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T-ara - I Go Crazy Because of You

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yeahyeahyeahhh
oh! oh! oh! oh! oh! oh! oh! oh! 철없게 철없게 철없게 철없게 철없게 철없게 살다가 미쳐!
TheVileOne
Easy

I fixed some stacks for you and other nazi things. Great map.

01:34:661 (3,4) - Slightly too close to previous part, and the stack is leaning the notes even closer. Placing the stack at 408 200 fixes the problem.
01:47:550 (2,1,2) - Make spacing exactly 0.8.
01:50:661 (1,1,2) - ^
01:57:772 (1,2) - Moving this down 2 units would fix stack spacing with previous part.
02:25:772 (4,1) - ^
02:27:105 (2,3,1,2) - Really nice!

Normal
Those stack combo changes aren't the nicest things to look at but I don't see anything you can do about it that wouldn't mess with some of your combos in an unfavorable way. Very fun and well made none the less!

00:19:550 (3) - Nazi- but move down 1 unit . x > 348 Also I really don't like skipping over 00:19:846 - for that beat. It just plays weird, hard to explain. I would much rather you turn 3,4 into a slider like you did here 00:21:327 (4) -
01:23:105 (2) - Sort of a troll slider. Since it seems to make the player believe it's only going to repeat once. Although it's really hard to be fooled after the first time playing it.
02:03:105 (1) - caterpillar sliders xd I don't know what to think about these. Perhaps I like this slider a bit more curving in the other direction. Flip horizontally?
02:03:994 (3) - This one seems like it should be in a more angled position to the previous one. If it weren't a caterpillar shape, I would suggest this be curve a lot deeper. The vocals have that curving slider kind of feeling.
02:05:624 (2,3) - i don't like overlap with previous slider. And the T pattern looks bad.
02:30:661 (3,1) - Exactly 1.0?

Hard

This difficulty got really obnoxious in how it was spaced towards the end really. Instead of being relaxing I had to play expecting the snap to change at any moment. Eh not my difficulty I guess. I probably was experiencing some note lag as well that would have affected my experience though.

Here's a note: When you enter that 1.6 snap range, try to avoid going near 1.65 or 1.7 snap. But make sure your stacks aren't affected if you fix such spacing differences.

00:34:216 (5,6,7,8) - Both 1.5 snap?
00:38:216 (7) - Eh the ending of it looks more bunched up than the first. The contrast bothers me. It's more notable with this one 00:39:994 (2) -
01:10:661 (5) - Kind of weird starting in the same spot. Also the measure changes here, and switches from vocal to beat for the notes after the gap. It would be more fitting to map the gap or fix the combo or both. If you don't map the gap, you shouldn't place 01:10:661 (5,6,7) - like it's a continuation of 01:07:994 (1,2,3) - , because it's not and shouldn't be implied to be.
01:17:772 (8,9) - These sliders could be a bit better IMO. http://puu.sh/QrtO < slightly more curve and symmetry.
01:23:994 (7,8,9,10) - Make all the spacing gaps here the same snap please.
01:27:105 (5) - Too low? Move up 1 unit.
01:27:105 (5,6) - Just is quite large. It doesn't seem to fit IMO. You should keep all jumps in this song below 2.4 IMO.
01:32:438 (7,8) - Does jump have to be so large. I don't think this song should be mapped with such movements. (I can't really say this absolutely, so fix jumps only if you agree. There's a threshold for jumps that is uncomfortable to me and for this song. anything above 2.2 becomes uncomfortable. Song seems pretty slow though, and these jumps seem to require jerky movements to hit, which isn't fitting. )
01:38:216 (1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5) - This is well made and fun.
01:50:068 (4,5) - Stack is screwing with the spacing again. You should move to x 376 y 280 to fix it's position in the center of the triangle. You can choose what you want to do with adjusting the pattern after it.
02:04:438 (8,1,2) - exactly 1.6 please
02:23:994 (7,8,9) - ^
02:29:772 (1,2) - Doesn't flow the best with that angle off the repeater. First you should move the slider end more to the side and then you should make the spacing exactly 0.6. It's currently 0.65. Yes that makes a difference.
02:33:179 (13,1,2,3,4) - Stack is really displacing the spacing with previous part. Moving to x 140 y 284 seems to fix this.
02:45:179 (4,5) - Try moving two units to the left and see if that centers the stack better.
02:52:290 (4,5) - 1. doesn't even look perfectly centered to begin with. 2. stack is making it worse. Try x 372 y 188. I'm not entirely sure about it though.
02:52:883 (1,2,3) - Okay this triangle is bigger than the earlier one. You should go for the small triangle size, because the exact center is closer to 1.0 snap. Just copy and paste previous triangle shape and bring it over.

