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GhostFinal - Mirai Miracle

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Topic Starter
Banana
This beatmap was submitted using in-game submission on 2013年2月14日 at 20:35:54

Artist: GhostFinal
Title: Mirai Miracle
Tags: Melo
BPM: 116
Filesize: 6227kb
Play Time: 03:22
Difficulties Available:
  1. Hard (4.9 stars, 479 notes)
  2. Normal (2.85 stars, 167 notes)
Download: GhostFinal - Mirai Miracle
Information: Scores/Beatmap Listing
---------------
add new wav files at 5.20
喵 - -
according to GhostFinal the Artist, Melo do some help to this song
move to pending
Selee
超治愈 >w>
RL_Tibbar
0.0
Pokie
ヽ(´A`)ノ 噢噢噢~
KayeSara
贴吧看到的歌曲 好听!超级顶! 没有KD怎么办lol
[CSGA]Ar3sgice
话说看了这图就想起来

KayeSara wrote:

My style : No Grid + No DS (Just for making random jumps)
233

Hard

  1. 00:08:701 (2) - rev位置稍奇葩
  2. 00:15:555 - add note吧, antistream那种, spacing0.1x
  3. 00:25:124 (2) - http://up.ppy.sh/files/screenshot426.jpg 这样吧
  4. 00:27:451 (2,3) - spacing
  5. 00:48:141 (3) - 因为300的关系容易看成单点
  6. 00:49:951 (2) - add reverse arrow
  7. 其实感觉这歌适合用下color hax 就是手动改变combo颜色做成多组不同的combo颜色
Topic Starter
Banana

Selee wrote:

超治愈 >w>

OSUtoto wrote:

0.0

Pokie wrote:

ヽ(´A`)ノ 噢噢噢~

KayeSara wrote:

贴吧看到的歌曲 好听!超级顶! 没有KD怎么办lol
~谢谢大家的支持

[CSGA]Ar3sgice wrote:

话说看了这图就想起来

KayeSara wrote:

My style : No Grid + No DS (Just for making random jumps)
233 233(话说咱就是这样来的)
Hard

  1. 00:08:701 (2) - rev位置稍奇葩 稍微移动了一点,应该不会遮挡了
  2. 00:15:555 - add note吧, antistream那种, spacing0.1x 嘛,这里真的不想加note- -
  3. 00:25:124 (2) - http://up.ppy.sh/files/screenshot426.jpg 这样吧 后面全跟着蓝线的,所以在前面想先不跟着,不过倒是把00:25:124 (2) 拆成了滑条加circle
  4. 00:27:451 (2,3) - spacing (这边= =故意的会被挑吗..我给别人test这边到没什么问题
  5. 00:48:141 (3) - 因为300的关系容易看成单点 滑条改成向左弯了
  6. 00:49:951 (2) - add reverse arrow added
  7. 其实感觉这歌适合用下color hax 就是手动改变combo颜色做成多组不同的combo颜色 嘛 颜色这方面不知道有没有梗 我再看看
谢play 谢mod
LKs
我下面说的话全是个人感觉 仅供参考
[-]

这首歌首先气势非常开阔 没有一丝的凝滞和闭塞 用音箱放出来的感觉就像面对着一片天地 同时具备合理的细节 打击部分也很好 虽然不复杂但是跳动感十足
节奏有自己的严谨之处但又十分有接纳性
.
..
所以如果是我做这张图
..
.
我一定会选择开阔的 简单而丰富的 有层次感的 有运动感的BG 颜色和skin配色会偏向冷色调低对比度
同时做适当的SB
slider velocity会选择2.4以上 为了迎合歌曲的节奏感 SV需要有一定的速度 并且track流畅自然
节奏部分3/4会比现在多 1/2会加重凝滞感
音效会用一套不同的custom set

G'L :3

P.S. 我个人更喜欢他的这张 感觉比其他作品高了一个档次 :3
Topic Starter
Banana

LKs wrote:

我下面说的话全是个人感觉 仅供参考
[-]

这首歌首先气势非常开阔 没有一丝的凝滞和闭塞 用音箱放出来的感觉就像面对着一片天地 同时具备合理的细节 打击部分也很好 虽然不复杂但是跳动感十足
节奏有自己的严谨之处但又十分有接纳性
.
..
所以如果是我做这张图
..
.
我一定会选择开阔的 简单而丰富的 有层次感的 有运动感的BG 颜色和skin配色会偏向冷色调低对比度
同时做适当的SB
slider velocity会选择2.4以上 为了迎合歌曲的节奏感 SV需要有一定的速度 并且track流畅自然
节奏部分3/4会比现在多 1/2会加重凝滞感 学习了
音效会用一套不同的custom set

G'L :3 :3

P.S. 我个人更喜欢他的这张 感觉比其他作品高了一个档次 :3
嗯嗯 谢谢支持
popner
Hi ~ Mod request from My Queue.

