52顆star是鬧哪樣。。。orz
快rank!~
快rank!~
thanks for your mod (:Jacob wrote:
[General][Normal]
- Remove "ghost" from the tags. It's already in the title, so you can search it up using the word ghost and still find it without the tag. fixed
In my opinion, this difficulty looks like it was lazily made because it's all sliders and all of the sliders look exactly the same. I'm sure you could've improved the sliders a bit. However, this does flow nicely and has good hitsounds.
- 00:21:244 (3) - Curve this slider in the opposite direction like this. It flows better in my opinion because now (2) curves upward nicely into (3). fixed, and checked all issues on sliders or patterns and all fixed
- 00:35:210 (1) - Remove the clap from the reverse of this slider. It's not in the music, and there's already a slidertick clap where it should be. also all fixed, and did a self check afterwards
- 00:39:348 (1) - ^
- 00:45:555 (3,4) - I don't like how these sliders overlap. It looks sloppy in my opinion. ops, though changed, I think they are not that bad...
- 00:46:589 (4) - Remove the clap from the reverse of this slider for the same reason as stated above.
- 00:59:003 (4) - ^
- 01:44:520 (3) - Re-arrange this slider to be something like this. It looks neater than what you currently have.
- 02:12:451 (4) - This looks sloppy and lazily made. I would just make it a simple one node slider.
- 02:18:658 (1) - There should be a whistle at the beginning of this slider to follow the music and your hitsound pattern. added
- 02:50:727 (3) - Remove the clap from the reverse of this slider.
- 02:51:762 (1) - Sloppy slider.
acturally this difficulty had circles, and then I managed to remove them all. for I made a map with no more than ten circles and start to think it will be nice to have none.. and I promise not to make any map without a circle, ever.
[Hard]This difficulty looks okay, but there's missing claps and whistles scattered throughout the map. Look through this difficulty again and try to fix missing hitsounds where they should be.
- 00:22:538 (6,1) - This pattern looks odd and also doesn't flow very well. To fix both of these problems, I would do something like this with both of these sliders. well, it did looks a bit odd, but it flows exactly the way to me, especially 00:45:296 (5), the piano start, and go up, and back to the original pitch. in this pattern, start with the slider end, go up to leave the slider, and back to the slider head. so I prefer keep them.
- 00:45:296 (5,1) - Same as above.
- 00:47:882 (2,3) - ^
- 00:50:210 (3) - There should be a clap at the beginning of this slider. You can hear it clearly in the music. checked them and all added
- 00:56:417 (2) - ^
- 01:07:150 (1,1) - Delete the slider after the spinner and extend the spinner all the way to the long white tick. It feels awkward to play a short slider after a spinner right before a break. it is in the consistancy with 00:51:632 (1), it may be strange to play this kind of notes, but the music is that, and I keep it.
- 01:35:469 (2,3) - This pattern again..
- 02:08:055 (8,1) - ^
- 02:51:244 (6) - There should be a clap at the beginning of this slider.
I think you found all missed ones, (actually I'm not good at catching missed hitsound...)after selfcheck..
140,316,179520,1,8,0:0:0
184,304,179650,1,0,0:0:0
220,272,179779,1,0,0:0:0
252,304,179908,1,0,0:0:0
296,316,180038,1,2,0:0:0
others are all fixed, and thanks for your recheck (:Jacob wrote:
Rechecking (mainly for hitsound consistency). Don't give me kudosu.
[Normal][Hard]
- 01:44:520 (3) - Clap shouldn't be on the reverse of this slider.
- 02:00:038 (3) - There should be a whistle on the beginning of this slider.
- 02:01:072 (4) - Whistle on the reverse of this slider.
- 02:08:313 (3,4) - Rotating (4) to look like this will make this pattern look much neater.
- 02:26:158 (5) - There should be a whistle on the beginning of this slider.
- 02:57:969 (3) - Remove the clap from the reverse of this slider.
- 03:00:813 (2) - This slider shouldn't be slowed down. Even though it's near the end of main melody, the music doesn't really call for it.
Your mapping style it a bit cluttered in my opinion. However, both difficulties usually flow pretty well and are fun to play, and hitbursts don't interfere too much either. Call me back.
- 00:27:451 (2,3) - These are slightly too close together, making them look out of the ordinary. Space them farther away according to distance snap.
- 00:46:072 (2) - Should be a whistle at the end of this slider.
- 00:46:589 (3) - Why didn't you use a slidertick clap for this?
- 00:59:779 (7,1) - Should be a whistle on this circle and the start of the slider. the whistle sound is at 00:59:650, and is 1/4 earlier than (7)
- 01:38:313 (3) - Remove the clap from the repeat of this slider and add a slidertick clap after the repeat.
- 01:47:106 (5,6,1) - This looks akward because it's overlapping the combo multiplier.
- 01:56:417 (2) - There should be a clap at the beginning of this slider.
- 02:18:658 (1) - Whistle at the beginning of this slider.
- 02:48:917 (3) - ^
- 02:50:727 (4,5,6) - Use distance snap for this stream. It seems odd to suddenly increase the stream spacing.
- 02:51:762 (7) - Whistle on this note.
- 02:54:348 (1) - Whistle at the end of this slider.
- 02:59:520 (7,8,9,10,11) - Make this stream symmetrical, like this (paste the code into the .osu file):
Stream picture and code140,316,179520,1,8,0:0:0
184,304,179650,1,0,0:0:0
220,272,179779,1,0,0:0:0
252,304,179908,1,0,0:0:0
296,316,180038,1,2,0:0:0- 03:00:813 (3) - Should be whistles on the beginning and end of this slider.
- 03:14:520 (3,4) - These sliders looks cluttered in my opinion. I would move (4) slightly farther away like this. I can't get the image successfully, so I can only do change according to your words, hope it will be fine.
Thanks for your mod, Suzully~Suzully wrote:
I was tempted by a good song.
[Normal][Hard]
- 03:06:244 (1,2) - If you use custom-slidertick on (1), please use on (2) too. Or, just remove from (1). It sounds better. added
- 03:15:555 (2,3,4) - Uhhmm, I know which sound they're following but I felt sliderticks are kinda noisy... ticks' vol->23% in this section
- 00:09:348 (3,4,5) - (kinda nazi) Inconsistent spacing doesn't look beautiful here. Let's use the same space for these circles. It's not a hard work. fixed
- 00:21:503 (3) - I think this note should be at 00:21:632 rather than here, it fits the music more. ok
- 01:26:675 (x) - Why not add a note too? Comparing with 01:28:486 (5) and 01:30:813 (5), etc, it feels better. ok
- 01:38:313 (3,1,2,3,4) - Looks crowded. In this case, narrow spacing + overlapping = bad gameplay. Especially, here's a quick triple, so it's kinda difficult to read them in the current pattern. emm.. here is climbing up to a kiai-like section, and I think it is needed to have something to go with the feeling. like using jumps or streams to enter a kiai, here is a bit harder pattern to make it impressive. if it is not a convincing reason, I will try to change
- 01:44:650 (x) - How about adding a note? It should fit the music, and makes reading the timing of next note (4) easier. not want to, for the consistency with 01:40:770 (6)
- 01:58:744 (3,4,5) - A similar reason to 01:38:313. about to be the same reason, actually, take the BPM into consideration, I think it is not that hard in a Hard
- 02:31:072 (5) - Finish would be better than whistle. fixed
lol~fanzhen0019 wrote:
香蕉神mapper :O