Conclusion

This could be ranked as is IMO.
Topic Starter
IceBeam

TheVileOne wrote:

Hard

This difficulty got really obnoxious in how it was spaced towards the end really. Instead of being relaxing I had to play expecting the snap to change at any moment. Eh not my difficulty I guess. I probably was experiencing some note lag as well that would have affected my experience though.

Here's a note: When you enter that 1.6 snap range, try to avoid going near 1.65 or 1.7 snap. But make sure your stacks aren't affected if you fix such spacing differences. I can hadrly reply anything,I never used DS or any constant spacing on my maps,I map only with my own feelings

00:34:216 (5,6,7,8) - Both 1.5 snap?
00:38:216 (7) - Eh the ending of it looks more bunched up than the first. The contrast bothers me. It's more notable with this one 00:39:994 (2) - yep,fixed
01:10:661 (5) - Kind of weird starting in the same spot. Also the measure changes here, and switches from vocal to beat for the notes after the gap. It would be more fitting to map the gap or fix the combo or both. If you don't map the gap, you shouldn't place 01:10:661 (5,6,7) - like it's a continuation of 01:07:994 (1,2,3) - , because it's not and shouldn't be implied to be. as the music stops here I didn't even break a combo,so I continued the map from the same point
01:17:772 (8,9) - These sliders could be a bit better IMO. http://puu.sh/QrtO < slightly more curve and symmetry. it's minor for me :s
01:23:994 (7,8,9,10) - Make all the spacing gaps here the same snap please. they're meant to increase a bit *A*
01:27:105 (5) - Too low? Move up 1 unit. ok
01:27:105 (5,6) - Just is quite large. It doesn't seem to fit IMO. You should keep all jumps in this song below 2.4 IMO. well I'll think of it,thanks
01:32:438 (7,8) - Does jump have to be so large. I don't think this song should be mapped with such movements. (I can't really say this absolutely, so fix jumps only if you agree. There's a threshold for jumps that is uncomfortable to me and for this song. anything above 2.2 becomes uncomfortable. Song seems pretty slow though, and these jumps seem to require jerky movements to hit, which isn't fitting. ) reduced,a bit though
01:38:216 (1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5) - This is well made and fun. ty
01:50:068 (4,5) - Stack is screwing with the spacing again. You should move to x 376 y 280 to fix it's position in the center of the triangle. You can choose what you want to do with adjusting the pattern after it. I can hardly see the difference,left w/o change
02:04:438 (8,1,2) - exactly 1.6 please dude I'll screw everything up if I'll try to do this :|
02:23:994 (7,8,9) - ^
02:29:772 (1,2) - Doesn't flow the best with that angle off the repeater. First you should move the slider end more to the side and then you should make the spacing exactly 0.6. It's currently 0.65. Yes that makes a difference. it doesn't XD
02:33:179 (13,1,2,3,4) - Stack is really displacing the spacing with previous part. Moving to x 140 y 284 seems to fix this. uh..I'll think of it
02:45:179 (4,5) - Try moving two units to the left and see if that centers the stack better. there's no axis in the playfield so it doesn't make much difference,I want the map to be clean in editor
02:52:290 (4,5) - 1. doesn't even look perfectly centered to begin with. 2. stack is making it worse. Try x 372 y 188. I'm not entirely sure about it though. tried,but messed it up even more,so reverted
02:52:883 (1,2,3) - Okay this triangle is bigger than the earlier one. You should go for the small triangle size, because the exact center is closer to 1.0 snap. Just copy and paste previous triangle shape and bring it over. it was originally copypasted,it looks so because that circles in the middle aren't centered properly,maybe,idk

Conclusion

This could be ranked as is IMO.
thanks!
Juvia Loxar
Hi :)
http://www.sendspace.com/file/bjqvkg
Here is the download link!


