (1).
  5. 00:21:333 (4) - why 1/1 rhythm again? Noo, make it quite harder! At least like this:
Gigante!

  1. Again, why not start this diff from the very beginning? As Easy and Normal
  2. 00:14:157 - add a note. I don't like this empty spacing
  3. 00:16:350 - ^
  4. 00:21:333 (3) - again, 1/1, whyyy, it's Insane! Make it hard!
  5. 00:37:770 (1,2,3,4) - make it look nicer (at least square)
I remember this cartoon :O
Like it! Good luck!
Topic Starter
Mercurial
@Reiji... Those names are the Spanish translation of the normal difficulties.

Easy: Facil
Normal: Normal
Hard: Dificil

Gigante: Giant: Insane
Reiji-RJ

iMercurial wrote:

@Reiji... Those names are the Spanish translation of the normal difficulties.

Easy: Facil
Normal: Normal
Hard: Dificil

Gigante: Giant: Insane
Oh, I get it. Sorry :<
me noob
Topic Starter
Mercurial
No problem :3
Bass
From Bass' and Akemi's mod queue.
[General]
Lead-in-time are inconsistent trough difficulties.


[Normal]
  1. 00:19:738 (3) - move 1 grid left to make symmetrical with 00:18:941 (1) -
  2. 00:19:938 (1) - move 1 grid left too

[Dificil]
  1. 00:09:772 (1,2,3,4,1) - make like this?
Nice map :3.
Topic Starter
Mercurial
Some crap has been modified... thank you.
Darksonic
Cilvery
Hi~ <request from my queue>

[Facil]
00:05:771 - add finish

00:29:370 - add clap

00:31:370 - ^

00:35:370 - add clap

00:39:370 - add finish

[Normal]
00:08:974 - 1grid up

00:22:130 - add finish

00:28:170 - 1grid down

00:39:370 - add clap


[Dificil]
00:22:130 - add finish

00:09:174 - remove finish

00:10:370 - add clap

00:36:170 - 1grid down

00:41:770 - add whistle

[Gigante!]
00:07:380 - 1grid left

00:07:679 - ^

00:09:971 - add clap

00:10:370 - ^

00:38:570 - add finish

00:38:970 - remove finish

00:41:770 - add whistle
--------------------------------------------------------------------------------------------------------------------------------------------------------------------
\(´∀ `*)/
mancuso_JM_
No Changes in my diff. Sorry :(
Darksonic
Eze hace el mod por mi, ya que solo hago un cambio minimo, move la nota 00:08:974 (2) a x:388 y:64, nada mas.
Mystyk
Here's my mod, since you requested, but I won't guarantee it will be helpful :P

Faci:
Well it was nice, only one small thing, that is not really important :P
00:34:570 (3) - you could make that line in the middle straight, cuz it looks like this - http://puu.sh/ywUG

Normal:
HP Drain Rate and OD +1?, it's only a little bit bigger than easy, so I think you can raise it :P
00:03:379 (3,4) - why not put these on the places of (1,2)? I think it doesn't look so good like this, not liek it's so noticeable, just a suggestion
00:11:366 (1) - those anchor points doesn't seem to be symmetrical, why don't you just copy and flip 00:12:961 (2)?
00:18:941 (1,2,3) - I think these sound weird, and it's as if (1) was late, I would suggest this - http://puu.sh/ywXm
the diff was nice, only the slider anchor points (or whatever they are called) weren't, but whatever :P

Dificil:
Nothing much, just why is the beginning not edited, while it was edited on the other difficulties?
And +1 on HP Drain Rate

Gigante!:
The same thing as above about not editing to the beginning.

00:26:570 (1) - I think this shouldn't be so close to 00:25:718 (5), maybe ctrl+R with this? 00:27:370 (1,2,3)
It seemed fine, there were some kind of big jumps, but it's a nice difficulty.
Flask
Hi :3 ! Request From CLANNAD Mod queue~

I love the BG :D !

[General]
There's a unsnapped red line on 00:07:380 - , you better to change it x_x . (well of course you can still keep it)
KIAI Time doesn't same in every diff .
Use Offset 26570 to the preview time .
[Facil]
Well I will choose Easy to the diff name but it's OK :D


Fine >w< !

[Normal]
00:10:569 (4,1) - too far ._.
00:24:522 (4) - move left 1 gird (gird level4) because of the spacing ._.

[Dificil]
choose Hard yeah :\

00:19:639 (4) - it's hard to find there are 2 backs here because (3) has just 1 back , try add a note to instead of the last back.

[Gitante!]
Fine.



Very good :D Cannot wait anymore to rank !
Good luck!
SkyDevil
dem gigantic robot.

Facil = easy if i trust my fail france even although this is spanish
00:28:970 (4,5,1) - they all should go 2 grids up and 1 grid left

Normal = Normal
Nothing? D:

Dificil = difficult XD
00:00:190 - Y U NO HAVE SOMETHING HERE XD why is easy and normal mapped here and difficult here not? D:
00:07:978 (2,1) - why is there such a big gap while they are all 1/2?
00:08:775 (2,1) - ^
00:18:343 (5) - i think this should be 1 grid right
00:26:570 (1,2,3) - lolwut spacing o3o

Gigante = omg gigantic? o3o
00:00:190 - same question goes for at difficult
00:20:037 (10,1) - instead of stacking, put some spacing like what you did at the other circles

GIGANTIC >//v//<
Jesss
Mod Requested and accepted from My Modding Queue

No estaría mal si moddeara en español, ya que es nuestro idioma en común, ¿no?
Vaya forma en la que se cambió el sistema para moddear...estoy aún en la Old School! D:

General
- La calidad del Audio del Beatmap...pero puedo entenderlo...
- ¿Es mi imaginación, o no tienes asignado un buen Preview Point?

