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Rabpit - Sanctity [Osu|Taiko]

posted
Total Posts
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Topic Starter
tsuka
This beatmap was submitted using in-game submission on 2012年11月9日 at 13:10:44

Artist: Rabpit
Title: Sanctity
Source: Mozarc
Tags: Nymph Haruka Muya Dr_dy sweet_serenitee Cytus
BPM: 143
Filesize: 3425kb
Play Time: 01:58
Difficulties Available:
  1. Easy (1.58 stars, 103 notes)
  2. Expert (5 stars, 501 notes)
  3. Hard (4.83 stars, 281 notes)
  4. Normal (3.15 stars, 174 notes)
  5. Taiko (4.94 stars, 540 notes)
Download: Rabpit - Sanctity
Information: Scores/Beatmap Listing
---------------

-From Mozarc
Level 14

Expert - Done
Hard - Muya Done
Taiko - Haruka Done
Normal - Dr_dy Done
Easy - Nymph Done
Heatherfield
吃吃吃吃吃吃吃
ArzatoRx
.
Mystica
求來個hard
hvick225
我怎麼都沒看過Mozarc
Amule
wow
Muya
Haruka_old
Hi tsuka~

Taiko is here and the bg needs to be included.

Sorry for the long wait. :| I'll star this when it gets revived. :?

I have a few people who will come to mod this shortly.
Makar

Haruka wrote:

I have a few people who will come to mod this shortly.

[General]

  1. Please get somebody to time the slow down at the end.
  2. Countdown and letterboxing should be consistent in all diffs.
  3. Add the Guest mappers to the tags. Don't forget to also include "Sweet_Serenitee" for Haruka.

[Taiko]

  1. Not much to point out, I already gave some comments/suggestions over IRC and this is a good taiko so...
  2. 01:03:389 - 01:08:844 - I see you are decreasing note density before Kiai and to be consistent with the previous ones, but I think you should make it a bit more dense since you are trying to do a gradual increase in difficulty over time. A good example of how much density would be the part you have at 00:42:201.
  3. 01:21:012 (1,1,1,2,3,1,1,2,3,1) - Can you just copy paste this part 00:54:159 (1,1,2,1,2,1,1,2,3,1) here instead (or just do something different)? The part you have now (or at least your katsu placement) doesn't seem to make much sense and it just sounds weird to me o.o
  4. 01:44:298 (4,5,6) - This timing feels really strange to follow. I hear what you are trying to follow but its just not loud enough or noticeable while playing. Compared to the rest of the map, it just seems unfitting (you don't use this timing pattern anywhere else in the map [or at least in this part of the musical phrase]). If you still want to follow the background you could try d--kd-k (http://puu.sh/BDke or something similar) or just snapping to 1/1.
Ohey, no lame suggestions like simply saying "kkd" or something :3. Like I said, this taiko is already good and I don't think it really needs many suggestion like "put a kat here and don here." She has a clear style, and too many suggestions like that will break it, imo, so I'm only suggesting general things and ideas about the taiko and letting her decide note placement herself to match that style.

Good job~
Haruka_old

Makar wrote:

Haruka wrote:

I have a few people who will come to mod this shortly. hi! -w-

[General]

  1. Please get somebody to time the slow down at the end. if this timing does change in the future, I'll resnap my own notes to avoid this problem from happening.
  2. Countdown and letterboxing should be consistent in all diffs. I thought taiko is suppose to disable the countdown and letterboxing, so I have mine unchecked.
  3. Add the Guest mappers to the tags. Don't forget to also include "Sweet_Serenitee" for Haruka. oh right, forgot to mention that. :o Also a reminder to tsuka that the tags are inconsistent in all diffs and Muya needs to be tagged as well.

[Taiko]

  1. Not much to point out, I already gave some comments/suggestions over IRC and this is a good taiko so... thank you! >n<
  2. 01:03:389 - 01:08:844 - I see you are decreasing note density before Kiai and to be consistent with the previous ones, but I think you should make it a bit more dense since you are trying to do a gradual increase in difficulty over time. A good example of how much density would be the part you have at 00:42:201. you're keen for noticing. :oops: took in your suggestion and filled in some spots for consistency.
  3. 01:21:012 (1,1,1,2,3,1,1,2,3,1) - Can you just copy paste this part 00:54:159 (1,1,2,1,2,1,1,2,3,1) here instead (or just do something different)? The part you have now (or at least your katsu placement) doesn't seem to make much sense and it just sounds weird to me o.o as discussed through irc, shifted the d and k placement of the doubles in this pattern.
  4. 01:44:298 (4,5,6) - This timing feels really strange to follow. I hear what you are trying to follow but its just not loud enough or noticeable while playing. Compared to the rest of the map, it just seems unfitting (you don't use this timing pattern anywhere else in the map [or at least in this part of the musical phrase]). If you still want to follow the background you could try d--kd-k (http://puu.sh/BDke or something similar) or just snapping to 1/1. changed (5) to a k and added a d on the blue tick next to it (took an idea from my adjustment in your first suggestion for creativity).
Ohey, no lame suggestions like simply saying "kkd" or something :3. Like I said, this taiko is already good and I don't think it really needs many suggestion like "put a kat here and don here." She has a clear style, and too many suggestions like that will break it, imo, so I'm only suggesting general things and ideas about the taiko and letting her decide note placement herself to match that style. wow, thank you so much :cry:

Good job~ yay, thank you! \:D/ and thanks for modding~
Here is the update, and here is your star! ;) Thanks tsuka~
Aurele
On Mozarc? It's also on Cytus :3
yeahyeahyeahhh
General:
01:50:818 - This section should be 3/4 time signature yes?


Expert:
00:11:211 (5) - New combo maybe? So it is like 00:07:854 (1) and 00:09:532 (1) -
00:59:043 (1) - Maybe some MAT/BAT will complain of this because 00:58:624 (4) covers the slider a bit.. maybe suggest to move?

Hard:
00:29:778 (4) - Maybe this rhythm is incorrect? Listen to at slow speed, it sounds like this
00:31:456 (4) - Same as ^
00:33:135 (5) - Same as ^, maybe try this rhythm?
00:36:491 (8) - Same as I suggest first at 00:29:778 (4) ->
00:38:170 (4) - ^
00:39:848 (5) - Same as 00:33:135 (5) ->
01:31:876 (5) - ->
01:33:554 (11) - ^
01:35:233 (5) -
Topic Starter
tsuka

Gabe wrote:

On Mozarc? It's also on Cytus :3
yep , but the frist time be released on the Mozarc

yyy wrote:

❤~
NewRulerNA
hi

[General]
  1. remove countdown on all diff
  2. Hard has different offset. must fix this
  3. what is soft-hitwhistle.wav? I felt this hitsound does not work in this beatmap.
    and I could not be analyzed this wav. I think this wav is broken.
[Easy]
  1. this map have many unsnapping notes and unsnapping slider end. please check about it for yourself.
  2. 00:49:809 (4,1) - I think this note is able to make better flow
    00:51:487 (1) - move to x:188 y:224
  3. 01:50:818 ~ 02:01:307 - this is mappable. why do not map here?
have many unsnapping notes. I could not mod that affect. but If you fix it, this diff will be rank.

[Normal]
  1. 00:31:350 (5) - add NC
  2. 00:38:064 (5) - ^
  3. 00:40:581 (1) - spinner is short.

    suggest this rythem
    00:40:581 - 00:41:001 - 00:41:420 - 00:41:840 - add 1/2 slider
  4. 00:48:973 (3,4) - I do not like this overlap.
    suggest this flow
  5. 01:19:392 (2,3,4,5,6,7) - Increase the sound volume
    like Hard
[Hard]
  1. 00:41:841 (4) - add a slider reverse
    Ensure consistency with 00:38:170 (4) and 00:39:848 (5)
[Taiko]
  1. fine
[Expert]
  1. 00:33:868 (1,2,3,4) - flow of map has been disturbed in this stack.
    if you want stack, (1,2,3,4) move to x:168 y:320 or x:172 y:324.
gl
KogumaX
ほし~  :)
jonathanlfj
modding upon request :)
trippy music

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
the name and resolution of the bg is really screwed up...here got you a new one http://puu.sh/1lFkS
taiko seem to have different settings (countdown and letterboxing) as other diffs, try to unify them?
combo colour 1 and 4 look quite alike...i would tone down 1 a bit to contrast it more with 4, since they appear together in some sections

[Easy]
lots of unsnapped notes in this diff...better snap all of them
00:01:977 (2) - whistle on slider head
00:05:333 (3) - whistle
00:25:054 (2,3,4) - these are not snapped correctly, and based on the rhythm they should be like this 00:30:508 (3) - add whistle to middle repeat
00:49:809 (4) - add whistle to end
00:54:005 (1) - the finish on this spinner can be louder, 80% is good
01:09:110 (1) - extend this to 01:09:532, the violin starts there
01:20:858 (2) - awkward slider in awkward rhythm...make it the same as 00:25:054 (2,3,4)
01:24:215 (1) - lots of unsnapped notes from this point on...make sure to adjust them even after you resnap all notes!