1. Drag the video to beatmap editor.
2. Adjust the video offset to -64 ms.

Good luck :D
Topic Starter
IceBeam
yey,thankies
uploaded with a video,so redl please

/me wants HQ
CTB Fia
Easy
try to use distance snap to re-arrange ur beats

Normal
00:57:772 - fill this break with beats and sliders
01:54:717 - put spinner
02:16:290 - 02:16:587 - 02:18:208 - 02:18:513 - 02:19:846 - 02:20:142 - put some notes or sliders here
03:05:624 - put spinner

that's all i can say
since ur song is >2 minute so i only mod 2 diff
anyway good luck and i'm sure ur beatmap will be ranked for sure!!!
Vass_Bass

shojimeguro wrote:

Normal
00:57:772 - fill this break with beats and sliders
01:54:717 - put spinner
02:16:290 - 02:16:587 - 02:18:208 - 02:18:513 - 02:19:846 - 02:20:142 - put some notes or sliders here
03:05:624 - put spinner
thanks for modding, but no changes
Fight69
Hey <3

[General]

02:35:105 - I think you are using too much kiai fountains here :/
Two of them at 02:35:105 and 02:35:994 should be fine

[Easy]

01:10:364 - Unused section, delete it
02:02:272 - ^
02:03:716 - ^
02:03:883 - ^
02:04:105 - ^
02:04:661 - ^
02:05:494 - ^
02:05:716 - ^
02:05:994 - ^

Looks like you forgot to delete them lol

[Normal]

02:03:105 (1,3) - Those sliders looks really ugly D:

Well, actually this mod is not really useful lol
Great job, as usual
Keep up the good work ! :)
Topic Starter
IceBeam
shojimeguro,sorry I can't give you kd as guests didn't change anything :s

and thanks Fighteh <3 I'll handle them
Reiji-RJ
Fixed, thank you all
who cares about unused sections? :D
Frozen Child
Easy :
ps : try to make a clean map for new players.
00:41:327 (1,2,3,4) - i think new players can't make a good play with that kind of notes, try to don't hide then.
00:50:216 (1,2) - that kind of combo isn't good on a easy.
SPOILER
http://puu.sh/UZBD
00:50:661 (2,1,2) - that is the point, they can got confused.
SPOILER
http://puu.sh/UZD5
00:55:698 (1) - slider ending is too close of the spinner :c
01:16:883 (3,4,1,2) -new players can got confused.
SPOILER
http://puu.sh/UZGN
01:25:327 (4) - that note breaks the move, try to make like that :
SPOILER
http://puu.sh/UZIT
01:38:216 (1,2,3,4) - i think new players can't make a good play with that kind of notes, try to don't hide then.
01:40:438 (2,3,4) - for new players such combo has to be clearer.
SPOILER
http://puu.sh/UZL7
02:06:809 (1) - slider ending is too close of the spinner :c
02:27:105 (2,3,1,2) - this kind of combo can confuse the new players.
03:03:698 (1) - slider ending is too close of the spinner :c

normal :
01:23:994 (3,4,5,6) - it's not good.
SPOILER
http://puu.sh/UZQY
02:04:735 (4,1,2,3) - ^
SPOILER
http://puu.sh/UZSV

Kurai's Taiko Oni
-1 hp.
00:14:661 (1) - finish?
00:28:883 (1) - ^
00:35:994 (1) - ^
00:43:105 (1) - ^
01:10:957 (1) - change for red?
01:11:253 (1) - blue.
01:11:550 (3) - finish
01:39:994 (1) - ^
02:01:327 (1) - ^

Hard
it's perfect, imo.
Vass_Bass
Video ugly as shit. Remove it :<
Topic Starter
IceBeam
okay boss :< and ty,FC
cRyo[iceeicee]
4erepashkaaa \o.o/

[General]
#kpop in tag i guess o.o?
#someone told me that you need to resize bg ==!


[Easy]
SPOILER

  • 135bpm + small cirles + 2starr diff = by clicking first notes i feels like AR-3 a bit high here, maybe -1 ?
  1. 00:00:439 (1,2,3) - i think whistle on #2 sounds better then #1 :3 (or #1+#3 also fine)
  2. 00:02:216 (1,2,3) - ^
  3. 00:03:994 (1,2,3) - ^
  4. 00:27:550 (1) - remove combo to keep consistency with previous parts (they all got 4 objects in 1 NC set, while this one got 3)
  5. 00:43:105 (1) - how about move this from the stack ? (new part of the song = new spacing and i really want to move cursor here because it sounds like jump ==|)
  6. 00:53:772 (1) - remove 1 repeat and start spinner on downbeat o.o 00:55:550 ?
  7. 01:25:772 (1,2) - maybe change placement little bit :3 ? http://puu.sh/VaLz
  8. 01:32:883 (1) - someone forgot finish \o.o/ (also N and H diffs have kiai fountain here so maybe you need to add it too :3)
  9. 01:39:994 (1) - same suggestion
  10. 02:35:661 (1) - just dont like this stack ww http://puu.sh/VaSE
  11. 02:42:216 (2,3) - maybe change this to short sliders, i think they sounds better here o.o (or 1 more 100500 repeat slider like this 02:40:438 (1) - )
  12. 02:50:216 - add note + square placement ? http://puu.sh/VaV6
  13. 02:58:216 (1) - jump !
  14. 03:03:698 (1) - same suggestion about spinner on downbeat :3
[Normal]
SPOILER