话说我在FL吧闲逛的时候,竟然看见这首歌的原帖了,什么水平
http://tieba.baidu.com/p/1535797462

GhostFinal wrote:

作/编曲:我
参与修改与提建议:Melo
宿主:FL10
插件:VEC,Sylenth1,Nexus,V-Station,RealGuitar,RealLPC,RIG5,其余自带
耗时:3个半小时
我研究FL研究了一天还是不会用啊,谁来教教我

[Normal]

看不出来什么的样子

[Hard]
我觉得节奏有一些变化是必要的,但是现在的变化感觉有点乱,至少应该2小节以上一变吧
00:23:313 (2) - 往前移1/4tick
00:25:382 (3) - 往后移1/4tick
00:27:451 (2) - 往前移1/4tick
00:44:003 (2) - 改成一个note加滑条
01:27:451 (2) - 删掉?前面没有
01:29:003 (1) - 白线三连._.
01:38:313 (3) - 返回箭头1被300遮住了一点,不过问题不大
02:51:244 (6) - ^ 总之有点危险

GL~
Topic Starter
Banana

popner wrote:

Hi ~ Mod request from My Queue.

话说我在FL吧闲逛的时候,竟然看见这首歌的原帖了,什么水平 很厉害
http://tieba.baidu.com/p/1535797462

GhostFinal wrote:

作/编曲:我
参与修改与提建议:Melo
宿主:FL10
插件:VEC,Sylenth1,Nexus,V-Station,RealGuitar,RealLPC,RIG5,其余自带
耗时:3个半小时
我研究FL研究了一天还是不会用啊,谁来教教我 找了一天没找到fl在哪里下什么水平

[Normal]

看不出来什么的样子

[Hard]
我觉得节奏有一些变化是必要的,但是现在的变化感觉有点乱,至少应该2小节以上一变吧 有点乱是么..咱找时间看看..
00:23:313 (2) - 往前移1/4tick 前两个改了 第三个保留
00:25:382 (3) - 往后移1/4tick
00:27:451 (2) - 往前移1/4tick
00:44:003 (2) - 改成一个note加滑条 那个..这边是故意的
01:27:451 (2) - 删掉?前面没有 前面是在过渡段降低难度用的 本来那边应该也有个note
01:29:003 (1) - 白线三连._. 被发现了.-.
01:38:313 (3) - 返回箭头1被300遮住了一点,不过问题不大 嘛 找了两个人试了都没在这里出问题应该没事
02:51:244 (6) - ^ 总之有点危险 这里把往返去了 加了个圈

GL~
谢谢你~
JauiPlaY
Hi
一些建议

[General]
osb干掉
kiai time太长了点

[Normal]
00:33:658 (4,5) - 看上去怪怪的 可以考虑把(5)的尾巴逆时针90度之类的
00:35:210 (1) - 折返加clap
00:39:348 (1) - ^
00:42:451 (4) - 折返和尾加clap
00:46:589 (4) - ^
00:47:624 (1,2) - 类似00:33:658 (4,5)的问题 主要是间距迷惑新手
00:59:003 (4) - 折返和尾加clap
01:04:951 (2) - ^
01:32:106 (4) - 到了这里这种slider变成了折返和尾需要加whistle...由于太多了就不一一列举 只是说我认为这样的加法比较好
后面全是对这种slider的音效建议 我就懒了=A=
另外我觉得还需要加个easy恩

[Hard]
00:38:055 (2) - 改个1/4折返slider
01:23:831 (5,1) - 中间不加东西真是浪费...
01:38:313 (3) - 折返尾clap
01:48:400 (2,3) - 这个就听起来比较怪了
01:51:503 (1,2,3) - ^
01:53:313 (7) - 可以移到01:53:184然后01:53:572加个圈
02:55:641 - 加圈

