This map has been deleted on the request of its creator. It is no longer available.
Envi wrote:
speed modLOL
and ...
this guy...Insanerage!this is not insane, this is hard mapset lol
- use AR/OD+1 for this diff, waaay more fun that way no
- 04:00:367 (1,2,3,4,5,6,7) - why you not using N:C2 for this part? i think it was much better since the rest of the end part of the song are mostly bass voice.
if you wanna keep that, at least make the 04:03:795 (1,2,3,4,5) with N:C2 too since they were in the same beats pacing and this part i will keep a different hit sound in this part, nothing changes04:10:653 (1,2,3,4,5,6) - are also using N:C2 :3- 04:07:224 (1,2,3,4,5,6,7) - same reason as above
k, i think that's it for now, since i just saw it at a glance :3
long live zeroclover with your superflow diff \o/
EDIT: maybe i'll help you to find a better encoded video later, this one are really have low quality orz if you can do it, dont give filesize above 10mb, it eat your hdd so much
wingman_dw wrote:
Hello~ from #modreqs
source "VRUSH UP!".....? wow ! its newest remix album
i got this song from genjitsu aesop
[Jumping]
00:13:653 (4,5) - this spacing annoy me... fix
02:04:653 (4) - add NC. same as 00:42:368 (1,2,3) fix
02:15:153 (1) - remove NC and 02:15:582 NC. follow your pattern fix
02:36:796 (4) - delete circle? nope
03:13:010 (1) - fix spacing or delete this nope, tricky jumppart
GL~ nice mod
193,240,10010,2,0,B|224:207|281:198,1,90,8|0
272,200,10653,1,0
112,288,10868,1,2
273,292,11082,1,8
112,200,11296,1,0
192,332,11510,1,0
192,152,11725,2,0,B|172:112|128:92,1,90,8|0
192,240,12153,6,0,B|280:204|368:228,1,180,0|8
wow thanks for the stars, i already have bubbleGabe wrote:
Mod 4 Mod.
Instead of Jumping, you could change the difficulty title to Excited or something that match with Relax. Or even, replace Relax by Walking.Unrankable/Issues
Important thing to fix
SuggestionGeneral
Everything looks great. The only thing you may look at it's the Kiai time, there's an inconsistency here. But it's not something unrankable, I guess. So if you want to take a look on it : fixed some kiai timeRelax
New combos
00:03:582 - Add a new combo here as I mentionned on Jumping, it will fits with the song itself.
00:07:010 - New combo
00:10:439 - New combo
too sudden
Circle emplacement
03:48:153 (2) - Add a new combo here to prevent a spiner bug.
00:36:153 (1,2,3,4,5) - I had a little confusion while playing. Can you move these objects on the white tick instead of the red tick? It sounds weird and it's a bit hard for beginners. (Even If I am not a beginner, I got confused.)
fixed
00:07:010 (3,4) - You should replace these objects like this: like you did at 00:03:582
keep different flow, because combo colour
00:31:653 - You should align this slider with 00:30:796 (2) -
changed the pattern lookJumping
New combos
00:03:796 - Add a new combo here. Having a 11 combos is long and it also match the song.
00:07:225 - Same as ^
00:10:653 - Same as ^^
00:14:082 - Same as ^^^
pink and red combo colour have a different flow
Circle emplacement
03:25:438 (5,6,1) - You should align these objects. All you have to do is to move (5) one grid at the left to be in the same x: axis. fix
Hitsounds
00:15:582 to 00:18:796 : It's better if you keep the consistency as you did for 00:18:796+. So :
00:15:582 - Delete the whistle.00:16:010 - Add a whistle00:16:439 - Delete the whistle00:16:868 - Add a whistle00:17:296 - Delete the whistle00:17:725 - Add a whistlefix whistle place
Or also, why don't you add claps like you did here? 01:37:868 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5) -
because different flow, different hitsound sets
That's a pretty nice map, hope it gets Bubbled soon !
But, to get it bubbled you need 12 stars, so here's Stars!. Good luck!
/me sadScorpiour wrote:
Overall a good work for a new mapper, but in Jumping diff there may be too many 1/2 beats where u can make the rhythm more variously.
anyway, good luck with rank~~
You must be kidding right?zeroclover wrote:
My Map was SUCK and will NEVER get RANKED
Gabe wrote:
You must be kidding right?
Revive it!
>MAT don't check this map.zeroclover wrote:
go away
let my map rest in peace
just look map info, didnt you get it what it mean?