  • probably AR+1 will work better here, cause those massive overlap jumps easier to read with high AR, also it will make some balance between easy diff ( if Reiji refuse to change her AR) because now both diffs AR-3 o.o
  1. 00:34:216 (2) - i avoid this kind of overlaps even in Hard diffs.....just personal opinion, but this shouldnt be in N diff .w.
  2. 00:41:327 (2) - stack this with 00:41:772 (3) - more intuitive
  3. 00:50:068 (5,1) - this kind of NC more like stylish, but they are very distracting here....i suggest you to keep same color for this stacks ( same with 00:57:179 (5,1), 01:09:624 (6,1) - and a lot more, i wont point all of them cause i think you know what im talking about :3)
  4. 00:50:661 (2) - spacing ?
  5. 00:51:994 (1) - this note emphasised by music, also by lyrics, it will plays better if this would have 1.0 spacing from previous note (like jump) ( 01:41:772 (1) - like this, its just looks much better as jump note)
  6. 01:46:957 (5,1,2,3,4,1,2,3,4) - just hard to read...
  7. 01:52:438 (3,4,5,1) - some placement suggestion http://puu.sh/VbzX
  8. 02:04:883 (1,2,3) - move this to prevent bad looking overlap ? http://puu.sh/VbAR
  9. 02:25:327 (1,2) - try a bit different overlap o.o? http://puu.sh/VbCy
  10. 02:43:105 (4) - few grids left for perfect overlap ?
  11. 02:45:772 (1) - same suggestion about *jumping OUUUUU*
  12. 02:49:327 (3) - grid up haha
  13. 02:52:883 (1) - jump \o.o/
  14. 02:58:068 (5,1,2,3,4,1,2,3,4) - hard to read
[Hard]
SPOILER
  1. 02:29:624 (13,1) - it was a bit unexpectable, cause this type of jump only appears here! stacked plays much better for me :3
  2. 02:35:105 (1,1,1,1) - i think speed up for each slider and some more aggressive jumps fits with music http://puu.sh/VbRh

good luck :3
Reiji-RJ
Fixed, thank you ~nyan >w<
Topic Starter
IceBeam

cRyo[iceeicee] wrote:

4erepashkaaa \o.o/
[General]
#kpop in tag i guess o.o? even though it will be in genre,but okay :o
#someone told me that you need to resize bg ==! www =.=

[Hard]
SPOILER
  1. 02:29:624 (13,1) - it was a bit unexpectable, cause this type of jump only appears here! stacked plays much better for me :3 but there's no jump :< more like a tricky stack,I'd change in some other way but it wouldl break everything else D:
  2. 02:35:105 (1,1,1,1) - i think speed up for each slider and some more aggressive jumps fits with music http://puu.sh/VbRh yeah,good idea,but it will make me remap the start of chorus xD /me lazy

good luck :3 ty >;3
Vass_Bass
Mostly fixed, thanks, guys :3
spboxer3
as your Taiko mod request:


※ Notice

red is unrankable issue.
blue is recommended to fix.
Black is just suggestion.