Facil
00:09:772 (3) - Muévelo a la posición X:332 Y:176 Next:1,02x Grid lvl4 para que el map tenga esa sensación de secuencia.

Normal
Habrán cambios sutiles en coordenadas, para la simetría, claro xD
- 00:08:177 (1,2) - Muévelo a X:256 Y:128 y que quede con una inclinación como esta:
- 00:09:772 (3,4) - Haz copy-paste del anterior combo, inviértelo y luego alínealo con 00:08:974 (2) - quedaría algo así:
- 00:11:366 (1) - A consecuencia de la nueva ubicación, Ponlo en las siguientes coordenadas Grid LVL4 X:116 Y:192
- 00:12:961 (2) - respetando el espacio entre combo, quedaría de maravilla puesto en la siguiente coordenada X:212 Y:24
- 00:13:758 (1,2,3,4,5) - Coordenadas gridlvl4: X:384 Y:80
- 00:14:755 (3) - Ponlo en coordenada X:228 Y:164
- 00:14:954 (4) - ^
- 00:15:353 (5) - es un slider con un modelado algo Rándom...quedaría mejor modelado de esta forma:
- 00:16:549 (1,2,3,4,5) - Seleccionar todo el combo y ubicar en la siguente Coordenada X:352 Y:76
- 00:23:725 (2) - Posiciónalo en X:184 Y:136
- 00:24:124 (3) - ^ X: 236 Y:56
- 00:24:522 (4) - ^ X: 328 Y: 24
- 00:24:921 (5) - ^ X: 416 Y: 60
- 00:26:117 (6) - ^ X: 332 Y:328
El resultado sería algo como esto:
- 00:26:570 (1) - X:192 Y:324
- 00:27:370 (2) - X:108 Y:140
- 00:28:170 (3) - X:256 Y:216
- 00:29:770 (1,2) - X 388 Y:208
- 00:31:370 (3) - X:184 Y:136
- 00:32:970 (1) - X: 260 Y: 88
- 00:33:370 (2,3,4,5) - algo como esto:
- 00:36:170 (1,2) - selecciónalos y ubícalos en X:120 Y:156
- 00:37:770 (3,4,5,6) - X: 316 Y: 240 el combo en forma de V (o algo así), me explico:
- 00:39:370 (1,2,3) - Haz este patrón (recomiendo remodelar los sliders...están algo raros):
La composición está bien hecha, pero aún hay bastante por hacer en la organización de los items.

Dificil
- 00:09:772 (1,2,3,4) - Muévelo a la siguiente coordenada X:361 Y: 32
- 00:10:569 (1,2,1,2,1,2) - ^ X:416 Y:208
- 00:16:948 (3) - Modela un poco mejor el slider...una referencia
- 00:21:333 (3,4,5) - Rotar 26 grados y ubicar en las coordenadas X:332 Y:116
- 00:22:529 (1,2,3,4) - ubicar en la coordenada X: 256 Y: 276...Quedaría algo como esto:

Gigante!
¿No deberías poner la apertura del signo de Admiración? :justcurious:
Wowowow...es gigantona la difficulty...lol
- 00:14:157 (2) - Alinear con el final del slider 1 hacia la izquierda (coordenadas X:48 Y:92)
- 00:14:356 (3) - Alinear con el Circle anterior (Coordenada X:48 Y:112)
- 00:14:954 (4) - Copia el slider 3 pero con su debido retorno (conservar el mismo modelado), rótalo 180º clockwise y un Reverse Selection, luego pósalo con las siguientes coordenadas X:228 Y:88
- 00:15:951 (5) - Ponlo en X: 220 Y:44
- 00:36:170 (1,2,3,1,2,3,4,1,1) - Parece que a Megas se le descargó el combustible...LOL...muy pobre esa parte del map :S

...Si no les gustó el moddeo, apenas estoy empezando a retomarlo e intentando apegarme a nuevos estándares (? xD (más de un año sin pasarle mod a un mapa ._.)

¿El proceso de estrellado ahora son con KudoStars? vaya que ahora es un poco más complicado estrellar maps...pero aún así te mereces una Star de mi parte ;)

P.S.: peppy...Y U NO fix the spoilerbugs?
Topic Starter
Mercurial

Jesss wrote:

Vaya forma en la que se cambió el sistema para moddear...estoy aún en la Old School! D:
La Old School siempre va a ser mejor que la New School.
SkyDevil

iMercurial wrote:

Jesss wrote:

Vaya forma en la que se cambió el sistema para moddear...estoy aún en la Old School! D:
La Old School siempre va a ser mejor que la New School.
that moment when you gave kudosu to jess but to the other two no kudosu....
Darksonic
No es que en mi diff los "items" estén mal organizados, si no que están puestos así a propósito, pero bueh, después veo el modeo, ahora me voy a dormir :P
jossieP

SkyDevil wrote:

that moment when you gave kudosu to jess but to the other two no kudosu....
ask yourself why
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