[Normal]
the rhythm for this difficulty is too hard for normal diff players imo...reposition some notes may solve the problem, but thats left for you to decide
00:11:420 (2) - make this one's volume louder to smoothen the volume change from soft to normal
00:27:155 (7) - the hidden note doesnt look very good, consider putting it at the end parallel to 00:26:525 (6) and adjust spacin accordingly
00:40:581 (1) - spinner too ninja for beginners, extend to 00:41:840 works better
00:48:973 (3,4) - this overlap doesn't look great either, move 00:50:651 (4) up a bit
00:55:686 (1) - add finish
01:09:113 (1) - remove whistle and add finish
01:15:406 (5) - NC here or at 01:16:665 (6)
01:35:966 (1) - extend to 01:37:225

[Hard]
OD and/or AR-1, right now both are too high for a hard at this bpm
00:01:981 (4) - whistle
00:05:337 (4) - ^
00:10:372 (1) - ^
00:24:428 (1) - not stacked properly with the rest of them
00:27:575 (1) - not stacked properly with 00:27:156 (4)
00:49:603 (2,3) - position it so it stacks with the previous combo 01:08:485 (2) - stack this on top of 01:07:226 (2)
01:32:610 (7) - NC, big combo numbers doesnt look good
01:55:853 (5,6,7,8,1,1) - center this
01:59:000 (1) - if you slow down to 25% you can hear that this note is quite off from that piano sound, so either remove it or put a new timing section here with the correct bpm/offset

[Expert]
I would say HP-1 for the slow section at the end
00:01:980 (7) - whistle and NC
00:05:336 (1) - whistle, and this star combo can look better
00:15:406 (7) - NC
00:18:763 (6) - ^
00:21:701 (5) - remove whistle
00:34:707 (9) - NC, and this section is a reason why combo colours 1 and 4 should have more contrast
00:41:420 (9) - NC
00:55:686 (1) - finish can be louder
00:56:525 (3) - remove finish, doesnt really fit ino
00:59:882 (1) - ^
01:09:113 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - legit jump.
01:21:595 (3) - this note should be at 01:21:700, stack it on 01:21:805 (4,5)
01:26:525 (4,5,6,7,8,9) - make these slightly out of stack like 01:24:847 (4,5,6,7,8,9), but moving to the left. stack leniency causes the stack to go the wrong way which kills flow
01:28:203 (4,5) - ^
01:53:335 (3) - NC
01:56:692 (3) - whistle
01:58:160 (1) - whistle on slider head

Nice mapset, Expert plays like a boss! Good luck on ranking~~
Haruka_old
oh hi jonathan

jonathanlfj wrote:

taiko seem to have different settings (countdown and letterboxing) as other diffs, try to unify them?
taiko diffs should have letterboxing and countdown disabled since they aren't used when actually playing taiko

Nakagawa-Kanon
[easy]
this map has so many useless green line :P
00:25:054 (2,3,4) - weird slider ;;;
01:09:110 (1) - same
01:20:858 (2) - same
01:24:218 (1) - .....

I think this map need resnap all note.

01:30:928 (1) - delete half speed.
01:40:998 (1,2,3) - weird slider
01:44:354 (1,3) - same
01:47:711 (1,2) - .....


[Normal]
00:43:938 (1) - remove new combo
01:02:399 (1,2,3,4,5,1,2,3,4) - seems hard to normal player?
01:16:665 (6) - add new combo?
01:24:637 (1,2,3) - - remove clap sound at return slider

[Hard]
00:35:547 (5) - add new combo
01:29:673 (5,7) - add clap at first?
01:32:610 (7) - add new combo?
01:35:967 (7) - add new combo?

[Expert]
00:01:980 (7) - add new combo
00:11:211 (5) - add new combo
00:22:120 (1) - remove new combo
01:21:595 (3) - add new combo
01:22:329 (6) - add new combo
01:47:924 (2,3,5,6,8,9) - if add clap sound will be better?
Heatherfield
怎么这么多diff 吃屎
[General]
BG名字略蠢 建议换个好玩点的 比如jysb.jpg什么的
Creator's words里面nymph的n可以大写一下
反正我是来骗sp的就随便写点

[Expert]
00:12:364 (2,3,4,5,6,7) - 不搞点new combo炫酷一下吗
00:33:134 (6,7,8,9,10,11,12,1,2,3,4) - 这段因为stack的效果玩的时候看起来有点jysb
[Hard]
Awesome
00:26:316 (1) - green line here not snapped correctly

[Normal]
照抄的timing?无数无用绿线..
其他没什么了

[Easy]
...同上 导致音效很莫名,slider速度也乱了 我怀疑是因为近期系统出的bug 我也有一张图出现这种情况
另外最后那里不做完吗 虽然变bpm大概不友好但是感觉在那里结束有点怪

jysb
Muya
thanks everyone~
updated
http://puu.sh/1lRBx
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