Kurai's Taiko Oni


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. It's must remove letterbox and countdown
  2. It's should have a Taiko BG
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:03:401 (5,1,1,2) - suggest to kk dd/ kk kd ((about pitch issue
  2. 00:07:550 (1) - about this pattern you can used D because it's have the bass and it's 1/3 rhythm not 1/4. It's more fit imo
  3. 00:10:957 (x) - [suggestion] add note if you don't want your diff just looks like loop pattern lol
  4. 00:12:883 (1) - D (same reason as 00:07:550 (1) - )
  5. 00:28:290 (1) - sound d it's better.
  6. 00:43:105 (1) - finish (same reason as 00:07:550 (1) - )
  7. 00:43:105 - [timing line] It's have large changes of the speed in 00:42:957 (2,1) - . It's uncomfortable pattern for player. you should change this green to 00:43:253 - or 00:42:809 - then this problem will be solved.(( but don't forget the kiai timing line
  8. 00:49:920 (1) - well... I think the note it's overmaped but It's ok for me. just to saying.
  9. 00:57:327 - same issue as 00:43:105 - please move the timing line to 00:57:476 -
  10. 01:03:550 (1,2,3) - :o It's 1/8 rhythm... 135BPM used 1/8 rhythm it's ok imo. "Avoid using 1/8 streams by any circumstance" It's just a guidelines.
    but idk other Taiko modder's feel... so just a suggestion.
  11. 01:07:401 (5,1,1,2) - suggest to kk dd/ kk kd ((same as 00:03:401 (5,1,1,2) -
  12. 01:11:550 (4) - D
  13. 01:38:661 (3) - feel like k is better.
  14. 01:54:216 - same as speed timing line issue.
  15. 02:36:883 - ^
  16. 02:43:846 - add note? (suggest k). It's too empty rhythm in 3rd kiai time. you can try to used more hard pattern in last kiai time.
  17. 02:58:068 - ^
  18. 03:05:327 - speed issue.
  19. 03:11:698 (10) - remove this note? It's overmapped.


GL :)
Kurai

spboxer3 wrote:

as your Taiko mod request:


※ Notice

red is unrankable issue.
blue is recommended to fix.
Black is just suggestion.


Kurai's Taiko Oni


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. It's must remove letterbox and countdown
  2. It's should have a Taiko BG
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:03:401 (5,1,1,2) - suggest to kk dd/ kk kd ((about pitch issue fixed
  2. 00:07:550 (1) - about this pattern you can used D because it's have the bass and it's 1/3 rhythm not 1/4. It's more fit imo I don't feel like using finishes in 1/3 streams, I don't really like how they play, even if the BPM is slow, and in my opinion there sin't much to emphasize with a big note here and at other spots.
  3. 00:10:957 (x) - [suggestion] add note if you don't want your diff just looks like loop pattern lol yeah
  4. 00:12:883 (1) - D (same reason as 00:07:550 (1) - )
  5. 00:28:290 (1) - sound d it's better. No sorry, I prefer a k here, I find that more intuitive to play and sound much better.
  6. 00:43:105 (1) - finish (same reason as 00:07:550 (1) - )
  7. 00:43:105 - [timing line] It's have large changes of the speed in 00:42:957 (2,1) - . It's uncomfortable pattern for player. you should change this green to 00:43:253 - or 00:42:809 - then this problem will be solved.(( but don't forget the kiai timing line Sure
  8. 00:49:920 (1) - well... I think the note it's overmaped but It's ok for me. just to saying. Okay I have removed it
  9. 00:57:327 - same issue as 00:43:105 - please move the timing line to 00:57:476 -
  10. 01:03:550 (1,2,3) - :o It's 1/8 rhythm... 135BPM used 1/8 rhythm it's ok imo. "Avoid using 1/8 streams by any circumstance" It's just a guidelines.
    but idk other Taiko modder's feel... so just a suggestion. mh, it's 1/6 >.< and that's totally fine, 135BPM 1/6 patterns aren't hard to play at all.
  11. 01:07:401 (5,1,1,2) - suggest to kk dd/ kk kd ((same as 00:03:401 (5,1,1,2) - yep
  12. 01:11:550 (4) - D
  13. 01:38:661 (3) - feel like k is better. alright
  14. 01:54:216 - same as speed timing line issue.
  15. 02:36:883 - ^
  16. 02:43:846 - add note? (suggest k). It's too empty rhythm in 3rd kiai time. you can try to used more hard pattern in last kiai time. added a k, but I won't use more hard patterns, I want the third kiai to be consistant with others.
  17. 02:58:068 - ^
  18. 03:05:327 - speed issue.
  19. 03:11:698 (10) - remove this note? It's overmapped. alright, sounds much better this way :3


GL :)
Thank you for the mod, fixed almost everything except the big notes. :3

Frozen Child wrote:

Kurai's Taiko Oni
-1 hp. why?
00:14:661 (1) - finish?
00:28:883 (1) - ^
00:35:994 (1) - ^
00:43:105 (1) - ^
01:10:957 (1) - change for red? No I'm following the drum in the music
01:11:253 (1) - blue. ^
01:11:550 (3) - finish
01:39:994 (1) - ^
02:01:327 (1) - ^
No for all finishes, check out my answer to sp3's mod to know why.
Well nothing fixed, but thank you for the mod >.<


http://puu.sh/WauH <- updated diff
Tony
oh uh oh uh oh ~ this will be a mod, I guess