要我能给泡现在就给了
Topic Starter
Banana

JauiPlaY wrote:

Hi
一些建议

[General]
osb干掉
kiai time太长了点 既然这样0 0 咱把前两个kiai段分成两个了

[Normal]
00:33:658 (4,5) - 看上去怪怪的 可以考虑把(5)的尾巴逆时针90度之类的 平行很怪么 稍微调整了角度
00:35:210 (1) - 折返加clap 这些加了
00:39:348 (1) - ^
00:42:451 (4) - 折返和尾加clap
00:46:589 (4) - ^
00:47:624 (1,2) - 类似00:33:658 (4,5)的问题 主要是间距迷惑新手 这么善良的全滑条图稍微迷惑一下不行么
00:59:003 (4) - 折返和尾加clap
01:04:951 (2) - ^
01:32:106 (4) - 到了这里这种slider变成了折返和尾需要加whistle...由于太多了就不一一列举 只是说我认为这样的加法比较好
后面全是对这种slider的音效建议 我就懒了=A=
另外我觉得还需要加个easy恩 咱巨懒XD

[Hard]
00:38:055 (2) - 改个1/4折返slider 没动 咱好不容易把combo凑到777....(slap
01:23:831 (5,1) - 中间不加东西真是浪费... 空着挺好的 咱说
01:38:313 (3) - 折返尾clap 加了
01:48:400 (2,3) - 这个就听起来比较怪了 哦 把第二个滑条延迟了
01:51:503 (1,2,3) - ^ 三连改到下一个红线去了
01:53:313 (7) - 可以移到01:53:184然后01:53:572加个圈 跟着另一音轨来的
02:55:641 - 加圈 combo啊combo(slap again

要我能给泡现在就给了 :?

谢谢支持
Doodley
This song is nice. Here's a mod for you. Red means I highly recommend you fix this. Blue means it's entirely up to you whether or not you want to fix it. Pink means it's cosmetic, such as hitsounds.

General Notes

Hard
Spacing is kind of strange.
00:14:520 - This pause between this note and the spinner is too long. It drains your meter. There is also not enough time between the end of the spinner and the next note. I would suggest moving the spinner back to 00:14:779 and extending it to 00:18:141, solving both problems.
00:21:115 - Perhaps move this a little closer to the end of the previous slider?
00:22:796 - Don't stack/overlap this under the previous slider.
01:33:658 (1, 2) - I think you shouldn't overlap these sliders.
01:35:727 (3) - Also move these overlapping sliders. The reason I'm pointing all these out is because I believe you can't overlap the ends of the sliders, it's unrankable. You can only overlap sliders that do not cover the ends. Don't quote me on that, though.
02:08:313 (1) - ^ Same thing.
02:46:331 (6) - This is too close to (5).
02:47:106 (3) - ^
03:03:658 (7, 8, 9) - ^
03:22:796 - Whistle hitsound

Normal
This difficulty has no circles. Not only is that boring, but that is really boring. You need to completely redo this one and change it up, or get someone to guest difficulty for you. There's no point in playing this because it's just slider after slider.

Fix up your Normal and ask me if you want to recheck it. That's all.
Topic Starter
Banana

stickmeister wrote:

This song is nice. Here's a mod for you. Red means I highly recommend you fix this. Blue means it's entirely up to you whether or not you want to fix it. Pink means it's cosmetic, such as hitsounds.

General Notes

Hard
Spacing is kind of strange. as most of them won't make players mess up the notes, i think it to be ok
00:14:520 - This pause between this note and the spinner is too long. It drains your meter. There is also not enough time between the end of the spinner and the next note. I would suggest moving the spinner back to 00:14:779 and extending it to 00:18:141, solving both problems. what it was suit the music well imo
00:21:115 - Perhaps move this a little closer to the end of the previous slider?
00:22:796 - Don't stack/overlap this under the previous slider. i saw this pattern in a ranked map, and i use ->http://osu.ppy.sh/b/132173
01:33:658 (1, 2) - I think you shouldn't overlap these sliders.
01:35:727 (3) - Also move these overlapping sliders. The reason I'm pointing all these out is because I believe you can't overlap the ends of the sliders, it's unrankable. You can only overlap sliders that do not cover the ends. Don't quote me on that, though.
02:08:313 (1) - ^ Same thing.
02:46:331 (6) - This is too close to (5).
02:47:106 (3) - ^
03:03:658 (7, 8, 9) - ^
03:22:796 - Whistle hitsound added

Normal
This difficulty has no circles. Not only is that boring, but that is really boring. You need to completely redo this one and change it up, or get someone to guest difficulty for you. There's no point in playing this because it's just slider after slider.