[General]
Disable countdown in all diffs~

[Easy]
Reijiii gurllll, stop dat huge cirle stacking. dats for hard diffs guuurll. Newbie can't read those. You don't wanna make the map rating go looooow~ reduce them D:
01:50:661 (1) - I see many of these 3 repeat sliders. I know it fits and the BPM isn't that high, but gurllllll those too hard for easy D:
Otherwise the diff is good, but those stacks and repeats makes me wanna hate it D::::

[Normal]
Sis <3 The Difficulty settings are allmost as in Easy, and the star rating indicates that this diff is a Hard. This means only one thing. GURLLL, You're pro
haha no :( You used alot of these 00:10:068 (3,4) - even though there wesn't a clap on a 1/3 tick, like here 00:17:624 (5,6) - and you missed the clap on 1/3 in alot of places, like here 00:35:846 - . I suggest deleting all those 1/3 notes where you don't have claps, and adding ones where you have. It would fit really great, and it would reduce the star rating. Hope you understood what I wanted to say D:

00:26:216 (6) - doesn't fit, I mean I feel like there is 1/1 rhythm there :3
01:23:105 (2) - ^
After you fix these, maybe you can increase the Difficulty Settings :3


[Kurai's Taiko Oni]
I don't understand why so big AR. does it change anything or something? XD
I'm not a taiko player, but this diff is easy XD NICE JOB!

[Hard]
Nicely mapped. :3

oh uh oh uh oh~ bye :3
Topic Starter
IceBeam
thanks Tony! fixed ar in Easy and disabled countdown everywhere
lepidopodus
[Kurai's Taiko Oni]
- It's not so good idea to adjust circle size and approach rate without some reasons.

00:18:216 (2) ~ 00:21:623 (1) - Too many repeats of same patterns. I think you can put some more notes in here, for example 'd dk kdddk k'(1/3) or something like that.
00:25:327 (2,3,1,1,2,1) - Similar with above but at least there will be stream in the next measure so whatever.
00:43:105 (1) / 01:39:994 (1) / 02:36:883 (2) - Hmm, actually we usually put SV change with measure line unless it is the end of the stream, like 00:57:327 (1). This case is kinda vague so whatever. Just to mention.
00:45:328 (1,1,2,1,1,2) / 00:52:439 (1,1,2,1,1,2) / 01:42:217 (1,1,2,1,1,2) / 01:48:438 (1,1,2,1,1,2) / 02:39:106 (1,1,2,1,1,2) / 02:46:217 (1,1,2,1,1,2) - 'k kd' can be better, there is slight change of pitch and also, 4 repeat seems to be a bit boring.
01:18:661 (1) ~ 01:25:772 (1) - As I said, there are too many repeats. And also, in the song this part is similar with previous part but you are using the same patterns with 01:25:772 (1) ~ 01:30:660 (1) and it isn't so good idea.
01:43:550 (2,3,1,1,2,3,1) / 01:50:661 (2,3,1,1,2,3,1) / 02:40:439 (2,3,1,1,2,3,1,1) / 02:47:550 (2,3,1,1,2,3,1) / 02:54:661 (2,3,1,1,2,3,1,1) / 03:01:772 (2,3,1,1,2,3,1) - Exactly same with previous kiai, well it is possible, but consider slightly modifying it, like add a note in 01:44:142 or changing 01:44:290 (1) to kat or etc.
02:20:883 (1,2,3,4,5,6,1,2,3,4,5,6,1) - lol. Just telling you that this is kinda extreme, but if you ask me, fine.
02:29:031 (4) - If you want to stress vocal sound in 02:28:883 (3), you can remove this and change 3 to kat, whatever.
02:29:772 (1) ~ 02:35:105 (1) - I think adding some more notes with following vocal would be better.

Personally I don't like these kind of slight SV change but whatever. Just a personal preference.
Patterns are generally ok, though beats are kinda repetitive.
Generally simple 1/3 map, good.

BTW I don't like T-ara these days.
Dark_Ai
Nice Song ^^
Vass_Bass
Thanks, thanks
теперь я все нормально профиксила
SPOILER
osu file format v9

[General]
AudioFilename: T-ara - I Go Crazy Because of You.mp3
AudioLeadIn: 2000
PreviewTime: 43105
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 3
GridSize: 4

[Metadata]
Title:I Go Crazy Because of You
Artist:T-ara
Creator:IceBeam
Version:Normal
Source:
Tags:kurai vass_bass vass reiji-rj kpop k-pop

[Difficulty]
HPDrainRate:2
CircleSize:4
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1.3
SliderTickRate:1

[Events]
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//Break Periods
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//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
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Kurai

lepidopodus wrote:

[Kurai's Taiko Oni]
- It's not so good idea to adjust circle size and approach rate without some reasons. mh, I used these settings because I found them more more agreable to map with, now I guess I can set them back to 5 owo

00:18:216 (2) ~ 00:21:623 (1) - Too many repeats of same patterns. I think you can put some more notes in here, for example 'd dk kdddk k'(1/3) or something like that. fixed I think, (I used dkddk instead of kdddk though).
00:25:327 (2,3,1,1,2,1) - Similar with above but at least there will be stream in the next measure so whatever. ^
00:43:105 (1) / 01:39:994 (1) / 02:36:883 (2) - Hmm, actually we usually put SV change with measure line unless it is the end of the stream, like 00:57:327 (1). This case is kinda vague so whatever. Just to mention. It prevents 00:42:957 (2,1) - from overlapping
00:45:328 (1,1,2,1,1,2) / 00:52:439 (1,1,2,1,1,2) / 01:42:217 (1,1,2,1,1,2) / 01:48:438 (1,1,2,1,1,2) / 02:39:106 (1,1,2,1,1,2) / 02:46:217 (1,1,2,1,1,2) - 'k kd' can be better, there is slight change of pitch and also, 4 repeat seems to be a bit boring. ok
01:18:661 (1) ~ 01:25:772 (1) - As I said, there are too many repeats. And also, in the song this part is similar with previous part but you are using the same patterns with 01:25:772 (1) ~ 01:30:660 (1) and it isn't so good idea. okay, I have added some notes and changed some patterns.
01:43:550 (2,3,1,1,2,3,1) / 01:50:661 (2,3,1,1,2,3,1) / 02:40:439 (2,3,1,1,2,3,1,1) / 02:47:550 (2,3,1,1,2,3,1) / 02:54:661 (2,3,1,1,2,3,1,1) / 03:01:772 (2,3,1,1,2,3,1) - Exactly same with previous kiai, well it is possible, but consider slightly modifying it, like add a note in 01:44:142 or changing 01:44:290 (1) to kat or etc. changed some patterns
02:20:883 (1,2,3,4,5,6,1,2,3,4,5,6,1) - lol. Just telling you that this is kinda extreme, but if you ask me, fine. I can play it well o.o
02:29:031 (4) - If you want to stress vocal sound in 02:28:883 (3), you can remove this and change 3 to kat, whatever. ok
02:29:772 (1) ~ 02:35:105 (1) - I think adding some more notes with following vocal would be better. done

Personally I don't like these kind of slight SV change but whatever. Just a personal preference.
Patterns are generally ok, though beats are kinda repetitive.
Generally simple 1/3 map, good.

BTW I don't like T-ara these days.
Thank you!
http://puu.sh/X6g2
Topic Starter
IceBeam
thanks sp and lepi! updated
DarkDunskin
IceBeamu-san requested me to mod your Taiko once more Kurai :<

[Kurai's Taiko Oni]
  1. 00:02:068 (1) - Add Clap. dk kd / kk dd sounds better to me.
  2. 00:03:846 (1) - ^
  3. 00:14:661 (1) - Add Finish.
  4. 00:27:994 (1,1,2,1,1,1,1) - Definitly add Finish on last Note. Change Stream-pattern to k k k d d d k k k d k d D? Sounds more reasonable to me.
  5. 00:31:846 (2) - Remove Clap. d d k k k doesn't fit imo.
  6. 00:33:624 (2) - ^
  7. 00:35:994 (1) - Add Finish.
  8. 00:38:957 (2) - Remove Clap. d d k k k doesn't fit imo.
  9. 00:40:735 (2) - ^
  10. 00:43:105 (1) - Add Finish.
  11. 00:50:216 (1) - ^
  12. 00:57:031 (1) - Delete Note to keep consistency and add Finish on 00:57:327 (1).
  13. 01:02:661 (1) - Remove Clap, dk dk is always annoying to play.
  14. 01:11:550 (4) - Add Finish.
  15. 01:18:661 (1) - ^
  16. 01:25:772 (1) - ^
  17. 01:32:884 (1) - ^
  18. 01:39:994 (1) - ^
  19. 01:47:105 (1) - ^
  20. 01:47:105 (1) - Like above. Delete Note to keep consistency and add Finish on 01:54:216 (1).
  21. 02:01:327 (1) - Add Finish.
  22. 02:08:142 (1) - Like above. Delete Note to keep consistency and add Finish on 02:08:439 (1).
  23. 02:20:883 (1,2,3,4,5,6,1,2,3,4,5,6,1) - I totally disagree with that part, that Big Note spam is awful to play. Please remove all finish Sounds except from the last Note. I also would suggest another patter d k d k k k d k d k k k D for example, but this is not necessary if you don't like.
  24. 02:29:772 (1,2) - Delete (2), add Finish on (1).
  25. 02:36:883 (2) - Add Finish.
  26. 02:43:994 (1) - ^
  27. 02:50:809 (1) - Like above. Delete Note to keep consistency and add Finish on 02:51:105 (1).
  28. 02:58:216 (1) - Add Finish.
  29. 03:05:031 (1) - Like above. Delete Note to keep consistency and add Finish on 03:05:327 (1).
  30. 03:10:661 (3,4) - Finish on (3), delete (4).