Fix up your Normal and ask me if you want to recheck it. That's all. sorry but i won't change my normal, for i think play this level will be noobs, who can't play too hard, and i don't think they will feel boring
anyway thank you
Scorpiour
Hi there~~m4m~

[General]
  1. 关掉Countdown吧?
[Normal]
  1. 00:16:589 (1) - 唔……我觉得这里节奏做成和前面一样似乎会更好一点……?spinner感觉不是很必要呢…………而且不用spinner就可以在00:19:175 - 补个note了让节奏感觉更完整一点~
  2. 00:33:658 (4) - 感觉应该和前面一样是结束在后面白线上的吧?
  3. 00:42:451 (4) - 这里我觉得用1/2长度的折返要比3/4的舒服很多~
  4. 01:57:193 (5,6) - 我的话会把这里做成一个折返再加一个note在downbeat上来突出那个鼓点的重音~
  5. 02:27:710 (2) - 不是很确认啦但是我记得有rules说slider的tick point不能被完全遮挡(除了insane)
[Hard]
  1. 00:14:650 - 虽然不太明白你的目的但是我觉得这里既然音乐没有变化的话,为什么要留空档呢……
  2. 00:19:046 (2) - 听节奏的话这个应该是向前移动到蓝线,然后00:19:693 - 补note。而且你前后似乎也确实都是这么做的~
  3. 00:22:538 (6) - 考虑删掉?
  4. 00:23:184 (2) - 同样是建议向前移动到蓝线,然后空出来的白线补note
  5. 00:26:288 (7) - 考虑做成note在白线上?因为蓝线那里似乎并没有节奏呢……
  6. 00:49:951 (2) - 考虑减少一个折返,然后在后面红线补个note?
  7. 00:50:598 (1) - tricky spinner.....
  8. 01:23:572 (4) - 这里给一个纯属个人口味的节奏建议~~~
  9. 01:25:382 - 和01:26:675 - 的空档有一点点不舒服……
  10. 01:41:805 (2) - 这里有可能会被读成1/2的note吧。。。
  11. 03:22:796 (1) - 我觉得静音收尾要比whistle好一点?
差不多就这样啦~~好图好曲果断star之~~加油的说!
Topic Starter
Banana

Scorpiour wrote:

Hi there~~m4m~

[General]
  1. 关掉Countdown吧? 关掉了
[Normal]
  1. 00:16:589 (1) - 唔……我觉得这里节奏做成和前面一样似乎会更好一点……?spinner感觉不是很必要呢…………而且不用spinner就可以在00:19:175 - 补个note了让节奏感觉更完整一点~ 转盘的加分声音咱感觉和原曲很搭的
  2. 00:33:658 (4) - 感觉应该和前面一样是结束在后面白线上的吧? 这边有个新加进来的鼓声,就跟上去了
  3. 00:42:451 (4) - 这里我觉得用1/2长度的折返要比3/4的舒服很多~ 嗯 改了
  4. 01:57:193 (5,6) - 我的话会把这里做成一个折返再加一个note在downbeat上来突出那个鼓点的重音~ 嘛 上一个mod还说咱这个难度全是滑条很无聊请remap 貌似你都没注意到,算了 不remap了(死
  5. 02:27:710 (2) - 不是很确认啦但是我记得有rules说slider的tick point不能被完全遮挡(除了insane) 嘛 真有这种奇葩规则咱等XAT来挑了..XD
[Hard]
  1. 00:14:650 - 虽然不太明白你的目的但是我觉得这里既然音乐没有变化的话,为什么要留空档呢…… 硬要说目的的话就是咱感觉这样留白比较好 前面每小节都有钢琴的音 咱只是想在这边换条音轨跟上去
  2. 00:19:046 (2) - 听节奏的话这个应该是向前移动到蓝线,然后00:19:693 - 补note。而且你前后似乎也确实都是这么做的~ 咱真的想方设法跟了很多音轨 因为一开始找人去test的时候大家都说单调(嘛 loop什么的咱也没办法)可能初见显得比较乱吧 不过这边两个map思路都没问题的情况下咱表示懒了
  3. 00:22:538 (6) - 考虑删掉? 嘛 这个梗(抄你的来的XD)表示咱很喜欢用
  4. 00:23:184 (2) - 同样是建议向前移动到蓝线,然后空出来的白线补note
  5. 00:26:288 (7) - 考虑做成note在白线上?因为蓝线那里似乎并没有节奏呢…… 嘛 有鼓点啊..
  6. 00:49:951 (2) - 考虑减少一个折返,然后在后面红线补个note? 折返太多确实有点奇怪 咱把它拆成两个了
  7. 00:50:598 (1) - tricky spinner..... :?
  8. 01:23:572 (4) - 这里给一个纯属个人口味的节奏建议~~~ 嘛 这里本来也是map掉的 但是自己test的时候觉得这边连同后面一直没有小的break打起来很纠结所以改成这样了- - 后面一个提出来的break也是为了适应这边这个新加的
  9. 01:25:382 - 和01:26:675 - 的空档有一点点不舒服……
  10. 01:41:805 (2) - 这里有可能会被读成1/2的note吧。。。 嘛 既然提出来了 稍微动了一点XD(找人test还没在这种问题上出现读图问题呢(骄傲状)
  11. 03:22:796 (1) - 我觉得静音收尾要比whistle好一点?也是
差不多就这样啦~~好图好曲果断star之~~加油的说!
好球 谢支持~
另外感谢angelfix同学
a32
GhoslFinal大好!我可以把你的图写到我那张的creator's words吗:3
Topic Starter
Banana

a3272509123 wrote:

GhoslFinal大好!我可以把你的图写到我那张的creator's words吗:3
哇 非常可以

非常谢谢支持~
Jayel
Hey, from my queue.

All suggestions.

[General]
Unsnapped inherited (green) timing point at 03:04:275.
Snap it to 03:04:305.

[Normal]
AD+1, because the notes in this diff are somewhat confusing.

02:42:451(1) - This one looks a little odd with the spinner. Removing it might be better.

[Hard]
00:14:520(1) - This single note looks a little bit weird. I think some players (including me) might misconsider that
the next event after this note might be break time, not a spinner.
00:21:503(3) - This one does not match with the music, I think.
00:27:451(2,3) - The space between these two notes would be better if it is the same space with 00:27:839(4,5).
00:30:813(7,1) - Cannot see the second slider well.
00:45:296(4,1) - This kind of overlapping sliders looks bad IMO.
00:47:882(2,3) - ^
01:35:469(2,3) - ^
00:50:469(x) - Adding one circle on this place might look better.
01:07:020(x) - ^, but not necessarily this place.
01:08:184(1) - Put this slider in other place. Recommened place is start - x:256 y:88 end - x:256 y:136.
01:18:658(1,3) - Put these circles on x:256 y:192.
01:38:313(3) - The shape of this slider looks weird...
02:02:494(3,4) - The space between these two sliders might be difficult to play...
02:38:313(1) - This one looks a little odd with the spinner. Removing it might be better.
03:04:434(x) - Add some break time here?

Alright, done. I love this music.. :P
Good luck~!!
DarknessAngel
request from All map will be modded ~ :)

Red words = Unrankable thing
Blue words = It is the best way that you fix it
Black words = If I were you,I would do that
Green words = some of my comment,or something I want you to notice


General

  1. 很OK...

Hard

  1. 00:51:632 (1,1) - 這明明就是兩個音,前一個note根本不需要加NC做強調效果,所以把後面那個NC刪掉吧
  2. 總覺得後面那個part可以多加一些soft-whistle,那樣會更合適


Normal

  1. 01:01:072 (2) - 把這slider往負方向轉20度後放回原位,以避免01:01:072 (2)的尾部與01:00:038 (1)相碰,不好看
  2. 唔,soft-whistle放得不對路呢lol


改檢查的都檢查了
沒啥好挑的啊lol
話說GhostFinal系列真的很讚,尤其這首真的好治癒!><
將來如果有機會的話我也想加入製作(GD)行列
恩,好歌好圖值得star啊
good luck ~
:)

上面那個MOD我傻了,是能挑出這麼多喔!?
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