Alright, basically a good map but please consider adding some Finishs at these points I showed you.
Since this is a 1/3 map it is okay to have them at the end of streams or dupletts.
Good luck and star~
Kurai
@DarkDunskin, I have only fixed the finish spam stream.
About finishes in general, no and I already explained why in another post above. It's not because it's allowed that I should use them, they play not so well imo and they kill the fun of using DT on this map :<
About the consistency issues, no because lepi said it was boring to always play the same pattern, so I make them a bit harder each kiai time so the difficulty increases.

Also, dk dk isn't annoying to play, hey, it's 1/3 135BPM, it's slow :O
i also like my d d k k k (and they are easier to play than d d k d k).

Anyway thank you for modding.
yeahyeahyeahhh
wha-what happens if I s-star this?
yeahyeahyeahhh

Vass_Bass wrote:

Video ugly as shit. Remove it :<
want me to get u a good quality MV?

Screencaps under the box
Bass
I've listened to it once time and now I can't stop.
Topic Starter
IceBeam

Bass wrote:

I've listened to it once time and now I can't stop.
told you :?
also waiting for a video from yyy,will add soon
Vass_Bass

yeahyeahyeahhh wrote:

Vass_Bass wrote:

Video ugly as shit. Remove it :<
want me to get u a good quality MV?

Screencaps under the box
Where did you get so good quality? :o
Tony
still no video? D:
also RANK IT ALREADY D:
Topic Starter
IceBeam

Tony wrote:

still no video? D:
also RANK IT ALREADY D:
:(
LKs
hi

[general]

offest feels a bit late to me. I'd suggest -8~10

[Hard]

00:04:438 (2) - move 1 grid right(grid level 4)
01:35:105 (7,3) - this two sliders don't look as good as the previous ones. I think you could directly use this one and rotate? 01:29:772 (2) -

this map is decent, neat and also has great well-designed details(spacing&hitsounds)

[Kurai's Taiko Oni]

01:00:280 (5,1) - since you used kk there 00:03:391 (1,2) - and there 01:07:391 (1,2) - maybe you'd also use kk dd here(kk kd good as well)
01:03:095 (1,1,2,3,1) - maybe it's just my personal like but I think it'd be played better if you make them d,kkk,d

[Normal]

00:10:068 (3,2) - I'd say the missing of claps influence not a lot but it sounds a bit thinner and sharper than 00:09:772 (2,1) - these, I was hearing with my ATH headphones
01:39:105 (3) - I don't see the meaning/benefit that having this overlaped behind the slider. simple stack does look better
02:27:550 (2) - ^
03:01:772 (1,2) - ^

[Easy]

fine

still waiting for a video?
Topic Starter
IceBeam
thanks a lot! fixed everything in standard diffs except I didn't really touch that wiggle sliders in Hard,but fixed 00:38:207 (7) & 00:39:985 (2) as their points were totally messy

moved offset to 430 (-9)
and nope,no video

waiting for Kurai then
Kurai

LKs wrote:

[Kurai's Taiko Oni]

01:00:280 (5,1) - since you used kk there 00:03:391 (1,2) - and there 01:07:391 (1,2) - maybe you'd also use kk dd here(kk kd good as well) ok
01:03:095 (1,1,2,3,1) - maybe it's just my personal like but I think it'd be played better if you make them d,kkk,d I don't really like this pattern, firstly because the first and the last note of this pattern are supposed to follow the claps in the song, and a d doesn't fit for that (imo), secondly because I find the kkk very noisy and superfluous.
Thanks for the mod!

http://puu.sh/13M9Q
Topic Starter
IceBeam
done
LKs
bubbled
show more
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